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#maybe Zelda's ancestor
mrsheo · 1 year
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I know her like for a second, but I already love her
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alphagirl404 · 2 years
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The Popular Theory: “Groose has to be an early ancestor of the Gerudo!”
Me on the other Hand: “That’s valid, but...hear me out...”
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onefey · 2 years
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so what's our theory on the connection between this
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and this?
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glitterhoof · 1 year
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fighting the war on jaded pokémon fans on the side of jaded pokémon fans
#awn the intercom#you know what i am proud to be if this is now the group i am pushed into . YES IM STILL MAD LEAVE ME ALONE WAAH#MODERN POKEMON ENJOYERS WHEN THE BRILLIANT DIAMOND REMAKES ENTER THE CHAT :#im becoming yomiel. three long years of the same damn animations. three long years of the story repeating and becoming duller#isn’t it funny how a Zelda game can give you the same damn plotline fourteen thousand times and still be unique and somehow. SOMEHOW#POKÉMON JUST . JUST … is this an apple and orange comparison. maybe.#this isn’t about scarlet and violet I’ve never played it I am in the mindset of pre scarlet violet .#Oh also legends arceus makes no sense . Never played it but commercials and pictures alone uhmmmmm#That’s now how …. Ancestors …. And genetics…. Work …..#I’m pretty sure it’s non canon so I’m not worried. BUT IF IT IS CANON IM WALKING MY ASS OVER TO GAMEFREQK HQ AND [ legal joke here ]#maybe im jaded for not liking the stagnant animations . maybe im a little silly for complaining about a pokémon story.#BUT U KNOW WHAT. FOR SIXTY FUCKING DOLLARS I WILL BE !!#WE ARE NOT IMMUNE TO GAME CRITISISCM! WHEN WILL WE STOP SHIELDING FLAWS IN OUR PRECIOUS GAMES AND BRINGING LIGHT TO ITS MISTAKES#THE MORE WE SUCK ON TRIPLE A DEVLOPERS DICK THE MORE THEY PRODUCE MEDIOCRE CONTENT#THE BAR OF EXPECTATIONS FOR POKÉMON FANS ARE SO LOW . IS IT WRONG 2 DEMAND SOMETHING LOOK ALIVE#AUHHHHHHGHGGGHGHGHGG [ explodes ]#and to be clear. this is not to shit on underpaid workers.#BUT IT IS TO SHIT ON MULTI MILLION DOLLAR GAME COMPANIES WHO KNOW THERE WILL BE PEOPLE TO SPEND MONEY ON THEM REGARDLESS OF QUALITY !#REVOLUTIONIZE!!!!!!!!! WE MUST NOT STAY SILENCED!!!!#[ steps off podium ] tag rant over. sorry im really frustrated still actually.
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powdermelonkeg · 2 months
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You're big on Zelda, so I'm curious. How would you rewrite TOTK, if given the writer's room?
Fun question! *cracks knuckles* Let's answer it.
I've answered about the disconnect between BotW and TotK before, so I'm going to take some of those ideas and run with them here.
I'm taking the intended route, for the sake of keeping coherence rather than just making up an entirely new Hyrule from scratch. Link and Zelda are the same as they are in BotW.
To start off, I like the Zonai.
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I like that they're an entirely new race of people in Hyrule. I love how weird-looking they are. I love that they're not human race #87.
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I also love their bastard not-Zonai lovechild thing. If we saw more examples of Zonai, I would love for this funky lil dude to be part of them, kind of like how the Zora have a ton of variation between them.
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So why don't we do that? Why don't we give them a kingdom?
And why don't we put some meat on the bones of what was already built?
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There are Zonai-esque ruins all over the Depths, mostly in mines for Zonaite.
Their color palette matches. Rauru's braids and Sonia's earrings match brightblooms.
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And the three dragons, who have Zonai features (segmented, color-edged hair, long ears, blunt muzzles, scale beard mouths), could have been a catalyst.
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A catalyst for what, though?
It starts with the Depths themselves, and the dragons breaking free.
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See, in TotK, the three elemental dragons all dive in and out of the Depths chasms. There's no explanation as to why, and the only explanation we have for the chasms forming is that it was like...geysers of Gloom.
However, the dragons in BotW are confirmed to have carved these canyons:
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So let's go back in time a little.
The Zonai live in the Depths. They're underground, away from all the chaos that Hyrule has ever had to endure. They worship the bargainer statues as gods, they collect the souls of those above that drip down into the world below.
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They have a rich mining industry, and coliseums for their greatest warriors to test their mettle against captured monsters.
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They have their Secret Stones, and the one who's allowed to hang onto those is their leader.
That'd be young Prince Rauru.
The elemental dragons, Dinraal, Naydra, and Farosh, are testaments to why no one can be allowed to have the Secret Stones. They were consumed by their power, literally.
One day, they break free, as if summoned by an unknown force. They tunnel through the ground and into the sky, connecting the world below to the one above.
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The Hylians cautiously venture below, or the Zonai above. Prince Rauru, keeper of the Secret Stones, and Sonia, High Priestess of Hylia, meet.
They fall in love.
They marry.
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Their marriage marks a unity between the Surface and the Depths.
(Maybe throw in a lil Skyward Sword continuity, mention that while Hylia sent the humans to the sky, the Zonai fled underground to avoid Demise, to keep the Secret Stones out of his grasp. You don't even have to name drop him, just say they went down to avoid destruction.)
Suddenly, Hyrule (the center part of the map, based around the Great Plateau, not the whole sub-kingdom conglomerate it exists as in BotW) undergoes a technological boom. Ganondorf, neighboring leader of the Gerudo, is interested. He talks trade with now-king Rauru, but there's the sub-plot of trying to get his secrets, which he steadily grows obsessed with.
Meanwhile, the Gerudo make their own expedition into the Depths.
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There. The stage is set.
Now Zelda falls into the past.
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She's found by Rauru and Sonia. Adopted as their daughter, more or less.
Also, the two of them have a small child. Nintendo, you CAN'T set them up as "they're her ancestors" and then kill them childless, descendants don't work like that. Zelda's immediately endeared to the kid, who reminds her of Link. Lil half-Zonai girl with a wooden sword who swings it at anything that moves. There are memories, it's cute.
In the past, Zelda witnesses, real time, Ganondorf going mad with power. They get along well at first, he's cordial, polite, a model diplomat. But she finds his troops in places they shouldn't be, confronts him about it and gets brushed off.
She tells Rauru, he's unwilling to throw suspicion onto Ganondorf. They're semi-friends and diplomacy is important! He's got to run this kingdom right. He can't fail, this is the biggest thing he's ever done!
(Sprinkle in a parallel to BotW Zel's fear of failure)
Some of the memories fill in gaps about Rauru's power, also. He's got what Link can do, minus Recall. Ultrahand and Fuse mainly, but Rauru's been experimenting with Ascend, excited because it'll make passage between the Depths and the Surface so much easier, and we see where Zel gets her scientific excitement from. Regardless of how different they look, they ARE family.
Ganondorf and Rauru get into a fight one day. A BAD fight. Maybe because Zelda tipped Rauru off, and despite telling her no, Rauru looked into it anyways. Regardless, they march out in opposite directions, and Zelda overheard it in the hallway. As Ganondorf leaves, he gives her the most SCATHING glare.
He then declares war on Hyrule.
Rauru makes a bid for allies, trying to get enough manpower to fight Ganondorf's impressive military. It's a struggle at first, but Zelda steps in, being the leader she's skilled at being and telling the others how crucial it is that they help. Ganondorf, meanwhile, turns to forbidden arts in his rage against Rauru, gets infected by Gloom/Malice, becomes scarily powerful. First Blood Moon. The Gerudo are kind of unnerved by him.
We see Zelda and Sonia helping with the war. Sonia's got light powers, Zelda's are stronger, together they can destroy entire ARMIES of monsters, saving their warriors on the battlefield. A few instances of Little Princess trying to be involved like the grown-ups are, getting huffy when she's told no.
In the aftermath of each fight, Rauru runs around, sealing away the monsters' latent energy with green spirals. That's where the Shrines come from, though in the past, they're Luminous Stones—it's all faded by present day, the light bled out of them.
Sonia is on the battlefield against Ganondorf one fateful night, Little Princess wanders onto the field, both the girls panic about it, and Sonia tries to run away with her while Zelda affords them cover. THAT'S when Ganondorf strikes her—he's fast like a ninja, rushes past Zelda, strikes Sonia.
She falls. Little Princess tumbles.
Zelda races to Little Princess's side, picks her up to run away with her as Ganondorf gets Sonia's stone, and he transforms into the Demon King. He raises his army. Little Princess screams, and we see an uncontrolled blast of Hylia's power, like an erratic attempt at what Zelda did at the end of BotW.
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It fritzes, Zelda hugs her tight and ducks down to shield her, and the power cascades across the battlefield, affecting monsters AND people alike. The war is in shambles. Ganondorf stares at the child and her guardian, and retreats in a hurry.
Cue Rauru running to their side.
He grieves his wife. Little Princess is kept safe by Zelda. The Gerudo shun Ganondorf and join Rauru's side, and everyone involved in the war dedicates everything to one final assault against Ganondorf, one trap to finally END him, to force him into the Depths and fight him on the Zonai's own turf. The Secret Stones are distributed. Rauru knows what he has to do, and at the climax of the final battle, he uses his Secret Stone to amplify his sealing magic, knowing it'll kill him in the process and locking Ganondorf away in the Depths.
Except, it's not that simple.
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Gloom bursts out of the newly trapped Ganondorf's chest, flooding the Depths, eliminating everyone in its path. That includes the Sages, the assaulting army, and the VAST majority of the Zonai. Its sole purpose is to gather enough strength over time for Ganondorf to break his shackles, because the Gloom wants OUT.
(Subtly implied that the Gloom is the first iteration of Demise's curse of hatred, maybe.)
And Zelda is alone. Trapped in the past, stuck with Little Princess, her Secret Stone, and the last of Mineru's notes.
Gloom continues to fume out of the Depths, so they're sealed off. The Blood Moon keeps spawning new monsters, so Little Princess and the remainders of the construct caretakers are sent up to the sky, for her protection. Zelda's the one that orchestrates it. Her people once hailed from the sky, and it's always been known as a place of safety for them.
Is this self-referential to the history she's building, or a Skyward Sword reference? Who knows.
They go skyward.
Then the Master Sword appears, and Zelda knows what she has to do. It's compounded, of course, by crushing guilt over the fact that Sonia's death happened on her watch. She tells Little Princess to look out for the world ahead, tells her to be strong, and brave, and everything she wishes her dad had told her. Then ends it with a final message.
"I'm leaving you something very important. Take good care of it."
Then she goes off alone to become a dragon.
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Present day.
Link's not guided by Rauru, he's guided by a strange, beautiful woman who looks kind of like Zelda (albeit with Zonai hair, eyes, and long claws), who has a deep regret for the world below and who knows the lonely world above like the back of her hand. She teaches him the basics of his powers as he visits the shrines.
