Tumgik
#part-way review
xf-cases-solved · 2 months
Text
i fucking love how watching xfiles in order gives you such insane emotional whiplash
like for example, s1 you have ice, this amazing "the thing"-esque thriller, immediately followed by space, which is probably top ten least memorable episodes in the world. beyond the sea has so many emotional beats and insane levels of acting skill, immediately followed by fucking gender bender lmfao. the absolute mindfuck of having the duane barry/ascension/one breath trio interrupted by the 14 year old emo kid's vampiric wet dream that is 3??? unparalleled levels of unhinged decision making in that production room
anyway, i just watched colony/end game, and it ends with that poignant scene between mulder and scully in the hospital, after she put on such a demonstration of loyalty and love by ignoring his wishes and going after him and saving his life, and mulder finishes the scene by talking about how he has renewed faith in his search for truth despite his heartbreak, and it's beautiful bc in the end, isn't loyalty, love, and faith what this show is all about? -cue credits-
then "watch next episode" pops up and
it is the one with the invisible gorilla
this shit sure does keep you on your toes, huh?
474 notes · View notes
54625 · 3 months
Text
qFit is Gru coded
57 notes · View notes
korixae · 2 years
Text
i want an episode of doctor who where someone important to the doctor dies and all the pain and heartbreak of all their lives piles up and they get so broken and so full of hate that this keeps happening and why can’t they just be happy and why is the universe so cruel that they turn evil and then while out and about being evil and not giving a fuck about saving people they run into the master and the master is shook that the doctor has changed bc how? that’s impossible the doctor and the master are opposing forces! it’s their whole dynamic now everything’s out of balance! and so they make it their mission to show the doctor how much good there is in the universe and the doctor is cold and harsh and vulnerable and heartbroken but the master whisks the both of them off on an adventure to demonstrate all the brilliant wonderful extraordinary happy parts of the universe but what finally gets through to the doctor is that it’s the master showing them all this. they’re so far gone that the master is trying to fix them. and they realise that the both of them have more in common than they think and that they can see it from each other’s perspectives. and then they kiss
912 notes · View notes
rinbylin · 11 months
Text
re: jianghu as a queer space in mlc
here to answer @redemption-revenge !! in reply to this post
(also tagging @markiafc @ananeiah <3)
there are many definitions of jianghu, but this is specifically based on the framing of jianghu as the space people retreat to, away from the mainstream sphere governed by the imperial court. in that is a sense of rejection and defiance against the patriarchal, heteronormative values and norms, which had been enforced through a fixation on upkeeping order in the society. as such i guess it's not too much of a stretch to interpret jianghu as a queer space in a way that's characterised by a spirit of nonconformity to the norms. consequently, it makes sense for stories set in jianghu be used to illustrate and navigate queer identities/experiences/feelings - which I came to believe mlc had made really good use of.
there's always kind of a dichotomy between 江湖 jianghu and 庙堂 miaotang (ie. imperial court). like in mlc, there are two separate, distinct law enforcement bodies from the respective spheres - and jianghu strives to keep imperial court from interfering in their affairs. like how li xiangyi firmly stands against getting imperial court involved in jianghu matters. like how fang duobing is actively running away from the grip of the royal court on his life choices. the rejection of the mainstream (very conveniently and broadly put, confucian) norms in mlc also manifests in many of its key relationships being non-familial (in the sense of blood/marriage-based kinship) and there being little emphasis on the main characters' biological familial ties. (anyway this is for a whole different meta on its own... edit: it's here)
it's then actually a sort of irony that the imperial court's institution of law and order is what sigu sect/baichuan court had been formed to be a de facto counterpart to. so when li xiangyi becomes li lianhua, it triggered the process of deconstructing the meaning of installing such an institution and the need to maintain order to a fundamentally nonconforming space such as jianghu. mama fang's seemingly throwaway line of criticising li xiangyi and his mission is in fact the thesis statement in this particular reading of mlc's story: jianghu makes its own rules. nobody should dare to do it in its place.
now deprived of all means to fight like he used to, li xiangyi's new life as li lianhua is essentially a refresh of how he views jianghu. the death of li xiangyi the leader of sigu sect and top of wulin, meant taking apart the idea that jianghu is a lawless arena where the fittest fight to the top for power and control over wulin. and li lianhua then putting together lotus tower, living a life focusing on a domestic lifestyle this time for real far from the reach of the governance both from the imperial court and sigu sect/baichuan court, is him living the jianghu that's defined as a space away from any form of conformity.
with that, there's also a sense of queerness to this particular way of living as li lianhua, if you consider the chinese conceptualisation of gender being more social than biological. if femininity and masculinity were respectively characterised by inner/domestic sphere and external/any space outside of that, dare I say...it actually makes li lianhua's moving house mindblowingly smart as a metaphor for gender fluidity. lonely wanderers are common in wuxia but housed lonely wanderers? he carved for himself a domestic (ie. feminine) space in the wilderness - among a jianghu space that's still dominated by masculine values of aggression and competition. and being freely mobile makes this feminine space more fluid and less tied down than the more rigid, inert domestic, feminine spaces in traditional mainstream society. when you combine it with how his character has been fem-coded - even as li xiangyi (eg. yin-coded powers/energy) (also a whole other meta on its own... edit: it's here now), it speaks to a part of him that has always found appeal in qualities conventionally associated with femininity of stability, gentleness and non-aggression. and a rejection of expectations to fight and destroy. he is defining who he is in his own terms, in the true spirit of jianghu.
