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#my zero design GL
dreamcatcherwriting · 9 months
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My Zero design, because I miss them!
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mollish-art · 1 month
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What is your inspiration behind the devourers design? The design for it is so awesome and it takes Gl!ranboo on a new level.
Thank you so much!! There were a ton of inspirations for the visual design, including (but not limited to):
(mouth) Demogorgon from Stranger Things
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(mouth) Predator from The Predator
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(mouth) Verdugo from Resident Evil 4
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(body proportions and general gait) The Beast from Amnesia: The Bunker
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(biomechanical noises/calls/cries) The Scorcher from Horizon: Zero Dawn (specifically from around 1:18-2:07)
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As for the general design of the multicolored exposed wiring with metal plating, that was just my interpretation of the Wire Monster from the original Generation Loss (i.e. "Adam" in Unperson)
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(I find this behind-the-scenes shot so fucking funny, but it's one of the clearest images where you can actually see the detail of the costume lmao)
And yeah! That's about it - let me know what you think and if you'd like to know any more of my design inspirations for other characters/monsters!
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alolanroy · 7 months
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2023 Media Thread Pt3
Sharkula: Finding out that this director cranks out like 8 of these a year makes so much sense. The editing and effects are bafflingly amateur, and by that I mean I don't know how you can make something this inept in good faith. The casting is...concerning. I'm not referring to the 'college students' that look like weekend warriors, I mean that a certain character clearly had some sort of disorder, and it felt pretty exploitative. Funny bad in a pathetic sort of way. -6/10
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Sharkenstein: We wanted to see more, but it turns out that instead of a fountain of infine fun-bad, it was just bad. At east the Franken-shark was a Nazi also somehow -3/10
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Ronin Mecha 3: Space Warrior: This is the kind of incoherent bootleg movie that makes you feel drunk and delirious from laughing too much. Literally nothing from this poster appears, but I did have an episode when I saw a Scope Dogg. -7/10
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Mighty Lady Sparkle: I admire the passion for tokusatsu but I don't admire the ecchi. It's the kind of movie where you start the movie proposing drinking games over its quirks but 20 minutes in you feel uncomfortable. -2/10
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Boneworks: It took a bit for it to click for me, but Stress Level Zero made a really impressive standard for VR gunplay and exploration. That being said, some of the physics takes a bit to get used to and if you don't have good VR legs, this game would be borderline unplayable. The physics puzzles and level design aren't quite up to the valve standard they are trying to live up to, the former being groan worthy at times, but the gun handling is fun enough that I was interested in playing some of the alternate game modes. The confused and underwhelming ending left it on an odd note, but I had a blast/ 7.5/10
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Netflix One Piece: Sometimes the performances just don't work and the dialogue doesn't quite hit the mark. However it made me understand the appeal of One Piece and I gotta give props to the costuming, makeup and the few actors that understood the assignment. 7.5/10
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The Amazing Digital Circuis Pilot: There is a distinction between marketable and appealing. Content can be made with the intent of being white noise. Nice rendering I guess. These are ideas that can coexist. 2/10
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Bakuryuu Sentai Abaranger 20th: The Unforgivable Abare: I was initially afraid that this would be 'abaranger vs the woke mob' I was pleasantly surprised by humor and some out of left field GL. Can't complain 6/10
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X-Files Revival: I'm not gonna sugarcoat it. While a few of the comedic episodes were absolute gold, This was pretty sad. Its attempts to stay topical somehow make it more dated than the 90s seasons did. Unfortunately trying to be hip left me with a toothless 16 episodes made mostly of mythology episodes that are clearly supposed to go a whole lotta nowhere. 4/10
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Gundam Build Metaverse: Never before has a 10th anniversary season made me feel so old and hopeless. The first episode left me hopeful when it delivered a premise I could see blossoming into a good 15-ish episode show with the occasional cameo and a laid-back Hawaiian attitude to my favorite hobby. The OP and ED promised a good balance of modeling, character cameos, and original drama. Then the last two episodes dropped at once after a two-week gap. That was it. It introduced its antagonist as quickly as she was resolved. Most cameos were still images if they appeared. No one is the right age. The new toys are dispatched so quickly it fails as a toy commercial. This had to have gone through development troubles because of the botched 'metaverse' spawned by the Japanese grants they were handing out...right? I huffed the copium and just got a confusing meh. 5/10
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DOA Dead or Alive: Finally, a fighting game movie adaptation that understands the assignment! It's dumb! It's campy! It's exploitative and oggling but in a way that respects its subjects more than most 2000's movies in this genre. It almost loops around to being oddly empowering, an opinion seconded by my girlfriends hooting and hollering at the movie. While one performance was funny bad, any martial arts movie with a ladder fight is great in my book. 8/10
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The Last Witch Hunter: Rarely does a vanity projects with someones D&D characters end up this fun. It ranks highly for me in the subgenre of modern-day supernatural hunter movies in an urban setting. Rock solid movie. 7.5/10
Analog Horror Grab Bag: What if a VHS was spoooooooky. Look buddy, mashing MarbleHornets and Exploding Varmits together gets less novel the longer you watch 4/10
Murder in Venice: I'm not familiar with the original story, but this was a fun and spooky watch. 7/10
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Godzilla vs Megalon (2023): I enjoyed the moments of Shin Godzilla cinematography, but mixed with showa-era goofy moves and shonen combat, this short didn't work for me. The chunky soup didn't benefit from an art style that created my least favorite Godzilla design. 5/10
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Fest Godzilla 4: Operation Jet Jaguar: RETURN OF DA KING BABYEEEEEEEEEEEEEEE SHOWA IS BACK IN A BIG WAY 7/10
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Pistol Whip: Maybe it was the triggers on my controllers but the timing just felt weirdly off. Trying to deliberately juke the timing killed the rhythm game magic and made me feel more like I was waiting for permission to get the bad guys. The John Wick fantasy this is clearly built for wasn't lost on me though, but without that immersion, I just felt bad. Totally subjectively a 3.5/10
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Ultraman Netflix Final Season: I don't really get the appeal of public opinion narratives the way anime seems to make them. Similarly, I don't like when noir stories depend on all of the protagonist's friends requiring zero evidence to turn on them at the drop of a hat. Especially when neither party really attempts to talk it out. Its bad writing and a dub with all of the industries bad habits held up by A really hot alien and a funny magical girl transformation that one time. 4/10
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Gundam Trilogy Rewatch: Watched this with two friends who were seeing them for the first time. God these things hold up, especially the 3rd one. Incredible stuff. I and II are a 7/10 for me for good content with weird pacing and III is a 9/10 for great writing and drama. Reanimated sections weren't anything to scoff at either
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Skyrim 2nd playthrough: I'll say a playthrough where I know what I'm doing and isn't as sidetracked was better at letting me enjoy the setpieces, I think that without the interstitial wanderlust from the feeling of adventuring a new land, something didn't hit the same. However bringing Sarana(SDA), Lydia(IFD) and a few other talking followers added a certain spice to it. An observation I missed the first time was how hard it pushes you interact with some of the factions in a way I think kinda cheapens their organic introductions.
Armored Trooper Votoms: I reductively pitched this show to someone as the midpoint between Gundam and 40K. There's a lot to love with this series: Gorgeous visuals, concise episodes, and the confidence to change its setting periodically to fun locales like Arakis or Vietnam. Chiricho is a unique protagonist who pulls off the Sigma Male archetype with depth and soul. I was pretty enamored with this from an aesthetic standpoint, but I'm not blind to its flaws. The society is a weak antagonist once they are revealed and the pacing drags as it repeats itself to buy time. While ATs are iconic, they aren't always used with the variety they deserve. While maybe only half the series lives up to this score: 8/10
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Knights of the Zodiac 2023: I think this might actually be worst live action anime adaptation to date. Never before have I seen any less interest in adapting the source material than this. I can usually find something to like in a bad movie, but for this I have nothing. Maybe I felt something when we all laughed at the Jump Force cutscenes they used as fight scenes. Theres just nothing here. 0/10
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Oblivion Override Demo: Ever play Dead Cells? it sure is that with vector graphics. My weakness for this type of robot design puts in most of the work here. movement feels a bit off. 4/10
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Half Life 2: VR Mod
-As a way to replay half Life 2: Yep, this is still one of the most important games ever. However, I think that the vehicle sections go on a bit too long and subsequent entries did a lot to improve the visual sameness of a lot of the game 9/10
-As a VR game: Gun handling is excellent. Accessibility options like laser sights for all weapons were fantastic, and they let me help smooth out my own learning curve with the weapons. I will say that weapon selection and two handed aiming was a little cumbersome at times, but weapon reloading was the perfect amount of cumbersome to be satisfying. Even though the game itself didn't get rebalanced to accommodate for VR, it all meshed for a really fun and challenging experience. However vehicle controls were kinda weird and not that great standing. 8/10
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Votoms: The Last Red Shoulder: I've come to the conclusion that the real enemy of Votoms wasn't Wiseman, it was the 24 minute episode format. more breathing room meant better pacing and time to really drink in the kino.7.5/10
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Cade: The Tortured Crossing: In an incredible stroke of luck I was able to see a Niel Breen film in theaters and I will not lie: it was amazing. The audience was a riot and I nearly passed out from laughter a few times. The editing was surreal and I could see how this was probably stretched from an hour and a half to two hours in the edit. I will not regret giving it an -10/10
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Kengan Ashura S2 (???): The real villain is Netflix's release structure. This is one season of anime I saw at a convention like 4 years ago. Its pretty alright. It's competent 6/10
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The Mummy 2017: This movie has been a punching bag, both because of the presumptuous launch of the 'dark universe' and also that one trailer that was posted with unfinished sound. Unfortunately, the movie itself is pretty alright and I would like to see more. Plus one point for American Werewolf in London but I take that point away again for another mischaracterization of Dr.Jekyl. 6/10
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Votoms Big Battle: Neat stuff. real standout is the fun character design and animation. I also liked the touch of the filter over the villains voice. It kinda hints at how much of a machine he is at that point. 7.5/10
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Attack on Titan Final Season part 3: I don't think the ending was bad for the reasons a lot of people say, but I can tell it beefs it in the final chapter. Everything up to that is incredible, Especially the bit with the baseball. Sadly I think the sour note with Mikasa and the tree was an interesting choice that really didn't work out and spoiled it for me a bit. 7.5/10
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Attack on titan as a whole... It took a decade. The times weren't always great, but they sure were had. It is politically dense enough that everyone has a half-baked opinion. When it hits, it hits HARD. I think an 8/10. I don't think I was ever bored for a minute.
