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#master of executions
born-of-erda-40k · 6 months
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Kharn The Betrayer +
Master Of Executions +
Khorne Exalted with Ruinous Axe +
Grand Justice Gormayne =
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awarhammerguy · 8 months
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Finished the master of executions. A good wash will do wonders
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sotshobbypage · 1 year
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wursthammer40k · 2 years
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Master of Executions, Black Legion, for a Comission.
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lilianade-comics · 1 year
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@thesoulspulse suggested in this post a while back that Vlad should have become Casper High's principal instead of Amity Park's mayor, and I completely agree. Would have been waaaaaay funnier and better preserved his status as a very personal threat/potential ally to Danny specifically. Plus, we could have gotten a really dramatic students vs faculty dodgeball game with Vlad vs Danny as the inciting force!!
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stere0typical · 2 months
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Your best friend dies. Your best friend hasn't been your best friend for centuries, in fact they've been known to refer to you as an enemy.
But your best friend has died and wants their remains to be brought home. And you agree to bring them back to where you grew up together (as best friends) because that was your best friend.
And on the way your best friend comes back, as some unnatural version of themselves that isn't your best friend and you both crash. You get greviously injured, so bad in fact everything about you changes, not just your exterior but the very fibre of your being. You've changed before but now you're more unlike your best friend than ever.
And your best friend, no longer dead, decides to destroy the whole universe, everything anybody has ever known or loved or cherished, but you stop them at the last minute, because that's the waltz you and your best friend have been dancing to for decades.
And you see your best friend hurt people and you forgive them anyway because that's your best friend; how could you they ever be unforgivable?
And your best friend refuses to take your hand. Your best friend refuses to accept your forgiveness, rather dying than accepting your outstretched hand.
You're enemies, aren't you?
Your best friend dies. You bring them home.
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lokittystuckinatree · 5 months
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Out of every single relationship in the Whoniverse, whatever the Doctor and the Master have going on just hits different. Like a rock. I’m sure everyone feels this way about their fave Doctor ship, but my experience is that once you go Thoschei, you cannot go back. Given the narrative symmetry, character foiling, interwoven parallels, tragically dramatic irony, frustratingly unspeakable ambiguous romance that defies traditional ship canonization in the true chaotic spirit of Doctor Who, and a unique backstory setup that allows the characters to have history that other individuals cannot match, while fate (and the format of the show) pushes them together over and over again indefinitely, without hope of lasting reconnection lest the setup break, the Doctor and Master’s codependent anti-soulmate life or death partnership arguably (narratively) cheapens every other pairing beyond comparison. Their tragedy never leaves you. (And keeps you up at night)
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telestoapologist · 1 year
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can i offer you all an assortment of destiny memes i’ve made in these trying times (4/????)
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jadeazora · 6 months
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Whatever makes you feel better about yourself, Proton 💀
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kit-williams · 5 months
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Hoof Care
Yes I was really thinking of Baldamort's voice for Drar (Watch his video on the Master of Executions and well you can probably figure out where I got Drar's voice from)
Husbandry tag list: @egrets-not-regrets @liar-anubiass-blog @barn-anon @bleedingichorhearts @gallifreyianrosearkytiorsusan
thank you @squishyowl for the 40k themed dividers
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It was that time of the month again where you'd get a call to go to them they paid you quiet a bit and of course you weren't the only person going... it was always a big big event. You head to the Iron Warrior's base near the city... most Chaos Space Marines' don't have bases but their loyalist counterparts do... though Iron Warriors are an exception not a norm. Though you weren't sure as the Iron Warriors didn't have too much friction with their "traitor" selves? You didn't understand nor really bother too.
The norm would be the fact that there is a Night Lord base being built somewhere given that there were now enough loyalist night lords demanding it. But you made sure your tools were sharp and everything was ready... you knew the only downside of the Iron Warriors was the fact that both loyalist and traitor elements kept pushing and vying for power within their own... faction?
As you backed your truck in and got out you could hear his crooning... he was old had that slightly withered lit to his voice as it croaked out of him as if he had ruined his vocal cords time and time again. "Missy so nice of you to join us." Drar the Warpcutter spoke and if you remembered he said he was the leader of a warband known as the Malefactors of Sin.
"Lord Drar... and hello Helios." You politely said as his Master of Executions followed. The big man behind him looked at you and you swallowed... you didn't get the feel good vibes everyone else got. Your eyes flicked to their weapons... to the skulls up their belt... and you had a feeling Drar enjoyed the fact you were afraid of them. "Where is Vasso..." You ask for the current "chapter master" and you watch Drar wave his hand.
"Busy. The child is going to work himself to death at this rate and I... took the liberty of playing host for him." He says with a grin, "But enough pleasantries... you're the final one to arrive." You flinch as his massive hand pushes against your back and you move into the hanger.
Chaos Space Marines of countless chapters and warbands were here all highly mutated. Heavy hooves clipped and clopped against the floor as centaurs made their way to the designated zone. You headed over to the other ferriers as Drar trilled his goodbye and Helios just gave a nod. You could see where other space marines were watching and learning how to take care of their mutated brothers and cousins as in the far corner you could see iron warriors guarding feral marines that took the offer for maintained care but do not want humans touching them. You could understand as it took you a long time to get over the wrongness of your clients.
At least they behaved better than horses, the massive hooves were clipped and trimmed even polished if they wanted too. The utterly massive Black Legionary stallion... Troc was his name, he would have been such a pretty black horse, brought his own shoes... shiny brass things. He liked his hooves painted a nice solid black.
You could hear Adamatar bellowing as the white minotaur had hurt one of his hooves and so trying to get him to behave enough to put a block on his hoof was feeling like an impossible task. You could spy long tails wagging as fur coats were being brushed... a canine centaur of a Night Lord was half asleep as he was getting his jet black fur coat groomed and nails trimmed on his paws. You trimmed the frog of Troc's hooves just shaping his hoof as he was currently gushing about his bonded... a little girl who had a habit of calling him "pony" or "horsey" when she got overly excited and also calling him "Truck".
The shiny iron horseshoes of a bulky draft of an Iron warrior caught your eye. They certainly liked to feel pretty.... you shiver as a heavily mutated space marine lumbers past... organized chaos of it all and you're getting paid enough that it makes you not have to worry about the slower times of the year.
You could see someone with their body leaning into a massive stomach maw just cleaning the teeth of the marine. You stop looking as you hammer in his shoe and work on cutting the nails and then applying the black hoof polish.... rinse and repeat.
Sure they cooperated more then an actual animal but it was still a lot of hard work. "Hey!" You snapped at someone's apprentice. "Don't just walk behind them!" You said pointing out the fact that they were just walking right behind the centaurs. Which if he was working with actual horses was bad practice.
"They won't kick." They countered back.
"Yeah but they still can't see you and when you work with an actual horse they will kick if you walk right behind you. Give them the same berth as you would an actual horse because if one of these boy's kicks you're going to die." You huff as you resume working on the hooves of the Iron Warrior as someone was working on his horns... it was sometimes easier to do multiple tasks on the same marine as they kept still.
Lunch was provided and it was nice... it felt normal to have that lull in working as you grabbed a coffee as you worked in shifts... went around inspecting other's techniques... watching how some of them were teaching their apprentices, in various fields, or how they were teaching the Astartes on how to take care of their own. Sometimes a feral marine would be brave and try to get taken care of by one of us "mortals" but you never volunteered you had plenty of Astartes asking for you to work on them personally.
But the day blurred on by till you were getting handed a stack of cash of a few thousand dollars with the hope that you would come back same time next month and as well as the cavate that if something changed they would inform you. Again you see Drar as you head back to your trunk and a cup of coffee, that looks so small in his hands, is given to you. "What's this for?"