144 notes · View notes
arachred · 3 months
Text
at what point am i considered a queen historian
Tumblr media Tumblr media Tumblr media Tumblr media
34 notes · View notes
averlym · 1 year
Text
Tumblr media
the one who pulls the strings (click for better resolution!)
from adamandi by @melliotwrites,, consider this my pitch to get you all to watch it
#beatrix valeria campbell#adamandi#this image was originally too big to save. but like im so tempted to print out the og as a poster to hide somewhere in my bedroom#anyway!!!! adamandi. im so obsessed. i have particular soft spots for vincent and bea they are my comfort characters i love when they appea#especially together. ''keep your deflections rehearsed''... aaah#shoutout to me being very normal (/sarc) about this in studio and showing it to my friends who were very indulgent with me#and also vastly entertained that i have yet again found another musical to obsess over!! shoutout also to my friend who saw bea and instant#instantly did The Face where its like. disbelieving smile. and then went#'' idk if i love her or if i want to be her''#they're so gender. also on another note the whole asian roots things called out to me with lin!! like#the cutting fruit part in the ambrose entry had me screaming internally. oh my god cut fruit. oh my god ambrose Not Getting It.#anyway vincent's so real for all the biology references. science my beloved (<- i no longer takes bio and thus remember it fondly)#also the way they all only care about specific people-ish. i identify with that selfishness tbh. like it's good all my loved ones are stabl#bc vincent's ''this was all a gift for you''? in a darker universe probably me fr#anyways!!! stunning music and lyrics and bg and plot and costumes and acting!!! i cannot give a more glowing review akjdfhdsjk#so much of this lives rent free in my head. i have snippets of the songs memorised.#also shoutout to the shadows on the official adamandi poster.. the stained glass shadows for quincy and blood for vincent.. insane#now tag ramble about this one! highlights include i have been wanting to paint this for a Week and today i gave myself a Rest Day and got i#like this pose. went insane over it. help. the lighting. the pose. the strings#bea is such. lowkey manipulative girlboss i have so many thoughts.#trying to Not have spoilers here but! i like how the tips of the white strings in this little fanart of mine are a slight bit tinted :33#also i moved the layout of the eye-boards a bit and added in strings of them hanging away. i realise in the original they are on stands.#but call this artistic liberties!! speaking of. for the textures it's photoshop noise filter + old paper + literally to my delight#one of the google images for. and i quote. ''old newspaper 1930 usa student'' that i then blurred out. and it looked so good!!!#journalist bea so beloved. i think i messed up the gloves a bit though :OO but nothing's perfect.#discovered this show on a 2am tumblr scroll and watched it thrice the next day as i did studio#the core message of. ''word to the wise- there's a whole world outside'' i am grasping so tight this exam season
134 notes · View notes
listranz · 2 months
Text
Tumblr media
22 notes · View notes
extasiswings · 1 month
Text
Nitpicky pet peeve for published books, I find it extremely grating when a character isn’t doing something they otherwise would and it’s obvious the only reason is the author has decided “X can’t happen yet for the plot”. Because it’s totally fine and reasonable if X can’t happen yet for the plot, but then…come up with a legitimate reason for the character not doing X? Don’t be lazy about it!
(This complaint brought to you by the fact that the protagonist of the book I was listening to was confronted by what he thought was the dead body of the love of his life and went into a blind rage and tried to murder the antagonist who was responsible for her death and he…stopped himself for Reasons that seem to boil down to “she wouldn’t want me to kill someone” except that a) he regularly kills people who have done far less than the antagonist, b) she knows this and is fine with it, c) she would definitely support him avenging her with murder (to be clear she is not actually dead but neither he nor the antagonist know that), and d) this motherfucker (the antagonist) definitely deserves to get murdered. Like…it would have been extremely easy to write it as “he was stopped by the guards in the room” or “the antagonist managed to escape” so the fact that the reason the antagonist is still alive is because the protagonist had a bizarre crisis of conscience resulting in a complete and total personality change is just???????? Please be so fucking serious rn)
17 notes · View notes
puppyeared · 11 months
Text
if escape rooms as team building exercises became popular im not sure if id be more excited or terrified
#if it isnt already anyway.. i can see it happening as a school frosh thing. idk if it would catch on as a workplace thing#i kind of find the concept of being locked in with strangers and working to find a way out weirdly exhilarating though#at least compared to icebreakers cause i dont have to spend 10 minutes racking my brain for something to blurt out abt myself#as a bonus u could like. put people into groups and give prizes to whoever escapes first second third etc. apparently they also do themed#escape rooms.. maybe let people pick a theme? or voluntary sign up? actually this would be really fun for smth like a blind friend date#although if i found out i was locked in a room with an online friend id be too excited to actually escape LOL#ive never done an escape room before so sadly i cant speak from experience. its like up there on things i want to try next to rug tufting#workshop and visiting new art exhibits or conventions. i seriously need to get out more if it wasnt for the horrors <- school and anxiety#i was planning to invite cass to a drop-in art workshop in town but neither of us could go bc typography is making us go thru hell and back#AND THEY HAD A BUTTON MACHINE TOO#im nostalgic bc i miss working in groups and not being awkward abt it or worrying abt schedule conflicts#i realized that i learn best in groups and its a little corny but i like sharing ideas and talking through a problem#in elementary i could just sit down with friends for review and come out of it energized *and* more familiar with the material#and i could technically still do it now. but as adults we're more picky abt who we work with on top of being way more busy outside school#maybe im lonely. im shy and grew up not talking to ppl unless i absolutely have to so its hard to make friends on my own i guess#only thing getting me thru it is telling myself that humans like helping and that my cringe is overblown in my head. but its hard#hence the escape rooms. i have been able to talk to 2(!!) people though!! mostly abt school stuff but im glad to be on friendly terms#i dont really know how to be happy these days cause im constantly scaring myself abt my portfolio and finding places to work#not being ambitious is part of not wanting to put energy into something that wont work out while also not having the passion to do literall#anything else.. i should probably talk to my counsellor ugh#yapping
62 notes · View notes
fictionadventurer · 1 year
Text
Many men had offered her many things in the past, love and friendship, luxury and jewels, entertainment, dogs, amusements, homage--some she had accepted, some refused, but no man before had offered her work. Peter had offered her that, he had offered her a share of his--not noble or inspiring or fascinating work, just his work, what he had. He had offered it her, called her great energies into play, and set her to work beside himself in a furrow. And she was glad; for some reason she found it very good.