The Great Sky Island is otherwise normal.
You go to Hyrule. The Light Dragon's the one that breaks the cloud barrier, and as she does so, she sheds a single tear. By the time you get to the tear's location, it's spread a mural of the memory it contains around it.
Whenever you Recall a tear, the Light Dragon sheds a new one somewhere else, and it's up to you to follow.
You're chasing Zelda, twice over.
Besides that, Hyrule's Surface is...largely unchanged. I'm still upset that the pirates assaulting Lurelin weren't ACTUAL pirates, so guess what, they are now. Splinter faction of Yiga. Also, River Zora take over Lake Hylia, there's a spat between them and the Sea Zora, and Yona is the princess of the Rivers.
Then you've got the Depths.
That's where you find the ruins of the Zonai civilization, and you start piecing together the world it contains on your own. You aren't told, you're SHOWN.
Rauru's ghost finds and guides you here. He has a moment of "hey, isn't that MY arm?", upgrades your abilities or shows you how to use them more efficiently (ups your build limit, shows you how to un-Fuse, teaches you DEscend, gives you Autobuild, things like that), then DIES-dies. You escort his poe soul to a Bargainer statue.
The biggest change to the Depths, though, is that under the Gerudo Desert, you find PEOPLE.
So remember how the Gerudo launched their own expedition into the Depths in the past? How the Gloom killed almost everyone and the world below was sealed off?
There were a sparse few survivors of the Zonai, and some unfortunate Gerudo researchers that also got trapped. The people down there now are descendants of both. They're not Zonai anymore, though.
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They're Lomei. They evolved like how the Rito evolved from the Zora in Wind Waker. Their tribe name comes from the Zonai word for "loneliness."
Regardless, they're initially inhospitable to Surfacers, because Surfacers are how they ended up how they did. If you sneak into their city, you're captured, like a few unfortunate Zonai Survey Team members that have wandered in, only YOU can escape via Ascend. OoT Gerudo parallel.
You can earn the Lomei's trust by doing things for them (maybe beating all three labyrinths as a rite of passage?), and then they let you into their cities. They've got their own brand of tech based off of old Zonai designs. One of the Lomei scientists is working on a mechsuit—that'll be the sage that Mineru passes her stone down to. And it fits doubly, both because the Lomei ARE the descendants of the Zonai and because the Lomei technician and Mineru are both scientists.
The Lomei people give you more pieces to the complicated Zonai-Hylian puzzle, and they're the ones that first tell you the legend of the dragons-from-Secret-Stones. So you can either learn it from them OR get it revealed in Zel's later memories.
Besides that, the present plot is pretty much as normal. Still the same bosses. Still the same sages-help-with-everything, though each sage you rescue gives you another piece of what really happened at the final fight (rather than the same cutscene over and over), telling you about how Rauru sacrificed himself and the effect it had on the rest of the Depths.
I will change where the Ganondorf's Army fight takes place, though. It's ACTUALLY very hidden, like the game was trying to imply it to be when you chase around Kohga. You do still have to do that, but he accidentally directs you to a place that's hidden in the tiniest crevice near Hyrule Castle, one that's very easy to miss and sitting in a veritable sea of Gloom. Once you finish the Kohga quest, a poe hovers outside of the crevice, which leads into an even deeper chasm that leads to the Underdepths.
The poe's your help to get through the maze there, and wherever it goes, Sundelions bloom at the corners. If you go early, before getting everything done, you have to navigate that place yourself, and it's a nightmare.
But you do it. You get to where everything started, and you beat the army, then Ganondorf, then he shoves his fist down his throat and goes dragon.
As he breaks through the ground and curls around Hyrule Castle, he SHATTERS it. The building crumbles to smithereens, crashing into the Depths below.
You beat Demon Dragon, Zelda catches you on her nose, it's over. You're in the spirit realm over sleeping Zelda.
The poe appears over your shoulder, drifts away from you, then materializes into Sonia. She says nothing, just activates Recall, turns Zelda back to normal, then cradles her in her arms. She gives her a kiss on the forehead, looks at you, then says the same line Zelda said to Little Princess ages ago, with the single change of one word.
"I'm leaving you something very important. Take good care of her."
She fades, as does the Spirit World.
You're falling.
Zelda's falling.
You catch her.
She wakes up, sees you, then hugs you and sobs into your shoulder.
The Legend of Zelda: Tears of the Kingdom.
Roll credits.
Bonus for the memory completionists, the True Ending has Zelda meeting the grown Little Princess up at the Great Sky Island, reconciling with her, both of them saying how proud they are of each other. Then Little Princess turns into a poe, and Zelda promises to take her to the Depths so she can be with her parents again. As they walk away, Sonia's poe tails after them.
And THAT is a way longer post than I expected to write. Whew.
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1caru · 1 year
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Please! Can you give us more LU in twilight’s hyrule?
More ancestor and descendant relationship between time and twilight! 🥹 *cries*
hehe I'm honored that you like my work so much and want more <3
unfortunately I already have a ton of other projects lined up, so I can't promise anything yet, but you did remind me that I wanted to write a bit of a second part to my Time and Skull Kid comic, so I whipped this up for you. it's not really edited or anything but hopefully you enjoy it anyway~
(here's the link to the comic that comes before this for anyone who hasn't seen it yet, please read it for context:
"Hold on, where's the old man?"
Twilight turned around sharply, drawing a surprised yelp from the sailor sitting on his shoulders. "What?"
"He was just here," said Four, "Did he just... wander off? That's not like him."
"Maybe he got grabbed by something!" Wind exclaimed, searching the dense foliage for any signs of monsters.
"We haven't seen any monsters since we arrived here, though," Hyrule said thoughtfully, “And we would have heard him put up a fight.”
Dread began to build in Twilight's chest as his wolfish senses caught the faintest sound of an ocarina. He lowered Wind from his back and approached Legend, pulling his map out and offering it to the veteran. "I'll go look for him. There's a Spirit Spring not far from here, wait for us there," he explained, tracing the path with his finger, "The tunnel up ahead is dark, so you'll need a lantern, but the tunnel after that is well lit and leads right to the spring. I'll be back soon."
"Hold your horses, rancher," Legend said, grabbing Twilight's shoulder with his free hand before the man could run off into the woods, "Shouldn't one of us come with you, just in case?"
"I... I think I know where he went," Twilight said softly, "Don't worry, I know every corner of these woods. Trust me."
Legend released Twilight's shoulder and watched as he almost immediately shifted into wolf form and darted back down the trail they had been following. He sighed and motioned to the rest of the group, glancing back at the map in his hand. "Well, come on then, guys."
*
Twilight raced along the scent trail, muscle memory carrying him effortlessly over tree roots and through small tunnels left by local wildlife. His ears flattened against his head in panic when he picked up Time's trail, heading in the exact direction he had predicted. Would he reach his mentor in time? Or had the man already discovered that which he should not see?
The plaintive whistle of the ocarina, which had been gradually increasing in volume, came to an abrupt halt, and Twilight's heart jumped in his chest as if to mimic it.
He was too late.
His paws slowed to a defeated trot as he approached the quiet clearing. He shifted back into his Hylian form, then silently crept through the bushes, bracing himself for what he would find.
Time knelt in the clearing with his back to Twilight, his arms wrapped around a very familiar little spirit. Just beyond them, a simple gravestone sat nestled in the mossy ground, the inscription on it as clear as the day it was chiseled:
Link, Hero and Mentor.
The spirit in Time's arms lifted his face from where it had been buried in the man's shoulder. Little yellow eyes met Twilight's pale blue ones, and the spirit gasped. “Link! Doggy Link is here too!”
Time turned in surprise, as if just remembering who he had been traveling with until ten minutes ago. He smiled at Twilight for a moment, but suddenly found it hard to make eye contact when he noticed the expression on his protege's face.
“Um, Skull Kid, would you give us a moment?” he asked softly, looking down at the spirit that was still clinging to him.
Skull Kid held on tighter, suddenly looking very scared that Time might simply vanish if he let go.
“I'm not going anywhere, I promise,” Time soothed, “I just need to talk to him. I'll stay right here, okay?”
Twilight nodded behind him.
Skull Kid studied Twilight for a moment, then looked up at Time. “...Okay,” he murmured. He picked up the ocarina he had dropped earlier and pressed it into Time's hand. “Play this when you are done, okay? You better play it!”
Time smiled. “I will.”
He watched Skull Kid hop off into the trees, then rose to his feet, cradling the little tan ocarina in his hand. His thumb ran over the polished surface, the texture so familiar yet such a distant memory. He looked back at the gravestone, suddenly regretting that time their little group had taught each other how to read their different Hylian scripts.
“Seems I've wandered somewhere I should not have gone, haven't I?” he sighed.
Twilight walked into the clearing and stood by Time's side, somberly following his mentor's gaze. “Did Skull Kid tell you anything?”
“No,” Time replied, “But actions often say more than words can.”
They stood there in silence for a moment, unsure how to approach the subject at hand.
Twilight opened his mouth to speak, but Time quickly raised a hand to stop him. “Pup, I will not ask for an explanation if you do not want to give it. The flow of time is all too easily altered after all, one little word can completely change the course of history. However,” he continued, turning towards the young man, “I've seen the way you look at me, especially when our journey began. Someone your age should not have to look so sad. If telling me about this will ease some of the burden you carry, then I am more than happy to listen.”
Twilight looked up at him, his thoughts tripping over themselves in an effort to reach a decision. He desperately wanted to tell Time everything, how he had met him, what he knew of his mentor's fate. He wanted to tell him that changing the flow of time was his greatest desire, that he wished every day for a way to save Time from a death filled with regret and sorrow. And yet, his mind always wandered to that moment, when he had dealt the final blow to Ganondorf. The blow that Time's spirit had taught him. Would he had been able to defeat the Demon King if his ancestor had not been there to guide him? Would “saving” Time ultimately mean dooming Hyrule? Would it mean dooming more young heroes after him to take up the sword and attempt what he could not accomplish?
The rancher closed his eyes and leaned forward, resting his forehead on Time's breastplate as his shoulders sagged and tears threatened to form. Time held him close, rubbing gentle circles on his arm with one hand and wrapping the other around his upper back, still clutching the ocarina.
“It's more of a memorial than a grave,” Twilight eventually spoke, "I met your spirit during my journey. You taught me your sword techniques. I suppose I just wanted to thank you by honoring your memory."
Time hummed in response. “I must have been a good teacher then. Your skills are amazing to watch in action.”
Twilight let out a watery chuckle. “They saved my life more times than I can count.” He rested in Time's arms for a moment more, then pulled away with a small smile. “I think that's all I can say for now. Go ahead and spend some time with Skull Kid, I'll tell the others you'll catch up later. Ask Skull Kid to lead you to Ordon Village when you're done.”
“Thank you,” Time said gratefully.
