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#lets fight a boss
folansstuff · 10 months
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MEANWHILE I GET TO RANT ABT MY FAV PODCASTS
all the podcasts I got into this year fucked. I was literally on this website for homestuck, and Homestuck Made This World was still so eye opening
Something Rotten is my favourite games critic Jacob Geller and GameInformer's Blake Hester talking critically about "Rotten" games, from dregs like Kane and Lynch to masterpieces like Silent Hill 2
Jeff Jeff's Bizarre Adventure is the amazing watch along podcast where Giant Bomb's Jeff Bakalar watches all of JJBA (and OPM and Cowboy Bebop) with his co-workers Tam and Lucy + weirdo media reviewer Supereyepatchwolf
Im sorry I still think the first season of TAZ rules, that's what that is, I have not listened to steeplechase
Let's Fight A Boss is Supereyepatchwolf and his lovely fellow Irish pals just... talking about shit. They're all incredibly funny and talented people, so their insights on media are brilliant, but it's also v cozy. It went on indefinite haitus so now is a good time to catch up!
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floor10ghost · 1 year
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I'm gonna miss lfab. So much
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yasmeensh · 3 months
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The comforts of palace life are still within reach for Zelda with the Tri-rod ✨
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aseuki · 5 months
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[SOUL] - The Roche Limit
"A unique convergence of elements...gave a stubborn soul one last chance at revenge."
Marx | Sectonia | Fecto Elfilis
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lost-romantique · 29 days
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Alright, I'm gonna say it... the one thing Season 2 is sorely lacking, for me, is Blitzø fight scenes.
Like you see a little bit of it in 'Oops' but I want this,
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... and I hope and pray that the last three episodes of Helluva Boss have some cool Blitz fight scenes.
I just love seeing Blitz show off a tiny bit of that feral gremlin energy when he fights because it just oozes sex appeal.
I also wouldn't mind if he went full on beast mode, the same way Millie does when she fights.
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isatoru · 2 months
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we do not need to have this boss fight just pull your pants down
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fisheito · 3 months
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still thinking about those promo pics where they locked the tops and bottoms in separate rooms
#tops: at the club (in the backroom making shady deals)#bottoms: having snacks in the bright marble atrium#'the vibes were toxic at the club' you said.#'aster sold me to tidal wave of summer (-1)' you said.#that room of tops is seriously terrifying i can't imagine them all stuck together in a tiny space GETTING ALONG#let them mingle with the others!! *opens the hatch on the cage of tops so they can roam free*#honestly wouldn't they all be happier in the free range airy enclosure??#more space means fewer territorial disputes :} dante and kuya might not overlap and thus they may fight less :}}}#because of course my first thought was YAKUMO HOW ARE YOU ALIVE AND SMILING IN THIS ROOM? BLINK TWICE IF YOU NEED HELP#all your friends/emotional support entities are in the other room#you should be serving garu another platter of sandwiches. what are you doing in the backroom with mafia boss dante#then i pointed at blade saying YOU SHOULDN'T BE HERE EITHER. well. i mean. u kinda .can if you want. u can adapt pretty easily#well ok maybe i shouldn't be typecasting any of you. you can hang out in whichever room you want#but... are you only hanging out in the club because you're dressed in black?#and wearing black in that glass (i assume) room with the bottoms will be too warm?#that's ok!! you can take off your jackets? or change? or run around shirtless! who's gonna care!! eiden's certainly not gonna care#wait. where's eiden#is he somewhere else ? all alone? wearing a half black half white suit split down the middle? like a confused penguin?#LET! THEM! MINGLE!!! *opens the hatch on eiden's lonely enclosure as well*#nu carnival#the clan's all here! (almost)
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jeeaark · 5 months
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Final Showdown pt 1
Final Showdown pt 2.
So the key to becoming a lil more chill with the patch 0 Orpheus ending is realizing what I can get away with off camera. Brain fell down and nobody saw how we landed? No Emps in sight? Who knows long it took to regroup? One reasonable patch 0 ending where everyone lives coming up.
and I would've been content with this ending too if it weren't for those meddling patches.
Felt validated about the artifact solution though when the epilogue came out. As if Greygold wouldn't keep that lil doo-hickey after all this, practically a bag of holding for people.
Had to jump some logic hoops for Orph though. Don't think Greygold would be willing to risk any potential confrontation with Orpheus about Emps after this. Try and pull their first Squid Trick on him. But uh. Turns out! Orph Buddy's got mad wisdom. Dude has probably seen every Squid Trick in the book. Although. Not so silly as Greygold's attempts.
