#lightwatching
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affogat-0 · 10 months ago
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MY EARS ARE STILL RINGING MY LEGS HURT I DIED THIS IS THE BEST DAY OF MY LIFEEEE
Holy shit im so excited icant wait i want the concert to start nooooowww aaaaaaađŸ’„đŸ’„đŸ’„đŸ’„
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theresattrpgforthat · 1 year ago
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Do you know of any solo RPGs that allow you to simulate a group/faction/place and many different NPCs? I guess I'm looking for something like a Sims or Dwarf Fortress but in the form of a TTRPG. Let me create a town and its inhabitants and roll or draw cards to determine what happens to them, or something like that. Thanks!
THEME: Solo "Sims" Games
Hello friend, these are some games coming from a few different angles but all have the common theme of interacting with a community or a group. I couldn't find a lot that allows you to play a number of characters at once, but there are a number of games that still ask you to manage a lot of people as one person! I hope you find them useful!
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The Spiritpath Hotel, by 89 Lightwatch Avenue.
You are the owner of a fine establishment called The Spiritpath Hotel. Guests have come from all over to stay. The hotel mysteriously called them here, sensing that each of them are missing something important in their lives. They don't know what it is yet, so it's up to you to figure it out.
No one believes magic exists. Your guests think they are here to enjoy a vacation, but you know better. They came because your hotel promised them happiness they can't get anywhere else. You have a special power that lets you grant one thing to each person you meet and you use it to help your guests.
Discover who your guests are, figure out something important that they need, and provide it to them in a way only you can.
You’re not necessarily embodying all of the characters in this game, but you are continuously meeting and helping new NPCs as you play. This game uses a tarot deck or a random number generator to provide you with prompts, and you’ll learn more about your guests the longer they stay. I appreciate that the designer has included a reference sheet and worksheets to help you play - and the fact that you need them points to a management system that might feel similar to the Sims.
Dino Park, by Armanda.
So, you want to be part of DINO PARK. You’ve been chosen to work with us for a season! You must be thrilled! We’re the first park that through science brought Dinosaurs back to life. And you have a chance to work with us. 
We’re counting on your qualities as a human being and as a professional to make this park your home for these eight weeks. We will train you to be an outstanding member of our team. These weeks with us are going to be a life-changing experience. 
Dino Park gives you gear to help you take care of the dinosaurs in the form of a coin and a number of polyhedral dice, so I’m assuming that most resolution in this game revolves around using your gear to help you do certain things. You’ll also have personal skills and weaknesses that look like they’ll come into play depending on how you decide to solve problems. Your character will receive calls for help throughout the park, so it looks like you’ll be interact with dinosaurs and humans alike, and the game also advertises a catastrophe track - so if things truly go south, you’ll have to hightail it out of there in the style of Jurassic Park!
This game is probably good for folks who love nature games, dinosaurs, or fighting against a slowly building disaster.
Save The Community Radio!, by Wizard of Ox.
You and your group of friends used to run a radio station, giving up your weekends and nights to make sure your local community got a fresh dose of soundwaves. The problem is that, as time passed, most of your friends stopped doing so, except for you, who are still passionately trying to keep it up and running (and failing, mostly). 
Now the local government is threatening to cut funding and shut down your station unless you can prove that you can handle it, but to do so, you have to get your friends back together. Navigate the fallout of your previous relationships with each character and convince them to help you save the radio, or live to see it be shut down.
Save the Community Radio! is a solo journaling RPG focused on building relationships with multiple characters whom you have grown apart from in order to save something you collectively spent your youth trying to build. It heavily relies on these connections and how you interpret them, with prompts and actions chosen by dices and decks, but enough leeway for you to write your characters however you want.
This game uses a deck of playing cards and some 6-side dice to help you build the world where your community radio is about to fail. You work for the radio, and you’re trying to get your friends to care about it again. However, not all of your friends feel positive about you anymore, so you might have to mend those relationships first.
The deck of cards provides prompts for different problems that show up as you play, such as broken equipment or lack of guests for broadcast. You’ll likely need different kinds of people to call on to fix these problems - and hopefully you can fix your relationships with your friends before you lose all resources entirely! If you want a game about building connections, this is your game.
