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#my worth or my virtues. my talents. because it can't. and if there was it would need to denie someone else's value
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Nihilism is a positive, life affirming philosophy. Something my christian mother couldn't, or didn't want to, understand
And Schoppenhauer is interesting but only worth anything when you conclude he is wrong
Berserk as a Nietzschean Tragedy — Art, Morality, Affirmation by Jonas Čeika
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#when I was 16 in the face of my friends still being close to christian morality and therefore by extension fascist thought (something I was#incapable of naming back then and only fully getting out of in my 20s after falling out with all of them)#I invented the term of ''positive Nihilism'' on my own. this in turn was a thought that spread throughout our very depressed and more#hopeless shunned by other students friend group and synergized well with the hedonistic freedom we gained by getting old enough to buy#alcohol and other drugs. but didn't lead to all of us moving away from moralistic and judgy world views. for most it only changed#what the rules and who worthy targets of morality and judginess were#and influenced by this bad philosophy taught in school and right wing influencers having the biggest presence online I also#didn't manage to free myself from christian moralistic and fascist world views. even if I developed an#understanding of how racism and science were related at the time and thought myself to be a true liberal (I wasn't) ( andthat's kinda true#for essentially all liberals. because they denie collective action for the greater good. and thereby denie that collective action for the#bad can already exist. implicitly without any great plot to be necessary#and I used the terms bad and good here. but not to describe any conviction of anyone. to describe a result of action/inaction taken#back then I struggled heavily with self worth because there wasn't any system in which I could get ranked that affirmed#my worth or my virtues. my talents. because it can't. and if there was it would need to denie someone else's value#that's inevitable. being good at something is great but has no implications on other people#alone for the fact that they might have different standards. different goals#the complexity of humanity and the inability of us to weigh one another against each other. to compare ourselves amongst one another#is what truly reveals the worth of each and every one of us. we're alive and nothing can be worth more. so we should strive to keep everyon#around as long as they want to be around. and we should always denie anyone who wants to denie others ability and right to live#and I'm not some Kantian Idiot believing that the laws of nature mandate you aren't allowed to kill yourself or something#I'm just here to say even if I hate you I'd rather you're alive so that I can decide not to talk to you than for you to be dead.#someone else will love you and cherish every moment with you and I'll love that you're spending that time together.#I kinda lost the thread and my brain is producing thoughts I wanna write down but can't make sense off or put into words.#I don't know what the thoughts are myself. I forgot at least one of them after formulating it correctly because there were so many#kissing you (only if you want to/allow it)#Youtube
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damnation-if · 10 months
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I just want to say, as a certified monster fucker, I'm already in love with your story hahaaa <3 I'm glad we're getting more adult stories and the themes in this one are so intriguing, can't wait for the rest ! Alsooo, I really liked the way you describe things? I do not know how to explain it haha but I could easily visualize what was happening and the general atmosphere you're going for and I thought that was neat :^)
thank you so much for your kind words!! i truly appreciate them and i'm so glad the descriptions were to your liking! i have at least some level of aphantasia, so i'm always worried that i'm not describing things enough haha... glad that doesn't seem to be the case!
i was actually talking to my friends just yesterday about how there's relatively few Creacher-y ROs around... so for whatever reason, i guess because it's on my mind, i thought i'd take a bit of time/space here to mention all of the Monsterfucker Approved (TM) ROs that i could come up with, in case anyone else might be interested. this list isn't meant to be exhaustive (in case i miss anyone) as sadly i am yet to become all-seeing and all-knowing 😔
Creacher (Alien)
Rhaxa and Imxa from Project Hadea by my beloved @nyehilismwriting. spikey, scaley, bitey, etc. 👌i also love and appreciate the attention to detail put into worldbuilding for the different ways their species communicates and thinks and so on, showing the culture gaps between them and humans. quality buggies!
Creacher (Eldritch)
Roach from The Passenger... the mc is also an eldritch creacher in this one, which may add or subtract to the enjoyment for various different people lol
Sysba from Attollo; i also think this game in general is pretty monster friendly, with a bunch of monstrous side characters and so forth. the cool kind of neo-gothic vibes give it a feeling a bit akin to a cyberpunk Penny Dreadful... it's about as Monsterfucker as cyberpunk gets i think!
