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I don’t understand why some say missionary is boring. What’s boring about watching your partner’s eyes roll back as you thrust your cock deep inside their needy pussy? When you’re fucking into them and both of you can’t help but moan into each other’s mouths. Taking a moment to go slow and deep so you can admire your partner’s beautiful body. Wrapping your hands around their throat as you thrust into them again and holding nothing back so their only option is to grip onto something, anything, to keep them sane. But it’s just too late so their body gives in to the pleasure, shaking and leaving you no choice but to put extra pressure to keep them still. Their legs wrapped around your waist as they finish around your cock.
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Loved when this broke containment and confused the fuck out of a bunch of people 😘
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Just finished toa, and THE ENDING?! I CANT STOP SMILING HE'S SO PRECIOUS 😭
I honestly think that this was the best series out of pjo and hoo, purely because of the amount of character development that Meg and Apollo/Lester get. The fact that Apollo openly conpares Zeus to Nero, and that after 4000 years, he's finally realised how much of an abuse a$shole his farther is. And Meg calling Nero out? Like yes, get it my queen!
"I tried to recall the way the god Apollo walked." EXCUSE ME RICK RIORDAN, I DIDN'T NEED TO CRY TODAY 😭. Apollo not being confterble in his godly form, and him missing being lester- My heart?!
The amount of times I had to put down my book and stare at the wall is honestly kind of concerning. Rick really woke up and chose violence when he wrote this series huh?
#still haven't forgiven Rick Riorian for killing Jason#and Lu?! he did not hold back AT ALL.#i am unwell#re upload because i deleted it#old post#pjo hoo toa#toa#lester papadopoulos#meg mccaffrey#trials of apollo#the tower of nero#apollo pjo#rick riordan
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I told my Lyft driver I was on mushrooms and he said, "like pizza mushrooms?" I thought about it for 5 seconds and was like, "yeah." Then he confided he sometimes eats a whole can of black olives.
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Disguised forms for the other Basilisks!
(Including my interpretation of Number II's appearance)
+ headcanons, as well as backstory for my AU highlighted in green.
Number II, aka Tulip🌷
Age≈ late 20's/early 30's (~15 years older than Vee)
Goes by They/Them, Is the second oldest of the experimented Basilisks. They firsthand witnessed Number One(Greater basilisk that attacks Hexide)'s descent into madness and animalistic hunger. They were scared of what they could become, so they fought extra hard to retain their sanity, vowing to protect their younger kin. Tulip often risked taking punishments from the captors in the other's stead.
(Hight comparison for Tulip's true form (Vee for reference)
At around 15 years old, Tulip hears scouts talk about a new test subject that hatched recently and will soon be ready for experiments. Tulip breaks out and rescues the infant number five. A month of laying low later, and they are both hiding in a cave. Tulip finds a pool of Titan's blood trapped deep within, and they both enter into the human realm.
Tulip can't stay. They know they need to protect Treble and Ivy. So they watch in the shadows as Vee is taken into the care of a couple of humans before leaving her behind, where she can grow up in a place far from the Emperor's grasp. They absorb the remaining magic in the portal, severing this temporary link so that nobody can follow their child.
🎼Treble & Ivy🌿
Ages≈ Mid twenties
Treble: She/Her, Ivy: He/They
I got the idea to name her Treble from The Angel of the Owl house, by OwlHouseAngel on A03. I thought fit well, considering she's playing Eda's Citern in the finale, and the Idea of a basilisk playing instruments sounds cool. (even inspired some things for my AU)
Both were created from the same set of samples, making them almost like twins. They've got a close-knit sibling bond, very protective of each other. Treble gets headstrong and does risky things like attack coven scouts. Ivy often has to reign Treble in to prevent her from being too reckless. He tends to take an overly cautious approach to anything new.
I'm still not entirely sure how they play into the AU, but they meet Vee and are introduced to Camila to be accepted into their family
I loved this shot when I first saw it, I'm glad to see at least someone in the crew cares about them
& 🌺Viola "Vee" Noceda
I like to think she has a collection of different sweaters and chooses to wear them to keep her warm. Basilisks are mostly cold-blooded but passivly use up their magic to keep warm in cold temperatures. Vee likes to conserve energy by dressing warm during the colder months
She ended up in the human realm thanks to Tulip and was quickly adopted by the Nocedas. Not knowing about her origins, she's horrified learning what her kin has gone through.
She's less timid when confronting danger and hasn't gone through her canon trauma (minus a few fears like sharp objects and dark basements from ). She does, however, have trauma and grief from Manny's sickness and death.
#not me making angsty lore for a character barely implied to exist#Accidentally posted as private earlier so this is kind of a repost#vee toh#toh basilisk#toh au#my art#toh#toh vee#fanart#vee noceda#toh fanart#the owl house#the owl house basilisk#toh oc#owl house basilisk#basilisk oc#vee the basilisk#toh headcanon#headcanon#owl house au#Snakes and Mirrors AU#old post
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Tits or ass?