Note: This game comes as a RAR file, so you’ll need to make sure you have an application on your computer that can turn it into a PDF.
Crow Island: funeral//PROCESSION, by Tenbear.
funeral // PROCESSION is a solo TTRPG introducing you to the universe of Crow Island, a sci-fi fantasy world centering Indigenous people and People of Colour. Following the destruction of your village by a Corrupt Spirit you and Members of the Moon Clan will transport the body of your Chief through the wilderness of the Porcupine Nation to the City of Seven Nations for proper burial.
This is a survival game, where you play as a clan but it doesn’t seem necessary to name each clan’s members. You will have to survive against loss of equipment, predators, and depleting supplies. The game uses a deck of playing cards as sort of a prompt generator, providing you with either obstacles or resources as you make your way to the City of Seven Nations.
The reviews of this game compare it to a Choose Your Own Adventure kind of game, so if that sounds interesting, you might want to check this game out.
Nature/Town/Farm/Villagers, by Cardboard Hyperfix.
You are a farmer who just moved into town. You had family that lived here a while ago, but not anymore. The town has seen better days, and you are here to help.
This is meant to be both a farming simulator and a community simulator. Inspired by Harvest Moon, you are a farmer who just moved to town, and are responsible for both making your farm flourish and helping your neighbours solve their problems.
The game follows a calendar of four months, one month for each season. The majority of your play revolves around picking focuses and figuring out both what the problems of each focus is, and then work to wards solving them. Each day you roll 2d6 and use their results to help you solve problems.
If you want a game that you can choose to play over an extended period of time, or if you really enjoy Harvest Moon, you might want to check out this game.
Apawthecaria: A Poultice Pounder Adventure, by BlackwellWriter.
Apawthecaria is a blend of Apothecaria and Scurry! Go on a potion-making, road-tripping, friend-making adventure.
Apothecaria is a solo potion-making game about taking care of unfortunate villagers. Scurry is a game about tiny creatures adventuring through Scotland’s underbrush. Apawthecaria combines the two that brings your little poultice-maker through the same world as Scurry, helping little creatures with their injuries and ailments.
This game is absolutely adorable, and I like the fact that you can recruit a Familiar and a number of Companion bugs on your journeys. I’m assuming that along with meeting a number of patients on your travels, you’ll be using many of the potion-making and foraging rules of Apothecaria. There’s a lot of management involved - you’ll be tracking your reputation, upgrading equipment, and bartering for ingredients (aka reagents) as you travel.
If you like a game with enchanting art and plenty setting already established for you to explore, this might be a game for you.
Scavengers, by Gasini.
Scavengers is a solo hexcrawling adventure game set in a post-apocalyptic fantasy world. You play as a crew of foolhardy goblins struggling to pilot an ancient vehicle known as The Gas Horse. Your crew's goal is to scour the wastes for salvage to expand the goblin homestead. 
Your goblins have an eclectic set of skills that will change how each run goes. Be wary, for there is a hunter out in the wastes seeking to end your adventure!
I think this game might meet your requirements because you are playing a crew of goblins, rather than a single character, and because you have something to manage - namely, the Gas Horse. You’re also responsible for a Homestead, where there might even be more goblins waiting for you. The game comes with a Hexflower map for you to explore, and it all looks to fit on a single brochure, so I think this is better for a limited play session rather than extended play.
Nomads of the Isles, by Nik Mirza.
The fate of your clan rests on your shoulders. Will you be able to lead them to prosperity or will your journey end in defeat?
Your clan are on a quest to establish settlements in a new and unknown land. You must lead your people through various terrains such as mountains, deserts, and forests while managing facing unforeseen danger. Your goal is to establish a settlement or more by the end of your reign.
This is a brochure game guided by Firelights, a solo RPG that is great for metroidvania types of games. Roll on a d66 table to determine what kinds of regions you’ll travel through, and draw cards from the Story Deck to determine the difficulty of each action.