Twilight nodded and headed back out of the clearing.
“...You know,” Time continued, looking at the ocarina thoughtfully, “That song he was playing, it's not from Hyrule.”
Twilight paused.
“It holds a very powerful magic, one said to put the sorrows of the departed who hear it to rest and allow them to pass on peacefully.”
Pale blue eyes widened as another memory floated to the surface. A stone sitting on a mountain path, howling a song that he had mimicked without wondering what it meant. A song that had been answered by a golden wolf with a single eye. A Shade, uttering words that Twilight had almost forgotten in his worry over Time.
At last, I have eased my regrets.
Perhaps things would turn out all right in the end after all.
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bluesdesk · 15 days
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My Spirit Tracks designs inspired by LinkedUniverse :)
And facts under the cut!
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I made these for the weekly prompt on the server! I'm still unsure about their nicknames, I liked calling Zelda "Spirit" and Link "Tracks", but later I started calling her "Angel" and Link either "Tracks" or "Engie". Help XD
LEFT: Zelda's design before the adventure. She's the great-great-granddaughter of Tetra and Wind, and they're both black and have curly hair in my designs, with Tetra's skin being a little darker than Wind's. Angel's skin is lighter than Wind's due to having a couple white ancestors between her great-great-grandparents and her. She took her eye color and freckles from Tetra and her nose from Wind!
CENTER: Zelda's design after the adventure. When she got separated from her body, her spirit was pale and light, hwr hair got wavy and floating, and her body lost color due to being "lifeless". When Malladus possessed her, her eyes changed from dark blue to yellow. When Zelda got back into her body, it didn’t regain its original color, much to her desperation. However, she enjoyed helping Link and got an outfit she really loves.
RIGHT: Link! He's the great-great-grandson of Niko and Aryll, who dated Niko as an adult. He's tanned but his ancestors between Aryll and him are mostly white. His design is mostly taken from his engineer clothes, but with the green tshirt and belt from his hero clothes. I originally wanted to roll his sleeves up but noticed how in LU everyone has long sleeves! His eyes are brown, and his personality is pretty much like Aryll's.
Facts!
- Of course they have the same great-great-great-grandparents. This, however, makes them too distant relatives to be considered family.
- Aryll joined the crew a few years after WW. She enjoyed being on the ship and when she turned 12 she decided to join her brother, and later, as an adult, she dated Niko (I headcanon Niko to be at most as old as Wind, but maybe a couple of years younger).
- Zelda's ancestors are all travelers and adventurers. Her parents, in particular, are alive and well but on a journey across the seas to visit the old islands and ancient Hyrule. Link’s parents have done pretty much the same, but Link chose to live with Niko and be a train engineer rather than sailing.
- Zelda hates her new look. She can't stand it at all, and while some makeup helps, she doesn't feel good. She hopes to regain her original appearance some day, mostly her colors, but both colors and hair type would be the best. Link always tells her she's beautiful no matter what, and he's totally sincere. He fell in love with her when she was a spirit, so looks really don't matter, but he too hopes she'll het her original appearance back as he wants to see her truly happy.
- When Zelda got back to her body, she didn't notice she was still that pale. There were so many other things to do, consider, think of. Moreover, she had her glooves on. After defeating Malladus she and Link went back to the castle where they quickly fell asleep due to exhaustion. After some hours, Link woke up to Zelda screaming in terror from her room. He went upstairs and noticed her in tears, staring at a mirror. She saw herself as a monster. Link tried to help, to tell her she's beautiful anyway, and then distracting her talking about adventures and history. This helped her, other than make her order some new clothes based on her adventure.
- In my headcanon Tetra didn't become a white and elegant princess when the king told her she was Zelda. She didn't even get a dress. She just got the information, and was left thinking about her ancestors. All the events of WW happened with the exception of Tetra still being Tetra, dark skin and pirate clothes.
- Yes Zelda's body will slowly recover and she'll eventually regain her original colors! Happy ending :)
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m5or · 7 months
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So I am replaying Skyward Sword and gosh darn it why do all the little birds vibe and flock to Groose? (I mean we are chasing after them with a big ol' net but shhhh.) I just want to be friends!
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Groose shut up. This is where our true rivalry begins. He's one-upped us with the birbs. He may be the true bird whisperer. I love the headcanon that sky here is a birb whisperer and can be tolerated by the cuccos. He wouldn't harm them anyway. Accidents can happen. There's birds are classified as enemies in Skyward sword. There's the Hork who will regurgitate boulders onto your head.
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But worst of all is the Guay. (I think that what they're called.) there the crow-like birds. They attack you when you get too close but also will poop on your head. poor link.
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Maybe they are the Cucco's ancestors? I think they might be in every Zelda game? The crow enemy beef is on-site for link. Timeline wise could be the longest grudge ever. Truly this is the fate that is bound together forever by hate for the other. Ganon who?
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science-lings · 1 year
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Totk Theory: The Sages, the Dragons, and the Zonai
Ever since botw I've been interested in where the champion's powers came from. With totk, that question was answered, or was it? Sure, each sage has an ancestor who had the same abilities, but both Dinraal and Farosh have corresponding powers to existing sages despite being draconified Zonai. (see the stiff white hair with glowing sections, long ears, and thick stubby eyelashes)
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Rauru's stubby little horns are also pretty dragon-coded
But, how could that be? the Sages of Fire and Lightning aren't Zonai, and there are no more instances of repeating abilities. Except with Zelda inheriting her power over Light from Rauru, her Zonai ancestor. Despite looking nothing like a Zonai herself.
Rauru and Mineru were the last of the Zonai, or at least, the last 'pure' Zonai. Rauru and Sonia had to have a child to continue the royal like to the point where Zelda contained both of their kinds of magic. Who says that the Zonai of 'long long ago' didn't get friendly with the other races, most notably, the Gorons and the Gerudo.
This could also explain why there are a few notable Gerudo in the past with gray skin, a very uncommon trait to have. Perhaps that's why Ganondorf is even able to obtain and utilize the secret stone in the way that he has, because he's got Zonai blood, more than most of the sages, or at least the ones with useful magic. (let's be real, being able to turn yourself into a ghost wouldn't be the best power to have in a fight.)
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Perhaps that's why Farosh flies the length of the Gerudo Highlands, getting as close as she dares to the desert that she may have once called home, and why Dinraal coasts by Death Mountain's foot. perhaps there was once a bloodline that carried the power of ice in Lanayru, maybe it stayed dormant in some sheikah inventor that incorporated their power into the sheikah slate. (good idea for an oc huh)
I just think it's odd that we're meant to believe that the Zonai just... died out. We're led to believe that they were godlike and mighty and full of magic, but also able to disappear without much explanation. But maybe they didn't die out, they just became a part of Hyrule, a part of her people. Maybe there weren't many of them to begin with, and they connected with the people around them. Leaving only Rauru and Mineru as the last of them left who could be considered fully Zonai.
This could also explain why the Heroes aspect looks so funky, bc they're part Zonai, part... something else, or many something else's, something with a lion tail that has the little poof on the end. The Ancient Hero is supposed to have existed long after the zonai (Rauru and Mineru) died off, in the time of the first calamity, but they're still very obviously closely related to the Zonai.
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TLDR: Hyrule is absolutely full of people who would procreate with alien dragon people and it has some funky effects on their descendants.
also disclaimer: I don't mean to make the whole Zonai bloodline kind of thing sound so eugenics-y, I know the wording isn't perfect on this post but I'm also not sure how else to word it, so just know that I don't mean to offend anyone or sound weird when it comes to fantasy race intermixing. This is genuinely just a theory for fun and I don't want to sound rude to anyone.
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cloudninetonine · 1 year
Text
A Player's Aid: Chapter 14
Fandom: Legend of Zelda, Linked Universe
A/N: WHAT'S UP FUCKERS- shorter chapter but it's fucking here
Warnings: Bad language, descriptions of panic attack, descriptions of nightmares, descriptions of drowning/choking/suffocating, descriptions of hallucinations, mentions of possible PTSD
In the warmth of the afternoon sun, the people rejoiced.
Some kneeled to kiss the grassy earth beneath their shoes, others hugged and sung thanks to the goddess to see the light of day once more and others merely eased their tense bodies to the welcoming breeze, eyes closed in bliss. Freedom. Finally, they had reached freedom after those terrifying, grueling days stuck in the confines of that age old library.
The Hero of the Four Swords looked towards the castle in worry.
“Any sign of them?” The sailor asked nervously, eyes also trained on the grand palace. “Cook hasn’t picked up on the slate, no matter how much I’ve tried to contact him with the stone.”
The worry brewing in the smithy’s gut only seemed to burn at those words. “Not at all?”
“No.”
The eldest seemed the most panicked of it all. The Old Man held that mask of stoicism well but masks were not made in likeness, their duplicity was still noticeable under a scrutinising eyes and the blonde could see the worry in his gaze. The way he seemed to pace on the spot, how his hands twitched against the hilt of his sword and his eyes stayed fixated on those towers of stone a little too long. Time fought it, of course, and if the ‘accusation’ came that he was fearful in this moment it would be met with a burning glare and swift denial.
“I do not fear when I know you are all capable of holding your ground, especially against that monster.”
But not all of them were his descendant, were they?
Ever since that dreadful day, the Ranch-hand laid in a bed not of his own making, the darkness of the Shadow’s blow seeping into his bloodstream and slowly draining the soul from his weakening body as he edged closer and closer to death. Only a few terrible hours, but enough to air out the grievances with them amidst the worry and frustration. The Four Sword Hero and the Hero of Wild had fought but that had come to pass- however the light shone on the topic of ancestor and descendant could not just be pushed aside.
The Hero of Time had become…stricter with the farm boy. Obvious to them all, the man had taken his role more seriously then. All could see it, the nervous light dancing in his eye when he sent the brunette on an errand or watched him battle a monster with the strength of a Hylian Ox. The very thoughts of fighting the very thing that had nearly sent him to the gates where the Golden Three held eternal paradise was probably eating the Old man alive, concern gnawing at his gut like a dog chewed at its bone.
The Hero of Time knew that the others were capable- but did he think the same of his successor? 
The Four Sword Hero could also see that the question mingled in the mind of the Ranch-hand too, albeit the Old Man did try his damndest to not show it in front of him, especially knowing that stubbornness that seemed to last generations in his family.
The Skyloftian Knight had told him, even when he stood, bleeding out and wobbling, he would not yield his position as hero on that day the Shadow struck.
What an idiot his brother was, sometimes.
“How much longer could they be?” Gilda muttered to herself, the fairy having joined them when she had seen them return from their side quest. “Maybe I should go have a look-”
A huff silenced her.
“Maybe our resident witch has bewitched them,” The veteran’s words came offhanded but he could hear the loathing and wariness in his tone- he did not wholeheartedly believe his accusation but the Vet knew how to weigh down his words. “And given them over to the Shadow just like they probably planned-”
“Veteran now really isn’t the time for such words.” The Skyloftian Knight’s resort sliced through the air and had almost made the Four Sword Hero jump. When had he appeared behind him? “Can you not for the moment?”