--Desire by Una Lucy Silberrad
65 notes · View notes
Text
Tumblr media Tumblr media
Mythological parallels.
104 notes · View notes
ingoodjesst · 8 months
Text
[light spoilers] "when evil lurks" (2023) was a thoroughly engaging horror movie with great direction, pacing, and lighting that complement its themes well. that said, it was also an intense and disturbing watch with a finale that frankly had my stomach churning. it's a film interested in the fear of losing control and what it reveals about its characters. though the catalyst for misfortune is a demonic presence that possesses and manipulates people, it's generally the characters' rash attempts to recapture a sense of control over their situations that cause things to spiral. their fear-striken actions are understandable in the face of a force they cannot predict the scope of or attack directly. but over and over again, we see our protagonists choose to run away or react with violence, even when they have both folk wisdom and mounting first-hand experience to advise them against such futile actions.
there's also an interesting lens of gender to view the film through, as we often see men choosing to exert violence in a desperate bid to feel powerful again against victims that - possession aside - are generally weaker than them: disabled folks, animals, women, children, etc. all this despite women pleading with them to remember how this violence will just guarantee the evil's spread. it's worth examining how the male characters feel the need to project themselves as protectors while overriding the feelings of the people around them, how their predominant emotions of fear and anger tend to preclude their ability to clearly communicate the stakes of their predicament, etc.
in a way, violence becomes synonymous with running away throughout the film. despite what their behavior would have you believe, our MCs always have options available to them (both in their personal pasts and in the present) that are less likely to lead to ruin… yet their fear always leads them to dig deeper holes. by seeking only the physical destruction of something that refuses to be destroyed, the rotten possession is never truly dealt with. it is simply put off and worsened. instead of engaging the root problem with care and deliberation, using the rules and expertise that are gradually presented to us, our MCs constantly fall victim to their insecurities, constantly fall back on maladaptive instincts that fool them into thinking that somehow their attempts at violence and domination will work this time. maybe the brief catharsis will be worth the consequences this time.
which isn't to say that the movie necessarily suggests that things could've ever been brought back under "control". but in the end, our protagonists fail every chance they have to confront their problems properly. in seeking shortcuts to regain an illusion of control, they sacrifice whatever possibility existed of reclaiming true agency.
it's also worth mentioning that it's not hard to find parallels to the ongoing covid pandemic, i.e. fighting an invisible enemy that cannot be directly eliminated, where violation of specific guidelines intended to keep you safe leads to further spread of the "possession" and therefore further tragedy. hell, even the way that government institutions (like the police in the film) absolve themselves of dealing with the problem properly, forcing citizens to fend for themselves…
the thing is, although the demon haunting our MCs manipulates their terror to its own ends, there's still a palpable sense that many of their losses could've been avoided, if only they didn't succumb to rage and dismay at their loss of control… in this way, i see parallels with the movie "the thing" too; once you let the terror into your heart, the path to destruction is paved with the resulting paranoia and panic. thus the film leaves you with a powerful sense of powerlessness, as you watch characters get progressively consumed by their fear (and uh, other more literal things), until their fates simply fulfill themselves.
34 notes · View notes
northern-passage · 2 years
Text
one thing i find really difficult about navigating the IF space is the direct line of contact between readers and authors. we share the same space, and i think that plays a big part in this weird blurred line we have in this community and overall lack of boundaries.
for a lot of people this is a fun hobby and while i personally try to keep it... semi-professional most of the time, it's easy to get wrapped up in having fun on tumblr (or the forums, or reddit, wherever it is that you mainly post/interact) and have a lot of personal interactions with both readers and authors alike - which is fun! i like it more often than not, but i also think that's why a lot of comments in this space can end up being really entitled, over-familiar, and inappropriate.
it's no secret that most authors get really weird messages on here, and while this is also a problem on social media at large and not just specific to IF tumblr, it is still definitely a big problem in this community.
and to be clear i'm not saying that you can't be friendly with authors or readers (i've become friends with a handful of readers myself) and i definitely don't mean to imply that there needs to be a huge divide between us; that's silly - again, most authors are readers, most readers are authors, we’re just people on the internet sharing the same space. but all of us deserve to have our boundaries respected. this is my story, and we are strangers. as a general rule of thumb: if you wouldn't say it out loud to someone you just met, you probably shouldn't be saying it to a stranger online. especially anonymously.