"Job well done?" He croons.
"Ah yes the usual hush coffee so I don't tattle on Vasso of you playing chapter master huh?" You say ignoring the scowl on his face as you sip the coffee, "or... is it hush coffee to keep me from tattling again to Vasso because you enjoy scaring people?"
"Mouthy little mortal aren't you." He hisses as you cow slightly, far too tired to not be filled with dread as he moves far too smoothly for something so big. He spat to the side, "But something like that."
"And like usual I'm going to be the last one to leave because you like chatting." You say tiredly as you drink the hot brew that made you feel tired. You had enough for a hotel in the city for tonight though... beds were always available here at the fortress. "I have a feeling you're going to chat me up so long I might just have to spend the night."
Drar laughed, it was hardly a pleasant sounding thing... it was dark and ominous... it was downright an evil sounding thing that ended rolling in his chest till it quieted. "You look exhausted."
You just drank the coffee to prevent yourself from making a 'captain obvious' joke, "I might stay tonight or at least get a few hours of shut eye."
"Then let me play the good host once more." He crooned and you just locked your car after placing your tools inside... just a few hours of sleep then you'd make the drive home.
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laughing-moonlight · 23 days
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born-of-erda-40k · 6 months
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This is the resulting model using the bits left after creating the model below. I decided to create a Khorne Skull Priest or Khorne Voodoo Priest - Name suggestions and how to play him in the comments please.
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awarhammerguy · 8 months
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Started a master of executions. I'm sick of trim and I haven't even started
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fromtheseventhhell · 1 year
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Saw someone saying that Dany was evil for executing the slave masters without making sure she had the right ones because "slavers are horrible people so they couldn't be trusted to pick the ones actually responsible", and I genuinely don't think there's a better summation of how nonsensical this fandom is
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tunastime · 6 months
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Inbound, Outbound
The first submas fic I ever wrote! LOL I decided I needed one final thing for april fools so you get this fic from. about a month and a half ago! I think a lot has changed since I wrote this and I'd love to come back to the reuniting :3 maybe making it longer or what have you. but for now. here you go!
Sometimes when you wait for things, they come back to you. Sometimes they don't. Emmet continues life as normal as he can until the point in which the thing he's been waiting for the most finally does come back. Today just happens to be that day. (6745 words)
Ingo comes back on a winter day that Emmet would’ve otherwise forgotten.
It’s a pervasive winter in Nimbasa this year, the sky a white-blue, grey where it touches the edges of the buildings high above his morning train into the city center. Today is just as slow as usual, fifteen stretching into thirty, stretching in to forty-five minutes as people crush their way into the train car number eleven, Emmet’s favorite car on the six-in-the-morning inbound to Nimbasa commercial district. This train doesn’t go direct to Gear Station—it’s about four blocks from the city center. Which means that the train car is filled with grey and black suits, small children, and people in coats too thin or too bright for the weather. It’s his favorite car because if he looks over the few heads currently standing in front of him, he can see a poster with Elesa on it, advertising the Nimbasa Gym in bright, yellow and black letters. He doesn’t mind the length of the ride, really, even with the extra twenty minutes of walking.  It gives him enough time to think, whether that be better or worse. 
Emmet sniffles, pushing the scarf further up his nose, trying to keep in the heat. He can feel his face starting to red with the cold, and the subpar heat of the train car isn’t doing much help. He likes this car—he likes the whole system, because it runs so efficiently even with the stops, but he would like it a bit more if it were properly heated. He once bore Elesa to sleep talking about the rail system near their apartment complex in the city suburbs and art district, and after that he kind of kept it to himself and the engineers on shift.
The train car is still cold, and his scarf slips down his nose again as he adjusts his grip on the handle above him. Scrunching his face, he burrows into the collar of his coat and shrinks his shoulders to make space, shutting his eyes. He moves with the train car, as he does every morning, and sighs into the fabric of his coat. He files the cold away in the back of his mind. The train ride becomes routine, which means it fades into the background of his life, where everything rests mutely.
He might be somewhat of a celebrity, but the 6am is too crowded and too tired to notice him, or Ingo, or Elesa, for that matter. Elesa could live in the city center—running a gym is a lucrative business, and her clothing line, her brand deal, the posters with her face on them, even here in this train, raked in enough money to more than sustain on. Instead, Elesa lives two streets down from him (them) in a large apartment and she holds the crook of his arm on the train to keep steady. She didn’t this morning, though, which means Emmet has a little more stability where he stands, and a little less company. Not being recognized this morning means that he slips effortlessly from the train as the doors slide open, spilling out with other shoppers and business folk. He ducks through the exit as someone holds it open, and the smile on their face lingers a bit too long when they catch his eye. He thinks the words I’m sorry for your loss might come and hit him across the face, but they only nod. Emmet moves through the crowd alone again.
He makes his way carefully up the steps and onto the sidewalks of inner-Nimbasa, stepping with purpose as he stares down at his shoes. There’s a fine layer of ice and slush on the ground, but no snow. Anything that did fall just added to the grey slush on the side of the sidewalk, crunching under his boots as he walked. The cold still bites at his face as he makes his way down the block and across the street. He can still feel his fingers, though, which is a good sign. A few more streets of cold and slushy snow and trying to block the wind with his coat and he would be in the relative warmth of Gear Station, all tan marble and smooth floors. 
Winter. Of course the winter lingered. It was still winter when Emmet got off the train alone and it was still winter and cold and breezy and dark, now, as Emmet stood in his (their) office, watching the clock. 
5:45pm. He realizes he hasn’t eaten all day as a hard pang stabs through his stomach. Emmet takes a breath. It’s easy to fall into routine when nothing else seems to fit. It’s what he tells himself. He finds a way to make the day go faster, maybe looking for something at the end that wasn’t just the next day. He never had this issue before, waiting for the day to pass only for it to bleed into the next, and the next, and the next, and for the weekend to stutter and pause that blissful continuing trend. Work, go home, sleep, repeat. It gave no time to think about anything else—especially not Ingo.
It took longer the first year. Everything constantly pressed hard on the wound still open. He still remembers when everything shut down around him. It wasn’t winter then. It was spring, where the air still twinged cool, but he wasn’t kicking snow off his shoes before he entered the engineer’s office and ducked down the hall and to his and Ingo’s space. It was an almost instant halt, like throwing the emergency break. Emmet’s whole life screeched and threw up smoke. 
He remembers the first time someone questioned him that wasn’t the city police, staring up at him, mouth moving with words he didn’t understand. He stuttered, unable to form an answer to what do you think happened? How was he supposed to know? How was he supposed to put pieces together when he felt like he had been smashed into star fragments?
The subway shut down for three months straight. He could barely pick himself out of bed, and when he did, he couldn’t make it out of the door. He remembers lying in the dark for far too long, turning off his phone so no calls came through. The day bled into night and into the next day, with no routine, no operating procedure. Everything in his life revolved around Ingo—and now there was a distinctly Ingo shaped hole in his chest that he couldn’t fill. He remembers crawling his way out of the comforters and making it to the threshold of his bedroom door, sinking to the ground and staying there. It was only when Elesa made her way in that he moved, coaxed onto the couch to drink a glass of water. There were days where neither of them spoke. Elesa would set a duffel in the corner of Emmet’s room and a toothbrush in his bathroom and wordlessly, the space became hers too. Half asleep one night, she mumbled, very quietly, that it had been days since she’d had the energy to battle. The Nimbasa gym waitlist had grown to fifteen people. He said he was sorry. She laughed like she meant it. Tired. They were tired. Life moved on without them for a while. He held Elesa’s hand.
