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#shitworld
secretstyle · 2 years
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The thing in the last panel is something I tell myself to feel better. From our vantage point near the end of human history, I feel it’s pretty indisputable that #christianity was a net negative (to put it mildly). I wish at least it were a less dumb religion murdering the physical and spiritual life of my fellow rubes #badreligion #procreate #shitworld https://www.instagram.com/p/CgNCLCSJYHg/?igshid=NGJjMDIxMWI=
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jellykinss · 7 months
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i heard we were making our ocs fucked up and evil for splatoween
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get oozed idiot
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oliviawebsite · 24 days
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i wish i could put "organizing a labor union at a popular hardware store" on my resume but we live in shitworld and thats seen as a negative because the people who have the power to give you a job are all very evil
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bogleech · 2 years
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Wish I could find every monster from “Volfoss” in at least this quality of scan but at least a third of the bestiary only exists as low-res images (same ones I reviewed on my website eight years ago) 2016 was famous for a bunch of celebrity deaths but Yasushi Nirasawa was the most surprising one that made me personally saddest. An unbelievable loss to the world of character design, and he was only 52. What kind of shitworld kills the guy who drew lunaponny or dicela halfway through living
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vaccerelli · 1 year
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MECHA SERIES NOTES DRAFT FOR @siegefault
WOLFDOG Wolfdog crew; 374. 200 salvage techs, 50 carrier techs, 50 mech crew, 34 pilots, 40 command crew. supported by the UCN Broderica in constant or-com, with a crew of 120. 
John Henri Fenris "Wolfdog" -- commander, former high-kill ace of COM-SECA mobile mechanized ground. forced to retire at age 50, went into salvage to remain in combat areas. extremely infamous. Tourati Haze "Smoker" -- chainsmoking second in command, mech mechanic, salvage specialist, head of operations for the crew. has a cybernetic prosthetic made from the same material as the mechs, which she hides a gun inside.  "Limper" John Arturo -- captain of the two-leg light combat support mechs pilots, got his nickname for taking out an entire emplacement with only one leg of his mech left. an extremely passionate man. Denis "Rigger" La Tele - combat and repair drone specialist, former addict Jane "Litterbug" Florentino, mech pilot, known as such for her cover fire spray-and-pray tactic leaving empty shells everywhere. long-term merc contract. "Reverend" Meier Wakefield, heavy autonomous arms specialist and mech pilot, because he's a holy man, IE he leaves everything full of holes. Grant "Defaulter" Garcia -- former COM-SECA spotter, mech railgun sniper, got his nickname for accidentally activating the default settings on his first combat mission and having to fight without any of the military activation protocols Georgi "Stomper" Stompanato -- weapons systems officer for the whole wolfdog crew, also the largest man on the crew, can lift a mech cannon by himself. pilots the heaviest artillery mech as well, nicknamed Big Stomp. "Intercepter" von Brukowksi -- hotshot mech pilot, Limper John's second in command "Sinister" Cavaletti -- quiet but extremely talented mech pilot, known for refusing to disengage and racking up kills. left-handed, hence the nickname. "Hound Dog" Kristoffer - pilot who looks up to Wolfdog, has had combat augmentations which make him much deadlier in action but cause sleep issues. often teamed with Sinister. Thorwald "Angel Face" Cross -- scarred man who very rarely removes his mech helmet, known for being certified with every kind of combat mech available. by far the most technologically minded besides Smoker 
military technical drama about a combat salvage mech team using older but heavier equipment -- ten two-leg mechs from the previous war, four full articulate mechs, two artillery mechs, and their commander’s heavy carrier mech. they are supplanted by a series of repair crews and fuel drones. the conflict is between COM-SECA -- Commonwealth Security Alliance -- and the remnants of Foundry Enterprise Power “Feppies” a large arms conglomerate who rebelled against Commonwealth taxes. the native population of the unnamed planet -- Shitworld, according to the combat team -- have also been engaged in an ongoing attempted coup with the planetary governor’s forces versus his top general’s military cabinet. the combat salvage team -- scrappers -- are behind the much more advanced and well-equipped tactical mechanized recon -- teamers. the UCN Broderica is their watchdog -- an orbital strike vessel they coordinate with and split a percentage of the profit with. Wreckage Sub-Fleet Task Force Colonel John Henri Fenris “Wolfdog” is their commander, a former veteran of heavy armor battles. His second in command is Tourati Haze “Smoker” a chainsmoking former mech mechanic with an aptitude for operations. the captain in charge of the two-legs is “Limper” John Arturo, a man with a mechanical leg made out of the same technology as the mechs. the drone expert is Denis (Den-y) a severely paranoid but expert young woman.