Beacon from Stygian: The Abyssal Lighthouse by my good friend @salty-stories. this one is probably the most Lovecraftian of the eldritch creachers i think, heavy Call of Cthulhu vibes. it's still in progress but i'm personally willing to wait haha
Creacher (Parahuman)
Lorelei and The Other from The Golden Harp; pirates and sirens and mermaids, oh my!
Danny and Isla from When It Hungers by the wonderful @roast-ifs ... the game is still on hiatus but it still lives rent-free in my head always... the monster mcs are So *chef's kiss*
Oisein from The Nameless; due to the sheevra mc there's a Lot of really cool exploration of the boundaries of humanity and stuff like that... we love a "nonhumans shouldn't be able to feel/do this" story... we love it a Normal amount for sure.
Creacher (Indefinable)
Trace from Greenwarden by @fiddles-ifs; an iconique creacher... the game itself also has excellent kind of Appalachian gothic/supernatural vibes and a dark undercurrent of Lurking Monster Foreboding.
Games with Applicably Creacher-esque Vibes
Virtue's End by my beloved friend dani... the ROs might be human, but the mc most certainly is not<3 dark fantasy and sumptuous Monster vibes, what more can you ask?
anything by the extremely talented @thirtybythirty (links to their games in their pinned post). everything they write has a compelling undercurrent of... eldritch existentialism. perhaps the creacher is in fact the Narrative... or maybe the humans were the creachers all along...
the fabulous OFNA: Birds of a Feather - it has the perfect combination of things Not Quite Human and Not Quite Right to create a rich and ominous atmosphere, well-worth playing even though everyone is Technically human lmfao
anyway sorry for rambling on and i'm sure there's a bunch i have missed but. i do feel like it's worth giving praise where it's due for games and writers that we appreciate! thank you again for your kind message (and for giving me a chance to talk about this a bit lol)
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Can you please expand on the Slayer Bella meta? I just loved the idea and kind of wanted to know how Edward and Bella's interaction would go when Bella isn't that depressed anymore since she has purpose and worth by virtue of being more powerful and maybe even prettier than the other humans and Edward is not able to project the Belisle damsel in distress personality on her. Sorry this is so long, love ya.
"Bella isn't depressed anymore since she has purpose" - anon, who I must roast for this statement when I think back to Buffy the Vampire Slayer and all the misery that being the slayer caused Nicki, Buffy, Faith, and every other slayer who even gets a brief cameo.
I can't even remember what post I mentioned Bella the Slayer in, this was at the beginning of my inbox, so it might have been over a year ago.
Jesus Christ, I am behind.
Regardless, let's do it.
The Slayer in the Twilight Universe
First off, Buffy is canonically a multiverse. Demons show up in the Buffy universe from various hell dimensions and have to be beaten back by humans with angry sticks.
This is important because ultimately, at the end of the day, what the Slayer is revealed to be is a demonic spirit summoned by the Watcher's Council progenitors to possess a young woman deemed an acceptable sacrifice.
Much of this gets forgotten/purposefully obscured after thousands of years of history and thousands of generations of Slayers.
This is important because we have to ask ourselves what The Slayer would be in the Twilight universe.
We don't seem to have demons in the Twilight universe just as we don't seem to have a Hellmouth. That the Twilight vampire, very clearly different from the Buffy-verse vampire, has become top dog is indicative of that.
But I'm getting ahead of myself.
My original point was going to be that the entire purpose of The Slayer is to be able to not only stand toe to toe with vampires but to be able to easily defeat your most common vampires.
Buffy is an exceptionally talented Slayer, but she has the innate strength to match most vampires as well as the instinctive fighting expertise, what puts her above and beyond is that she's extremely resourceful and has a support group in her friends and Giles.
Right away, then, our Twilight slayer has to stand toe to toe with a Twilight vampire and be more than capable of winning.
Now, canonically, the shapeshifters kind of are The Slayer. The spirits of wolves were summoned into their ancestors giving their descendants the supernatural abilities needed to even begin to fight the vampires.