Every dark coat had been him, every set of stripes, every loud and hearty laugh. The space in their fridge, in their bathroom, on their couch, the spaces Elesa subconsciously left when she visited, all stayed like he might appear and fill them. At some point the spaces became memories, and the memories became a dull ache. The dull ache let him work, and the work became an ache instead. And then he started looking for answers. When he found none, he just kept looking.
He hangs up his white coat, noise from Gear Station trickling into the background. He puts his hat on the hook next to it. 
He is Emmet. He feels okay today.
He combs his hair back with his fingers, stepping back to navigate around to his desk, shutting off the computer screen and moving through the familiar motions of packing away his day. Eelektross snuffs, sleeping curled around his chair, still nursing a singe from their last battle. The rest of his team are tucked away in pokeballs, neatly set into the bag still resting on the desk. He runs a hand over the scales on Eelektross’ head, listening to the snort turn into a purr, long and rumbly. At least someone’s enjoying themselves. He leans against his desk. 
“Excellent job today, Eelektross,” he says. “Too good.”
Eelektross rumbles out an affirmative sound Emmet’s learned to recognize over the years. Tired and comfortable and thoroughly pleased. He’ll be sleeping under a huge eel weight tonight, most likely, which would be good for them both.
From the corner, Chandelure chirps. He glances up, watching her tilt lazily back and forth, flame flickering under the office’s lamplight. He raises his eyebrows, tilting his head at her.
“Ah—” he says. “I forgot, Chandelure. Is it time for the rounds, then?”
She chirps again, twirling in place. She nearly bumps the wall, moving out of the way as she remembers how much space she actually takes up. Emmet snorts, shaking his head. He rises from his leaning on the desk, shaking the feeling back into his right leg.
Gathering his coat and hat again, he pulls it over his shoulders, and opens the office door for Chandelure.
The two wander out into the filling-full train station. It’s busy now that so many are leaving work, Gear Station echoing with his footsteps and the tired laughter and voices of patrons filing in and out of the turnstiles. As he steps out, the noise is almost instant. Ah—he caught departing crowds at the wrong time, as the battle subway came to a close at the days end and people were busy reassigning themselves and marking their places for tomorrow. The energy in the station is bright and cheery. He lifts his hat, waving one hand, smiling with just his mouth. Chandelure spins, singing to herself. He offers a little bow as he departs, listening to cheers of his name until he manages to slip into the service stairs and away from the light and the noise.
He follows the familiar service corridor where it diverges from the central station, staring up into the rafters and eyes tracking across the windows high above him. Night trickles in, noise obscured by layers of stone and brick and marble. The stretch of granite towers above him, echoing the flicker of pride he feels swirling in his chest. Chandelure twirls ahead of him, leading him down to the closed lines as his eyes drag away from pidove in the rafters, cooing to themselves.
It’s important to walk the lines at night—mostly for the host of patrat and joltik and the occasional drilbur that liked to make the tunnels their home, but also to check that each car remained stationary, that light still flooded the dim tunnels, that someone wasn’t trapped. It wasn’t always his job—not with so many that staffed Gear Station, both above and below him. Maintenance often fell to him when it was needed, where he lingered in the office long after his scheduled shift end, when the last outbound train returned. 
The stairs down are quieter and darker than the rush of energy and light and cold air above him in Gear Station. 
Emmet starts his way toward the platform. Whatever he couldn’t find in the tunnels today, Eelektross would find later tomorrow morning, well before the first battle train. It was good he didn’t have to worry about the main tracks as often—not for checks and not for maintenance. He would mourn his sleep schedule much more than he already did if that were the case. Walking those initial tunnels would take him hours, knowing how far the service platform stretched.
Emmet doesn’t like this part of his job. It was always Ingo’s job. Everything seemed like it was Ingo’s job, now that it rested on his shoulders. When they’d first pitched the idea of the subway to the head of Gear Station at the time, it had been a risk Ingo automatically assumed. When he ran the night shift, safety checks were his duty, as much as they were Emmet’s in the morning. They’d assist with repair and management of the rest of the station as needed, falling into step alongside fellow engineers. There’s a small group in this tunnel now—voices echoing down the small corridor as he travels its length, a drilbur perched on their feet, warily inspecting a section of track. He supposed he considered himself lucky—any scheduled repairs to the Battle Subway could be completed shortly after the subway retired for the day, meaning he could be present if anything went wrong. This bit of maintenance was purely preventative—making sure nothing would be jostled loose by a rogue Earthquake.
Emmet ducks passed the group, nodding along as they toss bits of information his way, wishing him a good night.
Fetching the flashlight from his pocket, Emmet smacks it against his hand. The beam flickers to life, illuminating the tunnel in front of him far more than the stretch of yellow floodlights above his head. He sweeps the beam around the tunnel, listening for anything or anyone.
Emmet makes his way off the main platform and into the tunnel proper, along the service grate, eyes following the tracks. He stands at the edge of the platform for a moment, gazing into an empty car, light shining through. It reflects off the posters and signage inside, dull yellow where the lights inside don’t shine. He shivers. The air feels cold and charged, like a stray joltik had crawled up his neck and now rested in the collar of his coat. He turns the collar out, sweeping with one hand. No joltik. Rolling his shoulders back, Emmet steps back from the car and continues onward. A few feet ahead of him, Chandelure twirls idly, like she’s waiting for him to catch up. He waves the beam of the flashlight at her and she startles, chirring out, annoyed. 
“You can check on your own if you don’t want to wait,” he tells her. 
She warbles, waving her arms back and forth. He makes an affirmative noise.
“That’s what I thought.”
The large loop stretches further on to his left, where he can’t see, blocked by the stretch of railcar. He follows Chandelure through the space between the cars, ducking his head as they step onto the opposing platform, and continue their way back up. He pauses for a moment as they do, feeling his body go light as his head spins. He reaches out to the side wall, hand against the cold stone as he takes a long breath. Emmet blinks back spots for a moment, shaking his head gently. His stomach feels like its in knots, rolling over itself as he seems to settle from his moment of vertigo. No lunch will do that to you, he supposes.
Chandelure flickers. They’re almost done, which is good. It means he’ll be able to sit down for a second before he has to run to the train. They won’t need to check the two-team tunnel tonight—not only has Emmet not been able to run it, he checked it two weeks ago. He lingered a very long time in there, didn’t he? It had put a terrible ache in his chest enough to call Elesa to walk him home. Emmet frowns—Chandelure flickers again, dimming, brightening, dimming, brightening again. There’s that rush of dizziness again. He breathes out. He’s too far in his head, today, isn't he?
“Chandelure,” he says, in a way that almost reminds him of Ingo—a little out of breath from walking, but mostly just curious. “Is something wrong?”
She chimes, wobbling in place, eyes narrowing. It feels hesitant. Emmet shudders. After a beat, he reaches up, placing a hand on the near-glass surface of Chandelure’s body. She moves back toward him, chiming again.
“Right,” he says. “It’s different, right? Something’s changed.”
Another chirp.
Something tugs at his mind. Wasn’t there something he read about clairvoyance in pokemon? Future-telling, future-seeing, or whatever. But Chandelure’s behavior isn’t indicative of anything. That would just be odd. He can feel for just a moment the way his heart thumps a little faster against the line of his jaw. It couldn’t be that. It’s just what Elesa always said—he was looking for something that wasn’t there.
“Yyyyep-yep,” he says, mostly under his breath, voice thick. “But it should be fine, Chandelure. Let’s keep going, our track moves forward.”
She tilts back and forth, like a wave of a hand. Emmet snorts as they start forward. 
“You know I’m always one for a battle,” he says plainly. She chirrs, moving around to his right side, putting herself between the train car and Emmet. He follows her movement only for a second as they walk up the tracks, eyes still fixed on the steps up to the station. 
