#need user interface
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maekyart · 3 months ago
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[COMMISSIONS]
My OCs taking a break in their adventures and debating wether the mysterious fog that has followed them for months is natural or if it's somehow trying to harm them (or a secret third option).
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average-emo-enigma · 4 months ago
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Is there a list somewhere of all the tumblr tags that are colored?
I wanna see it
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petercushingscheekbones · 7 months ago
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Hate it when Apple does all those software updates and then all they change is how the widgets look or something inane. And it has me off balance for days because my homescreen looks so weird, yet I fall for it every single time and press that ‘update’ button.
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cookiesnerd · 6 months ago
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Canva is a user-friendly online design platform that enables individuals and businesses to create a wide array of visual content, including social media graphics, presentations, posters, and more. It offers an extensive library of templates, images, and fonts, making it accessible to users without prior design experience. Canva's intuitive drag-and-drop interface simplifies the design process, allowing users to produce professional-quality visuals efficiently.
Canva provides a free version that includes a substantial range of features suitable for most design needs. Users can access thousands of templates and a vast selection of photos and graphics at no cost. For those seeking advanced functionalities, Canva offers premium plans like Canva Pro and Canva Teams, which include additional tools, assets, and collaboration capabilities. These paid options are designed to cater to more complex design requirements and team-based projects.
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sanguine-tenshi · 2 years ago
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Genuinely think that if you design a piece of technology that is user unfriendly you should be brought before a firing squad.
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haruka89 · 11 months ago
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Chrome on mobile doesn't allow add ons. If something didn't change, Kiwi is the only chrome-based browser with add on support. Firefox on mobile allows add ons (it's a small collectionbto chose from but the most important add ons are supported)
And what is possibly the most important in this day and age: Firefox implememts the security and safety features from Tor browser.
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The most popular browsers in different countries in 2012 and 2022.
by @theworldmaps_
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camgoloud · 3 months ago
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should i set up a pillowfort maybe. i'm looking at their demo mode mock display right now and it is for real just knockoff tumblr in appearance and functionality as far as i can tell. will anyone set one up with me so we can migrate over there should the worst actually occur here this time
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birdylion · 4 months ago
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Honestly so relieved to be back on linux where my biggest problem how to make my computer recognize my external hard drive, and I know how to solve that
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honestlyvan · 9 months ago
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The main feature apps like this offer are QOL improvements like different layouts, fonts, reading statistics and timers, and the aforementioned download features that are already a part of Ao3.
And if you want to use an app for those features -- honestly, I don't see why not? But be aware that Ao3 supports user-created skins that can look like literally anything you want (and although you do have to know enough CSS to make a theme yourself, lots of fans out there make AO3 skins just for fun -- you just gotta talk to one of them to ask how to make the changes you'd prefer and most likely they're happy to help out) and there are userscripts that act as site extensions that provide all those features and more (with, again, people actively developing them that you can ask help from to write your own if you don't like any of the ones available)
If you don't want the hassle of finding this stuff out or talking to people to ask for these features, you do you I guess. But don't ever pay money for one of these apps, no matter what it does. If it's showing you adds, if it's asking you to buy it, DO NOT, they're asking you to pay for features other fans have already provided for free through other methods.
