What is Twisted Wonderland and how would you sell someone on it?
Ohoho. Ohohohoho. Anon. You have activated my trap card >:D
(I'm about to be soooo annoying/unhinged and I'm sorry. I'm not.)
Alright, so:
Twisted Wonderland is a Disney mobile game made in Japan and co-produced by Aniplex. (Yes, that Aniplex.) I'm not here to sell you on the game, so much as the story, but it is a sort of story-book rpg with turned based fights and rhythm games, where you build character units from a gacha pull. As far as gameplay goes, it's very simple, and most of the emphasis lies on the characters and the story. And it's wonderful.
The on-the-box description of this game doesn't do it justice, per se, but that might be because Disney has a little bit of influence on it and they suck at knowing who their target audience is. It is about a high school based on classic Disney villains—but no, not in the way you're thinking, because I once made that mistake too. It is not a villain school. Rather, the world of Twisted Wonderland is its own entity, with characters built as sort of nods or foils to classic Disney characters. The world itself is somewhat built with these films as its past, and history has become so twisted (ha) that modern society views some of these classic villains as the heroes or supporting characters of their stories, and respect them as The Great Seven. (The seven in question being the Queen of Hearts, Scar, Ursula, Jafar, the Evil/Raven Queen, Hades, and Maleficent. None of them are remembered by name, though.)
The game takes place in the modern era, a society with both technology and magic. Specifically, it takes place in a magic high school called Night Raven College, an all-boys dormitory prep school where the only requirement to get in is a magic mirror that peers into your soul and determines whether or not you can a) do magic and b) kin the Great Seven. And, of course, the player character is a regular-ass human who gets isekai'd in and gets stuck with a talking magic cat direbeast named Grim.
Now. That is the general synopsis. I, on the other hand, affectionately call this the Mental Breakdown game.
See, here's the kicker. The magic system is pretty nifty; while it's functions as a standard magic-is-magic sort of soft system, it has ✨consequences✨
Magic has this byproduct called blot. It's this icky stuff that builds up when you a) use too much magic and/or b) are emotionally distressed. But less so in a "I'm panicked right now" sort of way and more so in a "I have chronic depression and/or anxiety" sort of way. And, when a mage is powerful enough, and sad boi enough, and then goes and uses way too much magic and sad boi juice in one sitting, this amazing phenomenon occurs called "overblot"—which is pretty much a super-powered evil form that turns the mage into the darkest form of themselves and then uses magic until they die.
Naturally, this happens in the game. A lot. The formula is pretty much that each "book" of the story, there is an overblot. One for each of the seven dorms, which are based off of the seven villains/the movies they come from. (And "based on" is pretty loose. Yes you can see the similarities, but these are dumb teenage boys with their own hopes and aspirations, and, sometimes, the game completely lies to you about what character they emulate the most. The guy who's Jafar? Well yes but he's actually just a really stressed out Genie stand in. The Hades guy? Whoops that's Meg. Is that a card soldier or the White Rabbit? Doesn't matter, he's got problems.)
The characters are so well written. I could gush about them forever, and they are the driving points of this plot and it means everything to me. They are some of the most traumatized and messed up individuals, but also, they are dumb teenage boys who do dumb teenage boys things. It is all incredibly well balanced and startlingly realistic for a game that amounts to beating the emotional constipation around people. Mostly because it cannot be beat out of them. The blot can, but they have to deal with their emotions with their own two hands, with varying levels of success.
And the shenanigans!!!! Oh, the shenanigans. I call this the Emotional Trauma game but I have once laughed so hard someone heard me through the floor. It's not all doom and gloom for sure. Sometimes you're watching your friend fall apart because his toxic mother instilled debilitating perfectionism and slowly start making enemies of everyone and sometimes you're sending three of the most gremlin students plus one cinnamon roll to infiltrate a gala that a bunch of weather fairies are throwing in the greenhouse because they stole your temperature regulating magestone to be shiny jewelry and you want it to stop snowing inside your dorm room. And sometimes you can have the exact same character who experienced losing his little brother right in front of him gush about a magical girl sledding anime and all of his gacha games. It is the best of both worlds.
And, that's not all! No, no. We get amazing character interactions. Not just pre-determined friend group interactions, but also random interactions. Yana Toboso (the writer/artist) really likes to stick names in a jar sometimes and make them interact and it is the best thing ever. Every single one of these characters I hold in my hands. Every single one of them gets to have their moment to shine. You can emotionally invest in all of them and be rewarded for it.
The game itself is free and pretty easy to get into. There's not really a bad power creep so you can get through it with what you got. Of course the fun part of collecting cards is that there are stories attached to them that you can watch, and those are also sources of joy. (And it's well documented, so you can find things online pretty easily to catch up and see more.)
I just think it's neat. (Read: I accidentally became wholly obsessed with this game and its characters and they are all blorbos to me.)
You should definitely fall into this rabbit hole with me :))) It's so worth it :)))
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@skatermusic
You got me thinking about the mecha in Among Us again so I wholeheartedly believe Soundwave will hit sabotage so much that they'll just start assuming he's the imposter every round there is a sabotage (which will lead to many times where they eject crewmate Soundwave)
Megatron will struggle with the keycard way too much and it will be hilarious.
Raf was imposter one round and absolutely pulled a markiplier move where he managed to convince them he was crew even though he was exactly seen killing someone.
Optimus lost a round early on by asking "Why is my username red?", but after that he became one of the better ones at imposter because who would suspect oppy?
I saw One comic about megs dying and Starscream getting so loud on mic they voted to airlock him and I've just gotta say that's happened yes yes yes.
Jack is surprisingly really good at the twisty turny dial minigame i hate so much.
Shockwave plays the detective person of the crew fairly well, this is tbh what I used to do as crew.
Bumblebee as an imposter hides in the vents constantly and jumpscares mecha.
Arcee sabotages a lot as imposter too but only started doing it after Soundwave gained his rep, so they don't typically assume it's her doing it.
Bulkhead sticks with the buddy system and always follows around other crewmates... even as imposter, which occasionally means free alibis
One time the stars aligned and Breakdown and Knockout were both imposters at the same time. They did pretty good, but once one was caught so was the other.
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