“You did not live in a house of horrors. I was raised to believe in hellfire; now that was bad!” Okay and impending global genocide of any culture that disagrees with your beliefs isn’t? Being raised mentally preparing to withstand torture at the hands of police in a “do it to Julia” situation isn’t? Being socially isolated from your peers on the grounds that they’re evil uneducated dumb worldly heathens controlled by Satan isn’t a bad thing? No. Those are all good things which every child should be taught in order to experience “the real life.”
The legitimate truth is that we are all in “the real life” right now and in “the real life,” the Governing Body is doing the very best they can to cover up the fact that they’re a cult by relaxing the cult’s rules in a futile attempt to prevent the prosecution in the numerous ONGOING child sexual abuse cases from handing their non-tight-pants-wearing asses to them. And the other legitimate truth is discovering this fact to be the legitimate truth while having to navigate a sea of lies and high school is extremely traumatizing, especially when you feel the need to take a hard stance against the cult to prevent others’ children — children like you — from befalling the same fate by dressing up as some miserable wretch who cooked and ate children, hoping the way you look and carry yourself and stare into the parents’ eyes will scare them away. And even more traumatizing is that your tactics worked; proving that you are just as bad and scary as your preexisting OCD made you out to be. Yes I did it to myself; but consider the reason why I felt so compelled to sacrifice the entirety of my mental health to sabotage you with what little tools I had. I wouldn’t have done it had I not had a very good reason, and my very good reason was that I was a child who loved children. You were trying to protect me and it was a sacrifice; but I was also trying to protect children. My endeavor is not — and was never — a selfish one. It is not that I don’t care about you; I only prioritize the class which is most oppressed, and you are not a part of it because you are adults. Your feelings, unfortunately, are expendable in my mission to end religious child labor. I will not support your corrupt religion to make you happy when I know what it’s done to others and to myself; it is wrong, and you are wrong for supporting it. I, as a paraprofessional, refuse to support a religion which hides the sexual abuse of children for its own gain. By law I am now a mandatory reporter; I must report child abuse when I see it under penalty of law. Therefore it stands to reason that I must report your cult from the top of every mountain for the entire inhabited earth to hear so they may not even take so much as one step in your direction. I am sorry if I seem like I hate you; if the fact that I reject your ideals of theological expectational fascism disturbs you so much, then maybe you need to re-evaluate your choices.
“Your actions affect others.” I know my actions affect others; I know how they affect others as well. You’re crushed and demoralized and suffering physically from all the emotional stress; I’ve likely dug you both early graves. I know what I’ve done and I can live with it — Not easily — but I am not defeated because I know I’m in the right, and have always been in the right. No. The real question is: Do you know how your actions are affecting others? In exquisite detail? Have you listened to the victims? Have you allowed yourself to hear both sides of the story with your human ears, not ones made of tin and thought-blocking strategies and “I had it worse than you” excuses? No? Then you’d better start because the key to healing yourself is to aid in the healing of others. We are all connected as one body; and I refuse to be a cancer cell. Sorry I’m aiding in your downfall but it’s got to happen at some point.
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got the badges for gone fission evp 400 + evp 600 yesterday! .52 gal, l-3 nozzlenose, dread wringer, and squiffer make for quite the synergistic team!
my peak was EVP 810 (appx 300-310% HL). my high score of 151 eggs was obtained somewhere in evp 300...? i'm pretty satisfied with how it went, even if i didn't get HLM or 9s.
some thoughts/reflections on good freelancing teams/traits to develop when trying to rank up in evp under the cut:
i think grinding this rotation was pretty fun- all of the weapons have excellent mobility and i think they cover for each other really well! the l-3 was not my favorite weapon going into it but i think i really enjoyed the accuracy and mobility of it, so it's a bit more favorable for me now :)
i ended up reaching a skill wall in EVP 760-780 where i could not get past wave 2 or 3 (usually for quota related reasons, the quota is BRUTAL! we'd miss it by like 4-5 ish... ofc this partially relates to how well bosses are handled).
the grind for evp was a mix of freelance and grouping up (freelance for 230 -> 440s, grouping up for 440 - 750~, and then testing myself in freelance for that last bit).