Godzilla Minus One: I often find myself drawn to the mood of the original Godzilla. Sometimes I wonder if the constraints of its time allows the mind to fill in the gaps. This movie provides us no quarter to do so. It replicates this horror without leaving any to chance. I think this because more than any other in this series, the stakes feel truely desperate and personal. This felt like watching one of those truelly classic films for the first time (oddly enough I was reminded of Jaws...) I'm not sure if it surpasses Shin or the 1954 original yet, but I give this movie a 10/10 with no hesitation.
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Knights of Sidonia (Manga): I'll be honest, the first few chapters did a lot to turn me away the first time I tried this, but this series is certainly not the collection of anime tropes I expected. The art is amazing once Tsutomu Nihei hits his stride. The intricate detailing and compositions have to be seen to be believed. I will applaud it for leaving a lot of room to breathe. Most wouldn't resist overexplaining the aliens. The interpersonal story is pretty gutsy, especially considering the resolution to the romantic angle and some surprisingly not weird treatment of characters with fluid genders. However, I think a lot of characters fell through the cracks in favor of the harem angle that was starting to develop (typified by the robot tsundere who felt really unnecessary). 7.5/10
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Furi Demake: I get that this is just a little fun proof of concept, ut the Game Bakers kinda under-prooved a few important parts. Namely, the music is generic and the hit hit detection for parrying was wonky. EX: a ground slam you are supposed to parry from right below confused the directional inputs since it can't figure out which way you are facing. 6/10 but I would play a full version of this concept.
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Jetborne Racing and Star Trek Bridge Crew: Early VR games with a predominant online component, slow gameplay and wonky controls? in 2023? Yeah Jetborne is unplayable since there's no one online and Bridge Crew is just unintuitive to play. Instead of space mysteries the gameplay consists of figuring out how to undo your space-parking brake 2/10
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Honestly i need something to give my self a break from the fic I am working on so I'm gonna say something that might be controversial and then try to justify it.
I think that the Parallax retcon is a great retcon. Specifically because I think it improves future stories far more than it detracts from past ones.
Now I feel like I will have to give some context to this belief, I read GL Vol3 knowing that Emerald Twilight was going to happen and while I did see what could in retrospect be good build up (such as the league being terrible co-workers), it felt even more like character assassination to me for one reason the issue right before it now I know of the editorial mandates I know that Emerald Twilight was a last minute thing so of course things wouldn't mesh well but it helped solidify my belief that Emerald Twilight alone wasn't what made Pre-retcon Parallax good change or even interesting but all the work done later.
Now for the good thing about it - It gave use Kyle Rayner who is firmly one of the best set ups for future characters in any store to me but even then I only like Kyle in the more related Green Lantern stories and think he was either wasted or annoying in most of the other stories from that time.
But in the end Kyle has always been a character for me that has always had soring highs and crushing lows that also carry over to read about him though despite any issues I have with Emerald Twilight I wouldn't change it only because of Kyle as he is one of my favourite legacy characters and he is well worth what happened to get him.
Now I will also mention Zero Hour and Final Night to personal favourites of mine and also where I see the idea that the retcon cheapens them which I don't believe.
As for why I think it isn't liked much the stories of Hal as The Spectre now I like Hal as The Spectre but at the same time I'm also frustrated by it because stories like Soul War are really good, but the series I mostly hate, look I understand that Spectre is a really religious character but it was to much and took to much away from any agency for me, and made me feel to much like I was reading two books stitched together so in the end despite losing Helen I think it was for the best to bring Hal back to life.
Now enough explaining my issue of pre-retcon now let's get into why I think the retcon is both good and works.
Hal wasn't made completely blameless by it.
It gave us more lore more aspects of universe to considered
It made the Guardians look even worse (Which is always fun to watch)
Finally Parallax is an interesting type of character (Not including the whole exist to explain away things part of it)
Point one while to a reader the retcon does exist to remove blame from Hal, in universe he isn't trusted right away and most (expect for Guy) do not trust him either at all or very much and also Hal doesn't care I was still him who did it demonic possession or not, and I admit I view most of Hal's behaviour after Green Lantern Rebirth as him obviously putting on an act and feeling like he can't stop and has to keep going to keep trying to redeem himself bit by bit even after Spectre.
Now points two and three go together telling use more about the Guardians mistakes and arrogance, which I have always felt was a big part of them and having something like Parallax just gives another face to it which is always at least interesting if not satisfying to see them be knocked down a few pegs.
Now point four this is entirely self indulgent, as if the rest of this isn't already, but I just really like Parallax I think he's fun to read, has a cool design and all around a really good and a really effective eldritch horror that is still fightable and how he acts towards Hal is what made him fascinating to me a possessive, obsessive in a way that I have always felt is a nice addition to Hal in have he is always unable to keep a relationship and then you have Parallax who wants everything about him and wants to keep him referring to him as his precious and as his, as it has just felt like the thing Hal probably wants more than anything else, someone who wants him for him who doesn't want parts or get mad when he can't live up to the expectations and it is through Parallax an obviously evil and controlling person. This dynamic has always fascinated me.
Now I did use to have criticisms with this retcon as Hal was never scared only angry so why was he possessed by fear? But then I read it again and that Kyle is one to say that. So it hit me as someone who does feel fear and someone whose life has it, this isn't really what happened but how Kyle thinks should be what happened with your home gone and things getting to be too much.
And now the bit that is far more headcannon-ny because there is no true explanation no even a whole he liked the control/chaos that happened and that is the reason that Parallax didn't reveal himself until far later was because he was happy just staying with Hal, like the Guardians were mostly dead and even then he does deal with Ganthet later so any real threat was gone and considering how Parallax speaks to Hal it has always felt to me that Parallax either believes or knows that he and Hal were meant to be together hence why he didn't reveal himself until their merged self was threatened by Spectre because there was some (probably sexual considering the hole gas lighting + wanting his body and soul) happiness that he didn't have before thus having no issue letting Hal do what he thinks was right because he was satisfied just having him.
Ultimately while pre-retcon Parallax is good and does have some very well done emotional moments I much prefer the retcon with one exception convergence Parallax outside of the tie in the possession stuff didn't add anything, I liked there being one version of Hal that just lost it but for the main universe the retcon is just more of everything for me.
Hey if you took time out of your day to read this thanks I know how frustrating it can be to read someone's not super thought out rant so once again thanks.
If you agree with this cool and if you don't also cool it's one of the best things about comics being able to find the characterisation or character that you like and hey if you want to disagree with me cool, I'd love to here why and what you favourite version of Parallax is.
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thefirstknife · 2 years
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The reason SBMM has "failed" in the past is that while objectively it is beneficial to the vast majority of players, ALL the PvP content creators are packed in the top 20-30% of the pool (probably even less than that). These players have a sense of entitlement in that because of the shear amount of time they put into the playlist, its design should cater to their needs. "I'm the one who plays this the most, therefore my voice matters" yeah, because democracy is most effective when the only people who get to vote are those who spend ALL their free time watching political speeches, right? The fact is that D2 PvP is at its best when people give zero fucks and use dumb shit like Khepri's Horn + Wave Frame GL, NOT when the exact same loadout is used over and over again like a goddamn copypasta. It infuriates me when creators complain about facing sweaty players when its like. MOTHERFUCKER that is your default playstyle even when CBMM was a thing don't act like you were a super casual dude in 6v6 you always played that shit like it was Trials. And the thing is that their fans are gonna start thinking that SBMM is bad even if it makes their experience objectively better, because they just repeat what their favorite content creator says without forming their own opinion.
Yeah pretty much this. It also doesn't only affect Destiny either. This mentality is pervasive throughout gaming. People who play video games for a living trying to assert that their enjoyment is the only thing that matters. That just doesn't make a single sense: Bungie, and any other company, wants to make money. They make money if people play the game. They want more people to play the game. The game has to be accessible for the lowest common denominator. It's literally that simple.
Also same, I am very confused about these people not wanting to "play sweaty" in every match because:
They are self-titled pvp pros. I though competition is the point? How are you proving you're a pro if you're stomping blue gear baby lights?