The city subway still rumbles through the ground and the walls around him, the noise soft and consistent as train cars move past. He pauses, listening in, shutting his eyes for a moment. It was late, now. He could feel a tired ache seeping into the creases of his elbows and right under his knees from standing all day. His head was starting to hurt, spinning as he stood completely still. He sighs roughly, squeezing his eyes tightly for just a moment. He’s lucky the pain didn’t extend to his feet—he would have to do quite the jog to catch the outbound train toward home, unless Elesa happened to be staying late again and could walk him back.
They start together toward the entrance as Emmet does his final scan of the furthest-out platform, satisfied nothing is out of place. The same cold air of the train tunnels permeates even here, despite the warm wash of yellow light across the walls and marble pillars. Emmet breathes in, the weight of the day settling on his shoulders as he stretches over his head, screwing up his face as his back pulls. He nearly complains—he feels much too old for this—but he can feel the sharp poke of Ingo’s voice in his mind—well, I’m two minutes older, so you can imagine how I feel—and it stops him pretty quickly. He’s not even thirty-five. What can he do but complain, right? Emmet fishes his keys from his pocket prematurely, ducking between the cars as he steps onto the loading platform.
Chandelure stops ahead of him. Her trill is quiet as Emmet reaches her side.
 There is a man standing on the platform. 
Emmet is very good at telling cosplayers from the real thing. You would think that would be some sort of a joke, but they really like to be authentic. Ingo and him never sold any merchandise of their coats or hats for fear of, well, that. This. Whatever this person was doing, standing on the closed platform in a ruined coat that looked like Ingo’s. 
Emmet swallows. Looks like and not is, right? Looks like and not. Not. Certainly not. Not when he turns and catches his eye. The breath lodges itself in Emmet’s throat, burning hot. Certainly not. Because he is very good at telling illusions from real life, and there are no dark types in the tunnels that can use copycat, and copycat can’t extend the likeness of himself onto another person who looks. Like. Who looks like his brother. And isn’t. Emmet tries to breathe. The breath is sharp on his teeth. His hands are shaking when his vision blurs, and he smears tears across his face.
Ingo looks frightened for a moment. When he looks into Emmet’s eyes, the grey looks washed out. Emmet breathes out, feeling it catch as he sighs, biting the inside of his cheek to keep grounded. There’s. It’s like nothing moves behind his eyes. Not a faint light of understanding. Not a spark of clarity. Ingo places a foot behind him. The line of Emmet’s spine goes cold all at once.
He stands still as he watches a slow realization pass over his brother’s face like a red flush, some flicker in his expression, before he sees his chest seize and breath stutter. Ingo blinks hard and fast, like it might be helping something, eyes flicking over Ingo’s face. He reaches forward, as if he’s expecting to push through Emmet and into air instead, and not the solid body he stands there with. It’s like his body moves before he realizes what’s actually happening. Emmet watches his movements, still calculated in the same way as they’ve always been. Emmet drags in a breath, sniffling hard. 
The lines of Ingo’s face pull. Emmet reaches out to him, copying. It’s what he’s always done—what they’ve always done. He steps forward, lurching to meet him.
The mirror image of himself, his brother, his Ingo, collides with him hard. Emmet feels him crumple into his arms as he drags him forward, arms locking around his ribcage. He squeezes Ingo tight to him. They buckle, Ingo leaning into him for support as his body is wracked with sobs. Emmet struggles to breathe as he sinks to his knees, smearing dirt and dark grime over his white pant-knees and boots.
Ingo’s hands fist in his coat as they fall. He squeezes Emmet in his arms, fighting for breath as he presses his face into his shoulder. Emmet laughs and it morphs into sobs. He turns his face into the tattered collar of Ingo’s coat and squeezes his eyes shut. Ingo. Ingo. Always Ingo. The bony joints of his elbows digging into his ribs as a kid, crushing him with his weight when he lost a pokemon battle, standing in his bedroom door at night when he had a nightmare. Cooking beside him, picking up his coffee, watching him tie Emmet’s tie around his own neck before passing it back to him. His brother Ingo, breathing too shallowly under his hands as he holds him, shaking with the effort of holding himself upright. He can feel the bones of his spine and shoulderblades, sharp and protruding even through several layers of fabric. His face looked so pale and thin. But Ingo holds him tightly, much tighter than he ever remembers, and it’s not just fear or relief or grief holding him to that strength, either. Emmet wheezes out, word unforming in his throat.
It’s not a nightmare. It feels real and warm and solid, like Ingo, like the platform under his knees, like the cold breeze on the back of his neck. Ingo may look different, far too gaunt for Emmet’s liking (and he supposes, now, that it may be like looking in a mirror, and he wonders how many bones Ingo can feel under his coat) but it’s him. No illusion or actor would crumble like this. It couldn’t be some sick joke—right?
He manages out words, and the first thing he chokes out through tears, voice warbling hard, is:
“Ingo—”
“Emmet,” Ingo grits out. 
“I am Emmet—” Emmet says weakly. “You are Ingo. You are real.”
“I—” Ingo chokes. “I am. I’m real.”
Ingo certainly feels that way. The breath echoes in his lungs, damp and wobbly. Emmet can feel his heart slam against his ribcage. He feels so small in his arms but he shakes with the effort of keeping himself stable and with the effort of holding on. He can feel his shoulders move and the way his tears have started to soak through Emmet’s coat and shirt. He’s real. 
Emmet laughs weakly, equally as wet.
“You are very strong,” he says softly, sniffling in, almost amused. “What happened to my brother?”
Ingo laughs. Emmet feels a new wave of tears bubble up in his chest and in his eyes. He presses his face into his shoulder a little more, like it were possible.
“Too much,” Ingo says, voice pitching. “Much too much.”
Emmet sighs into his shoulder, a sound he doesn’t think Ingo’s ever heard before. Ingo’s seen him cry a few times, especially when they were kids, but Ingo was always the more emotional of the two. This sound is such an odd mix of relief and grief and exhaustion pulled from his chest, like all the energy had trickled out of him.
Emmet holds tight to his brother in front of him, words not surfacing like they should. He only manages the weak sobs pressed into the collar of his coat. He screws his eyes shut again, clinging onto Ingo’s coat. The tile is cold and unyielding under his knees. Burning starts to prickle through his shins. Real feelings. Real sensations. Something to tether himself to. Ingo sniffles, coughing damply. He lets his body deflate a touch. Emmet’s chest twists and squeezes tight enough around his heart he feels it shove its way into his voice-box and beat there, pattering away.
“It’s you,” Emmet finally shudders out, voice breaking, sounding much more fragile than he wants to allow. Ingo burrows closer like it may do something. Emmet squeezes him. “Go-Go, please tell me this is real.”
“I promise,” Ingo manages. “I swear it.”
“You do?”
“You are Emmet,” he says slowly, sniffling. “I am your brother. I am real.”
“Good—” Emmet shudders. “Good.”
Ingo makes a pained noise, sighing out to his shoulder.
“I’m so sorry,” he says. Emmet shakes his head, stilted from where he rests it.
“Don’t be sorry. Just—” he trails off. Just. Don’t leave again. Yeah.
Ingo nods slowly. After a moment he says:
“You are real,” in a half questioning tone. Emmet nods.
“I am. I am not a dream,” he says, huffing out a wet laugh. “You can pinch me.”
Ingo snorts.
“That’s not how that works,” He argues, own voice damp and amused. Emmet thumps his back between his shoulderblades.
“Go-Go,” he complains. Ingo wheezes. This feels so familiar it hurts.
“Sorry,” Ingo says, but the tone that leaks into his voice sounds like he’s very much not sorry. “I’m sorry.”
