The Best Free PC Games that Every Gamers Should Try
There's an endless number of online PC games on the internet but still everyone wants to play only the best. And to be honest some games have a huge community which makes them better to play and if you are also looking to buy pre built pc India and want to know which are the best games to try then this guide for you.
It's an arduous market to navigate through, there's no shortage of games competing to grab your interest. We've put together some of the top free to play PC games ranging from classic beloved classics to (relatively) young youngsters in the market. Without further ado let us have a look at it.
Fortnite
You may have heard of this game infact everyone has heard of that game. Even though 'Save the world" mode remains a premium experience, Fortnite is still a wildly loved battle royale mode with 100 players and is without doubt one of the most enjoyable free games on the internet. It takes its inspiration from PUBG as well as H1Z1, Epic's take on the genre puts a lot of in-game crafting and building the game, as well as the world map which changes in time, to allow for short duration events, and even takeovers such as Thanos who made a cameo appearance at the beginning of 2018. If you think of Fortnite just as the game that the news media loves to write about, or that players imitate their celebratory dances, it's the right time to buy assembled pc online and learn more about the game.
World of Tanks
World of Tanks comes with a stunning demonstration from its very own fantasy universe. Tanks are tearing pieces from one another in unending fighting, accompanied with the upgrade of your vehicle or purchasing new models to your garage. This strategy has proved extremely well-liked over time as well, with World of Tanks garnering an astounding 1.1 million players concurrently in the peak. As with all free-to-play games, it's constantly evolving, and it's possible to find a variety of premium features that are available through a paywall yet the core of fighting using WW2-era machines and smashing opponents with artillery remains unaltered. So what are you waiting for, buy pre built pc India and start exploring the world of tanks and start having fun with your friends.
Dota 2
Dota started as a mod to the old RTS game Warcraft III. It has since grown to become one of the top played games around the globe and has spawned a gaming scene and got a song from Swedish trance guru Basshunter. It's also available for download. It's a fascinating world that we live in? If you're not acquainted with the MOBA category, imagine it as a RTS reduced to one or two characters engaged in combat. A map featuring three distinct lanes as well as towers at the end which determine victory or defeat in the event of their destruction, two groups of heroes fight against human and AI opponents.
Path of Exile
It is the home to what's likely to be the most extensive and complex character upgrade tree of PC gaming. Path of Exile is what Diablo III might be when the progression of characters and challenges never stopped. It also adds new dungeons and locations at a remarkably regular rate. Dungeon crawling for free with incredible levels of depth and a near-infinitely high level of skill. Seems anticipation? It is.
War Thunder
Imagine a battleground populated by tanks which are joined by planes that fly through the sky, engaged in numerous battles, as well as warships that turn the ocean into a death field. If you're a fan of vehicular battles, War Thunder does it all. There are more than 1,000 vehicles in the ocean, land and air there, as well as 80 distinct multiplayer maps that you can master on. Potential modders are able to get involved by creating custom content, and then making it available through the game's marketplace.
Endnotes
These are the top free games that you should try. You can easily buy assembled pc online with experts like Modx Computers and have fun with your gaming PC.
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The paradox of choice screens
I'm coming to BURNING MAN! On TUESDAY (Aug 27) at 1PM, I'm giving a talk called "DISENSHITTIFY OR DIE!" at PALENQUE NORTE (7&E). On WEDNESDAY (Aug 28) at NOON, I'm doing a "Talking Caterpillar" Q&A at LIMINAL LABS (830&C).
It's official: the DOJ has won its case, and Google is a convicted monopolist. Over the next six months, we're gonna move into the "remedy" phase, where we figure out what the court is going to order Google to do to address its illegal monopoly power:
https://pluralistic.net/2024/08/07/revealed-preferences/#extinguish-v-improve
That's just the beginning, of course. Even if the court orders some big, muscular remedies, we can expect Google to appeal (they've already said they would) and that could drag out the case for years. But that can be a feature, not a bug: a years-long appeal will see Google on its very best behavior, with massive, attendant culture changes inside the company. A Google that's fighting for its life in the appeals court isn't going to be the kind of company that promotes a guy whose strategy for increasing revenue is to make Google Search deliberately worse, so that you will have to do more searches (and see more ads) to get the info you're seeking:
https://pluralistic.net/2024/04/24/naming-names/#prabhakar-raghavan
It's hard to overstate how much good stuff can emerge from a company that's mired itself in antitrust hell with extended appeals. In 1982, IBM wriggled off the antitrust hook after a 12-year fight that completely transformed the company's approach to business. After more than a decade of being micromanaged by lawyers who wanted to be sure that the company didn't screw up its appeal and anger antitrust enforcers, IBM's executives were totally transformed. When the company made its first PC, it decided to use commodity components (meaning anyone could build a similar PC by buying the same parts), and to buy its OS from an outside vendor called Micros-Soft (meaning competing PCs could use the same OS), and it turned a blind eye to the company that cloned the PC ROM, enabling companies like Dell, Compaq and Gateway to enter the market with "PC clones" that cost less and did more than the official IBM PC:
https://www.eff.org/deeplinks/2019/08/ibm-pc-compatible-how-adversarial-interoperability-saved-pcs-monopolization
The big question, of course, is whether the court will order Google to break up, say, by selling off Android, its ad-tech stack, and Chrome. That's a question I'll address on another day. For today, I want to think about how to de-monopolize browsers, the key portal to the internet. The world has two extremely dominant browsers, Safari and Chrome, and each of them are owned by an operating system vendor that pre-installs their own browser on their devices and pre-selects them as the default.
