#scalar equation of plane
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peeterjoot · 6 months ago
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Equation of a hyperplane, and shortest distance between two hyperplanes.
[Click here for a PDF version of this post] Scalar equation for a hyperplane. In our last post, we found, in a round about way, that Theorem 1.1: The equation of a \(\mathbb{R}^N\) hyperplane, with distance \( d \) from the origin, and normal \( \mathbf{\hat{n}} \) is \begin{equation*} \Bx \cdot \mathbf{\hat{n}} = d. \end{equation*} Start proof: Let \( \beta = \setlr{ \mathbf{\hat{f}}_1, \cdots…
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itsgerges · 2 months ago
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Can Young Interference Be A Model For The Solar System Design?
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Paper argument
Young Interference Is A Model For The Solar System Design
The Argument Explanation
The argument is explained by answer the following 12 questions
Can The Space Be Created By Light Beam Energy?
How Can Young Interference Be A Model For The Solar System Design?
What Are The Useful Results We Get If (Young Interference Can Be A Model For The Solar System Design)? 
What Proves We Have For The Idea Tells (Young Interference Can Be A Model For The Solar System Design)?
How Can The Coherence Of Light Be Occurred?
Can The Light Move Into The Past?
How Is Planet Formatted (Planet Formation Details)?
What problems are made by Young interference as a model for the solar system design?
Why Do We See The Bright Fringes As Planets? 
Does Space Creation Need a speed 1.16 million km per second?
What's The Time Definition? 
Can the solar system design be greater than (Young Interference)?  
Let's answer in following
NOTICE
I try to prove that (Young Interference Is A Model For The Solar System Design) in this proof I use many new facts I have discovered- but I don't explain any of these facts here- because all facts are explained and proved in the paper discussions.   
First Question
Can The Space Be Created By Light Beam Energy?
What Machine Can Use The Light Beam Energy To Create The Space?
Young Interference uses two light beams for coherence of light- and this coherence produced the interference (bright fringes and dark fringes)- if we accept the space is similar to the dark fringes- that tells- the space can be produced by the coherence of light (If we put a small creature as ant inside a dark fringe this creature will see this dark fringe as space around it) 
Second Question
How Can Young Interference Be A Model For The Solar System Design?
Young Interference Is Consisted Of  Bright Fringes And Dark Fringes
And - if Young interference is a model for the solar system- that tells
We See The Bright Fringes As Planets (The Fringe Breadth Is Comparable With The Planet Diameter)
We See The Dark Fringes As These Planets Orbits (Space)-
The bright fringes order is typical to the solar planets distribution between the sun and Pluto
Planet velocity is defined based on its order because (V2=0.8 V1)- means- each planet velocity = (0.8) of its previous neighbor velocity (for example The Earth velocity 29.8 km/s x (0.8) = 24.1 km/s Mars velocity error 1%) – means- the  order defines each planet velocity- that answers the question (why does planet orbit define its velocity?)       
NOW- let's compare between Young Interference and the solar system design
The planets distribution is typical to Young Interference-because- the greatest diameter planet "Jupiter" is found in the middle and the other planets diameters are decreased gradually on both sides typical to the fringes distribution in Young interference-
Please remember- I proved Mars original orbit was between Mercury and Venus and Mars had migrated to its current orbit by that the inner planets original order was (Mercury- Mars- Venus- The Earth) the diameters are decreased gradually from the Earth to Mercury typical to Young Interference (Also the outer planets diameters are decreased gradually from Jupiter to Pluto)-
If Young Interference can be used as a model for the solar system that means we see the bright fringes as planets (why? the answer is later)
Third Question
What Are The Useful Results We Get If (Young Interference Is A Model For The Solar System Design)? we get two useful results which are
First result- this proves the conclusion tells (Light Can Move Into The Past)- which can enable us to create the time machine (explained later)
Second result- This prove the conclusion (We See The Bright Fringes As Planets) which explain the observer effect on the observation results (explained later)
Fourth Question
What proves are found for the idea tells (Young Interference Is A Model For The Solar System Design)? 
1stProof–The planets distribution is typical to the bright fringes distribution in Young Interference (explained before)
2ndProof– The Planets Diameters On Both Sides Are Proportional- let's prove that
We accepted Jupiter (the greatest diameter) is comparable with the greatest bright fringe- and the other fringes breadths are decreased gradually on both sides- means the opposite fringes have equal breadth- the planets diameters are decreased gradually on both sides- but the opposite planets diameters aren't equal (but proportional)- let's see clearly- the inner planets original order was (Mercury- Mars– Venus– The Earth) and the outer planets original order was (Jupiter – Saturn- Uranus- Neptune) because Pluto was the Mercury moon and migrated to the end of the solar system design
Now- the opposite fringes in Young interference has equal breadth- that necessitates – the Earth and Saturn diameters to be equal- and – Venus and Uranus diameters to be equal and Mars and Neptune diameters to be equal – NOT FACT-
BUT    
Data
(Earth velocity /Saturn velocity)^2       = (Saturn diameter/ Earth diameter)
(Venus velocity /Uranus velocity)^2     = (2 Uranus Circumference / Venus diameter)
(Mars velocity /Neptune velocity) x π  = 2 (Neptune Diameter / Mars diameter) (4%)
Shortly- the opposite planets diameters are proportional with their velocities- that proves my theory (Young Interference is a model for the solar system design) because the opposite planets diameters are proportional with each other  
Notice (1)
The data tells the fringe breadth is comparable with Planet diameter and not mass- by that- we conclude Planet geometrical design depends on its diameter (volume) and not the mass where the mass is created and increased gradually through the time
Notice (2) Mars diameter is decreased 4% as a result for the collisions with the planets- that explains why the error is (4%) (also Mars and Neptune are migrant planets- means- this data is found based on the modification after Mars Migration)
3rd Proof-
There are 2 points of similarity between Young interference and the planets distribution which are
1- The bright and dark fringes are in order- and also the planets are in order-as proved by Bode law (all planets follow Bode law order except Neptune because Neptune original orbit was Pluto current orbit 5906 million km and Neptune current orbit 4495 million km is created after all planets orbits creation and out of the solar system original geometrical design)
Notice (bode equation is d = 0.4 x 3 x 2^n where (n=1, 2, 4, 8, 16, 32, 64 and 128) where d= planet orbital distance)  
Shortly –
The solar planets are in order depend on Bode law and
The Young interference fringes are in order based on Young interference Equation
I suppose the two orders are typical
2- The observer is a player in the two equations – where – In Young Equation the factor (D) measures the distance between the slits and the interference board- where usually the observer stands beside the slits –And
In Bode Law – the planets order depends on the unit (AU=149.6 million km = Earth orbital distance) which is the distance between the sun and the Earth (the observer)
4th Proof– the fringes are reflected on each other- let's explain that-
The greatest fringe is in the middle- and the fringes breadth is decreased gradually on both sides- that makes each side is reflected on the other side- (as in the coordinates the origin is Zero and on both sides there are (+1 and -1) and (+2 and -2) and (+3 and -3) ….etc) - means –the fringes are reflected on each other
I found also planets data is reflected on each other- planet velocity proves that because (v1v2=322) means planets velocities are complementary each other (because they are reflected on each other)- let's remember this rule
47.4 km/s (Mercury velocity)              x 6.8 km/s (Uranus velocity)               =322 
35 km/s (Venus velocity)                     x 4.7 km/s (Pluto velocity)  x 2            =322 
29.8 km/s (The Earth velocity)            x 5.4 km/s (Neptune velocity)  x 2       =322 
24.1 km/s (Mars velocity)                   x13.1 km/s (Jupiter velocity)               =322 
The velocities are complementary because they are reflected on each other
Mars moves per day 2.082 million km and (1/2.082) = 0.46688 mkm where
Neptune moves per day a distance 0.46688 million km (all planets use this same rule)
Please note- planet orbit is comparable with the dark fringe order
And planet orbit defines its velocity
And each side fringes are reflected on the other side fringes -And planets velocities are complementary each other because they are reflected on each other
That shows the similarity between the planets distribution and the fringes distribution
5th Proof–my paper proves my theory tells (Matter is created by two energies- means- one energy is insufficient to cause any matter creation) the coherence of light is done by two sources of energy (2 light beams) for that Young interference fulfils the matter creation requirement
6th Proof– also my paper proves my theory tells (matter is created in pairs and No single matter can be created- as electron and positron are produced by Gamma ray- also as male and female are produced by the creation system)-
In Young interference we see the two sides are reflected on each other that makes the fringes produced in pairs means Young interference fulfills the matter creation requirement  
7th Proof– Planet velocity analysis proves planet velocity is defined based on two rules each rule depends on a different speed the two speeds are (1.16 million km per second and 300000 km/s) – means- these two speeds (together) caused to define planet velocity and how can we find two speeds as (one reason to define planet velocity?) it can be done only if the two light beams made a coherence of light- that makes the two light beams partners in the same coherence by which the planets are created (please review planet velocity definition Point no. **)  
Fifth Question
How Can This Coherence Of Light Be Occurred?
(1)
Let's explain how the planets orbits are created
The solar system space is created by one energy and this energy is provided by one light beam and this light beam moves by speed 1.16 million km per second- the light created all orbits before any planet creation- means-
The light beam with speed 1.16 million km per second created the solar system starting its motion from Mercury orbit toward Pluto orbit- the light created all planets orbits before any planet creation-the orbits are created based on each other- after the light created all orbits and reached to Pluto orbit- the light energy is consumed in the space creation- and the rest energy is found in one light beam its speed is (300000 km/s = the known speed of light)- we understand this is one light beam its speed was 1.16 million km per second in Mercury orbit before the space creation- and its speed be 300000 km/s in Pluto orbit after the space creation as a result for the consumption of the energy in the space creation- 
In Pluto orbit- The light had NO energy to build any more orbits –because- any additional space creation will consume more energy and that will decrease the light speed to be less than 300000 km/s (the known speed of light) – and – No known light moves by speed less than 300000 km/s – means- If the speed is decreased to be less than 300000 km/s (the known speed of light) that would change the light beam energy nature into another type of energy which means the light beam will be perished for that the light couldn't create any more orbits and the light had to return to its origin point (Mercury orbit) passing through all built orbits- this motion didn't cost any energy because the orbits are created already- this analysis tells us- the light with  known speed 300000 km/s can NOT create any space and the space creation needs the speed 1.16 million km per sec
(2)
The light 1.16 mkm/s built the planets orbits depending on each other- and the light energy is consumed and the rest energy is found in one light beam its speed 300000 km/s- NOW- let's ask
How can this light 300000 km/s meet the original one 1.16 mkm/s to create the supposed coherence of light? the light 300000 km/s moved into Its Past and reached to the original light beam 1.16 mkm/s and created the coherence of light in the past and the results of this coherence of light are produced in the present-
Now- let's see deeply as possible- the space creation causes to decrease the speed of the original light beam 1.16 mkm/s and for that the light speed be 300000 km/s in Pluto orbit- means- if the light 300000 km/s wanted to meet the original light beam 1.16 mkm/s that can be done only in Mercury orbit before any orbit creation because any space creation will decrease the speed of light 1.16 mkm/s- means- the light 300000 km/s moved into Its Past till reach to the original light beam 1.16 mkm/s in Mercury orbit before any orbit creation and the two light beams created the coherence of light- and after the coherence of light the orbits are created-   
Sixth Question
Can The Light Move Into The Past?
I prove Young interference is a model for the solar system design- if the proof is trustee- the coherence of light can only be done by the light 300000 km/s and the light 1.16 million km per second in the Past –Because the energy of the light 1.16 million km per second is consumed in the space creation-
I want to say- if the coherence of light is done between the light 300000 km/s and the light 1.16 million km per second this coherence can be done only in The Past which is a powerful proof for my theory tells (Light Can Move Into The Past)-
Shortly- this light coherence is a proof for the light ability to move into the past and we can use this light motion to create the time machine
The time machine can be a light beam is sent into the past to bring photos and videos for the past events and by that we will have all human knowledge and treasures during all times
Seventh Question
How Is Planet Formatted (Planet Formation Details)?
Young interference defines each dark fringe order which is comparable to each planet orbit order and that help to define each planet velocity as explained before- where - Each planet orbit defines its velocity as Kepler stated
The problem here is Planet Formation Description
The physics book tells (Planet Is A Solid Body Found Independent From The Space And The Other Planets Creation)- BUT- Planet data analysis gives another definition
It tells  
Matter and space are created from the same energy- I suppose this definition because Matter is made of energy (E=mc^2) and space is energy– for that- I suppose logically planet matter and its orbit space both are created from the same one energy
Shortly - Planet Is Created In Its Orbit And From Its Orbit Energy
The space is similar to the sea of water, planet is similar to whirlpool or vortex found on the sea page- spite the whirlpool is made of the sea water and moves with the sea water motion but it has different picture from the sea waves and moves by different velocity from  the sea waves motion velocity 
For More Details
Matter is created as an intersection point between 2 energies means matter is created by two energies and one energy is insufficient to cause any matter creation- planet is created based on two energies and its orbit energy is one of these two energies- means planet is created in its orbit (planet is similar to a tree planted in a ground and the planet orbit is this ground)- for that- planet creation data is belonged to its orbit and if a planet left its orbit and migrate to another orbit we can discover this planet original orbit by analysis for this planet creation data because this data is created depending on the original orbit in which this planet is created
Now let's study the creation of planet data
Planet First Data is this planet velocity which is defined by its orbit
Planet Second Data is this planet orbital inclination- because planet velocity is defined based on the rule (v1v2=322)- and – planet orbital inclination is defined by the rule (v1/v2) – for example- Mercury velocity 47.4 km/s x Uranus velocity 6.8 km/s = 322 and (47.4 / 6.8) = 7 where Mercury Orbital Inclination is 7 degrees- this rule (orbital inclination = v1/v2) is used for the inner planets but the outer planets use my planet diameter equation to define their orbital inclinations
Planet Third Data is this planet rotation period- because the rotation period is defined based on this planet velocity-
Planet Fourth Data is this planet diameter- because planet diameter is defined as a function in its rotation period and velocity- let's remember my planet diameter equation in following
My Planet Diameter Equation (v1/v2)= (s/r)= I
v = Planet Velocity            r = Planet Diameter             I= Planet Orbital Inclination   
s= Planet Rotation Periods Number In Its Orbital Period
v2, s, r and I are belonged to one planet and v1 is belonged to another planet
The planet (v1) is defined by test the minimum error 
Earth Equation uses Neptune velocity                  
Mars Equation uses Pluto velocity
Jupiter Equation uses the Earth moon velocity      
Saturn Equation uses Mars velocity
Uranus Equation uses Neptune velocity (As Earth)
Neptune Equation uses Saturn velocity
Pluto Equation uses the Earth moon velocity (As Jupiter)
Example  Neptune Equation (89143 /49528) = 9.7/ 5.4 =1.8         
89143          = Neptune rotation periods number in Neptune orbital period
49528 km     = Neptune diameter              9.7 km/s           = Saturn velocity
5.4 km/s      = Neptune velocity               1.8 degrees= Neptune Orbital Inclination
59800 days  = Neptune orbital period (and Neptune rotation period =16.1 hours)
The equation shortly tells Neptune diameter is 495285 km because Neptune velocity is 5.4 km/s – the equation discussion explains this idea clearly –
But let's refer to the summarized idea in following
We understand, matter and space are created from the same energy- and they move with this same energy motion- the energy defines the matter motion before the matter creation and by that the matter is created depending on the energy motion features and after the creation the matter moves with the energy- that explains how the matter motion can be defined before this matter creation- The important news here is that
Because planet is created in its orbit- and from its orbit energy- that makes planet creation data to be created depending on its orbit data- means- if a planet left its original orbit and migrated to another orbit we can discover that by this planet creation data analysis because this data refers to the original orbit in which this planet is created 
Planet Fifth Data is this planet mass – and then planet axial tilt is created
We understand planet diameter is created firstly before its mass because planet design and its geometrical effect depends on its volume and not its mass-but- understandable that planet mass is defined based on its diameter- shortly- we have no small planet has great mass all great masses are found for great planets diameters- means- planet volume defines the possible mass for this planet
This description for Planet data creation explains planet data is created depending on its velocity- means- the velocity is the major data behind all- and
We observed Young interference gives the system to define each planet velocity
The previous description answers the question (How can Young interference be used as model for the solar system design?)
Notice
Planet diameter is defined based on the rate (v1/v2) and
Planet orbital distance is defined based on the rate (v1/v2)^2 and
Planet orbital period is defined based on the rate (v1/v2)^3
Eighth Question
What problems are made by Young interference as a model for the solar system?
1st Problem
The coherence of light used energy greater than the source of energy because the coherence uses 2 light beams (1.16 mkm/s) and (0.3 mkm/s) their total is 1.46 mkm/s
We have to ask- how can this energy 1.46 mkm/s be provided if the source of energy is 1.16 mkm/s? – the original light beam used a rate of time (0.8) – means
0.8 second of the clock of the original light beam 1.16 mkm/s= One second of the clock of the light 300000 km/s – by that the 1.46 x 0.8 = 1.16
Notice
We know each planet velocity = 0.8 of the velocity of its neighbor planet (for example Uranus velocity 6.8 km/s x 0.8= 5.4 km/s Neptune velocity)- all planets use this rule  That explains why the rate (0.8) is used- because- it's the rate between the two light beams based on which the coherence of light is done (Please review planet velocity definition in point no. ***)
2nd Problem
Based on this description- the planets orbits should be created two times which is Not Fact - let's see that
In First time- the original light beam 1.16 mkm/s created all orbits before any planet creation- and the light created each orbit depending on its neighbor and the orbits are created individually in one sequence starting from Mercury to Pluto and this creation of space cause to consume the light energy and that decreased the speed from 1.16 mkm/s to be 300000 km/s (means- by this method the light 300000 km/s is created)  
In Second time:- the light 300000 km/s moved into its past to reach to the original light beam 1.16 mkm/s before any orbit creation- and the meeting is done in the past in Mercury orbit before any orbit creation and the 2 light beams created the coherence of light and the orbits are created by this coherence of light- and by that- the solar system be similar to the interference of Young
The important news is- there are two used rules to create the orbits –
The First Rule in which the orbits are created before any planet creation in one sequence and by one motion and each orbit is created depending on its neighbor orbit (and by this rule the light 300000 km/s is created) (Please note this rule is proved by my planet orbital distance equation and the system of angles which define all the planets orbits) and
The Second Rule- the creation of the orbits and planets together based on the interference of Young- where the planets are created in pairs complementary one another and their orbits are used in pairs and caused planets velocities to be complementary each other because (Planet Orbit Defines Its Velocity) as Kepler stated
Means - the coherence of light proves the light moved into the past because there's no way to make the coherence between the two light beams except in the past - The planets data prove this fact strongly
SHORTLY The Planets Orbits Are Created One Time Only After The Coherence Of Light Between The Light 300000 km/s And The Light 1.16 million km per second Based On The Two Rules
Ninth Question
Why Do We See The Bright Fringes As Planets? 
Let's ask (how can the observer effect on the observation results?)- shortly- how can the wave be changed into a particle as a result for the observer effect on it? let's summarize the idea
We have two waves move with speed of light (C=300000 km/s) relative to some point – the different velocity between the two waves motions is Zero- how does each wave see the other? each wave will see the other as a particle (matter) because the different velocity between them is (Zero) 
Similar to that
The planets move one unified motion relative to the sun- the unified motion speed equal the speed of light (300000 km/s) relative to the sun but the sun point of space is a stationary point its velocity is 1 km/s (=Zero approximately)– by that we have 2 players- the planets unified motion with speed 300000 km/s and the sun point motion with velocity 1 km/s (= Zero approximately)
Now- the different velocity between the Earth motion and Jupiter motion is (= Zero approximately) for that we see Jupiter as planet (matter) but
The different velocity between the Earth motion and the sun point = speed of light = 300000 km/s and for that we see the sun energy as waves
Now Let's see the observer effect
In some lab a physicist studies a wave- and this wave is sent from the sun and this wave motion velocity = the sun point of space velocity = (Zero approximately)- the physicist stands on the Earth which moves by speed of light (300000 km/s) relative to the sun point of space- for that – the physicist sees himself as matter but sees the wave as a wave
And the physicist studies this wave
Now- as the result for the contact between the physicist and the wave- the wave be belonged to the Erath motion and moves by the Earth speed (300000 km/s) relative to the sun- now the wave is changed into a particle because it moves by speed of light and now the physicist and the wave move by equal velocities and that causes both of them to see each other as matter
Let’s return to the question (Why Do We See The Bright Fringes As Planets?) because the Earth moves by speed of light (C=300000 km/s) and the bright fringes move by speed of light and no difference in velocities between them and for that we see the bright fringes as planets
Notice (1)
Young was an outer observer because he was not a part of the light in coherence- but – I'm inner observer because the coherence of light creates bright fringes for the planets and created bright fringes for my body and by that my own body is made of the bright fringes as the planets for that our speeds are equal and we see each other as matters 
Notice (2)
All people on the Earth and all animals and trees and all living creatures on the Earth are made from the sun light energy- that's why we see the bright fringes as planets but the living creature bodies are made of small cycles that because the sun itself is found based on a cycle and the sun life and death depends on a cycle- means- after this sun death another sun will be created for the solar system-because- The Sun is A Phenomenon created by the planets motions- that's why we live so short time on the Earth but the planets live for ever without change because the sun itself is found based on a cycle and also this cycle is a short one (around 8000 years of the Earth clock)-
for that the sent energy to the Earth depends on a cycle and that make the life in cycle that causes our lives to depend on short periods cycles
Tenth Question
Does Space Creation Need a speed 1.16 million km per second?
One strong proof for that is Neptune orbit analysis - let's explain why
The light 1.16 million km created all planets orbits but NOT Neptune orbit because Neptune original orbit was 5906 mkm (Pluto current orbit)
In that time –
Pluto was The Mercury moon revolved around Mercury and Mars original orbit was between Mercury and Venus with orbital distance 84 mkm and Neptune original orbit was 5906 mkm
A collision is done by Mars caused the planets to migrate- Mars had migrated from its original orbit and collided with Venus and The Earth and reached to its to its current orbit (228 mkm) and Pluto had migrated to the end of the solar system 5906 mkm – And Pluto had collided with Neptune and pushed Neptune out of its orbit and even out of Pluto motion effect for that (Pluto Neptune Distance = Pluto eccentricity distance=1410 mkm)
Understandable Pluto couldn't do such effect because Neptune mass is 6939 times Pluto Mass but Pluto was carrying by very strong wave of energy and the wave pushed Neptune out of its orbit and enabled Pluto to occupy the orbit-
The important news here is that- Neptune be out of its orbit and need a new orbit for itself- this is a dilemma- because the space is created by the speed 1.16 million km per second and the light beam lost its energy already and no longer light with speed 1.16 mkm is available- as we remember- the light with speed  1.16  million km per second created all orbits and lost its energy and the rest energy is a light beam moves by 300000 km/s means the speed 1.16 mkm/s can NOT be provided by the light beam motion-
How can Neptune create an orbit for itself?? How is the orbit (4495 mkm) created?
Neptune used Jupiter motion to build the orbit (4495 mkm) in place of the light beam with speed 1.16 million km per- specifically- Neptune used Jupiter for this process
Shortly- No other planet can do that- only Jupiter can do- because Jupiter moves in Mars rotation period (24.6 h) a distance 1.16 million km and Mercury created the rate of time (one second of the light clock =24.6 hours of Jupiter Clock) by that Jupiter motion during Mars rotation period (24.6 h) be equivalent to the speed of light 1.16 million km per second- that proves the space can created only by the speed 1.16 million km per second-
Please Note- Neptune orbit creation is discussed in details in item No. (XI)
Neptune orbit discussion is a very strong proof for my theory- because the orbit creation process proves frequently the using of the speed 1.16 million km per second- that means- the technical process of the space creation needs the speed 1.16 million km per second and for that it provides a very good proof for my theory
Eleventh Question
What's The Time Definition? 
There are two features we know about the time nature- both are created based on the same one reason which is (the matter creation mechanism)
The time is a feature created with the matter- why? let's answer
The matter is created based on a motion in a defined direction- as proved by my planet diameter equation- planet diameter is defined based on this planet velocity- The equation proves clearly that (for example) Jupiter diameter is 142984 km because Jupiter velocity is 13.1 km/s- planet motion is defined before this planet creation and planet diameter definition depend on this motion- this fact tells us the two features of the time
First feature- because the matter is created depending on a defined motion- this motion is found based on a cycle- as all planets motions- for example- the Earth revolves around the sun in 365.25 solar days based on the Earth clock- this is a motion done in a cycle and after 365.25 days this motion will be finished- similar to that- the matter is created depending on a motion in a defined direction and this motion is found based on a cycle- and when this cycle is complete the motion will be finished and the matter will be perished – that's why the time is important- because – on very bad day I will die and by that my age on the Earth will be only 100 years and then I have to have a watch to observe the time- the time is the feature of my body- the feature of the matter around- I'm the temporary player while the universe is the continuous player and I see the universe through my eyes which see only the time of my body-
Second feature- because the matter depends on a motion in a defined direction- that restricted the matter motion on time axis- the matter can't move freely on time axis into the future or into the past as the light motion does- because the matter existence depends on a motion in a defined direction- if the matter moves against this direction the matter will be perished also- for that the matter can't move into the past- but the matter can move only into the future and also by the system is allowable for the matter by this motion based on which the matter is created   
Shortly-
The time is a feature of matter – means- the time is a feature related to the researcher but not related to the universe itself- shortly- we can consider the time as spectacles or eyeglasses through which the researcher sees the universe while the universe itself isn't controlled by this spectacles
Twlefth Question
Can The Solar System Design Be Greater Than (Young Interference)?  
There are three players in the solar system geometrical design- let's refer to them
The first and second players are the two light beams by which the coherence of light is created and Young interference is produced- the two light beams are the original light beam with speed 1.16 million km per second and the light beam with known speed 300000 km/s – by these two light beams the coherence of light is created in the past as explained before and this coherence of light results are seen in the present and based on this coherence of light the solar system design is produced
The Third Player Is The Sun Point Of Space- which is the stationary point in the solar system- let's explain that in following
The coherence of light produced Young interference and we can imagine the interference as the sea of water- means- the interference is in motion because the light is in motion by nature even if we see the bright and dark fringes don't move from the board but we understand the light is in motion and the interference is in motion also-
The sun point of space is the stationary point in the solar system- its velocity is 1 km/s (= Zero approximately)- and- because the whole interference is in motion and the sun point of space is the only one stationary point in the solar system that means all motions are done relative to the sun point of space
The creation of the sun point of space is done as following
The planets revolve around a point in space (any point in space) and the revolution creates on both sides two equal velocities but the velocities directions are opposite each other- for that- the velocities total is Zero- means- the revolution creates a stationary point in the revolution center- by that- the unique stationary point in the solar system is created- and the sun is created on this stationary point
Please note- Planet velocity is defined based on its orbit and each orbit is comparable with each dark fringe order- as explained before- means- planet velocity is defined based on Young interference-
BUT- planet velocity definition here depends on some rate- means-  (V2= 0.8 V1) as we have seen (Earth velocity 29.8 km/s x 0.8 = 24.1 km/s Mars velocity error 1%)- the fringes don't define any planet velocity value but define the rule (V2= 0.8 V1)
But because the solar system wanted to create a stationary point, the first velocity be 47.4 km/s (Mercury velocity)-
Means – Mercury velocity can be any other value, suppose (90 km/s) and the other planets velocities will be defined based on the rule (V2= 0.8 V1)- but in this case the sun stationary point can NOT be created- the stationary point necessitated Mercury velocity to be 47.4 km/s and based on the rule (V2= 0.8 V1), the system will define 9 planets velocities till reach to Pluto 4.7 km/s
And by that, the 9 planets velocities total will be 205.8 km/s (because I add the Earth moon velocity to the 9 planets velocities total 205.8 km/s = 176 km/s +29.8 km/s)
And the total 205.8 km/s is defined based on the known speed of light (300000 km/s) by the equation (205.8)^2 x 7.1 = 300000 km/s
Shortly the sun point creation is a geometrical tool NOT found in Young Interference and it makes the solar system design greater than Young interference and by that Young interference can be considered as a part of the solar system design because of the effect of the sun point of space on the solar system geometrical design
NOTICE
The previous discussion depends on many new facts I have discovered which are not proved in this discussion because these facts are proved and discussed in details in the paper discussion let's refer to these facts in following
Fact No. (1)
The sun is a phenomenon created by the planets motions energies total and the sun life and death depends on a cycle means after this sun death another sun will be created for the solar system (this is the main hypothesis, the paper proves strongly)
Fact No. (2)
The planets move one unified motion relative to the sun point of space with speed = speed of light (300000 km/s) that makes the Earth (and all other planets) moves by speed of light relative to the sun
Fact No. (3)
The Matter Is Created Depending On Its Motion- Means- The Matter Motion Is Defined Before This Matter Creation
AND
The matter is created based on two energies means one energy is insufficient to cause any matter creation and the matter is created in pairs and no single matter can be created (as electron and positron are created from Gamma ray 1.2 Mev and also as male and female are created by the creation system
Fact No. (4)
Neptune original orbit was Pluto current orbit 5906 mkm and Pluto was the mercury moon and Mars original orbit was between Mercury and Venus with orbital distance 84 million km – and these planets were migrated from their original orbits 
Fact No. (5)
Neptune current orbit 4495 mkm is created by Jupiter motion (also Mars current orbit 228 mkm is created by Jupiter motion)
Fact No. (6)
There's a light beam its speed is 1.16 million km per second
Paper Objective
The Paper Proves The Following Facts
The Gravitational Waves Are Produced By The Planets Motions Energies And Not By The Gravitational Field- Moreover- (The Sun Doesn't Produce A Gravitational Field)  
Planet Is A Geometrical Point Created By A Moving Energy And Moves With This Energy Motion- mean- the energy is similar to the blood in a creature body and planet is similar to a muscle in this creature- also-the planets are similar to the puppets theater because the planets motions depend on the energy motion from which these planets are created- these examples explain the energy motion effects on the planets data  
The gravitational waves reflection causes effects on the planets creation and motion data because the reflection defines the energy motion direction.
The gravitational waves reflection causes to square the wave velocity- means- if a gravitational wave velocity is (v) and this wave is reflected- its velocity after the reflection will be (v^2)
Paper Objective Proof Method
The gravitational waves are reflected three times in the solar system– from Neptune to Saturn- and- from Uranus to Jupiter– and- from Venus to Mars –these reflections cause to effect on the planets data- AND -The paper compares between the effects of these three reflections on the planets data and by this data comparison the paper proves the facts of its objective.  
Major Problems In The Physics Book
(1) The Physicist Wrong Vision Contradicts The Nature System 
(2) Planet Motion Energy Definition
(3) Mass Gravity Force Analysis
(4) The Matter Creation And Its Nature Definition
Paper Hypothesis
The Sun Is Not Doing Nuclear Fusion To Produce Its Rays- Instead- The Sun Rays Are Produced By The Gravitational Waves Motions Energies- And The Gravitational Waves Are Produced By The Planets Motions Energies- Means- The Sun Rays Are Created By The Planets Motions Energies Total- Shortly- The Sun Is A Phenomenon Created After All Planets Creation And Motion Because The Sun Is Created By The Planets Motions Energies. 
That explains why the sun corona temperature is 5 million Kelvin but the sun surface temperature is 5800 Kelvin- because the energy is not produced from the sun body but the energy comes from out of the sun body for that the energy out of the sun is so greater than the energy inside the sun (the energy comes from the gravitational waves which are produced by the planets motions energies total)   
Planet Creation And Nature Definition
The Matter Creation has 2 basic features which are (1st feature) the matter is an intersection point between two energies- means- the matter creation depends on two energies where (one energy is not enough to cause the matter creation) AND (2nd feature) the matter is created in pairs and no single matter can be created (as electron and positron are produced from Gamma ray 1.2 Mev) and also (the creation system male and female proves the matter is created in pairs)
These Same Features Are Used For Planet Creation
Planet Is An Intersection Point Between Two Energies- This is similar to two ropes or cables are connected together by one knot (or joint)- the knot is connected with both ropes and each rope motion effect on its motion- this Knot is the planet -This picture makes the planets typical to The Puppets Theater- because their motions depend on the motions of the energies from which the planets are created.
Also- the planets are created in pairs and no single planet can be created– planet velocity definition and its diameter creation both prove this fact
Planet Nature Definition aims to prove (Planet is created based on a coherence of light- means- the matter generally is created based on a coherence of light)- Planet Nature definition is written in page No. (21) and its proves are in item No.  (VI)
The Solar System Description Refutation-
(The Sun Is The Planets Motions Result But The Description Supposes The Sun Is The Planets Motions Reason) and (The Matter Is Created Depending On Its Motion But The Description Supposes The Matter Is Created Independently From Any Motion)
The Paper Abstract Contents
I-  Major Problems In The Physics Book
II- The Gravitational Waves Creation, Motion And Reflection
III- The Gravitational Waves Reflection Effects On The Planets Data (The Data Comparison)
IV-  The Paper Hypothesis Proof (The Sun Rays Creation Theory)
V- The Planets Motions Use Different Rates Of Time 
VI- The Proof Of Planet Nature Definition (Matter Nature Analysis)
VII -The Physicist Wrong Vision Proves
VIII-The Proves For My Theory
(There's A Light Beam Moves By Speed 1.16 Million Km Per Second)
IX- The Solar System Description Refutation
X -The Refutations Of Many Theories In The Physics Book 
XI- The Space Creation Needs A Motion By Speed 1.16 Million Km Per Second (The Proves Discussion)
XII- Can Two Planets Diameters Be Equal?
Paper Definitions Are In Page No. 410
Questions And Answers Are In Page No.442
An article Mars Will Collide With The Earth And Push The Atmosphere Gases Into It page No. 462
The Paper Hypothesis Explanation
The Sun Rays Creation Process
This Is Extraordinary: Gravity Can Create Light, All on Its Own
This new article tells the gravitational waves can move by speed of light and can produce a light beam- I claim The Sun Rays are produced based on this method by the gravitational waves motions and not by the sun nuclear fusion process- also –No star rays is produced by the nuclear fusion process but all rays are created by the gravitational waves motions energies as the article states.  
Here we have four questions to answer
How can the gravitational waves be produced by the planets motions energies?
How can the gravitational waves move by speed of light?
How can the gravitational waves motions produce a light beam?
Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays?
Let's answer in following
1st Question
How Can The Gravitational Waves Be Produced By The Planets Motions Energies?
Planet motion produces energy (1/2 mv^2) but where's this motion energy? Planet can NOT store its motion energy inside its body because It would raise its temperature- and no planet temperature is raised by its motion- logically- planet motion energy is stored in the space in moving waves –Means- planet motion in space is similar to a fish swimming in the sea- the fish swimming creates waves in the sea and similar to that - planet motion energy creates waves in the space- and - fish swims because it hits the water by its body and that creates waves in the water- and these waves move by a velocity equal the fish velocity because of the reaction force- similar to that- Planet moves in the space and its motion energy creates waves in the space and these waves move by velocity equal this planet velocity- for example- Mercury (47.4 km/s) moves and its motion energy creates waves in the space and these waves move by equal velocity (47.4 km/s)
Shortly- the planets move and their motions create waves in the space and each wave moves by velocity equal its planet velocity
AND the planets revolve around the sun in the same one direction and for that their motions energies create waves in the space and these waves move perpendicular on the revolution direction (Toward Pluto orbit)
AND  in Pluto orbit these waves are unified together into one unified wave- this wave moves by a velocity= 205.8 km/s where The 9 planets velocities total=176 km/s but I add the Earth moon velocity (29.8 km/s) that makes the total to be 205.8 km/s – I add the moon velocity because the energy is stored finally in the moon orbit-
Note- The moon and the Earth revolve around the sun together for that the moon velocity is considered equal the Earth velocity relative to (the sun) –
NOW the unified wave moves by (205.8 km/s) is the gravitational wave-
The scientists discovered these waves in the space and they called them (gravitational waves) supposing these waves are produced by the sun gravitational field- BUT Planet motion energy must be stored in the space as moving waves – as proved by the previous analysis -means- even if There's NO Gravitational field at all there's a strong reason to find waves in the space because these waves are created by the planets motions energies
Note- I refute the sun gravitational field theory- and prove the sun has no massive gravity and also No Planet Moves By The Sun Gravity (Newton Is Wrong)
The Conclusion
The Unified Wave Its Velocity 205.8 Km/S Is The Gravitational Wave
Notice - the new article still believes that the gravitational waves are produced by the gravitational field- I refuse this idea and prove the gravitational waves are produced by the planets motions energies but I need the article because it tells the waves can move by speed of light and can produce the light beam where I suppose the sun rays are created by this method 
The Answer Of The Questions No. (2) And No. (3) 
2ndQuestion   How Can The Gravitational Waves Move By Speed Of Light? AND
3rdQuestion How Can The Gravitational Waves Motions Produce A Light Beam?