They play sweaty anyway? I don't see them doing anything other than meta, ever. I'm not exactly seeing these pros screwing around with meme loadouts in their games. I don't see them being last on the leaderboard. I don't see them being playful with others.
Matches are "sweaty" for normal players ALL THE TIME. When these pros talk about "sweaty" matches, they don't seem to understand that the rest of us do not have the luxury to stop sweating in pvp. Every match I get put into requires me to sweat my hardest so I can finish my bounties so I can get my pinnacle. They are so used to matches not being sweaty because their opponents have 0.6 kd. Meanwhile, my opponents are either on my skill level or above. Very rarely do I get a match with people below my skill level. And when I do, I just mow them down and mercy them and wow, it wasn't a sweaty match. And that sucks. If I want to mow down enemies, I'll play a strike.
Not even getting into the big chunk of people who have disabilities. To them, every match was not just sweaty, it was impossible. I genuinely do not care about 0.1% of the players who are pros and how difficult pvp is for them. It's equally difficult for them now as it is difficult for average players ALL THE TIME. And arguably, a new player or an average player or someone with disabilities will always have it harder than some content creator whose job is to play video games. I am sorry, but I have no sympathy for the 1% crying, pissing and shitting about how pvp will be hard now. As the gamers says: git gud.
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I hope so too. I hope they keep improving the system and that pvp ends up being enjoyable to everyone. I probably sounds like a huge pvp hater, but I actually enjoy pvp and competitive games. The problem is that I have no drive to participate if the odds are stacked against me before I even load in and if those odds cannot be improved by me.
Pvp is otherwise an enjoyable passtime for me. Especially when made accessible: being able to solo in Trials and to have Freelance weeks has been incredibly fun for me. I actively enjoy Freelance Trials. I also actively enjoyed Iron Banner with Rift mode as soon as I got done with the annoying triumphs (got Iron Lord in one week!). I really hope that these changes (or some version of them) become a standard for other modes (Trials desperately needs a fix on matchmaking, too many times I am on 1st win on my card and I get enemies who are on their win for the Lighthouse).
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Yep! They added a test run of it this season, to Control. They're monitoring statistics and overall reception and will prolong the testing for now. It's only in Control currently, but depending on how it goes, it may be spread to other modes as well. From the initial reports, it seems to be well-received by like, normal people. There's always a room for improvement of course, the system isn't fully done so there will probably still be hiccups and issues. Hopefully it smooths out in time.
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loveoaths · 1 year
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not to be vulgar but this makes me so [REDACTED] 😳
i fucking KNEW the budget was insane on this. do y’all know how expensive RIGGING IS in cgi animation?! padmé getting new hair and outfits multiple times in an episode likely meant they had to make new rigs for her each time. that’s THOUSANDS OF DOLLARS. every time. and then all the moving hair, capes, underwater episodes, texture changes?! insane. you can tell when they’re cheating the budget by doing controlled changes etc but my god the later seasons of TCW are beautiful.
the only way this show could’ve gotten made is if GL financed it personally (which i assume he did). i’m trying not to hate on Rebels’ design because i’m guessing its budgeted around $500k/episode, maximum, because otherwise there’d be zero profit, but god. TCW spoiled me.
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zoydraft · 4 months
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January 19, 2024 Draft
Deck Pics - list: cubecobra.com/c/pink
9 player draft. 3 packs of 14 each. Each player starts with a Cogwork Librarian.
Note on the above: It doesn't include my post-round 3 match against DF where I got slaughtered 2-0.
This was the biggest group we've ever drafted with and it was a lot of fun. Noisy as hell though.
The standings above should raise on red flags: How the hell did three people go 3-0? Even worse, how did GL, ML, and CC all have zero match wins?
I messed up the results for one match in round one and only found out midway through round 3. The numbers above are the actual results. I'm not self-flagelating, I just wish I didn't do that.
The other regret was doing byes the way I did. I let mtgarena randomly pick the first one, and then use whatever the normal Swiss procedure is from there. I honestly forgot how much byes suck.
So what would I have done differently? I have two options:
I still draft, but don't pair up. I just play games against people while they're waiting for the next round to start. This would have been slightly disappointing for me, but really not bad at all.
Best of 1 Round Robin, followed by a final round. Everyone plays everyone else once. Best record plays second best record, 3rd plays 4th, etc. The game you played in the round robin counts as game 1 for that match. I think that would be fun.
Again, the tone of this is a little negative, but I had an excellent time. Just thinking about how it could go from a 7 or 8 to a 9 or 10.
As far as cube design takeaways, not much to mention. I did expand to 378 to accommodate 9x3x14. The cube was at 375 to allow 8x3x15 + an extra pack for Booster Tutor, but I took Booster Tutor out, at least for now.
This was the first draft with a few more 3 colour spells, and only Sidisi got played. I think that's reasonable.
Oh yeah, and timed rounds rock.
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kyonoc · 9 months
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REALLY LONG WALL OF TEXT ABOUT COMICS (?)
I love it when everyone show their love to Stepmother's Marchen 😭😭😭😭
I love the story a little bit too much. The author did their research on designing the dresses; their art is professionally done, they got a good gasp of color theory, anatomy & draw different character's feature really well, even how those dresses with those crinolines would bend/fold (?) when one sit down is accurate too. The original story/plot is really good, the pacing is nice and I havent seen a plot hole so far (or I just love it too much and overlooked it), the character's settings and personalities are well executed.
Everything is neatly taken care of, 11/10 there is absolutely nothing to complain about.
On that note
I don't really like a lot of Manhwa since, well, the market is oversaturated with the same old recycled "villaness fem lead" (those recycled plots are not even executed well), and I'm picky with the artstyle.
From my viewpoint, one of the more special thing about Manhwa/Manhua is the availability of color usage. The colors/palettes could have enhanced the mood so much yet I barely ever see any manhwa artist make use of it, save for Stepmother's and maybe Secret Lady. All I see is just spammed pre-brushes for anything from accessories to dresses and NPCs, using tools and 3D models without any polishing/refining afterwards, and with idk 100 overlay bling bling layer mode on top of the base color.
Now, I'm not complaining if the artist use a lil bit of help to make their life easier, as the deadline of 1 chap per week is extremely unreasonable and unrealistic. What I'm implying is that those elements are just... rushed.
It's so rough, so raw and there is zero effort behind to make it blend together with the art, the artist really slapped in some random layer modes, brushes and 3D models and call it done without any further work. It is, what would the culture in my homeplace call it, "instant noodles" - some rushed commercial product for a quick cash grab, only good for short term entertainment.
Not to mention the plot sometimes (which is 90% of the time) is just straight up ridiculous and unbearable. One can tell the original writer did zero research and put in zero effort to try and make it logically, let alone historical accurate. I have literally read one manhwa where the fem lead is a legitimate queen of a(n) country/empire, but then she got ridiculed by a head maid and got bullied by the others 🤦‍♀️ Regardless of whether or not does the king truly loves her, or if they only married for political benefits, the queen is still THE queen, and she is within every rights of her to (publicly) execute those maids for disrespecting the royal family. I'm not a historical nerd, heck, i barely know anything about political or even how monarchy works, yet I know that much.
Not to mention the other side of Manhwa is mainly BL (I have seen a few GL), then the rest is just overly sexualized woman with super enhanced bewbs and buct for those corny KR guys 🤷‍♀️ Hot take: I can literally pick up two random ass Manhua I know and its artstyle will still be better than half of the Manhwa section: My idol emperor and Song of the sky walkers (I love twin tails/pig tails characters sm aaaaa)
Or maybe I'm an arrogance self righteous b who barely read anything outside of the romance section. I have heard mixed opinions about Solo Leveling, and Wind Breaker artstyle atm is pretty fire ngl, but idk. Was really disappointed by the previous manhwa choices i read so I'm kinda skeptical now. "The way to protect female lead's brother" have some good artstyle but the plot is, uh. "The Villainess Reverse the Hourglass" have some potential too, at least the artstyle is logical to some aspect (Aria's feature growth) and the plot is decent. I dropped midway tho, might revisit later on.
Speaking of, let's bring manga to the discussion too. Now it's 5AM over here, and my eyes is dying to rest, so I suppose i will leave a list of my favs manga here and comeback to elaborate further tmr ig (it's not like I don't enjoy manhwas, This Witch of Mine is a good read, Mother's Contract Marriage seems to be interesting. The market is just over saturated idk sleppy)
Kasane (Matsuura Daruma): i have absolutely nothing to complain. The author carried off the whole plot so well, the storytelling is amazing and I actually grown to be fond of stage acting/drama/theater art because of it too 😭😭😭 I also really liked their artstyle and how the manga's cover/illustration were made. The ending is really satisfying and it's the best solution possible, I wouldnt have it any other way. Izana & Sukeyo's back story were tragic, but it didn't overshadowed nor overpowered their two girl's one, Kasane and Nogiku's story is just as equally as good.