Defaults matter. That's a huge part of Judge Mehta's finding in the Google case, where the court saw evidence from Google's own internal research suggesting that people rarely change defaults, meaning that whatever the gadget does out of the box it will likely do forever. This puts a lie to Google's longstanding defense of its monopoly power: "choice is just a click away." Sure, it's just a click away – a click, you're pretty sure no one is ever going to make.
This means that any remedy to Google's browser dominance is going to involve a lot of wrangling about defaults. That's not a new wrangle, either. For many years, regulators and tech companies have tinkered with "choice screens" that were nominally designed to encourage users to try out different browsers and brake the inertia of the big two browsers that came bundled with OSes.
These choice screens have a mixed record. Google's 2019 Android setup choice screen for the European Mobile Application Distribution Agreement somehow managed to result in the vast majority of users sticking with Chrome. Microsoft had a similar experience in 2010 with BrowserChoice.eu, its response to the EU's 2000s-era antitrust action:
https://en.wikipedia.org/wiki/BrowserChoice.eu
Does this mean that choice screens don't work? Maybe. The idea of choice screens comes to us from the "choice architecture" world of "nudging," a technocratic pseudoscience that grew to prominence by offering the promise that regulators could make big changes without having to do any real regulating:
https://verfassungsblog.de/nudging-after-the-replication-crisis/
Nudge research is mired in the "replication crisis" (where foundational research findings turn out to be nonreplicable, due to bad research methodology, sloppy analysis, etc) and nudge researchers keep getting caught committing academic fraud:
https://www.ft.com/content/846cc7a5-12ee-4a44-830e-11ad00f224f9
When the first nudgers were caught committing fraud, more than a decade ago, they were assumed to be outliers in an otherwise honest and exciting field:
https://www.npr.org/2016/10/01/496093672/power-poses-co-author-i-do-not-believe-the-effects-are-real
Today, it's hard to find much to salvage from the field. To the extent the field is taken seriously today, it's often due to its critics repeating the claims of its boosters, a process Lee Vinsel calls "criti-hype":
https://sts-news.medium.com/youre-doing-it-wrong-notes-on-criticism-and-technology-hype-18b08b4307e5
For example, the term "dark patterns" lumps together really sneaky tactics with blunt acts of fraud. When you click an "opt out of cookies" button and get a screen that says "Success!" but which has a tiny little "confirm" button on it that you have to click to actually opt out, that's not a "dark pattern," it's just a scam:
https://pluralistic.net/2022/03/27/beware-of-the-leopard/#relentless
By ascribing widespread negative effects to subtle psychological manipulation ("dark patterns") rather than obvious and blatant fraud, we inadvertently elevate "nudging" to a real science, rather than a cult led by scammy fake scientists.
All this raises some empirical questions about choice screens: do they work (in the sense of getting people to break away from defaults), and if so, what's the best way to make them work?
This is an area with a pretty good literature, as it turns out, thanks in part due to some natural experiments, like when Russia forced Google to offer choice screens for Android in 2017, but didn't let Google design that screen. The Russian policy produced a significant switch away from Google's own apps to Russian versions, primarily made by Yandex:
https://cepr.org/publications/dp17779
In 2023, Mozilla Research published a detailed study in which 12,000 people from Germany, Spain and Poland set up simulated mobile and desktop devices with different kinds of choice screens, a project spurred on by the EU's Digital Markets Act, which is going to mandate choice screens starting this year:
https://research.mozilla.org/browser-competition/choicescreen/
I'm spending this week reviewing choice screen literature, and I've just read the Mozilla paper, which I found very interesting, albeit limited. The biggest limitation is that the researchers are getting users to simulate setting up a new device and then asking them how satisfied they are with the experience. That's certainly a question worth researching, but a far more important question is "How do users feel about the setup choices they made later, after living with them on the devices they use every day?" Unfortunately, that's a much more expensive and difficult question to answer, and beyond the scope of this paper.