What Do We Have?
We have One unified wave moves by velocity 205.8 km/s
What Do We Need?
We need to accelerate the unified wave to move by speed of light (C=300000 km/s) and this wave should produce (A Light Beam)
We know the light beam is produced from (C^2= Squared Speed Of Light)
Technically- How To Solve This Problem?
We Need To Square The Wave Velocity
Let's see my hypothesis (The Gravitational Wave Reflection Causes To Square The Gravitational Wave Velocity) –
Let's see if this hypothesis can solve the problem
(a)
(205.8)^2 x 7.1 = 300000 km/s = C = (speed of light)
Where
205.8 km/s= the velocity of the unified wave (the gravitational wave)
7.1 is Lorentz length contraction effect rate for speed (0.99 C)
Let's discuss the equation
The unified wave moves by (205.8 km/s)– and this wave is reflected- the wave reflection causes to square its velocity – for that the velocity (205.8 km/s) is squared and be (205.8 km/s)^2= 42354 km/s
Means the wave before reflection moves by (205.8 km/s) and after reflection the wave moves by (42354 km/s)
But Lorentz length contraction effect rate causes to increase the distance 42354 km to be (42354 x 7.1 = 300000 km)– means- the speed 42354 km/s is accelerated to be 300000 km/s = C=speed of light by Lorentz length contraction effect – we understand the rate 7.1 causes to contract the distances but here the rate increases the distances because the wave reflection causes to reflect the geometrical effects.
Conclusion No. (1)
The Wave Reflection Causes To accelerate the unified wave from (205.8 km/s) to move by speed of light (C=300000 km/s)
(b)
Now we have a gravitational wave moves by speed of light (C=300000 km/s)
This wave is reflected one more time
The gravitational wave reflection causes to square its speed by that – the wave speed was = speed of light (C=300000 km/s) before the reflection and after the reflection this speed will be (C^2=Squared Speed Of Light)
The light beam is produced from this value (C^2=Squared Speed Of Light)
Now we know how the unified wave (205.8 km/s) can be accelerated to move by speed of light (C=300000 km/s) and how this wave can produce a light beam
Conclusion No. (2)
The Gravitational Wave Reflection Causes To Square The Wave Velocity
This is the main useful result from the wave reflection- because without the squaring of the wave velocity no acceleration can be done for the wave and by that the gravitational wave can't move by speed of light Nor produce any light beam
Notice (1)
The waves are reflected three times in the solar system and the abstract provides strong proves for these reflections and more proves are found in the paper- the waves reflection causes basic changes in planets data and I suppose – the waves reflection causes also to square the waves velocity
Notice (2)
The rate 7.1 is produced by Lorentz length contraction effect as a result for motion by speed (.99C= 297000 km/s)- I proved this fact in (Item no. 5-6 Can Relativistic Effects Be Found In The Solar System?)
THE SUN POINT CREATION
The sun point of space has geometrical features enable to produce the sun rays and that means – the sun rays can be created only in the sun corona and far from the sun NO light beam can be created – let's see the sun geometrical features in following
(i)
The Sun Point Is A Stationary Point Its Velocity 1 km/s = Zero Approximately
This is important feature – Because
All motions are done relative to the sun point of space – for example- Pluto velocity is 4.7 km/s –means- Pluto moves by 4.7 km/s relative to the sun point of space – Shortly- the whole solar system is in motion (space and planets are in motion) but the sun point is stationary (static point moves by velocity 1 km/s = Zero approximately) Means- the solar system is similar to a sea of water and the sun is similar to a vortex or whirlpool found on the sea page – the vortex doesn’t move with the sea waves -Shortly- the sun point of space is the stationary point in the solar system and all motions are done relative to the sun point of space-
Example – Venus moves by 35 km/s that means Venus moves by 35 km/s relative to the sun point of space – also we know Venus motion produces energy and this energy creates waves in the space and these waves move by velocity 35 km/s – means- these waves move by 35 km/s relative to the sun point of space-
(ii)
Why Is It Necessary For The Sun Point To Be Stationary Point? Because
1- The Gravitational Wave (Unified Wave) Moves By Speed Of Light Relative To The Sun
2- The Gravitational Wave Can NOT Move By Speed Greater Than Speed Of light
3- The Wave Reflection Causes To Square The Different Speed Between The Gravitational Wave Speed And The Sun Point Motion Speed
4- If The Different Speed Is Less Than Speed Of Light (C=300000 Km/S) The Speed Squaring Process Will Never Produce The Value (C^2= Squared Speed Of Light) – means- No Light Beam Can Be Created
Now we see the necessity to make the sun point as stationary point moves by  (Zero approximately =1 km/s) – because – if the sun point moves by any higher speed than (1 km/s) the different speed will be less than speed of light and the squared value will be less than (C^2) and No light beam can be created
Now let's ask- while the space is in motion as the sea of water – how can this stationary point be created? let's answer in following
(iii)
The planets were created before the sun creation and the planets revolve around a point in space (any point in space) the revolution creates two velocities on both sides of the revolution- the two velocities are equal in value opposite in direction- the total be Zero- means- the revolution motion creates a stationary point in the revolution center-
By That -the sun point of space is created as a stationary point- and the sun point is the only stationary point in the solar system- for that all motions are done relative to the sun point of space-
4th Question
Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays? the question is logical because
Planet motion energy (1/2 mv^2) is so small energy and the sun rays energy is massive energy -for that- It's Logical Question To Know How Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays?
Let's answer in following
(1)
The secret is the rates of time using-
The planets motions use different rates of time- by that- the planets motions energies can be accumulated during long period of time to produce massive energy sufficient to produce the sun rays – let's give examples
Example No. (1)
(One Solar Day Of The Sun Clock = 365.25 Solar Days Of The Earth Clock)
By this rate of time– The Earth motion energy for one complete year can be used by the sun in one solar day – in fact- the solar planets motions energies total during one complete year (365.25 solar days) is accumulated and stored in one energy and be used by the sun motion on one solar day that causes to accumulate massive energy to be used (notice 1461 days = 365+365+365+366) 
Example No. (2)
(One Second Of The Sun Clock=1461Seconds Of The Gravitational Wave Clock)
We remember the unified wave (the gravitational wave) moves by 205.8 km/s -And – the gravitational wave moves in 1461 seconds a distance = 300000 km -BUT the Sun clock doesn't see this period 1461 seconds but sees only the period (ONE SECOND) – means-
The distance 300000 km is passed in (ONE SECOND)only for the sun clock– That causes the gravitational wave to move by speed of light (C=300000 km/s) relative to The Sun – (the rate of time using and effect is explained in details in item no V)
Planet Nature Definition
In this analysis I suppose- Planet is created based on a coherence of light- here- I define planet creation as example for the matter creation generally- and- I prove planet is created by coherence of light- means- the matter is created by coherence of light. 
I want to say -
The main idea tells- Planet is created based on two energies interaction (or two light beams coherence)– one source of energy can NOT create any matter (Nor Any Planet)
Planet Nature Analysis
Let's Discuss Planet Nature Features in following
(1ST FEATURE)
Planet Is An Intersection Point Between Two Energies- Imagine we have one energy moves in (x-axis direction) and have also another energy moves in (y-axis direction)- the two energies meet each other in One Point which is (an intersection point) – this point is A Planet
This is similar to two ropes or cables or strings are connected together by one knot (or joint)- the knot is connected with both ropes and each rope motion effect on this knot motion direction-
This explanation is typical to The Puppets Theater-the puppets are connected with strings and these strings define these puppets motions direction-shortly- Planet motion depends on the motions of the energies by which this planet is created-simply Planet is an intersection point between two energies and these energies motions effect on this planet motion Direction 
Notice- The data doesn't show any effect of planet mass on its motion. 
Shortly– Theprevious explanation tells Planet is created based on two energies- one energy is NOT enough to create a planet (the matter) 
(2ND FEATURE)
The Matter Is Created In Pairs And No Single Matter Can Be Created -AND
Planet Creation And Motion Are Defined By Another Planet Motion
As in the experiment- (Gamma ray 1.2 Mev can produce electron and positron)- that proves the matter is created in pairs and no single matter can be created- also the creation system (male and female) supports this same fact- I want to say- all matters are created similar to the electron and positron from Gamma ray- simply- the matter is created in pairs- for that- Planets also are created in pairs and no single planet can be created- Planet velocity and diameters analysis prove this fact clearly- the proves discussion are found in item no. (III)  
This feature also proves the matter is created based on two energies- also in the Gamma ray experiment because we need two energies– the first energy is Gamma ray 1.2 Mev from which electron and positron can be produced– the second energy is the used energy to produce electron and positron from Gamma ray- means-the method by which Gamma ray 1.2 Mev can produce electron and positron- please note the principle idea tells (the matter is created in pairs and no single matter can be created-AND- the matter creation needs two energies because one energy is not enough to create the matter) 
Please note- Feature no.(1) tells, planet is an intersection point (a knot) between two energies- but Feature no. (2) tells matter is created in pairs and no single matter can be created– that means- these intersection points (knots) are created in pairs and can't be created individually-BUT Why?? because the matter creation depends on the energy reflection- the reflection causes to create the matter is pairs- this fact is explained in feature No. (5) 
(3RD FEATURE)
Planet Diameter Is Created As A Function In Its Rotation Period
This fact is proved by my planet diameter equation
Please note-my planet diameter equation proves Planet diameter is created based on two motions because the equation uses two planets velocities (v1/v2) that proves two motions are required to produce planet diameter which supports our principle tells (Planet matter is created depending on two energies because one energy is not enough to produce the matter)
(4TH FEATURE)
I have two examples explain the matter nature
(1st Example) the matter is similar to creature muscles- shortly- even if the muscle is very strong as a rock- we understand this muscle is found depending on the blood motion-and any change in the blood motion can effect on the muscle dimensions and ability- similar to that the matter is created depending on the motion of the energies Based on which this matter is created-
(2nd Example)–If the space is similar to the sea of water- the matter is similar to a whirlpool (vortex) found on the sea page- we understand the whirlpool (vortex) is created by the sea water but it has a distinguish picture from the sea waves and it moves by a different velocity from the sea waves- that explains how the moving energy can effect on the matter creation data- for example- we have a whirlpool (vortex) its diameter is 2 meters- why does this diameter equal= 2 meters? The diameter is created depending on the water velocity, pressure, amount and motion angle and many other features of (the moving water)- the moving water creates this whirlpool with diameter 2 meters and as long as the water motion is not changed this diameter will not be changed also-
Notice we understand the whirlpool (vortex) is found because at least two streams of water meet each other- means- one stream is not enough to create a whirlpool (vortex)– similar to that- one energy is not enough to cause the matter creation but two energies are required to cause the matter creation- because the matter is an intersection point between these two energies- 
(5TH FEATURE)
Why should The Matter be Created In Pairs And No Single Matter Can Be Created? Let's answer -The matter creation needs two energies because the matter is an intersection point between these two energies- means- the matter creation (and planet creation) needs two energies-
In the solar system one of these two energies is A Reflected Energy-
let's explain that
The solar planets matters and their distances are created from one energy and this one energy is provided by one light beam moves by speed = 1.16 million km per second- The light built the solar system starting its motion from Mercury orbit toward Pluto orbit- the light created the planets orbits before any planet creation- means- all orbits are created before any planet creation- the orbits are created based on each other (as proved by my planet orbital distance equation) after the light created all orbits and reach to Pluto orbit- the light energy is consumed in the space creation- and the rest energy is found in one light beam its speed is (300000 km/s = the known speed of light)- we understand this is one light beam its speed was 1.16 million km per second in Mercury orbit before the space creation- and its speed be 300000 km/s in Pluto orbit after the space creation as result for the energy consumption in the space creation- 
In Pluto orbit- The light had no energy to build any more orbits -for that- the light returned to its origin point (Mercury orbit) for that the light is reflected with speed (C=300000 km/s) from Pluto orbit to Mercury orbit passing through all built orbits– no energy is required in this motion for that the light beam moves with speed of light (C=300000 km/s) in Mercury orbit.
This explanation tells us- there are 2 energies in each orbit which are the (1st energy) is the orbit energy by which the orbit is created (depends on the original speed 1.16 million km per second)- and the (2nd energy) is the reflected energy (moves by the known speed of light 300000 km/s)
The Solar System Coherence Of Light
Here I claim planet creation is done by the coherence of light-
The previous explanation shows the reflected energy (the light beam moves by the known speed of light C=300000 km/s) is reflected from Pluto to Mercury and passed through all orbits while each orbit is built by energy and this energy is provided by the original light beam speed (1.16 million km per second)- means- the orbit energy is the energy of the original light beam its speed (1.16 million km per second) and the reflected energy is the energy moves by the known speed of light (C=300000 km/s)- shortly- The coherence of light is done between these two light beams- one of them moves by the original light beam speed (1.16 million km per second) and the other moves by the known speed of light (C=300000 km/s)- the coherence of light is done between these two light beams  
The planets are created based on this coherence of light – I have Three Proves for this fact –let's see them in following
(First Proof)
The planets velocities are defined based on the speed (1.16 million km per second)- this is proved by the rule (v1v2=322) as explained - let's remember this explanation
322 = 47.4 km/s (Mercury velocities)       x 6.8 km/s  (Uranus velocities)        
322 = 35 km/s  (Venus velocity)               x 4.7 km/s (Pluto velocity) x 2               
322 = 29.8 km/s (the Earth velocity)         x 5.4 km/s (Neptune velocities) x 2     
322 = 24.1 km/s (Mars velocity)               x 13.1 km/s (Jupiter velocity)                 
Venus (35 km/s) moves a distance  1.16 million km in 4.7 x 2 hours and
Pluto (4.7 km/s) moves a distance 1.16 million km in 35 x 2 hours -And
Earth (29.8 km/s) moves a distance  1.16 million km in 5.4 x 2 hours and
Neptune (5.4 km/s) moves a distance 1.16 million km in 29.8 x 2 hours
Shortly the planets velocities are defined complementary one another based on The Original Light Beam Speed 1.16 million km per second-
Means the planets velocities are defined as function in this original speed 1.16 million km per second- as proved by the data- this data analysis proves the effect of the original speed of light (1.16million km per second) on the planets velocities definition 
(Second Proof)
The planets velocities total is defined based on the known speed of light (C=300000 km/s) –let's remember this fact in following
(205.8)^2 x 7.1 = 300000 km/s = C = (Speed Of Light) where
205.8 km/s= 9 the planets velocities total + the Earth moon velocity (29.8 km/s)
(the moon and the Earth revolve together for that their velocities are considered equal)
7.1 is Lorentz length contraction effect rate for speed (0.99 C)
Let's discuss the equation -
The planets motions energies create waves in the space and these waves move by their planets velocities and these waves move toward Pluto orbit and in Pluto Orbit these waves are unified together into one unified wave moves by the planets velocities total – means- This unified wave moves by (205.8 km/s)–and then this unified wave is reflected- the wave reflection causes to square the wave velocity– for that the velocity (205.8 km/s) is squared and be (205.8 km/s)^2= 42354 km/s – means- the wave velocity was (205.8 km/s) before its reflection and after the reflection the wave velocity be (42354 km/s) -
-BUT- Lorentz length contraction effect rate causes to increase the distance 42354 km to be (42354 x 7.1 = 300000 km) – means- the speed 42354 km/s is accelerated to be 300000 km/s = C=speed of light by Lorentz length contraction effect – we understand the rate 7.1 causes to contract the distances but here the rate increases the distances because the wave reflection causes to reflect the geometrical effects
This data shows- the planets velocities total is LIMIT to the known speed of light (C=300000 km/s) because the energy reflection effects are obligatory- means- the planets velocities can NOT be greater than (205.8 km/s) because that would cause the final speed to  be greater than speed of light (C=300000km/s) which is impossible and that tells the planets velocities are defined by The Limit which is (the known speed of light C=300000 km/s)
The two proves show the planets velocities are defined based on two limits – the original speed (1.16 million km per second) based on which the planets velocities are defined and the known speed of light (C=300000km/s) which is The Limit for the planets velocities total– this analysis proves my theory tells (The Planets Are Created Depending On The Coherence Of Light Is Done Between The Original Light Beam Its Speed 1.16 Million Km Per Second And The Reflected Energy Which Moves By The Known Speed Of Light (C=300000 km/s))
(Third Proof)
Young coherence of light produces the interference (bright fringes and dark fringes)- let's suppose– we see bright fringes as planets- and if the fringe breadth is comparable with planet diameter- we will find that- the solar planets distribution is typical to the interference of Young- because- the greatest diameter planet "Jupiter" is found in the middle and the other planets diameters are decreased gradually on both sides typical to the fringes distribution in Young interference- please note- I have proved Mars original orbit was between Mercury and Venus and Mars had migrated to its current orbit by that the inner planets original order was (Mercury-Mars- Venus- The Earth) the diameters are decreased gradually from the Earth to Mercury typical to Young Interference (Also the outer planets diameters are decreased gradually from Jupiter to Pluto)  
The Matter Is Created In Pairs
Now we know each orbit has two energies- (1st energy) the orbit energy by which the orbit is created (2nd energy) the reflected energy which is passed through all orbits- by that- NOW one energy is a reflected energy and the reflection caused the matter to be created in pairs- why??
The energy reflection causes to create complementary values- imagine a light beam is reflected on some mirror- here–we have the original light beam and the reflected light beam- the two light beams are similar in all data but in opposite directions- that tells the energy reflection causes to create the data reflected on each other (and complementary one another)- and the complementary data cause to create the matters in pairs and no single matter can be created-
Shortly -because the energy is reflected in the solar system the matter is created in pairs by the energy reflection effect where No single matter can be created     
(6TH FEATURE)
How can planet matter be created by two energies? By what method this creation can be done? There are three methods can be used
(First Method) Can Planet Be Created As A Wave? We know the particle has double nature and behaves as a wave-
Let's suppose planet is created as a wave? How can the wave be created?
We need two motions perpendicular on each other- means- we need two energies perpendicular on each other- means- by two energies motions a wave can be created and this wave will be a planet - Just we need to suppose that the two energies in each orbit are perpendicular on each other and that will cause to create the planet as a wave 
(Second Method) The Energy Reflection
As explained the energy reflection causes to create the values in pairs (reflected on each other and complementary one another) because the original values produce reflected values and that cause the values to be created in pairs-and that cause the matter to be created in pairs- shortly- the energy reflection is the reason to create the matter in pairs- that causes planets data to be created in pairs complementary one another- (as proved by planet velocity definition by the rule v1v2=constant= 322) 
Also planet diameter follows this same rule (R1R2=Constant)- because the planets are created in pairs and the matter generally is created in pairs (as electron and positron from Gamma ray 1.2 Mev)
Shortly- The Creation In Pairs Is Done Basically Because Of The Energy Reflection 
(Third Method) The Coherence Of Light
As explained before Young coherence of light produces the interference which can be comparable with the solar system because the bright fringes distribution is typical to the solar planets distribution if we suppose the fringe breadth is comparable with planet diameter
Notice - we understand, the matter is created in pairs because of the energy reflection and if the planets are created by the coherence of light that tells the coherence of light must contain reflection of energy which is a fact- because- the coherence of light contains reflection of energy and this reflection is seen in the fringes distribution because the fringes breath is decreased gradually on both sides means each side is reflected on the other and that shows there's a reflection of energy found in the coherence of light-  
NOTICE The Proves Discussion for Planet Nature Definition is found in Item (VI)
The Moon Orbital Motion Description 
The Earth Moon Creates An Angle In Its Motion
The moon daily displacement =88000 km and during 29.53 days (the moon day period) the displacements total be = 2.598 million km = 2π x 413600 km
The data tells us the moon orbital apogee radius should be 413600 km and also it tells, because the moon daily displacement (88000 km) is so long, the moon should revolve around the Earth through this apogee orbit its radius (413600 km) only and can't revolve around the Earth through any more near orbit… Not Facts
The moon orbital apogee radius =406000 km only and the moon revolves around the Earth through near orbits and can reach to perigee radius (363000 km). 
 
How Can The Moon Do That? the intelligent moon creates an angle (θ) between its motion direction and its orbit horizontal level by that the real displacement (L) through the orbit be less than (88000 km) because it be (L = 88000 km cos θ), as a result the total displacements be less than (2.598 million km) and that makes the moon orbital apogee radius to be decreased from 413600 km to 406000 km.
We should pay attention for the angle (θ), because this angle controls the moon motion features – where- with the angle (θ) increasing the real displacement (L) be shorter and the moon can revolve around the Earth through more near orbits – but –with the angle (θ) deceasing the real displacement (L) be longer and that pushes the moon far from the Earth to more far orbits.
The moon orbital motion Equation depends on this angle (θ) it tells θ1 = θ0 +1.7
where (θ1) = today angle and (θ0) =yesterday angle
1.7 degrees be used as the moon daily motion degrees for the equation
NOTICE
As a result for the angle (θ) using- the moon orbital radiuses be defined depending on Pythagorean rule- this is proved in following 
(363000 km)2 + (86000 km)2 = (373000 km)2
(373000 km)2 + (86000 km)2 = (384000 km)2
(384000 km)2 + (86000 km)2 = (392000 km)2
(392000 km)2 + (86000 km)2 = (406000 km)2 (error 1%)
363000 km, 373000 km, 384000 km and 406000 km are the moon orbital radiuses in perigee, total solar eclipse, orbital distance and apogee respectively
First Item - Major Problems In The Physics Book
(1) The Physicist Wrong Vision Contradicts The Nature System 
(2) Planet Motion Energy Definition
(3) Mass Gravity Force Analysis
(4) The Matter Creation And Its Nature Definition 
1stProblem The Physicist wrong Vision Contradicts The Nature System 
The Physicist Vision
The physicist supposes there's (a unit of building)- by that- the physicist sees the matter (mass) as a wall and this wall is consisted of bricks (small similar units) and the physicist searches for this (unit of building)–
For that the physicist divided the matter and found the particles and then the particle is divided into Molecules and the Molecule is divided into atoms and the atom is divided into nucleus and electron moves around and the nucleus is divided into proton and Neutron- and the proton is divided into quarks …etc
The physicist searches for the building unit- for that he divides anything to reach to this building unit- 
The Nature System Vision
The Nature designer aims to create INTEGRATION- as the marriage– male and female- For that- the matter is created complementary one another-means- The Matter Is Created In Pairs (as Gamma ray 1.2 Mev produces electron and positron)
No building unit- AND
I want to show how the physicist causes fatal error for the research method while the physicist divides the elements (from matter to particle to molecule to atom to proton to quarks …etc) this division from out into inner till reach to very small unit which the physicist considered the building unit – that causes to destroy the geometrical design of the integration process- Shortly- the physicist sees a universe (never be created by the designer)- while the designer created the integration is a goal and created tools to perform this integration the physicist destroyed the integration tools while he searched for the building unit which is not found at all.
NOTICE
Another point shows the physicist wrong vision is (The Planet Motion)
While the solar planets move as gears in one machine and all planets motions are unified into one unified general motion- means- all planets motions are unified and produce one result only (one unified motion)- the physicist supposes each planet motion is independent-by that- in place of one machine of gears moves and produces one unified motion (one result) the physicist told us each planet motion is independent and No unification is found for the planets motions –here – one more time the physicist sees very different picture from the real one- in place of one hand has five fingers the physicist sees five independent moving fingers
2ndProblem  Planet Motion Energy Definition
Let's remember this question where's Planet Motion Energy?
We agreed planet motion produces energy (1/2 mv^2) and this energy must be stored in the space as moving waves because planet can NOT store its motion energy inside its body otherwise this planet temperature would be raised- that tells- the space has moving waves produced by planet motion energy
Also –we agreed- planet motion energy creates waves in the space and these waves move by velocity equal this planet velocity-
Shortly- for example- Mercury (47.4 km/s) moves in the space and its motion energy produces waves in the space and these waves move by velocity (47.4 km/s) –this analysis creates 3 difficulties for the physics book let's see them
First Difficulty
This analysis tells the space has moving waves are produced by planets motions energies– But- the scientists discovered these waves and they told these waves are produced by the gravitational field- and they called them (gravitational waves)- I prove the sun doesn’t produce a gravitational field and has no massive gravity and no planet moves by the sun gravity – But- here we need to answer (from what source these waves are produced?) because planet motion energy analysis forces us to accept that these waves are produced by the planets motions energies
Here – we need to answer (from what source these waves are produced?)
I prove the gravitational waves are produced by the planets motions energies and not by any gravitational field.
I provided two major proves
(1st proof) I proves there's no gravitational field and the sun has no massive gravity and no planet moves by the sun gravity
(2nd proof) the gravitational waves reflection proves the waves are produced by the planets motions energies because the waves reflection causes effects on the planets data
Second Difficulty
Now we know planet motion energy is stored in the space as moving waves (the gravitational waves)- But- the planets move since long period of time means the planets motions should cause to store massive motion energy in space during this long period- Now -where's this stored massive energy? also the energy can NOT be stored in space forever- so what's happening for this stored massive energy? I prove the sun rays are created from this stored massive energy and not from the sun nuclear fusion process- this is my research hypothesis – in all cases we should know how this stored massive energy be used because this massive energy can cause risk for the solar system stability.
Third Difficulty
Newton Mass gravity definition is disproved by planet motion energy
Because
Suppose the moon moves by the Earth mass gravity and the moon motion produces energy (1/2 mv^2) now let's ask- From What Source The Moon Motion Energy Is Provided? What's the moon motion reason? The mass gravity- means- the mass should provide the motion energy- means – if The moon moves by the Earth gravity that necessitates to decrease the masses of the Earth and the moon by the motion energy- here's the problem- Any Motion Is Done By Mass Gravity Will Cause To Decrease This Mass-  this decrease is done because of the motion energy
The analysis tells us–the physicist supposes planet motion produces NO energy this is the only one solution for the problems created by the physicist neglect to observe planet motion energy-
3rdProblem Mass Gravity Force Analysis
The Refutation Of The Sun Gravitational Field
The Sun Doesn't Produce A Gravitational Field Nor Has Massive Gravity – let's prove that in following
(i)
The sun rotation period is (25.4 days– at equator) and (34.4 days – at pole) that shows the sun has no massive gravity nor even ordinary gravity equal any planet gravity otherwise the sun would rotate around its axis in one period of time- 
(ii)
No Planet Moves By The Sun Gravity–Newton is wrong- because- Planet moves by the force caused its creation- means- planet creation and motion is done by one force only- otherwise this planet would be broken if two forces have effects on it-
Suppose planet is created (by any force) and the sun gravity attracted this planet and forced it to revolve around the sun by the sun gravity (as Newton imagined) that would force this planet to move against its internal structure and that will cause this planet to be broken-
Imagine a human is forced to walk on his hands in place of his legs- this human will be dead by this motion-
That's why the planet creation and motion is done by one force only- Newton mistake is that he didn't know how the planet is created- and he considered - the creation force is a historical force has no effect on the current motion- Shortly-the sun didn't cause to create any planet and the sun doesn't cause any planet to move
(iii)
We agreed that, mass gravity force can NOT cause any motion- again Newton is wrong- because –any motion will produce energy- suppose the moon moves by the Earth mass gravity- the moon motion produces energy- and – from what source this energy is provided? From the masses of the Earth and the moon –here's the problem  
Where Any Motion Is Done By Mass Gravity Will Cause To Decrease This Mass
BUT Mass gravity is a fact - the mass gravity creates a bond between two masses (The Earth and the moon are bond by their masses gravity ) if some outer force causes the Earth to move the moon will move with the Earth and in this case the outer force will provide the motion energy for the Earth and the moon.
(iv)
The planets order contradicts the gravitation equation- for example- Jupiter the greatest mass is not the most near planet to the sun- when we asked the physicist told us this problem is done by (the planets initial conditions)- all these are wrong- planet orbital distance does NOT depend on the sun mass nor on this planet mass- planet orbital distance depends on its neighbor planet orbital distance – my equation proves this fact- let's see it
Planet orbital distance equation (my 1st equation)
d^2= 4do (d-do)
where d=planet orbital distance
do= its neighbor orbital distance
Example (1) Venus orbital distance (108.2)^2 = 4 x 57.9 x (50.3)                              
d= 108.2 million km = Venus Orbital Distance       d0= 57.9 million km  = Mercury Orbital Distance
50.3million km=The Distance Between Venus And Mercury  Venus Depends On Mercury
Example (2) Saturn orbital distance (1433)^2= 4 x 778.6 x 655
d= 1433 million km    = Saturn Orbital Distance     d0= 778.6 million km  = Jupiter Orbital Distance
655million km=The Distance Between Saturn And Jupiter Saturn Depends On Jupiter
All planets orbital distances are defined based on their previous neighbor planets orbital distances- the equation is correct and discussed in item no. (III)- Shortly- planet mass has no any effect on this planet orbital distance definition.
Notice
Planet orbital distance definition depends on its neighbor orbital distance this fact is proved by many different methods my equation is one method only of them, all these methods don't use any planet mass- all planets orbits are defined based on their neighbor planets orbits (item No. III has more proves)
(v)
Also-Newton told-planet motion depends on its mass- means-planet velocity depends on its mass- this also is wrong - I define planet velocity (my 5th equation)- planet velocity is defined by many rules all of them don't use any planet mass- at all Planet mass has no rule in this planet velocity definition.
The Conclusion
The Sun Doesn't Produce Any Gravitational Field
4th Problem The Matter Creation And Its Nature Definition
In following we compare between the physics book theory about the matter creation and my theory about it- the discussion contains Two points
I- The Physics Book Theory About The Creation of the Matter (Mass)
The Matter Is Created Independently From Any Outer Motion – means- even if the matter motion is stopped the matter is still found and never be perished (the motion here means the outer motion and not the atoms motions)
The Matter Is Motionless By Nature
The Matter Needs Mass Gravity Force To Cause Its Motion
The Matter Data And Dimensions Are Not Changed By Its Motion
The big bang theory tells planet is created by random creation- for example- Jupiter diameter is created by unknown value and Jupiter is collided many times in its history and these collisions caused Jupiter diameter (and mass) to be decreased- based on that– Jupiter diameter value (142984 km) is found by random process and without any geometrical reason behind- by that- the big bang theory prevent us to use any planet data to discover the creation and motion rules of this planet.
Note – The physicist doesn't use planet data in forming a theory to explain this planet motion-for example- Jupiter diameter is 142984 km and the physicist has a theory explains Jupiter motion but if Jupiter diameter is changed into 180000 km the theory will have no change because the physicist doesn't consider Jupiter diameter is a player in its motion- that's why the big bang theory is wrong because it supposes the change in diameter and mass doesn't cause a change in motion 
Shortly- the physics book doesn't tell how the matter is created nor what's the matter nature- we remember Einstein problem in physics- he told (All researches in particle electromagnetic properties can't predict this particle behavior in the daily life physics) that shows two different branches of the physics one for the electromagnetism and the other for the mass gravity physics
II- My Theory About The Creation of the matter (mass) –
The Matter Main Features Are: 
The Matter Is Created In Pairs  Means- No Single Matter Is Created -This conclusion depends on Gamma ray experiment -From Gamma ray (1.2 Mev) electron and positron are created- by this experiment- the matter is created in pairs from electromagnetic waves- the produced pair particles motions depend on each other (or related to each other) (notice the creation system is male and female–two complementary matters-that tells the source of energy must be electromagnetic wave)
The matter is created depending on its motion- means- the motion is found before the matter creation- this conclusion depends on my planet diameter equation because planet diameter is created depending on this planet velocity (for example Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s)- means–Planet motion is defined before its creation -later explained
Lorentz transformation proves Matter dimensions are effected by high speed motion- also- Lorentz transformation proves the matter and space are created from the same energy for that particle length and distance both are contracted by the same one equation (Lorentz length contraction effect)
The Matter Is Created Depending On Light Motion –
The Discussion Proves These Features Strongly
The Matter Creation Depends On 5 Main Facts  Which Are
Gamma Ray Can Produce Electron And Positron
Lorentz Transformation
My Planet Diameter Equation
The Coherence Of Light (Young Interference) 
Planet Diameter Creation Depends On This Planet Orbit
(Item No. i) Gamma Ray Can Produce Electron And Positron    From Gamma ray (1.2Mev) one electron and one positron are created- I prove the matter is created by this method- means- the matter is created in pairs and no single matter is created
(Item No. ii) Lorentz Transformation
Lorentz transformation tells
If a particle moves by high speed motion (near to speed of light), this particle length would be contracted and its mass would be increased and its time would be dilated
I accept this meaning clearly and find this meaning supports my theory strongly BUT Many physics Books tell the following
(NO Real Change Is Done For Any Particle Data Moves By High Speed Motion But All Changes Are Illusions Of Measurements)-
Means- while a particle is moving by high speed motion and the experiments results show contraction in its length and increasing in its mass and dilation in its time – these changes are just illusions in measurements and the particle itself has no change in any data - tenth of books tell this meaning clearly and with confirmation and the physicist killed Lorentz work and made Lorentz transformation measures illusions and not facts- regardless the empirical proves which supports Lorentz transformation 
I refuse these books idea because
The Physics Is The Measurements Science And What's Measured Is The Fact
If no real changes are done how the problem of Michelson and Morelly experiment is solved?- also- Why the synchronous events in one frame can't be synchronous in another (as Einstein stated) where no change is found for any data- the distances are Not contracted nor the time is dilated nor the mass is increased why the events can NOT be synchronous in any frame?  