Except, they're not good enough.
They're much weaker and far more fragile than your common vampire and do best fighting as a group. Even then, they have significant problems in fighting due to just the lack of experience they have.
The Slayer will have to be completely alone and still be able to win even against more than one opponent.
Muffin, What's the Point of This?
I propose that our Twilight Slayer is going to have to meet the following requirements:
vampire skin (so as to be durable)
vampire equivalent strength/speed (so as to keep up with vampires)
vampire teeth (so as to be able to do the dismemberment)
probably some innate psychic abilities (so to get something of an edge/match what we see with Buffyverse Slayers)
The point of this is, Bella the Slayer ain't going to look right.
Bella Swan, Vampire Slayer
Bella moves to Forks which she doesn't realize is a Hellmouth equivalent and that maybe she wasn't so much deciding to move as she was Called to Forks (this actually makes her weird decision to move to this random place that is full of supernatural things make... a shocking amount of sense, well done crossover that never was).
Then shit gets weird.
Seventeen-year-old Bella Swan gets Called which in this universe means she becomes crazy fast, strong, and coordinated, her skin has changed texture completely and when she goes out into the sun she sparkles, and her gift (as we see it in canon) goes completely haywire.
Long Story Short
Edward's still interested in Bella as she smells aphrodisiac Slayer delicious now. That he still can't hear her thoughts means he's good to go and instead he bemoans her miserable destiny for her.
Bella deals with the angst of being this alien freak, who is still mortal and will never become a vampire like Edward, and has to battle the undead even when the Cullens are super duper nice.
Bella has a terrible time.
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uenodivision · 2 years
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Interview Intro: "Thank you for the invite. I am glad to be here today. I'll try to answer as honestly as I can."
Blind Spot: The attorney sighs. "I'll admit, I have a tendency to overwork myself. If I collapsed someday in the middle of my work, I wouldn't be surprised."
Greatest Strength: "I have a 'never-say-die' attitude, both in and out of my work. I refuse to quit or give up because doing so would admit that whatever I am facing is stronger than me."
Sin: Again, the attorney sighs. "As much as I hate to admit it, I think my greatest sin is my 'Pride'. I have too much of it. I take great pride in my accomplishments, and whenever I feel someone is demeaning them or me, I take great offense to it, and react in a negative manner."
Virtue: "Diligence, most definitely. As I stated earlier, I refuse to quit or give up when it comes to work or any other goal I have. If there is something I want, then I will work hard to achieve it. 'Don't start what you can't finish' is my personal mantra."
Worst Memory: The attorney looks down, saddened. "My worst memory... the day I was forced to lay my husband to rest."
Best Memory: "Ha, asking me to choose my best memory; that is almost impossible because I can't choose just one. It could be when I succeeded in my first case as a prosecuting attorney, or the day when my husband asked me to marry him. ...But if I had to choose, it was the day I held my daughter in my arms."
Worst Regret: "My worst regret... I try not to think about it because it haunts me every day when I wake up in the morning and see my husband no longer lying beside me in bed. ...I regret ever having anything to do with Jyuto Iruma of Yokohama. If I'd never gotten involved with him, maybe my husband would still be alive..."
Most Precious Treasure: "That's an easy question to answer. My darling daughter, Yomi. She is worth more than any reward I could ever receive. She represents a gift that both my husband and I created together, and she is one treasure that I will never give up."
Trauma Image: The rain was falling hard in Ueno City as dozens of people were gathered together in Yanaka Cemetary for the funeral of Saito Yuzairu. Many of his friends and family were all gathered there. A young woman was holding onto an infant child who was barely a year old, soothing her as she was softly crying. In the middle of the crowd was a woman in her mid-20s holding onto a large photo of the now-deceased attorney. She places it in front of the grave, a forlorn look on her face. She turns to the other woman and takes the infant from her. She looks at the child, who is still sobbing, before finally letting the water she had been holding back, finally fall from her eyes, as she falls to her knees, holding her child close.