Jibaku Shounen Hanako-kun: The plot thickens so fast I was almost shocked because I half expected it to be a quick read shoujo comedy, rom com sth 😭😭 But the clock keeper arc turned everything upside down. Once I learnt about the existence of Hanako-kun 2014 & Dear my Living Dead, I know I'm in for a good time (i really wanted to play their Half Baked Snowwhite, but sadly EN trans have been taken down and my JP ver won't run bc of technical issues). Iro's writing is splendid and Aida's inking style/artstyle in general is lovely and iconic (lowkey wanted to gatekeep that ngl)
I can see why people may find themselves uncomfortable with some ships like AoiAoi and No6Sumi, but ngl find myself enjoying every ship's dynamic in here. I don't think I'd need to elaborate on HanaYashi because they are so cute together 😭😭😭😭 It's their relationship yet I was the first to be swept off my feet ughhh.
I'd like to think of Akane's obsession over Aoi is purely exaggerated for comedic purposes. Since they are childhood friends, I think they should be comfortable around the other enough to joke like that. Anyhow, chapter 69 broke my heart and then melted it. I find myself relating to Aoi to a surprising degree, always doubting myself of worthy of love and adoration or not, always looking down on others, always keeping my cards close to my heart and refuse to rely on anyone. So Akane's words really touched my heart 😭😭😭 The follow up chapter is heart wrenching too, if HanaNene is my sanity pills for staying a hopeless romantice despite being not very romantic myself, AoiAoi is my relationship goal.
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TBHK section is pretty long now so I'll just summarize that I like how No 6 was built, he was never confirmed to understand Sumire's feelings - true to his character, let alone liking her back. I'd like to view them as one sided puppy-crush dynamic rather than a true ship ngl. I like Sumire's character a lot too oeoeoe.
Koko wa ima kara rinri desu: 11/10, something i have reread so many times and still not get bored, learn something new every time. It's a really good story about morals/enthics with touches of philosophy - how moral plays a part in one life, what is right and so what is wrong, from when does benevolent starts, where does malice ends? and such.
It kind of shaped this "all-time neutral viewpoint" of mine later on in life ngl, it helped a lot in making me considering all aspects of a problem before judging, viewing life in a more objective manner.
Kimetsu no Yaiba. I suppose. It's not exceptionally amazing as those mentioned above but is still a good read and decent manga for me. The plot is decent, the character is well executed and well taken care of. Of course, the running joke of "Only female writers/mangaka could portray a nice and accurate female character".
Personally, I do find myself thinking that the ending have a lot of potential - the final moments of the story is the protagonist being coaxed into becoming the next antagonist, and he was pulled back into reality by everyone he have met on the journey. I think it's a really nice way to finalizes the story, to recounts everything Tanjiro have went through and to honor everyone, every sacrifices, that was made. Sadly, Gotouge had to rush the ending because of her personal family issues. I believe if she was given more time the ending could have been really satisfying and more acceptable, but unfortunately that wasn't the case.
The ending should have been just be one of two options:
Either is to kill Tanjiro right there and then, and the story ends. It's also a nice way to end the series, since putting a stop to a demon that has plagued humanity for at least half a millennium should be no easy feat. It shouldn't be something like "omg cool the main character is here, now the problem is automatically solved without needing any efforts or any catch".
The way that chapter 12x (123 I believe?) ended on a cliffhanger made everyone believe Tanjiro is the sacrifice - the catch, the cost, the price - needed to end this nightmare. I'd say it's a fair game, Tanjiro fought on the frontline along with other pillars, yet more than half of said pillars died. Having Tanjiro survive that would mean telling the viewers "main character can't die", or in other words, plot armor. Tanjiro was such a perfect protagonist with logical settings and nice character building before: He is kind and gentle, but his kindness is not a weakness; he is not strong and experienced as the pillars, but his quick thinking and observation/analyzing skills made up to it, enabling him to hold his ground in battles (though you can see him struggle to keep up the pace in the battle and don't instantly have good reflexes); and many other little details I can list but this paragraph is getting really long-
Anyhow, that plot armor completely destroyed everything that Gotouge have built for him, reducing him to the classic tasteless "plot armored buffed MC" all over again.
Or, Gotouge shouldn't have killed Muzan's physically just yet and not have Tanjiro stopped breathing like that. That scene could have changed to Muzan grabbing Tanjiro for some last hope instead of trying to hide from the sun, trying to take over Tanjiro's body and mind, praying he can conquer the sun like Nezuko. Tanjiro would be suffering from the halfway-done transformation whilst fighting for control from Muzan. Everyone is afraid to step in because they don't want to hurt Tanjiro, they have suffered so much sacrifice already, That would be where Nezuko and Kanao's given potion came in, and the scene inside Tanjiro's consciousness finally happen.
I can tell Gotouge have already got plans for the ending beforehand, judging from how Nezuko was mentioned running towards her brother waaay before the last scene, so it's not something that was made up on the spot. I'm just sad it was so poorly executed, and it single-handedly destroyed every previous work and progress that was made for the story.
Boy Abyss. I like how it explored the character's mentality and all, the storyline is good too. I'm just a sucker for any psychological genre stuff rlly
Maria no Danzai maybe, the story is interesting but it's not even half way done so cant judge for sure
Screaming Lessons is pretty good as I remember? i think i will revist it later
KK.
Ps: came back to finish this
Ps2: Woooo boy finally done with my mini thesis
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stensgaardwang · 2 years
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Cost-Effectiveness regarding Palbociclib pertaining to Sufferers together with Moderate-to-Severe Rheumatism throughout The far east
Tranny electron microscopy along with confocal laserlight microscopy established that the intrusive procedure for stress 1551-2 exhibits any LA phenotype. The eae-defective mutant involving stress 1551-2 stopped the intrusion despite the fact that keeping extreme diffused sticking. Sequencing of eae says stress 1551-2 communicates the omicron subtype associated with intimin. We advise the Los angeles phenotype regarding aEPEC tension 1551-2 will be mediated through intimin omicron and also hypothesize that this tension expresses yet another book mastic composition. The existing review will be the initial in order to report your connection involving lightweight microcolony development and an intensive invasive capability inside aEPEC.We compare a pair of Constitutive versions offered to be able to model your elastinous ingredients associated with an artery. Holzapfel as well as Weizsacker [1998. Dysfunctional conduct with the arterial wall and its precise characterization. Comput. Biol. Mediterranean. Twenty eight, 377-392] attribute any neo-Hookean reply, my spouse and i.e. Pounds per square inch Is equal to chemical(We(1) : Three or more)), to the elastin although Zulliger avec 's. [2004a. Damage energy operate for veins accounting for wall membrane structure and construction. L. Biomech. Thirty-seven, 989-1000] recommend Psi Equates to h(I(1) : Three)(3/2). We all analyze these kinds of constitutive types for two specific circumstances: (i) uniaxial expansion of your elastinous sheet; (ii) inflation of a rounded elastinous tissue layer. Pertaining to scenario (my partner and i) we demonstrate the important relationships involving: (any) the Cauchy strain (Gemstones) and the Green-Lagrange (GL) pressure; (n) your tangent modulus (incline with the CS-GL strain blackberry curve) and linearised stress. The actual forecast mechanical answers are generally weighed against recent uniaxial extension exams on elastin [Gundiah, And., Ratcliffe, Meters.B., Pruitt, T.A new., 2007. Determination of stress electricity function for arterial elastin: findings utilizing histology and also hardware tests. T. Biomech. Forty five, 586-594; Lillie, M.The., Gosline, L.Mirielle., 2007a. Limits to the longevity of arterial supple cells. Biomaterials 31, 2021-2031; 2007b. Physical attributes associated with elastin down the thoracic aorta from the this halloween. L. Biomech. 45, 2214-2221]. Your neo-Hookean design accurately forecasts the particular physical response of a elastin fibre. Nevertheless Selleck Venetoclax , it really is unable to correctly seize your hardware reaction regarding arterial elastin, elizabeth.gary. the first feet region of arterial elastin (whether or not this is present) or even the steady boost in modulus regarding arterial elastin that develops as it's worked out learn more . The alternative constitutive model Apilimod (d Equates to 1) brings a new nonlinear hardware result that departs coming from latest uniaxial examination files mentioned previously, for the similar stretch array. Pertaining to circumstance (ii) we all underscore the pressure-circumferential stretch out associations as well as the gradients with the pressure-circumferential stretch curves: substantial qualitative variations are noticed. For the neo-Hookean design, the particular incline decreases quickly in order to zero, nonetheless, for in Equates to Three or more your incline lessens much more gradually into a constant worth. Many of us end that will even though the neo-Hookean product offers constraints, seems like to be able to capture better the actual mechanised reaction of elastin. (C) Last year Elsevier Limited.
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blackdagger456 · 2 years
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Let’s Talk Quickly About: DC Super Pets Justice League Designs
Let me start by saying two things. Number One: I love Super Pers, always have and always will and I’ll be going to see the movie for the SUPERPETS not the Justice League.
Number Two: Having something be made ‘for kids’ does not excuse any bad design or bad plot/summary or actions.
Now onto the talk. Ahem...holy JESUS am I not a fan of these designs.
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Superman, Batman and Flash are fine aside from Bruces jawline. Aquaman is a bit iffy but depending on how he talks/acts O can dig it.
As for Wonder Woman, Cyborg and Jessica??
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Why? Just—just why!?
Let’s start with Diana. What part of her design spells out Wonder Woman aside from the color Scheme?
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Even if you use the JL Animated/Unlimited verse design to try and defend it this doesn’t look good. It just—it doesn’t. I’ll give them props for the leg and armor designs that’s new but everything else feels wrong.