If the particle own data is measured correctly while it moves by my motion velocity and these measurements are suffered from illusions because the particle moves by high speed motion relative to my motion that means (I'm the universe reference point)
We notice- Lorentz length contraction equation can't distinguish between particle length and a distance, both can be contracted by the same one equation- that supports my theory tells (Matter And Space Are Created From The Same Energy)–
My planet diameter equation proves planet diameter is created depending on this planet motion and also proves the matter and space are created from the same one energy which supports Lorentz transformation 
NOTICE  
The major importance of Lorentz transformation is
The transformation proves there's a connection between particle dimensions and its  motion means the motion has effect on particle dimensions definition and by that the matter (mass) can't be independent because its existence depends on a motion- shortly (The Matter Existence Depends On Its Motion) 
The matter and space are created from the same energy- because- particle length and the distance both are contracted by the same equation (Lorentz length contraction effect) shortly (Matter And Space Are Created From The Same One Energy) (This theory is proved by my planet diameter equation)
(Item No. iii) My Planet Diameter Equation
My Planet Diameter Equation (v1/v2)= (s/r)= I
v = Planet Velocity                            
r = Planet Diameter
I= Planet Orbital Inclination   
s= Planet Rotation Periods Number In Its Orbital Period
v2, s, r and I are belonged to one planet and v1 is belonged to another planet
The planet (v1) is defined by test the minimum error 
Earth Equation uses Neptune velocity                  
Mars Equation uses Pluto velocity
Jupiter Equation uses the Earth moon velocity      
Saturn Equation uses Mars velocity
Uranus Equation uses Neptune velocity (As Earth)
Neptune Equation uses Saturn velocity
Pluto Equation uses the Earth moon velocity (As Jupiter)
Example  Neptune Equation (89143 /49528) = 9.7/ 5.4 =1.8         
89143          = Neptune rotation periods number in Neptune orbital period
49528 km     = Neptune diameter              
9.7 km/s      = Saturn velocity
5.4 km/s      = Neptune velocity               
1.8 degrees= Neptune Orbital Inclination
59800 days  = Neptune orbital period (and Neptune rotation period =16.1 hours)
Discussion
(1)
The Equation Concept  Planet diameter should be a function in its orbital distance –otherwise- this planet would be broken by its motion- BUT- the designer can't create a function has only 2 variables (Planet diameter and its orbital distance)- because– If this planet changes its orbit (orbital distance) its diameter would be broken also because the diameter is a direct function in the orbital distance without any other variables -As A Result- the designer created planet diameter as a function in this planet rotation period and the planet rotation period is created as a function in this planet velocity and the planet velocity is created as a function in this planet orbital distance- by that- the function between Planet diameter and its orbital distance is created but also it contains many variables (rotation period, orbital period and velocity)- by that- if  the Planet changes its orbital distance- this planet orbital period, and velocity and rotation period would be changed but its diameter will be saved
(2)
Matter Definition Based On My Planet Diameter Equation
My equation tells, Planet diameter is created depending on its velocity- for example Neptune diameter is 49528 km because it velocity is 5.4 km/s where the velocity is used in the diameter definition equation- means- Planet motion is defined before this planet creation- how can that be possible? let's answer in following
The original energy was in motion and planet matter is created from this moving original energy and planet matter dimensions are defined by this original energy motion features- after Planet creation, the planet moves with this original energy motion means the planet moves this same motion based on which the planet data and dimensions are created that's why Planet data is in full harmony with its motion features- that explains how planet diameter is created based on its velocity
Shortly- the matter is similar to a muscle in a creature- the muscle dimensions depend on the blood motion- similar to that- the matter dimensions depend on this energy motion from which this matter is created-
Also space is similar to the sea of water- and the matter is similar to a whirlpool (vortex) is found on the sea page- the matter creates for itself a distinguished picture different from the space picture and the matter moves by a different velocity from the space motion velocity- as the whirlpool (vortex) on the sea page- it's created by the sea water but it has a distinguish picture from the sea waves and it moves by a different velocity from the sea waves- that explains how the moving energy can effect on the matter creation data- for example- we have a whirlpool (vortex) its diameter is 2 meters- why does this diameter equal= 2 meters? The diameter is created depends on the water motion velocity, pressure, amount and motion angle and many other features of (the moving water)- the moving water creates this whirlpool with diameter 2 meters and as long as the water motion is not changed this diameter will not be changed also- (notice- The Gravitational Waves Prove The Space Has Motion And Not Static)
NOTICE   Also (No Planet Moves By The Sun Gravity) Newton is wrong, because planet moves by the energy from which this planet is created- as explained here – means– The Matter Is Not Motionless By Nature- The Matter moves with the energy from which this matter is created-
(3)
Matter Existence Depends On Its Motion
Shortly-if the motion is stopped the matter will be perished- again the matter is similar to a muscle in a creature body- if the blood motion is stopped the muscle will be perished- this is the fact- Based on that- Neptune velocity is 5.4 km/s if Neptune stops its motion Neptune diameter and matter will be perished-
The fact I prove is (The Matter Creation Depends On Its Motion) – Lorentz transformation and my planet diameter equation supports this fact strongly 
DEEP DISCUSSION
(4)
The Matter Is Created In Pair And No Single Matter Is Created
Planet velocity is defined based on the rule (v1v2=constant= 322) let's prove that
322 = 47.4 km/s (Mercury velocities)            x 6.8 km/s  (Uranus velocities)                     
322 = 35 km/s  (Venus velocity)                   x 4.7 km/s (Pluto velocity) x 2               
322 = 29.8 km/s (the Earth velocity)              x 5.4 km/s (Neptune velocities) x 2     
322 = 24.1 km/s (Mars velocity)                   x 13.1 km/s (Jupiter velocity)                 
322 = (17.9 km/s)^2 (Ceres velocity)             (Max error 2%)
The idea is understandable – let's summarize it in following
(i)
The planets velocities are created complementary one another based on the rule (v1v2=constant= 322) and
(ii)
Planet data is created depending on its velocity- means- planet velocity is the first data in this planet creation and based on the velocity all other data is created- as we see in the planet diameter equation, planet diameter and all creation data is created depending on this planet velocity- means- based on (v1/v2) but planet orbital distance is defined based on  (v1/v2)^2 and planet orbital period is defined based on (v1/v2)^3
Based on this system planet data is created but we know that planet orbital distance is defined before planet creation and based on the orbit, planet velocity is defined and then all data is defined based on the planet velocity-
(iii)
Now the idea is clear- let's summarize it
The planets velocities are created complementary one another based on the rule (v1v2=322) and planet diameter is created depending on its velocity for that reason planet diameter is created complementary to another planet diameter- let's prove that
341.7 million km    = Jupiter diameter 142984 km    x Pluto diameter 2390 km
341.7 million km = Jupiter radius 71492 km   x Mercury diameter 4879 km (2%)
341.7 million km    = Saturn diameter 120536 km    x 4 Mars diameter 6792 km (4%)
341.7 million km = Uranus diameter 51118 km        x Earth radius 6378 km (5%)
341.7 million km = Neptune diameter 49528 km      x 2 The Moon diameter 3475 km
Clearly we see the planets diameters are complementary one another- because the matter is created in pairs and no single matter is created
Notice (1)
Suppose the physicist can create a type of single matter which has no complementary can that disprove my theory tells (The Matter Is Created In Pair And No Single Matter Is Created?) NO NEVER
Because- the matter is created from the original energy and the energy uses a system depends on matters in pairs complementary one another-  means any type of matter can't be used by the original energy will be neglected and useless because the energy uses matters in pairs   (CONT)
Gerges Francis Tawdrous +201022532292
Physics Department-  Physics & Mathematics  Faculty 
Peoples' Friendship university of Russia – Moscow  
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enetarch-quantum-physics · 1 year ago
Text
Topics to study for Quantum Physics
Calculus
Taylor Series
Sequences of Functions
Transcendental Equations
Differential Equations
Linear Algebra
Separation of Variables
Scalars
Vectors
Matrixes
Operators
Basis
Vector Operators
Inner Products
Identity Matrix
Unitary Matrix
Unitary Operators
Evolution Operator
Transformation
Rotational Matrix
Eigen Values
Coefficients
Linear Combinations
Matrix Elements
Delta Sequences
Vectors
Basics
Derivatives
Cartesian
Polar Coordinates
Cylindrical
Spherical
LaPlacian
Generalized Coordinate Systems
Waves
Components of Equations
Versions of the equation
Amplitudes
Time Dependent
Time Independent
Position Dependent
Complex Waves
Standing Waves
Nodes
AntiNodes
Traveling Waves
Plane Waves
Incident
Transmission
Reflection
Boundary Conditions
Probability
Probability
Probability Densities
Statistical Interpretation
Discrete Variables
Continuous Variables
Normalization
Probability Distribution
Conservation of Probability
Continuum Limit
Classical Mechanics
Position
Momentum
Center of Mass
Reduce Mass
Action Principle
Elastic and Inelastic Collisions
Physical State
Waves vs Particles
Probability Waves
Quantum Physics
Schroedinger Equation
Uncertainty Principle
Complex Conjugates
Continuity Equation
Quantization Rules
Heisenburg's Uncertianty Principle
Schroedinger Equation
TISE
Seperation from Time
Stationary States
Infinite Square Well
Harmonic Oscillator
Free Particle
Kronecker Delta Functions
Delta Function Potentials
Bound States
Finite Square Well
Scattering States
Incident Particles
Reflected Particles
Transmitted Particles
Motion
Quantum States
Group Velocity
Phase Velocity
Probabilities from Inner Products
Born Interpretation
Hilbert Space
Observables
Operators
Hermitian Operators
Determinate States
Degenerate States
Non-Degenerate States
n-Fold Degenerate States
Symetric States
State Function
State of the System
Eigen States
Eigen States of Position
Eigen States of Momentum
Eigen States of Zero Uncertainty
Eigen Energies
Eigen Energy Values
Eigen Energy States
Eigen Functions
Required properties
Eigen Energy States
Quantification
Negative Energy
Eigen Value Equations
Energy Gaps
Band Gaps
Atomic Spectra
Discrete Spectra
Continuous Spectra
Generalized Statistical Interpretation
Atomic Energy States
Sommerfels Model
The correspondence Principle
Wave Packet
Minimum Uncertainty
Energy Time Uncertainty
Bases of Hilbert Space
Fermi Dirac Notation
Changing Bases
Coordinate Systems
Cartesian
Cylindrical
Spherical - radii, azmithal, angle
Angular Equation
Radial Equation
Hydrogen Atom
Radial Wave Equation
Spectrum of Hydrogen
Angular Momentum
Total Angular Momentum
Orbital Angular Momentum
Angular Momentum Cones
Spin
Spin 1/2
Spin Orbital Interaction Energy
Electron in a Magnetic Field
ElectroMagnetic Interactions
Minimal Coupling
Orbital magnetic dipole moments
Two particle systems
Bosons
Fermions
Exchange Forces
Symmetry
Atoms
Helium
Periodic Table
Solids
Free Electron Gas
Band Structure
Transformations
Transformation in Space
Translation Operator
Translational Symmetry
Conservation Laws
Conservation of Probability
Parity
Parity In 1D
Parity In 2D
Parity In 3D
Even Parity
Odd Parity
Parity selection rules
Rotational Symmetry
Rotations about the z-axis
Rotations in 3D
Degeneracy
Selection rules for Scalars
Translations in time
Time Dependent Equations
Time Translation Invariance
Reflection Symmetry
Periodicity
Stern Gerlach experiment
Dynamic Variables
Kets, Bras and Operators
Multiplication
Measurements
Simultaneous measurements
Compatible Observable
Incompatible Observable
Transformation Matrix
Unitary Equivalent Observable
Position and Momentum Measurements
Wave Functions in Position and Momentum Space
Position space wave functions
momentum operator in position basis
Momentum Space wave functions
Wave Packets
Localized Wave Packets
Gaussian Wave Packets
Motion of Wave Packets
Potentials
Zero Potential
Potential Wells
Potentials in 1D
Potentials in 2D
Potentials in 3D
Linear Potential
Rectangular Potentials
Step Potentials
Central Potential
Bound States
UnBound States
Scattering States
Tunneling
Double Well
Square Barrier
Infinite Square Well Potential
Simple Harmonic Oscillator Potential
Binding Potentials
Non Binding Potentials
Forbidden domains
Forbidden regions
Quantum corral
Classically Allowed Regions
Classically Forbidden Regions
Regions
Landau Levels
Quantum Hall Effect
Molecular Binding
Quantum Numbers
Magnetic
Withal
Principle
Transformations
Gauge Transformations
Commutators
Commuting Operators
Non-Commuting Operators
Commutator Relations of Angular Momentum
Pauli Exclusion Principle
Orbitals
Multiplets
Excited States
Ground State
Spherical Bessel equations
Spherical Bessel Functions
Orthonormal
Orthogonal
Orthogonality
Polarized and UnPolarized Beams
Ladder Operators
Raising and Lowering Operators
Spherical harmonics
Isotropic Harmonic Oscillator
Coulomb Potential
Identical particles
Distinguishable particles
Expectation Values
Ehrenfests Theorem
Simple Harmonic Oscillator
Euler Lagrange Equations
Principle of Least Time
Principle of Least Action
Hamilton's Equation
Hamiltonian Equation
Classical Mechanics
Transition States
Selection Rules
Coherent State
Hydrogen Atom
Electron orbital velocity
principal quantum number
Spectroscopic Notation
=====
Common Equations
Energy (E) .. KE + V
Kinetic Energy (KE) .. KE = 1/2 m v^2
Potential Energy (V)
Momentum (p) is mass times velocity
Force equals mass times acceleration (f = m a)
Newtons' Law of Motion
Wave Length (λ) .. λ = h / p
Wave number (k) ..
k = 2 PI / λ
= p / h-bar
Frequency (f) .. f = 1 / period
Period (T) .. T = 1 / frequency
Density (λ) .. mass / volume
Reduced Mass (m) .. m = (m1 m2) / (m1 + m2)
Angular momentum (L)
Waves (w) ..
w = A sin (kx - wt + o)
w = A exp (i (kx - wt) ) + B exp (-i (kx - wt) )
Angular Frequency (w) ..
w = 2 PI f
= E / h-bar
Schroedinger's Equation
-p^2 [d/dx]^2 w (x, t) + V (x) w (x, t) = i h-bar [d/dt] w(x, t)
-p^2 [d/dx]^2 w (x) T (t) + V (x) w (x) T (t) = i h-bar [d/dt] w(x) T (t)
Time Dependent Schroedinger Equation
[ -p^2 [d/dx]^2 w (x) + V (x) w (x) ] / w (x) = i h-bar [d/dt] T (t) / T (t)
E w (x) = -p^2 [d/dx]^2 w (x) + V (x) w (x)
E i h-bar T (t) = [d/dt] T (t)
TISE - Time Independent
H w = E w
H w = -p^2 [d/dx]^2 w (x) + V (x) w (x)
H = -p^2 [d/dx]^2 + V (x)
-p^2 [d/dx]^2 w (x) + V (x) w (x) = E w (x)
Conversions
Energy / wave length ..
E = h f
E [n] = n h f
= (h-bar k[n])^2 / 2m
= (h-bar n PI)^2 / 2m
= sqr (p^2 c^2 + m^2 c^4)
Kinetic Energy (KE)
KE = 1/2 m v^2
= p^2 / 2m
Momentum (p)
p = h / λ
= sqr (2 m K)
= E / c
= h f / c
Angular momentum ..
p = n h / r, n = [1 .. oo] integers
Wave Length ..
λ = h / p
= h r / n (h / 2 PI)
= 2 PI r / n
= h / sqr (2 m K)
Constants
Planks constant (h)
Rydberg's constant (R)
Avogadro's number (Na)
Planks reduced constant (h-bar) .. h-bar = h / 2 PI
Speed of light (c)
electron mass (me)
proton mass (mp)
Boltzmann's constant (K)
Coulomb's constant
Bohr radius
Electron Volts to Jules
Meter Scale
Gravitational Constant is 6.7e-11 m^3 / kg s^2
History of Experiments
Light
Interference
Diffraction
Diffraction Gratings
Black body radiation
Planks formula
Compton Effect
Photo Electric Effect
Heisenberg's Microscope
Rutherford Planetary Model
Bohr Atom
de Broglie Waves
Double slit experiment
Light
Electrons
Casmir Effect
Pair Production
Superposition
Schroedinger's Cat
EPR Paradox
Examples
Tossing a ball into the air
Stability of the Atom
2 Beads on a wire
Plane Pendulum
Wave Like Behavior of Electrons
Constrained movement between two concentric impermeable spheres
Rigid Rod
Rigid Rotator
Spring Oscillator
Balls rolling down Hill
Balls Tossed in Air
Multiple Pullys and Weights
Particle in a Box
Particle in a Circle
Experiments
Particle in a Tube
Particle in a 2D Box
Particle in a 3D Box
Simple Harmonic Oscillator
Scattering Experiments
Diffraction Experiments
Stern Gerlach Experiment
Rayleigh Scattering
Ramsauer Effect
Davisson–Germer experiment
Theorems
Cauchy Schwarz inequality
Fourier Transformation
Inverse Fourier Transformation
Integration by Parts
Terminology
Levi Civita symbol
Laplace Runge Lenz vector
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shiva10010 · 1 year ago
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JEE Main 2025: A Guide to the Mathematics Syllabus
An Overview of the Syllabus
The JEE Main Maths syllabus encompasses 14 fundamental units, spanning various branches of mathematics:
Sets, Relations and Functions: This unit lays the foundation with concepts like set theory, operations on sets, relations, functions, and their properties.
Complex Numbers and Quadratic Equations: Dive into the world of complex numbers, including their representation, operations, and applications in solving quadratic equations.
Matrices and Determinants: Explore matrices, their algebra, determinants, properties, and their applications in solving systems of linear equations.
Permutations and Combinations: Master the art of counting and arranging objects with permutations and combinations.
Binomial Theorem and its Simple Applications: Learn about the binomial theorem for expanding powers of a binomial and its applications in various problems.
Sequence and Series: Understand the concept of sequences and series, their operations, convergence, and divergence.
Limit, Continuity and Differentiability: This unit focuses on the fundamental concepts of calculus, including limits, continuity, and differentiability of functions.
Integral Calculus: Explore integration techniques, applying them to solve definite and indefinite integrals and their applications.
Differential Equations: Learn about differential equations, their formation, and solving techniques for various types of equations.
Coordinate Geometry: Delve into the world of coordinates, straight lines, circles, parabolas, hyperbolas, and their properties.
Three-Dimensional Geometry: Visualize and understand lines, planes, spheres, cones, and cylinders in three-dimensional space.
Vector Algebra: Master operations on vectors, their properties, scalar product, vector product, and their applications.
Statistics and Probability: This unit introduces statistical methods for data analysis and probability theory for solving problems involving chance.
Trigonometry: Refresh your knowledge of trigonometric functions, identities, equations, and their applications in solving geometrical problems.
Tips for JEE Main 2025 Maths Preparation
Focus on Concepts: A strong foundation in core concepts is essential. Don't just memorize formulas; strive to understand the underlying principles.
Practice Regularly: Solve problems from various sources, including previous years' JEE Main papers and mock tests.
Clear Your Doubts: Don't hesitate to seek clarification from teachers or mentors for any doubts you encounter.
Time Management: Practice solving problems within the stipulated time frame to develop exam temperament.
Focus on High-Weightage Topics: Analyze previous years' papers to identify topics with a higher weightage and prioritize your preparation accordingly.
By following these tips and diligently studying the syllabus, you can confidently approach the JEE Main 2025 Mathematics section. Remember, consistency, hard work, and a strategic approach are key to success!
0 notes
tabibitoyama-universe · 4 years ago
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Energy formulas in special relativity
Energy vectors are expressed as:
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where m is mass, V are the velocity vectors based on the matter time speed and c is the speed of light.
The magnitude of an energy vector is proportional to the magnitude of the corresponding velocity vector as shown below.
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Hence the ratio of the magnitudes of energy vectors is equal to the ratio of the magnitudes of the velocity vectors.
The velocity vectors based on the matter time speed is similar to the velocity vectors based on the observer time speed because the Lorenz transformation is a linear transformation.
The relationship between energy vectors and the velocity vectors based on the observer time speed is shown in the following figure.
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From the above, the following equation is obtained.
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where v is the relative space speed.
Mass energy is expressed by the following formula.
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Therefore, the following formulas are obtained for momentum energy Es and total energy Est.
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Total energy vector is the vector sum of mass energy vector and momentum energy vector in the space-time complex plane. Hence the magnitude of total energy vector is also expressed by the following formula.
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For the space speed much smaller than the speed of light, the above formula can be approximated as follows:
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This formula can be rewritten as a Taylor series:
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Higher-order terms in the Taylor series can be ignored except the first two terms.
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Therefore, total energy can be approximated by the scalar sum of mass energy and the kinetic energy in the Newtonian mechanics when the space speed of matter is much smaller than the speed of light.
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gargaj · 5 years ago
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A breakdown of the Revision 2020 Threeway Battle shader
Those of you who have been following this year's edition of Revision probably remember the unexpected twist in Sunday's timeline, where I was pitted in a coding "battle" against two of the best shader-coders in the world to fend for myself. Admittedly the buzz it caused caught me by surprise, but not as much as the feedback on the final shader I produced, so I hope to shed some light on how the shader works, in a way that's hopefully understandable to beginners and at least entertaining to experts, as well as providing some glimpses into my thought process along the way.
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Recorded video of the event
But before we dive into the math and code, however, I think it's important to get some context by recounting the story of how we got here.
A brief history of demoscene live-coding
Visual coding has been massively opened up when graphics APIs began to introduce programmable fragment rendering, perhaps best known to most people as "pixel shaders"; this allowed programmers to run entire programmable functions on each pixel of a triangle, and none was more adamant to do that than a fellow named Iñigo Quilez (IQ), an understated genius who early on recognized the opportunity in covering the entire screen with a single polygon, and just doing the heavy lifting of creating geometry in the shader itself. His vision eventually spiraled into not only the modern 4k scene, but also the website ShaderToy, which almost every graphics programmer uses to test prototypes or just play around with algorithms. IQ, an old friend of mine since the mid-00s, eventually moved to the US, worked at Pixar and Oculus, and became something of a world-revered guru of computer graphics, but that (and life) has unfortunately caused him to shift away from the scene.
His vision of single-shader-single-quad-single-pass shader coding, in the meantime, created a very spectacular kind of live coding competition in the scene where two coders get only 25 minutes and the attention of an entire party hall, and they have to improvise their way out of the duel - this has been wildly successful at parties for the sheer showmanship and spectacle akin to rap battles, and none emerged from this little sport more remarkably than Flopine, a bubbly French girl who routinely shuffled up on stage wearing round spectacles and cat ears (actually they might be pony ears on second thought), and mopped the floor up with the competition. Her and a handful of other live-coders regularly stream on Twitch as practice, and have honed their live-coding craft for a few years at this point, garnering a considerable following.
youtube
Just a sample of insanity these people can do.
My contribution to this little sub-scene was coming up with a fancy name for it ("Shader Showdown"), as well as providing a little tool I called Bonzomatic (named after Bonzaj / Plastic, a mutual friend of IQ and myself, and the first person to create a live coding environment for demoparties) that I still maintain, but even though I feel a degree of involvement through the architectural side, I myself haven't been interested in participating: I know I can do okay under time pressure, but I don't really enjoy it, and while there's a certain overlap in what they do and what I do, I was always more interested in things like visual detail and representative geometry aided by editing and direction rather than looping abstract, fractal-like things. It just wasn't my thing.
Mistakes were made
But if I'm not attracted to this type of competition, how did I end up in the crossfire anyway? What I can't say is that it wasn't, to a considerable degree, my fault: as Revision 2020 was entirely online, most of the scene took it to themselves to sit in the demoscene Discord to get an experience closest to on-site socializing, given the somber circumstances of physical distancing. This also allowed a number of people who hasn't been around for a while to pop in to chat - like IQ, who, given his past, was mostly interested in the showdowns (during which Flopine crushed the competition) and the 4k compo.
As I haven't seen him around for a while, and as my mind is always looking for an angle, I somehow put two and two together, and asked him if he would consider taking part in a showdown at some point; he replied that he was up for it - this was around Saturday 10PM. I quickly pinged the rest of the showdown participants and organizers, as I spotted that Bullet was doing a DJ set the next day (which would've been in a relatively convenient timezone for IQ in California as well), and assumed that he didn't really have visuals for it - as there was already a "coding jam" over Ronny's set the day before, I figured there's a chance for squeezing an "extra round" of coding. Flopine was, of course, beyond excited by just the prospect of going against IQ, and by midnight we essentially got everything planned out (Bullet's consent notwithstanding, as he was completely out of the loop on this), and I was excited to watch...
...that is, until Havoc, the head honcho for the showdowns, off-handedly asked me about an at that point entirely hypothetical scenario: what would happen if IQ would, for some reason, challenge me instead of Flopine? Now, as said, I wasn't really into this, but being one to not let a good plan go to waste (especially if it was mine), I told Havoc I'd take one for the team and do it, although it probably wouldn't be very fun to watch. I then proceeded to quickly brief IQ in private and run him through the technicalities of the setup, the tool, the traditions and so on, and all is swell...
...that is, until IQ (this is at around 2AM) offhandedly mentions that "Havoc suggested we do a three-way with me, Flopine... and you." I quickly try to backpedal, but IQ seems to be into the idea, and worst of all, I've already essentially agreed to it, and to me, the only thing worse than being whipped in front of a few thousand people would be going back on your word. The only way out was through.
Weeks of coding can spare you hours of thinking
So now that I've got myself into this jar of pickles, I needed some ideas, and quick. (I didn't sleep much that night.) First off, I didn't want to do anything obviously 3D - both IQ and Flopine are masters of this, and I find it exhausting and frustrating, and it would've failed on every level possible. Fractals I'm awful at and while they do provide a decent amount of visual detail, they need a lot of practice and routine to get right. I also didn't want something very basic 2D, like a byte-beat, because those have a very limited degree of variation available, and the end result always looks a bit crude.
Luckily a few months ago an article I saw do rounds was a write-up by Sasha Martinsen on how to do "FUI"-s, or Fictional User Interfaces; overly complicated and abstract user interfaces that are prominent in sci-fi, with Gmunk being the Michael Jordan of the genre.
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Image courtesy of Sasha Martinsen.
Sasha's idea is simple: make a few basic decent looking elements, and then just pile them on top of each other until it looks nice, maybe choose some careful colors, move them around a bit, place them around tastefully in 3D, et voilà, you're hacking the Gibson. It's something I attempted before, if somewhat unsuccessfully, in "Reboot", but I came back to it a few more times in my little private motion graphics experiments with much better results, and my prediction was that it would be doable in the given timeframe - or at least I hoped that my hazy 3AM brain was on the right track.
A bit of math
How to make this whole thing work? First, let's think about our rendering: We have a single rectangle and a single-pass shader that runs on it: this means no meshes, no geometry, no custom textures, no postprocessing, no particle systems and no fonts, which isn't a good place to start from. However, looking at some of Sasha's 3D GIFs, some of them look like they're variations of the same render put on planes one after the other - and as long as we can do one, we can do multiple of that.
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Rough sketch of what we want to do; the planes would obviously be infinite in size but this representation is good enough for now.
Can we render multiple planes via a single shader? Sure, but we want them to look nice, and that requires a bit of thinking: The most common technique to render a "2D" shader and get a "3D" look is raymarching, specifically with signed distance fields - starting on a ray, and continually testing distances until a hit is found. This is a good method for "solid-ish" looking objects and scenes, but the idea for us is to have many infinite planes that also have some sort of alpha channel, so we'd have a big problem with 1) inaccuracy, as we'd never find a hit, just something "reasonably close", and even that would take us a few dozen steps, which is costly even for a single plane and 2) the handling of an alpha map can be really annoying, since we'd only find out our alpha value after our initial march, after which if our alpha is transparent we'd need to march again.
But wait - it's just infinite planes and a ray, right? So why don't we just assume that our ray is always hitting the plane (which it is, since we're looking at it), and just calculate an intersection the analytical way?
Note: I would normally refer to this method as "raytracing", but after some consultation with people smarter than I am, we concluded that the terms are used somewhat ambiguously, so let's just stick to "analytical ray solving" or something equally pedantic.
We know the mathematical equation for a ray is position = origin + direction * t (where t is a scalar that represents the distance/progress from the ray origin), and we know that the formula for a plane is A * x + B * y + C * z + D = 0, where (A, B, C) is the normal vector of the plane, and D is the distance from the origin. First, since the intersection will be the point in space that satisfies both equations, we substitute the ray (the above o + d * t for each axis) into the plane:
A * (ox + dx * t) + B * (oy + dy * t) + C * (oz + dz * t) + D = 0
To find out where this point is in space, we need to solve this for t, but it's currently mighty complicated. Luckily, since we assume that our planes are parallel to the X-Y plane, we know our (A, B, C) normal is (0, 0, 1), so we can simplify it down to:
oz + dz * t + D = 0
Which we can easily solve to t:
t = (D - oz) / dz
That's right: analytically finding a ray hit of a plane is literally a single subtraction and a division! Our frame rate (on this part) should be safe, and we're always guaranteed a hit as long as we're not looking completely perpendicular to the planes; we should have everything to start setting up our code.
Full disclosure: Given my (and in a way IQ's) lack of "live coding" experience, we agreed that there would be no voting for the round, and it'd be for glory only, but also that I'd be allowed to use a small cheat sheet of math like the equations for 2D rotation or e.g. the above final equation since I don't do this often enough to remember these things by heart, and I only had a few hours notice before the whole thing.
Setting up the rendering
Time to start coding then. First, let's calculate our texture coordinates in the 0..1 domain using the screen coordinates and the known backbuffer resolution (which is provided to us in Bonzomatic):
vec2 uv = vec2(gl_FragCoord.x / v2Resolution.x, gl_FragCoord.y / v2Resolution.y);
Then, let's create a ray from that:
vec3 rayDir = vec3( uv * 2 - 1, -1.0 ); rayDir.x *= v2Resolution.x / v2Resolution.y; // adjust for aspect ratio vec3 rayOrigin = vec3( 0, 0, 0 );
This creates a 3D vector for our direction that is -1,-1,-1 in the top left corner and 1,1,-1 in the bottom right (i.e. we're looking so that Z is decreasing into the screen), then we adjust the X coordinate since our screen isn't square, but our coordinates currently are - no need to even bother with normalizing, it'll be fine. Our origin is currently just sitting in the center.
Then, let's define (loosely) our plane, which is parallel to the XY plane:
float planeDist = 1.0f; // distance between each plane float planeZ = -5.0f; // Z position of the first plane
And solve our equation to t, as math'd out above:
float t = (planeZ - rayOrigin.z) / rayDir.z;
Then, calculate WHERE the hit is by taking that t by inserting it back to the original ray equation using our current direction and origin:
vec3 hitPos = rayOrigin + t * rayDir;
And now we have our intersection; since we already know the Z value, we can texture our plane by using the X and Y components to get a color value:
vec4 color = fui( hitPos.xy ); // XY plane our_color = color;
Of course we're gonna need the actual FUI function, which will be our procedural animated FUI texture, but let's just put something dummy there now, like a simple circle:
vec4 fui ( vec2 uv ) { return length(uv - 0.5) < 0.5 ? vec4(1) : vec(0); }
And here we go:
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Very good, we have a single circle and if we animate the camera we can indeed tell that it is on a plane.
So first, let's tile it by using a modulo function; the modulo (or modulus) function simply wraps a number around another number (kinda like the remainder after a division, but for floating point numbers) and thus becomes extremely useful for tiling or repeating things:
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We'll be using the modulo function rather extensively in this little exercise, so strap in. (Illustration via the Desmos calculator.)
vec4 layer = fui( mod( hitPos.xy, 1.0 ) );
This will wrap the texture coordinates of -inf..inf between 0..1:
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We also need multiple planes, but how do we combine them? We could just blend them additively, but with the amount of content we have, we'd just burn them in to white and it'd look like a mess (and not the good kind of mess). We could instead just use normal "crossfade" / "lerp" blending based on the alpha value; the only trick here is to make sure we're rendering them from back to front since the front renders will blend over the back renders:
int steps = 10; float planeDist = 1.0f; for (int i=steps; i>=0; i--) { float planeZ = -1.0f * i * planeDist; float t = (planeZ - rayOrigin.z) / rayDir.z; if (t > 0.0f) // check if "t" is in front of us { vec3 hitPos = rayOrigin + t * rayDir; vec4 layer = fui( hitPos.xy, 2.0 ); // blend layers based on alpha output colour = mix( colour, layer, layer.a ); } }
And here we go:
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We decreased the circles a bit in size to see the effect more.
Not bad! First thing we can do is just fade off the back layers, as if they were in a fog:
layer *= (steps - i) / float(steps);
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We have a problem though: we should probably increase the sci-fi effect by moving the camera continually forward, but if we do, we're gonna run into a problem: Currently, since our planeZ is fixed to the 0.0 origin, they won't move with the camera. We could just add our camera Z to them, but then they would be fixed with the camera and wouldn't appear moving. What we instead want is to just render them AS IF they would be the closest 10 planes in front of the camera; the way we could do that is that if e.g. our planes' distance from each other is 5, then round the camera Z down to the nearest multiple of 5 (e.g. if the Z is at 13, we round down to 10), and start drawing from there; rounding up would be more accurate, but rounding down is easier, since we can just subtract the division remainder from Z like so:
float planeZ = (rayOrigin.z - mod(rayOrigin.z, planeDist)) - i * planeDist;
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And now we have movement! Our basic rendering path is done.
Our little fictional UI
So now that we have the basic pipeline in place, let's see which elements can we adapt from Sasha's design pieces.
The first one I decided to go with wasn't strictly speaking in the set, but it was something that I saw used as design elements over the last two decades, and that's a thick hatch pattern element; I think it's often used because it has a nice industrial feel with it. Doing it in 2D is easy: We just add X and Y together, which will result in a diagonal gradient, and then we just turn that into an alternating pattern using, again, the modulo. All we need to do is limit it between two strips, and we have a perfectly functional "Police Line Do Not Cross" simulation.
return mod( uv.x + uv.y, 1 ) < 0.5 ? vec4(1) : vec4(0);
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So let's stop here for a few moments; this isn't bad, but we're gonna need a few things. First, the repetition doesn't give us the nice symmetric look that Sasha recommends us to do, and secondly, we want them to look alive, to animate a bit.
Solving symmetry can be done just by modifying our repetition code a bit: instead of a straight up modulo with 1.0 that gives us a 0..1 range, let's use 2.0 to get a 0..2 range, then subtract 1.0 to get a -1..1 range, and then take the absolute value.
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vec4 layer = fui( abs( mod( hitPos.xy, 2.0 ) - 1 ) );
This will give us a triangle-wave-like function, that goes from 0 to 1, then back to 0, then back to 1; in terms of texture coordinates, it will go back and forth between mirroring the texture in both directions, which, let's face it, looks Totally Sweet.
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For animation, first I needed some sort of random value, but one that stayed deterministic based on a seed - in other words, I needed a function that took in a value, and returned a mangled version of it, but in a way that if I sent that value in twice, it would return the same mangled value twice. The most common way of doing it is taking the incoming "seed" value, and then driving it into some sort of function with a very large value that causes the function to alias, and then just returning the fraction portion of the number:
float rand(float x) { return fract(sin(x) * 430147.8193); }
Does it make any sense? No. Is it secure? No. Will it serve our purpose perfectly? Oh yes.
So how do we animate our layers? The obvious choice is animating both the hatch "gradient" value to make it crawl, and the start and end of our hatch pattern which causes the hatched strip to move up and down: simply take a random - seeded by our time value - of somewhere sensible (like between 0.2 and 0.8 so that it doesn't touch the edges) and add another random to it, seasoned to taste - we can even take a binary random to pick between horizontal and vertical strips:
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The problems here are, of course, that currently they're moving 1) way too fast and 2) in unison. The fast motion obviously happens because the time value changes every frame, so it seeds our random differently every frame - this is easy to solve by just rounding our time value down to the nearest integer: this will result in some lovely jittery "digital" motion. The unison is also easy to solve: simply take the number of the layer, and add it to our time, thus shifting the time value for each layer; I also chose to multiply the layer ID with a random-ish number so that the layers actually animate independently, and the stutter doesn't happen in unison either:
vec4 fui( vec2 uv, float t ) { t = int(t); float start = rand(t) * 0.8 + 0.1; float end = start + 0.1; [...] } vec4 layer = fui( abs(mod(hitPos.xy, 2.0)-1), fGlobalTime + i * 4.7 );
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Lovely!
Note: In hindsight using the Z coordinate of the plane would've given a more consistent result, but the way it animates, it doesn't really matter.
So let's think of more elements: the best looking one that seems to get the best mileage out in Sasha's blog is what I can best describe as the "slant" or "hockey stick" - a simple line, with a 45-degree turn in it. What I love about it is that the symmetry allows it to create little tunnels, gates, corridors, which will work great for our motion.
Creating it is easy: We just take a thin horizontal rectangle, and attach another rectangle to the end, but shift the coordinate of the second rectangle vertically, so that it gives us the 45-degree angle:
float p1 = 0.2; float p2 = 0.5; float p3 = 0.7; float y = 0.5; float thicc = 0.0025; if (p1 < uv.x && uv.x < p2 && y - thicc < uv.y && uv.y < y + thicc ) { return vec4(1); } if (p2 < uv.x && uv.x < p3 && y - thicc < uv.y - (uv.x - p2) && uv.y - (uv.x - p2) < y + thicc ) { return vec4(1); }
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Note: In the final code, I had a rect() call which I originally intended to use as baking glow around my rectangle using a little routine I prototyped out earlier that morning, but I was ultimately too stressed to properly pull that off. Also, it's amazing how juvenile your variable names turn when people are watching.
Looks nice, but since this is such a thin sparse element, let's just... add more of it!
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So what more can we add? Well, no sci-fi FUI is complete without random text and numbers, but we don't really have a font at hand. Or do we? For years, Bonzomatic has been "shipping" with this really gross checkerboard texture ostensibly for UV map testing:
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What if we just desaturate and invert it?
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We can then "slice" it up and render little sprites all over our texture: we already know how to draw a rectangle, so all we need is just 1) calculate which sprite we want to show 2) calculate the texture coordinate WITHIN that sprite and 3) sample the texture:
float sx = 0.3; float sy = 0.3; float size = 0.1; if (sx < uv.x && uv.x < sx + size && sy < uv.y &&uv.y < sy + size) { float spx = 2.0 / 8.0; // we have 8 tiles in the texture float spy = 3.0 / 8.0; vec2 spriteUV = (uv - vec2(sx,sy)) / size; vec4 sam = texture( texChecker, vec2(spx,spy) + spriteUV / 8.0 ); return dot( sam.rgb, vec3(0.33) ); }
Note: In the final code, I was only using the red component instead of desaturation because I forgot the texture doesn't always have red content - I stared at it for waaaay too long during the round trying to figure out why some sprites weren't working.
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And again, let's just have more of it:
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Getting there!
At this point the last thing I added was just circles and dots, because I was running out of ideas; but I also felt my visual content amount was getting to where I wanted them to be; it was also time to make it look a bit prettier.
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Post-production / compositing
So we have our layers, they move, they might even have colors, but I'm still not happy with the visual result, since they are too single-colored, there's not enough tone in the picture.
The first thing I try nowadays when I'm on a black background is to just add either a single color, or a gradient:
vec4 colour = renderPlanes(uv); vec4 gradient = mix( vec4(0,0,0.2,1), vec4(0,0,0,1), uv.y); vec4 finalRender = mix( gradient, vec4(colour.xyz,1), colour.a);
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This added a good chunk of depth considerably to the image, but I was still not happy with the too much separation between colors.
A very common method used in compositing in digital graphics is to just add bloom / glow; when used right, this helps us add us more luminance content to areas that would otherwise be solid color, and it helps the colors to blend a bit by providing some middle ground; unfortunately if we only have a single pass, the only way to get blur (and by extension, bloom) is repeatedly rendering the picture, and that'd tank our frame rate quickly.