Emmet huffs again, soft and brittle.
“Ingo, I missed you,” he manages. “I missed you so much. So very much.”
“I know,” Ingo says softly, relaxing his hands, splaying them out over Emmet’s coat. “And yet you kept the subway running in my absence—” he huffs, amused. “Bravo.”
Emmet laughs once, just a small little sound, before it turns back into sobs, muffled against Ingo’s tattered coat. He leans his weight back as much as he can, trying to pull Ingo further into his arms, as if it were possible. Light cascades around them as Chandelure floats over, chiming softly to herself. Ingo pats Emmet’s back, running a little line over his shoulderblades as they sit together. He feels Ingo shift, as if he’s turned his head toward his Chandelure. Warmth blossoms in his chest. 
Ingo mumbles out something Emmet almost hears. 
“She took your absence very hard,” Emmet says, trying to add to a conversation he hadn’t heard.
Ingo sighs, short and soft. They’re less holding on and more leaning, now. 
“Oh,” he says softly. It’s all he says before he turns his head back into his shoulder. Emmet pats his back. He feels like someone’s taken toothpicks to his nerves. Why does it hurt? Why does Ingo sound so lost?
He leans back from Ingo, but he doesn’t let go. His hands find his shoulders, pulling away enough to see him properly. Emmet’s eyes scan his face. They’re the same grey as he’s always known them, but so much more tired, now, deep lines and dark circles around the bottom. He’s frowning, just a little, eyes still red-rimmed from crying, tears still falling haphazardly. Ingo sniffles. His hair lies the same, despite being unkept, and he’s got a terrible facial hair situation going on, like he’d forgotten how to use a razor. When Emmet studies him, Ingo’s face goes soft. He opens his mouth like he wants to speak, but shuts it when Emmet frowns. 
“Ingo,” Emmet says, frown deepening, eyebrows furrowing. He sniffles. He prods at the hollow of his cheek, looking perplexed. “You look horrible, like someone’s shaken twenty pounds off you.”
“Ah,” Ingo says, looking away.
“You may be much stronger than you were, but you look like you may fall over if I let you go.”
Ingo swallows. His expression morphs a few times, until he shuts his eyes, furrowing his eyebrows.
“I might.”
“Ah!” Emmet says, holding to his shoulders a bit tighter. Ingo smiles, just the sides of his mouth lifting. It feels right. “Don’t.”
Ingo snorts.
“I’ll try.”
Emmet nods, mouth a fine line. Ingo’s eyes flick over his face, this time. Emmet feels like pokemon under a magnifying glass being scrutinized. Ingo watches as Emmet blinks tears away, watches them track over his face, and watches as he reaches up to wipe them. Emmet shakes his head.
“I’m sorry,” he says, voice softening at the end unexpectedly. He swallows down a wave of cold guilt. Ingo’s hands clasp around his biceps.
“Emmet—” he starts.
“It’s okay,” Emmet manages out, expression cracking. He sniffles in, pulling in a fast breath as he does. He hears it catch, feels the shudder than comes with it. “You—it’s you.”
“That’s right,” Ingo says meekly, loosening his grip. Emmet’s wobbly smile falters, just for a moment.
“That’s good,” Emmet sighs. He blinks a few times, sniffs again, wipes at his face. Ingo’s hands fall away from his arms and into his own lap.
The frown lingers on Ingo’s face long after he’s dropped his hands. Emmet rises to a slow, shaky stand. Stuffing his gloves in his pocket, he wipes at his face with the back of his hand, giving Ingo a watery smile. When Ingo looks up at him, Emmet feels something click into his chest, warm, full, and settling. He smiles wider, enough to feel his eyes start to squint shut, enough to watch Ingo copy him, and the smile looks so natural on his face. It’s good. This is good. This. Feels. Good. It feels good.
“I don’t think you should sit on the floor anymore, Ingo,” Emmet says. He extends his hand.
“I think I’m a bit too old for it,” Ingo tells him. Ingo takes it. He holds his warm hand, half palm and half wrist. Emotion tumbles in his chest, painfully tight, as he leads Ingo toward the tunnel entrance. 
There’s something Ingo isn’t saying. Emmet knows it’s important. It’s not important enough to say now, that is, but he can feel it in the air of Ingo next to him as they duck into the empty station, back to the office, away from eyes that might say something before Emmet is ready to let the world know who showed up at his doorstep. It’s fine if Ingo doesn’t remember his pokemon, or the layout of Gear Station, or how he should feel, or where he’s been. He can’t ask him to. Not when there was a moment where Ingo couldn’t remember him, no matter how brief. He pushes fear deep into his chest and refuses to let it rise up.
He won’t let them diverge. He won’t let Ingo derail.
Whatever happens next, he’s not letting go of him.
The night comes easier than most.
It starts with Emmet sending a text—it’s last minute, which he despises, but he informs the head of the station that he isn’t feeling well and won’t be in at work for the next few days. He receives a spaced, but enthusiastic reply, and a reminder to use his sick time before he loses it. Probably better that he’s taking more days rather than less. Emmet feeds their pokemon, moving around the kitchen as he hears the shower running in the room across from his own. Busying himself with routine means he worries a little less about the question tugging at his mind, or the rush of anxiety and energy as he remembers everything, replaying it over and over again in his head. What if it isn’t Ingo that steps from the room? What if he looks completely different? What if—
Galvantula bumps his hand, nibbling at his sleeve. He’s still holding the bowl of food. He sets it on the floor as instructed, briefly pulled away from his thought.
Now, situated in the living room, a takeout bag rests on the coffee table, where Emmet is sitting next to the table, pulling out foil wrapped sandwiches and bags of chips and a too-shaken can of soda. He’s been watching Ingo’s face for a good part of the evening, seeing as lines come and go, how the sharp shape worsens when he frowns. Now, in a thick, high collared sweater and pajamas, grime scrubbed away with a hot shower, Ingo looks very small, and very alive, and very cold. Emmet pokes him with a socked foot as Ingo takes another ravenous bite of his egg and cheese sandwich. He has egg yolk all over his hands and down his chin.  
“I am Emmet,” he says, an awed smile lingering on his face. “And I am certain you are going to choke if you eat that fast.”
Ingo blinks, still chewing. Maybe two sandwiches was the right move after all. Emmet hasn’t touched the one he bought for himself yet. He’s been too busy making sure Ingo drinks a glass of water. Ingo flushes, though, as he realizes he’s made an runny-egg mess of the plate balanced on his knee. He looks sheepishly away, searching for something to wipe his hands with. When he can’t find anything, he sets the sandwich down, and wanders back to the kitchen.
“It’s like you haven’t eaten in weeks,” Emmet remarks. His stomach flips a bit at the implication, wondering when the last time Ingo actually had a warm meal in his body. He realizes he doesn’t even know where he’s been. What could be wrong with him. What he’d seen. He seems dazed, a bit lost, a bit spacey. It had taken him a good thirty seconds to recognize Emmet on that platform—though, if Emmet’s honest with himself, and he often tries to be, he isn’t much better. He’d swallowed down confusion just as fast as he could, and that was only a moment before he’d thrown himself at his brother. Ingo’s shoulders are a tense line.
“I’ve eaten,” Ingo says.
“Good.”
When Ingo wanders back over, sitting in his same spot, Emmet pushes the glass of water toward him. Ingo nods, smiling a little as he picks it up and takes a long drink. After he’s finished and set the glass down, Emmet starts on his sandwich. Between his first bite of hashbrown and egg and the next, he says:
“Ingo,” followed by. “There’s something you’re not telling me.”