“I am just saying-”
“Hey, there they are!”
Necks snapped, Four’s included, in the direction of where the sailor had begun to sprint. Nowhere near the castle gates but instead in the West, five forms appearing in the distance- four walking and the last hanging off the back of one of them.
The heroes plus fairy rushed over without a second thought.
“Are they dead!?” 
Wind had exclaimed those words in a moment of panic, eyes wide in a morbid curiosity as they glanced over your paled face in the light of the afternoon sun- you seemed still too. Not moving an inch.
“No!” Wild cried in similar horror, “They fainted! That’s all!”
Gilda didn’t need her brother’s prompt to rush over, her gentle green glow whizzing around your hair in an effort to heal whatever ailed you in that moment.
“We had to take a shrine, there was no other way-” Twilight’s words had come out slightly slurred, his own face looking pale along with the Captain’s and the Traveller’s- Four couldn’t blame them. The Sheikah’s magic from the Champion’s era was a strange one. No one quite liked their teleportation magic, too disorientating for them all excluding the wild blonde from his excessive use of their devices. “Uh, my head-”
Gilda went over each one of them carefully as the small group were led back to the rest, the people of the settlement offering their own help in the form of potions and such of any kind as they rushed about to make an impromptu camp. After all, the skulltula had torn apart most of their settlement already and left them with almost naught to defend themselves with. You were laid to rest on a bedroll, tucked in under a blanket with the careful touches of the Traveller and Champion before all were gathered to talk.
“I’m glad to know you are all okay,” 
Time’s voice sounded heavy with both relief and concern during the rush, looking over the group after they were tended to by a maiden scholar with knowledge of medicine- she had practically demanded to help in return for saving her life. “And I’m glad to see you were able to rescue our guest- but what of the Shadow?”
The four shared a look. “It…retreated.” 
“Wait. Seriously?”
“Yes, as soon as it reached the light, it seemed.”
“But the light has never stopped it before.” The Hero of the Four Sword brought a finger to his chin in thought, a slight flash of purple dancing in his eyes. “Even when taking the form of a beast, it still stalked the lands when the sun was highest- why stop this time? What could have possibly been the reason?”
The group shared an inquisitive silence.
“Well, the sun has never stopped it but it has seemed to grow weaker under its gleam.” The group glanced over to Sky as he sat himself up on his rocky seat, “Think about it, those many moon cycles ago- The Captain didn’t have much action when he and the Shadow had exchanged blows but when Ranch-hand- I…uh…”
Twilight rolled his eyes, “Just spit it out, knight.”
“Right, uh, anywho- when the Ranch-hand had fought with the monster it seemed to have more power in the oncoming dusk.”
The veteran straightened. “Dusk does bring more shadows than pure light. It would make sense.”
“But what of our time in the forest?” Hyrule asked, “It was darker, more shadows in the shade of the trees- it didn’t seem that strong then either. Angry, but not too powerful.”
Twilight playfully nudged Warrior’s shoulder. “You can thank our Captain for that.”
“Oh hush.”
Sky spoke up once more, “I think Fi’s light may have been the reason, we all see how it reacts to her power. It’s afraid. After all, she was made to seal the darkness and the Shadow is that- darkness.”
They let those words sink in, sharing looks with wild thoughts prancing about in their heads.
“...It didn’t feel that powerful.” The Hero of Hyrule glanced over to your form, situated comfortably in your bedroll and looking much more healthy compared to your earlier sickly expression. “Angry. It was certainly angry and almost suffocatingly so, but the power behind its shifting form didn’t really feel all that…there. I think that’s why it didn’t chase us further and I think that’s why we were able to escape. It’s weak. Too weak.”
“Still strong enough to open a portal?” The eldest didn’t seem all that convinced.
“In the darkness, yes, that’s where it takes its power from.” Confidence bloomed in his gut as the brunette stood a little taller, “The day that (Name) appeared it was late into the night, when it had taken them during our fight the darkness once again overwhelmed the light- these have been the only times that portals have appeared for ages. Don’t you see? It cannot function properly in the sun.”
A sudden wave rolled over the Hero of Time. Dark and guilty, his eyes of ocean blue swirling with conflict as he gaze ran over to your unconscious form. He hadn’t discussed what he had done those few days ago, a secret between both you and his descendant that he wasn’t quite ready to disclose to the group- now was the time however, no matter the look he knew the traveller and (now) the cook would burn into him.
“I have a confession.” Eyes tethered to his form in an instant- no backing down now. “Those days ago, back with the camp at Fort Hateno- I had a plan.”
The Twilight Hero sat straighter- The Old Man continued. “It was intentional, leaving our guest to fend for themself because I had a suspicion that the Shadow was watching us.”
The Hero of Hyrule’s breath stuttered in growing horror and anger. “...what?”
The Wild Hero practically leapt to his feet. “WHAT!?”
The roar grabbed the attention of the nearby settlers, Twilight moving to stand and grab his shoulders. “Champion, please-”
“They told you they could not fight!” The traveller cried, interrupting. “They told us all! They told you and you saw what happened! You did that! That was your fault!”
A few flinched at such a raw blame but the Old Man kept his shoulders squared, face stoic. “And I take full condemnation for such an idiotic plan- but it proved it. The Shadow is watching us.”
The cook ground his teeth, “You didn’t need to see something we all already believed.”
Time would have laughed at the irony of those words- he really did replicate the Ranch-hand in so many ways. To sound like him in this moment would have usually made his heart warm if not for the seething anger behind his tone.
“Seeing is better than believing, we all know that,” He sighed, “But that’s not what I wanted to say- that monster was further proof that the Shadow’s power wavers in the light of the day.”
The smallest hero raised a brow. “How so?”
“It’s positioning- the monster led our guest right towards us, why would it do such a thing? It knew it would take a few of us only moments to cross that river, the Traveller proves that, so why closer? Unless-”
“Unless it wasn’t where it was supposed to be.” The Captain looked up at the realisation, “The Shadow messed up.”
“What does that even mean!?” The champion snapped, throwing his hands up. “The Shadow always messes up- if it were successful in any way it would have killed us all already!”
“It was successful with taking (Name) wasn’t it?” The eldest turned to him. “Both times, both in darkness but when it summoned the Chuchu it messed up. Why did it mess up that time? The only possible explanation is the light.”
The cloud of realisation rained heavy on them all. 
The sailor crossed his arms, “But the Shadow was summoning all those monsters! I understand if it was weak in the light but the traveller is saying that it’s weak full stop. This wasn’t just a small camp of monsters, this was an entire herd. Surely in its weak state it shouldn’t be able to summon that many, right? And if it can, shouldn’t it be able to step into the light? It must have enough power for that if it can make a small army.”
Taking a deep breath to control the rage burning in his chest, the Hero of Hyrule spoke once more. “We might not have all the clues here, not yet. But I still think it’s weak, even in that display of horror and intimidation, the power that it gave off felt smaller than it had been for a while.”
“Let’s not forget that it has been months since we last saw this monster.” The Ranch-hand had finally managed to calm his protégé, the blonde more grumpy than enraged. “So that must mean something.”
Silence finally hung.
Their talk was informative, ideas flowing around them all. The Shadow had been pushed to the back of their mind during this long time of rest with nothing to show from its end. They had travelled all over the Champion’s era searching for monsters, for stories, for rumours and for portals but not a whisper in the wind. This sudden return had certainly shook them all but they knew it had been coming, maybe not that day they had found you at the base of that tree, winded and bruised but it was inevitable that the Shadow would one day return.
It would never give up that easily.
A shaky whimper caught their ears and heads turned to your direction, face pinching and lips shaking as you made more noise of distress.
Hyrule didn’t hesitate to move towards you, as did Wild, brushing past the Ordonian Hero to make his way over.
“Are we gonna go check out the castle again?” Wind asked after a moment.
Time shook his head, “No, however we shall in the morning.”
“Okay,” Wind pushed away from the tree he had been leaning against, jogging over to your position too.
After a few following moments of silence, the remaining heroes decided to part also. Twilight stayed by the side of his ancestor however, watching them all go with a heavy heart before turning to look at the eldest as he rested his head in hands.
Time sighed. “I don’t know how I’ll be able to make this up to them.”
Twilight’s hand rested on the older man’s shoulder- it was almost odd to be his comforter when it was usually the other way around. “Just give them time, ancestor.”
And that was that.
----------
Drowning.
Choking.
Blind.
Your hands clawed desperately at the ooze, fighting its weight as it dragged you further and further into the expanse of nothing. Kicking your feet had proved useless, you made no distance in your efforts, only continuing to sink deeper and deeper with no knowledge of where you would end up.
Drowning.
Choking.
Blind.
Where were you? How did you get here? You had opened your eyes and suddenly you were bombarded by the overwhelming feeling of the black sludge surrounding your body. Trapped, no way to fight it. With the consistency of molasses yet versatile like water, you only continued to sink with no hope of resurfacing.
You could not scream.
You could not cry.
You could only wait.
Drowning.
Choking.
Blind.
Then you felt it- the hand wrap around your calf. Sharp nails digging into the skin of your leg as it captured you within its grasp. You could not flail in panic. You could not fight its grip. 
Drowning.
Choking.
Blind.
You reached your hand out, begging for someone to save you from this horrid fate. You didn’t wish to die in such a torturing way. Unaware of it all. 
But it began to drag you down.
And you were going to die here.
In this horrible, drowning, choking, blinding nothing.
Drowning.
Choking.
Blind-
Your hand was grasped and you spotted it- the light. Seeping through the darkness in smaller beams that grew bigger and bigger as it began to haul you up, up, up- the hand on your calf tried fighting but with this newfound hope in your system you did not yield. Tightening your own hand, you pulled your weight up to greet the surface of the never-ending sludge.
Surviving.
Breathing.
Seeing.
You broke the surface with a heavy gasp, spluttering and coughing. Light surrounded you opposed to the darkness that you had been submerged in and you raised your eyes to look at your savour.
Eyes pooled with kindness looked back.
“(Name)-”
You sat up with a choking gasp, clutching at the blanket encasing your chest.
Eyes wild, you searched the area desperately for traces of that suffocating nightmare only to see that you were laying in a forest, as lush and as green as many were in a scene that slowly brought you back into reality. The trees wavered in the wind, the grass stood tall and you were not drowning in darkness.
Bodies were strewn about the small camp, a fire centring them all. Wild and Hyrule laid only inches away from your sleeping mat in their own, their soft snores light on your ears as you watched them with your pacing heart slowing to a resting thump. Looking around, you could spot a few more of the boys sleeping away with the settlement in the far distance, their torches beacons in the dark.
The dark…
You gulped, glancing around. Surrounded by it, eating away at the borders of your camp, it almost seemed to be watching you, studying you. The light of the fire was the only thing that fought it back, your savour in these desperate times- desperate? Why would it be desperate? Nothing was there.