Instead, I went back to one of the classics: the Variform "pixelize" overlay:
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This is almost the same as a bloom effect, except instead of blurring the image, all you do is turn it into a lower resolution nearest point sampled version of itself, and blend that over the original image - since this doesn't need more than one sample per pixel (as we can reproduce pixelation by just messing with the texture coordinates), we can get away by rendering the scene only twice:
vec4 colour = renderPlanes(uv); colour += renderPlanes(uv - mod( uv, 0.1 ) ) * 0.4;
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Much better tonal content!
So what else can we do? Well, most of the colors I chose are in the blue/orange/red range, and we don't get a lot of the green content; one of the things that I learned that it can look quite pretty if one takes a two-tone picture, and uses color-grading to push the midrange of a third tone - that way, the dominant colors will stay in the highlights, and the third tone will cover the mid-tones. (Naturally you have to be careful with this.)
"Boosting" a color in the mids is easy: lucky for us, if we consider the 0..1 range, exponential functions suit our purpose perfectly, because they start at 0, end at 1, but we can change how they get here:
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So let's just push the green channel a tiny bit:
finalRender.g = pow(finalRender.g, 0.7);
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Now all we need is to roll our camera for maximum cyberspace effect and we're done!
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Best laid plans of OBS
As you can see from the code I posted the above, I wrote the final shader in GLSL; those who know me know that I'm a lot more comfortable with DirectX / HLSL, and may wonder why I switched, but of course there's another story here:
Given the remote nature of the event, all of the shader coding competition was performed online as well: since transmitting video from the coder's computer to a mixer, and then to another mixer, and then to a streaming provider, and then to the end user would've probably turned the image to mush, Alkama and Nusan came up with the idea of skipping a step and rigging up a version of Bonzo that ran on the coder's computer, but instead of streaming video, it sent the shader down to another instance of Bonzo, running on Diffty's computer, who then captured that instance and streamed it to the main Revision streaming hub. This, of course, meant that in a three-way, Diffty had to run three separate instances of Bonzo - but it worked fine with GLSL earlier, so why worry?
What we didn't necessarily realize at the time, is that the DirectX 11 shader compiler takes no hostages, and as soon as the shader reached un-unrollable level of complexity, it thoroughly locked down Diffty's machine, to the point that even the video of the DJ set he was playing started to drop out. I, on the other hand, didn't notice any of this, since my single local instance was doing fine, so I spent the first 15 minutes casually nuking Diffty's PC to shreds remotely, until I noticed Diffty and Havoc pleading on Discord to switch to GLSL because I'm setting things on fire unknowingly.
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This is fine.
I was reluctant to do so, simply because of the muscle memory, but I was also aware that I should keep the show going if I can because if I bow out without a result, that would be a colossal embarrassment to everyone involved, and I only can take one of those once every week, and I was already above my quota - so, I quickly closed the DX11 version of Bonzo, loaded the shader up in a text editor, replaced "floatX" with "vecX" (fun drinking game: take a shot every time I messed it up during the live event), commented the whole thing out, loaded it into a GLSL bonzo, and quickly fixed all the other syntax differences (of which there were luckily not many, stuff like "mix" instead of "lerp", constructors, etc.), and within a few minutes I was back up and running.
This, weirdly, helped my morale a bit, because it was the kind of clutch move that for some reason appealed to me, and made me quite happy - although at that point I locked in so bad that not only did I pay absolutely not attention to the stream to see what the other two are doing, but that the drinks and snacks I prepared for the hour of battling went completely untouched.
In the end, when the hour clocked off, the shader itself turned out more or less how I wanted it, it worked really well with Bullet's techno-/psy-/hardtrance mix (not necessarily my jam, as everyone knows I'm more a broken beat guy, but pounding monotony can go well with coding focus), and I came away satisfied, although the perhaps saddest point of the adventure was yet to come: the lack of cathartic real-life ending that was taken from us due to the physical distance, when after all the excitement, all the cheers and hugs were merely lines of text on a screen - but you gotta deal with what you gotta deal with.
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A small sampling of the Twitch reaction.
Conclusion
In the end, what was my takeaway from the experience?
First off, scoping is everything: Always aim to get an idea where you can maximize the outcome of the time invested with the highest amount of confidence of pulling it off. In this case, even though I was on short notice and in an environment I was unfamiliar with, I relied on something I knew, something I've done before, but no one else really has.
Secondly, broaden your influence: You never know when you can take something that seems initially unrelated, and bend it into something that you're doing with good results.
Thirdly, and perhaps most importantly, step out of your comfort zone every so often; you'll never know what you'll find.
(And don't agree to everything willy-nilly, you absolute moron.)
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polyglos · 7 years ago
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My A-Level Further Maths Course but it’s in Polish (vocab list)
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Welcome to another one of my random vocab lists! I like maths and I like Polish so here you go:
analiza (f) (matematyczna) — calculus
całka (f) — integral
pochodna (f) — derivative
declines like an adjective
różniczka (f) — differential
argument (m) — argument
asymptota (f) — asymptote
barycentrum (n) / środek masy (m) — centre of mass
barycentrum declines like any other -um noun
czworościan (m) — tetrahedron
diagram (m) Arganda — Argand diagram
drzewo (n) rozpinające — spanning tree
element (m) — element
energia (f) — energy
… kinetyczna — kinetic …
… potencjalna — potential …
funkcja (f) — function
hiperboliczny — hyperbolic
iloczyn (m) — product
… mieszany — triple scalar …
… skalarny — dot …
… wektorowy — cross …
indukcja (f) (matematyczna) — induction
izomorfizm (m) — isomorphism
izomorficzny — isomorphic
krzywa (f) — curve
declines like an adjective
liczba (f) — number
… całkowita — whole … (integer)
… naturalna — natural …
… (nie)wymierna — (ir)rational …
… rzeczywista — real …
… zespolona — complex …
liniowy — linear
macierz (f) — matrix
… diagonalna — diagonal …
… kwadratowa — square …
… odwrotna — inverse …
… rozszerzona — augmented …
… zerowa — singular …
miejsce zerowe (n) — root (value of x for which f(x) = 0)
objętość (f) — volume
okrąg (m) jednostkowy — unit circle
oś (f) — axis
parabola (f) — parabola
pęd (m) — momentum
zachowanie (n) pędu — conservation of momentum
pierwiastek (m) — root
wielomianu — … of a polynomial
… z jedynki — … of unity
płaszczyzna (f) — plane
pole (n) — area
popęd (m) — impulse
programowanie (n) liniowe — linear programming
prosta (f) — line
półprosta (f) — half-line
short for linia prosta, and thus declines like an adjective too
przecięcie (n) — intercept
przestrzeń (f) — space
równanie (n) — equation
równoległobok (m) — parallelogram
równoległościan (m) — parallelepiped
skalar (m) — scalar
sumowanie (n) — summation
szereg (m) — series
szkic (m) — sketch
środek (m) ciężkości — centre of gravity / centroid
teoria (f) — theory
… gier — game …
… grafów — graph …
… grup — group …
(pod)grupa (f) — (sub)group
… mnogości / … zbiorów — set …
tożsamość (f) — identity
trygonometria (f) — trigonometry
twierdzenie (n) — theorem
ułamek (m) — fraction
wartość (f) bezwzględna / moduł (m) — absolute value / modulus
wartość (f) własna — eigenvalue
wektor (m) własny — eigenvector
wielomian (m) — polynomial
współczynnik (m) — coefficient
… odbicia — … of restitution
… tarcia — … of friction
współrzędna (f) — coordinate
also declines like an adjective
… kartezjańska — Cartesian …
… biegunowa — polar …
wymiar (m) — dimension
dwuwymiarowy — two-dimensional
trójwymiarowy — three-dimensional
czterowymiarowy — four-dimensional
wyznacznik (m) — determinant
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astrodehoyos · 7 years ago
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Vectors!
What the hell is a vector? If you’ve ever asked this question, it’s likely that you got the answer “A vector is a measurement with both magnitude and direction!” Which is utterly and completely right; there is no simpler way to explain what a vector is. However, this doesn’t answer other questions one may have about vectors. For example, how are vectors used? Why are they used? What kind of operations can you perform with vectors? Also, scalars? What are thooooooooose?!
First, let’s differentiate between scalars and vectors to give you a better idea as to why exactly we would use vectors over scalars. Think of scalars as quantities without direction. Mass, speed, temperature, volume, time, and distance are all great examples of scalars. Vector examples include weight, velocity, change in temperature, and displacement. But wait, isn’t mass just weight? And how are speed and velocity different, aren’t they interchangeable terms? To answer both questions simply, no. Mass is the amount of matter in an object, where as weight measures the pull of gravity on an object: 
Mass, in the metric system, is measured in kilograms- which has no direction. Weight is measured in Newtons and to find the weight of an object, you simply multiply the mass by the acceleration due to gravity on whatever object yields the greatest gravitational influence. This means that your weight on Earth is much different than your weight on Mars because Mars has a lesser acceleration due to gravity. The direction of the weight is dependent upon how the coordinate axes are defined. Conventionally, weight is pointed in the negative y-direction to simplify calculations. 
Okay, so what about speed and velocity? Speed is different from velocity as speed is simply the scalar version of velocity. Speed is equal to the total distance traveled divided by the change in time over which an event takes place. Velocity is the total displacement divided by the change in time over which an event takes place. Example:
You are a fast runner. Let’s say that you run 5 miles to your local coffee shop in the +x direction and back home in the  -x direction without getting coffee in one hour (what a waste of a run). You have just run 10 miles in an hour. Using the simple equation distance=(rate)(time), we can find your rate- synonymous with speed- by dividing your distance by your time. Thus, you ran at a speed of 10 mph. However, velocity is much different. Velocity is equal to the displacement divided by the change in time. What is displacement? Displacement is equal to your change in position. Thus, if you were to define the change in time as 1 hour- the time it took you to run to your coffee shop and back- your velocity is 0. Due to the fact that you ran equally in the +x direction and the -x direction, your change in position is 0, thus making your displacement 0, thus making your velocity 0 over the time of 1 hour. However, if you were define the change in time as 30 minutes, your velocity would be 10 mph in the +x direction because you ran strictly in the +x direction for 5 miles in 0.5 hours. Distance is a scalar value because it doesn’t specify a direction. Displacement, however, does specify a direction. As a result of time and distance both being scalar quantities, speed is a scalar quantity. Since displacement is constituted of a vector being divided by a scalar, a vector value is the result. 
So now that we have an idea as to what the difference is between scalars and vectors, let’s dive deeper into what vectors do. To answer this, let’s think about the difference between a point on a Cartesian Plane and and a vector in a plane. The first glaringly large difference is the notation. Points use parentheses, (x, y, z), vectors use the notation <x, y, z>. Points are measured by the magnitude of their distance away from the origin. For example, a point is 1 unit away from the origin in the +x direction, 2 units away from the origin in the +y direction, and 3 units in the -z direction, thus making the point (1, 2, -3). Vectors, on the other hand, do not have to begin at the origin. Vectors on a plane specify the magnitude of a measurement and in which direction they go. For example, the velocity of an object may be 10 meters per second (m/s) in the positive +x direction, 20 m/s in the +y direction, and 30 m/s in the -z direction, thus making the velocity vector <10, 20, -30>. 
Why is this important? In physics, there is a concept called iterative prediction of motion. Iterative prediction of motion is the idea that, given an initial point and certain vector measurements, one can predict the future of an object’s path. Or conversely, given an object’s path, one can predict the past conditions of a system. For example:
Using a momentum-based problem, one can predict the future of an object’s path simply by knowing a few basic facts: the object’s initial mass, the object’s initial velocity, the object’s initial position, all forces acting upon that object, and defining a time step. A time step is a fraction of the total change in time at which you wish to know the object’s final position. (Total change in time/x = time step). The smaller the time step, the more accurate your results will be. From there, you can: 1) Calculate the net force acting upon the system. 2) Calculate the future momentum of the system by adding the current momentum of the system to the product of the net force times the time step [Pf = Pi + Fnet * (Time step)]. 3) Calculate the final position of the object by adding the initial position of the object to the product of the quotient of the future momentum and mass of the object and time step [Rf = Ri + (Pf/Mass)(Time step). 4) Repeat this process x times so that you find the final position of the system at the desired time.
Iterative prediction of motion can only be used in one dimension using conventional notation without vectors. However, with vectors, one can perform calculations of iterative predictions in all three (or 11 if you’re a string theorist) dimensions. 
So... what do vectors do? In physics, they simplify the calculations needed to perform various operations. They give us an easier understanding of how an object or system is acting. Vectors allow us to visualize forces in a better, more concise manner. 
All hail physics!
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peeterjoot · 6 months ago
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Shortest distance between two planes.
[Click here for a PDF version of this post] The problem. Helping Karl with his linear algebra exam prep, he asked me about this problem Problem: Find the shortest distance between the two parallel planes, \( P_1 \), and \( P_2 \), with respective equations: \begin{equation*} \begin{aligned} x – y + 2 z &= -3 \\ 3 x – 3 y + 6 z &= 1. \end{aligned} \end{equation*} A numerical way to tackle the…
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itsgerges · 5 months ago
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Best regards
All Solar Planets Are Older Than The Sun
or
or
or
The Research Hypothesis
The Sun Is Not Doing Nuclear Fusion To Produce Its Rays- Instead- The Sun Rays Are Produced By The Gravitational Waves Motions Energies- And The Gravitational Waves Are Produced By The Planets Motions Energies- Means- The Sun Rays Are Created By The Planets Motions Energies Total- Shortly- The Sun Is A Phenomenon Created After All Planets Creation And Motion Because The Sun Is Created By The Planets Motions Energies. 
That explains why the sun corona temperature is 5 million Kelvin but the sun surface temperature is 5800 Kelvin- because the energy is not produced from the sun body but the energy comes from out of the sun body for that the energy out of the sun is so greater than the energy inside the sun (the energy comes from the gravitational waves which are produced by the planets motions energies total)    
The Research Presentation Items
I- Research Methodology 
II- Major Problems In The Physics Book
(1) The Physicist Wrong Vision Contradicts The Nature System 
(2) Planet Motion Energy Definition
(3) Mass Gravity Force Analysis
(4) The Matter Creation And Its Nature Definition
III- My 5 Equations 
(1st equation) Planet orbital distance equation-
the equation proves planet orbital distance is defined based on its neighbor orbital distance and no planet mass is used for this definition- Newton is wrong-
(4th equation) Planet diameter equation
The equation proves planet diameter is created based on a geometrical rule (NO Random Creation- the big bang theory is wrong) -also the equation proves the matter is created based on two energies because one energy is Not enough to cause the matter creation
(5th equation) Planet velocity equation
The equation proves planet mass has no effect on this planet velocity definition
IV- The Research Discovery
The Gravitational Waves Are Produced By The Planets Motions Energies And Not By The Gravitational Field- Moreover- There's No Gravitational Field
V- The Gravitational Waves Reflection Analysis  
The Gravitational Waves Reflection Proves The Gravitational Waves Are Produced By The Planets Motions Energies
VI- Planet Creation And Nature Definition
The Matter Creation has 2 basic features which are (1st feature) the matter is an intersection point between two energies- means- the matter creation depends on two energies where (one energy is not enough to cause the matter creation) AND (2nd feature) the matter is created in pairs and no single matter can be created (as electron and positron are produced from Gamma ray 1.2 Mev) and also (the creation system male and female proves the matter is created in pairs)
These Same Features Are Used For Planet Creation
Planet Is An Intersection Point Between Two Energies- This is similar to two ropes or cables are connected together by one knot (or joint)- the knot is connected with both ropes and each rope motion effect on its motion- this Knot is the planet -This picture makes the planets typical to The Puppets Theater- because their motions depend on the motions of the energies from which the planets are created.
Also- the planets are created in pairs and no single planet can be created– planet velocity definition and its diameter creation both proves this fact
Planet Nature Definition aims to prove (Planet is created based on a coherence of light- means- the matter generally is created based on a coherence of light)- Planet Nature definition is written in details in page No. (10) and its proves are discussed in page No.  (306)
VII-The Solar System Description Refutation-
(The Sun Is The Planets Motions Result But The Description Supposes The Sun Is The Planets Motions Reason) and (The Matter Is Created Depending On Its Motion But The Description Supposes The Matter Is Created Independently From Any Motion)
VIII-The Planets Motions Use Different Rates Of Time
IX -The Physicist Wrong Vision Proves
X -The Refutations Of Many Theories In The Physics Book 
XI -The Proves For My Theory
(There's A Light Beam Moves By Speed 1.16 Million Km Per Second)
XII-The Solar System History And Neptune Orbit Creation
XIII-The Proves For Planet Creation And Nature Definition
The Research Hypothesis Explanation
The Sun Rays Creation Process
This Is Extraordinary: Gravity Can Create Light, All on Its Own
https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsnHYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"cvid=620db4352aa943e2b454919a7b724604HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"ei=83
This new article tells the gravitational waves can move by speed of light and can produce a light beam- I claim The Sun Rays are produced based on this method by the gravitational waves motions and not by the sun nuclear fusion process- also –No star rays is produced by the nuclear fusion process but all rays are created by the gravitational waves motions energies as the article states.  
Here we have four questions to answer
How can the gravitational waves be produced by the planets motions energies?
How can the gravitational waves move by speed of light?
How can the gravitational waves motions produce a light beam?
Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays?
Let's answer in following
1st Question
How Can The Gravitational Waves Be Produced By The Planets Motions Energies?
Planet motion produces energy (1/2 mv^2) but where's this motion energy? Planet can NOT store its motion energy inside its body because It would raise its temperature- and no planet temperature is raised by its motion- logically- planet motion energy is stored in the space in moving waves –Means- planet motion in space is similar to a fish swimming in the sea- the fish swimming creates waves in the sea and similar to that - planet motion energy creates waves in the space- and - fish swims because it hits the water by its body and that creates waves in the water- and these waves move by a velocity equal the fish velocity because of the reaction force- similar to that- Planet moves in the space and its motion energy creates waves in the space and these waves move by velocity equal this planet velocity- for example- Mercury (47.4 km/s) moves and its motion energy creates waves in the space and these waves move by equal velocity (47.4 km/s)
Shortly- the planets move and their motions create waves in the space and each wave moves by velocity equal its planet velocity
AND the planets revolve around the sun in the same one direction and for that their motions energies create waves in the space and these waves move perpendicular on the revolution direction (Toward Pluto orbit)
AND  in Pluto orbit these waves are unified together into one unified wave- this wave moves by a velocity= 205.8 km/s where The 9 planets velocities total=176 km/s but I add the Earth moon velocity (29.8 km/s) that makes the total to be 205.8 km/s – I add the moon velocity because the energy is stored finally in the moon orbit-
Note- The moon and the Earth revolve around the sun together for that the moon velocity is considered equal the Earth velocity relative to (the sun) –
NOW the unified wave moves by (205.8 km/s) is the gravitational wave-
The scientists discovered these waves in the space and they called them (gravitational waves) supposing these waves are produced by the sun gravitational field- BUT Planet motion energy must be stored in the space as moving waves – as proved by the previous analysis -means- even if There's NO Gravitational field at all there's a strong reason to find waves in the space because these waves are created by the planets motions energies
Note- I refute the sun gravitational field theory- and prove the sun has no massive gravity and also No Planet Moves By The Sun Gravity (Newton Is Wrong)
The Conclusion
The Unified Wave Its Velocity 205.8 Km/S Is The Gravitational Wave
Notice - the new article still believes that the gravitational waves are produced by the gravitational field- I refuse this idea and prove the gravitational waves are produced by the planets motions energies but I need the article because it tells the waves can move by speed of light and can produce the light beam where I suppose the sun rays are created by this method 
The Answer Of The Questions No. (2) And No. (3) 
2ndQuestion   How Can The Gravitational Waves Move By Speed Of Light? AND
3rdQuestion How Can The Gravitational Waves Motions Produce A Light Beam?
What Do We Have?
We have One unified wave moves by velocity 205.8 km/s
What Do We Need?
We need to accelerate the unified wave to move by speed of light (C=300000 km/s) and this wave should produce (A Light Beam)
We know the light beam is produced from (C^2= Squared Speed Of Light)
Technically- How To Solve This Problem?
We Need To Square The Wave Velocity
Let's see my hypothesis (The Gravitational Wave Reflection Causes To Square The Gravitational Wave Velocity) –
Let's see if this hypothesis can solve the problem
(a)
(205.8)^2 x 7.1 = 300000 km/s = C = (speed of light)
Where
205.8 km/s= the velocity of the unified wave (the gravitational wave)
7.1 is Lorentz length contraction effect rate for speed (0.99 C)
Let's discuss the equation
The unified wave moves by (205.8 km/s)– and this wave is reflected- the wave reflection causes to square its velocity – for that the velocity (205.8 km/s) is squared and be (205.8 km/s)^2= 42354 km/s
Means the wave before reflection moves by (205.8 km/s) and after reflection the wave moves by (42354 km/s)
But Lorentz length contraction effect rate causes to increase the distance 42354 km to be (42354 x 7.1 = 300000 km)– means- the speed 42354 km/s is accelerated to be 300000 km/s = C=speed of light by Lorentz length contraction effect – we understand the rate 7.1 causes to contract the distances but here the rate increases the distances because the wave reflection causes to reflect the geometrical effects.
Conclusion No. (1)
The Wave Reflection Causes To accelerate the unified wave from (205.8 km/s) to move by speed of light (C=300000 km/s)
(b)
Now we have a gravitational wave moves by speed of light (C=300000 km/s)
This wave is reflected one more time
The gravitational wave reflection causes to square its speed by that – the wave speed was = speed of light (C=300000 km/s) before the reflection and after the reflection this speed will be (C^2=Squared Speed Of Light)
The light beam is produced from this value (C^2=Squared Speed Of Light)
Now we know how the unified wave (205.8 km/s) can be accelerated to move by speed of light (C=300000 km/s) and how this wave can produce a light beam
Conclusion No. (2)
The Gravitational Wave Reflection Causes To Square The Wave Velocity
This is the main useful result from the wave reflection- because without the squaring of the wave velocity no acceleration can be done for the wave and by that the gravitational wave can't move by speed of light Nor produce any light beam
Notice (1)
The waves are reflected three times in the solar system and the abstract provides strong proves for these reflections and more proves are found in the paper- the waves reflection causes basic changes in planets data and I suppose – the waves reflection causes also to square the waves velocity
Notice (2)
The rate 7.1 is produced by Lorentz length contraction effect as a result for motion by speed (.99C= 297000 km/s)- I proved this fact in (Item no. 5-6 Can Relativistic Effects Be Found In The Solar System?)
THE SUN POINT CREATION
The sun point of space has geometrical features enable to produce the sun rays and that means – the sun rays can be created only in the sun corona and far from the sun NO light beam can be created – let's see the sun geometrical features in following
(i)
The Sun Point Is A Stationary Point Its Velocity 1 km/s = Zero Approximately
This is important feature – Because
All motions are done relative to the sun point of space – for example- Pluto velocity is 4.7 km/s –means- Pluto moves by 4.7 km/s relative to the sun point of space – Shortly- the whole solar system is in motion (space and planets are in motion) but the sun point is stationary (static point moves by velocity 1 km/s = Zero approximately) Means- the solar system is similar to a sea of water and the sun is similar to a vortex or whirlpool found on the sea page – the vortex doesn’t move with the sea waves -Shortly- the sun point of space is the stationary point in the solar system and all motions are done relative to the sun point of space-
Example – Venus moves by 35 km/s that means Venus moves by 35 km/s relative to the sun point of space – also we know Venus motion produces energy and this energy creates waves in the space and these waves move by velocity 35 km/s – means- these waves move by 35 km/s relative to the sun point of space-
(ii)
Why Is It Necessary For The Sun Point To Be Stationary Point? Because
1- The Gravitational Wave (Unified Wave) Moves By Speed Of Light Relative To The Sun
2- The Gravitational Wave Can NOT Move By Speed Greater Than Speed Of light
3- The Wave Reflection Causes To Square The Different Speed Between The Gravitational Wave Speed And The Sun Point Motion Speed
4- If The Different Speed Is Less Than Speed Of Light (C=300000 Km/S) The Speed Squaring Process Will Never Produce The Value (C^2= Squared Speed Of Light) – means- No Light Beam Can Be Created
Now we see the necessity to make the sun point as stationary point moves by  (Zero approximately =1 km/s) – because – if the sun point moves by any higher speed than (1 km/s) the different speed will be less than speed of light and the squared value will be less than (C^2) and No light beam can be created
Now let's ask- while the space is in motion as the sea of water – how can this stationary point be created? let's answer in following
(iii)
The planets were created before the sun creation and the planets revolve around a point in space (any point in space) the revolution creates two velocities on both sides of the revolution- the two velocities are equal in value opposite in direction- the total be Zero- means- the revolution motion creates a stationary point in the revolution center-
By That -the sun point of space is created as a stationary point- and the sun point is the only stationary point in the solar system- for that all motions are done relative to the sun point of space-
4th Question
Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays? the question is logical because
Planet motion energy (1/2 mv^2) is so small energy and the sun rays energy is massive energy -for that- It's Logical Question To Know How Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays?
Let's answer in following
(1)
The secret is the rates of time using-
The planets motions use different rates of time- by that- the planets motions energies can be accumulated during long period of time to produce massive energy sufficient to produce the sun rays – let's give examples
Example No. (1)
(One Solar Day Of The Sun Clock = 365.25 Solar Days Of The Earth Clock)
By this rate of time– The Earth motion energy for one complete year can be used by the sun in one solar day – in fact- the solar planets motions energies total during one complete year (365.25 solar days) is accumulated and stored in one energy and be used by the sun motion on one solar day that causes to accumulate massive energy to be used (notice 1461 days = 365+365+365+366) 
Example No. (2)
(One Second Of The Sun Clock=1461Seconds Of The Gravitational Wave Clock)
We remember the unified wave (the gravitational wave) moves by 205.8 km/s -And – the gravitational wave moves in 1461 seconds a distance = 300000 km -BUT the Sun clock doesn't see this period 1461 seconds but sees only the period (ONE SECOND) – means-
The distance 300000 km is passed in (ONE SECOND)only for the sun clock– That causes the gravitational wave to move by speed of light (C=300000 km/s) relative to The Sun – (the rate of time using and effect is explained in details in item no VIII)
Planet Creation And Nature Definition
In this analysis I suppose- Planet is created based on a coherence of light- here- I define planet creation as example for the matter creation generally- and- I prove planet is created by coherence of light- means- the matter is created by coherence of light. 
I want to say -
The main idea tells- Planet is created based on two energies interaction (or two light beams coherence)– one source of energy can NOT create any matter (Nor Any Planet)
Planet Nature Analysis
Let's Discuss Planet Nature Features in following
(1ST FEATURE)
Planet Is An Intersection Point Between Two Energies- Imagine we have one energy moves in (x-axis direction) and have also another energy moves in (y-axis direction)- the two energies meet each other in One Point which is (an intersection point) – this point is A Planet
This is similar to two ropes or cables or strings are connected together by one knot (or joint)- the knot is connected with both ropes and each rope motion effect on this knot motion direction-
This explanation is typical to The Puppets Theater-the puppets are connected with strings and these strings define these puppets motions direction-shortly- Planet motion depends on the motions of the energies by which this planet is created-simply Planet is an intersection point between two energies and these energies motions effect on this planet motion Direction 
Notice- The data doesn't show any effect of planet mass on its motion. 
Shortly– Theprevious explanation tells Planet is created based on two energies- one energy is NOT enough to create a planet (the matter) 
(2ND FEATURE)
The Matter Is Created In Pairs And No Single Matter Can Be Created -AND
Planet Creation And Motion Are Defined By Another Planet Motion
As in the experiment- (Gamma ray 1.2 Mev can produce electron and positron)- that proves the matter is created in pairs and no single matter can be created- also the creation system (male and female) supports this same fact- I want to say- all matters are created similar to the electron and positron from Gamma ray- simply- the matter is created in pairs- for that- Planets also are created in pairs and no single planet can be created- Planet velocity and diameters analysis prove this fact clearly- the proves discussion are found in page no. (**)  
This feature also proves the matter is created based on two energies- also in the Gamma ray experiment because we need two energies– the first energy is Gamma ray 1.2 Mev from which electron and positron can be produced– the second energy is the used energy to produce electron and positron from Gamma ray- means-the method by which Gamma ray 1.2 Mev can produce electron and positron- please note the principle idea tells (the matter is created in pairs and no single matter can be created-AND- the matter creation needs two energies because one energy is not enough to create the matter) 
Please note- Feature no.(1) tells, planet is an intersection point (a knot) between two energies- but Feature no. (2) tells matter is created in pairs and no single matter can be created– that means- these intersection points (knots) are created in pairs and can't be created individually-BUT Why?? because the matter creation depends on the energy reflection- the reflection causes to create the matter is pairs- this fact is explained in feature No. (5) 
(3RD FEATURE)
Planet Diameter Is Created As A Function In Its Rotation Period
This fact is proved by my planet diameter equation
Please note-my planet diameter equation proves Planet diameter is created based on two motions because the equation uses two planets velocities (v1/v2) that proves two motions are required to produce planet diameter which supports our principle tells (Planet matter is created depending on two energies because one energy is not enough to produce the matter)
(4TH FEATURE)
I have two examples explain the matter nature
(1st Example) the matter is similar to creature muscles- shortly- even if the muscle is very strong as a rock- we understand this muscle is found depending on the blood motion-and any change in the blood motion can effect on the muscle dimensions and ability- similar to that the matter is created depending on the motion of the energies Based on which this matter is created-
(2nd Example)–If the space is similar to the sea of water- the matter is similar to a whirlpool (vortex) found on the sea page- we understand the whirlpool (vortex) is created by the sea water but it has a distinguish picture from the sea waves and it moves by a different velocity from the sea waves- that explains how the moving energy can effect on the matter creation data- for example- we have a whirlpool (vortex) its diameter is 2 meters- why does this diameter equal= 2 meters? The diameter is created depending on the water velocity, pressure, amount and motion angle and many other features of (the moving water)- the moving water creates this whirlpool with diameter 2 meters and as long as the water motion is not changed this diameter will not be changed also-
Notice we understand the whirlpool (vortex) is found because at least two streams of water meet each other- means- one stream is not enough to create a whirlpool (vortex)– similar to that- one energy is not enough to cause the matter creation but two energies are required to cause the matter creation- because the matter is an intersection point between these two energies- 
(5TH FEATURE)
Why should The Matter be Created In Pairs And No Single Matter Can Be Created? Let's answer -The matter creation needs two energies because the matter is an intersection point between these two energies- means- the matter creation (and planet creation) needs two energies-
In the solar system one of these two energies is A Reflected Energy-
let's explain that
The solar planets matters and their distances are created from one energy and this one energy is provided by one light beam moves by speed = 1.16 million km per second- The light built the solar system starting its motion from Mercury orbit toward Pluto orbit- the light created the planets orbits before any planet creation- means- all orbits are created before any planet creation- the orbits are created based on each other (as proved by my planet orbital distance equation) after the light created all orbits and reach to Pluto orbit- the light energy is consumed in the space creation- and the rest energy is found in one light beam its speed is (300000 km/s = the known speed of light)- we understand this is one light beam its speed was 1.16 million km per second in Mercury orbit before the space creation- and its speed be 300000 km/s in Pluto orbit after the space creation as result for the energy consumption in the space creation- 
In Pluto orbit- The light had no energy to build any more orbits -for that- the light returned to its origin point (Mercury orbit) for that the light is reflected with speed (C=300000 km/s) from Pluto orbit to Mercury orbit passing through all built orbits– no energy is required in this motion for that the light beam moves with speed of light (C=300000 km/s) in Mercury orbit.
This explanation tells us- there are 2 energies in each orbit which are the (1st energy) is the orbit energy by which the orbit is created (depends on the original speed 1.16 million km per second)- and the (2nd energy) is the reflected energy (moves by the known speed of light 300000 km/s)
The Solar System Coherence Of Light
Here I claim planet creation is done by the coherence of light-
The previous explanation shows the reflected energy (the light beam moves by the known speed of light C=300000 km/s) is reflected from Pluto to Mercury and passed through all orbits while each orbit is built by energy and this energy is provided by the original light beam speed (1.16 million km per second)- means- the orbit energy is the energy of the original light beam its speed (1.16 million km per second) and the reflected energy is the energy moves by the known speed of light (C=300000 km/s)- shortly- The coherence of light is done between these two light beams- one of them moves by the original light beam speed (1.16 million km per second) and the other moves by the known speed of light (C=300000 km/s)- the coherence of light is done between these two light beams  
The planets are created based on this coherence of light – I have Three Proves for this fact –let's see them in following
(First Proof)
The planets velocities are defined based on the speed (1.16 million km per second)- this is proved by the rule (v1v2=322) as explained - let's remember this explanation
322 = 47.4 km/s (Mercury velocities)    x 6.8 km/s  (Uranus velocities)               
322 = 35 km/s  (Venus velocity)            x 4.7 km/s (Pluto velocity) x 2                     
322 = 29.8 km/s (the Earth velocity)     x 5.4 km/s (Neptune velocities) x 2  
322 = 24.1 km/s (Mars velocity)            x 13.1 km/s (Jupiter velocity)                        
Venus (35 km/s) moves a distance  1.16 million km in 4.7 x 2 hours and
Pluto (4.7 km/s) moves a distance 1.16 million km in 35 x 2 hours -And
Earth (29.8 km/s) moves a distance  1.16 million km in 5.4 x 2 hours and
Neptune (5.4 km/s) moves a distance 1.16 million km in 29.8 x 2 hours
Shortly the planets velocities are defined complementary one another based on The Original Light Beam Speed 1.16 million km per second-
Means the planets velocities are defined as function in this original speed 1.16 million km per second- as proved by the data- this data analysis proves the effect of the original speed of light (1.16million km per second) on the planets velocities definition 
(Second Proof)
The planets velocities total is defined based on the known speed of light (C=300000 km/s) –let's remember this fact in following
(205.8)^2 x 7.1 = 300000 km/s = C = (Speed Of Light)
Where
205.8 km/s= 9 the planets velocities total + the Earth moon velocity (29.8 km/s)
(the moon and the Earth revolve together for that their velocities are considered equal)
7.1 is Lorentz length contraction effect rate for speed (0.99 C)
Let's discuss the equation
The planets motions energies create waves in the space and these waves move by their planets velocities and these waves move toward Pluto orbit and in Pluto Orbit these waves are unified together into one unified wave moves by the planets velocities total – means- This unified wave moves by (205.8 km/s)–and then this unified wave is reflected- the wave reflection causes to square the wave velocity– for that the velocity (205.8 km/s) is squared and be (205.8 km/s)^2= 42354 km/s – means- the wave velocity was (205.8 km/s) before its reflection and after the reflection the wave velocity be (42354 km/s) -
-BUT- Lorentz length contraction effect rate causes to increase the distance 42354 km to be (42354 x 7.1 = 300000 km) – means- the speed 42354 km/s is accelerated to be 300000 km/s = C=speed of light by Lorentz length contraction effect – we understand the rate 7.1 causes to contract the distances but here the rate increases the distances because the wave reflection causes to reflect the geometrical effects
This data shows- the planets velocities total is LIMIT to the known speed of light (C=300000 km/s) because the energy reflection effects are obligatory- means- the planets velocities can NOT be greater than (205.8 km/s) because that would cause the final speed to  be greater than speed of light (C=300000km/s) which is impossible and that tells the planets velocities are defined by The Limit which is (the known speed of light C=300000 km/s)
The two proves show the planets velocities are defined based on two limits – the original speed (1.16 million km per second) based on which the planets velocities are defined and the known speed of light (C=300000km/s) which is The Limit for the planets velocities total– this analysis proves my theory tells (The Planets Are Created Depending On The Coherence Of Light Is Done Between The Original Light Beam Its Speed 1.16 Million Km Per Second And The Reflected Energy Which Moves By The Known Speed Of Light (C=300000 km/s))
(Third Proof)
Young coherence of light produces the interference (bright fringes and dark fringes)- let's suppose– we see bright fringes as planets- and if the fringe breadth is comparable with planet diameter- we will find that- the solar planets distribution is typical to the interference of Young- because- the greatest diameter planet "Jupiter" is found in the middle and the other planets diameters are decreased gradually on both sides typical to the fringes distribution in Young interference- please note- I have proved Mars original orbit was between Mercury and Venus and Mars had migrated to its current orbit by that the inner planets original order was (Mercury-Mars- Venus- The Earth) the diameters are decreased gradually from the Earth to Mercury typical to Young Interference (Also the outer planets diameters are decreased gradually from Jupiter to Pluto)  
The Matter Is Created In Pairs
Now we know each orbit has two energies- (1st energy) the orbit energy by which the orbit is created (2nd energy) the reflected energy which is passed through all orbits- by that- NOW one energy is a reflected energy and the reflection caused the matter to be created in pairs- why??