While the game is meant to track a journey from one land to another, the actual details of the story are up to you. The cards from the deck provide you with a value that you’ll have to beat, but the detail of each problem is pretty vague: you’ll recieve prompts such as “Reunion”, “Ceremony”, or “Betrayal”. You’ll have to decide what those words mean, and how much detail you want to include. If you want a game that makes it fairly easy to track progress towards a definable goal, this is your game.
DELVE, by BlackwellWriter.
DELVE: A Solo Map Drawing Game is a map drawing game that puts you in control of a dwarven hold as you discover the horrors that lurk below. This 44 page zine has everything you need to generate natural formations, forgotten ruins, enemies, wyrd magics, and ancient monstrosities. It has a simple turn-based combat system, rules for building your hold and optional challenges for a harder experience.
If you like Dwarf Fortress, this is the game for you! Recruit military units, devise traps and track combat. Use cards from a deck to track resources and explore the map, and a d4 or a coin to help you resolve certain problems. This is as much a resource management game as it is a dungeon delving game, with plenty of tables for Magic, Adventurers, Inventions and more. If you like filling out a map and tracking a lot of things at once, this might be the game for you.
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7thqueenoflevianta · 20 days ago
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@ask-original-sinner
Do you have access to Lightwatch priestesses who would cure someone of HER without consent?
I'd send Zelena if she didn't... Maybe her little sister could help.
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ark-inkweaving · 2 months ago
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Character File R007: Kea
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"Yeah yeah, I'm a liar, I'm a criminal, I'm awful, guess what? So is everyone here. You've got to work with me though so shut up, suck it up, and try not to get killed"
Basics
Legal Name ✔ Keareim
Age ✔ 26
Pronouns ✔ He/Him
Orientation ✔ Queer
Skin ✔ Dark Brown
Build ✔ Slim
Height ✔ 1.53 m / 5' 0''
Eye Color ✔ Bright Acquamarine
Hair ✔ Cangiant Indigo, Wavy, Past the Shoulders, Often Pulled in a Low Ponytail
Occupation ✔ Sex Worker | Informant and Assasin
Notable Features ✔ Razor-Thin Scars over Fingertips and Sides, Violet-Backed Starling Wings and Tail, Dappled Feathers near Ears
Work Specific
Species ✔ Shirevi-Avian
Elemental Resonance ✔ Air
Citzenship ✔ Fyma
Base Location ✔ Asglen
Alias ✔ Gailkyane {Windcatcher}
Allegiance ✔ vaguely Lightwatch-adjacent (Idefexi)
Personality
an incredibly confusing man. goes from vain and capricious to serious and almost aggressive in a near-instant. seems incapable of not being teasing and sensual every second, and very much appears to enjoy the attention from it. for as many people call him annoying, many others call him fair and level-headed. even as Gailkyane people are split on whether he is a blood-soaked menace or a caring, if unexpected, savior
Likes ✔ playing music, flying, smoking, knives, cloudy days, warm weather, jewelry and shiny fabrics
Dislikes ✔ loud sounds, straight-laced people, excessive light, being looked down on,
Speaking Style ✔ a thick accent and very low voice, almost in a constant sensual purr. he's no wordsmith, but he's a practiced liar and skilled at leading conversations. varies in formality depending on who he interacts with, constantly using petnames. as Gailkyane, much more formal and doesn't really use pet names. swears only occasionally
Clothing Style ✔ a fan of sheer, shimmering fabrics and light clothes, that more often than not cover very little. quite elegant and tasteful though, with metallic ornaments and body jewelry in spades, includes many piercings. in cold weather, tends to add more layers rather than covering more. however as Gailkyane covers up everything and gives up the sheer colorful fabrics for skin-tight dark clothes. he also colors his hair, wings and tail black
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[backstory and taglist under the cut] [TW: Violence, Absue, Cults, Murder, Sexual Themes]
Backstory