#i also think this is why some criticisms get so messy in this space as well#authors should not always be in the same space as the readers/reviewers#and readers shouldnt be able to directly @ authors with their extremely negative reviews esp when it's subjective#(‘’i hate this’’ as opposed to pointing out genuinely harmful content or other criticism)#for everyone's sake#& on a kinda related note: speaking as someone who has been receiving targeted harassment for *checks watch* over two years now#some people really need to reevaluate the way they interact with certain media#i think IF feels very personal due to the interactivity and the customization of the mc#but not everything is written for you. and it's fine to just not like something#without sending weird harassing anonymous messages for 2 years straight to a stranger on the internet. lol#honestly criticism is another can of worms and that's not really what i'm talking about here#but i do think that's also part of the entitlement and overfamiliarity as well#so imo it's connected a little bit. something to think about#at the end of the day my advice to other authors about this is to know your limits and know when you need to extract yourself#and know that you don't have to respond to every ask#especially if it makes you uncomfortable#and im definitely not trying to sound like the authority here this is something i've struggled with as well#like i said it is hard to navigate#and authors can be guilty of this too. wanting to defend yourself or insert yourself into conversations where you shouldn't#i've done that myself#and i've also had other authors i dont know be way overly familiar with me in the past#all of this is just an unfortunate part of online community i think. but im trying to be more mindful about it#anyways. this post brought to you by the weird messages in my and my friends' inboxes lately#i just think you should not be telling authors about pesonal bodily functions in anonymous asks#as an example. lol#personal
398 notes · View notes
julijbee · 3 months
Note
Id love to hear your review of the dlc and your alternate plot ideas if youre willing to share! The plot seemed. questionable
i am so glad you asked (evil smile). so i'm going to spoil the whole dlc, even irrelevant things that aren't "main story" plot that you'll probably want to experience on your own if you're still playing so proceed with caution. also this is entirely opinionated and you'll likely have a different opinion from me and that's fine. my opinions aren't objective fact they're just how i feel.
also if you are familiar with the plot of elden ring, particularly to do with miquella, as well as the plot of the dlc, you know what content to expect. if you are new to this content and have no idea- first of all what are you doing here? second of all i'll be discussing incest and sexual assault. peace and love, enjoy my 5,920 word review.
I played the dlc as a NG+, FAI/DEX build using vyke's spear, godskin peeler, and bloodhound's fang, and used my incantations for both buffs and attacks and switched them often. summoned mimic, always wore pot on my head, and favored light/med carry weight.
:D
GAMEPLAY (not story, just scroll if you only care about story)
so i'm going to start with reviewing the gameplay first because unlike the story section this is more positive, and while less people probably care about this, I DO!! i've been playing fromsoft's games for years and its because i enjoy them and think playing them is fun, that the stories they tell have resonated with me and i liked (most of... .. .) them has been a happy bonus. my honest opinions about the gameplay difficulty is that at this point in my souls playing hobby i think i've finally become one of those really annoying people who has no real idea of how hard the game actually is. with the exception of a few bosses, i thought the dlc was easier than expected, and i sometimes found myself wishing i found some of the earlier bosses more challenging, because those were objectively more fun fights than the later ones. i think the scadutree fragments are a really interesting way to both:
a: help players control the difficulty of the dlc, collecting more if they are stuck somewhere, or abstaining from use if they want more of a challenge
b: encourage exploration of their very vertically dense dlc map
it both maintains that idea thats vital to elden ring's formula, that the open map allows for you to explore and level up before attempting a boss again, but also ensures that you can find those levels you need without having to grind too hard in a smaller dlc area, and aren't kept from the main story for too long. i really enjoyed this, and honestly the side stories were the only things keeping me playing once i realized what the main story was doing, and all the life was slowly sapped from my body.
i am pretty sure at this point in time that i have completed most of the bosses- i think i am missing one of the four mausoleum bosses and i think i skipped one of the dragons on the way to bayle because i was sick of fighting so many dragons in a row, and i'm sure i've missed some mini bosses or areas, especially in the rauh area which i am guilty of sprinting through at a certain point.
with the exception of the final boss and bayle, i enjoyed the bosses in this dlc. the thing with the difficulty of these games is that in the past a lot of the difficulty spikes between games comes down to movement speed of player and bosses, and the effects this quicker and quicker timing has on the gameplay. they've also introduced some combat enhancements or tried out some ideas like weapons arts in ds3. (in non-souls games you have a lot more variations on the formula, with bloodborne's parry mechanics and less of a reliance on the character builds and armors, sekiro's systems being something that almost felt like you had to relearn how to play their games)
elden ring complicates this formula even further by introducing an expanded and much more practical system for weapon arts, a shit ton more weapons and armors, faith and int builds that are finally viable, and consistent boss summons with the spirit ashes. i'm both impressed that the game maintains the challenge of prior titles and even has some bosses that well outdo their difficulty, and also remains fun to play. the dlc maintained this FOR THE MOST PART, but with bayle and the final boss this kind of stumbled.
the problem i was shocked elden ring didn't already have was that when you're already going as fast as seems feasible, how do you augment the difficulty to give new challenges, and how do you make something fresh within this old formula. their bosses are difficult, but for the most part they're fun, and you can get to a point where you make that call of okay, this is hard but this is possible, or no this isn't possible right now, i need to change my strategy or level up or something else. the dlc was very fun to me because i was able to utilize the full arsenal of things id acquired over the course of my two prior playthroughs of the base game. if i had trouble with a boss, i realized at some point that i had plenty of viable builds i could apply to my character that better suited the boss. i switched between weapons, swapped out miracles, did some experimentation with the talismans and armor, and it felt a lot like fun trial and error to see which build would work, and very rewarding when it finally did!
bayle and the final boss felt kind of like they knew they were obligated to be crazy difficult, but they couldn't quite iron out how to do that without it being ridiculous. bayle less so than the final boss, but i feel like the warning for the final boss was there in bayle. he was whispering to me hey, hey, watch out. you know i cant be the worst, you know that final boss will be worse. also bayle gets a bit of a pass because he was a side story boss (i appreciated that the main story was a little bit easier than the side stories, because obviously you want your players to be able to get through the main stuff, with the side stuff being the extra. i personally liked that. anyways.) i did not have fun playing the final boss and it wasnt just the psychological damage (though that made me want to stop trying way more than the difficulty did tbf.) so far as gameplay is concerned i really enjoyed the dlc and i had a lot of fun exploring and fighting my way through it, there were some beautiful areas that made me excited to look at the concept art, and the weapons and new systems they added were a lot of fun when i tested them out. if it were just this gameplay i would be happy with the dlc and would probably still be playing it now.