The energy reflection causes to create complementary values- imagine a light beam is reflected on some mirror- here–we have the original light beam and the reflected light beam- the two light beams are similar in all data but in opposite directions- that tells the energy reflection causes to create the data reflected on each other (and complementary one another)- and the complementary data cause to create the matters in pairs and no single matter can be created-
Shortly -because the energy is reflected in the solar system the matter is created in pairs by the energy reflection effect where No single matter can be created     
(6TH FEATURE)
How can planet matter be created by two energies? By what method this creation can be done? There are three methods can be used
(First Method) Can Planet Be Created As A Wave?
We know the particle has double nature and behaves as a wave-
Let's suppose planet is created as a wave? How can the wave be created?
We need two motions perpendicular on each other- means- we need two energies perpendicular on each other- means- by two energies motions a wave can be created and this wave will be a planet - Just we need to suppose that the two energies in each orbit are perpendicular on each other and that will cause to create the planet as a wave 
(Second Method) The Energy Reflection
As explained the energy reflection causes to create the values in pairs (reflected on each other and complementary one another) because the original values produce reflected values and that cause the values to be created in pairs-and that cause the matter to be created in pairs- shortly- the energy reflection is the reason to create the matter in pairs- that causes planets data to be created in pairs complementary one another- (as proved by planet velocity definition by the rule v1v2=constant= 322) 
Also planet diameter follows this same rule (R1R2=Constant)- because the planets are created in pairs and the matter generally is created in pairs (as electron and positron from Gamma ray 1.2 Mev)
Shortly- The Creation In Pairs Is Done Basically Because Of The Energy Reflection 
(Third Method) The Coherence Of Light
As explained before Young coherence of light produces the interference which can be comparable with the solar system because the bright fringes distribution is typical to the solar planets distribution if we suppose the fringe breadth is comparable with planet diameter
Notice - we understand, the matter is created in pairs because of the energy reflection and if the planets are created by the coherence of light that tells the coherence of light must contain reflection of energy which is a fact- because- the coherence of light contains reflection of energy and this reflection is seen in the fringes distribution because the fringes breath is decreased gradually on both sides means each side is reflected on the other and that shows there's a reflection of energy found in the coherence of light-  
NOTICE The Proves Discussion for Planet Nature Definition is found in pages (306)
First Item - Research Methodology
I use the planets data analysis to discover the planets creation and motion facts–
In details- I try to discover how the planet get its data- for example – why Jupiter diameter is 142984 km? why Neptune axel tilt is 28.3 deg? why Pluto orbital period is 90560 days? This method helps greatly to discover the solar system facts let's provide two examples to explain how this method works
Example No. (1)
Why Is The Moon Orbital Apogee Radius = 406000 Km?
The moon daily displacement =88000 km and during 29.53 days (the moon day period) the displacements total be = 2.598 million km = 2π x 413600 km
The data tells us the moon orbital apogee radius should be 413600 km and also it tells, because the moon daily displacement (88000 km) is so long, the moon should revolve around the Earth through this apogee orbit its radius (413600 km) only and can't revolve around the Earth through any more near orbit…
Not Facts
The moon orbital apogee radius =406000 km only and the moon revolves around the Earth through near orbits and can reach to perigee radius (363000 km). 
How Can The Moon Do That?
 
The intelligent moon creates an angle (θ) between its motion direction and its orbit horizontal level by that the real displacement (L) through the orbit be less than (88000 km) because it be (L = 88000 km cos θ), as a result the total displacements be less than (2.598 million km) and that makes the moon orbital apogee radius to be decreased from 413600 km to 406000 km.
We should pay attention for the angle (θ), because this angle controls the moon motion features – where- with the angle (θ) increasing the real displacement (L) be shorter and the moon can revolve around the Earth through more near orbits – but –with the angle (θ) deceasing the real displacement (L) be longer and that pushes the moon far from the Earth to more far orbits- The moon orbital motion equation depends on this angle (θ) it tells θ1 = θ0 +1.7 deg where (θ1) = today angle and (θ0) =yesterday angle and 1.7 deg is used as the moon motion degrees per solar day for the equation
Example No. (2)
Can Mars Itself Cause The Earth Moon Creation?
Giant-impact hypothesis tells (NO) – but let's see the planets data analysis   
I Suppose - Mars Original Orbit Was Between Mercury And Venus
The order (Mercury – Mars – Venus – Earth) shows correct order in planets diameters (and masses), and orbital distances - BUT – Mars had migrated from its original orbit (between Mercury and Venus) to its current one (227.9 million km) and Mars had collided with Venus and then with the Earth in its migration motion – and Mars itself has caused the Earth moon creation- My Mars Migration Theory answers many left questions by Giant-Impact Hypothesis – for example -
Why Does Venus Have No Moon? Mars had migrated from its original orbit (between Mercury and Venus) – and moved to its current orbit (227.9 million km) – BUT- Mars had moved by a force – and then Mars had collided with Venus –and Mars had pushed ALL DEBRIS with it in its Motion Direction because of its strong motion - Venus had found no debris around and for that Venus couldn't create its moon –But – The Earth mass is greater than Venus' and the debris lost some of their momentum for that the Earth could attracted some debris and created its moon-Mars has 2 moons and this fact supports my theory because Mars with small mass could attract two  moons because the debris were around it while Venus has greater mass but couldn't create its own moon because the debris are moved with Mars motion- the rest debris are attracted by Jupiter gravity and created the asteroid belt 
Shortly
The planet data analysis compares between the theory and the planets data to see if there's harmony between them and if the data logical analysis supports the theory 
Second Item - Major Problems In The Physics Book
(1) The Physicist Wrong Vision Contradicts The Nature System 
(2) Planet Motion Energy Definition
(3) Mass Gravity Force Analysis
(4) The Matter Creation And Its Nature Definition 
1stProblem The Physicist wrong Vision Contradicts The Nature System 
The Physicist Vision
The physicist supposes there's (a unit of building)- by that- the physicist sees the matter (mass) as a wall and this wall is consisted of bricks (small similar units) and the physicist searches for this (unit of building)–
For that the physicist divided the matter and found the particles and then the particle is divided into Molecules and the Molecule is divided into atoms and the atom is divided into nucleus and electron moves around and the nucleus is divided into proton and Neutron- and the proton is divided into quarks …etc
The physicist searches for the building unit- for that he divides anything to reach to this building unit- 
The Nature System Vision
The Nature designer aims to create INTEGRATION- as the marriage– male and female- For that- the matter is created complementary one another-means- The Matter Is Created In Pairs (as Gamma ray 1.2 Mev produces electron and positron)
No building unit- AND
I want to show how the physicist causes fatal error for the research method while the physicist divides the elements (from matter to particle to molecule to atom to proton to quarks …etc) this division from out into inner till reach to very small unit which the physicist considered the building unit – that causes to destroy the geometrical design of the integration process- Shortly- the physicist sees a universe (never be created by the designer)- while the designer created the integration is a goal and created tools to perform this integration the physicist destroyed the integration tools while he searched for the building unit which is not found at all.
NOTICE
Another point shows the physicist wrong vision is (The Planet Motion)
While the solar planets move as gears in one machine and all planets motions are unified into one unified general motion- means- all planets motions are unified and produce one result only (one unified motion)- the physicist supposes each planet motion is independent-by that- in place of one machine of gears moves and produces one unified motion (one result) the physicist told us each planet motion is independent and No unification is found for the planets motions –here – one more time the physicist sees very different picture from the real one- in place of one hand has five fingers the physicist sees five independent moving fingers
2ndProblem  Planet Motion Energy Definition
Let's remember this question where's Planet Motion Energy?
We agreed planet motion produces energy (1/2 mv^2) and this energy must be stored in the space as moving waves because planet can NOT store its motion energy inside its body otherwise this planet temperature would be raised- that tells- the space has moving waves produced by planet motion energy
Also –we agreed- planet motion energy creates waves in the space and these waves move by velocity equal this planet velocity-
Shortly- for example- Mercury (47.4 km/s) moves in the space and its motion energy produces waves in the space and these waves move by velocity (47.4 km/s) –this analysis creates 3 difficulties for the physics book let's see them
First Difficulty
This analysis tells the space has moving waves are produced by planets motions energies– But- the scientists discovered these waves and they told these waves are produced by the gravitational field- and they called them (gravitational waves)- I prove the sun doesn’t produce a gravitational field and has no massive gravity and no planet moves by the sun gravity – But- here we need to answer (from what source these waves are produced?) because planet motion energy analysis forces us to accept that these waves are produced by the planets motions energies
Here – we need to answer (from what source these waves are produced?)
I prove the gravitational waves are produced by the planets motions energies and not by any gravitational field.
I provided two major proves
(1st proof) I proves there's no gravitational field and the sun has no massive gravity and no planet moves by the sun gravity
(2nd proof) the gravitational waves reflection proves the waves are produced by the planets motions energies because the waves reflection causes effects on the planets data
Second Difficulty
Now we know planet motion energy is stored in the space as moving waves (the gravitational waves)- But- the planets move since long period of time means the planets motions should cause to store massive motion energy in space during this long period- Now -where's this stored massive energy? also the energy can NOT be stored in space forever- so what's happening for this stored massive energy? I prove the sun rays are created from this stored massive energy and not from the sun nuclear fusion process- this is my research hypothesis – in all cases we should know how this stored massive energy be used because this massive energy can cause risk for the solar system stability.
Third Difficulty
Newton Mass gravity definition is disproved by planet motion energy
Because
Suppose the moon moves by the Earth mass gravity and the moon motion produces energy (1/2 mv^2) now let's ask- From What Source The Moon Motion Energy Is Provided? What's the moon motion reason? The mass gravity- means- the mass should provide the motion energy- means – if The moon moves by the Earth gravity that necessitates to decrease the masses of the Earth and the moon by the motion energy- here's the problem- Any Motion Is Done By Mass Gravity Will Cause To Decrease This Mass-  this decrease is done because of the motion energy
The analysis tells us–the physicist supposes planet motion produces NO energy this is the only one solution for the problems created by the physicist neglect to observe planet motion energy-
3rdProblem Mass Gravity Force Analysis
The Refutation Of The Sun Gravitational Field
The Sun Doesn't Produce A Gravitational Field Nor Has Massive Gravity – let's prove that in following
(i)
The sun rotation period is (25.4 days– at equator) and (34.4 days – at pole) that shows the sun has no massive gravity nor even ordinary gravity equal any planet gravity otherwise the sun would rotate around its axis in one period of time- 
(ii)
No Planet Moves By The Sun Gravity–Newton is wrong- because- Planet moves by the force caused its creation- means- planet creation and motion is done by one force only- otherwise this planet would be broken if two forces have effects on it-
Suppose planet is created (by any force) and the sun gravity attracted this planet and forced it to revolve around the sun by the sun gravity (as Newton imagined) that would force this planet to move against its internal structure and that will cause this planet to be broken-
Imagine a human is forced to walk on his hands in place of his legs- this human will be dead by this motion-
That's why the planet creation and motion is done by one force only- Newton mistake is that he didn't know how the planet is created- and he considered - the creation force is a historical force has no effect on the current motion- Shortly-the sun didn't cause to create any planet and the sun doesn't cause any planet to move
(iii)
We agreed that, mass gravity force can NOT cause any motion- again Newton is wrong- because –any motion will produce energy- suppose the moon moves by the Earth mass gravity- the moon motion produces energy- and – from what source this energy is provided? From the masses of the Earth and the moon –here's the problem  
Where Any Motion Is Done By Mass Gravity Will Cause To Decrease This Mass
BUT Mass gravity is a fact - the mass gravity creates a bond between two masses (The Earth and the moon are bond by their masses gravity ) if some outer force causes the Earth to move the moon will move with the Earth and in this case the outer force will provide the motion energy for the Earth and the moon.
(iv)
The planets order contradicts the gravitation equation- for example- Jupiter the greatest mass is not the most near planet to the sun- when we asked the physicist told us this problem is done by (the planets initial conditions)- all these are wrong- planet orbital distance does NOT depend on the sun mass nor on this planet mass- planet orbital distance depends on its neighbor planet orbital distance – my equation proves this fact- let's see it
Planet orbital distance equation (my 1st equation)
d^2= 4do (d-do)
where d=planet orbital distance
do= its neighbor orbital distance
Example (1) Venus orbital distance (108.2)^2 = 4 x 57.9 x (50.3)                             
d= 108.2 million km = Venus Orbital Distance       d0= 57.9 million km  = Mercury Orbital Distance
50.3million km=The Distance Between Venus And Mercury  Venus Depends On Mercury
Example (2) Saturn orbital distance (1433)^2= 4 x 778.6 x 655
d= 1433 million km    = Saturn Orbital Distance     d0= 778.6 million km  = Jupiter Orbital Distance
655million km=The Distance Between Saturn And Jupiter Saturn Depends On Jupiter
All planets orbital distances are defined based on their previous neighbor planets orbital distances- the equation is correct and discussed in item no. (III)- Shortly- planet mass has no any effect on this planet orbital distance definition.
Notice
Planet orbital distance definition depends on its neighbor orbital distance this fact is proved by many different methods my equation is one method only of them, all these methods don't use any planet mass- all planets orbits are defined based on their neighbor planets orbits (item No. III has more proves)
(v)
Also-Newton told-planet motion depends on its mass- means-planet velocity depends on its mass- this also is wrong - I define planet velocity (my 5th equation)- planet velocity is defined by many rules all of them don't use any planet mass- at all Planet mass has no rule in this planet velocity definition.
The Conclusion
The Sun Doesn't Produce Any Gravitational Field
4th Problem The Matter Creation And Its Nature Definition
In following we compare between the physics book theory about the matter creation and my theory about it- the discussion contains Two points
I- The Physics Book Theory About The Creation of the Matter (Mass)
The Matter Is Created Independently From Any Outer Motion – means- even if the matter motion is stopped the matter is still found and never be perished (the motion here means the outer motion and not the atoms motions)
The Matter Is Motionless By Nature
The Matter Needs Mass Gravity Force To Cause Its Motion
The Matter Data And Dimensions Are Not Changed By Its Motion
The big bang theory tells planet is created by random creation- for example- Jupiter diameter is created by unknown value and Jupiter is collided many times in its history and these collisions caused Jupiter diameter (and mass) to be decreased- based on that– Jupiter diameter value (142984 km) is found by random process and without any geometrical reason behind- by that- the big bang theory prevent us to use any planet data to discover the creation and motion rules of this planet.
Note – The physicist doesn't use planet data in forming a theory to explain this planet motion-for example- Jupiter diameter is 142984 km and the physicist has a theory explains Jupiter motion but if Jupiter diameter is changed into 180000 km the theory will have no change because the physicist doesn't consider Jupiter diameter is a player in its motion- that's why the big bang theory is wrong because it supposes the change in diameter and mass doesn't cause a change in motion 
Shortly- the physics book doesn't tell how the matter is created nor what's the matter nature- we remember Einstein problem in physics- he told (All researches in particle electromagnetic properties can't predict this particle behavior in the daily life physics) that shows two different branches of the physics one for the electromagnetism and the other for the mass gravity physics
II- My Theory About The Creation of the matter (mass) –
The Matter Main Features Are: 
The Matter Is Created In Pairs  Means- No Single Matter Is Created -This conclusion depends on Gamma ray experiment -From Gamma ray (1.2 Mev) electron and positron are created- by this experiment- the matter is created in pairs from electromagnetic waves- the produced pair particles motions depend on each other (or related to each other) (notice the creation system is male and female–two complementary matters-that tells the source of energy must be electromagnetic wave)
The matter is created depending on its motion- means- the motion is found before the matter creation- this conclusion depends on my planet diameter equation because planet diameter is created depending on this planet velocity (for example Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s)- means–Planet motion is defined before its creation -later explained
Lorentz transformation proves Matter dimensions are effected by high speed motion- also- Lorentz transformation proves the matter and space are created from the same energy for that particle length and distance both are contracted by the same one equation (Lorentz length contraction effect)
The Matter Is Created Depending On Light Motion –
The Discussion Proves These Features Strongly
The Matter Creation Depends On 5 Main Facts  Which Are
Gamma Ray Can Produce Electron And Positron
Lorentz Transformation
My Planet Diameter Equation
The Coherence Of Light (Young Interference) 
Planet Diameter Creation Depends On This Planet Orbit
(Item No. i) Gamma Ray Can Produce Electron And Positron    From Gamma ray (1.2Mev) one electron and one positron are created- I prove the matter is created by this method- means- the matter is created in pairs and no single matter is created
(Item No. ii) Lorentz Transformation
Lorentz transformation tells
If a particle moves by high speed motion (near to speed of light), this particle length would be contracted and its mass would be increased and its time would be dilated
I accept this meaning clearly and find this meaning supports my theory strongly BUT Many physics Books tell the following
(NO Real Change Is Done For Any Particle Data Moves By High Speed Motion But All Changes Are Illusions Of Measurements)-
Means- while a particle is moving by high speed motion and the experiments results show contraction in its length and increasing in its mass and dilation in its time – these changes are just illusions in measurements and the particle itself has no change in any data - tenth of books tell this meaning clearly and with confirmation and the physicist killed Lorentz work and made Lorentz transformation measures illusions and not facts- regardless the empirical proves which supports Lorentz transformation  
I refuse these books idea because
The Physics Is The Measurements Science And What's Measured Is The Fact
If no real changes are done how the problem of Michelson and Morelly experiment is solved?- also- Why the synchronous events in one frame can't be synchronous in another (as Einstein stated) where no change is found for any data- the distances are Not contracted nor the time is dilated nor the mass is increased why the events can NOT be synchronous in any frame?  
If the particle own data is measured correctly while it moves by my motion velocity and these measurements are suffered from illusions because the particle moves by high speed motion relative to my motion that means (I'm the universe reference point)
We notice- Lorentz length contraction equation can't distinguish between particle length and a distance, both can be contracted by the same one equation- that supports my theory tells (Matter And Space Are Created From The Same Energy)–
My planet diameter equation proves planet diameter is created depending on this planet motion and also proves the matter and space are created from the same one energy which supports Lorentz transformation 
NOTICE  
The major importance of Lorentz transformation is
The transformation proves there's a connection between particle dimensions and its  motion means the motion has effect on particle dimensions definition and by that the matter (mass) can't be independent because its existence depends on a motion- shortly (The Matter Existence Depends On Its Motion) 
The matter and space are created from the same energy- because- particle length and the distance both are contracted by the same equation (Lorentz length contraction effect) shortly (Matter And Space Are Created From The Same One Energy) (This theory is proved by my planet diameter equation)
(Item No. iii) My Planet Diameter Equation
My Planet Diameter Equation (v1/v2)= (s/r)= I
v = Planet Velocity                          
r = Planet Diameter
I= Planet Orbital Inclination   
s= Planet Rotation Periods Number In Its Orbital Period
v2, s, r and I are belonged to one planet and v1 is belonged to another planet
The planet (v1) is defined by test the minimum error 
Earth Equation uses Neptune velocity                        
Mars Equation uses Pluto velocity
Jupiter Equation uses the Earth moon velocity      
Saturn Equation uses Mars velocity
Uranus Equation uses Neptune velocity (As Earth)
Neptune Equation uses Saturn velocity
Pluto Equation uses the Earth moon velocity (As Jupiter)
Example  Neptune Equation (89143 /49528) = 9.7/ 5.4 =1.8                  
89143                   = Neptune rotation periods number in Neptune orbital period
49528 km   = Neptune diameter            
9.7 km/s = Saturn velocity and
5.4 km/s      = Neptune velocity             
1.8 degrees= Neptune Orbital Inclination
59800 days = Neptune orbital period (and Neptune rotation period =16.1 hours)
Discussion
(1)
The Equation Concept  Planet diameter should be a function in its orbital distance –otherwise- this planet would be broken by its motion- BUT- the designer can't create a function has only 2 variables (Planet diameter and its orbital distance)- because– If this planet changes its orbit (orbital distance) its diameter would be broken also because the diameter is a direct function in the orbital distance without any other variables -As A Result- the designer created planet diameter as a function in this planet rotation period and the planet rotation period is created as a function in this planet velocity and the planet velocity is created as a function in this planet orbital distance- by that- the function between Planet diameter and its orbital distance is created but also it contains many variables (rotation period, orbital period and velocity)- by that- if  the Planet changes its orbital distance- this planet orbital period, and velocity and rotation period would be changed but its diameter will be saved
(2)
Matter Definition Based On My Planet Diameter Equation
My equation tells, Planet diameter is created depending on its velocity- for example Neptune diameter is 49528 km because it velocity is 5.4 km/s where the velocity is used in the diameter definition equation- means- Planet motion is defined before this planet creation- how can that be possible? let's answer in following
The original energy was in motion and planet matter is created from this moving original energy and planet matter dimensions are defined by this original energy motion features- after Planet creation, the planet moves with this original energy motion means the planet moves this same motion based on which the planet data and dimensions are created that's why Planet data is in full harmony with its motion features- that explains how planet diameter is created based on its velocity
Shortly- the matter is similar to a muscle in a creature- the muscle dimensions depend on the blood motion- similar to that- the matter dimensions depend on this energy motion from which this matter is created-
Also space is similar to the sea of water- and the matter is similar to a whirlpool (vortex) is found on the sea page- the matter creates for itself a distinguished picture different from the space picture and the matter moves by a different velocity from the space motion velocity- as the whirlpool (vortex) on the sea page- it's created by the sea water but it has a distinguish picture from the sea waves and it moves by a different velocity from the sea waves- that explains how the moving energy can effect on the matter creation data- for example- we have a whirlpool (vortex) its diameter is 2 meters- why does this diameter equal= 2 meters? The diameter is created depends on the water motion velocity, pressure, amount and motion angle and many other features of (the moving water)- the moving water creates this whirlpool with diameter 2 meters and as long as the water motion is not changed this diameter will not be changed also- (notice- The Gravitational Waves Prove The Space Has Motion And Not Static)
NOTICE   Also (No Planet Moves By The Sun Gravity) Newton is wrong, because planet moves by the energy from which this planet is created- as explained here – means– The Matter Is Not Motionless By Nature- The Matter moves with the energy from which this matter is created-
(3)
Matter Existence Depends On Its Motion
Shortly-if the motion is stopped the matter will be perished- again the matter is similar to a muscle in a creature body- if the blood motion is stopped the muscle will be perished- this is the fact- Based on that- Neptune velocity is 5.4 km/s if Neptune stops its motion Neptune diameter and matter will be perished-
The fact I prove is (The Matter Creation Depends On Its Motion) – Lorentz transformation and my planet diameter equation supports this fact strongly 
DEEP DISCUSSION
(4)
The Matter Is Created In Pair And No Single Matter Is Created
Planet velocity is defined based on the rule (v1v2=constant= 322) let's prove that
322 = 47.4 km/s (Mercury velocities)         x 6.8 km/s  (Uranus velocities)                            
322 = 35 km/s  (Venus velocity)                 x 4.7 km/s (Pluto velocity) x 2                     
322 = 29.8 km/s (the Earth velocity)                    x 5.4 km/s (Neptune velocities) x 2  
322 = 24.1 km/s (Mars velocity)                x 13.1 km/s (Jupiter velocity)                        
322 = (17.9 km/s)^2 (Ceres velocity)                   (Max error 2%)
The idea is understandable – let's summarize it in following
(i)
The planets velocities are created complementary one another based on the rule (v1v2=constant= 322) and
(ii)
Planet data is created depending on its velocity- means- planet velocity is the first data in this planet creation and based on the velocity all other data is created- as we see in the planet diameter equation, planet diameter and all creation data is created depending on this planet velocity- means- based on (v1/v2) but planet orbital distance is defined based on  (v1/v2)^2 and planet orbital period is defined based on (v1/v2)^3
Based on this system planet data is created but we know that planet orbital distance is defined before planet creation and based on the orbit, planet velocity is defined and then all data is defined based on the planet velocity-
(iii)
Now the idea is clear- let's summarize it
The planets velocities are created complementary one another based on the rule (v1v2=322) and planet diameter is created depending on its velocity for that reason planet diameter is created complementary to another planet diameter- let's prove that
341.7 million km = Jupiter diameter 142984 km          x Pluto diameter 2390 km
341.7 million km = Jupiter radius 71492 km       x Mercury diameter 4879 km (2%)
341.7 million km  = Saturn diameter 120536 km x 4 Mars diameter 6792 km (4%)
341.7 million km = Uranus diameter 51118 km  x Earth radius 6378 km (5%)
341.7 million km = Neptune diameter 49528 km x 2 The Moon diameter 3475 km
Clearly we see the planets diameters are complementary one another- because the matter is created in pairs and no single matter is created
Notice (1)
Suppose the physicist can create a type of single matter which has no complementary can that disprove my theory tells (The Matter Is Created In Pair And No Single Matter Is Created?) NO NEVER
Because- the matter is created from the original energy and the energy uses a system depends on matters in pairs complementary one another-  means any type of matter can't be used by the original energy will be neglected and useless because the energy uses matters in pairs  
(Item No. v) The Coherence Of Light (Young Interference)
I provide proves tell Gamma Ray and Young experiments are used in the solar planets creation – let's remember these experiments
(1st Experiment) Gamma ray (1.2 Mev) can produce electron and positron
(2nd Experiment) the coherence of light experiment (Young Interference)
Let's provide the proves for the using of these two experiments in the planets creation
Gamma Ray Experiment
There are two facts prove this experiment concept is used in the planets creation
First Fact Planet creation data is defined based on its velocity- this fact is proved by my planet diameter equation because planet diameter is created depending on this planet velocity as explained before (Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s)-means- Planet velocity is the first data in this planet creation process and based on this velocity all planet creation and motion data is created
Second Fact Planet velocity is complementary one another, which is proved by the rule (v1v2= 322 = constant)- that shows the planets data must be complementary one another as I have proved in the diameters values analysis
Shortly – The planets data are complementary one another (similar to the electron and positron are created from Gamma ray)
The Coherence of light Experiment (Young Interference)
There are two facts prove this experiment concept using in the solar system creation
1st Fact
The planets order is typical for Young interference- if we consider planet diameter is equivalent to the fringe breadth by that the planets order be typical for Young interference where the greatest fringe is in the middle (the greatest planet Jupiter) and the fringes breadth is deceased gradually on both sides
(I Proved Mars Original Orbit Was Between Mercury And Venus- so the original inner planets order was Mercury – Mars – Venus – The Earth) which shows gradual decreasing in diameters- the outer planets diameters also is decreased gradually      
2nd Fact
There's a coherence of light in the solar system- what does that mean?
Means- while planet orbit has energy of a light beam- another light beam enters this orbit by that there are two light beams in the same orbit- these two light beams create coherence of light- the planets orbits creation explain this fact in details- but here I want to prove this fact by simple direct proof before the planets orbits creation discussion –let's write this proof here
We have seen that the planets velocities are complementary one another by the rule (v1v2=constant=322) and planet all data is created depending on its velocity- by that the planets diameters also follow this rule where (R1R2= constant) as I have proved in my planet diameter equation
Now let's ask – can the planets orbits complementary one another? NO
So- how this rule (v1v2=constant= 322) is found?
By the energy reflection- means- the energy is reflected in the solar system and this reflection of energy causes the velocities to be reflected on one another and that produced the rule (v1v2=constant= 322)
We note the planets can’t be reflected on each other because the planets are connected with their orbits- and the energy reflection needs freedom in motion- means- this reflection of the planets velocities are done by effect of the energy reflection- please note- the energy reflection is a proved fact in the solar system- this fact is proved by hundreds of the planets data because the energy reflection cause effects on the planets data- shortly- the planets data is created by effects of the energy reflection-
Here we see the coherence of light is created because the orbits have energy where the space is energy and (Another energy is reflected and moved through all orbits and caused to create the planets data) by that each orbit has two energies together- I prove both energies are light beams-for that the two light beams create a coherence of light
I want to say- there are two facts prove the solar system has coherence of light which are the reflection of energy and the planets order
The planets orbits creation explain this theory in details I discuss it in item no. (**)
NOTICE
Please Note – I proved Mars original orbit was between Mercury and Venus and Mars is migrated to its current orbit behind the Earth- by that the inner planets original order was (Mercury – Mars – Venus – The Earth) here we see planets diameters are decreased gradually from the Earth to Mercury where Jupiter was the planet beside the Earth- means – the planets diameters are decreased gradually from Jupiter to Mercury- and the outer planets – the planets diameters also are decreased gradually- as I explained – if we compare planet diameter with fringe- the planets order be typical to Young interference – but – the order is reflected each other –let's see that
The inner planets (Mercury – Mars – Venus – The Earth)- the order tells greater diameter necessitates longer orbital distance – but
The outer planets (Jupiter– Saturn– Uranus– Neptune –Pluto)- the order tells greater diameter necessitates shorter distance
Here we see the orders are reflected one another- but in Young interference there's no reflection- I want to say- the planets orders are reflected because of the sun position- if the sun is not found no reflection will be found- that means- the reflection of energy caused to create the sun in the solar system because the sun creation causes the planets order to be reflected one another- my paper proves the sun is created after all planets creation and motion – and the sun is created by the reflected energy 
(Item No. vi) Planet Diameter Creation Depends On This Planet Orbit
The solar planets matters and their distances are created from one energy and this one energy is provided by one light beam and this light beam moves by speed = 1.16 million km per second (The speed is proved strongly and decisively)
The light (its speed 1.16 million km per second) built the solar system orbits starting from Mercury orbit toward Pluto orbit- the light created the planets orbits before any planet creation- means- all orbits are created before any planet creation- the orbits are created based on each other (this fact is proved by my planet orbital distance equation) after the light created all orbits and reach to Pluto orbit- the light energy is consumed in the space creation- and the rest energy is found in one light beam its speed is (300000 km/s = the known speed of light)- we understand this is one light beam its speed was 1.16 million km per second before the space creation (In Mercury Orbit) and its speed becomes 300000 km/s after the space creation (in Pluto orbit) as result for the energy consumption in the space creation- 
In Pluto orbit - the light could Not move any further to build any more orbits because any additional space creation will consume more energy and that will decrease the light speed to be less than 300000 km/s (the known speed of light) – and – No known light moves by speed less than 300000 km/s – means- the light had no energy to move any further after Pluto orbit- for that- the light returns to its origin point (Mercury orbit) for that the light is reflected with speed (300000 km/s) from Pluto orbit to Mercury orbit passing through the built orbits– no energy is required in this motion for that the light beam moves with speed of light (300000 km/s) till Mercury orbit.
Please note- the light (300000 km/s) is reflected from Pluto to Mercury
The reflection of the light beam (300000 km/s) Caused To Create The Solar Planets
Comments
The light (1.16 million km per second) created the orbits with energy means the created orbits have energies- and each planet orbit energy is less than its previous neighbor orbit because the planets velocities are decreased gradually- almost the energy is less by rate 80% because the velocities are rated with (0.8)   
Each planet diameter is created based on its orbit energy- the planet is similar to a tree planted in a ground and the planet orbit is this ground- that's why each planet diameter depends on this planet velocity and orbital inclination- please note Mars diameter equation proves this fact because Mars original orbit was between Mercury and Venus and Mars diameter is created based on this orbit energy and Mars had migrated from its original orbit to its current one behind the Earth but Mars diameter equation still shows Mars original orbital inclination (5.1degrees) while Mars current orbital inclination is 1.9 degrees- Mars diameter is created based on this inclination (5.1 deg) for that this inclination is seen in Mars diameter equation frequently (please review my planet diameter equation)    
The Occurrence Of The Coherence Of Light - The light beam (300000 km/s) is reflected and passed through all created orbits- that shows there two light beams are found in the same area (in any orbit)- because in each orbit there's this orbit energy which is found with the orbit creation by the light (1.16 million km per second) for that we say (Space Is Energy) because any orbit has energy found with its creation- and also the reflected light beam (300000 km/s) passed through all orbits- by that- in any orbit there are two different light beams (two different energies) and these light beams create A Coherence together- 
The Amazing Coherence Of Light There's a major interesting point here-the light beam (300000 km/s) created a coherence with the light 1.16 million km per second! BUT HOW?? because the light 1.16 million km per second is consumed and its energy is used for the space creation and the rest energy is this light beam moves by known speed of light (300000 km/s)!! how can the light beam (300000 km/s) meet the original light beam the 1.16 million km per second to create this coherence of light?
Please note- the speed 1.16 million km per second is the major used speed in the solar system data- means- the speed 1.16 million km per second is the secret by which the solar system data can be understood because all data is created as function in this speed-I prove that in the next pages- but this information is written to explain that the light 1.16 million km per second is consumed but its energy still works and causes continuous effect- BUT HOW??   
Let's write the answer
The light (300000 km/s) is reflected to move from Pluto to Mercury (while the original light 1.16 million km per second moved from Mercury to Pluto) means the light (300000 km/s) moved in opposite direction for the motion of the original light 1.16 million km per second- MEANS- the light (300000km/s) moved in the opposite direction of space to reach to Mercury- BUT NOT ONLY- in fact- the light (300000 km/s) moved also in the opposite direction OF TIME and moved into its own past – and in past – this light beam (300000 km/s) met the original light beam 1.16 million km per second – and in past – the two light beams created the coherence of light and then this coherence of light results have effects on our present time-
Shortly- the coherence of light in the solar system proves the light beam (300000 km/s) moved on the time-axis and this is an empirical proof for the time-axis motion where the light can move simply on the time axis
Notice – this motion can help us to create the time machine- because- if the light can move into the past that means we may use this motion and take photos of the past events and this will be our time machine which can go into the past and make photos and videos for the past events – even the events since thousands of years we can see in videos or in photos – this motion of light can give us a great option to create our machine of time      
Notice  the original light beam 1.16 million km per second can not move into the future to meet the light beam (300000 km/s) because in future the original light 1.16 million km per second is NOT found because its energy is consumed in the space creation- but- the light beam (300000km/s) can move into the past because in the past the light beam (300000 km/s) was part in the original light beam 1.16 million km per second and by that the two light beams be found in the same time   
Notice – we can not travel ourselves into the past- because planet diameter is created depending on its velocity- as proved by my planet diameter equation- means- the matter is created depending on its motion velocity- and the velocity is a motion in defined direction- the light is free in motion and doesn't forced to move in any direction for that the light has this option to move on the time axis but the matter is created depending on a motion in defined direction (no freedom in motion) for that the matter can't move on the time axis because the motion force the matter to move in a defined direction – the matter moved just to the future– and the matter can't move into the past-  
Planet Creation Machine Please note–we see the coherence of light is done by the two light beams 300000 km/s and 1.16 million km per second (because the light beam 300000 km/s can reach to the light 1.16 million km per second by moving into its past)- shortly – here we have 2 light beams in any orbit- and these two light beams cause two motions – we can imagine these two motions are perpendicular on each other – this perpendicular motions create a wave and planet is created as a wave (Particle is a wave also)- that explains how the planets are created 
Please note-  The reflection of energy is very effective in the solar planets data because the reflection of energy caused the planets to be created- the matter can't be created by the energy of any orbit alone but the reflection of energy adds second energy inside each orbit- by that- two energies are found in any orbit (two light beams) by these two light beams the light coherence is created and also the planets are created as waves-that explains why the planets data prove the reflection of energy because the planets are created by this energy reflection- as when we plant a tree we need a ground and we need seeds to be put in this ground- two players- the planets are created by two energies (two light beams coherence) and for that the planets velocities are defined based on the two speeds (300000 km/s) and (1.16 million km per second) as planet velocity definition proves.