Maybe if it was a design made in the early 2000s, once again calling back to the animated verse at the tome god i feel old, this would be fine but as of today? When so many good WW designs have been drawn, shipped out and loved?
It ain’t for me chief.
Moving on lets go to the man who made me say Boo-Yah as a kid.
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I get they were trying to go for one of his really old designs but whoever told someone to give him a half afro needs to be talked too.
For me it just throws off the entire groove. I literally cannot stare at anything else first the hierarchy and contrast makes me zero in on it immediately and i just—I don’t like it.
And now—oh god. Now let’s move on to Jessica Crews.
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I had to actually physically go on google and look up who that Gl was because i thought it was one i missed or someone new they made for the film but NO this is JESSICA motherfucking CREWS.
I’m sorry but— what in the actual hell happened during the conception of her design!?
This looks NOTHING like her! At all! Nothing about her design says this is Jessica, i’m usually all for redesigns and reimagining but usually I cna fucking what character I’m looking at!
What is with the mask? What is with the suit? What is with that fucking haircut?!
I swear to Christ if they use that haircut for the trope it’s usually known for nowadays I’m going to flip my actual lid. Ironically I am still fond of that hairstyle and am just saddened by how some media use it for ‘strong female characters’ that do the opposite of what they’re‘supposed’ to be representing.
Just—my god look how they massacred my girl. You look at these designs and the one we’re getting for Super Pets at tell me which is the odd one out.
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I needn’t say anything more.
I am just—disappointed.
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spirit-shroud · 3 years
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i replayed kz again tonight and managed to beat it in 4 hrs instead of 11 !!! which is rly cool imo, i think i got a max of like 50 deaths or less for the full run ??? i was just playing regularly but usin the prism blade for the cool blood effects, not in speedrun mode for the counter, and i managed 2 drag my friend into hyperfixation hell with me :} but also i have some thoughts and opinions im not rly sure how to compile in a meaningful way, so here’s the like. pure brain-down-on-blog post version under the cut. if this gets auto-tagged into the real actual tag for this game im very sorry for my hubris im just. thinking emoji
so id like to start this with the final boss makes me SO sad :( like yeah she doesnt have much dialogue but idk she just makes me so sad. she’s so desperate and she Knows shes going to lose and im just like. no!!!!!!!!!!!!!! you’re so cool!!!!!!! Please Be My Friend We Can Work Together. I Know A Guy :c like usually final bosses are like weirdly emotional for me but she was just SO COOL and realizing like WAIT THIS BOSS OPERATES UNDER THE SAME RULES I DO was just like WOW even if as i kept dying (and i think i spent like... 3 hrs on the final boss alone lmao the first time, i killed her on my third attempt this run which was very cool of me) i finally realized that she IS pretty repetitive and got all her patterns n variables down super easy, but like, fighting another null who Should for all intents and purposes be just as absurd and powerful as i am, and eventually being able to down her effortlessly, and then the withdrawal affects of the chronos kicking in as well, and its just like. aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
dont even get me STARTED on that ‘to be continued’ like yeah there’s a dlc comin but the game mentions repeatedly that its just the first act which has me like OKAY. SPECULATION TIME (what am i speculating on? literally no idea im not even rly at the speculation phase im still in the WOW COOL VIDEO GAME phase) 
and i rly like the dragon/fifteen but the first time i saw him i was just like. who’s this f*llmetal alchemist looking bitch ??? what’s he doin here?? go HOME and controlling him is AWFUL i hate the dragon tape so MUCH >:C but also he’s like. cool. i want to know more about him n his plot 2 take down Juncture n the government n whatever. 
but also i was listen 2 Full Confession bc it’s just. what the heart wants rn. i need to be sad and caffeinated in order to get into the Writing Zone rn and then i was THINKIN like my friend mentioned while we were playing the dragon tape that the song that plays is very similar to Full Confession (which i had sent him earlier while i was losing my mind over the final boss) and then i was like. Hm. these are very similar but have such wildly different moods -- Breath of the Serpent is much more like. ‘you’re going to be afraid of me’ while Full Confession is like ‘i’m afraid of you’ and i think that the different Vibes from these two soundtrack bits about important Null characters is just like. WOW and i wonder how a version of it that was purely Zero’s might be. would it be more triumphant? more flat? what desperation or emptiness is in there that could be drawn out by this melody??? i dont KNOW and i can’t write music unfortunately but im just like AAAAAAAAAA
i also rly wanna know what snow has going on ??? like. shes clearly important. she is a vital npc. but Why. she didnt even rly do anything except Show Up???
fuck V. all my homies hate V. the motorcycle fight was a lot of fun tho i rly liked that section even if my therapist was mad at me afterwards
also i think elizabeth/the little girl is rly cute and the fact zero was just like. ‘hm. well guess i have a daughter now’ so fast w/ her (at least, with the dialogue trees me n my pal kept going down) and im just. So Hoping we can rescue her in the dlc :( i miss her so much and im so like. worried abt that like pls give me back my daughter you dumbasses i cant even read ur dialogue without my brain being like ‘yeah these r just squiggly lines, boss. gl’ 
i also want to believe that the masked men arent real (bc idk, it’s just easier for me to process that they’re the result of chronos withdrawal) but the problem w/ that is like. they definitely kidnapped elizabeth, and i want so desperately to believe that elizabeth IS real n that zero genuinely wants to protect her (and by extension, the part of himself that is still human) 
ALSO THE PSYCHIATRIST i was just like. Okay. I Must Get A Good Grade In Therapy. n kept being nice n cooperative and helpful to this clown ass and then THAT ENDING ??? like i didnt even get the Bad Therapist Ending i was just like. fucka you! attacka you with a rock! (i do however want to try the therapist boss it sounds like a lot of fun) but i just. i hate him! he sucks! find a better therapist zero u rly need one im sorry for ur problems disorder :( like hes clearly a guy who just works for the government n wants 2 keep a leash on our man 
n the contradictions, hes like. yeah ur killing everyone related to chronos so it can no longer be produced ♥ but dw ur special we totally wont just withhold chronos from you as soon as u finish ur tasks dw about it ♥ and its like. Hm. I Dont Think Thats Right !!!! 
also i wanna learn more about what Juncture has going on??? what are they like. Doing besides poisoning water n making lighters ?????? it’s clearly a lot 
also the art for this game is just so GOOD,,, like. i didnt rly notice a lot of the backgrounds my first playthrough bc i was just losing my mind the whole time trying to solve each puzzle but the second playthrough im just like. AAAAA. and the soundtrack? effervescent. groundbreaking. perfect. So Good 
and the GAMEPLAY !!!!!!!!!!!!!!!!! oh my GOD i was SO vibing with it, the difficulty curve was kinda extreme imo but as soon as i started like. Getting It? and started looking at each room less like combat/fighting and more like a puzzle that needed to be solved it made it so much easier 2 get into the headphase of ‘okay how do i clear this’ and it was just like. YOOOOOOOO
and zero is just a lot of fun 2 play as. legitimately everything about him is just so ridiculous. his dialogue options? ridiculous. his design? absurd. the implications that hes like. 22 and just having the worst 10 days of his life? mood, buddy. this guy likes samurai movies and card games and mushroom pizza and has worn the same outfit every single day for who knows how long and hes also a war veteran, an emotionless serial killer and a drug addict. and hes 22 and 5′10. literally NOTHING about those traits make sense together but here he is, just Vibing. 
i love him so much. im going to make a self insert oc that’s just giving him a friend who knows how to cook n is just like ‘oh wow, that’s rough buddy’ when hes like ‘i only feel alive when i kill people’ and conveniently knows how 2 get bloodstains out of things bc i think he needs that kind of person in his life since his like. therapist is conspiring against him n he keeps having 2 kill his friends 
also, unfortunately, i want to get every achievement, which i feel like is going to become hld....2!! where i get all but 1 of them and am stuck at 96% for 2+ years >:T
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kenfox784 · 3 years
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Control Mac With Iphone Free
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Recent several years should be an era of VR (Virtual Reality) which has triggered an incredible storm around the world. Virtual reality has the power to let you interact with some devices for an immersive and sensory experience. With its breakthrough in core technology, worldwide manufacturers are rushing to compete against each other in this emerging field.
How To Remotely Control My Mac With Iphone
Control Mac With Iphone Freezes
Control Mac With Iphone Free
Control Mac With Iphone Freeware
Free VR Video Downloading and Converting Software. Download VR videos from YouTube and other 300+ sites at fast speed. Convert VR videos to MP4, AVI, MKV, iPhone, Android, Samsung TV, LG TV and more other formats and hot devices. Mac’s screen will turn black. Follow the same steps to turn it off. Enable Screen Curtain using three-finger triple-tap. You can triple-tap with three fingers on Mac’s trackpad to turn on Screen Curtain. It is similar to Screen Curtain on iPhone. However, this works if you use TrackPad Commander on your Mac.
Due to the rising craze of VR, various VR devices like Oculus Rift, HTC Vive, PlayStation VR, Samsung Gear VR, Google Cardboard, VR Box, etc. are springing up to meet different levels of requirements for customers. However, popular forms used for watching VR videos, SBS (Side By Side 3D) and 360-Degrees, are not supported by many platforms and devices currently. To fix the issue of how to watch VR videos on PC and mobile devices, you need a virtual reality player. So here are the best free VR video players for multi-platform and a simple guide for VR and 360 degree video download.