THE STORY REVIEW. (hell.)
what makes me mad is that to some extent they gave me what i wanted. if you look back through my old posts or have the displeasure of knowing me in real life and heard me gushing about this, you already know some of my dlc wishes came true!
some of my dlc wishes:
i wanted new flowers to pick (small fish all things considered)
i wanted a boss with a large spear to skewer me in the air like a kebab
i wanted more frenzy content
i wanted some kind of resolution or at least some mention of godwyn's situation
i wanted miquella's gender to be unambiguously weird
i wanted miquella to be evil
i wanted more explanation for marika's whole "deal"
i wanted dumb melodramatic dlc npcs that are doomed to die horrible dlc deaths but one of them must be unspeakably snatched while doing so.
let sword freak (denoted by a line i heard from one of the dlc trailers) be a woman
please let the bewitching branch item description not imply what i think it implies about miquella and mohg
so. if you know the story you will already notice some red flags. i'll start with some positives
i really enjoyed my little dlc npcs, hornsent was the only thing carrying me through the middle-end section of the main story as i was buffeted on all sides with the terrible realization that they were going the exact direction that i begged and pleaded they would not go. i loved the heightened role the npcs played in the story, how frequently i was able to check in with them and have new little dialogues or tidbits, and i love that there are absolutely batshit unhinged women in this dlc and i am so happy there are more than one. in no particular order, things i really liked about the npcs:
hornsent is my sweet cheese he is my guy. i was really rooting for him and as someone who went into this dlc as an attached weepy miquella fan, i was on his side before the dlc killed my hopes and dreams and dashed them against the rocks. character who abandons all sense of self and personhood to become the embodiment of their hurt and rage? faceless formless gnarled twig of a character with desiccated bugs all over his face? character who i can feed soup to? character who somewhat hates me? character who made me laugh following the messmer fight by calling him "your ugliness"?? his death was inevitable and i accepted it, because i agree with him. miquella should not take his revenge from him, there will be no forced absolution nor "gentle kindness" imposed upon him. this was the evil miquella i wanted, the god so compassionate that no discord nor hate could exist under his rule, and all will be enveloped in kindness. it is horrifying to discard the self when the self is entirely made of hurt, and it is horrifying to be robbed of personal agency. anyways i love hornsent.
freyja is so gleefully ready to commit unspeakable acts of violence and so genuinely happy and excited about it that it makes me squeal. i love a character that is so excited to punch things that they cant keep it to themselves. they are happy and thrilled to be in the dimension of violence and strife. and she's so nice! usually you see these people falling into the edgelord stereotype which i am not particularly fond of unless they're especially pathetic and camp about it, but she was just a joy to interact with. when she told me not to worry if we were to fight on opposing sides, she would gleefully meet my blade and it would be an honor to do so, i wasnt even sad! yeah! it will be fun freyja, thank you. little bit soured to her towards the end there where she learned about the incest plot and had no other reaction to that other than to be excited radahn would be back, but to be fair to her why would she give a shit about this. sure, freyja. i'm happy for you, glad you're enjoying this dlc.
speaking of unhinged women, leda is despicable. i love her. the point that she sees nothing wrong with herself or her actions is integrated into even the most inane little dialogues, the one that stuck with me was her explanation of the war with the hornsent- she said they were the losing side of a war, and it was a terrible shame what happened to them, but they were no victims. (they had it coming. further than that, it was right that they were the ones to lose, winning holds significance in terms of showing divine favor and justice. its a terrible shame what "happened" to them (passive word), but they were not victims, the actions of marika and messmer's army were somehow vindicated in their actions). she's another look at what i had hoped for with my evil miquella point. i will expand on this when i start ranting about miquella so put a pin in this for now.
moore. another point into the miquella as a refuge category, or miquella as the water that washes away, and provides absolution. outside of that though i'm always somewhat on my guard with a character who has a speech impediment and seems to have some kind of cognitive disability, but he made me happy to talk to. i don't know if what i'm feeling is unsure about how he's written, or just wishing for more from him, but the exchanges you have with him where its clear his motivations are intensely people-pleasing, and that he is honestly very sad as a person made me sad :( hes a big guy, and dangerous in a fight (as i figured out pretty fast after he downed me with scarlet rot) so its difficult to minimize this outward appearance to keep oneself a: safe and b: friendly or pitiable enough to others that they offer the sort of protection necessary in numbers in the situation he finds himself in. i think he makes sense as a character, and i think hes very concerned with the opinions of others and his helpfulness to them and his perception. and while i think the kindness and generosity is learned and a necessity, i also think he's just genuinely a kind person, which is why he's relying on his strengths like this. anyways, sorry moore. :(
igon is way too much and i'm so glad he's real. i genuinely cracked up when i summoned him for the bayle fight and cackling at him got me killed. i wasn't expecting him to scream his little heart out and then keep going. and then keep going again. he won't stop it's spectacular. another thing of note is that he didn't get a single hit off that entire fight for me, drawing his bow took too long, and he spent most of that fight flat on his back with the damage counter going up. it just made his shouting even funnier, i wasn't even mad he was awful as a summon, he was so funny i was just glad he was there as a morale boost. also appreciate that dragon priestess seemed pretty done with him. i hope everyone else can appreciate his autistic charm with me.
WE NEED TO TALK ABOUT MIQUELLA NOW.
so i want to set the context for my dlc experience properly so everyone can understand where i'm coming from, because miquella was already a delicate character to like, and how they're a radioactive trash fire that's trying to kill me.