Bro… the way she smiles and her eyes light up whenever I call her mine.
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Let me start plainly: Hades is one of the most successful modern engagements with Greek mythology in recent memory. It is not perfect, but it is a rare case of adaptation that respects the source material enough not to strip it of its teeth, while still translating it into something emotionally rich, narratively satisfying, and artistically alive.
At its core, Hades is a roguelike video game centered on Zagreus, a relatively obscure figure in the ancient Greek canon—son of Hades in Orphic tradition, though even that is debated. The game follows his repeated attempts to escape the Underworld and reach the surface, all while uncovering layers of family history and divine politics. It’s a bold narrative move, not least because Zagreus barely appears in classical myth. That Supergiant chose him at all is telling: it freed them from the burden of expectations while allowing them to root their story in less mainstream corners of myth.
But where Hades excels is in how it understands the structure and tone of Greek mythology. The game is cyclical, repetitive, and ever-unfolding, just like the myths. You die, and die again, and die again, but every time you return, the story continues. The Underworld is not merely a backdrop; it’s a mechanism. You’re meant to fail, because failure in myth is often how knowledge is gained. Orpheus fails. Sisyphus fails. Theseus fails. The tragedy is baked into the form. Hades gets this. It plays with it.
The game’s cast of characters is also remarkable. The Olympians are charming, vain, powerful, and inconsistent. Their dialogue is often contradictory, their favors fickle, their personalities theatrical but pointed. Dionysus is both kind and careless. Aphrodite is sultry but casually cruel. Zeus is authoritative and aloof, charming until the moment he isn't. These are not modern humans in togas. They feel like gods—larger than life, emotionally opaque, and delightfully unreliable. Even Hades himself is written with a gravitas that mirrors his mythic portrayal: stern, cold, not unkind, but certainly not approachable.
Hades does not fall into the trap of moralizing every story beat. It doesn't feel the need to make its gods into metaphors for trauma or bad parenting, though it edges close. Hades and Persephone’s relationship, for instance, is reimagined in a way that moves away from the abduction narrative, presenting them instead as estranged lovers separated by mutual regret. It’s a softened interpretation, but not an unreasonable one. It doesn’t erase the violence of the myth; it reframes it into a question of agency, which is a welcome nuance in a landscape where most retellings sanitize entirely or vilify without care.
There is real strength in how Hades handles its characters' dignity. Achilles is allowed to be a mentor and not a tragic object. Patroclus is written with reserve and quiet depth. Their story is not The Song of Achilles, and it’s better for it. It’s less about grief, more about the slow work of healing over eternity. Even characters like Thanatos, often miscast in modern media as a villain or shadowy death-dealer, are given room to exist with complexity and restraint. The game doesn’t try to flatten mythic figures into tropes. It lets them be, and that, in itself, is a form of respect.
However, it is not without flaws. The game's tone can sometimes slide into quippy modernity. Zagreus’ voice acting often leans into a sarcastic, overly casual register that undercuts the weight of the world he's in. His interactions with characters like Megaera or Theseus occasionally veer into the territory of sitcom banter, which feels out of place in an otherwise richly atmospheric narrative.
And though Hades draws on deep cuts of myth, it rarely engages directly with the ritual or religious dimensions of those stories. The gods are characters, not forces. There's very little engagement with fate, miasma, or the sacred. For a game that deals with death and the afterlife, it is surprisingly secular. This is understandable—it is, after all, a game designed to be played and replayed—but it limits the scope of what Greek myth can be. What we are left with is a pantheon of personalities, but not quite a pantheon of powers.
Still, what Hades accomplishes is significant. It is a modern myth that feels alive, not in the sense of being relatable, but in the sense of being dynamic. It understands that mythology is not about neat arcs or moral lessons. It is about repetition, inheritance, contradiction, and resistance. It is about descent, and what it costs to ascend.
For that alone, Hades deserves its place among the rare few retellings that do not diminish their source material in the name of accessibility. It offers myth as a world to inhabit, not a story to consume.
#old post#mass posting drafts#actually big fan of this game#hades game#hades supergiant#hades#zagreus#you can both praise and critique
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old undertale fanart but i was trying a new rendering technique
#undertale#art#digital art#deltarune#undertale fanart#sans undertale#papyrus#sans#sans fanart#undertale art#undertale sans#sans the skeleton#papyrus undertale#skelebros#fanart#old post
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Spoilers for the tyrant's tomb ⚠️

NO ONE TALKS ABOUT THIS SCENE ENOUGH!!
This took me so much longer that I would like to admit
#re upload because i deleted it#old post#pjo#ttt#the tyrants tomb#percy jackson#toa#pjo hoo toa#thalia grace#lester papadopoulos
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Reminder that these feet are awfully sensitive~
Why no one taking advantage of it😭
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No Princess stop. What are you doing? You know you’re too little to do that all by yourself. Come here let daddy help.
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