Unless that nothing was something.
Unless that something was the Shadow.
Cloaked in pitch black, red eyes staring at you from beyond his veil of gloom. Was this what he was waiting for? The night to snatch you up again? Your cockiness would surely lead you to a tortuous death with not an ounce of glory to your name. You had provoked him and now you were destined to die a cruel end.
Something shifted beyond a shady bush.
Your heart kick started with a twisting leap.
You didn’t want to die like this. Not after everything had happened. You had been saved- you were safe! He couldn’t hurt you now! This wasn’t fair! 
You pushed yourself to your knees, hellbent on running.
No, this wasn’t it. Not after escaping your fate. 
The world muffled as blood pumped loudly in your ears, your shaky, uneven pants returning tenfold as wild eyes stayed focused on the shaking bush. You were not in between trees, you were back in that hallway. Winding and dark, as you watched the shadows slowly seep round the corner with its demonic host just only a few paces behind.
You could not fight but by God you could run.
Eyes peered through the darkness.
You inhaled in suspense.
A fluffy dog pushed its way through the bush.
And suddenly, you were back on the outside.
Collapsing back into your bedroll, you shook. Your pillow muffling your terrified sobs as you heaved and wailed into the comfort of the plush cushion.
It wasn’t real, it wasn’t real. The castle laid quiet in the background within the darkness, the trees acting as a fence between you and your near murder scene. Your mind may have still pushed that horrible notion but you needed to fight it with logic, with a clear mind. Even as tears cascaded down your hot cheeks you needed to see that you were indeed fine, you were indeed safe.
You did not need to add PTSD to the long list of things already wrong with you.
Something gently made contact with your head, the familiar feeling of a wet snout softly burrowing into your hair with frantic sniffs as the canine studied your shaking figure. Nipping at your skin with careful precision as to not actually hurt you, the animal whined and collapsed into a big fluffy heap right next to your shaking body- a boundary between you and the darkness.
After a few moments, you glanced at it.
“...Wolfie?” Wolfie, or Twilight as you knew under the disguise of Twili magic, tilted his head curiously at you. “...what are you doing here?”
The wolf quietly barked- a squeak with maws snapping.
“Right…you can’t talk…” Sniffling, you hiccuped on a breath and reached your hand out carefully, fingers making contact with the poofy fur decorating his chest. “....you’re soft.”
Another quiet bark, you giggled this time at the noise.
“I’m sorry…were you patrolling?” He hummed a whine that you could only believe was a ‘yes’, your head coming to rest upon his paws in an act of seeking comfort- you hoped you weren’t making Twilight uncomfortable. “Sorry for getting in the way.”
Wolfie rested his head atop yours carefully.
“I just-...” You teared up once again, shaking. “It’s so dark and I just couldn’t-”
A deep sound came from within his chest, not a growl or grunt, but a long soft hum that had you fall quiet with only sniffles leaving you. You were tired, you were scared and you wished you were back home with your Mama. 
Mama.
You wanted your mama.
She would have held you, even through her grump after you woke her.
“I want my mama,” You sniffed, “I want go home- I hate this fucking place.”
Tightening into a ball, you cuddled closer to the canine. The hero did nothing to fight it, in fact, he pushed his body closer to your own as he curled around your frame protectively. Like a blanket of safety, he kept you covered and made an effort to shield you from the horrors of the outside world. You were not alone in this nightmare, you did not have to isolate yourself and suffer.
You cried yourself to sleep.
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bokettochild · 7 months
Note
For the febwhump:
Day 10 with little legend in ALTTP and killing a knight for the first time?
Okay, so Legend wasn't really talking (shock and grief do that, it's okay) so this is Fable's POV. I hope you enjoy it!
Rating: Teen
Wordcount: 4,985
Summary: Death is familiar to the little girl who will one day be queen. To the boy she had to ask to be her champion, not so much.
Zelda has never particularly thought about death before. 
Sure, mother and father were betrayed and killed by a dear friend, and she knows this, but it’s just as much a fact of life to her as the stones of the castle and the swords in the hands of her grandfather’s knights. Death exists and she’s seen it, seen public executions held for terrible criminals and traitors to the crown, but even to her tender years these things are simply part of life. The people who die are always faceless people who don’t matter anymore, and she’d never known her parents anyway, so why should she mourn for them? 
She’s heard the castle staff call her a ‘cold little thing’, but in a world where her destiny is to wait for the next escape of a demon she or her descendants must face, how can they blame her? Especially since most of the staff don’t seem to like her much anyway, or Grandfather. She gets the idea that the king of Hyrule isn’t liked at all by most people, but she doesn’t know why and she’s long since given up asking. The knights only assure her with their loyalty and the servants excuse themselves under the pretext of having chores to attend to. 
It’s alright, she doesn’t really care what they think. She doesn’t really care about them either. 
That is, until suddenly her maid is dead and she’s being hauled down to a dungeon by soldiers who now do not swear their allegiance with charming smiles, but who march, stone-faced, to lock her up, despite her demands to know what’s going on, what they think they’re doing, and what on earth is wrong with them. She can feel it, a heavy magic settled over them, and she doesn’t blame them for their actions, since she knows they aren’t in control, but that doesn’t make it any less terrifying when she’s tossed into the cold stone cell and left there, locked up like one of Grandfather’s prisoners. Calls into the darkness for answers go unheard, and as the night drags on, all she can do is wish, wish, wish for someone to please just answer, to get her out. 
Maybe the servants wouldn’t call her a cold little thing if they could see her curled up in her cell, pretty dress ruined and golden hair dirty, sobbing her eyes out into her skirts, but they aren’t here. She doesn’t even know if they’re alive. She doesn’t mourn them either, although there's some distant idea of sadness that their families might not see them again and that they don’t deserve to die just because of whatever it is that’s happening. Still, death isn’t a very present thought in her mind until at last, she manages to catch wind of what’s going on. 
Aganim, her father’s old friend and counselor, who’s been serving her grandfather for some time now, has betrayed them, has taken control of the minds of their knights, and now intends to re-open the Sacred Realm, which her ancestors sealed, in order to- like so many other foolish, foolish people- try and obtain the Triforce. To do it, he must first gain the power of the seven sages and the princess herself, and based on what little she knows of dark magic, she’s rather sure he’s not just going to ask them all nicely. 
She needs to get out, desperately. She needs to get out before Aganim uses her magic to open the way to the realm where Ganon is sealed! She needs to get out before he kills her, using her like an offering, just like what almost happened to the Spirit Maiden all those thousands of years ago! 
Her wishes and cries to the heavens grow more and more desperate. A call to anyone, just anyone, to please just come and help her! 
“Who's calling to me?” The answering voice startles her, makes her pull her head up and look around, trying to see the person speaking. The voice sounds almost like her own, but tired, so tired, and somewhat confused. 
She feels the same. She hasn’t been able to rest all day, attending to her studies, and now she’s spending the night in a dungeon, away from feathered pillows and heavy blankets and any small semblance of warmth. She wants out, but here, at last, someone’s heard her. 
“My name is Zelda,” she says back, wishes back. She doesn’t think there’s a person here with her, just a voice. 
She’s heard those favored by the Triforce can gain strange power, but being able to send and receive thoughts isn’t something she’d been counting on. Still, she’s not complaining, and she’s not going to question it either, just as long as she can get out of here and back to someplace safe.  
Oh heavens, is grandfather safe? Will Aganim do anything to him? He doesn’t have powers to use and he’s not much of a threat these days, not without anyone to back him up. Will the wizard maybe let her grandfather go? Just lock him up or hide him or not let him do anything? Is he under control of the wizard too, like the knights? 
“I’m Link,” the voice answers, still confused, still tired, still sounding too young to do her any good.  
She’s no adult herself, but everyone else is. Still, maybe he can tell someone? Maybe he can send help? At least someone can hear her, she’s not going to give up just because they sound like they’re her age! “Help! I’m Zelda! I’m trapped in the castle dungeons! Please, send some help!” 
Like a ribbon slipping between her fingers, the presence she could feel answering her; the warmth and light and ray of hope, slips away, no voice answering in return. She slumps down onto the stone again, sobbing. It’s not fair! She hasn’t done anything wrong! She doesn’t understand! Why is this happening? Why would her father’s old friend do this to them? Why isn’t anyone doing anything? Why is the only one to hear her a child? 
Just a boy. Just some kid out there who probably doesn’t know how to get around in a castle or how to deal with a knight or a wizard. Just a kid, and she knows, she knows, kids never get listened to! No one listens to her, and she’s the princess! So why would anyone listen to a random kid? Especially one who tries to say that the princess is in danger, when most people don’t like royals to begin with, and anyway, no one’s going to believe that sort of thing! As far as anyone outside the castle probably thinks, she’s all tucked up in her big bed, just finished with dinner, and drifting off to sleep. Who’d bother to check and see otherwise? Especially if it’s only at the behest of a child! 
Maybe some people think she’s cold, but the sobs that ring through the dungeons sound terribly awful to her, and it’s enough to make her cry harder, because try as she might, the sounds and sights of crying just makes her cry, no matter how much she fights it. Her own tears echo back off the stone, like the wailing of some tortured soul, and her mind flies off to what and who might have been here before her. 
What sorts of people have lived in these dungeons? Died in these dungeons? Where there ever any little girls like her? Did they die down here? Did they escape? Did they have mums and dads to try and get them out, to hold them, or did they get left down here like she is? Just sobbing and crying with no one to hear them until they died and did whatever dead things do. 
The old books say that dead things are monsters that wander around, long and thin with ghastly smiles, and attack heroes and knights when they come too close. What if that sort of a dead-monster is down here? Gibdoes, she thinks they’re called, or is it redeads? Whatever they are, she doesn’t want them to be down here. She’d much rather be alone and forgotten than be found by something so awful.  
Except she won’t be forgotten, her mind whispers, and it’s not such a comforting thought as she wishes it was. Aganim knows she’s here, and he wants to keep her here until he’s ready to sacrifice her, split her open and make her blood spill to give power to his spell.  
She’s seen heads chopped off before, but they were far away and not important. She didn’t care who they were, because it didn’t matter once they were dead and she couldn’t do anything about it anyway. Will other people think about her that way? Will it not matter? Impa will care, and Grandfather too- if he’s still okay, if he finds out, but who else will care? The knights who are nice to her are now mean and cold, and the servants never liked her anyway. The thought of being forgotten is worse than the idea of turning into a dead monster and trying to eat people- or something, but she’s all out of sobs and her eyes hurt from crying. 
It doesn’t matter anyways, no one can hear her either way. 