Kea knows very little about his biological family beyond the fact that his mother was shirevi and his father was avian. He's not sure who they are or if they're even alive. As far as he' knows's been told they abandoned him, but he doesn't trust it. Either way, he considers it irrelevant, as he still grew up within a "closed community". This community was very reserved with many codes about behavior and a strong belief in a "good ancestry", which Kea as a halfblood didn't have. However it was their belief that he could be saved. He just had to do a lot of favors and jobs, and accept his punishments when he failed. And he "failed" a lot. Kea only really started noticing that what he was doing was a lot of crime when his caretaker, Asteren, began distancing himself from the community. He was ten when both he and Asteren decided that enough was enough. Asteren left, rescuing as many people like Kea as possible, while Kea himself baited patrols into the community, led by Lieutenant General Halievak. Kea got caught up in the stint by his former leader and had to kill the woman to free himself. After that, Kea disappeared into anonimity. However Gailkyane started to surface as an assasin for hire, quite cheap but not taking every job; most of the time he'd go after abusers and kidnappers. Kea instead mostly appeared in pubs and dark alleys, talking to people and slipping things in and out of their pockets, an entertainer. It's here that he met Lukiat, who was fresh off of running away. The two struck up an uncanny alliance that developed into friendship and often pulled each other off the deep end. As Gailkyane, Kea became an idefexi-lai and dived into red-light districts in his civilian identity to dig up information. This is how he found news about an experimentation facility and arena. Within the Idefexi he gathered a force, which included Lukiat, to bust said operation. After that he followed Lukiat to Asglen, where he estabilished himself in the red light district once more. To this day he still gathers information like that, while occasionally taking jobs to spy, pass information along or kill
❊
✔ Revolve Taglist ✔ @corinneglass @aalinaaaaaa @write-with-will
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whereabouts-of-the-miracle · 2 months ago
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@ask-original-sinner
Hello.... Your majesty? Your divinity? You're excellence? How exactly am I supposed to refer to you Ma'am?
I know you used to be a high priestess of the lightwatch tower. Do you still have the powers to cure HERs?
Welcome! Er... You don't have to use formalities, just call me Elluka.
I'm not entirely sure, but I guess I still do. Why?
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warriors-hearts · 1 year ago
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Sora's design! Renomed as "Skyheart" for the series :>
Infos below!
Name: Skystar
Prefix- Sora -> Sky
Suffix- Yensid like the suffix "heart"
Pastnames:
‱ Sky
‱ Skypaw
‱ Skyheart
Rank: Leader of light
Residence: Loner so he's kinda vibing anywhere
Mentor: Yensid (need to find a wc for him)
APPEARANCE:
Summary: Small, slim brown ticked tabby tom with spiky brown hair, blue eyes and a crown chain.
Breed: Abyssinian
Eye color: Ocean blue
ATTRIBUTES:
Charisma: High
Confidence: High
Intelligence: Silly
Kindness: Very high
Empathy: Very high
Humor: Very high
BATTLE:
Fighting: High
Hunting: Medium
Speed: Medium-high
Swimming: Very high
Herb knowledge: Very low
Leadership: High
TRAITS:
Openness: Very high
Optimism: Very high
Patience: Medium
Loyalty: Very high
Faith in Starclan: Very high
Sillyness: Very high
REALTIONSHIPS:
Grayheart/star "Riku": Best friend
Oceanheart/star "Kairi": Best friend
Lightwatcher "Roxas": Siblings-like
Tide-eye "Xion": Siblings-like
Flameswirl "Axel/Lea": Friend
Fawnmistle(oc): Friend
Lakesong "Demyx": Friend? (Not before gen 2)
Crystalclaw/star(oc): Adopted brother (Not before the middle-end of gen 1)
Darkheart/star "Ansem SOD": Friend? (Not before gen 2 and 3)
Whiteraven/Raven(oc): Adopted brother
Shadowkit/paw(oc): Adopted nephew (Not before gen 2)
Blackheart/star(oc): Adopted nephew (Not before gen 2)
Clan That Never Was "Org XIII": Enemies
Unamed parents
Yet unamed adopted niece (oc) (Not before gen 2)
Yet unamed friend (oc)
Yet unamed mate and kits (ocs) (not before gen 2 and 3)
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pinkmoondoll9shihtzu · 8 months ago
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happy birthday!! i actually had a dream recently about your song nightdancer/lightwatcher. i was in a completely white room that was only lit by a few neon lights, and there was tons of other people in the room. we were allowed to basically do whatever we wanted including signing the walls with markers and spraypaint. The song was playing the whole time and people were even singing along. it was so nice
had to save ur msg for last... i love this SO mucn i read it earlier when i was getting dinner at a restaurant and it legit gave me goosebumps like thats soooo cool and special. Thankyou for sharing your dreamspaceworld with me and thankyou for listening to the songs and thankyou for the bday wish.💗 it means so much.