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ganondoodle · 10 days
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one of the things in my totk rewrite that im most confident about is removing the building gimmick (to put it in another game truly build around it, its such a waste here imo) to add the hookshot instead
everyone loves the hookshot, i have never heard anyone say they didnt like it
in a world like botw it would be a perfect fit- it adds a unique and different movement option while-
it does not destroy the world design (like the building aspect does, though the towers also need a different function, letting you fly anywhere and skip everything everywhere all the time, including puzzles in both shrines and dungeons, something like that in a world thats build around climbing and gliding WILL end up destructive to the world design without really careful changes and balances .. that absolutely werent done in the game)
opens up a whole new way to think and do puzzles in a way that wasnt there in botw
preserves the feeling of dread when high up or in the sky, since falling is still a danger even with the parasail ( bc removing almost all warp points up there makes the danger being loss of progress rather than the fall itself- removing the parasail as a whole for the entire game is not an option and it will always be a security to not die by fall damage, so there should be a different danger even if im usually not a fan of loss of progress pressure, the bird mechanic i mentioned in other post would also help you not lose everything even if you make a mistake)
it makes climbing easier WITHOUT making it obsolete or skippable, especially with adding the main way to get up to sky islands as islands to climb up via the hookshot, its just adds another way to interact with the terrain instead of .. not interactign with it at all, the range is still limited and you still have to cling to the wall and get down to shoot it again
it being built into links prosthetic shiekah arm makes it more unique both in looks and mechanic/narrative aspects so i dont think it would be boring to have an old 'item' reused in a new way, especially together with the rest of the abilities- like it being not an instant 'pulls you to the thing' but a reactivatable one instead (so you can grab things to move them if lightweight enough similar to ultrahand)
bosses can benefit from it too, imo one of the coolest things in twilight princess was grabbing onto a boss to pull yourself to and onto them, being able to do that even to smaller ones shadow of the colossus style would be so neat
grabbing onto something moving and not pulling yourself immediately to it opens up not just fun but also funny scenarios aka you being flung around by whatever you grabbed (grab on a dragon ...weeeeeeeeeeeeeeeeee- on a lynel ...'ragdoll chaos')
(with the removal of building and thus the majority of all the puzzles being fly thing from point A to point B not being a thing it also makes way for cool kinds of ways to get to the next sky island for example- a thought i had was making the reason they fly and are practically invisible from most angles being that they are swimming in a special kind of cloud that hides them due to breaking of light in certain ways withing them- thus hiding it from below most of the time, eliminating the problem of 'sky too full' which was apprently a reason why they removed alot of them too, and it would be incredibly fun to be able to poof into little clouds (they look a certain way so you know which ones you can swim in) also! lil cloud bridges between islands! a boat to surf on them high up in the sky! mario galaxy vibes!
probably more im forgetting
anytime i think about the hookshot mechanic i get so sad bc i just keep imagining how much you could have done with in totk and desperately want to play that :U
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phantomyre · 3 months
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"Rest in peace..."
(Process below cut)
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seirei-bh · 2 months
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The most surreal and funny thing that happened to me in episode 6 was seeing Devon and Roy fighting over having a date with my Candy while I just wanted to get out of there to find Jason! 😭
And then after that, seeing Devon confronting Jason too because he thought Jason was harassing my Candy, when in fact, those two were having some kind of playful flirting.
It seems I'm playing a poly route and I WASN'T MY INTENTION! Help~ 🤣
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anti-rop · 3 months
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truly do not understand modern Hollywood's obsession with equating a 'strong' female character with having no other option or role but to swing a sword and be a warrior. how can people earnestly look at characters like Galadriel, Arwen, Éowyn, Ioreth, Lúthien, etc., and argue there are no strong, 'feminist icons' and stories within Tolkien's writing—that his works are not 'female-character friendly'. truly living in one of the worst timelines.
x post | article
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Boss fight against Nyarlathotep where you're clearly not doing any damage, Nyarlathotep is just sarcastically lowering the boss health meter.
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effable-as-f · 4 months
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Hooo I get so anxious thinking about how this story is going to end
Like, the whole point of the first game is that the tagline is actually true, right? There IS no escape, Zag cannot permanently leave the underworld so all he can do is make the most of things the way they are, turn it into a home that he doesn’t feel like he has to escape from. The cycle doesn’t end, it just changes (Zag and Hades’ relationship loses its genuine antagonism and kinda just turns into a weird routine where they get to vent their frustrations at each other while trying to be more cordial back at home)
The thing is I have no idea how they make an ending like that work with the stakes as high as they are now, with a villain as pure evil as Chronos, but at the same time, the whole tagline of the game this time around is “Time cannot be stopped”, right? I can hardly imagine SUPERGIANT being like “Congratulations!! You did it! The Dissolution of Time ritual worked and Chronos is dead forever now, also that entire leg of the game is now inaccessible because the final boss is gone and the storyline is resolved!”
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ruvonix · 5 months
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Submas resentment Au? {totally not a one shot}
Emmet always had a bitter feeling watching Ingo excel in almost every they’ve done.
Talking, academic studies, hobbies. It was frustrating.
It only showed more clearly once they both started to get into Pokémon battles, emmet desperately tries to keep up with his brother who has a natural talent, and no thanks to a certain Pokémon, emmet begins to secretly have bitter thoughts about Ingo.
Something dark was growing in emmet, and fast.bBut he still loves him to no end, their twins. Brothers. But Once Ingo disappears, emmet starts to try to find him like a mad man, but during his insanity. a whisper in his mind begins to feed him thoughts, that…
Ingo is gone.
No one to fight against.
no one to blame.
No one to compare him too.
The subway is his.
He is the Only subway boss.
And it’s his title now.
And his alone.
And he’s fine with it.
Right?
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Bonus: ⬇️
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zeravmeta · 7 days
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my one singular hope/pipe dream for the fate extra remake is never gonna happen. But.
I hope there's like a DLC side story where Hakuno has to help BB with something and you go through this side story with playable BB and its a fun and games adventure everyones happy maybe they get some extra character moments etc etc. and the moment they reach what they believe is the final boss, everything changes.
Hakuno feels a strange killing intent. BB is asking, begging, to leave already (this is the first time they've ever seen BB this viscerally afraid of anything). The backdrop of this place is strange, a weird cave with waterfalls at every corner. To Hakuno, it brings to mind some form of crudely constructed arena.
Then they hear it. A scream of terror as a massive dragon crashes through the ceiling. At first, they believe that the scream is coming from some helpless bystander, a shriek of pure agony. But no. Upon closer inspection, they realize: It's coming from this strange shelled dragon.
Then they hear the words.
"So this is where you were, huh. I already took care of that nun, now you're all that's left. Get ready for the Iron Fist of Sacred Judgement!"
Yakuza Style Intro:
Saint Martha (Summer), here to kick BB's ass again even in another game entirely
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