Or, rather, she thought so, only there’s the sound of feet in the hall. Feet that patter softly and do not thud and thump like the heavy boots that knights wear or swish and shuffle like the wizard in his great heavy robe. No, they creep slowly across the stone, slow and unsure, like a deer coming slowly out of the trees. They move quietly and quickly, but hesitate, and that alone tells her it’s not a rambling, long dead evil that wanders the halls, nor a servant or soldier who knows this castle. It's not feet she knows, but foreign feet are her best chance of getting out, so she pulls herself up, wipes away what’s left of her tears, and moves to peek through the bars of her cell and out into the hall. 
She cannot see anything but stone. Whomever crafted these cells had no intention of allowing the occupants to see what was happening anywhere save just in front of the door.  
She can still hear though. She can hear the quiet, unsure tapping of boots. More importantly though, she can feel, and that delicate, evasive ribbon of hope drifts back into her hands, a light presence making itself know in the darkness around her, like a candle coming alight befgore her tired and puffy eyes. 
The boy. 
Link. 
She isn’t sure why he’s here, alone, but at least someone is trying. It’s more than she supposes some people would do, and at least he listened to her, which is far more than most people have done! His steps are wary, but she calls out, with her mind, like before, rather than her voice, urging him closer, telling him that’s he’s close, almost there. Just a little further and he’ll be here and maybe, just maybe, they can figure out some way to get this prison open, or at least she can tell him what’s going on so he can tell someone else. 
If the Sacred Realm is unsealed, Ganon will be set free, and the people of Hyrule are not prepared for that. They need to send warning- she needs to send warning, needs to tell someone and get the word out, to give something to her people so they know that things aren’t as they seem, that they’re sitting on the edge of a precipice, too close to the fiery hell before them. Her history books talk about a time when Ganon won, when he ruled their kingdom. She doesn’t want that for them, especially because she’s heard grandfather say they’ve only just recovered from that war. They can’t take it again. Hyrule needs peace. She doesn’t think peace is likely, but maybe they can stop too much of the world from being hurt by the evil magic, if they stop Aganim before he can do anything more. 
The feet stop. 
She can hear breathing now, soft and rattling somewhat, like her own does as she tries so hard to look through the bars of her prison. Has he been crying, like she has? Come to think of it, if she, locked up and also away from anything else in here, is scared, how must it be for some common boy who’s probably never been in the castle? Or the dungeons much less? For all she knows, he might have been here before, to visit someone or say goodbye before an execution, but still! He’s got to be at least a little scared too. 
She tries reaching out, listening again. His voice had been tired then, but she’d heard it, heard it from far away (because she knows there aren’t any little boys in the castle; she’s the only one her age). She could hear it then, so he, like her, must have been able to catch ahold of her thoughts, sent out like a wish to the stars she can’t see from in here. That means maybe she can reach out and hear his! 
Except that the sound of a loud clang makes her jump, startle back and fall over, unable to see what it was that made the sound, but well able to hear what’s happening, and tell that it’s very close indeed. There’s a scuffle, a gasp that shudders before there’s panting, feet skidding over stone and another loud clang.  
It sounds like the executioner’s axe on the stone of a courtyard. 
“Shit!”  
It’s him. It's Link. That's his voice, breathing and panting and gasping as she hears another clang, this time the blade screeching off of stone. 
Desperately, she moves along the bars of her cell, trying to see out, trying to catch a glimpse of what’s happening. She’d call out, but Grandfather always told her to keep quiet if she hears things that worry her. Enemies might be close and she should never make it known where she’s hiding, because that puts her and anyone with her in danger, and princesses should not put people in danger if they can help it. So, she keeps her mouth shut, and her ears open. 
Light feet dart, this time without hesitation, a hiss of breath that maybe carries soft words on it sounding, as well as the rasping of a second voice, breathing within something. Breathing within something heavy and thick, making it echo. It sounds like a knight, one with one of those very big and scary helmets that Grandfather makes them take off if she’s around, so she can see their real faces instead of the cold iron ones. 
She hopes it’s not a knight. 
The sound of an axe hitting stone, yet again, says it might be. 
Link’s voice is panting, feet darting. She hears a hiss of steel, a sword drawing, and then there are a series of very loud blows. There’s yelps and shouts from Link, but nothing from the heavy, echoing breather, just the slam of an axe, again and again. 
She can’t do anything. She can’t help or watch and she can only hear the awful sounds, the cry of pain from what she thinks has to be Link, and the clang, clang, clang of blades on stone, on armor, or on each other. She can only sit. Only sit and hope. 
No, she can pray. Grandfather says that her lineage, that mother and grandmother and all of them, that their prayers mean something extra special, because they have power from the heavens. When bad things happen, even if he won’t let her know what, he always tells her to pray. Pray for their people and the kingdom and for him, so he’ll do what he should, or can figure out what to do. She always does. Impa takes her to the little prayer rooms in the castle, or sometimes down to the church, and she offers prayers between her studies and her meals until Grandfather tells her that things are better again. She may not be good at a lot, but she has lots of practice praying, so even though the cell floor is so dirty and the clanging of weapons is nothing like the deep ringing of bells, she still kneels and prays as hard as she can. Prays until she hears a scream and a shout and heavy thud.  
The clanging stops. 
She keeps praying. Please let Link have won. She doesn’t know how (unless maybe he’s a squire? Yes that could work!) but she needs it to be him who won. She needs to know that the only person who can hear her call for help is indeed the one who’s still standing, because she doesn’t know if she can handle having hope stray so close only to be torn away at the very last of seconds. 
Soft, gently scuffing boots creep across the floor again, heavy panting, like a fawn just escaped from a hunter, peeking out to see if it’s safe once more. 
“Link? Is that you?” She doesn’t get up, keeps her hands folded, she’s got to be ready to start praying for help again if it isn’t. 
The voice that answers back is gentle candle-light and warmth, although it shakes and stammers. “M-Miss Zelda?” She doesn’t have time to get up before feet move closer and then there’s a boy standing in front of her. He’s short, maybe her height but probably a bit shorter, with messy pink hair hastily tucked under a green cap. His eyes are wide and blown out in the darkness, but the lantern in his hand makes them dance a bit too, almost red. Red to match the blood that spatters up and across his front, covers his boots and still touches his hands and the cloak wrapped up around him. “Are you okay?” 
She blinks. Is she okay? Why is he asking that? She’s the one who just sat in here, praying, untouched, and he was the one that fought...whatever it is that he just fought. “I’m alright. Are you? You’re covered in blood...” 
He winces, looks away, doesn’t look down and instead his flickering eyes dart all over everything else, as if desperate to not think about the fresh crimson all over him. “I’m okay.” And then, a moment later. “It’s....it’s not mine.” 
His tunic is ripped a bit on one side, and she can see where damage has been done, but she doesn’t challenge him. Boys are funny, Impa says, and if you tell them they’re wrong they pout and throw a fit and won't listen to you anymore. Link’s the first person who’s listened in a long time; she doesn’t want to lose that. Instead, she just nods, doubtful, but doesn’t say anything. It’s not like either of them can do anything about it anyways. She can’t heal and there’s nothing she can offer him either. 
He glances at her, and she recognizes abruptly that his eyes are terribly vacant. He’s there, he sees her, but he doesn’t seem to register anything else, just stare at her dumbly, like he’s not all inside his head. 
“Did you happen to see a key somewhere?” It’s sort of a reach, since she doubts that the wizard would make it that easy, but the flickering crimson eyes turn back again towards the way he’d come from, and she can see him shudder, revulsion briefly marring his otherwise rather pretty features.  
He nods. “Yeah.” There’s no waiting for her to say anything, just the setting down of the lantern in his hand, an old thing but well-tended, and he moves back out of her sight again. There’s some shuddering and catching of breath, rustling and clanking, and a squelch she supposes might be blood. He’s back again a moment or so later, slower than before, but holding the keys. They’re also covered in blood. He’s got more on him too, but his dull eyes are focused on the door, on unlocking it and pushing it open, and she’s quick to stand when he does. 
She will not stay any longer, not now that there’s a way out. She’s not sure which of them took the other’s hand first, but as she tells him where to go, he leading the way with the light and with a still dripping sword on his back, and she following, it doesn’t matter. She follows past the fallen corpse of what she recognizes as the royal executioner, through the halls that run rampant with rats, trudging through sewers and mire and muck. The ground underfoot squelches, making her stomach churn. The quickly cooling blood that smears over her hand from Link’s own only makes it worse, and she fights back the urge to pull away. She has to stay with him though; he’s her only hope and only protector, there’s no other way out and she can’t do this alone. 
They walk and walk, and she’d never realized before how many traps and dangers lay between the castle and the many hidden exits it possesses. The tunnel is cold, is wet, is damp, and once they exit again into the outside world, she finds it’s much the same. Rain beats down, lighting flashing overhead and thunder booming in their ears as they dart across the open spaces of Hyrule Field. Now out of the castle, she’s not sure what they ought to be doing, but she follows him. She’s never allowed outside alone, but he’ll know this land well, he’ll have lived here. He’ll know enough to hopefully know a safe place for them to hide. Still, it’s terrifying. She’s never seen the world flash like this, never slipped and tripped and made herself this muddy before. Link wraps her in his cloak, eyes still blank and distant, hands deft and fumbling, and while it’s warmer, by just a bit, it smells terribly of blood. Still, it’s better than nothing. 
In time, through the rain, she can make out a familiar structure. Almost like a second home for how often she’s been there; the church rises up before them with it’s spires and glittering windows, bells chiming twice and twice only, just as they’re hurrying up towards the doors. She knows they’ll be unlocked. 
They are. 
Link pushes them open with some trouble, more than they require at any rate, but it’s only then that she realizes that he’s shaking. Not from cold, she doesn’t think, otherwise it would have started far earlier, he would have been shaking when he first came to her, because he was soaked then too, wet and spattered in muck from the sewers as well as the blood. No, now he’s shaking so violently that she finds herself reaching to take the lantern from his hand the moment they're inside the dimly lit sanctuary. 
“Princess Zelda?” The familiar voice of the church Father catches her attention, making her turn from her companion to face the man. It’s two in the morning by the ring of the bells, and she can’t fathom why he’s awake, but there’s a candle burning and the smell of incense in the air, familiar and, like Link himself, an assuring presence that makes her heart stop the pounding in her chest, settling instead with a heavy sigh and soft cry she didn’t know was still left in her. 
The Father hurries towards them, and while she’s always been taught to be reverent, she can’t help but throw herself into open arms, shaking and trembling herself as his hand soothes her hair, warm, creaking voice- ancient as the trees she thinks sometimes, sounding in words she doesn’t bother to hear. 
They’re brought in and given warm blankets, and the bell-ringer appears to offer them warm tea, which she drinks slowly while the Father sits between them. Relief is a strange thing, a foreign thing, but she accepts it the same way she’s been taught to accept her other confusing feelings, sitting and listening to her heart and letting her mind spin until it finds itself too tired to keep on spinning. Soft prayers and the sound of rain fill her ears, and when at last she’s got a handle on herself again, she turns to look at her savior. 
Link is still shaking, arms wrapped tightly about himself and eyes vacant. 