WHAT THE FUCK IS THIS
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WHO IS USING THIS
AN APP??? THEY HAVE A FUNCTIONING WEBSITE
THE LAST FUNCTIONING WEBSITE
#Like tbh I don't hate the idea of user-made Ao3 apps#But I also think it's not possible to do that on monetised platforms without going against the spirit of Ao3's rules#they don't let you directly link Kofi or Patreon#so an app having a tip button/ads/premium purchase version would also be out of the question for me#But that's me speaking from a place of someone who likes doing dev shit as a hobby#I honestly think that if I went on FD right now I could find a decent Ao3 reader app that *is* operating within the spirit of the rules#I assume there's more than one of us out there but you wouldn't find any of these apps on the damn App Store/ITunes#which have the sole purpose of making money#and making money off of fandom is against the principles of OTW as far as I've understood them#And I do think Ao3 could use some QOL features there in the main interface! I do!#And not all of them are stuff like a dark mode you can do with scrub code!#some of the features I mentioned above *are* pretty complicated to implement#So I see the appeal of apps like these especially for people who don't have a broad community of other fans#who don't maybe even know anyone who does themes or userscripts on the side#Who may not even know all the features of their *browsers* because they've grown up in an app-first ecosystem#(or have shit browsers like Chrome that try to be as app-like as possible)#And the people writing these apps see a niche. Because they see users of Ao3 not knowing how Ao3 works#(and maybe don't know how Ao3 works themselves)#and go “huh there's a need I could fulfill there huh?”#The problem isn't the creation of the tools themselves -- it's the monetisation of them#And I think it would be better to focus on communicating *that*#and not assuming technical competence#Like most people don't even RTFM#and even when they do they might not *know* what some of the things in the manual are#So going “why didn't you just [already implemented feature of Ao3]\[userscript]” means nothing to them#they don't know what a userscript is#They don't know *that* you can DIY this stuff let alone *how* to DIY this stuff#and condescendingly telling them “you should just [do something that is unfamiliar and sounds complicated]”#will only make them thing “okay. But if you're not gonna tell me how then an app someone *already made* for that is easier. So fuck you.”#*handwaves at those last points* to be clear this is not what I think OP or anyone in this thread is saying
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drchristophedelongsblog · 4 months ago
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Perceptions of old age vary widely, and defining a precise age is complex. Let's take 65 as a starting point
 If we take 65 as a starting point , this allows us to better understand the specific challenges faced by this age group.
Here are some points to consider
Diversity in the population aged 65 and over
It is crucial to recognize that people aged 65 and over are not a homogeneous group. Their experiences, abilities and needs vary considerably.
Some are fit and active, while others may be struggling with health issues and loss of independence.
Specific challenges of this age group
Health
Chronic health problems, such as arthritis, heart disease and diabetes, are becoming more common.
Cognition
Cognitive decline, including memory loss and difficulty concentrating, may occur.
Mobility
Loss of strength and balance can lead to mobility difficulties and an increased risk of falls.
Social isolation
Retirement, loss of loved ones and decreased social interactions can lead to feelings of isolation and loneliness.
Adapting to changes
Older adults have to adapt to many changes, such as retirement, loss of autonomy and technological changes.
The importance of adaptation
It is essential to develop solutions that take into account the diversity and specific needs of people aged 65 and over.
This involves creating suitable environments, providing support services and promoting a positive approach to ageing.
In short, considering age 65 as a starting point allows us to better understand the challenges and opportunities associated with aging, while recognizing the diversity of this population.
Tech Age and Adaptation to Specific Needs
By targeting those aged 65 and over, Age Tech can refine its approach.
It is no longer just about general friendliness, but about taking into account the more marked physiological and cognitive changes that can occur at this age.
For example :
Interfaces with larger fonts and higher contrasts for vision problems.
Better voice commands for dexterity challenges.
More sophisticated reminders and tracking systems for memory issues.
Youth Perception and the Reality of Aging 
Defining a more precise age makes the projection of young people into the lives of older people more concrete.
They can better understand the challenges related to health, mobility and social isolation that become more prevalent after age 65.
This reinforces the importance of :
Simulations and immersive experiences that replicate physical and cognitive limitations.
Testimonies and life stories that humanize aging.
Equal Access to Care and Medical Priorities
Focusing on those aged 65 and over highlights the ethical issues surrounding the allocation of medical resources.
It is crucial to ensure that decisions are not based on age bias, but on individual needs and the likelihood of treatment success.
This involves :
Increased training of health professionals in geriatrics and the care of the elderly
Clear protocols for assessing frailty and comorbidities.
In summary 
Specifying the age of 65 allows us to refine the analysis and highlight the specificities of this age group.
This reinforces the need for a personalized, respectful and equitable approach to aging.
Go further
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tofupixel · 1 year ago
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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the-box-of-tarts · 1 year ago
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How I feel using a mixture of adblockers and other browser extensions to rip old UI out of newer, objectively shittier UI on sights like Youtube and such
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roseandsalt · 1 year ago
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i love posting on my laptop i love how fluent my fingers feel dancing across the keyboard it's truly how tumblr was intended to be used
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gothhabiba · 1 year ago
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🍉🇵🇸 eSims for Gaza masterpost 🇵🇸🍉
Which eSims are currently being called for?
