Hi, I was the anon that had brought up the high seas adventure!! I'm glad you took interest in it, and hearing your ramblings to add onto it just made me imagine so many fun things! (Poor Eddie, haha. With your description, I just imagine a dog trying to stand up in a moving car.) Ohh, now I imagine a case where the ship wrecks and their stranded for a few days until another rescue ship comes! Perhaps on an island?? I hope some of them know how to hunt!
the very first thing that came to mind was Eddie sobbing while pointing one of Howdy's guns at a crab. Sally just comes up & stabs it through the shell before taking it back to the fire for eating. Eddie collapses to his knees, wracked with guilt-
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Me: *debating sending an ask to a very talented artist to tell them how awesome they are*
Brain: You saw their posts on their main blog. They probably don’t like Christians.
Brain: You’re projecting all your hopelessness into their comic and that’s unnecessary and they don’t need to hear that or deal with it.
Brain: They don’t want to hear from you, you don’t care for some of the details in their comic anyway.
Me: WELL DANG ALL RIGHT THEN, SHEESH
…I need to eat dinner and ignore my brain 🤣👍🏻 BUT on the plus side I have now vacuumed half my house 🙌🏻
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recently ive become a mawarin meki childhood friends truther and i cant wait to write a whole bunch of it
they were clearly already friends before tanuki came into the picture but i like the idea that it goes back further and mawarin was the first to reach out and that while these two were the popular ones of the friend group in highschool they were also weird kids once (they're still both pretty weird. nothing about this friendship group is normal)
like mawarin is pretty good at holding in the things that make her different from other people (to the extent she seems like a normal friendly girl that could get along with anybody) but I keep thinking abt the idea of meki being kind of a loner for ages and being shunned by his classmates and stuff. after a point he probably wouldnt care but mawarin seems like the type to reach out even if she knows it could get complicated cause of her bad luck curse/non curse situation. like shes so much of a sunshine character its kind of hard to dim that kind of light. anyway I feel like even if she got deterred by the people around her she WOULD go up and make friends with the weird kid, and WOULD go do that again a second time no matter what (even if the latter is the type of guy who hisses at people).
plus its a good intersection of the traits of like
- meki is noted specifically as having a rough time growing up from being sick, spiritual nonsense and also the whole Situation (which I am choosing to interpret as trans stuff but like in general)
- watanuki being the latecomer to the friend group, and also notably a lot more of a loner rather than the popular type so he was probably adopted into a preexisting friendship at some point
I just like the idea that mawarin has an affinity for bringing weird kids out of their respective shells and that all three of them kinda see themselves in each other as individuals and a group bcs it adds an added layer of sentimentality to what's already been established. and its very found family vibes. I rly like the framework of what's already there in canon but my brain wants to make it even more compelling so it comes uff with stuff like this out of nowhere lol
anyway imagine if mekis mind was already set after the rain incident but himawari comes up to him one day like 'so like theres this kid in our year with no friends and i think he needs somebody cause he keeps eating alone at lunch can we keep him' 😭 like he's some sort of cat in need (he is) (thats exactly what he is)
and doumeki immediately is like yeah go for it (hes already had a life altering experience and at this point without himawari even knowing he's basically ride or die for the guy at first sight)
i like the idea that this like a lot of other things in the story is cyclical idk how to end this thought anyway this probably doesn't make sense im sick and thinking about holic is a good distraction
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Thinking about MGS5, as i so often am, and the way it's 'shots' are constructed; because there's something so deeply fascinating about it. It's a very cinematic, movie-like game that relishes in letting itself play with lens flares and lighting and film language, imitation switches between steady cam and handheld, positioning shots to cement the camera man within them; this is something i adore about it. I'm sure it's not the first nor only game to have done this, but something feels so....gripping to me about it. Maybe it's just me experiencing it at the right time and place for it to really lodge in my head, but there's just... something about it.
There's mods that let you move the camera around during cut scenes, i see posts online of people finding expressions on character models faces that weren't visible in normal gameplay; and that really all just adds to it, to the fact this scene is playing out yet we as the viewers through the cameraman's gaze can only see so much. The world and it's characters seem to continue on regardless of if we can see them or not, no matter where on the stage our eyes are drawn the actors are still performing even when out of sight. Isn't that fascinating? My experiences with moving camera angles during gameplay or cutscenes in games has always been that it'll reveal that pieces despawn, that faces go still and blank, that characters a pose and only that which you need to see in normal gameplay is truly there; because of course, this no doubt saves work and time and frees up resources. But seeing scenes from different angles, seeing expressions you can't normally see, constructing your own shots of the same thing playing out yet from a different view... it's a fascinating concept isn't it?
It's no surprise this occurs in a game made under the watch of the man also behind the Silent Hills playable teaser, where the ghost is constantly right behind you despite it being impossible to see her unless you mess with the game enough to allow you to move the camera and look. But isn't it just the most intriguing thing, to wonder how much is going on when you aren't looking, to wonder what's just out of sight; I've never played a game that's made me feel that before, not in this way. It truly does feel like the world of MGS5 lives and breathes, and this is absolutely deliberately cultivated and created by those who worked on this game- you can see that in so many other points, such as the animations of minute micro-expressions and muscle flexes in faces. However nothing amongst all the high praise i have of this game can stand as high as my absolute wonder as to why hidden little expressions and different views from different camera angles can exist. Did the development of this game take into account people would go looking? Or was it simply a matter of construction, of building scenes to play out and then direct the camera within them, letting the scene dictate the shot, not the other way around.
I feel like this game never stops surprising me, never stops feeling like there's more beyond what I've seen; that someday some more big secrets will be found within it, or somehow when i return to it someday there's just going to be....more. It's very very dear to my heart.
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CW: talk of ?delusions? and death
ok so all of my parts believe that the body is dead in some capacity (we argue on how far dead we are) but what i wasnt expecting was that some believe that our brain is hardware instead of tissue
i think we uses to be alive but died around 4/5 years old as my parents said that around that age i developed a strange interest in post-mortem procedures (i kinda just knew stuff about it and i dont know how or why?) and of the 2 memories i have of that age 1 is me claiming to be a dead bird and complaining about losing my feathers
from what i know, i first started showing signs of plurality around 8y/o so it makes sense that i was dead first and then split and everyone stayed dead. i also know that i gained an interest in programming after 8y/o so that could be why some parts believe we are programmed not all.
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