i enjoyed the bits of freelance i did, and from my playtime i think these were some of the key traits/practices that indicate "good salmon run skills" to me:
players that know their weapons role(s) and target the appropriate salmonid (but also being willing to break that when priority targets haven't been taken care of)
knowing when a teammate needs help (with a boss or being revived) or when the teammate has a situation under control (e.g. someone's already on the fishstick, you can do something else)
proactive use of specials when problem targets appear, preferably with no overlap (e.g. tri-strike and inkjet activated on the same flyfishes is not the best)
using specials like booyah bomb, triple splashdown, and reefslider to clear basket area in the last 30 seconds to help eggs get in (especially important past evp 600)
teams that paint the walls first thing (especially whoever had the dread wringer). all interior walls for fission can be painted within the first 10 seconds imo
forwarding eggs closer to the basket after splatting static bosses (throwing one egg, and then swimming up with one)
players with good judgment; knowing when to lure (mostly for initial boss spawns), and knowing when to leave the big shot cannon
being able to figure out which directions snatchers come from and what eggs they can help you collect
i think these practices all stem from having good awareness and being able to collect information about the shift. it helps with making snappy quick-fire decisions, and it just gets more important the higher up in EVP you go. camera positioning/control is essential for this (you can't figure out where bosses/teammates are if your back is turned to them).
for me, every 7-10 seconds, i like to rotate my camera around to the opposite side of where i'm currently looking to make sure there isn't any bosses i'm missing. i'm hardly in one place longer than 5-10 seconds and i try to always be on the move. the spawn direction where salmonids come from are always changing, so it's essential to rotate around the map proactively rather than reactively. i think this also helps a lot with shotcalling in groups too (since you can be someone else's pair of eyes).
other than boss spawns/teammate locations (for revives), i think it's also important to notice when certain bosses haven't been taken care of for prolonged periods of time too, so that a special can be popped. to me it's usually a sign that someone whose ill equipped to deal with that boss has been forced to deal with them because the people with the "right" weapon are focused on something else... (no fault to them, of course, everyone has different priorities and you can't always communicate clearly in freelance)
in situations where squiffers were chased by a pack of scrappers, perhaps a booyah bomb or splashdown can be popped to help if you don't have the time to stun and splat them manually. maybe the fish sticks were left unattended by the shooters, so a triple inkstrike or a crab/inkjet shot can help clear them out.
awareness also extends to meeting quota, which imo involves paying attention to the timer + where eggs are located. i find that it's nice to check in with the timer/quota at 50s and 30s respectively so that you can start forwarding eggs closer to basket. and when everyone's going crazy about quota not being met i try to make sure i'm not overstepping anyone else's egg pile so that no one goes "wait no thats the egg that i wanted to pick up fuck i have to go back and get a different one."
i think this is why sometimes playing in groups is easier. if you have more sets of eyes that you can communicate with, it alleviates the need to have awareness of "everything" (provided that you can comms effectively). someone can be attuned to different things (e.g. my friend always tells us where snatchers come from and if they're good, i'm personally attuned to where people need to be revived, etc.). you also know what specials you have access to, unlike in freelance where you're not sure what others have until they use them.
the other part of completing shifts successfully (to me) is being mechanically sound with your movement, mostly in regards to how you use the terrain (walls) to get around the map and escape situations. the more you play a map the more you'll figure out how you can move around on it.
some examples, using the location callouts from salmonrun.ink: there were a few times i'd go on the harbor but i could escape any salmonids in the bridge area by climbing the walls there and squidrolling out as needed. sometimes on high tide i would swim from the perch to the left plat.
sub-strafing is also good to know too, especially when you want to rapidly collect the basket eggs at the end. i still need to integrate it into other parts of my gameplay, but it's helpful!
uh. this was way longer than intended because i have WAY too many thoughts about salmon run. TL;DR: The key to succeeding your shifts is having good awareness which comes from good information collecting practices, and having the mechanical skill to act on that awareness without hesitation.
there's definitely a lot that goes on in sensory overload the game™, so it will take time to build these muscles and reaction times. i think while at every rank of salmon run you may face a wall of "i'm overwhelmed by the bosses," the exact fix needed to get past it usually varies, so it's important to figure out what information you were missing or what actions you could've taken (more efficient movement or special usage, usually).
or if you're struggling with quota, try to practice forwarding eggs or take a look where snatchers come from (even if people splat them, it's still a good practice 2 develop for later evp. source: i don't fucking do it and it's biting me in the ass)
and most importantly, recognize when you're in the midst of a loss streak/skill wall, so that you can take a break and focus on other things that energize you! even if there's a certain goal you want to meet, grinding for higher levels of EVP and getting better at the game can be a very exhausting process. you can always come back to the grind later, whether if it's after a 30 minute break, or just a different rotation!
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https://fate-defiant.tumblr.com/post/705558262114844672/via-robinwinghood-listen-ive-been-kicking
Also don’t be shy, share the ideas! We’d all love to hear!