She reaches out, not with her hands, but with the thoughts in her head, like before, and this time there’s no sudden noise to disrupt it. Link’s thoughts are far more jumbled and spinning than even her own. 
‘-didn’t mean to, I didn’t! I- oh heavens, I’m so sorry! I didn’t mean to, I really didn’t! I- he's dead, I killed him he died and I- I- oh heaven help! I didn’t want to! I didn’t-” he’s shaking, teeth gnawing his lip and eyes slipping closed. ‘We’re safe, we’re safe, we’re safe. I got Miss- Princess Zelda is safe and I got her here and I didn’t end up crying and I didn’t let her down. God, she must have been so scared, I know I was, let her be okay? It must have been awful being locked up in there! I- I couldn’t-” he’s shaking his head, hands plucking at is sleeves, at the blanket. Even with the rain, there’s still bits of blood stuck about his nails and the cuffs of his sleeves, and he seems acutely aware of that fact. His mind spins so much she’s dizzy just listening, hearing him worry first for her and then be washed over with regret at killing, only to them have his mind drift to death and watching people die and- 
Zelda is struck with the sudden realization that Link, unlike herself, is not accustomed to death. She’s seen it enough times that seeing a body only brings disgust and discomfort, but sadness does not wash over her to see an enemy laid low. She’d only thought to avoid the pooling blood as passing the slain knight outside of her cell, but Link is actively experiencing regret for ending said knight’s life. 
“Link? 
The Father turns at her words, but the boy does not, instead rocking slowly as too fast breaths escape him. 
“Link, dear boy, can you hear me?” It’s such a relief to release it to the Father and let him try to get the attention of her savior, the man turning fully towards the curled up little boy, one hand settling on his shoulder.  
Link does not respond. 
The father’s hand slips to rub across trembling shoudlers, steady, soothing motions as his voice, warm and soft, continues. “I do not know what brought you here at this hour, but you are safe here, my son. It is alright.” 
“M-Miss-” 
“The princess is alright.” The Father assures. “She is safe here as well, and no one will hurt her.” 
There’s a small sob from her companion and she can hear his thoughts, the raging swell of the becoming less and less an effort to hear, instead pushing back against her, pushing out and demanding release, pouring into her own mind with terrifying clarity. Pain, anguish, regret, fear, guilt, overwhelming sadness. The ever-present thought of “be strong for her, she looks so scared” makes something inside her own heart twist up and her own breath catch. 
“You got me out,” she murmurs, because speaking aloud seems almost wrong in the silence and peace of the otherwise empty church, “thank you.” 
Dull eyes fall, Link burying his face in his arms with a sob that has tears pricking at her own eyes all over again. Shre’s always been weak to tears, a fault that Grandfather has warned her must be controlled, lest it be used against her, but she can’t help but cry along with the boy beside her, even as the Father comforts them. 
Maybe she’s used to death, but he isn’t. More so though, he’s the one who swung the blade. He had killed a man, killed for her and soiled hands that no doubt had never caused harm further than a fight with friends or other such mischief that common children are allowed to get up to. Blood is new to him, terrifying still, not something he was raised watching be spilled, not something he expects. 
His clothes are soaked with it. Even though a potion was given to him, prompted slowly to his lips and choked down dumbly, he’s got his own blood and that of the fallen knights both spattered over him, staining his clothes. It’s not only theirs though, because her peeks into his thoughts grant her visions of a man, in the same dungeons as they had been, wounded and bleeding out, of this same boy, only moments before finding her, finding said man and pleading, fighting against the flow of blood, of tears on his face and hurt in his heart. He’d lost someone just before coming to her. He’d been blank even before killing, forcing himself onwards to help her, guided only by the final words of the dead man in the sewers. He’d wandered and been chased, had faught a foe three times his own size, been forced to thrust a sword that’s too big for him into the heart of a man after just seeing the effects of the same.  
Death is following this boy, biting at his heels tonight, and the more their thoughts bleed together in her head, the more the weight of what has happened hits her. 
He’s killed for her, and with the knights taken over and the only ones on her side being the Father and this boy, she might have to ask him to do it again. 
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darlingseraa · 1 year
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GUYS I CAN'T BE THE ONLY ONE TO HAVE NOTICED, RIGHT ???
Ok so, I had this epiphany the other day and wanted to share it, but like, I forgor because if I don't do something I think of immediately in the moment, then I forget to do it. BUT, here we are.
I'm just gonna mark this down as a huge spoiler for The Legend of Zelda : Tears of the Kingdom, so if y'all don't want to be spoiled on some (albeit small) details from the game's canon, please do move on lol.
Okay so, as I was rewatching the cutscenes in Tears of the Kingdom the other day, I noticed that both Rauru and Mineru have this tear-shaped white mark on the bridge of their nose. Quite innocent, right? Maybe just a Zonai trait?
But then– then I realized they also have a third eye. On their foreheads.
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Now, what really baffles me is, if you look closely at these screenshots (I believe Rauru's is taken from the official Collector's Edition Artbook, and Mineru's is straight from the game itself), then you'll also realize that both Rauru and Mineru's third eye have exactly three lashes.
Okay, now that that's out of the way, hear me out.
You know what other "race" in Hyrule displays these traits or make use of that sort of symbolism?
Yeah.
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The Sheikah.
They're also the only "race" in Hyrule that doesn't appear in the flashbacks where we see all the Sages.
Now, it can and will certainly be argued that the Sheikah are not a seperate race from the Hylians and yeah, I completely agree with that (it's even stated in game in the profiles of the Sheikah characters, like Paya or Impa, that they are "Hylian (Sheikah)"). In a sense, even if they are the same race, they still belong to a different people or culture than the rest of the Hylian characters, and can therefore be considered "seperate". It was the case in Ocarina of Time where the Six Sages included both a Hylian (Zelda herself) and a Sheikah (Impa, as the Sage of Shadows, I believe).
So why not include a Sage who was part of the Sheikah tribe, like Nintendo did in Ocarina of Time?
Sure, I'm going off a super subtle detail here, but I have a theory and I will die on this hill if I must : I think the Zonai were actually the ancestors of the Sheikah tribe (and of the Royal Family of Hyrule, as Sonia mentions a "blood connection" between her and Zelda, as well as the fact that she sensed both her power over Time and Rauru's power over Light within Zelda).
Now, as I said, this theory of mine is based off a few small details, as well as off of the absence of the Sheikah in the distant past of Tears of the Kingdom. However, even if Nintendo haven't done this on purpose and the marks on Rauru and Mineru's noses are only meant to be decorative, I still think there's something there that we're just not seeing.
Either the Zonai are meant to be part of the Sheikah tribe's ancestry (which would, in turn, explain why the tribe has always been close to the Royal Family as they share common ancestors in both Hylians and Zonai), or the Sheikah were just like "Oh hey, that's a really cool idea for a logo. Wanna make that our tribe's symbol??" and their leader at the time was like "Yeah, let's go boooiiiiis" and that's that.
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Sorry for the long post! I just absolutely had to share. I can't be the only one to have seen this detail, right???
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jnoodlee · 1 month
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Your A.U is just adorable!! May I ask, Little Zelda's relationship with Riju the same as when Zelda was with Urbosa?
Like Riju would say the exact same phrase or promise and it sparks a memory of her lost mother figure, maybe even better scared that what happened to Urbosa and the Champions would happen to Riju and the other Sages, like a Zelda Curse!
And did Little Zelda get to learn of her Ancestors (like was Mineru's Construct kept or something? Something from Sonia and Rauru maybe?)
Also, how does Tulin, Teba and Saki fair in this point in time? He has to be fully grown now.
Sorry for the spam and take your time in answering!! Adorable work as always and I can't wait for the next comic!!
💪😎💕
Wow, so many questions 😮🤠 lol First of all, thank you for liking my simple work! I love this feedback! And another thing, yes, Riju is little Zel's favorite aunt, I'll even share the relationship between the two someday 👀 And as for the ancestors, Tulin's family and others, I don't have many ideas in my mind yet, but I'll try to think! Keep this sketch I made for your question! Good night🌜⭐️
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alasse-earfalas · 1 year
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Hello yes I have been possessed by this theory and wrote a thing about it. Here's the ao3 link for those who want it.
~~~~~~~~~~~~~
“Hey, guys?” 
Everyone looked at the sailor. He was holding a tiny shield in his hands, the design facing him. 
“Um…” He looked down at the shield. How could he have missed this before? This was his family heirloom, a shield that had been placed on display for who knows how many generations, said to have been used by, “the hero himself”. But the Hero of Time used a different shield, so… “Whose shield is this?” He turned it around, eyes fixed on the man he’d heard so many legends and stories and tales about, around whom there was so much tradition and—
“That’s mine!” 
The sailor’s eyes jumped to—the smith? Who was hurrying towards him and did not look happy. “Oh, uh, here.” The sailor held out the shield. 
The smith snatched it from him. 
Okay, so… “Have any of the rest of you guys seen it before?” Again, his eyes remained on the Hero of Time. 
“I haven’t,” said the old man. 
“You… Are you sure?” That couldn’t be right, but… could it? 
The old man shook his head. As did, the sailor now realized, everyone else. 
Used by the hero himself… The sailor whipped around. The smith held the shield carefully, examining it with keen eyes. 
Could this… be…? “Hey…” The sailor walked over to him. 
The little guy gave him a side-glare. “Please don’t touch this without asking.” He crouched down to put it back with the others. “I know it doesn’t look like much, but it means a lot to me.” 
The sailor couldn’t believe his ears. “I won’t.” Could this really be…? He glanced over his shoulder at the Hero of Time, then turned back to the smith. “Um… Where did you get it?” Maybe it was a family heirloom for him, too? But the old man said that he hadn’t—
The smith was still crouched in front of the shield when he answered. “My Zelda gave it to me.” 
Wait… was this a royal family heirloom, then? “Where did she get it?” 
The little guy eyed him curiously and stood up. “She won it during the Picori Festival. Why? You seem very interested all of a sudden.” 
The sailor stammered a little. “Well I—I didn’t know it was—Your hood’s always draped over it, so I couldn’t see the design before.” 
The smith’s eyebrow rose. “Oh?” He looked back at the shield. “Why, do you recognize it?” 
The sailor’s stomach was all in knots. He looked at the Hero of Time—his predecessor, the hero he looked up to as the one who came before him, the one with whom he felt a special bond—once more. 
Then he looked at the smith. A hero he knew, comparatively, nothing about. Because there were no stories about him. No legends. No tales. Not even a title. 
Just a shield. A family heirloom. 
“Are you okay?” 
The sailor shook himself. “Yeah, I…” He glanced at the shield. How could his own family forget a hero in their ancestry? Why were there no bedtime stories other than what every child was told about the Hero of Time? “I just…” The sailor didn’t know what to say. Here was his ancestor, the hero this shield truly belonged to, and yet… the sailor knew nothing about him. 