(also dlc confirms he/them miquella alongside he/him base game and she/her trina so you'll note the pronouns shift around. it's a little complicated given the whole trina splicing and diverging of identities thing so it'll be inconsistent, but hopefully everyone can tell who i'm talking about as i'm talking about them.)
having a character who is unspeakably old, but also has the physical appearance of an 8 year old is a red flag so large that anyone could see it, and i knew this from the moment i started picking up their lore in earnest. IN THEORY this could be a very compelling character, it has been done a couple times before well, and countless times before very poorly. i was not optimistic, and already in the base game his character was not treated as well as i would have preferred, but i was coping.
having someone who is trapped by their own body, or confined by both the perceptions of- and the realities of their body can be a compelling character. having someone who's life is impacted by perceptions of, judgements upon, limitations thereof of their body tends to be a character that i gravitate towards because surprise, this can be relatable for a lot of people- and a lot of different types of people. whatever allegory you're applying to this narrative of the disconnect between the body's presence in the world and the world's treatment and expectation of the body, i'm sure you can tell there's a broad scope of applications there. and then you add on this element where they're present in the realm of dreams. the implications of a god who walks dreams, the realm of the subconscious free of expectation and limitation, and then also is trapped by both a cursed body and the weight of duty, faith, and expectation, i enjoy these dynamics, i really do. it only helped that their gender was weird, and he walked dreams as a girl.
and the thing is, i've wanted him to be evil, i wanted him to be evil so bad you have no idea. not just because (by base game assumptions...) evil had been done to them, and theevil was a reaction to this, no! there was always something wrong with them, he was always scheming, they didn't turn evil.
the haligtree and their actions in going against the golden order are calculated- do i think their aspirations are better than his mother's? maybe? i think it's more the order he instates has the possibility of being better as a side-effect of his actions and they would have gone forward with their own ambitions with or without this possibility of things being measurably better. taking in a class of people subjugated by the current order to build their armies feels a bit cynical and calculated, no?
the second huge red flag was the bewitching branch item description. at first i was a bit thrilled, there! i said, there is the canon justification for my somewhat unfounded hopes for evil miquella! the suggestion that he is able to meddle with emotions and perceptions is a pretty troubling trait to have! especially by a character who is spoken of with both love and to a smaller degree hatred and fear! and then i spent longer than a few seconds thinking about this and was immediately worried about the implications that had on the mohg issue.
THE MOHG ISSUE.
so first things first, the existence of the dlc does not mean that suddenly mohg isn't bad gay rep anymore. like let me be clear here, for two years we had a gay pedophile in our triple a title who kidnapped his little brother for pretty unambiguously sexually charged reasons, the fact that the dlc seems to tack on an addendum of "oh by the way its actually not his fault and he didn't choose to do that" doesn't suddenly erase those two years, and the initial judgements a new player or someone who is unfamiliar with the lore might make. like that's bad, guys, that's pretty bad. i was really disappointed at the time that they had included this character archetype- moreso because i was a fan of their previous games that had their little nuggets of queer representation, and i made the mistake of expecting better from the developers and writers.
i was also mad because they didn't have to write it this way, this was a choice they made to include this, and it's my preference to not enjoy it, but it wasn't necessary at all. if the plot necessitated that something go wrong with miquella's cocoon and initial schemes for god pupation, it didn't have to be that his half brother kidnapped him.
(my borderline au content writing no one asked for: an alternative that i was fond of at the time (B.D., before dlc) was that proximity to malenia's rot could have caused him issues. you still have the issue of something has gone wrong, miquella remains asleep and rots in his cocoon, but you also have this element of the potential guilt on malenia's end- that would be incredible guilt to know she was at fault for the failure of all they had been working towards, and the added grim irony that (as we figured at the time) in shedding his curse in order to help her shed hers, she unintentionally sabotaged him by staying so close to "guard" him. it also involves malenia more in the game story, which was something i had hoped for a bit more of from the base game anyways.)
my concern over the bewitching branch lore can be summed up by saying this. having someone the story paints as the victim suddenly revealed to have wanted it all along, and been the instigator behind the assumed assault is shitty. it's just shitty. and i'll admit i might be more sensitive to this topic than the average elden ring player, so this is all colored by my opinions and biases, but it's bad taste. it's not a fun surprising revelation, it's not a plot twist you feel particularly excited about, you feel bad, and then you feel confused. I like the lore of elden ring, i've spent a lot of time reading it and speculating on it, and it is confusing why miquella would be the one to instigate their own kidnapping and assault.
you would assume that their intended plan would be the plan A he was going with, stay in the cocoon, do his thing, remain in the haligtree so it is sustained and they are safe within it, let malenia handle the defense and conquest while he naps, wake up at some undetermined date with his goals achieved (whatever those mysterious goals may be) and continue on with later stages of their plans. and you would assume that being ripped from the haligtree and doused in blood in a basement somewhere was not within the bounds of his plan A. part of why i dared to hope that i was reading too much into the potential mind-control thing was because it didn't seem like mohg's actions were benefiting miquella's plan in any way- it seemed pretty bad. the haligtree was dying, malenia was rotting, their body looked to be in pretty awful shape, and even their allies did not know where he was.