Your Fortune: đŸŽŻđŸ„đŸ“Ÿă€œïžđŸ‘—đŸ§œâ˜„ïžâ˜ŽïžđŸ«§
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youvebeenlivingfictional · 2 years ago
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I'm also open to suggestions! !
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lorriloo1109 · 2 months ago
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TIME WAITS
Time waitsIn the shadowsFor the dawning of lightWatching the flickering dancingFlames ofPure goldSees them approach, knowing that soonThey will envelop dark,EternityCalls us
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ec-oc-haan-t · 2 months ago
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..but by help it's not something like.. you know.. taking me to the lightwatch priestesses, right..?
.....
..you know.. I hate everything I say but it's the truth, so-
I don't want to completely rid of my HERs, no matter how connected it makes me to Seth, it's a part of me I've lived with for so long.. I don't know who I would be without it, who I would be without being tainted in blood and malice. A short-term solution works, as long as it isn't permanent.
..I just want to say sorry in advance if I do something wrong..
With my rising malice that I've tried so hard to contain, I'm not sure how much longer I can go without hurting any of you, even if I hate to admit it..
I probably don't even belong here if I'm just going to hurt you guys, do I...?
@ec-oc-haan-t
Oh, Haan...
...Your malice is rising, huh...
Maybe I could... recommend those pills? No... What if she becomes like... like me...?
...You know, I used to be the top researcher about Malice back in the day. I could try to help you.
Listen, Haan. The agency you actually have in decisions you make under the influence of Malice can change between individuals. Some people are fully aware of their deeds — like, say... Seth. —, others, however... It's almost as if they're a completely different person while being influenced.
One patient I treated had someone who she called "another her", who held all the Malice in their body, while she was incapable of stopping her acts without the use of the adam and marry-go-round pills I prescribed her.
I, myself, fall into a different category — it's almost as if I'm drunk, or under the influence of some sort of substance, when my HERS is influencing me. It made me do a lot of horrible things, like destroying the world and even manipulating Alice for my own sake. And, well... I do regret doing those things.
...What I'm really trying to say is... I could try to help you, Haan. You're manipulating Michelle and potentially being manipulated by Alice, and I barely know who to believe, but... I do want to help you, because I care about you.
This entire situation is making me act so... out of my comfort zone. I never really had to actually reassure someone that I care about them... Then again, I never really anyone who worried whether I cared about them or not.
...Ugh, still, I've been being too sentimental. I need to calm down and get a grip soon or else something bad might happen...
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ark-inkweaving · 4 months ago
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Character File R012: Lukiat
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“You are being foolish and letting your prejudice blind you. We have found allies among what we thought were enemies. Do not make the inverse come true as well”
Basics
Legal Name ✔ Lukiat Yilvar Akarai
Age ✔ 25
Pronouns ✔ He/Him
Orientation ✔ Bisexual
Skin ✔ Tan, Freckles on face, shoulders and arms
Build ✔ Robust
Height ✔ 1.74 m / 5' 9''
Eye Color ✔ Fully White, No Iris, No Pupil
Hair ✔ Golden, Straight, Past the Shoulders
Occupation ✔ Xire of Esluxia
Notable Features ✔ Thin Facial Hair
Work Specific
Species ✔ Shirevi
Elemental Resonance ✔ Light
Citzenship ✔ Xor
Base Location ✔ Asglen
Alias ✔ Zhan Fexi
Allegiance ✔ The Lightwatch (Idefexi)
Personality
Lukiat is a quite well-liked man, hailed as mature and caring by the population of Asglen, who regularly interacts with him. He's authoritative and easily commands a room with just his words. He is, however, regarded with suspicion and a bit of disdain by nobles and other people who inherit their status, both for his age and for his refusal to get involved with them at more personal levels. As Zhan Fexi he is seen as a boogeyman, in contact with every idefexi-lanoi and extremely direct and swift in his solutions.