List of the Best VR Players
1. VR Player FREE
How To Remotely Control My Mac With Iphone
http://www.vrplayer.com/
Platform: iOS/Android/Windows
Pros: VR Player is a powerful free VR player designed specifically for watching immersive content on head mounted displays (HMD). It can not only play VR video, but also play 2D, 3D SBS, 3D Top/Bottom, 360 degree videos.
Cons: Sometimes you may come across some performance issues with Oculus Rift DK2, but it's still a good VR player.
2. Homido 360 VR Player
Access 2016 download for mac. Platform: iOS/Android
For iOS: https://itunes.apple.com/us/app/homido-360-vr-player/id909196467?mt=8
For Android: https://play.google.com/store/apps/details?id=com.homido.homidoplayer&hl=en
Pros: It is used for the Homido HMD headset. You can watch 360° spherical videos as if you were seated in an IMAX theater. The first ever HMD internet browser allows you to watch any VR content directly from YouTube or other VR video sites in the headset. Also, you can record SBS videos from your headset.
Cons: Again, to fully enjoy this app, you will need a Homido virtual reality headset.
3. AAA VR Cinema Cardboard 3D SBS
https://play.google.com/store/apps/details?id=com.candlify.vrplayer
Platform: Android
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Pros: AAA VR Cinema Cardboard 3D SBS is a free and great VR video player Android app. Except for the wide ranges of options to play 360 as well as normal 3D VR videos, rotation killer mode and pure gyro mode are added to head tracking option in the newest version 1.6.1. This player only supports MOV, MP4 and M4V format. You may need some VR video converter app if your video format is excluded.
Cons: Pay attention, this app will crash when you open a file that contains '%' in the file name. Please rename before open the file. And Bluetooth mouse is disabled temporary in the current version 1.6.1.
4. Mobile VR Station
https://apps.apple.com/sg/app/mobile-vr-station/id959820493
https://play.google.com/store/apps/details?id=com.mgatelabs.mobilevrstation&hl=en_SG&gl=US
Platform: iOS/Android Windows 7 dmg file download.
Pros: Mobile VR Station is a free VR player which is designed for iOS and Android users and it works with every headset. It's an alternative to Homido 360 Player and even better, you can view your Photos, Panoramas, Videos & Files projected onto a virtual screen floating in space for a unique heater experience. You can watch HTML5 videos from mobile safari with Micro VR Station extension and get better viewing experience on 3D content, 360/ Spherical movies.
Cons: But remember, the app won’t display any content that are DRM-protected, for example the content you bought from iTunes.
5. LiveViewRift
http://soft.viarum.com/liveviewrift/
Platform: Windows/Mac
Pros: LiveViewRift is one of the most popular virtual reality players which allows you to watch different sorts of media files with the Oculus Rift. With its powerful distortion and field-of-view-correction functions, LiveViewRift lets you enjoy media as your eyes would be where the camera is.
Cons: You can only download it free for Mac OS X 10.9 and Windows 7/8 so far. There’s no version for windows 10 currently.
6. SKYBOX VR PLAYER
https://skybox.xyz/
Platform: Windows 64bit/Mac/Android/Steam.. https://kenfox784.tumblr.com/post/654752863501893632/mac-os-catalina-disk-image-download.
Pros: Like Kolor Eyes, Skybox VR Player is a great and free VR video player on Windows 64bit/Mac/Android/Steam.. computers. You are able to stream local videos from PC to mobile devices with zero quality loss when connecting to Wi-Fi network. It also supports watching one video with multiple devices and can play nearly all video formats. You can experience HD, full HD, and 4K playback on this one.
So, these are the best free VR players for multi-platform to watch VR videos with ease. And there are more VR players like FreeVRPlayer, Delight VR Player that can also do a great job when playing VR videos. They may have their own pros and cons, but all of them aim to provide the best experience to users. Depending on your platform and preference, just choose the best VR player as you wish.
Free VR Video Downloading and Converting Software
Download VR videos from YouTube and other 300+ sites at fast speed. Convert VR videos to MP4, AVI, MKV, iPhone, Android, Samsung TV, LG TV and more other formats and hot devices.
A Simple Guide to Download VR Videos and Convert
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After you've prepared VR devices and find out the best VR video player to meet different demands, can't wait to experience VR videos? I hope you have saved sufficient VR video resources to watch.
But if not, or if you just want to collect more at one time. As the dominant video-sharing website worldwide, you can download free VR videos from YouTube or any other online video sites. Before that, Free download and install Free HD Video Converter Factory on your PC (Windows 10/8.1/8/7/Vista). Then follow the simple guide below to download your best-loved VR movies. Here I just set VR video download from YouTube as an example.
Step 1: Run the freeware and open Downloader. Click 'New Download' button on menu bar;
Step 2: Paste the YouTube VR video’s link to “Add URL” box, then press the analyze button;
Step 3: Choose one preferred resolution and format and click OK to add the download task. Then press the “Download All” icon.
Download VR Video
Note: You can also download 4K video or download hot videos from YouTube here. Try analyzing the URL again if you don't get the wanted resolution that the orginal video resource should have.
Control Mac With Iphone Freezes
Optional – To fix some compatibility issue, you can convert the VR videos to your devices supported formats via this freeware. And the format conversion steps are as follow:
Control Mac With Iphone Free
Open Converter > Load the VR videos you download > Select your device supported format on the Output Format section > Press “Run” button to start the conversion
Additionally, Free HD Video Converter Factory can do more things for you, such as change video resolution, reduce video size, add subtitle, or compress 4K video and more.
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Why not have a try and keep this freeware for further use? Just download VR videos with this program and put on VR headset and start your immersive experience in VR world.
Wait! You are able to download video resources from 300+ online video sites including YouTube, Vimeo, Dailymotion, Facebook and any more.
So from this moment on, get your VR video player ready, save some awesome VR movies with this wonderful VR movie downloader freeware and watch your favorite VR video. Have fun!
Hope this article has helped you figure out what's the best choice for you. And if it works, feel free to share it to help more people.
In Case Someday You Want to Upload Video to YouTube/Facebook/Vimeo..
Aside from downloading VR resources, you can use the freeware to upload your recorded videos in right formats to online site including YouTube, Myspace, Facebook, and your blog. The software has provided ideal format profile beforehand, so that you don't have to be clear of what are the best video audio specs for uploading to a video-sharing site.
Now, please download the Free HD Video Converter Factory to complete your jobs.
More Special Features of Free HD Video Converter Factory
Download any video from online sites such as YouTube, Facebook ,Vimeo, etc.
Support Various media formats, optimized profiles for 500+ hot devices.
Extract soundtracks from film/video with orginal quality perserved.
Provided with a built-in video editor for cutting/cropping/merging, etc.
Can compress video with no quality loss.
Fastest conversion speed, 50X speed up supported.
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goldira01 · 4 years
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The question of whether enterprises should use public or private blockchains for business has become extremely relevant today. A recent report from Fortune Business Insights predicted that the blockchain market will reach $21 billion by 2025, highlighting the fact that large companies are adding momentum to the market through new investments. 
Unsurprisingly, as more players enter the blockchain arena, information regarding the best blockchain solutions for enterprises is coming up for debate. For instance, during the online Consensus: Distributed Conference, Adam Caplan, the senior vice president of emerging technology at Salesforce, commented that public blockchains are not secure enough for enterprises to leverage.
What does the market need?
When asked to elaborate, Caplan told Cointelegraph that while Salesforce customers would like all the benefits that a public blockchain can provide, such as audit trails and full transparency, enterprise customers still require data to be shared selectively:
“Our customers are saying they want to share data with our partners and collaborate more strongly — all the benefits of classic blockchains, but they also don’t want to share information with everyone. They may want to share certain data with companies inside their network, but not outside the network. They also require granular security tools.”
Speaking of their own use case, Caplan said that the Salesforce blockchain caters mainly to business-to-business customers who require different permissions and security settings across a blockchain network. He noted that for these organizations, everything boils down to governance and understanding who can access data. As such, Caplan mentioned that public blockchains for enterprise use are starting to “fade away,” as the hype around enterprise blockchain technology becomes a reality, adding:
“We are now moving past the hype of enterprise blockchain from a few years ago and are focusing more on the business value and ROI blockchain can bring to companies. As we move in this direction, elements such as running your own infrastructure, decentralization and the meaning of consensus starts to fade away, along with the theory of public blockchains for enterprises.”
While this may be the case for Salesforce, Caplan did note that public blockchains do provide security for certain use cases. He mentioned that Bitcoin (BTC) is secure while being entirely public. He further commented that financial use cases involving digital currencies and assets are appropriate models for public blockchains.
Why would enterprises use public blockchains? 
The question then becomes whether public blockchains can be leveraged to fit a variety of enterprise use cases, even those outside of the financial realm. This is important to consider, especially when recognizing why enterprises would use blockchain networks in the first place.
Findings from an EY report conducted by Forrester Research shows that most companies consider blockchain technology as a solution to improve business performance, preserving data integrity, which could lead to new revenue or business models. Other blockchain use cases include improved efficiencies for supply chain management, payment support processes and digitization of document flows.
However, the report notes that pressure to join a private network started by another company is not a key driver for adopting blockchain technology. And while private blockchains are a popular choice among enterprises, the report highlights the considerable growing interest in public blockchain networks for all of the mentioned use cases.