Connecting Humanity is calling for:
Nomad (“regional Middle East” plan): code NOMADCNG
Simly (“Palestine” plan)
Gaza Online is calling for:
Holafly (“Israel” and “Egypt” plans): code HOLACNG
Nomad (“regional Middle East” plan): code NOMADCNG (can now be used multiple times from the same email)
Airalo (“Middle East and North Africa” plan)
Sparks (“Israel” plan)
Numero (“Egypt” plan)
For Connecting Humanity: if you sent an eSim more than two weeks ago and it is still valid and not yet activated, reply to the email in which you originally sent the eSim. To determine whether the eSim is still valid, scan the QR code with a smartphone; tap the yellow button that reads “Cellular plan”; when a screen comes up reading “Activate eSIM,” click the button that says “Continue.” If a message comes up reading “eSIM Cannot Be Added: This code is no longer valid. Contact your carrier for more information,” the eSim is activated, expired, or had an error in installation, and should not be sent. It is very important not to re-send invalid eSims, since people may walk several kilometers to access wifi to connect their eSims only to find out that they cannot be activated.
If a screen appears reading “Activate eSIM: An eSIM is ready to be activated” with a button asking you to “Continue,” do not click “Continue” to activate the eSim on your phone; exit out of the screen and reply to the email containing that QR code.
Be sure you're looking at the original post, as this will be continually updated. Any new instructions about replying to emails for specific types of unactivated plans will also appear here.
Check the notes of blackpearlblasts's eSim post, as well as fairuzfan's 'esim' tag, for referral and discount codes.
How do I purchase an eSim?
If you cannot download an app or manage an eSim yourself, send funds to Crips for eSims for Gaza (Visa; Mastercard; Paypal; AmEx; Canadian e-transfer), or to me (venmo @gothhabiba; paypal.me/Najia; cash app $NajiaK, with note “esims” or similar; check the notes of this post for updates on what I've purchased.)
You can purchase an eSim yourself using a mobile phone app, or on a desktop computer (with the exception of Simly, which does not have a desktop site). See this screenreader-accessible guide to purchasing an eSim through each of the five services that the Connecting Humanity team is calling for (Simly, Nomad, Mogo, Holafly, and Airalo).
Send a screenshot of the plan's QR code to [email protected]. Be sure to include the app used, the word "esim," the type of plan (when an app has more than one, aka "regional Middle East" versus "Palestine"), and the amount of data or time on the plan, in the subject line or body of your email.
Message me if you have any questions or if you need help purchasing an eSim through one of these apps.
If you’re going to be purchasing many eSims at once, see Jane Shi’s list of tips.
Which app should I use?
Try to buy an eSim from one of the apps that the team is currently calling for (see above).
If the team is calling for multiple apps:
Nomad is best in terms of data price, app navigability, and ability to top up when they are near expiry; but eSims must be stayed on top of, as you cannot top them up once the data has completely run out. Go into the app settings and make sure your "data usage" notifcations are turned on.
Simly Middle East plans cannot be topped up; Simly Palestine ones can. Unlike with Nomad, data can be topped up once it has completely run out.
Holafly has the most expensive data, and top-ups don't seem to work.
Mogo has the worst user interface in my opinion. It is difficult or impossible to see plan activation and usage.
How much data should I purchase?
Mirna el-Helbawi has been told that large families may all rely on the same plan for data (by setting up a hotspot). Some recipients of eSim plans may also be using them to upload video.
For those reasons I would recommend getting the largest plan you can afford for plans which cannot be topped up: namely, Simly "Middle East" plans, and Holafly plans (they say you can top them up, but I haven't heard of anyone who has gotten it to work yet).
For all other plans, get a relatively small amount of data (1-3 GB, a 3-day plan, etc.), and top up the plan with more data once it is activated. Go into the app’s settings and make sure low-data notifications are on, because a 1-GB eSIM can expire very quickly.