BACK TO THE DLC.
the dlc did not really expand the context in a way that made this make sense to me. context that he was discarding his body entirely made sense for miquella's character, and if they didn't care about the state of their body, i guess he wouldn't care that his body was taken from where it was abandoned- but it didn't seem like that was their intention to abandon his flesh from the start? or if it was, that they placed his flesh within the haligtree for a reason, and i'd assume he'd have wanted it to stay there. if they were concerned that his flesh was no longer safe in the haligtree and wanted it spirited away by any means necessary (i.e. "kidnapping"), first off i'm unsure of the danger that would cause that, but second off if he didn't care about their flesh- see earlier point- why would they care if it was endangered within the haligtree enough to have it kidnapped? so, this already doesn't make sense to me, and the added justification of oh, he just has the hots for their brother, this isn't satisfying to me. sure i don't enjoy it as a story element in general, but past that it just doesn't feel like a satisfying justification in context. he's ambitious and he's seeing his ambitions through by any means possible, why would they act in this selfish manner that seems to be detrimental to their own ambitions?
issues with the sense of the mohg situation aside, why radahn? the justification given in item descriptions and dialogue states that miquella found him sure and kind and worthy of being a lord in contrast to the conflict, fragmentation, and personal afflictions they were facing, but. why radahn? i liked radahn, i'll gladly point out that yes, he does seem to satisfy all of these character traits, but there isn't any established context between them. miquella doesn't interact with radahn in the base game, malenia dooms him to walk the battlefield addled by scarlet rot and reduced to an empty husk, and if it was miquella's intent to have him be their consort from the start, this paints malenia in a pretty negative light, no? we were led to believe they were a united front, her and miquella, that many of his actions were for her benefit, and they worked so hard in part because of his desire to cure them BOTH of their afflictions, especially and explicitly her affliction. so she's sabotaged miquella's plans? for what reason, did she not agree with it, did she hate radahn? there's no explanation given for this, like how there is no further explanation as to why it is radahn miquella is so hell bent on bringing back to life.
which is odd when you consider that there is another demigod who meets miquella's criteria, was definitely loved by miquella, seemed to be loved by malenia, seems to be depicted in the haligtree, and miquella was previously confirmed to have been trying to bring back to life. where the hell is godwyn?
let me clarify here, i do not like this plotline they have created where miquella apparently has the hots for every other brother in his family, i don't tend to appreciate incest as it occurs in stories, and if it were my choice i would just choose not to include it. i also understand that plenty of people don't care about that, and that media like game of thrones that features incest pretty prominently within the story is beloved by mainstream audiences. i am also aware of the historical trend of royalty being inbred and incest existing on a sliding scale of taboo through the millennia. the greek gods are all siblings, i still enjoy greek myths, etc. etc.. so if i were the sole writer for elden ring and was beholden to no one the story i would write would diverge from the current canon and i would not write myself into a position where miquella is marrying their brother because personally i do not enjoy this. this is not the reality we live in, and this is not the story we got.
within the framework of their story, it should have been godwyn, and i have no idea why it wasn't. i can speculate all i want, was it misplaced fanservice because people liked radahn? was it a plot twist executed poorly, is there some other reason im missing but someone else has pieced together and they'll call me an idiot over? i don't know, and i also sort of don't care, it doesn't make sense, and it also disregards a lot about radahn's character than i and others liked to get him to fit into this weird situation.
where is his horse? if miquella cared for him, and they were able to bring back a whole demigod, was it so impossible to resurrect his beloved horse? if miquella didn't care about him enough to bring back his horse, wouldn't radahn put up a fuss about that? if miquella was controlling him to agree to being his consort, and didn't allow for him to be concerned about his horse, this raises a few more questions about malenia fighting radahn and destroying all of caelid- and likely everywhere else if the fires at the borders of caelid ever go out. was he always controlling radahn, were they ever controlling radahn? what are the limits of this control, what are the rules, if any? there are too many frustrating elements that make very little sense about radahn.
conversely, these elements make a lot more sense when applied to godwyn, and it pisses me off that it seems like, to my speculative eyes, they pivoted away from him. it would make sense why they would need a body to resurrect him when he is just a deceased soul, and his body is busy being a tumor. you could argue radahn's body was not in great shape and was eaten by alexander, and that's a completely fair point, but to me godwyn makes much more sense. not to mention, again, miquella had been explicitly trying to bring godwyn back in the base game.
(and this is a smaller gripe, but radahn's previous boss model had no feet. in his lore they discuss him riding his horse, and then learning the gravity magic to lessen the load on his horse so he could keep riding it. like yes the missing feet could be chalked up to rot, but he also just could have not had feet and was using his beloved mobility horse and the gravity magic to get around the challenge of not being able to walk. i thought that was cool if true, and it was a little speculative thing about his character i really loved, and that just kind of got thrown out with the dlc too so i guess i'll have to die mad.)
was it really necessary to have the assumed sa victim with the body of a child secretly be the instigator and assaulter all along? and then to add insult to injury not even have their actions make any sense within the existing plot? like was that all entirely necessary.
OTHER DLC LORE OPINIONS
you might be surprised to learn that i did not hate most of the other dlc lore.
miquella using mohg's body as fuel to resurrect their consort, while fucked up, i think could work with character motivations. especially if he was holding a grudge towards mohg, or mohg's actions were in fact antithetical to their plans, or he wasn't the one in control of mohg's actions. it could make sense that he would want to humiliate him (as ansbach mentions a few times...). and as i've said before i think miquella is fucked up, i think they do bad things, i think their moral compass is skewed, i think he's a creature of ambition and spite. i could see a world in which he does this out of hatred and spite, but in the situation they've set up where miquella was the one potentially compelling mohg? it lessens that spite, why would they be so hateful or willing to humiliate him if they were the one to compel his actions? you could just say oh, miquella is cruel and messed up like that and he's doing it for the hell of it, but it's not that compelling and doesn't make it as interesting. it just kind of feels gross. so yeah, in the current story i'm not a huge fan, but i see the potential here.