How could he tell his own ancestor that his heroism had been forgotten? That his own legends had been superimposed by those of another hero? Who wasn’t even related to him? 
“That shield used to hang on my grandma’s wall,” he said at last. “It’s been passed down in my family for… a really really long time.” 
The smith’s face lit up in surprise. “You’re kidding!” 
“Yeah…” He rubbed his head and tried to smile. “I used it on my first adventure, ‘cause I needed it, and we didn’t have anything else—” 
The smith waved his hands. “Hey, that’s fine! I’m just tickled that it lasted that long.” 
“Yeah…” 
The little guy tilted his head. “Something wrong?” 
His face scrunched up and his shoulders tensed. But he didn’t want to say it. 
“What’s wrong?” 
“It’s just…” His shoulders dropped. Then his face screwed up again and he blurted, “I don’t know anything about you! I thought—All this time I thought that shield belonged to the Hero of Time, because that’s the only Hero anyone ever remembers! But here you are, my own ancestor, and—” He rubbed his eyes with his sleeve. “If I hadn’t—If we hadn’t met like this—If I never saw your shield, I never would have…” 
“Hey, don’t stress about it!” His tiny ancestor waved his hands again. “That happens to all of us. No reason to get upset.” 
The sailor sniffled. “But it’s not right! You’re my ancestor, I should have known about you! I—” He stopped abruptly when a strong hand clasped his shoulder. 
The Ordonian—otherwise known as the Hero of Time’s true descendant—smiled warmly at him. “I didn’t grow up with any tales about heroes at all,” he said. He lost a little of his smile. “It’s a sadly common fate for us.” 
“That’s really strange.” 
Everyone turned to the Champion. 
“I don’t remember much,” he said with a shrug, “but I know, before the Calamity, we knew about a lot of you. Sure they were legends, and I don’t think we knew much, but what we did know, we took seriously. Like it was actual history, not just some fairytale or bedtime story.” 
“It’s always the worst record-keeping,” the veteran grumbled. 
The sailor felt a little better after hearing that. “Still…” He smiled at the smith. “I want to know more about your adventures! All this time I had a hero in my family tree and I didn’t even know it!” 
“I’d say that’s a fine idea,” said the old man with a smirk. 
The sailor beamed. “Well?” 
“Hm…” The smithy rubbed his chin. 
“Now I’m just wondering how many of us are related,” the traveler said behind his hand. 
Sky shrugged. 
“Well, there’s a lot I could say.” The littlest Link smiled at the sailor. “But why don’t we start on that tomorrow?” 
“Yeah, it’s getting late,” said the Captain. 
The sailor yawned just as he was about to argue. “Alright fine,” he said. 
~~~~~~~~~~~~~
The smithy lay awake that night, eyes bright and heart full of wonder. A descendant? Not even something so convoluted as that—a direct descendant, marked by a family heirloom that he had already planned on treating as such. Who knew his beloved tiny shield would be of use again? That another hero—only slightly bigger than he was—would end up needing it? 
He thought of all the stories he could tell the sailor, of the Minish and the Four Sword and Vaati. There was so much to tell; would they even have time? 
A gentle boot tapped his side. “Get some sleep, little ancestor.” The old man’s voice was sparkling with quiet mirth. “You’ll need the rest if you hope to keep up with his questions tomorrow.” 
The smithy snorted. “Please, I’m not as old as you.” 
The old man laughed quietly at that, and said nothing more.
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melodicdragon97 · 2 months
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Let me start by saying I love the Zelda franchise. I'm a casual gamer, and I haven't beaten every single game in the series (I haven't finished Zelda 2 and I haven't started Oracle of Ages, and I haven't played most of the spinoffs).
When Breath of the Wild came out, it instantly became tied with Twilight Princess as my favorite Zelda game. BotW was a breath of fresh air (pun intended) and I loved how I could play the game at my own pace, and I loved the freedom to explore wherever I wanted from the start. I thought the story was great and the gameplay was unique. The dungeons fell a bit short (they were short and easy, and the bosses kinda sucked), but they were creative, and I loved the champions enough that beating their bosses felt satisfying, if only since it avenged my old friends. Its themes of finally getting closure from the past while helping in the present was handled beautifully, and the final memory brought me to tears.
When Tears of the Kingdom was announced, I was HYPED. I was so excited to see Ganondorf's return and the consequences that would have on the world in this new story. I was wondering how they would handle reusing the same map, especially with the new abilities (Recall was what I was most excited for since it had so much potential to use in puzzles). But the more I saw of TotK regarding its map and game mechanics, the less interested I became.
I thought we would be able to keep the shrines as warp points on the surface (and the focus of the game would be on exploring the Depths and the Sky). Instead, all traces of the BotW's story were lost. No Shiekah tech, no towers, no (Shiekah) shrines. Ok, fine, it's whatever. But that meant you were required to explore the SAME overworld the SAME WAY as you did in BotW: finding dragons tears (finding memories), finding/beating Zonai shrines (finding/beating Sheikah shrines), and finding lookout towers to gain a map of the area (climbing the Shiekah towers). Why? What's the point of all of that in the same overworld, when the focus SHOULD be on making the Depths and Skies interesting instead?
The skies were too segmented and barely had anything in them. The depths were mostly empty aside from enemies and DLC armor from BotW (which makes most of the amiibo useless, btw. Also, THEY GOT RID OF WOLF LINK. I WILL NOT FORGIVE THEM. Lol), and finding the Lightroots as the priority made it tedious to explore. The caves on the surface were so small that they hardly mattered unless you wanted to hunt all the frogs.
I thought the dungeons would be more unique from each other this time around, maybe play on different types of gimmicks or themes. Instead, it's just more of the same gimmick that BotW had: find a few terminals and then beat the boss.
Since TotK is a sequel, I thought its story would be in real time, directly driving the gameplay. Instead, the story takes place forever in the past, and ultimately has no bearing on the plot outside of Zelda's location, AND the exact same story gets replayed after every dungeon you beat. I understood it the first time, thanks.
The ancestors in the past story don't really mean anything to me because they're...nobody. I don't even think they had names. They didn't do anything to make themselves stand out from their descendants, or even have a connection with their descendants aside from being their ancestors. But I digress.
In terms of reusing the world, I thought the old ruins (like the ranch ruins in BotW) would have been rebuilt, or a few new towns would have been added, but INSTEAD it's just the same old world with added monster camps and Lookout Landing and maybe another town that was so forgettable that I don't even remember it.
Ok, so it wasn't what I expected. That doesn't make it bad, right?
Well, I gave it a chance I just really didn't care for the building mechanics. The fusion mechanic is great, but I still feel like I'm cheesing my way through the game instead of actually solving puzzles the way they were intended. I feel like I'm just brute forcing my way through the game, and that doesn't make me feel clever or smart the way older games used to when I'd figure out a unique puzzle.
Oh well. Some games just aren't meant for some people. I still had fun just exploring and messing with Koroks, and I liked that I could have more horses (but they left out the ancient bridle and saddle from the BotW DLC =( )
So now that they've dropped trailers for Echoes of Wisdom, I thought: this is it, they're going to do something different. And we're playing as Zelda!! Zelda has so many cool abilities!!
But instead, the new gimmick in the game is....a rod. That anyone can use. Using Zelda's powers in a game where you play as Zelda? NOPE. Just give her a weapon Link could use, except now we don't have Link's sword/shield or arsenal of other items. We're just a powerless girl with a duplication wand.
Ok, ok, it can't be as bare-bones as that.
The world should be unique and encourage you to explore and navigate the different terrains, right? NOPE, just summon a million beds and climb over everything.
Open world games can be fun, but when you have NO LIMITS then it becomes boring. There's no thought or challenge or maze or puzzles in order to progress; you can easily use the mechanic to build your own solution to every single problem from the start. And building your own solution means relying on knowledge you already have; it doesn't require you to learn how to problem-solve, the way puzzles are meant to. Usually, in this case, I'd WANT to progress in order to see what will happen in the story. But we all know that the Zelda team doesn't gaf about the story, at least not anymore. So what's the point?
Just echo a cucco to fly over gaps, or summon a few objects as a staircase to climb up ledges. Using these echoes in dungeons has the potential to make things fun, but in the overworld? I just don't see the appeal of cheesing your way through every obstacle. And I already had my fill of going wherever I wanted in BotW and TotK. Making the overworld an actual world worth navigating would be NEW at this point.
I feel like EoW should be a short little spinoff game or something. At least then I wouldn't feel so disappointed in a main series game. I'll check it out for the story alone, but if TotK's story is anything to go on, I'm sure EoW's story will be lacking as well.
I'm not dropping out of the fandom just yet. But I feel like they're really cashing in on BotW's success by making every game a worse knockoff of it. They're using playable Zelda as a dirty tactic to win over fans like me who have wanted to play as Zelda with her established abilities.
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powdermelonkeg · 24 days
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I'm certain you've talked about power sources for the Ancient Sheikah text, but what about Zonai tech? What are they powered by, if not just the same thing?
Okay, so I think that Sheikah tech is powered by grains of Timeshift stones, given how those look when powered.
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Zonai devices don't have that, though. Any power they show off is green.
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When they break, or when Zonai devices dissolve, it's in an explosion of blue-green light:
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Which looks STARTLINGLY like the kind of power that permeates other, non-mechanical Zonai aspects, like the Shrines and Rauru's arm.
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And that, we know, comes from light.
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So, at its very, most rudimentary basic, I think Zonai use light as a power source.
But how does light become that green power?
So you know Lightroots?
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Each of these can be found in the Depths, able to be activated with Zonai power, and connecting to a Shrine overhead. The only exceptions to this rule are the Shrines in the sky, which we can assume have been cut off from their lightroots—maybe that's why there are so many gloomroots in the Depths.
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Look at that. Withered, seeping gloom everywhere, like decay.
How does this connect to Zonai machinery, though?
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When you activate a lightroot, it doesn't just glow. Light cascades down THROUGH the base of the root, seeping into the ground, where it disperses and brings life to the area around you. That light all has to go somewhere, right?
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And it does.
Here's how I think the whole process works (excuse the MS paint, I'm at work, it's the best I have):
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Light becomes sealed in a Shrine, to "purify evil" (ie, to kill some monster that was trapped there).
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The energy from that reaction travels down into a lightroot, where it builds up over time.
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The light then filters upwards and infuses stone and metal, turning it into Zonaite.
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Which then gets processed into Zonai machinery.
This has been going on LONG before Rauru; we know for a fact that his powers are hereditary, given how Sonia validated Zelda's existence due to sensing both their powers in her.
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Monsters have existed long before the Demon King took control of them. Rauru's ancestors very likely used this as a way of dealing with them, which led to the creation of Zonaite in the first place, which they could then fully take advantage of. It's a sort of self-sustaining cycle built off the back of Hyrule's curse.
Which, in turn, gave rise to the ecosystem of the Depths.
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And, depending on if you believe Luminous Stones to be connected to Zonaite, parts of the surface ecosystem, too.
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