With that limitation in mind, I'm going to break down the paper's findings here and draw some conclusions about what we should be looking for in any kind of choice screen remedy that comes out of the DOJ antitrust victory over Google.
The first thing note is that people report liking choice screens. When users get to choose their browsers, they expect to be happy with that choice; by contrast, users are skeptical that they'll like the default browser the vendor chose for them. Users don't consider choice screens to be burdensome, and adding a choice screen doesn't appreciably increase setup time.
There are some nuances to this. Users like choice screens during device setup but they don't like choice screens that pop up the first time they use a browser. That makes total sense: "choosing a browser" is colorably part of the "setting up your gadget" task. By contrast, the first time you open a browser on a new device, it's probably to get something else done (e.g. look up how to install a piece of software you used on your old device) and being interrupted with a choice screen at that moment is an unwelcome interruption. This is the psychology behind those obnoxious cookie-consent pop-ups that website bombard you with when you first visit them: you've clicked to that website because you need something it has, and being stuck with a privacy opt-out screen at that moment is predictably frustrating (which is why companies do it, and also why the DMA is going to punish companies that do).
The researchers experimented with different kinds of choice screens, varying the number of browsers on offer and the amount of information given on each. Again, users report that they prefer more choices and more information, and indeed, more choice and more info is correlated with choosing indie, non-default browsers, but this effect size is small (<10%), and no matter what kind of choice screen users get, most of them come away from the experience without absorbing any knowledge about indie browsers.
The order in which browsers are presented has a much larger effect than how many browsers or how much detail is present. People say they want lots of choices, but they usually choose one of the first four options. That said, users who get choice screens say it changes which browser they'd choose as a default.
Some of these contradictions appear to stem from users' fuzziness on what "default browser" means. For an OS vendor, "default browser" is the browser that pops up when you click a link in an email or social media. For most users, "default browser" means "the browser pinned to my home screen."
Where does all this leave us? I think it cashes out to this: choice screens will probably make a appreciable, but not massive, difference in browser dominance. They're cheap to implement, have no major downsides, and are easy to monitor. Choice screens might be needed to address Chrome's dominance even if the court orders Google to break off Chrome and stand it up as a separate business (we don't want any browser monopolies, even if they're not owned by a search monopolist!). So yeah, we should probably make a lot of noise to the effect that the court should order a choice screen, as part of a remedy.
That choice screen should be presented during device setup, with the choices presented in random order – with this caveat: Chrome should never appear in the top four choices.
All of that would help address the browser duopoly, even if it doesn't solve it. I would love to see more market-share for Firefox, which is the browser I've used every day for more than a decade, on my laptop and my phone. Of course, Mozilla has a role to play here. The company says it's going to refocus on browser quality, at the expense of the various side-hustles it's tried, which have ranged from uninteresting to catastrophically flawed:
https://www.fastcompany.com/91167564/mozilla-wants-you-to-love-firefox-again
For example, there was the tool to automatically remove your information from scummy data brokers, that they outsourced to a scummy data-broker:
https://www.theverge.com/2024/3/22/24109116/mozilla-ends-onerep-data-removal-partnership
And there's the "Privacy Preserving Attribution" tracking system that helps advertisers target you with surveillance advertising (in a way that's less invasive than existing techniques). Mozilla rolled this into Firefox on an opt out basis, and made opting out absurdly complicated, suggesting that it knew that it was imposing something on its users that they wouldn't freely choose:
https://blog.privacyguides.org/2024/07/14/mozilla-disappoints-us-yet-again-2/
They've been committing these kinds of unforced errors for more than a decade, seeking some kind of balance between monopolistic web companies and its users' desire to have a browser that protects them from invasive and unfair practices:
https://www.theguardian.com/technology/2014/may/14/firefox-closed-source-drm-video-browser-cory-doctorow
These compromises represent the fallacy that Mozilla's future depends on keeping bullying entertainment companies and Big Tech happy, so it can go on serving its users. At the same time, these compromises have alienated Mozilla's core users, the technical people who were its fiercest evangelists. Those core users are the authority on technical questions for the normies in their life, and they know exactly how cursed it is for Moz to be making these awful compromises.
Moz has hemorrhaged users over the past decade, meaning they have even less leverage over the corporations demanding that they make more compromises. This sets up a doom loop: make a bad compromise, lose users, become more vulnerable to demands for even worse compromises. "This capitulation puts us in a great position to make a stand in some hypothetical future where we don't instantly capitulate again" is a pretty unconvincing proposition.