marika's character development was genuinely cool to me- and i understand i'm speculating and i've been speculating this whole time, but that's my business and and i acknowledge it's speculative. marika as a hornsent is a really cool concept to me, and it makes pieces of the main game make more sense. it makes her motivations make more sense, adds color to her character (and she was already interesting to me) and even though this dlc is like a lot of their other dlcs where it adds characters and backstory for no reason and does the ds3 thing of surprise! more secret children! i enjoyed it. it gives her more of a why past judgements of her personal moral character, it grounds her more, i like it. i also enjoyed the tidbits with the pots and sages, further (if not vague) developments with the outer gods. like this is speculative lore than i enjoy, and it's the kind of stuff i was excited for in the dlc.
as i said before elden ring kind of did the ds3 thing where they just added a secret child that was suddenly plot relevant and added a bunch of unnecessary lore, but i didn't really care too much in ds3 and i don't care here. messmer's voice actor is funny and messmer himself is compelling enough that i'm fine with not taking things too seriously. it helps that without messmer there is not hornsent, and a dlc without hornsent is a dlc i wouldn't have finished. (genuinely, i was so discouraged by the main story plot revelations i didn't feel like it was worth it to finish the dlc, but i felt bad leaving hornsent unresolved so i killed messmer. and then just finished the dlc anyways, so thanks hornsent.)
truly and genuinely i was happy with st. trina. i was so excited she was included in this, i've been a st. trina truther for too long and i don't even know what that means because there were like two sentences about her in the whole game, but she's great. i could take or leave thiollier, on the one hand having a creep as a character is fine and hes written in a way that feels believably creepy while also like hes enough of a 3 dimensional character that he has his own personality and motivations, but him included with miquella being elected the president of incest for no reason was a bit of a sour note.
the idea that miquella is discarding his body, and every piece he discards is a piece that they may hate, but they also have to discard those pieces that he doesn't hate, and their power, and all that he is, that's a real sacrifice and i think it speaks to the depth their character COULD HAVE HAD. that and their very clear conflict with their own gender, and conflict with himself over his actions. they discarded the girl sleeping within them and locked her in a pit in the ground so that none would find her. and he discarded with her their love, and the "treacherous" parts of himself that doubted, and disagreed, and with this he was able to become more resolute on their path. trina disagrees entirely with miquella's path to godhood and begs you to kill him, pities him, says their path is destroying him, and those are all doubts he has discarded with her. it is genuinely sad to me that this is not the side of miquella that we get to enjoy as a character because of all of the rest of the mess that's thrown on top in the dlc.
and of course i'm mad because he's acting like marika, they're shaving off pieces of themself and sacrificing for ambition, and they're becoming her while he's intent on being the opposite of everything she stood for, and we were so close to having this. we were so close.
CLOSING THOUGHTS
so far as gameplay goes, i enjoyed this dlc and it did a good job of replicating that feeling of playing elden ring and exploring again in its condensed and familiar setting. i like a lot of their new mechanics and ideas they introduced, though some of the later bosses fumbled it for me balancing the difficulty with actually enjoyable boss fights that feel fun to play.
the main story pissed me off so bad i almost put down the dlc, and erased all excitement i had to play it (even keeping in mind the reservations i already had going in). the side stories were frustratingly fun and compelling when compared to the main story being such a trash fire. i wish things were different but they are not, and i am very disappointed.
if you actually read all of this bless you, i hope you have a beautiful day.
18 notes · View notes
swaps55 · 9 months
Text
2023 Year End Fic Wrap Up
Tagged by @cr-noble-writes. Thank you!
Words written (published or not, WIPs totally count too!):
Published: 65,113 Unpublished:  41,773 Total: 106,886
It feels like I wrote a lot less this year than previous years, but I think it’s less about word count and more that my two big projects, Fugue and Mezzo, sucked up my entire mental bandwidth and I just didn’t have capacity to kick out one shots like I have in the past. I have a bunch of ideas for fun one shots, but not enough time or energy to realize them.
Also, this number is by no means accurate. My Mezzo Leftovers document is sitting at 11.3k, and Fugue finished up with a scrapheap of 28.3k. Gosh, it's hard to believe Fugue was actually 2023. It feels like years ago. Just writing it aged me 10 years. XD
Smut scenes written (if applicable): None. Did I daydream frequently and in great detail about how Sam and Kaidan reconcile in ME3? Yes. Could I write it in my sleep at this point? Also yes. Did I write a word of it? No.
New things I tried: 2nd person POV, Mordin POV, and EDI POV were all new and very scary things I tried, and think were largely successful (jury is still out on EDI and Mordin because only my beta has seen it, but I’m pleased with them).
Fic I spent the most time on: Probably Mezzo, because I wrote more of it than Fugue in 2023.
Fic I spent the least time on: Probably Capriccio, because it was short and mostly wrote itself.
Favourite thing I wrote: Well…I wrote so little outside of the long fics, because they have sucked up all my time and spoons. Fugue is something I am so proud of, but Mezzo has been so fun.
Favourite thing I read: A Sip of Serenity was a Spec Recs Kaidan & Liara treat fic for me by @screwyouflightlieutenant and I love it with an unholy love. Also, Madrigal and Volta by @dandenbo are PHENOMENAL stories you should drop everything and read.
Writing goals for next year: Finishing Mezzo sounds ambitious, but I guess I can be ambitious in January. XD
Tagging...I don't know! Who hasn't done this? If you haven't, please do it and tag me, because I wanna see. @stormikins? @otemporanerys?
23 notes · View notes
megaweapon · 1 year
Text
me saying to myself “oh, harlan guthrie uploaded a seven part horror series all at once. I can surely sit back and wait a while, absorb this later” is the most hilarious lie i’ve told myself in a while. “yeah I won’t binge this immediately” i thought to myself. absolute clown behavior.
103 notes · View notes