Please note  the Matter Is Created In Pairs (as electron and positron from Gamma rays 1.2 Mev) – this is the main system of creation but -In planets creation the rule is used with some complex method- the complementary is found for the planets velocities and the planets data is created depending on these velocities- the same concept but the method is more complex- this similar to the creature creation- the cell reproduction is done by split the cell into two new cells- but in higher creatures the reproduction use more complex methods but the cell method is still the base of these complex methods  
Please note  the previous analysis tries to conclude how the planet matter is created – I put all available facts to reach to this conclusion- the matter real mechanism may be still not clear but many provided facts help to reach to this mechanism- also- we know the main concept behind the matter creation which is (The Matter Is Created In Pairs And Not Single Matter Is Created)
This Concept Is Proved Strongly And Clearly By The Gamma Rays Experiment And The Planets Data
 (Item No. vii) The Proves Of The Light Speed 1.16 million km per second
THE SPEED PROVES
In following I prove the speed 1.16 million km per second is found
The paper provides many powerful proves – but - here I refer to 4 proves only
(1st Proof)
Planet Velocity Analysis proves the speed 1.16 million km per second
Data
322 = 47.4 km/s (Mercury velocities)  x 6.8 km/s  (Uranus velocities)                         
322 = 35 km/s  (Venus velocity)       x 4.7 km/s (Pluto velocity) x 2                     
322 = 29.8 km/s (the Earth velocity)          x 5.4 km/s (Neptune velocities) x 2  
322 = 24.1 km/s (Mars velocity)       x 13.1 km/s (Jupiter velocity)                        
322 = (17.9 km/s)^2 (Ceres velocity)                               (Max error 2%)
Discussion
This is one rule used to define planet velocity- we know this rule (v1v2 = constant =322) – other rules are discussed in planet velocity definition- here we ask only
Why the constant is 322?? Because 1160000 seconds = 3600 x 322 hours
Means – for example
Mercury (47.4 km/s) moves in 6.8 hours a distance 1.16 million km – and
Uranus (6.8 km/s) moves in 47.4 hours a distance 1.16 million km-
Means- the light moves 1.16 million km but we see it as 1160000 seconds and based on this period the constant 322 hours is defined and based on this constant the planets velocities are defined- means- the planets velocities are defined as functions in the speed 1.16 million km per second
(2nd Proof) the planets orbital circumferences total is defined by light speed 1.16 million km per second- let's prove that 
100733 million km = 86400 seconds x 1160000 km/s
100733 million km = The Planets Orbital Circumferences Total
86400 seconds       = The solar day
Means- light its speed 1.16 million km per second passes in a solar day a distance = 100733 million km = The Planets Orbital Circumferences Total
The planets data analysis proves that the solar day is the major period of time in the solar system- that because- all planets rotation periods are defined based on it- the paper proves this fact strongly
 (3rd Proof)
The planets orbits and orbital distances are created from the energy of the light beam its speed is 1.16 million km per second- for that- this speed is registered in the distances data – let's prove that in following
Example
778.6 million km (Jupiter orbital distance) = 1160000 km/s x 671 seconds
721 million km (Jupiter Mercury distance) = 1160000 km/s x 629 seconds
Where
671 million km = Jupiter Venus Distance
629 million km = Jupiter Earth Distance
This example tells that
The light (its speed 1.16 million km per second) created the distances based on each other- means
The light uses 671 million km (Jupiter Venus Distance) as a period of time 671 seconds to pass the distance 778.6 million km (Jupiter Orbital Distance)   
Also -the light uses 629 million km (Jupiter Earth Distance) as a period of time 629 seconds to pass the distance 721 million km (Jupiter Mercury Distance)   
By this method the light (1.16 million km per second) creates the distances based on each other- means – the distances be created in one network and by one design
the previous data is example for so many other distances let's see them in following
(778.6 / 671)= (721/629) = (629/551)= (2x551/940)= (4900/4188) = (5906/5127)= (5127/4437) = (4345/3717)= 1.16
Where
778.6 million km = Jupiter Orbital Distance 
721 million km    = Jupiter Mercury Distance 
671 million km    = Jupiter Venus Distance 
629 million km    = Jupiter Earth Distance 
551 million km    = Jupiter Mars Distance 
940 million km    = Earth Orbital Circumference
4188 million km  = 2 x 2094  million km (Jupiter Uranus Distance)
4900 million km  = Jupiter Orbital Circumference
5906 million km  = Pluto Orbital Distance
5127 million km  = Pluto Jupiter Distance
4437 million km  = Mercury Neptune Distance
4345 million km  = The Earth Neptune Distance
3717 million km  = Jupiter Neptune Distance
The paper provides so many other powerful proves for the speed 1.16 million km
Notice
 (1.16/0.3) x 2π = 24.3
The equation tells, because the solar system is created by light beam its speed 1.16million km per second with its other speed 300000 km/s
For that - the space is created in curved lines (2π) and the time is created based on the solar day (24 hours)- that explains why the planets orbital circumferences total depends on the solar day period
(4th Proof)
300000 = (205.8)^2 x 7.1 where
The 9 planets velocities total 176 km/s and I add the Earth moon velocity 29.8 km/s the total be 205.8 km/s - the unified wave velocity (205.8 km/s)
7.1 is Lorentz length contraction effect produced by speed 99% of speed of light-
Shortly- the reflection of energy causes to square the wave velocity for that the unified wave velocity (205.8 km/s) is squared by the energy reflection
Now (205.8 km/s)^2 = 42354
The rate 7.1 causes to increase the distance from (42354 km) to (42354 x 7.1= 300000 km)- note-although 7.1 is Lorentz length contraction rate but it increases the distances in place of the contraction effect because the reflection of energy causes to reflect the geometrical effects-
shortly the equation (300000=(205.8)^ x 7.1) proves the planets velocities are defined as function in the known speed of light (300000 km/s)   
that proves the planets velocities are defined based on the two speeds of light –the known speed of light 300000 km/s and the original speed of light 1.16 million km per second.
NOTICE
Lorentz length contraction effect for a velocity 99% of speed of light (297000 km/s) is (7.1) as seen in the equation but the solar system uses this rate with modification
(7.1/100)+ 1 = 1.0725
And this final rate (1.0725) controls 40% of all planets data (distances, periods, axial tilts and other data)- this effect is a proof for the motion by high velocity because this rate (1.0725) controls 40% of all data in the solar system and no explanation except Lorentz length contraction effect- more proves are in (Item No. 5-6 Can Relativistic Effects Be Found In The Solar System?)
(Item No. viii) Planet creation depends on light motion
The previous analysis proves planet diameter is created depending on its orbit- specifically- planet diameter depends on its velocity and the velocity depends on its orbit- this fact is proved by my planet diameter equation (where planet diameter is created depending on its velocity) and by Kepler statement (Planet orbit defines its velocity) – but-
Why Does Planet Orbit Define Its Velocity?
Where I proved no planet moves by the sun gravity- by that the planet orbital distance has no effect on this planet motion or velocity nor planet mass has any effect on its velocity-So - Why Does Planet Orbit Define Its Velocity? The next data proves there's a connection between planet velocity and its orbit through light motion
DATA
300000 km                              = 4.7 km/s (Pluto velocity) x 3600 x 17.73
5906 s x 300000 km/s   = 1773 million km
300000 km                              = 5.4 km/s (Neptune velocity) x 3600 x 15.43
5144 s x 300000 km/s   = 1543 million km                   ((5144= 4495 x (1.0725)^2)
300000 km                              = 9.7 km/s (Saturn velocity) x 3600 x 8.6
2870 s x 300000 km/s   = 8600 million km                  
300000 km                              = 6.8 km/s (Uranus velocity) x 3600 x 12.26
4085 s x 300000 km/s   = 1226 million km                  
300000 km                              = 13.1 km/s (Jupiter velocity) x 3600 x 6.36
2120 s x 300000 km/s   = 636 million km          
Where
5906 million km            = Pluto Orbital Distance
4495 million km            = Neptune Orbital Distance
2872 million km            = Uranus Orbital Distance = 2 x Saturn Orbital Distance
4900 million km            = Jupiter Orbital Circumference
Notice
18048 million km (Uranus Orbital Circumference) = 4.4 x 4085 million km
4900 million km (Jupiter Orbital Circumference)   = 2.3 x 2120 million km
4.4 = 2.2 x 2 (with 2.3 the error 5%)
Discussion
The data shows each outer planet velocity is related to its orbital distance by effect of the light motion (300000 km/s)- Uranus and Jupiter shows the rate 4.4 which related to Jupiter (3.1 deg Jupiter axial tilt + 1.3 deg Jupiter orbital inclination)- the energy is reflected from Uranus to Jupiter that causes the two planets use the same rate.
The data proves the planets motions depend on light motion and explains how the planet orbit defines its velocity
Notice
0.8 = (27.8 /35) = (24.1/29.8) = (10.8/13.1) = (5.4/6.8) = (17.2/21.4) = 19.8/24)
Where
35 km/s       = Venus velocity  
29.8 km/s    = The Earth velocity  
27.8 km/s    = The moon velocity  
13.1 km/s    = Jupiter velocity  
6.8 km/s      = Uranus velocity  
5.4 km/s      = Neptune velocity   note (10.8 = 5.4)
17.2 hours = Uranus Rotation Period
21.4 hours = 2 x 10.7 h Saturn Rotation Period
19.8 hours = 2 x 9.9 h Jupiter Rotation Period
24 hours     = The solar day period
The data shows harmony between the planets velocities and their rotation periods
Third Item - My 5 Equations 
My 5 Equations Prove Planets Creation and Motions Data Is Defined By Geometrical Rules (NO Random Creation)-I provide here the three main equations (1st, 4th and 5th) let's refer to them in following 
Planet orbital distance equation (My 1st equation)
d^2= 4do (d-do)
where d= planet orbital distance and do= its previous neighbor orbital distance
Example (1) Venus orbital distance (108.2)^2 = 4 x 57.9 x (50.3)                             
d= 108.2 million km = Venus Orbital Distance
d0= 57.9 million km  = Mercury Orbital Distance
50.3million km=The Distance Between Venus And Mercury  Venus Depends On Mercury
Example (2) Saturn orbital distance (1433)^2= 4 x 778.6 x 655
d= 1433 million km    = Saturn Orbital Distance
d0= 778.6 million km  = Jupiter Orbital Distance
655million km=The Distance Between Saturn And Jupiter Saturn Depends On Jupiter
The equation depends on the planets order, just 2 neighbor planets can be used
The equation exceptions are, Earth depends on Mercury Not Venus – and Mars depends on Venus Not Earth And Pluto depends on Uranus Not Neptune
The Equation Concept Support
let's suppose–There's a right triangle by the 3 points The Sun, Mercury and Venus)- by that - Venus angle is (61 degrees) because Venus orbital distance (108.2 mkm) x cos (61) = Venus Mercury distance (50.3 mkm) – and
Earth angle is (51 degrees) because Earth orbital distance (149.6 mkm) x cos (51) = Earth Mercury distance (91.7 mkm) – and
Mars angle is (41.7 degrees) because Mars orbital distance (227.9mkm) x cos (41.7)= Mars Mercury distance (170 mkm)- and
Jupiter angle is (22.2 degrees) because Jupiter orbital distance (778.6 mkm) x cos (22.2)= Jupiter Mercury distance (721 mkm)
Similar to that – Saturn angle is 16.5, Uranus angle is 11.6 deg, Neptune angle is 9.2 deg and Pluto angle is 8 deg- these angles follow the same system
for example -Pluto angle is (8 degrees) because Pluto orbital distance (5906 mkm) x cos (8)= Pluto Mercury distance (5848 mkm) –
NOTICE No. (1)
The right angle and its triangle is (a hypothesis) – but we can prove it's a fact because (v1/v2) = (θ1/ θ2) -means – these angles are rated with their planets velocities – for example (Neptune velocity 5.4/ Pluto velocity 4.7) = (9.2 deg /8 deg)
NOTICE No. (2) these angles are complementary one another for that
940 = 61 x 2 x 8 = 51 x 2 x 9.2 = 41.7 x 22.2
(61 degrees) is Venus angle and (51 degrees) is The Earth angle and (41.7 degrees) is Mars angle and (8 degrees) is Pluto angle and (9.2 degrees) is Neptune angle and (22.2 degrees) is Jupiter angle
DISCUSSION
The equation and angles system data prove the following
(1)
The planets orbital distances are defined based on their neighbors and NO mass is required to define it- Newton is wrong- planet orbital distance is Not defined based on this planet mass (also planet motion doesn't depend on its mass)
Shortly- the mass is not related for the orbital distance definition at all
(2) The gravitation equation is wrong because it contradicts the planets order- for example (Mercury- Venus – the Earth) this order tells more mass needs longer orbital distance while the gravitation equation tells more mass needs shorter distance- clearly the equation contradicts the planets order- also Jupiter the greatest mass is not the more near planet to the sun – when we asked the physicist he told this is happened because of the planets initial conditions- my equation proves no initial conditions have effects on any distance – all distances are defined by the same one rule and the angles system supports the equation concept proves that (the planets orbital distances are defined based on each other and no mass is required in this definition)     
Planet Diameter Equation (My 4th equation)
My Planet Diameter Equation (v1/v2)= (s/r)= I
v = Planet Velocity                          
r = Planet Diameter
I= Planet Orbital Inclination   
s= Planet Rotation Periods Number In Its Orbital Period
v2, s, r and I are belonged to one planet and v1 is belonged to another planet
The planet (v1) is defined by test the minimum error 
Earth Equation uses Neptune velocity                        
Mars Equation uses Pluto velocity
Jupiter Equation uses the Earth moon velocity      
Saturn Equation uses Mars velocity
Uranus Equation uses Neptune velocity (As Earth)
Neptune Equation uses Saturn velocity
Pluto Equation uses the Earth moon velocity (As Jupiter)
Example  Neptune Equation (89143 /49528) = 9.7/ 5.4 =1.8                  
89143                   = Neptune rotation periods number in Neptune orbital period
49528 km   = Neptune diameter            
9.7 km/s      = Saturn velocity and
5.4 km/s      = Neptune velocity             
1.8 degrees= Neptune Orbital Inclination
59800 days = Neptune orbital period (and Neptune rotation period =16.1 hours)
All planets diameters follow this equation perfectly 
Notice- This equation is discussed with matter creation and definition (item no. I) also the equation is analyzed and discussed with all details in the paper discussions 
Planet velocity equation (My 5th equation)
Planet velocity definition is important point of study because many planet data is defined based on its velocity- specifically
Planet diameter is defined based on the rate (v1/v2) by my planet diameter equation –discussed before – and
Planet orbital distance is defined by the rate (v1/v2)^2 –and
Planet orbital period is defined by the rate (v1/v2)^3
Please note – Kepler stated (Planet orbit defines its velocity) and it's fact proved by the planets data – but Newton stated Planet motion depends on its mass- this is NOT Fact and Planet velocity is defined without any effect of its mass as the data shows
(I have refuted Newton theory of the sun gravity and his theory for mass gravity) 
Now – let's ask - How Is Planet Velocity Defined?
Planet velocity is defined by Five Rules let's see them in following
(i) First Rule 
v1v2 = constant= 322  (my 5th equation)
47.4 km/s (Mercury velocity) x 6.8 km/s (Mercury velocity)                    =322
35 km/s (Venus velocity)         x 4.7 km/s (Pluto velocity) x 2                   =322
29.8 km/s (The Earth velocity)         x 5.4 km/s (Neptune velocity) x 2     =322
24.1 km/s (Mars velocity)       x 13.1 km/s (Jupiter velocity)           =322 (Max error 2%)
The rule (v1v2=322) tells the velocities are defined in pairs and not individually, each planet velocity has its own complementary- the rule tells the velocities are reflected on one another- the reflection of energy and data is discussed later. 
In this rule we interest for the constant (322)- let's ask- why the constant = 322? 
The constant 322 depends on the speed 1.16 million km per second because
(1160000 seconds = 322 hours) - Means
Mercury (47.4 km/s) moves in 6.8 hours a distance = 1.16 million km and
Uranus (6.8 km/s) moves in 47.4 hours a distance   = 1.16 million km
Shortly -we realize that the constant 322 is produced based on the speed 1.16 million km per second- means- the planets velocities are complementary each other because they are defined as functions in this same speed 1.16 million km per second
(This is similar to electron and positron are produced from Gamma ray, The two particles depend on Gamma energy in their masses)
Based On This Data
I concluded there's a light beam its speed 1.16 million km per second and from this light beam energy the solar system is created- and the planets velocities are defined as functions in this speed 1.16 million km per second and that causes the velocities to be complementary each other-
(Note the speed 1.16 million km per second is proved strongly in my paper)
(ii) Second Rule 
v1v2 = 1
The velocity here uses the solar day (86400 seconds) – let's prove that-
Mercury moves per solar day           = 4.095 million km
Venus moves per solar day               = 3.024 million km
The Earth moves per solar day                  = 2.574 million km
The Moon moves per solar day                  = 2.4 million km
Mars moves per solar day                = 2.082 million km
Jupiter moves per solar day              = 1.1318 million km
Saturn moves per solar day              = 0.838 million km
Uranus moves per solar day             = 0.5875 million km
Neptune moves per solar day           = 0.4665 million km
Pluto moves per solar day                = 0.406 million km
AND
0.406 (Pluto velocity)              x 2.4 (the moon velocity)             = 1         (error 2.5%)
0.4665 (Neptune velocity)       x 2.082 (Mars velocity)               = 1          (error 2.5%)
0.5875 (Uranus velocity)                  x 3.024 (Venus velocity)/1.772   = 1 (error 2.5%)
0.838 (Saturn velocity)            x 1.1318 (Jupiter velocity)         = 1 (error 5%)
(1.772 = π^1/2)
The second rule tells very similar meaning (v1v2= constant= 1)
The data uses the velocities per solar day for that the constant is changed from 322 into 1 but the rule is the same- (v1v2= Constant)
I want to say- the rule (v1v2 = Constant) tells that (The Velocities Are Reflected On Each Other) this conclusion is simple one (A x 1/A= constant=1)  
The rule proves the energy is reflected in the solar system and this reflection has effect on the planets data and for that the planets velocities are defined by this energy  reflection and the velocities are produced complementary each other as a result.
Notice the second rule causes confusion because the complementary player is changed- for example Pluto is complementary with Venus (in the first rule 35 x 4.7 x 2 = 322) but Pluto is complementary with the Earth moon in the second rule (0.406 x 2.4 = 1) that tells the players are changed which is illogical idea- how can we solve this problem? The third rule solves it – let's see this rule in following 
(iii) Third Rule 
v1/v2 = 0.8 (based on the planets order)
47.4 km/s (Mercury velocity) x 0.8   = 38 (35 km/s = Venus velocity error 7.25%)
35 km/s (Venus velocity)         x 0.8   = 27.78 (The moon velocity)
29.8 km/s (The Earth velocity)         x 0.8   = 24.1 (Mars velocity)                          (error 1%)
24.1 km/s (Mars velocity)       x 0.8   = 2 x 9.7 (Saturn velocity)
13.1 km/s (Jupiter velocity)     x 0.8   = 2 x 5.4 (Neptune velocity)       (error 3%)
6.8 km/s (Uranus velocity)      x 0.8   = 5.4 (Neptune velocity)
5.4 km/s (Neptune velocity)    x 0.8   = 4.3 (Pluto velocity 4.7 the error 7.25%)
Please note
The error 7.25 is found by the rate 1.0725 – that means
47.4 km/s (Mercury velocity) x 0.8   = 38 = 1.0725 x 35 km/s (Venus velocity)
5.4 km/s (Neptune velocity) x 0.8     = 4.3= 4.7 km/s (Pluto velocity) / 1.0725
29.8 km/s (Earth velocity)                = 27.78 km/s (The moon velocity) x 1.0725
We know the rate 1.0725 is found by Lorentz length contraction effect- and we know this rate has effect on around 40% of all planets data – that's why we see this rate has effect on the planets velocities definition-
Let's remember the question-
In the rule (v1v2=322) we found that Pluto is complementary with Venus because
4.7 km/s (Pluto velocity) x 35 km/s (Venus velocity) x 2 = 322
But in the rule (v1v2 =1) we found Pluto is complementary with the moon because
0.406 mkm (Pluto Velocity Daily) x 2.4 mkm (The Moon Velocity Daily) = 1
The question asked – if the planets velocities are defined in pairs complementary each other and not individually how can the players be changed? 
The answer tells – the planets velocities are rated by (0.8) based on the planets order means – the moon velocity daily 2.4 mkm = Venus velocity daily 3.024 mkm x 0.8
The rate (0.8) defines all planets velocities depend on each other by order-
Now let's see Planet velocity final definition– because- the definition uses three planets velocities together and not only two – let's put that clearly in following-
 (iv) The Planet Velocity Final Definition
 (A)
47.4 km/s (Mercury velocity) x 0.8 = 38 km/s (Venus velocity 35 km/s)
Venus moves per solar day 3.024 million km -But
1/3.024 = 0.3307 million km = Uranus moves per solar day 0.5875 million km /1.77
(note 1.77 = π^1/2) and (38 = 35 x 1.0725)
For that
47.4 km/s (Mercury velocity) x 6.8 km/s (Uranus velocity) = 322
(B)
35 km/s (Venus velocity) x 0.8 = 27.78 km/s (The Moon velocity)
The moon moves per solar day 2.4 million km -But
1/2.4 = 0.406 million km = Pluto moves per solar day 0.406 million km
For that
35 km/s (Venus velocity) x 4.7 km/s (Pluto velocity) x 2 = 322
(C)
29.8 km/s (The Earth velocity) x 0.8 = 24.1 km/s (Mars velocity)
Mars moves per solar day 2.082 million km -But
1/2.082 = 0.4665 million km = Neptune moves per solar day 0.4665 million km
For that
29.8 km/s (The Earth velocity) x 5.4 km/s (Neptune velocity) x 2 = 322
(D)
13.1 km/s (Jupiter velocity) x 0.8= 2 x 5.24km/s (Neptune velocity 5.4 km/s error 3%)
Neptune moves per solar day 0.4665 million km - But
1/0.4665 = 2.082 million km = Mars moves per solar day 2.082 million km
For that
13.1 km/s (Jupiter velocity) x 24.1 km/s (Mars velocity) = 322
Shortly
Three planets velocities are defined in each equation- that tells the planet velocity definition is a process more complex than the simple equation (v1v2= constant)
Notice
The 9 planets velocities total is 176 km/s – if we add the Earth moon velocity (29.8 km/s) the total will be 205.8 km/s
The planets velocities are complementary also for this velocity 205.8 km/s – let's see
205.8 km/s = Mercury velocity (47.4 km/s) x Pluto velocity (4.7 km/s) / 1.0725
205.8 km/s = Venus velocity (35 km/s)     x Neptune velocity (5.4 km/s) x 1.0725
205.8 km/s = Earth velocity (29.8 km/s)   x Uranus velocity (6.8 km/s)
205.8 km/s = Jupiter velocity (13.1 km/s)          x Neptune velocity (5.4 km/s) x 3
Mercury velocity = 2 Mars velocity by that Pluto will be used for Mars also
Max error (3%)
Please Note- Saturn is exceptional because
205.8 km/s = 9.7 km/s (Saturn velocity) x 21.4
Where 21.4 hours = 2 x 10.7 hours (Saturn rotation period) -Means- the distance is passed by all planets motions in one hour equal the distance is passed by Saturn in 2 rotation periods (21.4 hours) that tells more analysis is required for Saturn velocity- as we should do later.
A QUESTION
(Why Is The Rate (0.8) Used To Define Each Planet Velocity Based On Its neighbor?) Kepler stated (Planet orbit defines its velocity) and
My planet orbital distance equation proves each planet orbit is defined based on its neighbor – means- my equation uses only 2 neighbor planets orbital distances
Here also-Planet velocity is defined based on its neighbor – means- this connection enabled Kepler to conclude his statement (Planet orbit defines its velocity)
But Why The Rate (0.8)??
The rate (0.8) is found by the energy reflection effect on Planets velocities definition, for that we analyze the energy reflection process deeply in the paper discussion (CONT)
Gerges Francis Tawdrous +201022532292
Physics Department-  Physics & Mathematics  Faculty 
Peoples' Friendship university of Russia – Moscow  
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rizeeneet · 4 years ago
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10 Most Probable Topics To Focus For JEE Mains April 2021
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JEE Mains 2021 Third phase attempt is going to happen in April (27th – 30th), 2021. Students who are preparing for JEE Mains in April 2021 must have a list of Important Topics and Chapters. Because studying with the right information like chapter weightage, important topics helps you to make the best preparation strategy. As only a few days are left for the exam and having the list of important topics and chapters helps in making the preparation faster. As the syllabus is vast like you have to cover class 11 and 12 chapters in these few days, starting with the important topics is the best way to get ready for JEE Mains April 2021 exam.
In the previous article, Rizee has mentioned the most important chapters you should focus on while preparing for the JEE 2021.
Also, we discussed the most important topics from the syllabus, for the upcoming JEE Mains April 2021. These topics are considered as first priority topics because questions from these topics have been asked frequently in all the shifts of February and March attempt of JEE Main 2021
mportant Topics In Mathematics for JEE Mains April 2021 By RIZEE: Coming to Mathematics, From the Definite Integrals and Area Chapter, The most probable questions will come from Areas and limit of sum topics. In the February and March attempts of JEE Mains 2021, The total number of questions asked from Areas is 6 and 5 and from the  Limit of sum topic is 1 and 1.
From the Matrices chapter,  The most probable questions will come from Rank of Matrices and Solutions of Linear System of Equations. In the February attempt of JEE Mains 2021, The total number of questions asked from this topic is 4 and in March is 4.
From the Vector Algebra chapter, the most probable questions will come from Addition, Subtraction, Scalar Multiplication, Position Vectors, Section Formula, Angular Bisectors. In February and March attempts, The total number of questions asked from this topic is 3 and 1.
The next topic from this chapter is Collinearity, Coplanarity, Vector Equation of Straight Line, Vector Equation of Plane. In February and March attempts, The total number of questions asked from this topic is 3 and 3.
The next topic from this chapter is Cross Products and Its Applications. In February and March attempts, The total number of questions asked from this topic is 2 and 5.
From the Binomial Theorem Chapter, the most probable questions will come from Finding Remainder, Double Summation, Vander Waals Theorem, Divisibility Problems. In February and March attempts, The total number of questions asked from this topic is 2 and 2.
The next topic from this chapter is the properties of the Binomial Coefficient. In February and March attempts, The total number of questions asked from this topic is 1 and 3.
From the Differential Equations Chapter, the most probable questions will come from Order, Degree, Formation of Differential Equations Topic. In February and March attempts, The total number of questions asked from this topic is 4 and 2.
Important Topics In Physics for JEE Mains April 2021 By RIZEE: Coming to Physics, From Semiconductor Electronics Chapter, the most probable questions will come from the P-N Junction Diode topic. In February and March attempts, The total number of questions asked from this topic is 5 and 1.
The next topic from this chapter is Transistors. In February and March attempts, The total number of questions asked from this topic is 2 and 3.
The next topic from this chapter is Digital Electronics(Logic Gates). In February and March attempts, The total number of questions asked from this topic is 3 and 4.
From Alternating Current Chapter,  the most probable questions will come from Power In AC Circuit: The Power Factor Topic. In February and March attempts, The total number of questions asked from this topic is 1 and 1.
The next topic from this chapter is Transformer and LC Oscillations. In February and March attempts, The total number of questions asked from this topic is 3 and 3.
The next topic from this chapter is the Representation of AC Current and Voltage By. In February and March attempts, The total number of questions asked from this topic is 1 and 1.
From the Atoms Chapter,  the most probable questions will come from Bohr’s Atomic Model, Hydrogen Spectra, and Atomic Excitations By Collisions.  In February and March attempts, The total number of questions asked from this topic is 1 and 4.
The next topic from this chapter is The Line Spectra Of the Hydrogen Atom.  In February and March attempts, The total number of questions asked from this topic is 4 and 2.
From the Current Electricity Chapter, the most probable questions will come from Wheatstone Bridge and Meter Bridge. In February and March attempts, The total number of questions asked from this topic is 1 and 2.
The next topic from this chapter is the Resistivity of various Materials. In February and March attempts, The total number of questions asked from this topic is 1 and 1.
Important Topics In Chemistry for JEE Mains April 2021 By RIZEE: Coming to chemistry, From the Aldehydes, Ketones, and Carboxylic Acid Chapter, the most probable questions will come from the  Introduction and Preparation of Carbonyl Compounds. In February and March attempts, The total number of questions asked from this topic is 4 and 2.
From Amines Chapter, the most probable questions will come from the Preparation and properties of Aliphatic and Aromatic Amines.  In February and March attempts, The total number of questions asked from this topic is 5 and 2.
From the Atomic Structure Chapter,  the most probable questions will come from the Quantum Mechanical Model and Quantum Numbers Chapter.  In February and March attempts, The total number of questions asked from this topic is 2 and 3.
From the Chemical Bonding and Molecular Structure Chapter, the most probable questions will come from VSEPR, Bond Parameters, and Dipole moment topic.  In February and March attempts, The total number of questions asked from this topic is 4 and 3.
From the General Principles and Process of Isolation of Elements Chapter, the most probable questions will come from the Reduction and Purification of Metallurgy topic.   In February and March attempts, The total number of questions asked from this topic is 3 and 5.
From the Halo Alkenes and Halo Arenes Chapter,  the most probable questions will come from the Methods of preparation of Halo Alkenes and Halo Arenes topic. In February and March attempts, The total number of questions asked from this topic is 3 and 2.
From the Ionic Euqillibrium Chapter,  the most probable questions will come Solubility product, Factors and Applications Topic. In February and March attempts, The total number of questions asked from this topic is 3 and 3.
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mansoorahmed-stuff · 4 years ago
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Linear Regression for Machine Learning
Introduction
Linear regression is a linear methodology for modeling the relationship between a scalar response and one or more explanatory variables in statistics. The situation of one explanatory variable is called simple linear regression and for more than one, the process is called multiple linear regressions.
Description
The connections are modeled using linear predictor functions whose unknown model parameters are assessed from the data in linear regression. These types of models are called linear models. Most normally, the conditional mean of the response specified the values of the explanatory variables. Not as commonly, the conditional median or some other quantile is used. Linear regression focuses on the conditional probability distribution of the response known as the values of the predictors like all forms of regression analysis. Somewhat than on the combined probability distribution of all of these variables that is the domain of multivariate analysis.
Practical Uses
Linear regression has several practical uses. Best applications fall into one of the following two broad groups:
Linear regression may be used to fit a predictive model to an observed data set of values of the response and explanatory variables if the object is prediction, estimating, or error reduction. If extra values of the explanatory variables are placidly deprived of an accompanying response value, the fitted model might be used to make a prediction of the response after developing such a model.
Linear regression analysis can be applied to quantify the strength of the relationship between the response and the explanatory variables if the objective is to clarify the variation in the response variable that may be credited to variation in the explanatory variables. And in specific to define whether some explanatory variables can have no linear relationship with the response at all, or to classify which subsets of explanatory variables can cover redundant information about the response.
Machine Learning and Linear regression
Linear regression shows a vital role in the subfield of artificial intelligence known as machine learning. The linear regression algorithm is one of the important supervised machine-learning algorithms due to its comparative ease and familiar properties.
More exactly the field of predictive modeling in Machine learning is mainly concerned with reducing the error of a model or making the most precise predictions likely, at the outlay of explains ability. We will copy in applied machine learning, reuse and steal algorithms from various diverse fields, with statistics and use them towards these ends.
Linear regression was advanced in the field of statistics. It is studied as a model for accepting the relationship between input and output numerical variables. It has been rented by machine learning. It is together a statistical algorithm and a machine learning algorithm. It is the best, record-famous, and well-understood algorithm in statistics and machine learning.
Linear Regression Model Representation
Linear regression is a nice-looking model as the representation is so simple. The representation is a linear equation, which joins an exact set of input values (x) the solution to which is the predicted output for that set of input values (y). By way of that together the input values (x) and the output value are numeric.
The linear equation gives one scale factor to all input values or columns. Those are named a coefficient and represented by the capital Greek letter Beta (B). One and the only extra coefficient is also added, giving the line an additional degree of freedom and is frequently called the intercept or the bias coefficient.
For illustration, the form of the model would be in a single x and a single y in a simple regression problem:
y = B0 + B1*x
When we have more than one input (x) in higher dimensions, the line is called a plane or a hyper-plane. So, the representation is the form of the equation and the specific values used for the coefficients. Generally, we talk about the complexity of a regression model like linear regression. This mentions the number of coefficients used in the model.
It successfully eliminates the effect of the input variable on the model and therefore from the prediction made from the model (0 * x = 0) when a coefficient becomes zero. This becomes applicable if we look at regularization methods that change the learning algorithm to decrease the complexity of regression models by placing pressure on the total size of the coefficients, lashing some to zero.
How to Prepare Data for Linear Regression
Linear regression has been studied at great length. By itself, there is a lot of complexity when talking about these desires and expectations which can be scary. We can use these rules more like rules of thumb when using Ordinary Least Squares Regression in practice as the most common application of linear regression. Attempt different preparations of data using these heuristics and see what works best for our problem.
Linear Supposition. Linear regression assumes that the relationship between our input and output is linear. It does not support anything else. This can be clear, but it is good to remember when we have a lot of attributes. We may need to transform data to make the relationship linear e.g. log transform for an exponential relationship.
Eliminate Noise. Linear regression accepts that our input and output variables are not noisy. Deliberate using data cleaning operations that let us healthier expose and clarify the signal in our data. This is of utmost importance for the output variable and we want to eradicate outliers in the output variable (y) if possible.
Eradicate Collinearity. Linear regression will over-fit our data when we have highly correlated input variables. Consider calculating pairwise correlations for our input data and removing the most correlated.
Gaussian Distributions. Linear regression would make more reliable predictions if our input and output variables have a Gaussian distribution. We can get some benefit using transforms on variables to make their distribution more Gaussian looking.
Rescale Inputs: Linear regression would frequently create new dependable predictions if we rescale input variables using standardization or normalization.
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outclasstherest-blog · 4 years ago
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-Today's Live class-CLASS 12 Mathematics | Chapter 10 - Vector Algebra, Chapter 11- Three dimensional geometry Feb 26 at 7:30 pm. This video explains about the chapters Vectors and Three dimensional geometry, In the chapter vectors, we discusses about basics of vector, vector Addition, cross product, dot Product and scalar triple product. In chapter three dimensional geometry the idea of direction Cosines and direction ratios, equation of a line in space, angle between two Lines, shortest distance between two lines, planes, co planarity of two lines, angle between two lines are discussed. Watch our live classes : https://lnkd.in/g7PMSNSMobile App - https://lnkd.in/gqdpGsN 9995809727 www.outclasstherest.com#music #carnatic #carnaticmusic #study #onlinelearning #education #elearning #learning #distancelearning #onlineclasses #outclass #learing #onlineclass #education
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itsgerges · 6 months ago
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Best regards
The Sun Is Created Based On The Planets Motions
or
or
or
My Research Presentation
I- Major Problems In The Physics Book
(1) The Physicist Wrong Vision Contradicts The Nature System 
(2) Planet Motion Energy Definition
(3) Mass Gravity Force Analysis
(4) The Matter Creation And Its Nature Definition
II- Research Methodology
III- My 5 Equations 
The Equations Prove Planets Creation and Motions Data Is Defined By Geometrical Rules (NO Random Creation) 
IV- The Research Discovery
The Gravitational Waves Are Produced By The Planets Motions Energies And Not By The Gravitational Field- Moreover- There's No Gravitational Field
V- The Gravitational Waves Reflection Analysis
The Gravitational Waves Reflection Proves The Waves Are Produced By The Planets Motions Energies
VI- The Research Hypothesis
The Sun Is Not Doing Nuclear Fusion To Produce Its Rays- Instead- The Sun Rays Are Produced By The Gravitational Waves Motions Energies- And The Gravitational Waves Are Produced By The Planets Motions Energies- Means- The Sun Rays Is Created By The Planets Motions Energies Total- Shortly- The Sun Is A Phenomenon Created After All Planets Creation And Motion Because The Sun Is The Result Of The Planets Motions
AND the research discovery tells (The Gravitational Waves Are Produced By The Planets Motions Energies-Moreover- There's No Gravitational Field) - means – The Sun Is A Phenomenon Created By The Planets Motions Energies –
That explains why the sun corona temperature is 5 million Kelvin but the sun surface temperature is 5800 Kelvin- because the energy is not produced from the sun body but the energy comes from out of the sun body for that the energy out of the sun is so greater than the energy inside the sun (the energy comes from the gravitational waves which are produced by the planets motions energies total)    
The Sun Rays Creation Process Summary
This Is Extraordinary: Gravity Can Create Light, All on Its Own
https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsnHYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"cvid=620db4352aa943e2b454919a7b724604HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"ei=83
This new article tells the gravitational waves can move by speed of light and can produce a light beam- I claim The Sun Rays are produced based on this method by the gravitational waves motions and not by the sun nuclear fusion process- also –No star rays is produced by the nuclear fusion process but all rays are created by the gravitational waves motions energies as the article states.  
Here we have five questions to answer
How can the gravitational waves be produced by the planets motions energies?
How can the gravitational waves move by speed of light?
How can the gravitational waves motions produce a light beam?
Can The Planets Energies Total Be Sufficient To Produce The Sun Rays?
Can The Sun Creation Data Depends On The Planets Motions? 
Let's answer in following
1st Question
How Can The Gravitational Waves Be Produced By Planets Motions Energies?