The two go quiet, even with the sound of foil and sandwiches. Ingo swallows, staring into his patterned plate. Emmet watches his face as much as he did prior. He can tell when a pause is calculated for drama, for intrigue, for embellishment, but this one is full of Ingo’s mind scrambling. Emmet can’t see it in action, but he can certainly imagine a million Ingo’s running around in his brain space, trying to compose an answer for Emmet that would satisfy him. Ingo takes another bite in the meantime.
Emmet stares into bits of potato in the foil on his lap. They’re not very interesting.
“What happened?” he asks softly, not looking up at him. He hears Ingo sigh, and sees him put the plate down in his peripheral.
“I—” Ingo starts, and the stutter of his voice is indicative of something very clear to Emmet.
“Ingo,” he says, looking up suddenly. “Don’t.”
Ingo swallows. His throat bobs. Emmet doesn’t even have to finish his sentence.
“I’ve forgotten everything,” Ingo says, in a way that is so un-Ingo-like. “Almost everything. It’s just—there. Right out of reach. Right out of my reach.”
The television casts color across Ingo’s face, obscuring his expression. Emmet fights to keep his expression cool and neutral, despite the way his heart begs to jump into his throat and throw a party. He has a sandwich to eat, not a heart. Silly heart. Silly Emmet. He supposes now that’s why Ingo’s reaction to Chandelure was so stunted. Or the way he skirted away from the station like it may reach out and pinch him like a dwebble. He takes a bite of his sandwich, chewing slowly.
“I don’t know why,” Ingo continues, picking at the seeds on top of his bagel. “I don’t know how, either. And I don’t think I can stomach the where and what, yet. I feel sick when I think too hard. Dizzy and sick.”
Emmet swallows roughly.
“It’s okay,” he says. Ingo shakes his head, shutting his eyes. Emmet watches his face warp, faltering as he holds back whatever emotion’s just bubbled up in his chest. He screws his eyes shut, new tears dripping down his cheeks and off his chin. “Go, listen—”
Emmet reaches. He brushes Ingo’s hand, and Ingo jerks back on instinct, recoiling. He looks at Emmet, expression blank, nervous, then cracking all at once. Emmet’s own face falters as they meet eyes. Emmet holds his hand over Ingo’s, waiting, still crouching in front of him. He tries for a smile, even as Ingo goes blurry.
“I’m glad you remembered me,” he warbles out. “We can keep going from there. Our tracks move forward.”
“I don’t believe my car in this two car train is very safe, Em,” Ingo sniffles. He takes Emmet’s hand, though, and Emmet curls his fingers over his, both hands around his one hand. He squeezes ever so.
“We’re known for our safety checks, brother,” Emmet says gently. “It’s just our standard operating procedure.”
Ingo laughs softly. The sound is damp, but real. Trying to be something positive. It’s all he can ask of him.
“Understood,” Ingo says. He nods, setting his face, despite the way tears still cloud his eyes, and his mouth still wobbles as he sniffles in. “We shall depart then.”
“We will!” Emmet says, squeezing his hands again. He drops them, then, patting Ingo’s knees like he were beating on the table. Ingo huffs out a laugh, shooing him away.
It doesn’t hurt any less, knowing how much might be absent. But it soothes it a bit to watch Ingo smile.
Later, sitting on the couch together, Ingo rests against Emmet, sandwiches eaten, chips picked through, water drank. His face has regained a touch of color, hands no longer shaking with exertion. He breathes slowly and softly as Emmet flips through television mindlessly, looking for anything. To his left, Eelektross snores, head resting on his knee. He runs a hand absently along the scales at the top of his head, listening to the drone of purr and the chatter of late night television.
“Brother,” Emmet says softly. “Ingo.”
Ingo makes no sound. His breath stays even and slow. Emmet snorts. Right. He supposes it’s payback—he can’t remember the amount of times he’d fallen asleep during movie night with Elesa. 
Elesa. 
Emmet startles.
Reaching for his phone, he hastily manages a message to Elesa. Something like: Come over ASAP. Good news. Very good. About Ingo.
 But his message reads in all lowercase like a run-on sentence, so he hopes in the morning Elesa will decipher it.
Emmet leans back, Ingo’s sleeping weight falling to Emmet’s side as he lies down on the couch cushions. His brother only partially adjusts in his sleep, better tucking into one side, head on his shoulder. Warm with sleep and food, Emmet lets his eyes unfocus. There’s too much static resting right under his skin to let him sleep. 
This is good, though. A moment of reprieve for him, and desperately needed for Ingo. Maybe in the morning they’ll talk about getting rid of that ridiculous beard of his.
Emmet hums softly to himself. He listens to the drone of the television for a moment, blissfully tired. There’s a moment of quiet just long enough to feel sleep tug at him.
Someone pounds on his door.
Ah. Well.
Miscalculation on his part, then.
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kafus · 1 year
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i did some ridiculous technical BS in pokemon again
NOTE: not only is this post a very very long infodump from yours truly, it is also specifically an infodump involving a lot of pokemon glitches and exploits. even though i don't tamper with my games and everything achieved here can be done on original hardware with no hacking or what-have-you, some people still may consider this Cheating based on their own personal standards of legitimate gameplay. i ask that you please don't try to start arguments with me about pokemon legality and just take it all as an interesting technical infodump about gen 3 pokemon okay thank you <3
SO. i decided that before pokemon bank eventually shuts down one day in the probably-not-so-distant future and makes old gen transfer impossible, i need more ribbon master pokemon (AKA a pokemon with all the ribbons it can possibly receive from its gen of origin to the most recent gen it can transfer to) from gens 3 and 4. i've been meaning to ribbon master a pokemon from gen 3 based on my favorite singer, KAF (you don't need to know anything about kaf for this story whatsoever but you should check her out LMAO) and while musing over what pokemon would suit her best, it came to me.
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FARIGIRAF IS JUST KAF'S FURSONA!! the monster teeth hoodie with the eyes. even has the dangly bits. like come on it's perfect. AND girafarig is obviously available in gen 3 so i could RM a kaf girafarig and then evolve her once i got to SV. Cool! Awesome! but here's the problem. I CAN'T SETTLE FOR JUST A NORMAL GIRAFARIG. I HAVE TO GO ALL OUT!!
i started brainstorming my ideal gen 3 kaf girafarig, and came to the following conclusions:
i obviously want the girafarig to be shiny. i mean come on
i want her to be a girl for obvious reasons, and gentle nature to match her personality. just because Armor Tail is better on Farigiraf i also want it to have girafarig's second ability, Early Bird. i'm not concerned with IVs because i think random IVs add flavor and that would add more tedium than i was already dealing with
i want her to be japanese language origin since kaf is a japanese singer (i can nickname her かふ that way too!)
i want the original trainer (OT) name to be PPさん (PP-san) in reference to the person who scouted out kaf's talent in the first place - he goes by Piedpiper online and my friends and i call him PP as a joke sometimes
i want the trainer ID to be 02018 because 2018 is kaf's debut year
since girafarig only spawns in gen 3 in the ruby/sapphire/emerald safari zone, i wanted to hatch a girafarig egg in firered/leafgreen for the kanto origin, which is impossible otherwise. FRLG are also really important games to me, leafgreen being the first pokemon game i ever owned or played, so that's a bonus
now you may be looking at this entire list and being like. What the fuck. how do you intend to shiny hunt girafarig with all of these hyperspecific parameters, especially in FRLG where the everstone passing nature doesn't exist and flame body doesn't even exist to hatch eggs faster. you will be doing that long after bank shuts down. and you're intending on doing this on original hardware too??? WELL. that's where ACE and RNG manipulation comes in babey. i am GOING to attempt to make this comprehensible even if you've never touched ACE or RNG manip in your life, even tangentially, but sorry if this is a bit of a mess it's pretty technical LOL. the rest of this post is going below a cut cause it Goes Places!!