@fate-defiant
Well, I can try, this isn’t exactly coalesced into a sense-making thing
OK SO,
There ARE more storyspinners in the ‘real’ world, among other kinds of magic, this is a magical world.
Magic is generally kept secret. This world isn’t modern it’s kinda more 1910s-1920s-1930s-ish (tbh, generally, think Tintin-esque) so the magical stuff is not that difficult to hide from the wider world. There is a kind of global supernatural community, people in the know, magic users, etc.
This world kind of crosses paths with several others, including the fairytale land that Siegfried originated from. Travel back and forth is possible, but not easy or simple, unless you have direct connection to one (which is the case with Seigfried and Rue, with Siegfried being from there and Rue carrying The Raven’s blood, and The Raven having originally come from there) (This means that Siegfried would have trouble returning to the ‘real’ world on his own, but Rue wouldn’t, because she has connections to both) (This part is going a li’l bit Namesake I’ll admit)
Kinkan was kinda like an SCP, but with no SCP Foundation to deal with it. Some people went in and were never seen again, but the majority of the time, people would go in and come out, apparently none the worse for wear, except for the fact that their memories were a bit wonky and spotty.
So, like, let’s say Anteaterina was from the outside. She’d be able to remember a lot of the basics of what happened, like that she tried to steal another girl’s boyfriend as revenge for some snub, and somebody talked her down, but she wouldn’t remember the specifics, and probably chock that up to a more rational explanation, like stress from the school year.
Kinkan was also sealed off from outside magical influence. Essentially, the broader supernatural community was AWARE of Kinkan being weird, but nobody could do anything about it. They couldn’t even find out why, if anyone tried to go in, they’d just get pulled into the story, and either vanish, or get spat out with still no idea what Kinkan’s deal is.
So, the vague plot I had in my brainspace involved:
After Drosselmeyer’s power was broken, it takes a while for word to spread, but once it does, you’ve got folks in-the-know coming from miles around to try and find out just what’s been going on with this seemingly random German town over the past century or so. This leads to a small seaplane landing on the lake, which Duck witnesses while Fakir is off talking to an in-the-know person from outside, learning about the situation. Duck sees a few other Kinkan residents being like ‘wtf is that thing?’ and runs face first into the realisation that SHE recognised that it was a plane. Why does SHE know what a plane is? Also, she’s got memories of like... Maybe a DAY/WEEK before Drosselmeyer approached her?
(This did also involve a Duck-gets-to-stay-a-girl headcanon, I admit. She then sees an older girl disembark who bears a STRIKING resemblance to human Duck. Fakir is also informed that Duck should’ve turned back into a normal duck by now, and asked if he’s ABSOLUTELY certain she’s 100% just a duck.)
(Duck’s past was that she’d been part of a li’l kinda Chip and Dale Rescue Rangers/Tintin esque mystery-solving/adventure-having type operation with her elder sister and... I never decided whether it was their dad, their uncle, or even just their wheelman, he was like their Captain Haddock equivalent. Eventually, an incident unrelated to Kinkan led to Duck getting turned into a literal duck, and Drosselmeyer sort of stumbled across her and decided to be opportunistic in finding his Princess Tutu.)
(What follows is... Plot of some description that’s as far as I ever got. A lot of this is a kinda gateway to the outside world and what it’s like out there.)
Various Headcanons:
Paulamoni and the troupe actually DO remember Duck, even though the rest of Kinkan doesn’t. This is because the story didn’t censor the memory of Duck on their way out, because as far as they knew she was a normal kid, and they weren’t present when Drosselmeyer’s power was fully broken. Same goes for Raetsel.
Drosselmeyer throughly screwed himself over picking Duck to be Princess Tutu, but he didn’t know enough about the ‘real’ world a century after his death to know it. She’d already been the beating, bleeding heart of the Rescue Rangers group, the one talking people back from terrible decisions and the like. He found in Duck both the best possible Princess Tutu and the worst for his plans.
I sometimes called Duck’s sister Goose. I sometimes was inclined to think ‘Duck’ was a nickname, based on following their mom/grandma around when she was little.
Duck was always in love with ballet, and the one she first saw as a kid was Sleeping Beauty.
It takes a couple days before Fakir and Ahiru get the chance to compare notes. Obviously she can’t tell him as a duck that she saw someone who looked like her, and he’s not sure what to make of being told that Duck might not’ve been just a Duck, so it takes him some time before he comes round to taking it as permission to write Duck back into a girl, if only to discuss it.
Fakir has some relation to the supernatural community in the outside world, via his mother’s family, and that’s why he’s called Fakir.
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