Aspirations for D.R.B.: "Like my teammates mentioned, I also have no real aspirations for this tournament, save protecting my city and family from the likes of the government. I have no need for the money or the territory that comes with winning. If, in the process, my lyrics help to keep criminals from acting out, or lessening the crime rate, then I'm content."
Thoughts on Competition: "The D.R.B. has amassed a large number of divisions and teams. Even if some of them aren't as well-known as others are, it'd still be foolish to underestimate them. The fact that the Prime Minister chose them for this tournament proves they have some sort of talent or skill that piqued Chuohku's interest."
Team You Want to Face: "Honestly, I'd like nothing more than to face Yokohama Division, and get my revenge on Jyuto." The attorney speaks his name with venom. "But besides them, the division I'm looking forward to facing is Saitama Division, as well as Sumida Division, if only to teach them a lesson."
Who Would You Team With If You Weren't Part of Your Team: "Honestly, as much as they annoy me, I couldn't really see myself with anyone other than Aranai and Shisuta. But if given the choice for a collaboration, I'd like to work alongside Miho from Shinagawa, Itsuki from Kyoto, or Sayaka from Saitama. I'm on good terms with all three, so it'd be interesting to see how we'd all mesh together."
Who Wouldn't You Team With: "No one from Sumida Division. I want nothing to do with Miyazaki-san and her ilk. And no one who has trouble obeying the rules of society, like Miho-san's niece."
What does music, particularly hip-hop, mean to you: "Like Aranai and Shisuta mentioned, music helps you to express yourself in ways that you couldn't normally do before. Throughout history, music has helped shape the world around us, and will continue to do so long after we are gone. As far as hip-hop goes, it isn't my particular favorite brand of music. I'll take a nice classical track over hip-hop any day. But as of right now, it is the current tool with which I must use to face off against my opposition."
What's your latest obsession: "My obsession? The only thing I obsess over is putting evildoers and criminals behind bars where they belong. …But if you mean a 'hobby' or something akin to that, then... recently I've started getting into photography. Don't ask me how. I just have always admired the art and patience that goes into taking pictures."
What were you like as a child, or what was your dream as a child: "As a child, a lot of pressure was put on me to succeed. My parents always pushed me to do my best. At times, I envied my sister because my parents didn't push her nowhere near as hard as they pushed me. …But I'm glad that they did, because if they hadn't, I never would have learned diligence, or how to never quit once you start something. I'm not saying I would do the same to my own child, but I am grateful for the lessons they taught me.
"As for what I wanted to be when I was young, truthfully, I had my heart set on being a musician, or even a historian."
Lastly, any final remarks or comments to your fans: "I hope you all will continue to support Ueno Division as we continue throughout this journey that Chuohku has forced on us. Remember to obey the law, and practice good behavior. Until next time."
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catboyebooks · 2 years
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oh my god. how did i forget this. the final dead room is the most zero escape thing yet in this zero escape ass chapter. this is an escape room puzzle and it's quite deliberately imitating the style of zero escape at that. knowing especially that virtue's last reward came out around the time this game did and it also has a suspicious talking rabbit character, and monomi is here... Yeah. the vibes are off the charts.
i guess this is the first time we've really seen komaeda and monomi interact one-on-one, and i do think it's interesting to note how he talks to her. he's very rude and dismissive towards her, which is not unusual in that most everyone is rude and dismissive towards monomi but is unusual in that it's different from komaeda's typical Rude Behavior; generally he's a more passive-aggressive type, and he often says things in such a way that it's hard to tell if he's being rude on purpose, but here he outright tells her she's a fool for getting locked in this room and to stay out of his way. this is a bit of a side note but i might as well bring up that when looking at how komaeda behaves around his peers in this game, it's worth keeping in mind that this is how he acts around people he believes deserve respect from him on the basis that they're talented and he isn't. with monomi, who he has no reason to respect, he is much more overtly rude. and this is about to become relevant once we get the reveal about hinata.
what follows is an escape room puzzle. it's skippable if you don't like escape room puzzles. i of course do like escape room puzzles and honestly this one is a bit tricky (opens with a simple puzzle before immediately hitting you with a much tougher one) but i get the sense komaeda also likes escape room puzzles, because he's just as genre-savvy here as you'd expect him to be. even if you as the player talk to monomi for "help," it's komaeda who actually explains how to solve the puzzle.