EY’s global blockchain leader, Paul Brody, elaborated on this, telling Cointelegraph that classic blockchain systems are capable of doing two things that traditional legacy systems cannot: 
“First, blockchains can execute transactions reliably and properly without intermediaries. Secondly, they act as an immutable form of record keeping. Both of these features are things that private blockchain networks are not capable of.”
Brody explained that by definition, private blockchain networks require intermediaries. Moreover, he said that these systems will probably never be considered as immutable record storage since there are not enough nodes on independent systems, adding: “Whereas the Ethereum blockchain has 10 thousand nodes, it’s not uncommon for private blockchains to have a few nodes and execute within a single cloud provider infrastructure.”
Clearly, there is much potential for public blockchains to flourish in the enterprise world, yet work remains to ensure security, scalability, regulatory requirements and more. Furthermore, EY has been working with Microsoft and ConsenSys to develop an open-source blockchain project called Baseline Protocol, which runs on the public Ethereum mainnet.
According to Brody, the idea for Baseline Protocol emerged about a year ago when EY was working on another project called Nightfall — a solution to ensure a scalable, inexpensive, reliable and private infrastructure for public transactions. Brody noted that Nightfall removed major obstacles for making public blockchains viable for private transactions (lowering gas fees), yet some challenges remained. Baseline Protocol attempts to mend the remaining challenges associated with enterprises, and according to Brody:
“Public blockchains need verified identity of participants and we wanted to close that gap. Baseline protocol takes the work of Nightfall and adds more elements around private transaction information, like identity management, allowing companies to conduct end-to-end secure reliable public blockchain transactions.”
While progress for Baseline Protocol is still underway, ConsenSys’s lead developer, John Wolpert, mentioned that Baseline can improve contact tracing, specifically addressing security flaws noted in a proposal for a contact tracing system recently made by Google and Apple.
Related: Zero-Knowledge Proofs, Explained
In terms of security, Brody pointed out that Baseline Protocol has solved security challenges associated with public blockchains through zero-knowledge proofs, mentioning that enterprise data never gets stored on-chain. The only information stored on-chain in this instance is links, hashes and mathematical proofs. He further explained that zero-knowledge proofs are key to solving scalability issues on the Ethereum blockchain, adding:
“By December of last year, we could perform 20 transactions on a single block. We have a mathematical roadmap that will allow us to do more than 2 thousand transactions in a single block. Zero-knowledge proofs are a key technology to enable scaling.”
Kevin Feng, the chief operating officer of VeChain, also mentioned that public blockchains have come a long way over the past few years. Feng told Cointelegraph that once enterprises have a better understanding of the benefits of public blockchains, they will see that open networks are better than private ones:
“We have observed the trend that many enterprises are moving to open blockchains. Many of our clients, like Walmart, are using the VeChain blockchain to track information on their products and then digitally certify that data.”
Feng mentioned that VeChain recently partnered with the popular fashion brand H&M to provide supply chain tracing data to customers. He explained that more than 4,000 sustainable products were traced using “My Story” — a traceability platform powered by VeChain and developed by the international classification society DNV GL.
Like Baseline Protocol, VeChain also leverages zero-knowledge proofs. Feng noted that sensitive information is not stored on-chain but rather the hashes or timestamps are placed on the blockchain so everyone can see certain information that took place during specific times. 
Feng further pointed out that governance is another major concern when it comes to enterprises using public blockchains but that have different governance mechanisms available, like “proof-of-authority,” where authority nodes are run by enterprises or individuals, rather than relying on mining power. 
Danny Brown Wolf, the head of partnerships at Orbs, also told Cointelegraph that a number of enterprises are interested in shifting from private blockchain models to hybrid approaches, and eventually moving entirely to open blockchains. 
Wolf explained that there still is concern around “trusted third party” controlling private blockchain networks. “Salesforce acts as the trusted third party, meaning companies must trust Salesforce to handle their data,” she said. Like EY and VeChain, Orbs is also attempting to solve problems around public blockchains for enterprise use, as Wolf noted:
“We designed Orbs to overcome the issues of governance by giving every application it’s own virtual chain, connected to the main chain. This allows for autonomy when it comes to governance, which can be done at a virtual chain level rather than at an infrastructure level. In turn, power is easily maintained by organizations, while still providing strong guarantees of a public blockchain to users and partners.”
The debate boils down to…
While both private and public blockchains are clearly capable of catering to enterprises, it may be too early to tell if one is better than the other. Brian Behlendorf, the executive director of Hyperledger and an open-source advocate, told Cointelegraph that it would be inappropriate to say that public blockchains are better for all potential enterprise use cases — just as it would be inaccurate to say public blockchains have no potential uses for enterprises. He said:
“Already, we see some companies that have made the decision to use public blockchains in limited ways — whether it’s taking payment in cryptocurrencies, non-fungible tokens like baseball trading cards, and even some stablecoin-like usage, such as the Tradeshift/Monerium e-money partnership. We also think there is a lot of potential in public, permissioned ledgers, like the Sovrin Foundation’s identity utility network.”
Although this may be, Behlendorf noted that the vast majority of industries interested in leveraging blockchain technology still have regulatory standards around data residency, privacy protection, auditing and taxes, along with higher performance requirements that any public ledger is capable of currently supporting. Due to these reasons, Behlendorf believes that it will take a long time for enterprises to transact primarily on public blockchains. Echoing Behlendorf, Gari Singh, the chief technology officer of IBM Blockchain, expressed similar concerns to Cointelegraph:
“Generally speaking, permissionless blockchains are not suitable for most current enterprise use cases. Enterprises must adhere to many regulatory and compliance requirements and without knowing who the participants (both validators and client) are, it’s not possible to conform to these requirements.”
Yet, while a private blockchain model may currently seem more suitable for enterprise needs, Brody remains optimistic, noting that private blockchains continue to lack a key element for businesses to successfully function — a working ecosystem — saying:
“Most private blockchains are parties that no one came to. Even those with participants don’t have a robust or competitive service provider network. But Ethereum has an enormous network of service providers. Our goal is to migrate this DeFi network from transactions that are done entirely in the public, into transactions performed privately.”
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thousandmaths · 7 years
Text
A Weyld Group Appears!
Hey folks, this is the second of three posts (1 2 3) based on a talk I am giving (today!), based on Steven Griffeth’s lecture series that he gave at the CRM Equivariant Combinatorics seminar.
I’m more or less using this space to write up my talk notes. Since the audience for the talk is a graduate seminar in representation theory, the post will (hopefully) be a lot more dense than the stuff I usually write here.
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In the last post we talked about the Weyl algebra, it’s PBW theorem, and a coordinate-free version. In this post, we throw a group action into the mix and see what happens.
Unfortunately we need to start with two rather dense definitions.
Definition. Let $A$ be an associative algebra which is also a representation of some finite group $G$. Then the semidirect product $A\rtimes G$ is isomorphic to $A\otimes \Bbb C[G]$ as a vector space, but it has a different product structure: $(a\otimes g)(b\otimes h) = ag(b)\otimes gh$.
If you have some familiarity with semidirect products of groups, this definition probably feels fairly comfortable. You want to multiply coordinate-wise, but as the $b$ commutes past the $g$ it gets acted upon.
The next definition is not standard terminology, but this thing is going to come up often enough that I want a name for it.
Definition. Let $G\leq \text{GL}(V)$ be a finite group, and $\langle\cdot,\cdot\rangle$ be a skew-symmetric “bilinar form” $V\times V\to \Bbb C[G]$. Then the corresponding $G$-twisted algebra is
$$ \mathcal H = T(V)\rtimes G / (vw-wv-\langle v,w\rangle: v,w\in V). $$
(The name is not very good, I admit: it suggests something much more general than what it is. But it will be good enough for now.)
At this point, I’d like to write down a couple facts about $\mathcal H$, which I will pose as exercises:
Exercise: Prove that if $G=1$ and $V=\Bbb C^2$, then there is a choice of $\langle\cdot,\cdot\rangle$ that makes $\mathcal H \cong D(\Bbb C)$. Prove the analogous statement for $D(\Bbb C^n)$.
Working in $\mathcal H$, show that $gvg^{-1}=g(v)$, and $g\langle w,v\rangle g^{-1} = \langle g(w),g(v)\rangle$. Moreover, define
$$\langle\cdot,\cdot\rangle =: \sum_{g\in G} \langle \cdot,\cdot\rangle_g \, g $$
and show that $\langle w,v\rangle_g = \langle g(w),g(v)\rangle_g$.
These exercises are designed so that they give an intuition about calculations in $G$-twisted algebras, rather than requiring an intuition about them. So if you get lost during the talk, it might be worth your while to try one of them out.
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It would be nice if these algebras satisfied a PBW theorem, but that’s not always the case. However, we can specify exactly when they do!
Theorem. Let $\mathcal H$ be a $G$-twisted algebra and $v_1,\dots, v_n$ a basis for the underlying vector space. Then the set $\{v_1^{a_1}\cdots v_n^{a_n} g\}_{a_i\geq 0, g\in G}$ is a basis for $\mathcal H$ if and only if
$$ \langle v,w \rangle_g (g(u)-u) + \langle u,v \rangle_g (g(w)-w) + \langle w,u \rangle_g (g(v)-v) = 0 $$
for all $u,v,w\in V$ and $g\in G$.