After the past decade's heartbreaks, seeing Moz under new leadership makes me cautiously hopeful. Like I say, I am dependent on Firefox and want an independent, principled browser vendor that sees their role as producing a "user agent" that is faithful to its users' interests above all else:
https://pluralistic.net/2024/05/07/treacherous-computing/#rewilding-the-internet
Of course, Moz depends on Google's payment for default search placement for 90% of its revenue. If Google can't pay for this in the future, the org is going to have to find another source of revenue. Perhaps that will be the EU, or foundations, or users. In any of these cases, the org will find it much easier to raise funds if it is standing up for its users – not compromising on their interests.
Community voting for SXSW is live! If you wanna hear RIDA QADRI and me talk about how GIG WORKERS can DISENSHITTIFY their jobs with INTEROPERABILITY, VOTE FOR THIS ONE!
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/08/12/defaults-matter/#make-up-your-mind-already
Image:
ICMA Photos (modified)
https://www.flickr.com/photos/icma/3635981474/
CC BY-SA 2.0
https://creativecommons.org/licenses/by-sa/2.0/
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I've been wanting to make this post for a while so now that I'm on mid-sem break, I will. Let's talk Shigaraki and sex.
NSFW warning??
So, let's get the big question out of the way. Is Shigaraki a virgin?
I think, yes. 100%
However, that is not to say that he is an innocent, oblivious, 'omg what is sex? uwu' baby villain. This guy literally lives in a bar, in a seedy part of the city, and hangs around with criminals. He knows about sex - I daresay he knows quite a bit about it. Besides which, we see in-canon that he has a phone and a PC and access to the internet, so he's hardly sheltered (though, he's definitely sheltered in regard to actual real-life socialisation, but that's another story).
Regardless, I stand by my assertion that he is a virgin.
Exhibit A: Shigaraki is shown very overtly to hate 'basically everything'. Correct me if I'm wrong, but everything encompasses sex/romance/intimacy. His character, especially at the beginning of the story, is prickly, quick-to-frustration, and sort of single-minded. He is driven to complete one narrow goal set by AFO that he believes he wants: to kill All Might. I believe prior to our introduction to Shigaraki, he was much the same, and thus did not seek out sex. Given his hostile and loner-guy nature at the start of the series, I doubt he would have had much in the way of propositions on his occasional solo trip to the mall.
Exhibit B: whilst I have seen it theorised that AFO introduced Shigaraki to sex via getting him a sex worker to 'satisfy his natural urges', personally, I think this theory is unlikely. This is because everything AFO does is to create discomfort and frustration in Shigaraki's life in order to stoke his rage (the guy literally has him wearing dead hands despite the fact that they make Shigaraki simultaneously feel calm and like throwing up). Thus, I doubt AFO would have encouraged Shigaraki to indulge in sexual relief - or any kind of relief - at all. I doubt he would have even explained the birds and the bees and likely pawned that job off onto the doctor or the internet if Shigaraki asked any questions.
So, we've established that Shigaraki's a virgin, and an ultimate hasn't-even-kissed-anyone virgin at that. But does he want to have sex? That big question number 2.
Honestly, I don't think he much cares for it.
It's odd to say given the multitude of what is essentially sex-addict-Shiagraki headcanons out there, but I truly think he doesn't really think about sex. Shigaraki's sex drive is probably quite low. Now, since I'm taking an evidence based approach here, lets go for the obvious evidence that points to him not having much interest in sex and that is the fact that if he was interested in it, Horikoshi would not shy away from showing it. My Hero Academia is not a manga that shies away from the odd bit of fan service or the pervy character. Mineta is - unfortunately - living proof of this. And he's not the only one. Horikoshi writes many of his characters displaying sexual attraction/interest/engagement/awareness at one point or another. So, logically, if Shigaraki was a character who was interested in sex, Horikoshi would show that. Since he doesn't, I can only conclude that sex isn't really a big deal to Shigaraki, or at the very least, not something he thinks about enough for it to show up on-screen.
Now, do I believe that Shigaraki has zero sexual interest? No. I think he's watched porn before, and probably even jerks it every now and then. But do I think he would actively seek out sex? Nah. Honestly, I don't even think he'd go along with sex unless it's with someone he's got a pre-established emotional connection to that's been building for a long time.
Like everything with Shigaraki, I think sex would be intense. By this I mean, he wouldn't be the type to have a casual one-night-stand or a friends-with-benefits fling. If he's in it, his heart's in it. Because he is so angry and destructive, Shiagraki often gets mischaracterised as heartless and deliberately cruel (this is a conversation for a separate post), but in reality, he cares a lot about certain things and puts his all into them. With sex, he would have to care about the who for the what to matter.
In conclusion - Shigaraki's well aware that BDSM doesn't stand for Bible Discussion/Study Meeting, but he's also a virgin loser who would not pin you up against the wall and have his way with you in a dark alley.
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