once the puzzle is solved a platform bearing a gun rises up from the floor and the bars blocking the door to what is presumably the armory room retract, but the door itself remains locked, as does the door back out the way they came. monomi starts to panic and reveals that there's actually a letter with instructions that she received when she first entered the room, but she dismissed it as a prank. the letter basically explains that the reward for beating the escape game is to get to play russian roulette with the provided firearm. choosing the "difficulty setting" is up to the player, with the implication being that higher "difficulty" will come with greater rewards.
komaeda of course has no issue with the idea of having to play russian roulette to proceed. monomi insists he can't because it's too dangerous, there's a one in six chance of it killing him. komaeda says, you're right, that's fucked up, it shouldn't be that easy. there ought to be a five in six chance of it killing me. as monomi continues to protest that he can't do this and it's too dangerous, komaeda puts the almost fully loaded gun to his head and reminds her what his talent is, pointing out that it really wouldn't be much of one if something like this could kill him. he pulls the trigger. the gun doesn't fire. the door unlocks.
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fansofvow · 3 years
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Interview with Eve Golden Woods!
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Many of you know who is Eve is. She's a writer and artist, a part of Dreamfeel studios whose beautiful game If Found won Best LGBTQ Narrative and Best LGBTQ Indie game at the first ever Gayming Awards presented by EA games. I am really excited I had the chance to ask Eve some questions about herself, her time at Lovestruck and her creative process.
Congratulations on the two Gayming Awards (Best LGBTQ Narrative, Best LGBTQ Indie Game) for "If Found" from your game studio, Dreamfeel. What was the inspiration behind making the game?
If Found... was a game that emerged out of a collaboration between Llaura McGee, the founder of Dreamfeel, and artist Liadh Young. Liadh's background is as a comic artist, and so when they started working together Llaura had the idea of showing off Liadh's art by making a diary game, and using an erasing mechanic she had previously developed to let the player move through the diary in a fun way. By the time I came on board at the start of 2019, the game had already been in development for a while, so in some ways my work on that game was similar to the work I did for Voltage, because it was taking existing characters and concepts and writing a lot of scripts for them. Unlike Voltage, though, my work for Dreamfeel was a lot more collaborative and I had a lot more creative input. I really enjoy taking something and helping to make it the best version of itself that it can possibly be, but I was also really happy that I got to reflect a lot of my own experiences in If Found. Llaura and I both grew up on the west coast of Ireland, and although If Found... isn't autobiographical for either of us, it was definitely really meaningful to be able to tell a story that reflected our own experiences of growing up as queer teens in a similar kind of environment. Since the game came out we've had fans reach out to us and tell us that they also connected to the experiences of the main characters, and as far as I'm concerned, that makes me feel like I achieved everything I wanted to.
You are a writer and a visual artist. Does one come easier to you than the other?
I used to think of art and writing as talents, and I always felt like my art was at a very mediocre level (that's probably still true, lol). So when I was younger I focused a lot more on writing. It was only later that I started genuinely trying to improve as an artist, but when I did, I think I had a much healthier mindset, and approached it as a skill I could learn with patience and effort. Because of that, even though I still have a lot more confidence in my writing, I find art more fun and relaxing, and I don't stress about it as much.
Did you always know you would follow a creative path?
Kind of? Both my parents are artists, and I grew up surrounded by artists and writers, so it was something that was always very familiar and accessible to me. On the other hand, I didn't exactly have a clear idea of how to make it into a career, or what kind of work would be involved. But there's never been a point in my life where I wasn't doing something creative, even if it was only writing fanfiction.
What did your path to working professionally as a writer/artist look like?
I did a creative writing masters in college, but after that I spent years teaching English as a second language. That was really fun and I got to live abroad, but it was so busy and tiring that I didn't have time to do any writing outside of the occasional fanfic. I only started to take art seriously again when I became interested in games and comics as ways of telling stories. I did some critical writing, which led me to speak at a few local events and get involved in zine fairs. That was how I met Llaura, the director and lead of the Dreamfeel studio, and it's also what gave me the confidence to start applying for actual writing jobs.