ACE and RNG manipulation explained (kinda)
first off a quick overview of ACE, ACE stands for arbitrary code execution, which is the ability to run your own (arbitrary!) code within the game. this can be set up with a series of elaborate glitches, that break open the gen 3 pokemon games into letting you run your PC box names as code, enabling you to do pretty much anything you want. to be upfront, i'm not an expert on ACE - i understand it in an overarching conceptual sense and am able to follow ACE guides just fine, but i cannot write my own ACE code, which essentially requires you to know some GBA assembly. doesn't really matter for the purpose of this story though.
you can see an example of a tiny snippet of a larger ACE code with the PC box name below. it looks like gibberish but that's because every character used in the name corresponds to a specific internal value, which when all run together, is code!
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i need ACE in FRLG because resetting for, or RNG manipulating (more on that in a moment), trainer ID (and secret ID, also more on that later) is pretty much impossible. ACE will allow me to change my TID to 02018 by essentially just telling the game to do so with my PC boxes. this requires me to set up ACE in emerald first since that's the only game with a viable entrypoint, and then use emerald ACE to make glitch pokemon that can activate ACE in FRLG when traded over.
as for RNG manipulation, that's a bit more straightforward, especially if you've ever watched a speedrun of... pretty much anything with random chance in it. games with random chance are not actually fully random because computers can't really be fully random, and in the older pokemon games with unencrypted and less advanced RNG (random number generator) algorithms, this is pretty easy to exploit.
this is a heavy simplification, but whenever you encounter a wild pokemon in RSE or FRLG, the amount of frames that have passed since the game was turned on are compared to a number that was generated upon boot, called the RNG seed. if you've ever played minecraft you can compare this to world seeds - the pokemon RNG seed determines all possible wild encounters in that play session in a similar fashion as minecraft determining the infinite terrain layout. this comparison determines every aspect of an encountered pokemon; its species, nature, IVs, and so on. so, if you were able to time your wild encounter (or any other type of pokemon encounter) down to the 1/60th of a second frame, you can get the game to spit out whatever pokemon you want at you! you just need a bit of typically invisible information first - the RNG seed, and if you're RNGing a shiny, your secret ID aka SID, which is like an invisible second trainer ID generated alongside your TID that is paired up with the TID and compared against any pokemon you encounter to determine if it should be shiny or not. both of these things can be figured out without hacking or tampering with games/save files.
the most common program used for all things RNG manipulation is called pokefinder and you can see an example of it spitting out what shinies are available on hoenn's first route in the first 100000 frames of the game being on with an RNG seed of 0 and my old TID/SID combo below. it's pretty damn cool to me tbh, i love RNG manipulation and i'm way more versed on it/experienced than i am with ACE
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TLDR; rng manipulation is essentially a frame perfect, speedrunning-adjacent trick to get the game to roll the RNG in your favor, including for perfect IVs or shininess. for reasons that will become clear later, this is much easier to do in emerald than any other gen 3 game, so i will be using emerald for the RNG manipulation of the girafarig egg
with ALL of that context out of the way, this was the gameplan:
play through a fresh file of japanese firered (i don't own japanese leafgreen, RIP) all the way through the postgame to unlock trading with hoenn with the name PPさん, not worrying about TID for now. the guide i was following did not have a code for changing name with ACE in japanese FRLG specifically, so i figured playing the game again real quick would be a better alternative to trying to teach myself assembly in an afternoon LOL
set up ACE in my new emerald file i completed recently
use ACE in emerald to generate the glitch pokemon needed to run ACE in FRLG and trade them over. finalize the setup process over in FRLG too
look up possible gentle, ability 2, female, and shiny egg frames, and pick one that looks good to RNG manipulate in emerald, noting its PID (an encounter-specific ID number, pretty much)
figure out what SID, when combined with a TID of 02018, will cause that egg frame to be shiny - that way when the egg is traded over and hatched in firered, it will be shiny
do the RNG in emerald, trade over the to-be-shiny egg to firered, and hatch it after changing the TID/SID with ACE appropriately!! bam female, gentle, early bird, shiny, JP origin girafarig with an OT of PPさん and a visible TID of 02018. Pog!!
to execute that gameplan would take me an entire day, though...
step 1: play through firered
ok gonna be honest this is the ONE part of this entire process that i did not play on original hardware. i wanted to get to the Cool Parts of this process so i decided to play through firered on emulator. absolutely terrible picture sorry but i do actually own japanese firered, so i could dump the game legally to my computer to use speedup in mGBA with a little device called the Joey JR which connects the cart to my computer by USB like so
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after that it was pretty much a relatively normal playthrough but obviously with emulator speedup. i used solely my starter blastoise to, well, blast through the rest of the game LMAO. after just a couple of hours or so i was right before the elite four, which i completed while in the car after moving the save file back to my cartridge with the same device, since i had to leave the house to go to a doctor appointment. i tried to take pictures of me beating the game but the sun was not doing the photos any favors lol. blastoise ended up being level 76 by the end. was easy with surf and an ice beam TM from the game corner (i just bought the coins)
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unfortunately beating the game isn't the only requirement for trading with the hoenn games, so i also had to complete the whole sevii islands postgame quest... which required me to have 60 registered owned entries in the pokedex, which i wasn't really doing while speeding through the game initially, so i had a lot of mons to catch. i was still out of the house at this point (and playing at normal speed lol) so i wasn't really taking pictures, but i did make a stop at the power plant to look for an electabuzz despite it being an inefficient 5% since i needed a spare anyways for my leafgreen file unrelated to this story lmao. took a pic of it since it took a while to show up. anyway soon enough the dex had 60+ entries! i've played FRLG so many times that the encounter locations are memorized in my mind... i did all of this with no googling asdfkasfd
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at this point i got home and was able to do the ruby/sapphire postgame quest on emulator with speedup again, so it was pretty easy. moved the save back to cart and i was done with step 1! obviously this didn't actually take me 21 hours of playtime, that was the emulator speedup's fault loool. from here on out i didn't touch any emulators again!
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step 2: set up ACE in emerald
ACE time! i've actually set up ACE in an old emerald file before but i wanted to do it again fresh. i was following a guide pretty much to a T so i'm actually going to skip over the details of some of the steps since you can read about those more in depth over at the guide i was using if you want
TLDR; you have to trade for the NPC trade pokemon, DOTS the seedot and PLUSES the plusle, then EV train DOTS a specific way. these EV values cause DOTS to turn into a glitch pokemon egg 0x0611 when corrupted with the pomeg glitch (more on that in a bit), which, when hatched, runs the PC box names as code, aka ACE! why does it work? if you really want to know, there's plenty of stuff online about it, i'm not the best person to ask haha
it's worth noting that volbeat is really annoying to capture in emerald as it's literally only available as a 1% in one patch of grass, so i caught an illumise instead and bred them until a volbeat hatched lol. was much more efficient
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also lol "Take good care of DOTS!" sorry i will be corrupting your son into demonspawn that lets me wield godlike control over your universe
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after getting the necessary NPC trade pokemon all ready and moving them into a specific pattern in box 2 (i cloned them with the emerald tower cloning glitch) i had to perform the pomeg glitch. this involves using a pomeg berry to decrease a pokemon's health to 0 without causing a whiteout. this is achieved by getting a pokemon with at least 8 HP EVs to 1 HP and then using the pomeg berry on it, decreasing the EVs and taking off a point of health in the process (it's slightly more steps than this but whatever). i decided to use the camerupt i had during my playthrough of the game for this purpose. just took him to fiery path to get poisoned and walked until he was on 1 HP and healed him with an antidote lol
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by doing the pomeg glitch and entering a wild battle, the game gets a bit confused since all the pokemon in your party are fainted and just sends out some sort of glitch decamark pokemon. in this situation, after viewing my camerupt's summary in battle and exiting back out of the summary screen, i was able to corrupt the DOTS and PLUSES sitting in my PC by scrolling up above the usual limit of the party menu, which reaches into data used by the first two PC boxes and fucks them up, ending up with, assuming that i EV trained correctly, a glitched egg that is about to hatch in a nest ball named DOTS with pokerus. this will run ACE when hatched! (if you want more info on this corruption pomeg stuff, check out the bulbapedia article for glitzer popping. yes that's what they named it)
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step 3: use emerald ACE to set up firered ACE
so once again you can find a lot more detail on this process over at the guide i was using, but the TLDR of the matter was, i needed to put a bunch of codes into my PC box names to generate a few different glitch mons. specifically, i needed a egg that would hatch into a crobat (yes, fully evolved lol) with a singular glitched out move, that when used in battle in firered, would cause ACE to happen similar to how hatching the corrupted DOTS egg causes ACE to happen in emerald. i also needed a specific buggy shiny umbreon and a very strange glitchy egg.