Planet motion produces energy (1/2 mv^2) but where's this motion energy? Planet can NOT store its motion energy inside its body because It would raise its temperature- and no planet temperature is raised by its motion- logically- planet motion energy is stored in the space in moving waves –Means- planet motion in space is similar to a fish swimming in the sea- the fish swimming creates waves in the sea and similar to that - planet motion energy creates waves in the space- we know- fish swims because it hits the water by its body and that creates waves in the water- we conclude, the water waves move by a velocity equal the fish velocity because of the reaction force- similar to that- Planet moves in the space and its motion energy creates waves in the space and these waves move by velocity equal this planet velocity- for example- Mercury (47.4 km/s) moves and its motion energy creates waves in the space and these waves move by equal velocity (47.4 km/s)
Shortly- the planets move and their motions create waves in the space and each wave moves by velocity equal its planet velocity
AND the planets revolve around the sun in the same one direction and for that their motions energies create waves in the space and these waves move perpendicular on the revolution direction (Toward Pluto orbit)
AND  in Pluto orbit these waves are unified together into one unified wave- this wave moves by a velocity= 205.8 km/s where The 9 planets velocities total=176 km/s but I add the Earth moon velocity (29.8 km/s) that makes the total to be 205.8 km/s – I add the moon velocity because the energy is stored finally in the moon orbit-
Note- The moon and the Earth revolve around the sun together for that the moon velocity is considered equal the Earth velocity relative to (the sun) –
NOW the unified wave moves by (205.8 km/s) is the gravitational wave-
The scientists discovered these waves in the space and they called them (gravitational waves) supposing these waves are produced by the sun gravitational field- BUT Planet motion energy must be stored in the space as moving waves – because no other place is found to store planet motion energy in it -means- even if There's NO Gravitational field at all there's a strong reason to find waves in the space because these waves are created by the planets motions energies
Note- I refute the sun gravitational field theory- and prove the sun has no massive gravity and also NO planet moves by the sun gravity
The Conclusion
The Unified Wave Its Velocity 205.8 Km/S Is The Gravitational Wave
Notice - the new article still believes that the gravitational waves are produced by the gravitational field- I refuse this idea and prove the waves are produced by the planets motions energies but I need the article because it tells the waves can move by speed of light and can produce the light beam where I suppose the sun rays is created by this method 
The Answer Of The Questions No. (2) And No. (3) 
2ndQuestion
How Can The Gravitational Waves Move By Speed Of Light? AND
3rd Question
How Can The Gravitational Waves Motions Produce A Light Beam?
What Do We Have?
We have One unified wave moves by velocity 205.8 km/s
What Do We Need?
We need to accelerate the unified wave to move by speed of light (C=300000 km/s) and this wave should produce (A Light Beam)
We know the light beam is produced from (C^2= Squared Speed Of Light)
Technically- How To Solve This Problem?
We Need To Square The Wave Velocity
Let's see my hypothesis (The Gravitational Waves Reflection Causes To Square The Wave Velocity) – the waves are reflected three times in the solar system and the abstract provides strong proves for these reflections and more proves are found in the paper- the waves reflection causes basic changes in planets data and I suppose – the waves reflection causes also to square the waves velocity - now let's see if this hypothesis can solve the problem
(a)
The unified wave velocity is 205.8 km/s
The waves reflection causes to square this velocity and by that
(205.8)^2 x 7.1 = 300000 km/s
7.1 is Lorentz length contraction effect for speed=99% of speed of light=297000 km/s
I proved the solar system has relativistic effects caused by a speed = 99% of speed of light=297000 km/s and for that the rate (7.1) controls 40% of all planets data –I prove this fact in (Item No. 5-6 Can Relativistic Effects Be Found In The Solar System?)
let's discuss the equation
The unified wave moves by 205.8 km/s and it's reflected and that caused to square its velocity (205.8 km/s)^2 = 42354 km/s
But the rate (7.1) which is Lorentz length contraction effect, this rate caused to increase the speed (42354 x 7.1 = 300000 km/s= speed of light)
Here the rate (7.1) causes to increase the distance (42354 km to be 300000 km) because the waves reflection caused to reflect the geometrical effects – for that the rate (7.1) which should cause contraction for distances- this rate itself causes to increase the distances as a result for the geometrical effects reflection- 
By that- the speed 42354 km/s is increased to be 300000 km/s = Speed of light
Now we have unified wave (a gravitational wave) moves by speed of light
(b)
Now we have a gravitational wave moves by speed of light (C=300000 km/s)
This wave is reflected one more time
The gravitational wave reflection causes to square its speed by that – the wave speed was = speed of light (C=300000 km/s) before the reflection and after the reflection this speed will be (C^2=Squared Speed Of Light)
The light beam is produced from this value (C^2=Squared Speed Of Light)
Now we know how the unified wave (205.8 km/s) can be accelerated to move by speed of light (C=300000 km/s) and how this wave can produce a light beam
(c)
Can The Gravitational Wave Be Accelerated By The Velocity Gradual Increasing?
NO Never
Now we know the unified wave (gravitational wave) is accelerated by the squaring of its velocity by the wave reflection- but the question asks if the wave acceleration gradually is possible also! NO Impossible
The unified wave can never be accelerated gradually- only –by the squaring the wave velocity the acceleration can be done- but why?
the gravitational wave moves by speed of light before to produce the light beam- if the speed is increased gradually that means the wave speed will be 97% of speed of light and then be 98% of speed of light and then be 99% of speed of light (as examples)–but these speeds cause relativistic effects in the solar system- the relativistic includes (Lorentz length contraction effect)
the length contraction causes to contract the distances and lengths with the rate 7.1
by that the distances will be contracted and by that some distances will be longer than the others- BUT- the planets motions energies are produced based on motions through distances- that will cause the planets energies to be scattered from one another and can NOT be unified into one unified wave or energy – means- the planets motions energies will be scattered in the space but never be unified in one unified wave or energy and by that the total energy will never be produced and that will prevent to accelerate the waves (because no energy for more acceleration) and by that the wave will never move by speed of light and of course will never produce any light beam
The main requirement to produce the light beam by the planets motions energies is to gather all energies together in one point because planet motion energy is small energy and it's necessary to gather all planets motions energies together to be sufficient to produce the sun rays- Shortly- technically- if the wave velocity is accelerated gradually the wave will never move by speed of light
The Conclusion
The Gravitational Wave Reflection Causes To Square The Wave Velocity
This is the main useful result from the wave reflection -without the squaring of the wave velocity no acceleration can be done and by that the gravitational wave will never move by speed of light and of course will never produce any light beam
THE SUN POINT CREATION
The sun point of space has geometrical features enable to produce the sun rays and that means – the sun rays can be created only in the sun corona and far from the sun NO light beam can be created – let's see the sun geometrical features in following
(i)
The Sun Point Is A Stationary Point Its Velocity 1 km/s = Zero Approximately
This is the main feature and the most important one – Why?
Because all motions are done relative to the sun point of space – for example- Pluto velocity is 4.7 km/s – that means- Pluto moves by 4.7 km/s relative to the sun point of space – Shortly- the whole solar system is in motion (space and planets are in motion) but the sun point is stationary (static point moves by velocity 1 km/s = Zero approximately) Means- the solar system is similar to a sea of water and the sun is similar to a vortex or whirlpool found on the sea page – the vortex doesn’t move with the sea waves -Shortly- the sun point of space is the stationary point in the solar system and all motions are done relative to the sun point of space-
Example – Venus moves by 35 km/s that means Venus moves by 35 km/s relative to the sun point of space – also we know Venus motion produces energy and this energy creates waves in the space and these waves move by velocity 35 km/s – means- these waves move by 35 km/s relative to the sun point of space-
(ii)
The gravitational wave moves by speed of light (C=300000 km/s) that means the gravitational wave moves by speed of light (C=300000 km/s) relative to the sun point of space
Here we understand why the sun point should be stationary- because- the gravitational wave moves by speed of light (C=300000 km/s) and the sun is stationary point moves by (1 km/s = Zero approximately)- we know the gravitational wave CAN NOT move by any speed GREATER than speed of light (C=300000 km/s)- and we know – the wave reflection will square the relative speed between the wave and the sun – means- the different speed between the wave and the sun-
The squaring of the speed will be done  for the different speed between the wave motion speed and the sun motion velocity – if this different speed is less than speed of light (C=300000 km/s) the squaring of the velocity will never produce the value (C^2=squared speed of light) from which the light beam is created – means- No Light Beam Can Be Created- 
The idea is clear
The wave can't move by greater than speed of light and the different velocity should be equal speed of light for that the sun point of space should be stationary moves by (ZERO motion = 1 km/s = Zero approximately)
Shortly if the sun point of space moves by any higher velocity than (Zero approximately = 1 km/s) NO light beam can be created
The problem here is that- the space is in motion as the sea of water – how to create this stationary point let's answer in following
(iii)
The planets were found before the sun creation and the planets revolve around a point in space (any point in space) the revolution creates two velocities on both sides of the revolution- the two velocities are equal in value opposite in direction- the total be Zero- means- the revolution motion creates a stationary point in the revolution center-
By That -the sun point of space is created as a stationary point- and the sun point is the only stationary point in the solar system- for that all motions are done relative to the sun point of space-
4th Question
Can The Planets Energies Total Be Sufficient To Produce The Sun Rays?
The question asks (How Can The Planets Motions Energies Total To Be Sufficient To Produce The Sun Rays?) – the question is logical because
Planet motion energy (1/2 mv^2) is so small energy and the sun rays energy is massive energy for that- It's Logical Question To Know How Can The Planets Motions Energies Total Be Sufficient To Produce The Sun Rays?
Let's answer in following
(1)
The secret is the rates of time using-
Means- the planets motions use different rates of time- by that- the planets motions energies can be accumulated during long period of time to produce massive energy sufficient to produce the sun rays – let's give examples
Example No. (1)
(One Solar Day Of The Sun Clock = 365.25 Solar Days Of The Earth Clock)
By this rate of time– The Earth motion energy for one complete year can be used by the sun in one solar day – in fact- the solar planets motions energies total during one complete year (365.25 solar days) is accumulated and stored in one energy and be used by the sun motion on one solar day that causes to accumulate massive energy to be used (notice 1461 days = 365+365+365+366) 
Example No. (2)
(One Second Of The Sun Clock=1461Seconds Of The Gravitational Wave Clock)
We remember the unified wave (the gravitational wave) moves by 205.8 km/s -And – the gravitational wave moves in 1461 seconds a distance = 300000 km -BUT the Sun clock doesn't see this period 1461 seconds but sees only the period (ONE SECOND) – means-
The distance 300000 km is passed in (ONE SECOND)only for the sun clock– That causes the gravitational wave to move by speed of light (C=300000 km/s) relative to The Sun – (the rate of time using and effect is explained in details in item no VII)
5th Question
Can The Sun Creation Data Depends On The Planets Motions? 
The sun diameter = Jupiter circumference x π and also
(the sun mass /Jupiter mass)=  π x (Jupiter mass/ the Earth Mass) (error 5%) because Jupiter defines The sun creation data with the inner planets  
The sun is created from the stored energy in the Earth moon orbit- specifically-the sun is created in the area between the Earth and Mars – for that reason- the sun diameter = 1.392 million km = The Total Lunar Eclipse Umbra Length – please note- the Earth moon orbit is created by Jupiter direct effect on the Earth and Moon motions-  
The sun angles depends on the angle 8 degrees for that the sun pole inclination 63.7 degrees =(8)^2 and the sun obliquity is 7.25 degrees where (1/sin8) =7.25 that tells the angle (8 degrees) controls the sun angles – and we know- the angle 8 degrees is the angle on which Pluto orbit is defined where 5906 mkm (Pluto orbital distance) x  cos (8) = 5848 mkm (Pluto Mercury distance) (please review the right triangle based which the planets orbits are defined with my planet orbital distance equation (item no.III)) – the data proves the sun angles are defined based on the solar planets orbits geometrical design- also-notice 25920 mkm =5906 mkm x 4.37  we know that light (300000 km/s) moves in a solar day 86400 seconds a distance 25920 million km and 4.37million km is the sun circumference and 5906 million km is Pluto orbital distance which shows Pluto orbital distance has effect on the sun circumference definition because the sun is created based on the solar system geometrical design that explains why the data in harmony with each other
The sun velocity 2 km/s (the sun circumference 4.37 million km/s and the sun rotation period 25.4 days) this velocity proves the sun is the stationary point in the solar system which is required to create the sun rays –
4900 mkm (Jupiter orbital circumference) = 1.39 mkm (the sun diameter) x 3475 km =12104 km x 406000 km = 12756 km x 384000 km = 6792 km x 2 x 363000 km where 3475 km = the moon diameter and 12104 km = Venus diameter and 12756 km = The Earth diameter and 6792 km= Mars diameter and the distances 363000 km, 384000 km and 406000 km are the distances between the Earth and its moon in perigee, orbital distance and apogee radiuses respectively – the previous data is the total solar eclipse data- means-the total solar eclipse is occurred based on this data- the data explains the sun diameter is created based on deep proportionality with the planets diameters and distances values- that proves the sun diameter is created later because it’s created based on the consideration of all these data-   
II- The Solar System Description Refutation
(The Sun Is The Planets Motions Result But The Description Supposes The Sun Is The Planets Motions Reason) and (The Matter Is Created Depending On Its Motion But The Description Supposes The Matter Is Created Independently From Any Motion)
VIII – The Planets Motions Use Different Rates Of Time
IX  - The Physicist Wrong Vision Proves
X   - The Refutations Of Many Theories In The Physics Book 
XI - The Proves For My Theory
(There's A Light Beam Moves By Speed 1.16 Million Km Per Second)
XII-The Solar System History And Neptune Orbit Creation
Paper Definitions In Page No. 249
Questions and Answers In Page No. 281
First Item - Major Problems In The Physics Book
(1) The Physicist Wrong Vision Contradicts The Nature System 
(2) Planet Motion Energy Definition
(3) Mass Gravity Force Analysis
(4) The Matter Creation And Its Nature Definition 
First Problem  The Physicist wrong Vision Contradicts The Nature System 
The Physicist Vision
The physicist supposes there's (a unit of building)- by that- the physicist sees the matter (mass) as a wall and this wall is consisted of bricks (small similar units) and the physicist searches for this (unit of building)–
For that the physicist divided the matter and found the particles and then the particle is divided into Molecules and the Molecule is divided into atoms and the atom is divided into nucleus and electron moves around and the nucleus is divided into proton and Neutron- and the proton is divided into quarks …etc
The physicist searches for the building unit- for that he divides anything to reach to this building unit- 
The Nature System Vision
The Nature designer aims to create INTEGRATION- as the marriage– male and female- the relationship will cause to give birth for a child- For that the matter is created complementary one another-means- The Matter Is Created In Pairs (as Gamma ray 1.2 Mev produces electron and positron)
No building unit- the marriage answers- because in marriage both (male and female) are required and no one is the better–both work together on the same process and give together one result- AND
I want to explain how the physicist causes fatal error for the research method while the physicist divides the elements one after one (from matter to particle to molecule to atom to proton to quarks …etc) this division from out into inner till reach to very small unit which the physicist considered the building unit – that causes to destroy the geometrical design of the integration process- Shortly- the physicist sees a universe (never be created by the designer)- while the designer created the integration is a goal and created tools to perform this goal (the integration) the physicist destroyed the tools and removed the integration tools while he searched for the building unit which is not found at all – that explains why the physics book is filled with imaginary ideas
NOTICE
Another point shows the physicist wrong vision is (The Planet Motion)
While the solar planets move as gears in one machine and all planets motions are unified into one unified general motion- means- all planets motions are unified and produce one result only (one unified motion)- the physicist supposes each planet motion is independent-by that- in place of one machine of gears moves and produces one unified motion (one result) the physicist told us each planet motion is independent and No unification is found for the planets motions –here – one more time the physicist sees very different picture from the real one- in place of one hand has five fingers the physicist sees five independent moving fingers
Second Problem  Planet Motion Energy Definition
How can we define Planet motion energy? the question asks simply (Where's Planet Motion Energy?)- this is a difficult question for the physicist- let's prove that in following
Where's Planet Motion Energy?
Any moving body produces motion energy (1/2 mv^2), means, planet motion also produces energy (1/2 mv^2) but where's this motion energy? Planet can NOT store its motion energy inside its body because It would raise its temperature- and no planet temperature is raised by its motion- logically- planet motion energy is stored in the space in moving waves –Means- planet motion in space is similar to a fish swimming in the sea- the fish swimming creates waves in the sea and similar to that - planet motion energy creates waves in the space- let's see the picture clearly- the fish swims because it hits the water by its body and that creates waves in the water- we conclude, the water waves move by a velocity equal the fish velocity because of the reaction force- similar to that- Planet moves in the space and its motion energy creates waves in the space and these waves move by velocity equal this planet velocity- for example- Mercury (47.4 km/s) moves and its motion energy creates waves in the space and these waves move by equal velocity (47.4 km/s)-
This analysis creates three major difficulties for the physics book – let's see them
First Difficulty
This analysis tells the space has moving waves are produced by planets motions – But- the scientists discovered the gravitational waves and they told these waves are produced by the gravitational field- I prove the sun doesn’t produce a gravitational field and has no massive gravity and no planet moves by the sun gravity – But- here we need to answer (from what source these waves are produced?) because planet motion energy has no place to store in except the space -means- the waves are produced by the planets motions energies and not by any gravitational field- shortly- even if there's no gravitational field at all- there's a reason to find waves in the space and these waves are produced by the planet motions energies 
that put the question (from what source the gravitational waves are produced?)
I prove the gravitational waves are produced by the planets motions energies and not by any gravitational field (even if found)
Second Difficulty
The analysis tells planet motion energy is stored in the space as moving waves- and the planets move since long periods of time and their motions energies are stored during these long periods of time- means- the planets motions energies total during these long periods must cause to store massive motion energy in the space- now let's ask-where's this stored massive energy? also the energy can NOT be stored in the space forever-so what's happening for this massive stored energy? I prove the sun rays are created from this massive stored energy but regardless my theory in all cases we should find how this massive stored energy be used because it can cause a risk for the solar system stability and in fact can cause an explosion in the solar system 
The problem here is that- massive motion energy is stored in the space but no one knows where's this energy and how is it used?
Third Difficulty
Newton Mass gravity definition is wrong- let's explain why 
Suppose the moon moves by the Earth mass gravity and we know the moon motion produces energy (1/2 mv^2) now let's ask- from what source the moon motion energy is provided? What's the moon motion reason? The mass gravity- means- the mass should provide the motion energy- that means – if The moon moves by the Earth mass gravity that necessitates to decrease the masses of the Earth and the moon by the motion energy- here's the problem- Any Motion Is Done By Mass Gravity Will Cause To Decrease This Mass-  this decrease is done because of the motion energy
The analysis tells us–the physicist supposes planet motion produces NO energy this is the only one solution for the problems created by the physicist neglect to observe planet motion energy- NOTICE Mass gravity is a fact- it's a bond between two masses – for example- the Earth and the moon are bond by the mass gravity – so if some force causes the Earth to move the moon will move with The Earth- in this case the force causes the Earth to move will provide its motion energy and the moon motion energy also  - shortly – Mass gravity can't cause any motion-
Third Problem Mass Gravity Force Analysis
The Refutation Of The Sun Gravitational Field
The Sun Doesn't Produce A Gravitational Field Nor Has Massive Gravity – let's prove that in following
(i)
The sun rotation period is (25.4 days– at equator) and (34.4 days – at pole) that shows the sun has no massive gravity nor even ordinary gravity equal any planet gravity otherwise the sun would rotate around its axis in one period of time- 
(ii)
No Planet Moves By The Sun Gravity–Newton is wrong- because- the planet moves by the force caused its creation- means- the planet creation and motion is done by one force only- because- if two forces have effects on the same one planet this planet would be broken- now- suppose the planet is created (by any force) and the sun gravity attracted this planet and forced it to revolve around the sun by the sun mass massive gravity (as Newton imagined) that would force the planet to move against its internal structure and will cause this planet to be broken- this is similar to a human is forced to walk on his hands in place of his legs and when this human refuses to do that (they told him we can force you by our power) for that this human walk on his hands forcedly and later this human is dead by this motion- shortly- the planet is NOT broken by its motion because the planet creation force is the force causes this planet motion- it's one force caused the planet creation and motion-
Newton mistake is that he didn't know how the planet is created and by that he didn't realize that planet creation and motion are done together by the same one source- simply- the sun didn't cause to create any planet and for that the sun doesn't cause any planet to move- this analysis shows logical base but left us with puzzles to know (by what rule the planet moves?) and (Why is the sun found in the solar system if it doesn't cause the planets motions?) these questions are answered in the paper.  
(iii)
The mass gravity force can NOT cause any motion- again Newton is wrong- the mass gravity creates a bond between two masses- (the Earth and the moon are bond by the mass gravity)- by that they are similar to a lorry and its trailer – if the lorry moves the trailer will move with the lorry- but the mass gravity can NOT cause any motion- why? suppose the moon moves by the Erath gravity force- the moon moves and produces energy (1/2mv^2) and we have to ask from what source this energy will be provided?- from the mass itself- here's the problem- Any Motion Is Done By Mass Gravity Will Cause To Decrease This Mass- means if the Earth causes the moon to move the Earth and the moon masses should be decreased by the motion energy- this is a wrong definition for the mass gravity- the mass gravity creates a bond between two masses (The Earth and the moon) if some outer force causes the Earth to move the moon will move with the Earth and in this case the outer force will provide the motion energy for the Earth and the moon-
(iv)
The planets order contradicts Newton gravitation equation- where- the gravitation equation tells (greater mass necessitates shorter distance)- clearly- Jupiter the greatest mass is not the most near planet to the sun- means- the planets order contradicts the equation- when we asked the physicist told us this problem is done by (the planets initial conditions)- all these are wrong- planet orbital distance does NOT depend on the sun mass nor on planet mass- planet orbital distance depends on the neighbor planet orbital distance – my equation proves this fact- let's see it
Planet orbital distance equation (my 1st equation)
d^2= 4do (d-do) where d= planet orbital distance and do= its neighbor distance
Example (1) Venus orbital distance (108.2)^2 = 4 x 57.9 x (50.3)                             
d= 108.2 million km = Venus Orbital Distance
d0= 57.9 million km  = Mercury Orbital Distance
50.3million km=The Distance Between Venus And Mercury  Venus Depends On Mercury
Example (2) Saturn orbital distance (1433)^2= 4 x 778.6 x 655
d= 1433 million km    = Saturn Orbital Distance
d0= 778.6 million km  = Jupiter Orbital Distance
655million km=The Distance Between Saturn And Jupiter Saturn Depends On Jupiter
All planets orbital distances are defined based on their previous neighbor planets orbital distances- the equation is correct perfectly and discussed in details in item no. (III)- Shortly- planet mass has no any effect on this planet orbital distance definition.
Notice
Planet orbital distance definition depends on its neighbor orbital distance this fact is proved by many other different methods my equation is one method only of them, all these methods don't use any planet mass- all planets orbits are defined based on their neighbor planets orbits (in item No. III there are more proves for this fact)
Notice –
Newton is so far from the truth- let's give one more example- Newton told us planet moves by the sun mass gravity- the fact is that- the Sun itself is created by the planets motions energies-
(v)
Also-Newton told-planet motion depends on its mass- means-planet velocity depends on its mass- this also is imaginary idea- I define planet velocity in the paper abstract- planet velocity is defined by many rules all of them don't use any planet mass- at all Planet mass has no rule in this planet velocity definition.
THE CONCLUSION
The Sun Doesn't Produce Any Gravitational Field
Fourth Problem The Matter Creation And Its Nature Definition
In following we compare between the physics book theory about the matter creation and my theory about it- the discussion contains Two points
I- The Physics Book Theory About The Matter Creation
II- My Theory About The Matter Creation
I- The Physics Book Theory About For The Matter Creation
The Matter (Mass) Is Created Independently From Any Outer Motion – means- even if the matter motion is stopped the matter is still found and never be perished (the motion here means the outer motion and not the atoms motions)
The Matter (Mass) Is Motionless By Nature
The Matter (Mass) Needs Mass Gravity Force To Cause Its Motion
The Matter (Mass) Data And Dimensions Are Not Changed By Its Motion
The big bang theory tells planet is created by random creation- means- for example- Jupiter diameter is created by unknown value and Jupiter is collided many times in its history and these collisions caused Jupiter diameter (and mass) to be decreased- as a result – Jupiter diameter current value (142984 km) is found by random process and without any geometrical reason behind- for that- we can't use this known value to discover the creation and motion rules of Jupiter- by that- the big bang theory prevented the researchers to analyze the planets creation data to discover these planets creation and motion facts-
Note – The physicist doesn't use planet data in forming a theory to explain planet motion-for example- Jupiter diameter is 142984 km and the physicist has a theory explains Jupiter motion but if Jupiter diameter is changed into 180000 km the theory will have no change because the physicist doesn't consider Jupiter diameter is a player in its motion- that explains why the big bang theory is wrong because it supposes the change in diameter and mass doesn't cause a change in motion 
Shortly- the physics book doesn't tell how the matter is created nor what's the matter nature- we remember Einstein problem in physics generally where he told (All researches in particle electromagnetic properties can't predict this particle behavior in the daily life physics) that shows two different branches of the physics one for the electromagnetic properties and the other for the mass gravity physics
II- My Theory About The Matter Creation - The Matter Main Features Are: 
The Matter Is Created In Pairs  Means- No Single Matter Is Created -This conclusion depends on Gamma ray experiment -From Gamma ray (1.2 Mev) electron and positron are created- by this experiment- the matter is created in pairs from electromagnetic waves-means-no single matter can be created- the produced pair particles motions depend on each other (or related to each other) (notice the creation system is male and female – two complementary matters-that tells the source of energy must be electromagnetic wave)
The matter is created depending on its motion- means- the motion is found before the matter creation- this conclusion depends on my planet diameter equation because planet diameter is created depending on this planet velocity (for example Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s)- means–Planet motion is defined before its creation
Lorentz transformation proves Matter dimensions are effected by high speed motion- also- Lorentz transformation proves the matter and space are created from the same energy for that particle length and the distance both are contracted by the same one equation (Lorentz length contraction effect)
The Matter Is Created Depending On Light Motion –
The Discussion Proves These Features Strongly
The Matter Creation Depends On 5 Main Facts  Which Are
Gamma Ray Can Produce Electron And Positron
Lorentz Transformation
My Planet Diameter Equation
The Matter Description (note–Matter Description Is Just Explanation For The Facts)
The Coherence Of Light (Young Interference) 
Planet Diameter Creation Depends On This Planet Orbit
(Item No. i) Gamma Ray Can Produce Electron And Positron
From Gamma ray (1.2Mev) one electron and one positron are created- I prove the matter is created by this method- means- the matter is created in pairs and no single matter is created
(Item No. ii) Lorentz Transformation
Lorentz transformation tells
If a particle moves by high speed motion (near to speed of light), this particle length would be contracted and its mass would be increased and its time would be dilated
I accept this meaning clearly and find this meaning supports my theory strongly BUT Many physics Books tell the following
(NO Real Change Is Done For Any Particle Data Moves By High Speed Motion But All Changes Are Illusions Of Measurements)-
Means- while a particle is moving by high speed motion and the experiments results show contraction in its length and increasing in its mass and dilation in its time – these changes are just illusions in measurements and the particle itself has no change in any data - tenth of books tell this meaning clearly and with confirmation and the physicist killed Lorentz work and made Lorentz transformation measures illusions and not facts- regardless the empirical proves which supports Lorentz transformation  
I refuse these books idea because
The Physics Is The Measurements Science And What's Measured Is The Fact
If no real changes are done how the problem of Michelson and Morelly experiment is solved?- also- Why the synchronous events in one frame can't be synchronous in another (as Einstein stated) where no change is found for any data- the distances are Not contracted nor the time is dilated nor the mass is increased why the events can NOT be synchronous in any frame?  
If the particle own data is measured correctly while it moves by my motion velocity and these measurements are suffered from illusions because the particle moves by high velocity motion relative to my motion that means (I'm the universe reference point)
We notice- Lorentz length contraction equation can't distinguish between particle length and a distance, both can be contracted by the same one equation- that supports my theory tells (Matter And Space Are Created From The Same Energy)–
My planet diameter equation proves planet diameter is created depending on this planet motion and also proves the matter and space are created from the same one energy which supports Lorentz transformation 
NOTICE  
The major importance of Lorentz transformation is
The transformation creates a connection between particle dimensions and its  motion means the motion has effect on particle dimensions definition and by that the matter (mass) can't be independent because its existence depends on a motion- shortly (The Matter Existence Depends On Its Motion) 
The matter and space are created from the same energy- because- particle length and the distance both are contracted by the same equation (Lorentz length contraction effect) shortly (Matter And Space Are Created From The Same One Energy) (This theory is proved by my planet diameter equation)
(Item No. iii) My Planet Diameter Equation
My Planet Diameter Equation (v1/v2)= (s/r)= I
v = Planet Velocity                          
r = Planet Diameter
I= Planet Orbital Inclination   
s= Planet Rotation Periods Number In Its Orbital Period
v2, s, r and I are belonged to one planet and v1 is belonged to another planet
The planet (v1) is defined by test the minimum error 
Earth Equation uses Neptune velocity                        
Mars Equation uses Pluto velocity
Jupiter Equation uses the Earth moon velocity      
Saturn Equation uses Mars velocity
Uranus Equation uses Neptune velocity (As Earth)
Neptune Equation uses Saturn velocity
Pluto Equation uses the Earth moon velocity (As Jupiter)
Example  Neptune Equation (89143 /49528) = 9.7/ 5.4 =1.8                  
89143                   = Neptune rotation periods number in Neptune orbital period
49528 km   = Neptune diameter            
9.7 km/s = Saturn velocity and
5.4 km/s      = Neptune velocity             
1.8 degrees= Neptune Orbital Inclination
59800 days = Neptune orbital period (and Neptune rotation period =16.1 hours)
Discussion
(1)
The Equation Concept  Planet diameter should be a function in its orbital distance –otherwise- this planet would be broken by its motion- BUT- the designer can't create a function has only 2 variables (Planet diameter and its orbital distance)- because– If this planet changes its orbital distance its diameter would be broken also because the diameter is a direct function in the orbital distance without any other variables -As A Result- the designer created planet diameter as a function in this planet rotation period and the planet rotation period is created as a function in this planet velocity and the planet velocity is created as a function in this planet orbital distance- by that- the function between Planet diameter and its orbital distance is created but also it contains many variables (rotation period, orbital period and velocity)- by that- if  the Planet changes its orbital distance- this planet orbital period, and velocity and rotation period would be changed but its diameter will be saved
(2)
Matter Definition Based On My Planet Diameter Equation
My equation tells, Planet diameter is created depending on its velocity- for example Neptune diameter is 49528 km because it velocity is 5.4 km/s where the velocity is used in the diameter definition equation- means- Planet motion is defined before this planet creation- how can that be possible? let's answer in following
The original energy was in motion and planet matter is created from this moving original energy and planet matter dimensions are defined by this original energy motion features- after Planet creation, the planet moves with this original energy motion means the planet moves this same motion based on which the planet data and dimensions are created that's why Planet data is in full harmony with its motion features- and that explains how planet diameter is created based on its velocity
Shortly- the matter is similar to a muscle in a creature- the muscle dimensions depend on the blood motion- similar to that- the matter dimensions depend on this energy motion from which this matter is created-
NOTICE   this description also tells (No Planet Moves By The Sun Gravity) Newton is wrong, because planet moves by the energy from which this planet is created- we realize that Planet creation and motion should be done by one force (one energy) because if two forces have effects on the same one planet this planet would be broken by its motion because the planet in this case moves against its internal structure-simply- Planet moves with the energy which caused this planet creation-
Based on that– The Matter Is Not Motionless By Nature- The Matter moves with the energy from which this matter is created-
(3)
Matter Existence Depends On Its Motion
This is the meaning I try to prove-if the motion is stopped the matter will be perished- again the matter is similar to a muscle in a creature body- if the blood motion is stopped the muscle will be perished- this is the fact-
Based on that- Neptune velocity is 5.4 km/s if Neptune stops its motion Neptune diameter and matter will be perished-
The fact I try to prove is (The Matter Creation Depends On Its Motion) – Lorentz transformation and my planet diameter equation supports this fact strongly 
DEEP DISCUSSION
(4)
The Matter Is Created In Pair And No Single Matter Is Created
Planet velocity is defined based on the rule (v1v2=constant= 322) let's prove that
322 = 47.4 km/s (Mercury velocities)         x 6.8 km/s  (Uranus velocities)                            
322 = 35 km/s  (Venus velocity)                 x 4.7 km/s (Pluto velocity) x 2                     
322 = 29.8 km/s (the Earth velocity)                    x 5.4 km/s (Neptune velocities) x 2  
322 = 24.1 km/s (Mars velocity)                x 13.1 km/s (Jupiter velocity)                        
322 = (17.9 km/s)^2 (Ceres velocity)                   (Max error 2%)
The idea is understandable – let's summarize it in following
(i)
The planets velocities are created complementary one another based on the rule (v1v2=constant= 322) and
(ii)
Planet data is created depending on its velocity- means- planet velocity is the first data in its creation and based on the velocity all other data is created- as we see in the planet diameter equation, planet diameter and all creation data is created depending on this planet velocity- means- based on (v1/v2) but planet orbital distance is defined based on  (v1/v2)^2 and planet orbital period is defined based on (v1/v2)^3
Based on this system planet data is created but we know that planet orbital distance is defined before planet creation and based on the orbit, planet velocity is defined and then all data is defined based on the planet velocity-
(iii)
Now the idea is clear- let's summarize it
The planets velocities are created complementary one another based on the rule (v1v2=322) and planet diameter is created depending on its velocity for that reason planet diameter is created complementary to another planet diameter- let's prove that
341.7 million km = Jupiter diameter 142984 km          x Pluto diameter 2390 km
341.7 million km = Jupiter radius 71492 km       x Mercury diameter 4879 km (2%)
341.7 million km  = Saturn diameter 120536 km x 4 Mars diameter 6792 km (4%)
341.7 million km = Uranus diameter 51118 km  x0.5 Earth diameter 12756km(5%)
341.7 million km = Neptune diameter 49528 km x 2 The Moon diameter 3475 km
Clearly we see the planets diameters are complementary one another- because the matter is created in pairs and no single matter is created
Notice (1)
Suppose the physicist can create a type of single matter which has no complementary can that disprove my theory tells (The Matter Is Created In Pair And No Single Matter Is Created?) NO NEVER
Because- the matter is created from the original energy and the energy uses a system depends on matters in pairs complementary one another- shortly- the original energy is the main player and the matter is a form selected to be used by the energy- if the physicist created any type of matter which can't be used by the original energy this created matter will be neglected simply because the energy uses matters in pairs  
Notice (2)
Kelper stated (Planet Orbit Defines Its Velocity) and the planets velocities are complementary one another- but- the planets orbits are not complementary one another by that how the planets orbits are not complementary but the velocities are complementary but still the velocities definition depend on the orbits? This question is answered in item no. (vi)    
(Item No. iv) The Matter Nature Description
(1)
The Matter Is Similar To A Whirlpool (Vortex) Is Found On The Sea Page -
BECAUSE
The matter and space both are created from the same one energy- means- the planets matters and their distances both are created from the same one energy- the matter and space move depending on the motion of this energy from which they are created-
Based on this idea
The space is similar to the sea of water- and the matter is similar to a whirlpool (vortex) is found on the sea page- the matter creates for itself a distinguished picture different from the space picture and the matter moves by a different velocity from the space motion velocity- as the whirlpool (vortex) on the sea page- it's created by the sea water but it has a distinguish picture from the sea waves and it moves by a different velocity from the sea waves- this explanation shows how the moving energy can effect on the matter creation data- for example- we have a whirlpool (vortex) its diameter is 2 meters how is this whirlpool created? and why does its diameter equal = 2 meters? The diameter is created as a result for the water motion velocity, pressure, amount and motion angle and many other features of (the moving water)- the moving water creates this whirlpool with diameter 2 meters and as long as the water motion is not changed this diameter will not be changed also-   
(notice- The Gravitational Waves Prove The Space Has Motion And Not Static)
(2)
The matter also is similar to a body muscle or member which depends on the blood motion
suppose- we examine now a liver of human- the blood motion causes this liver to work perfectly but if the blood motion is changed that would cause changes for the liver cells and job– suppose the blood have some poison the liver will be dead- suppose the blood pressure is raised- shortly - the liver is a piece of body (matter) but it depends on the blood motion and this motion defines this liver dimensions and data- 
also–the matter is similar to a muscle in a creature- the muscle may be so strong as a rock but it depends on the blood motion (similar to that the matter is found depending on the motion of energy from which this matter is created)
(Item No. v) The Coherence Of Light (Young Interference)
I provide proves tell Gamma Ray and Young experiments are used in the solar planets creation – let's remember these experiments
(1st Experiment) Gamma ray (1.2 Mev) can produce electron and positron
(2nd Experiment) the coherence of light experiment (Young Interference)
Let's provide the proves for the using of these two experiments in the planets creation
Gamma Ray Experiment
There are two facts prove this experiment concept is used in the planets creation
First Fact Planet creation data is defined based on its velocity- this fact is proved by my planet diameter equation because planet diameter is created depending on this planet velocity as explained before (Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s)-means- Planet velocity is the first data in this planet creation process and based on this velocity all planet creation and motion data is created
Second Fact Planet velocity is complementary one another, which is proved by the rule (v1v2= 322 = constant)- that shows the planets data must be complementary one another as I have proved in the diameters values analysis
Shortly – The planets data are complementary one another (similar to the electron and positron are created from Gamma ray)
The Coherence of light Experiment (Young Interference)
There are two facts prove this experiment concept using in the solar system creation
1st Fact
The planets order is typical for Young interference- if we consider planet diameter is equivalent to the fringe breadth by that the planets order be typical for Young interference where the greatest fringe is in the middle (the greatest planet Jupiter) and the fringes breadth is deceased gradually on both sides
(I Proved Mars Original Orbit Was Between Mercury And Venus- so the original inner planets order was Mercury – Mars – Venus – The Earth) which shows gradual decreasing in diameters- the outer planets diameters also is decreased gradually       
2nd Fact
There's a coherence of light in the solar system- what does that mean?