Is there any work of art, visual or written, that you look to for inspiration?
So many! I try to read and watch as widely as I can, although there are touchstones I always return to, like the works of Ursula Le Guin and Terry Pratchett. Right now I feel very passionate about the actual play podcast Friends at the Table, which manages to combine really thoughtful worldbuilding and storytelling with cool, fun characters and great action scenes. I'm also reading a book called The Memory Police by Youko Ogawa, which has extremely beautiful prose.
Do you have a favorite piece of your own art, whether it is something you’ve drawn, a screenshot of something you’ve written or something else?
My favourite piece of art is usually whatever I finished most recently (I think that's true for a lot of people). Especially with visual art, once a bit of time has gone by you look back on it and start to notice all your mistakes, which is very annoying. But actually I do still really like the first piece of Fiona fanart I did last year. I managed to use some effects to give it a kind of nineties anime quality that I find really fun, and I think it conveys an emotion pretty effectively. That's always one of the hardest things to predict with visual art, whether the different parts will come together to create the exact mood you're looking for.
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I also really like the compass I did for Bycatch. Krissy (@xekstrin) was the one who suggested filling it with fingernails, which was such a good, gross idea! As soon as I heard that I knew it was perfect and that I had to try and draw it.
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Many people who read this blog know you as a writer for Lovestruck. When you look back on your time there, what stands out in your mind?
Lovestruck was very important to me when I first started because it was my first ongoing, regular, paid writing work. It gave me a lot of confidence and helped me to get into the habit of writing consistently and rapidly, which is a really useful skill to have. I know I was right to leave when I did, though, because I am just brimming with energy to work on my own projects, and channeling that power into something that you can't control will always end up disappointing you. Also, I made a ton of incredible friends, through Lovestruck itself but then even more so through VOW (@vowtogether), and that is more than worth all the difficult parts.
Is there any character that you would have liked a crack at writing?
Oh gosh, what a fun question! There are so many, but one I do sometimes think about is Axia, just because I know there are a bunch of fans who want her route, and because I had fun writing her as a villain in Zain's route. I can see in my head the shadow of a storyline that takes place after Zain's route is over, where she's in prison and trying to understand how she lost the battle with Zain and MC. I think there's, like, a gap there, where you could see her downfall forcing her to reconsider her assumptions about power, and that could build into a very interesting redemption story. But maybe it's for the best I never got to do that, because I would have wanted full creative control over it, and also I think the story in my head is very different to the sexy, in control, menacing version of Axia that her fans enjoy.
Do you have any upcoming projects you can talk about?
Most of my current work is under NDA, but I will say that I'm doing something very exciting with other VOW members that we should be able to talk about soon(ish). Maybe I can even give a little teaser... It's not a game, but it is something you can read, and my part involves cakes, swamps, and a museum.
Do you have a favorite quote or song lyric?
It's a big long, but there's a section from The Dispossessed by Ursula le Guin that has stayed with me ever since I read it:
"For we each of us deserve everything, every luxury that was ever piled in the tombs of the dead kings, and we each of us deserve nothing, not a mouthful of bread in hunger. Have we not eaten while another starved? Will you punish us for that? Will you reward us for the virtue of starving while others ate? No man earns punishment, no man earns reward. Free your mind of the idea of deserving, the idea of earning, and you will begin to be able to think."
It's such a profoundly radical way of imagining the world, so different to everything I was raised with, but whenever I think about it I feel like I can see something very beautiful and powerful that I hope to come closer to understanding some day.
And of course, "Solidarity forever, the union makes us strong."
I was a big fan of the show Inside the Actor’s Studio. Host James Lipton asked every single guest the same 10 concluding questions. I’ve picked 3 of them:
-What is your favorite word?
My favourite word: for sound, I like words you can really roll around on your tongue. Chthonic, alabaster, insinuation. For meaning, I think simple words that encapsulate big concepts have a kind of power to them. We use them so often we forget how big they are, how much weight they really have, but they give us the space to imagine new possibilities. Love. Freedom. Revolution.