Likes ✔ storytelling, mythology, botany, spellcasting, medicine, physical contact, the city
Dislikes ✔ long meetings, people who misuse their power, fights, prejudice, places with too many corridors
Speaking Style ✔ dominant, easily leads and redirects conversations, and speaks formally unless with close friends in private. hardly swears, and it's usually in dire situations. doesn't use nicknames, with rare exceptions
Clothing Style ✔ elegant, but usually simple and practical. not a fan of too long clothes because they make it hard to walk. aside from the crown (which he always has) he rarely wears jewelry. when he does he prefers hair accessories
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[backstory under the cut] [TW: Death (mentioned), Political Assasinations (mentioned)]
Backstory
Lukiat was born from the late Queen Jodia of Xor and her husband, King Delan, with the expectation that he would inherit the throne of Xor while his aunt's line would lead the Esluxian Alliance, as Princess Lula had a light resonance as tradition. However Princess Lula went missing young and with no heirs, so all expectations of becoming Xire were put on Lukiat. Lukiat spent his childhood after that being trained to be Xire by his mother until her assasination (during which the curse that afflicted his mother rebounced on him and took his eyesight). Afterwards he was trained by his grandmother, who died of an illness when he was twelve. The expectations for him to take the throne and for his water resonance to shift to light mounted so high that on the night of his thirteenth birthday he ran away. He spent the following years roaming the Alliance in disguise, living the way the poorest of his people lived and witnessing first-hand some of the horrors they dealt with. He learnt the healing arts as he moved, establishing himself with the idefexi, and with one of his teachers he was on site when an idefexi group freed the prisoners of a sentient experimentation lab. After this event, his resonance shifted to light. Five years after he had ran away, he returned to the Esluxian Fort, immediately starting to work to weed out corrupt officials and spies. At twentytwo, as tradition wants, he was crowned Xire and fully took leadership of the Alliance.
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whereabouts-of-the-miracle · 4 months ago
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Oh, thank you sir- But no need for honorifics!
It's nice to meet you! I'm Elluka Chirclatia, a sister-in-law of Irina. Or at least, I was.
Back in my day I used to be a priestess in the Lightwatch Temple in Levianta and help people with HER condition, so it's not too new to me. (though I did need to unfortunately leave it due to it's corruption and issues).
I kind of just grew to get used to Irina's personality so I'm not too impressed with her antics. I am worried about you though because she became... really dangerous in the time I haven't seen her.
*A bit high on catnip so Irina is actually being very cuddly.*
Mreeoww~ *tries to come closer and rub against Puerick's legs.*
@rp-ask-irina-clockworker
[I am going to! Scream!!! How did she get in??????
Someone help me!!!!! Help!!!!!!!! Please!!!!]
*becomes extremely tense*
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badgercall · 6 years ago
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Chapter 2, pg 34 (94)
here she comes!!!
Read from the start
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evershadevalleyy · 6 years ago
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me: *complains about my url*
also me: *doesn’t change it*
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s-lowlands · 8 years ago
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20022017 
 beauty in e v e r y t h i n g
mood: HVOB - Robot Heart - Burning Man 2016
https://soundcloud.com/robot-heart/hvob-robot-heart-burning-man-2016
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ask-original-sinner · 2 months ago
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I don't trust Seth as an authority of this subject.
I am in fact convinced he's lying. He doesn't want to lose you, or the entertainment that you provide.
I don't know what makes you think you are so special. Because your daddy told you? Please. It's almost cute that you believe that.
Everyone I l knew who went to the Lightwatch thought they were different. That they would come out exactly the same and nothing will happen. They were all wrong.
Ahahaha good luck removing my HERs, I just got info that you basically can't remove it from me because of my genes relating to Seth *sticks tongue out*
@ec-oc-haan-t
Yeah, I saw that. Just because Seth said that dose not mean it's true. If you remember some of the things you mentioned Seth doing, it's *Lying* and *Manipulating*.
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