Means- while planet orbit has energy of a light beam- another light beam enters this orbit by that there are two light beams in the same orbit- these two light beams create coherence of light- the planets orbits creation explain this fact in details- but here I want to prove this fact by simple direct proof before the planets orbits creation discussion –let's write this proof here
We have seen that the planets velocities are complementary one another by the rule (v1v2=constant=322) and planet all data is created depending on its velocity- by that the planets diameters also follow this rule where (R1R2= constant) as I have proved in my planet diameter equation
Now let's ask – can the planets orbits complementary one another? NO
So- how this rule (v1v2=constant= 322) is found?
By the energy reflection- means- the energy is reflected in the solar system and this reflection of energy causes the velocities to be reflected on one another and that produced the rule (v1v2=constant= 322)
We note the planets can’t be reflected on each other because the planets are connected with their orbits- and the energy reflection needs freedom in motion- means- this reflection of the planets velocities are done by effect of the energy reflection- please note- the energy reflection is a proved fact in the solar system- this fact is proved by hundreds of the planets data because the energy reflection cause effects on the planets data- shortly- the planets data is created by effects of the energy reflection-
Here we see the coherence of light is created because the orbits have energy where the space is energy and (Another energy is reflected and moved through all orbits and caused to create the planets data) by that each orbit has two energies together- I prove both energies are light beams-for that the two light beams create a coherence of light
I want to say- there are two facts prove the solar system has coherence of light which are the reflection of energy and the planets order
The planets orbits creation explain this theory in details I discuss it in item no. (**)
NOTICE
Please Note – I proved Mars original orbit was between Mercury and Venus and Mars is migrated to its current orbit behind the Earth- by that the inner planets original order was (Mercury – Mars – Venus – The Earth) here we see planets diameters are decreased gradually from the Earth to Mercury where Jupiter was the planet beside the Earth- means – the planets diameters are decreased gradually from Jupiter to Mercury- and the outer planets – the planets diameters also are decreased gradually- as I explained – if we compare planet diameter with fringe- the planets order be typical to Young interference – but – the order is reflected each other –let's see that
The inner planets (Mercury – Mars – Venus – The Earth)- the order tells greater diameter necessitates longer orbital distance – but
The outer planets (Jupiter– Saturn– Uranus– Neptune –Pluto)- the order tells greater diameter necessitates shorter distance
Here we see the orders are reflected one another- but in Young interference there's no reflection- I want to say- the planets orders are reflected because of the sun position- if the sun is not found no reflection will be found- that means- the reflection of energy caused to create the sun in the solar system because the sun creation causes the planets order to be reflected one another- my paper proves the sun is created after all planets creation and motion – and the sun is created by the reflected energy 
(Item No. vi) Planet Diameter Creation Depends On This Planet Orbit
The solar planets matters and their distances are created from one energy and this one energy is provided by one light beam and this light beam moves by speed = 1.16 million km per second (The speed is proved strongly and decisively)
The light (its speed 1.16 million km per second) built the solar system orbits starting from Mercury orbit toward Pluto orbit- the light created the planets orbits before any planet creation- means- all orbits are created before any planet creation- the orbits are created based on each other (this fact is proved by my planet orbital distance equation) after the light created all orbits and reach to Pluto orbit- the light energy is consumed in the space creation- and the rest energy is found in one light beam its speed is (300000 km/s = the known speed of light)- we understand this is one light beam its speed was 1.16 million km per second before the space creation (In Mercury Orbit) and its speed becomes 300000 km/s after the space creation (in Pluto orbit) as result for the energy consumption in the space creation-  
In Pluto orbit - the light could Not move any further to build any more orbits because any additional space creation will consume more energy and that will decrease the light speed to be less than 300000 km/s (the known speed of light) – and – No known light moves by speed less than 300000 km/s – means- the light had no energy to move any further after Pluto orbit- for that- the light returns to its origin point (Mercury orbit) for that the light is reflected with speed (300000 km/s) from Pluto orbit to Mercury orbit passing through the built orbits– no energy is required in this motion for that the light beam moves with speed of light (300000 km/s) till Mercury orbit.
Please note- the light (300000 km/s) is reflected from Pluto to Mercury
The reflection of the light beam (300000 km/s) Caused To Create The Solar Planets
Comments
The light (1.16 million km per second) created the orbits with energy means the created orbits have energies- and each planet orbit energy is less than its previous neighbor orbit because the planets velocities are decreased gradually- almost the energy is less by rate 80% because the velocities are rated with (0.8)   
Each planet diameter is created based on its orbit energy- the planet is similar to a tree planted in a ground and the planet orbit is this ground- that's why each planet diameter depends on this planet velocity and orbital inclination- please note Mars diameter equation proves this fact because Mars original orbit was between Mercury and Venus and Mars diameter is created based on this orbit energy and Mars had migrated from its original orbit to its current one behind the Earth but Mars diameter equation still shows Mars original orbital inclination (5.1degrees) while Mars current orbital inclination is 1.9 degrees- Mars diameter is created based on this inclination (5.1 deg) for that this inclination is seen in Mars diameter equation frequently (please review my planet diameter equation)    
The Occurrence Of The Coherence Of Light - The light beam (300000 km/s) is reflected and passed through all created orbits- that shows there two light beams are found in the same area (in any orbit)- because in each orbit there's this orbit energy which is found with the orbit creation by the light (1.16 million km per second) for that we say (Space Is Energy) because any orbit has energy found with its creation- and also the reflected light beam (300000 km/s) passed through all orbits- by that- in any orbit there are two different light beams (two different energies) and these light beams create A Coherence together- 
The Amazing Coherence Of Light There's a major interesting point here-the light beam (300000 km/s) created a coherence with the light 1.16 million km per second! BUT HOW?? because the light 1.16 million km per second is consumed and its energy is used for the space creation and the rest energy is this light beam moves by known speed of light (300000 km/s)!! how can the light beam (300000 km/s) meet the original light beam the 1.16 million km per second to create this coherence of light?
Please note- the speed 1.16 million km per second is the major used speed in the solar system data- means- the speed 1.16 million km per second is the secret by which the solar system data can be understood because all data is created as function in this speed-I prove that in the next pages- but this information is written to explain that the light 1.16 million km per second is consumed but its energy still works and causes continuous effect- BUT HOW??   
Let's write the answer
The light (300000 km/s) is reflected to move from Pluto to Mercury (while the original light 1.16 million km per second moved from Mercury to Pluto) means the light (300000 km/s) moved in opposite direction for the motion of the original light 1.16 million km per second- MEANS- the light (300000km/s) moved in the opposite direction of space to reach to Mercury- BUT NOT ONLY- in fact- the light (300000 km/s) moved also in the opposite direction OF TIME and moved into its own past – and in past – this light beam (300000 km/s) met the original light beam 1.16 million km per second – and in past – the two light beams created the coherence of light and then this coherence of light results have effects on our present time-
Shortly- the coherence of light in the solar system proves the light beam (300000 km/s) moved on the time-axis and this is an empirical proof for the time-axis motion where the light can move simply on the time axis
Notice – this motion can help us to create the time machine- because- if the light can move into the past that means we may use this motion and take photos of the past events and this will be our time machine which can go into the past and make photos and videos for the past events – even the events since thousands of years we can see in videos or in photos – this motion of light can give us a great option to create our machine of time      
Notice  the original light beam 1.16 million km per second can not move into the future to meet the light beam (300000 km/s) because in future the original light 1.16 million km per second is NOT found because its energy is consumed in the space creation- but- the light beam (300000km/s) can move into the past because in the past the light beam (300000 km/s) was part in the original light beam 1.16 million km per second and by that the two light beams be found in the same time   
Notice – we can not travel ourselves into the past- because planet diameter is created depending on its velocity- as proved by my planet diameter equation- means- the matter is created depending on its motion velocity- and the velocity is a motion in defined direction- the light is free in motion and doesn't forced to move in any direction for that the light has this option to move on the time axis but the matter is created depending on a motion in defined direction (no freedom in motion) for that the matter can't move on the time axis because the motion force the matter to move in a defined direction – the matter moved just to the future– and the matter can't move into the past-  
Planet Creation Machine Please note–we see the coherence of light is done by the two light beams 300000 km/s and 1.16 million km per second (because the light beam 300000 km/s can reach to the light 1.16 million km per second by moving into its past)- shortly – here we have 2 light beams in any orbit- and these two light beams cause two motions – we can imagine these two motions are perpendicular on each other – this perpendicular motions create a wave and planet is created as a wave (Particle is a wave also)- that explains how the planets are created 
Please note-  The reflection of energy is very effective in the solar planets data because the reflection of energy caused the planets to be created- the matter can't be created by the energy of any orbit alone but the reflection of energy adds second energy inside each orbit- by that- two energies are found in any orbit (two light beams) by these two light beams the light coherence is created and also the planets are created as waves-that explains why the planets data prove the reflection of energy because the planets are created by this energy reflection- as when we plant a tree we need a ground and we need seeds to be put in this ground- two players- the planets are created by two energies (two light beams coherence) and for that the planets velocities are defined based on the two speeds (300000 km/s) and (1.16 million km per second) as planet velocity definition proves.
Please note  the Matter Is Created In Pairs (as electron and positron from Gamma rays 1.2 Mev) – this is the main system of creation but -In planets creation the rule is used with some complex method- the complementary is found for the planets velocities and the planets data is created depending on these velocities- the same concept but the method is more complex- this similar to the creature creation- the cell reproduction is done by split the cell into two new cells- but in higher creatures the reproduction use more complex methods but the cell method is still the base of these complex methods  
Please note  the previous analysis tries to conclude how the planet matter is created – I put all available facts to reach to this conclusion- the matter real mechanism may be still not clear but many provided facts help to reach to this mechanism- also- we know the main concept behind the matter creation which is (The Matter Is Created In Pairs And Not Single Matter Is Created)
This Concept Is Proved Strongly And Clearly By The Gamma Rays Experiment And The Planets Data
(Item No. vii) The Proves Of The Light Speed 1.16 million km per second
THE SPEED PROVES
In following I prove the speed 1.16 million km per second is found
The paper provides many powerful proves – but - here I refer to 4 proves only
(1st Proof)
Planet Velocity Analysis proves the speed 1.16 million km per second
Data
322 = 47.4 km/s (Mercury velocities)  x 6.8 km/s  (Uranus velocities)                         
322 = 35 km/s  (Venus velocity)       x 4.7 km/s (Pluto velocity) x 2                     
322 = 29.8 km/s (the Earth velocity)          x 5.4 km/s (Neptune velocities) x 2  
322 = 24.1 km/s (Mars velocity)       x 13.1 km/s (Jupiter velocity)                        
322 = (17.9 km/s)^2 (Ceres velocity)                               (Max error 2%)
Discussion
This is one rule used to define planet velocity- we know this rule (v1v2 = constant =322) – other rules are discussed in planet velocity definition- here we ask only
Why the constant is 322?? Because 1160000 seconds = 3600 x 322 hours
Means – for example
Mercury (47.4 km/s) moves in 6.8 hours a distance 1.16 million km – and
Uranus (6.8 km/s) moves in 47.4 hours a distance 1.16 million km-
Means- the light moves 1.16 million km but we see it as 1160000 seconds and based on this period the constant 322 hours is defined and based on this constant the planets velocities are defined- means- the planets velocities are defined as functions in the speed 1.16 million km per second
(2nd Proof) the planets orbital circumferences total is defined by light speed 1.16 million km per second- let's prove that 
100733 million km = 86400 seconds x 1160000 km/s
100733 million km = The Planets Orbital Circumferences Total
86400 seconds       = The solar day
Means- light its speed 1.16 million km per second passes in a solar day a distance = 100733 million km = The Planets Orbital Circumferences Total
The planets data analysis proves that the solar day is the major period of time in the solar system- that because- all planets rotation periods are defined based on it- the paper proves this fact strongly
 (3rd Proof)
The planets orbits and orbital distances are created from the energy of the light beam its speed is 1.16 million km per second- for that- this speed is registered in the distances data – let's prove that in following
Example
778.6 million km (Jupiter orbital distance) = 1160000 km/s x 671 seconds
721 million km (Jupiter Mercury distance) = 1160000 km/s x 629 seconds
Where
671 million km = Jupiter Venus Distance
629 million km = Jupiter Earth Distance
This example tells that
The light (its speed 1.16 million km per second) created the distances based on each other- means
The light uses 671 million km (Jupiter Venus Distance) as a period of time 671 seconds to pass the distance 778.6 million km (Jupiter Orbital Distance)   
Also -the light uses 629 million km (Jupiter Earth Distance) as a period of time 629 seconds to pass the distance 721 million km (Jupiter Mercury Distance)   
By this method the light (1.16 million km per second) creates the distances based on each other- means – the distances be created in one network and by one design
the previous data is example for so many other distances let's see them in following
(778.6 / 671)= (721/629) = (629/551)= (2x551/940)= (4900/4188) = (5906/5127)= (5127/4437) = (4345/3717)= 1.16
Where
778.6 million km = Jupiter Orbital Distance 
721 million km    = Jupiter Mercury Distance 
671 million km    = Jupiter Venus Distance 
629 million km    = Jupiter Earth Distance 
551 million km    = Jupiter Mars Distance 
940 million km    = Earth Orbital Circumference
4188 million km  = 2 x 2094  million km (Jupiter Uranus Distance)
4900 million km  = Jupiter Orbital Circumference
5906 million km  = Pluto Orbital Distance
5127 million km  = Pluto Jupiter Distance
4437 million km  = Mercury Neptune Distance
4345 million km  = The Earth Neptune Distance
3717 million km  = Jupiter Neptune Distance
The paper provides so many other powerful proves for the speed 1.16 million km
Notice
 (1.16/0.3) x 2π = 24.3
The equation tells, because the solar system is created by light beam its speed 1.16million km per second with its other speed 300000 km/s
For that - the space is created in curved lines (2π) and the time is created based on the solar day (24 hours)- that explains why the planets orbital circumferences total depends on the solar day period
(4th Proof)
300000 = (205.8)^2 x 7.1 where
The 9 planets velocities total 176 km/s and I add the Earth moon velocity 29.8 km/s the total be 205.8 km/s - the unified wave velocity (205.8 km/s)
7.1 is Lorentz length contraction effect produced by speed 99% of speed of light-
Shortly- the reflection of energy causes to square the wave velocity for that the unified wave velocity (205.8 km/s) is squared by the energy reflection
Now (205.8 km/s)^2 = 42354
The rate 7.1 causes to increase the distance from (42354 km) to (42354 x 7.1= 300000 km)- note-although 7.1 is Lorentz length contraction rate but it increases the distances in place of the contraction effect because the reflection of energy causes to reflect the geometrical effects-
shortly the equation (300000=(205.8)^ x 7.1) proves the planets velocities are defined as function in the known speed of light (300000 km/s)   
that proves the planets velocities are defined based on the two speeds of light –the known speed of light 300000 km/s and the original speed of light 1.16 million km per second.
NOTICE
Lorentz length contraction effect for a velocity 99% of speed of light (297000 km/s) is (7.1) as seen in the equation but the solar system uses this rate with modification
(7.1/100)+ 1 = 1.0725
And this final rate (1.0725) controls 40% of all planets data (distances, periods, axial tilts and other data)- this effect is a proof for the motion by high velocity because this rate (1.0725) controls 40% of all data in the solar system and no explanation except Lorentz length contraction effect- more proves are in (Item No. 5-6 Can Relativistic Effects Be Found In The Solar System?)
(Item No. viii) Planet creation depends on light motion
The previous analysis proves planet diameter is created depending on its orbit- specifically- planet diameter depends on its velocity and the velocity depends on its orbit- this fact is proved by my planet diameter equation (where planet diameter is created depending on its velocity) and by Kepler statement (Planet orbit defines its velocity) – but-
Why Does Planet Orbit Define Its Velocity?
Where I proved no planet moves by the sun gravity- by that the planet orbital distance has no effect on this planet motion or velocity nor planet mass has any effect on its velocity-So - Why Does Planet Orbit Define Its Velocity? The next data proves there's a connection between planet velocity and its orbit through light motion
DATA
300000 km                              = 4.7 km/s (Pluto velocity) x 3600 x 17.73
5906 s x 300000 km/s   = 1773 million km
300000 km                              = 5.4 km/s (Neptune velocity) x 3600 x 15.43
5144 s x 300000 km/s   = 1543 million km                   ((5144= 4495 x (1.0725)^2)
300000 km                              = 9.7 km/s (Saturn velocity) x 3600 x 8.6
2870 s x 300000 km/s   = 8600 million km                  
300000 km                              = 6.8 km/s (Uranus velocity) x 3600 x 12.26
4085 s x 300000 km/s   = 1226 million km                  
300000 km                              = 13.1 km/s (Jupiter velocity) x 3600 x 6.36
2120 s x 300000 km/s   = 636 million km          
Where
5906 million km            = Pluto Orbital Distance
4495 million km            = Neptune Orbital Distance
2872 million km            = Uranus Orbital Distance = 2 x Saturn Orbital Distance
4900 million km            = Jupiter Orbital Circumference
Notice
18048 million km (Uranus Orbital Circumference) = 4.4 x 4085 million km
4900 million km (Jupiter Orbital Circumference)   = 2.3 x 2120 million km
4.4 = 2.2 x 2 (with 2.3 the error 5%)
Discussion
The data shows each outer planet velocity is related to its orbital distance by effect of the light motion (300000 km/s)- Uranus and Jupiter shows the rate 4.4 which related to Jupiter (3.1 deg Jupiter axial tilt + 1.3 deg Jupiter orbital inclination)- the energy is reflected from Uranus to Jupiter that causes the two planets use the same rate.
The data proves the planets motions depend on light motion and explains how the planet orbit defines its velocity
Notice
0.8 = (27.8 /35) = (24.1/29.8) = (10.8/13.1) = (5.4/6.8) = (17.2/21.4) = 19.8/24)
Where
35 km/s       = Venus velocity  
29.8 km/s    = The Earth velocity  
27.8 km/s    = The moon velocity  
13.1 km/s    = Jupiter velocity  
6.8 km/s      = Uranus velocity  
5.4 km/s      = Neptune velocity   note (10.8 = 5.4)
17.2 hours = Uranus Rotation Period
21.4 hours = 2 x 10.7 h Saturn Rotation Period
19.8 hours = 2 x 9.9 h Jupiter Rotation Period
24 hours     = The solar day period
The data shows harmony between the planets velocities and their rotation periods
Second Item - Research Methodology
I use the planets data analysis to discover the planets creation and motion facts–
In details- I try to discover how the planet get its data- for example – why Jupiter diameter is 142984 km? why Neptune axel tilt is 28.3 deg? why Pluto orbital period is 90560 days? This method helps greatly to discover the solar system facts let's provide two examples to explain how this method works
Example No. (1)
Why Is The Moon Orbital Apogee Radius = 406000 Km?
The moon daily displacement =88000 km and during 29.53 days (the moon day period) the displacements total be = 2.598 million km = 2π x 413600 km
The data tells us the moon orbital apogee radius should be 413600 km and also it tells, because the moon daily displacement (88000 km) is so long, the moon should revolve around the Earth through this apogee orbit its radius (413600 km) only and can't revolve around the Earth through any more near orbit…
Not Facts
The moon orbital apogee radius =406000 km only and the moon revolves around the Earth through near orbits and can reach to perigee radius (363000 km). 
How Can The Moon Do That?
 
The intelligent moon creates an angle (θ) between its motion direction and its orbit horizontal level by that the real displacement (L) through the orbit be less than (88000 km) because it be (L = 88000 km cos θ), as a result the total displacements be less than (2.598 million km) and that makes the moon orbital apogee radius to be decreased from 413600 km to 406000 km.
We should pay attention for the angle (θ), because this angle controls the moon motion features – where- with the angle (θ) increasing the real displacement (L) be shorter and the moon can revolve around the Earth through more near orbits – but –with the angle (θ) deceasing the real displacement (L) be longer and that pushes the moon far from the Earth to more far orbits- The moon orbital motion equation depends on this angle (θ) it tells θ1 = θ0 +1.7 deg where (θ1) = today angle and (θ0) =yesterday angle and 1.7 deg is used as the moon motion degrees per solar day for the equation
Example No. (2)
Can Mars Itself Cause The Earth Moon Creation?
Giant-impact hypothesis tells (NO) – but let's see the planets data analysis   
I Suppose - Mars Original Orbit Was Between Mercury And Venus
The order (Mercury – Mars – Venus – Earth) shows correct order in planets diameters (and masses), and orbital distances - BUT – Mars had migrated from its original orbit (between Mercury and Venus) to its current one (227.9 million km) and Mars had collided with Venus and then with the Earth in its migration motion – and Mars itself has caused the Earth moon creation- My Mars Migration Theory answers many left questions by Giant-Impact Hypothesis – for example -
Why Does Venus Have No Moon? Mars had migrated from its original orbit (between Mercury and Venus) – and moved to its current orbit (227.9 million km) – BUT- Mars had moved by a force – and then Mars had collided with Venus –and Mars had pushed ALL DEBRIS with it in its Motion Direction because of its strong motion - Venus had found no debris around and for that Venus couldn't create its moon –But – The Earth mass is greater than Venus' and the debris lost some of their momentum for that the Earth could attracted some debris and created its moon-Mars has 2 moons and this fact supports my theory because Mars with small mass could attract two  moons because the debris were around it while Venus has greater mass but couldn't create its own moon because the debris are moved with Mars motion- the rest debris are attracted by Jupiter gravity and created the asteroid belt 
Shortly
The planet data analysis compares between the theory and the planets data to see if there's harmony between them and if the data logical analysis supports the theory 
Third Item - My 5 Equations 
My 5 Equations Prove Planets Creation and Motions Data Is Defined By Geometrical Rules (NO Random Creation)-I provide here the three main equations (1st, 4th and 5th) let's refer to them in following 
Planet orbital distance equation (My 1st equation)
d^2= 4do (d-do)
where d= planet orbital distance and do= its previous neighbor orbital distance
Example (1) Venus orbital distance (108.2)^2 = 4 x 57.9 x (50.3)                             
d= 108.2 million km = Venus Orbital Distance
d0= 57.9 million km  = Mercury Orbital Distance
50.3million km=The Distance Between Venus And Mercury  Venus Depends On Mercury
Example (2) Saturn orbital distance (1433)^2= 4 x 778.6 x 655
d= 1433 million km    = Saturn Orbital Distance
d0= 778.6 million km  = Jupiter Orbital Distance
655million km=The Distance Between Saturn And Jupiter Saturn Depends On Jupiter
The equation depends on the planets order, just 2 neighbor planets can be used
The equation exceptions are, Earth depends on Mercury Not Venus – and Mars depends on Venus Not Earth And Pluto depends on Uranus Not Neptune
The Equation Concept Support
let's suppose–There's a right triangle by the 3 points The Sun, Mercury and Venus)- by that - Venus angle is (61 degrees) because Venus orbital distance (108.2 mkm) x cos (61) = Venus Mercury distance (50.3 mkm) – and
Earth angle is (51 degrees) because Earth orbital distance (149.6 mkm) x cos (51) = Earth Mercury distance (91.7 mkm) – and
Mars angle is (41.7 degrees) because Mars orbital distance (227.9mkm) x cos (41.7)= Mars Mercury distance (170 mkm)- and
Jupiter angle is (22.2 degrees) because Jupiter orbital distance (778.6 mkm) x cos (22.2)= Jupiter Mercury distance (721 mkm)
Similar to that – Saturn angle is 16.5, Uranus angle is 11.6 deg, Neptune angle is 9.2 deg and Pluto angle is 8 deg- these angles follow the same system
for example -Pluto angle is (8 degrees) because Pluto orbital distance (5906 mkm) x cos (8)= Pluto Mercury distance (5848 mkm) –
NOTICE No. (1)
The right angle and its triangle is (a hypothesis) – but we can prove it's a fact because (v1/v2) = (θ1/ θ2) -means – these angles are rated with their planets velocities – for example (Neptune velocity 5.4/ Pluto velocity 4.7) = (9.2 deg /8 deg)
NOTICE No. (2) these angles are complementary one another for that
940 = 61 x 2 x 8 = 51 x 2 x 9.2 = 41.7 x 22.2
(61 degrees) is Venus angle and (51 degrees) is The Earth angle and (41.7 degrees) is Mars angle and (8 degrees) is Pluto angle and (9.2 degrees) is Neptune angle and (22.2 degrees) is Jupiter angle
DISCUSSION
The equation and angles system data prove the following
(1)
The planets orbital distances are defined based on their neighbors and NO mass is required to define it- Newton is wrong- planet orbital distance is Not defined based on this planet mass (also planet motion doesn't depend on its mass)
Shortly- the mass is not related for the orbital distance definition at all
(2) The gravitation equation is wrong because it contradicts the planets order- for example (Mercury- Venus – the Earth) this order tells more mass needs longer orbital distance while the gravitation equation tells more mass needs shorter distance- clearly the equation contradicts the planets order- also Jupiter the greatest mass is not the more near planet to the sun – when we asked the physicist he told this is happened because of the planets initial conditions- my equation proves no initial conditions have effects on any distance – all distances are defined by the same one rule and the angles system supports the equation concept proves that (the planets orbital distances are defined based on each other and no mass is required in this definition)     
Planet Diameter Equation (My 4th equation)
My Planet Diameter Equation (v1/v2)= (s/r)= I
v = Planet Velocity                          
r = Planet Diameter
I= Planet Orbital Inclination   
s= Planet Rotation Periods Number In Its Orbital Period
v2, s, r and I are belonged to one planet and v1 is belonged to another planet
The planet (v1) is defined by test the minimum error 
Earth Equation uses Neptune velocity                        
Mars Equation uses Pluto velocity
Jupiter Equation uses the Earth moon velocity      
Saturn Equation uses Mars velocity
Uranus Equation uses Neptune velocity (As Earth)
Neptune Equation uses Saturn velocity
Pluto Equation uses the Earth moon velocity (As Jupiter)
Example  Neptune Equation (89143 /49528) = 9.7/ 5.4 =1.8                  
89143                   = Neptune rotation periods number in Neptune orbital period
49528 km   = Neptune diameter            
9.7 km/s      = Saturn velocity and
5.4 km/s      = Neptune velocity             
1.8 degrees= Neptune Orbital Inclination
59800 days = Neptune orbital period (and Neptune rotation period =16.1 hours)
All planets diameters follow this equation perfectly 
Notice
This equation is discussed with matter creation and definition (item no. I) also the equation is analyzed and discussed with all details in the paper discussions 
Planet velocity equation (My 5th equation)
Planet velocity definition is important point of study because many planet data is defined based on its velocity- specifically
Planet diameter is defined based on the rate (v1/v2) by my planet diameter equation –discussed before – and
Planet orbital distance is defined by the rate (v1/v2)^2 –and
Planet orbital period is defined by the rate (v1/v2)^3
Please note – Kepler stated (Planet orbit defines its velocity) and it's fact proved by the planets data – but Newton stated Planet motion depends on its mass- this is NOT Fact and Planet velocity is defined without any effect of its mass as the data shows
(I have refuted Newton theory of the sun gravity and his theory for mass gravity) 
Now – let's ask - How Is Planet Velocity Defined?
Planet velocity is defined by Five Rules let's see them in following
(i) First Rule 
v1v2 = constant= 322  (my 5th equation)
47.4 km/s (Mercury velocity) x 6.8 km/s (Mercury velocity)                    =322
35 km/s (Venus velocity)         x 4.7 km/s (Pluto velocity) x 2                   =322
29.8 km/s (The Earth velocity)         x 5.4 km/s (Neptune velocity) x 2     =322
24.1 km/s (Mars velocity)       x 13.1 km/s (Jupiter velocity)           =322 (Max error 2%)
The rule (v1v2=322) tells the velocities are defined in pairs and not individually, each planet velocity has its own complementary- the rule tells the velocities are reflected on one another- the reflection of energy and data is discussed later. 
In this rule we interest for the constant (322)- let's ask- why the constant = 322? 
The constant 322 depends on the speed 1.16 million km per second because
(1160000 seconds = 322 hours) - Means
Mercury (47.4 km/s) moves in 6.8 hours a distance = 1.16 million km and
Uranus (6.8 km/s) moves in 47.4 hours a distance   = 1.16 million km
Shortly -we realize that the constant 322 is produced based on the speed 1.16 million km per second- means- the planets velocities are complementary each other because they are defined as functions in this same speed 1.16 million km per second
(This is similar to electron and positron are produced from Gamma ray, The two particles depend on Gamma energy in their masses)
Based On This Data
I concluded there's a light beam its speed 1.16 million km per second and from this light beam energy the solar system is created- and the planets velocities are defined as functions in this speed 1.16 million km per second and that causes the velocities to be complementary each other-
(Note the speed 1.16 million km per second is proved strongly in my paper)
(ii) Second Rule 
v1v2 = 1
The velocity here uses the solar day (86400 seconds) – let's prove that-
Mercury moves per solar day           = 4.095 million km
Venus moves per solar day               = 3.024 million km
The Earth moves per solar day                  = 2.574 million km
The Moon moves per solar day                  = 2.4 million km
Mars moves per solar day                = 2.082 million km
Jupiter moves per solar day              = 1.1318 million km
Saturn moves per solar day              = 0.838 million km
Uranus moves per solar day             = 0.5875 million km
Neptune moves per solar day           = 0.4665 million km
Pluto moves per solar day                = 0.406 million km
AND
0.406 (Pluto velocity)              x 2.4 (the moon velocity)             = 1         (error 2.5%)
0.4665 (Neptune velocity)       x 2.082 (Mars velocity)               = 1          (error 2.5%)
0.5875 (Uranus velocity)                  x 3.024 (Venus velocity)/1.772   = 1 (error 2.5%)
0.838 (Saturn velocity)            x 1.1318 (Jupiter velocity)         = 1 (error 5%)
(1.772 = π^1/2)
The second rule tells very similar meaning (v1v2= constant= 1)
The data uses the velocities per solar day for that the constant is changed from 322 into 1 but the rule is the same- (v1v2= Constant)
I want to say- the rule (v1v2 = Constant) tells that (The Velocities Are Reflected On Each Other) this conclusion is simple one (A x 1/A= constant=1)  
The rule proves the energy is reflected in the solar system and this reflection has effect on the planets data and for that the planets velocities are defined by this energy  reflection and the velocities are produced complementary each other as a result.
Notice the second rule causes confusion because the complementary player is changed- for example Pluto is complementary with Venus (in the first rule 35 x 4.7 x 2 = 322) but Pluto is complementary with the Earth moon in the second rule (0.406 x 2.4 = 1) that tells the players are changed which is illogical idea- how can we solve this problem? The third rule solves it – let's see this rule in following 
(iii) Third Rule 
v1/v2 = 0.8 (based on the planets order)
47.4 km/s (Mercury velocity) x 0.8   = 38 (35 km/s = Venus velocity error 7.25%)
35 km/s (Venus velocity)         x 0.8   = 27.78 (The moon velocity)
29.8 km/s (The Earth velocity)         x 0.8   = 24.1 (Mars velocity)                          (error 1%)
24.1 km/s (Mars velocity)       x 0.8   = 2 x 9.7 (Saturn velocity)
13.1 km/s (Jupiter velocity)     x 0.8   = 2 x 5.4 (Neptune velocity)       (error 3%)
6.8 km/s (Uranus velocity)      x 0.8   = 5.4 (Neptune velocity)
5.4 km/s (Neptune velocity)    x 0.8   = 4.3 (Pluto velocity 4.7 the error 7.25%)
Please note
The error 7.25 is found by the rate 1.0725 – that means
47.4 km/s (Mercury velocity) x 0.8   = 38 = 1.0725 x 35 km/s (Venus velocity)
5.4 km/s (Neptune velocity) x 0.8     = 4.3= 4.7 km/s (Pluto velocity) / 1.0725
29.8 km/s (Earth velocity)                = 27.78 km/s (The moon velocity) x 1.0725
We know the rate 1.0725 is found by Lorentz length contraction effect- and we know this rate has effect on around 40% of all planets data – that's why we see this rate has effect on the planets velocities definition-
Let's remember the question-
In the rule (v1v2=322) we found that Pluto is complementary with Venus because
4.7 km/s (Pluto velocity) x 35 km/s (Venus velocity) x 2 = 322
But in the rule (v1v2 =1) we found Pluto is complementary with the moon because
0.406 mkm (Pluto Velocity Daily) x 2.4 mkm (The Moon Velocity Daily) = 1
The question asked – if the planets velocities are defined in pairs complementary each other and not individually how can the players be changed? 
The answer tells – the planets velocities are rated by (0.8) based on the planets order means – the moon velocity daily 2.4 mkm = Venus velocity daily 3.024 mkm x 0.8
The rate (0.8) defines all planets velocities depend on each other by order-
Now let's see Planet velocity final definition– because- the definition uses three planets velocities together and not only two – let's put that clearly in following-
 (iv) The Planet Velocity Final Definition
 (A)
47.4 km/s (Mercury velocity) x 0.8 = 38 km/s (Venus velocity 35 km/s)
Venus moves per solar day 3.024 million km -But
1/3.024 = 0.3307 million km = Uranus moves per solar day 0.5875 million km /1.77
(note 1.77 = π^1/2) and (38 = 35 x 1.0725)
For that
47.4 km/s (Mercury velocity) x 6.8 km/s (Uranus velocity) = 322
(B)
35 km/s (Venus velocity) x 0.8 = 27.78 km/s (The Moon velocity)
The moon moves per solar day 2.4 million km -But
1/2.4 = 0.406 million km = Pluto moves per solar day 0.406 million km
For that
35 km/s (Venus velocity) x 4.7 km/s (Pluto velocity) x 2 = 322
(C)
29.8 km/s (The Earth velocity) x 0.8 = 24.1 km/s (Mars velocity)
Mars moves per solar day 2.082 million km -But
1/2.082 = 0.4665 million km = Neptune moves per solar day 0.4665 million km
For that
29.8 km/s (The Earth velocity) x 5.4 km/s (Neptune velocity) x 2 = 322
(D)
13.1 km/s (Jupiter velocity) x 0.8= 2 x 5.24km/s (Neptune velocity 5.4 km/s error 3%)
Neptune moves per solar day 0.4665 million km - But
1/0.4665 = 2.082 million km = Mars moves per solar day 2.082 million km
For that
13.1 km/s (Jupiter velocity) x 24.1 km/s (Mars velocity) = 322  (CONT)
Gerges Francis Tawdrous +201022532292
Physics Department-  Physics & Mathematics  Faculty 
Peoples' Friendship university of Russia – Moscow   (2010-2013)
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3 notes · View notes
ansuf · 4 years ago
Text
Eigenvalues = Principal Stress ?
eigenvalues are a special set of scalars associated with a linear system i.e. matrix equation [Wolfram]
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For the stress (strain) tensor, >> the eigenvalues -> principal stresses (strains), >> eigenvectors -> principal axes i.e. faces with zero shear stress (strain)
In stress term, the mathematical equation above is replaced by
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where [sigma] is stress matrix that transform the principal plane, {n} is eigenvectors - principal direction of sigma and sigma is the eigenvalues aka principal stress. 
See figure (c.) below, the imaginary plane in 2 dimension. no wonder if [sigma] matrix works as the transformation matrix since it can alter the angle of principal stress. See my explanation here.
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Solving for eigenvalue lambda (or sigma in this case), the equation may be written as
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Where [I] is identity matrix.
To get nontrivial solution {n} != 0, therefore the determinant of the left term should be zero.
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Expanding the equation above,
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We can rewrite the last two-equations above in term of stress.
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Where Ik, k=1,2,3 are called the principal invariants of sigma written as
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references Gregory Michaelson 3Blue1Brown https://ocw.mit.edu/courses/mechanical-engineering/2-080j-structural-mechanics-fall-2013/recitations/MIT2_080JF13_Recitation2.pdf Atanackovic, 2000. page 32-39
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dhyeyaiasnoida-blog · 5 years ago
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Maths as an Optional Subject for UPSC
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