William Etty (English, 1787-1849)
Monk Bar, York, 1838
York Art Gallery
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hope I'm not the only one who cackled out loud at Dimitri’s ridiculous solo workout routine. dude was punching the air, punching wood, punching everything like he’s battling demons instead of his own self. he’s so damn extra. and we all know the reason he’s doing the absolute most is because he needs to distract himself from endless hours of thinking about Rose, panting from exertion, also sweaty and preferably naked in his bed.
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I have to know who pitched kuukou like 'yeah so its this monk, but he dresses like a punk and also is a REALLY GOOD MONK like genius but also is a gremlin who torments his friends but loves them all very much and would do anything for then' like GIVE THEM A RAISE
like they just took everything nagoya’s known for and pasted it all together in this gremlin of a guy lmao
nagoya’s got a famous temple known to have been home to conquerors in japan??? well he’s a battle monk!!!!!
nagoya’s known for all around boldness???? he’s got it in personality, appearance and tastes himself!!!!!
nagoya’s said to be home to one of the most freedom of expression music movements ever??? he embodies the spirit of freedom!!!!!!!
and it somehow worked!!!! and here we are!!!!!! here we are!!!!!!!!
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work in progress for drawing some of the freak characters designed by me and my friends <3
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RAAAAAAAHHHHHHHHHHHH
WE GOING FOR A FUCKING PR TONIGHT BABYYY
425 DEADLIFT IS THE GOAL
I EITHER GET IT OR I FUCKING DIE IDC
THE TESTOSTERONE COURSING THRU MY VEINS IS TAKING OVER AND I MUST RETURN TO MONKE
FEW WORD DO TRICK. ME GO SMOKE TREE. ME STRETCH. ME DRESS IN SLUTTY SHORTS. AND ME GO COMMIT FUCKING WAR CRIMES AGAINST THAT GOD DAMN BAR.
- my testosterone that I am unfortunately filled to the brim with
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Sorry to the hostel neighbors I forgot we don't have ceilings and I now realize that muttering aloud to myself and reading children of dune in my grandmother's accent was somewhat freak behavior.
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if i was going to make a video game i would make a "cozy"/farm sim/stardew-esque type game but it starts with the player character waking up in the woods ala rip van winkle. they stumble into town and everything is decrepit and overgrown and falling apart. there are occasional ghosts. the world ended while you were asleep. you have to scavenge food and supplies from the town, and eventually learn to grow/trap/gather/build new stuff. find out how ghosts died and/or complete their last requests to put them to rest. find weird mutated creatures and strange objects in the woods. build a thing. you can die through mishap if you don't take care of yourself with water/shelter/food. you die anyway eventually, with the intention that you can't find all the secrets or complete all the quests in a single playthrough. if you want to see everything you have to do it over and again and choose what to prioritize.
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Ok! Finally sketched their outfits! Ack, and forgot Jean (big fancy boy)’s romance novel fgjkldg he was. Not the most efficient guard.
Can’t guarantee when I’m gonna have time to ink (hopefully this weekend??? We’ll see) but here’s the final sketch with the perspective spirals of doom in the meantime hehe
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i could complain abt taz not using classes to their full potential for hours but it’s still wild to me that they haven’t taken advantage of the fact that monks get wild speed
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