even though this step was mostly a lot of tedious typing on the gen 3 keyboard (+ i had to redo things once because i made a typo at one point in the process LOL) it was so much fun! the game breaks in so many ways that you would just... never see during normal gameplay and it makes for some really good pictures and whatnot
first of all, when you hatch the 0x0611 egg, it hatches into a decamark of varying colors, in the case of the picture below it's almost imperceptible because the whole sprite is just a black circle, blending in with the background (sorry for the quality on this one, it's a screencap of a video clip i took).
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additionally, trying to scroll over the hatched decamark in the PC or viewing its summary screen will crash the game, so to get rid of it, it has to be moved to the front of your party in the party menu, and then you go to the PC to release it through the deposit menu. since the cursor just defaults to the first position of the party and you don't have to scroll over to it, it's possible to release it from here.
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oh yes and the umbreon/other glitch egg? similarly screwy - actually after generating them, their sprites are glitched out until you reset the game, so they look like this. behold their nonsense summaries:
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after i had all i needed to trade to FRLG, i cloned an extra set of them with the emerald tower glitch again just in case i messed something up and got to trading! here's me receiving them on the firered side:
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and last but not least, i'm a little obsessed with the way the glitch move looks in FRLG on the hatched crobat, absolute nonsense:
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i finalized setting up the FRLG ACE (check out the guide i linked earlier for more info) and put everything into their proper positions, but before i could actually execute any code... i needed to know what SID i was going for!
step 4 + 5: look up potential egg frames in emerald and find an SID
soo now for looking at potential girafarig eggs. instead of using the program pokefinder which i mentioned earlier, i used a program called pokenav egg rng tool, which is exactly what it sounds like, a tool specialized for rng manipulating eggs with the pokenav in emerald. using it, i was quickly able to generate a whole list of gentle, female, ability 2 (early bird) eggs, and i picked one that was around 1300 frames in since that made for quick resetting attempts, but not so quick that i could barely make my inputs in time. the one i picked was frame 1381. with a TID of 02018, the PID D2C5EF55 would be shiny with an SID of 14962, so i noted that for later in firered. (i figured this out using an old program called RNG Reporter which is what i'm familiar with but i don't recommend using lmao. it's the "Pandora's Box" feature of that software though if you happen to look it up)
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i won't make an entire guide on how to do emerald egg RNG here because it's a lot of steps, but i might at some point because the most up to date method isn't super well documented. anyways, here's a very paraphrased version of the process (this is also assuming that you aren't dealing with "redraws", which i wasn't... like i said very paraphrased):
get a pokemon with the ability lightningrod in the front of your party (i used electrike) to make pokenav calls happen more frequently, and a pokemon with flame body or magma armor (i used slugma) to make eggs hatch faster
get a male and a female of the pokemon you want to hatch, in my case girafarig. if you were RNGing IVs, the parent's IVs would be relevant, but i am not RNGing IVs so i didn't care and just caught the first girafarig i could in the safari zone
an egg is attempted to be generated every 255 steps after the parents are deposited in the daycare together, so by timing the usage of a max repel in such a way, it's easy to save the game exactly 10 steps before an egg is generated. do this
using a timer such as eontimer, soft reset and try to take that last 10th step on your target frame. this will also trigger a pokenav call (or lack thereof) and by looking for the phone call you got in the call column of the egg rng tool and whether or not an egg generated at the daycare, you can tell what frame you hit. didn't hit your target? just soft reset and try again, calibrating the timer for your own human error. this can take a while since the timing is precise to 1/60th of a second
once you hit your target frame, woohoo you did it just take the egg and hatch it! if you're RNGing IVs you would actually save before taking the egg and then RNG the IVs separately but that's a whole different thing i'm not explaining here since i wasn't RNGing IVs
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i've avoided mentioning it this entire time till now, but emerald is particularly easy to do rng manipulation in because due to a programming error, the rng seed is always 0 - all encounters are predictable and you don't have to dedicate a frame perfect input to getting the right seed, making emerald rng a matter of one frame perfect input instead of two (there ARE ways to get emerald to generate a proper rng seed but that's unrelated here). additionally, its pokenav system means you can see if you got the right egg BEFORE taking it and hatching it... doing egg RNG in any other gen 3 game is basically a death sentence due to multiple untelegraphed frame perfect inputs that have to be executed in a row, plus really long wait times due to hatching eggs on a slower bike without flame body. there's a reason i was not doing this on four island in frlg.
but yeah now i knew what egg frame i was going for and was all prepared to do the RNG, so now it was onto actually executing it all:
step 6: getting kaf girafarig babey!!
before doing the RNG manipulation in emerald, i needed to change my SID and TID in firered finally! this required me to run two different codes, one for SID and one for TID. it was actually pretty painless since the code is nearly identical for both, you just swap out the values of each ID and one character changes in one box name to decide whether you're changing TID or SID. you can find the list of codes i was referencing here.
i was saving my one allotted video clip in this post for changing the TID with the glitched crobat move though because LMAO
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^ shoutout to my qpp @/spikyearr for this one i fucking chokedSKFDDSFK
anyway, after doing that i went through the process of the egg rng in emerald (unfortunately no pictures because it's kind of hard to take pics mid-rng) and actually saved before taking the egg so that i'd be able to soft reset after hatching it - i just needed to check to make sure it was gentle and everything, and then i could soft reset, take the egg again, bike around to decrease the egg cycles in emerald since hatching in firered is super slow, and then trade it off before hatching it to go be hatched in firered. i knew it wouldn't be shiny in emerald, so i wasn't concerned with that. it only took 40 or so minutes of attempts before i got her!
and then AT LAST after spending my ENTIRE DAY ON THIS SHIT (like 10x the amount of time on the ACE stuff for the TID instead of the actual RNG itself LOOOL) i just had to trade the egg to firered and hatch it and i was golden!!!!! AAAGH here she is next to my kaf plushies!!!
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also a picture of her summary screen after being traded to my english leafgreen!! i am assuming this will be easier to read for most of the people reading this post LOL
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THAT'S IT. POST OVER THIS WAS SO LONG. IF YOU MADE IT THROUGH MY RAMBLING GOOD JOB. I HIT THE PHOTO LIMIT HELP ME
anyways yeah i'm gonna be ribbon mastering her and idk i might post about the process as i go. not immediately though i have a platinum playthrough to finish teehee. also if any of this was interesting to you i highly recommend trying out RNG manipulation, it's a really fun way to play pokemon games! gen 5, BW specifically and not their sequels, is REALLY beginner friendly for RNG manipulation as the timing is a lot less precise. check it out, there's plenty of guides online!!
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