A few words about the proof of this theorem.
If you squint really hard, the long equation that we want the thing to satisfy looks maybe, kinda like the Jacobi identity. And that’s how you prove the forward direction: you use the Jacobi identity for the commutator.
For the reverse direction, this is a PBW theorem. And while the details are really dreadfully tedious in this setting, but the idea is exactly the same as for the Weyl algebra. Namely, to prove independence you construct the fake regular representation, show that all the $vw-wv-\langle v,w\rangle$ act as zero, and then use bootstrap the linear independence in the representation up to linear independence in the algebra.
To give a feel for the details...
In this case, suppose $v_1,\dots, v_n$ is a basis for $V$, and the representation is the group algebra over a polynomial ring: $\Bbb C[z_1,\dots, z_n][G]$. To define the representation, we need to say how each $g\in G$ acts, and how each $v_i$ acts. It is easy to describe the action of the group elements in terms of the actions of the $v_i$:
$$ g\cdot z_1^{a_1}\cdots z_n^{a_n}\gamma = [g(v_1)]^{a_1}\cdots [g(v_n)]^{a_n} \cdot g\gamma. $$
It is also easy to describe how this resolves: straighten out the $G$-twisted algebra element that results from multiplying together all those $g(v_i)$, so that each monomial has the $v_i$ in increasing order. (This is possible because the proposed basis spans $\mathcal H$, a fact whose proof is uncomplicated enough (relatively speaking) that we have ignored it.) Then, simply remove the $\cdot$ and change all of the $v$’s to $z$’s.
Rather than explaining the definition of the $v_i$ action, it is more enlightening to look at an example: let us consider $v_3 \cdot (z_1)^2 z_3 z_4$:
\begin{align*}  v_3 \cdot (z_1)^2 z_3 z_4  &=  v_1v_3 \cdot z_1z_3z_4 + \langle v_3,v_1 \rangle \cdot z_1z_3z_4 \\\  &=  v_1\Big(v_1v_3 \cdot z_3z_4 + \langle v_3,v_1 \rangle \cdot z_3z_4\Big) + \langle v_3,v_1 \rangle\cdot z_1z_3z_4 \\\  &=  (v_1)^2v_3 \cdot z_3z_4 + v_1\langle v_3,v_1\rangle \cdot z_3z_4 + \langle v_3,v_1 \rangle \cdot z_1z_3z_4 \\\  &= (z_1)^2(z_3)^2 z_4 + \cdots  \end{align*}.
The important features come through in this calculation: $z$-variables are commuted to the correct side of the $v_i$, one at a time, and in the process are converted to $v$-variables and spawn a term with a bilinear form. The whole process is inductive, with the base case being that all of the $v$-variables immediately convert to $z$-variables when there is no longer an issue with variables being out of order.
As you can imagine, it is a logistical nightmare to actually do any calculations with this representation. And unfortunately, to complete the proof, you do need to do such a calculation: namely, to show that each $v_iv_j - v_jv_i-\langle v_i,v_j\rangle$ acts as zero.
So as promised, the details are tedious, but you can do it, and hopefully you see that this thing sort of looks like a fake regular representation, so the idea really is almost identical to the technically simpler Weyl algebra setting.
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I had no idea that it was coming, but in part thanks to the sales success of the two recent Green Lantern-themed reprint issues of DC SPECIAL, the company brought back one of their best-regarded titles: GREEN LANTERN/GREN ARROW. As Green Lantern had become my second-favorite DC hero, this was welcome news. I was less enamored of Green Arrow in general, but had no particular objection to his inclusion, strange as it was given the galactic nature of most Green Lantern adventures I had previously read.
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The series was written by Denny O’Neil, who had made the combination of Ring-Slinger and Emerald Archer a point of pride in the past by telling stories about contemporary issues. This “relevance” movement had been a huge boom-and-bust cycle in the years just preceding my entry as a comic book reader, and still held a formidable legend in memory, at least as much for the hyper-realistic artwork of Neal Adams. Stepping in for Neal in this new series was Mike Grell. Of all the projects Grell worked on, I think I like his Green Lantern the best. His work was at once modern and dynamic, and yet still classic. He made both heroes in this title look their best.
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This issue, while numbered #90, was effectively a new beginning, and so had to espouse on everything you needed to know about Green Lantern. It opens on the planet Oa, homeworld of the Guardians of the Universe, the creators and overseers of the intergalactic Green Lantern Corps of emerald warriors. Here, they provide GL and his fellow with new and improved Power Rings (a new design that will be used for years to come). Grell has some fun by making one of Hal Jordan’s fellow GLs a Mister Spock-esque Vulcan, complete with Live Ling And Prosper hand gesture. But GL has an appointment on Earth, one that he intends to bring his ally Green Arrow along for.
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Seems recent atomic testing has unearthed a long-dormant spaceship in the desert outside of Las Vegas. Rather than tamper with it themselves, the military has called in Green Lantern and Green Arrow to investigate. First, though, GL needs to recharge his Power Ring, as he must every 24 hours. But before he can, the ship opens, revealing a telepathic alien being ruthlessly pursued by a trio of aliens brandishing firearms. GL and GA rush in to defend the alien under assault--and at his request, Green Lantern takes him off-world while Green Arrow mops up the remainder of his pursuers.
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In space, the alien directs Green lantern to take him to Callisto, one of Jupiter’s moons. There, he guides GL into a yellow-hued series of caverns, claiming that he will reveal to the Emerald Crusader the reason he was being pursued. But the Lantern still hasn’t recharged his Power Ring, and the zero hour is growing near, so he materializes his invisible Power Battery to perform that duty. But as he moves to do so, the alien clubs him from behind, intending to steal the battery.
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Meanwhile, back on Earth, Green Arrow questions the alien’s attackers. They identify the alien as Jinn, a ruthless space criminal who had stolen their Power Battery, and identify themselves as the predecessors of the current Green Lantern Corps. Rather than rings, these guys have stun pistols they recharge from their battery. GA moves to release his captives, but then Jinn returns, claiming that he has killed Green Lantern, and attacking Green Arrow and the lawmen from the past.
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Back on Calisto, Green Lantern is bound and lost within the golden caves through which his Power Ring cannot operate. But having suspected Jinn’s duplicity, he earlier had created a homing beacon that allows him to find his way out of the cave network. Swiftly he races back to Earth, crashing down with the very last of his ring’s power as Jinn begins to execute Green Arrow and the alien lawmen.
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Unnoticed by Jinn, the Lantern makes his way to his now-discarded Power Battery, completing his oath and recharging his ring. Then, it’s a simple matter to mop up Jinn and rescue Green Arrow and his fellow agents of the Guardians. And the story ends, as most GL/GA tales of this era did, with an overt statement of morality, in this case about a lack of perspective and history causing the heroes to mistake the good guys for the bad, and to not be so prejudicial in the future.
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The issue’s letters page, written by Bob Rozakis, contained not only a behind-the-scenes account as to how GREEN LANTERN/GREN ARROW was brought back, but also a pair of advance review letters from a pair of regular correspondents--including Michael Uslan, who had interned at DC and who would go on to license the film rights to Batman, becoming the Executive Producer of all of the future films starring the Dark Knight.
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sazandorable · 7 years
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Anything you used to love and hate now, and how would you end or change the ending of x
a) whole fandoms: Sherlock and Pokéani during XY… I answer this every time so I’m trying to think of something else but…
Idk!
-ETA- RIGHT, there’s WTNV, which changed and lost the charm that I liked about it at some point and idk I think the longer it’s gone the more it’s turned into a parody of itself. I still like it but eh...
Can’t think of particular ships or characters either… There’s stuff like a character that I started out adoring then went EWWWWW NO over they revealed their true colours, but my position on them hasn’t changed since finishing the canon and knowing all about them :x
Ah! Tonks/Lupin, which I shipped prior to OotP and have grown more and more bitter and annoyed/lowkey offended by the more JK built on it.
b) I’ve said it before and will say it again, the only way Pokéani can end is without an end: Satoshi places high but still loses a league/regional competition system, is proud of himself anyway, notes that he’s still got sooo much to learn and improve, says goodbye to companions and goes home, with huge implications that he’s gonna leave again for more adventures in like a week. Just barely more dramatic/obviously “this is the end this time”, but otherwise exactly like usual.
There can be “where are they now” cameos of past characters (all partners and rivals at the very least!!!! and professors, perhaps a few baddies and important characters such as the TRio and N, etc.), but not extremely far into the future, and nothing groundbreaking, just updates on what we could already assume of their life plan. There can be stuff like Shigeru setting up his own lab, Takeshi working as a Pokémon doctor, the Contests peeps still doing and perhaps organising new types of Contests, Iris becoming a GL (or Champion), the school gang becoming Captains… Kukui is the only one that’s allowed to get married if that’s still not done.
Perhaps a final far-future short scene with Satoshi about to start a match, interacting with Pikachu and throwing out a Monster Ball containing a recent (or even “yet undiscovered!”, unshown) Pokémon. The barest minimum of Satoshi’s design can be shown (feet, hands, no Adult Face), and he is not a Champion or anything, for Arceus’s sake. Absolutely zero mention of any marital status or children for anyone. Only character(s) that can get referenced are like, Hanako, Ookido.
Just. Don’t do a Rowling. Don’t. Do not end the journey, and let everyone imagine what they want.
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