-What is your least favorite word?
I've heard that "moist" is a lot of people's least favourite word but it doesn't actually bother me. My least favourite word is probably one where I feel like the sound doesn't match the meaning. One of the Irish words for rain is báisteach, which I feel has a much weightier and more onomatopoeic sound than rain. Rain is just very flat and uninteresting.
-What profession other than your own would you like to attempt?
Oh, so many! I love history, and I think being a historian/archaeologist would be fascinating. Or something that had a physical component to it, like being a potter or a carpenter. I don't think I'd be any good, but I'd love to take the time to learn.
What would be your advice to anyone who wants to pursue a creative career?
All the work you do matters. Even the failed experiments, the things you hate when they're finished. It all helps to make you better. Also, creative career paths are often really unexpected, so chase any opportunity that seems remotely interesting. Don't work for free for anyone who can afford to pay, but work for yourself and put it somewhere. On a blog, twitter, whatever. You'd be amazed how many people get noticed and get offered opportunities because of something they made in their spare time. You'll probably have to work another job for a long time, so don't be hard on yourself if you're too tired to devote much energy to creative work. Try to make art consistently, but don't feel like that has to mean every day. Don't chase after celebrities. Make friends with your peers.
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troptions2017 · 3 years
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The Creative Nature of TROPTIONS Posted on Friday, 1 October 2021 For many TROPTIONS are rather like standing in front of a blank canvas. Most of us are unskilled and even clueless about where to start an oil painting, and so why try? That was my opinion until I saw William Alexander paint a beautiful landscape in under thirty minutes. After watching William Alexander create a dozen pictures and understanding a few techniques, I tried oil painting following the Bill Alexander guidance. Actually, the first efforts were disappointing, but then I got better. Some painting were actually pretty good, and I was pleased. The analogy to painting is the same as the experience with TROPTIONS or other cryptocurrency strategies. There are some very talented people out there doing fantastic work, and the rest of us are quite impressed but clueless of how we might do the same. The fact is that we still haven't mastered the buying and selling of stock even with Stash and Robinhood. So, if you hold TROPTIONS, let's start simply. TROPTIONS (TRade Options) can be held for growth. TROPTIONS have a good history of growth, and many TROPTIONS holders are holding onto their assets to leverage the underlying growth in value. But, that leaves open the question of how to benefit from the growth. If you traded for $1000 of TROPTIONS.GOLD a few years ago, they may now be worth $102,300,000 or more in value. However, you can't easily trade your TROPTIONS out for cash, which is true for many cryptocurrencies. The original concept of TROPTIONS is that they were meant as trade or barter assets. As in the William Alexander illustration, he had refined his talents to paint fantastic painting in less than an hour. With some failures and less but pretty good success, I was able to produce some oil paintings as well. And, I can proudly say that my wife thought that they were beautiful. In fact, I did "Okay". The skill of the master dealmakers in TROPTIONS is that they learned by doing. If Bitcoin can buy so many things, so can TROPTIONS. So, these breakthrough types mastered a simple phrase like, "Are those for sale? How much are you looking to sell that for? Would you be open to selling for cryptocurrency?" Okay, you just saw the William Alexander version of trading TROPTIONS. Was that very hard to figure out? Maybe, you need only three basic questions to actually start as an apprentice TROPTIONS trader. In fact, anyone can do the very same thing. The other virtue you should possess is the provision to hear "No" more than a few times before you hear yes. But, that yes will be only the first of many that will come as you hone your trading skills. This same skill is easy to pass along because there is one fact that I am fully convinced is universal. "We all have something of value that we can sell or trade." For those who doubt it, look on eBay, Craigslist, or Facebook to find people selling all kinds of stuff they no longer need. TROPTIONSXCHANGE.COM #troptionsuniversity #troptionsgold #Cryptocars #financing #money #troptions #singk #usa #finance #financialfreedom #followforfollowback #cryptocurrency #crypto #education #cryptoeducation #troptionsxchangecom #troptionsuniversity #InvestorMindSet #FinancialFreedom #WealthBuilding #cryptocars #usa #bitcoinnews #bitcointrading
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