Is there anything else I need to do?
Check back regularly to see if the plan has been activated. Once it's been activated, check once a day to see if data is still being used, and how close the eSim is to running out of data or to expiring; make sure your notifications are on.
If the eSim hasn't been activated after three weeks or so, reply to the original email that you sent to Gaza eSims containing the QR code for that plan.
If you purchased the eSim through an app which has a policy of starting the countdown to auto-expiry a certain amount of time after the purchase of the eSim, rather than only upon activation (Nomad does this), then also reply to your original e-mail once you're within a few days of this date. If you're within 12 hours of that date, contact customer service and ask for a credit (not a refund) and use it to purchase and send another eSim.
How can I tell if my plan has been activated? How do I top up a plan?
The Connecting Humanity team recommends keeping your eSims topped up once they have been activated.
See this guide on how to tell if your plan has been activated, how to top up plans, and (for Nomad) how to tell when the auto-expiry will start. Keep topping up the eSim for as long as the data usage keeps ticking up. This keeps a person or family connected for longer, without the Connecting Humanity team having to go through another process of installing a new eSim.
If the data usage hasn't changed in a week or so, allow the plan to expire and purchase another one.
What if I can't afford a larger plan, or don't have time or money to keep topping up an eSim?
I have set up a pool of funds out of which to buy and top up eSims, which you can contribute to by sending funds to my venmo (@gothhabiba), PayPal (paypal.me/Najia), or cash app ($NajiaK) (with note “esims” or similar). Check the notes of this post for updates on what I've purchased, which plans are active, and how much data they've used.
Crips for eSims for Gaza also has a donation pool to purchase eSims and top them up.
Gaza Online (run by alumni of Gaza Sky Geeks) accepts monetary donations to purchase eSims as needed.
What if my eSim has not been activated, even after I replied to my email?
Make sure that the QR code you sent was a clear screenshot, and not a photo of a screen; and that you didn’t install the eSim on your own phone by scanning the QR code or clicking “install automatically."
Possible reasons for an eSim not having been activated include: it was given to a journalist as a back-up in case the plan they had activated expired or ran out of data; there was an error during installation or activation and the eSim could no longer be used; the eSim was installed, but not activated, and then Israeli bombings destroyed the phone, or forced someone to leave it behind.
An eSim that was sent but couldn’t be used is still part of an important effort and learning curve. Errors in installation, for example, are happening less often than they were in the beginning of the project.
Why should I purchase an eSim? Is there any proof that they work?
Israel is imposing near-constant communications blackouts on Gaza. The majority of the news that you are seeing come from Gaza is coming from people who are connected via eSim.
eSims also connect people to news. People are able to videochat with their family for the first time in months, to learn that their family members are still alive, to see their newborn children for the first time, and more, thanks to eSims.
Some of this sharing of news saves lives, as people have been able to flee or avoid areas under bombardment, or learn that they are on evacuation lists.
Why are different plans called for at different times?
Different eSims work in different areas of the Gaza Strip (and Egypt, where many refugees currently are). The team tries to keep a stockpile of each type of sim on hand.
Is there anything else I can do to help?
There is an urgent need for more eSims. Print out these posters and place them on bulletin boards, in local businesses, on telephone poles, or wherever people are likely to see them. Print out these foldable brochures to inform people about the initiative and distribute them at protests, cafes and restaurants, &c. Also feel free to make your own brochures using the wording from this post.
The Connecting Humanity team is very busy connecting people to eSims and don't often have time to answer questions. Check a few of Mirna El Helbawi's most recent tweets and see if anyone has commented with any questions that you can answer with the information in this post.
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picostudio · 1 year ago
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muffinlance · 1 year ago
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Scaled Over progress: 45%
The weather was beautiful I have no regrets
Progress report:
Scaled Over (the Dragon Zuko fic): 30% done, I am tentatively aiming to finish the final chapter this weekend so I can add that sweet sweet "complete" to the work
Blindsiding Badgermoles and Towards the Sun: outlining next chapters, BB especially still needs a little think time to get the scenes in order
Fox's Tongue: next chapter totally written, saving editing for Monday night or if my brain is too bleh for real writing
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