first ep: fight fire -- introduced the crew, the basics of the mechs, how the teamers have much better equipment. the crew moves in on the lucrative salvage of an extended battle in a base and have a tense stand-off with another salvage crew before both withdraw, not wanting to spend the money for repairs. the crew mark it for a return trip, while remarking it will be picked clean by the next cycle. the natives of the planet have an accidental sortie with Feppies, who easily obliterate them. the crew take on a native kid, who commits suicide.
second ep; the art of -- brief history of the war; COM-SECA control earth, mars, huge orbital stations and heavy weapons platforms spread throughout space, dealing with political instability over resource wars. the Foundry was originally an interstellar military arms company who eventually rose to total monopoly over a colony built out of an immense asteroid before they rebelled against mandatory shipments and taxation and began a war of independence but allegedly caused mass civilian casualties through forced labor camps. general “carnival” sutter rose up against the corrupt planetary governor to demand the Foundry pay for human rights abuses. technically, COM-SECA is there to act as a peacekeeping force but is there to destroy the Foundry. the crew have followed a lot of these same COM-SECA forces for almost five years now and have good working relationships with a handful of the teamers. interviews with the teamers make them seem entirely oblivious of much to do with the scrappers or natives self-interests.
third ep; division -- follows the crew assisting a COM-SECA heavy damaged but very advanced experimental assault mech back to it’s crew. the pilot is shocked but impressed with all the technological workarounds, and during a brief fight with Foundry armored infantry (power suits) also their firepower. general carnival, in a simple two-leg mech, dispatches a great amount of COM-SECA forces before being destroyed by an orbital strike, which also obliterates all of the usable scrap. the crew move on, morale low.
fourth ep; deadlock overkill -- after a prolonged firefight with several casualties, including the crew’s doctor, a resupply run is made to one of the orbital cities. the crew hire new pilots and a couple mercenaries -- owen “drifter” lang and a former foundry captain “guesser” who pilots a heavy railgun tank-mech. they are immediately engaged in another fight, this time with unknown forces, and win. during salvage operations, it is discovered to be some of the last remnants of the military cabinet’s forces. they make a risky run for fuel in the remnant’s territory and succeed.
fifth ep; heavy -- representatives from spectrum heavy mechanical, the massive arms conglomerate with the COM-SECA contracts and makers of most of the mechs ever made, arrive for negotiations with the Foundry. the brief cease-fire causes a lot of conflict between salvage crews. limper makes friends with one of the mechanical techs and they test some arms together. heavy reps supply COM-SECA with more advanced mechs on the side, one of which malfunctions and is partly destroyed. the crew attempt to salvage it and are warned off by the heavy’s orbital ship painting the entire area with targets. limper’s friend gives him one piece of salvage from the advanced mech; a highly advanced fuel cell.
sixth ep; fog -- the crew get into several brief firefights with other salvage crews, attempting to determine what nearby could be worth the activity. independent elements among the natives running trade convoys are ambushed by another salvage crew who use dense artillery. the crew discover a non-functional Foundry mech and tow it back to the nearest city. during an auction block a Foundry rep buys it back.
seventh ep; midnight crusade -- a massive offensive by COM-SECA pushes Foundry forces to the brink, at which point the Foundry begins using dirty weaponry, such as cluster EMPs, cybernetic-poisoning weapons, mech hacks. a mistake in communication between a COM-SECA armored battalion leads to a stand-off until Wolfdog threatens them with his reputation, revealing he was one of the ace pilots of the last generation of COM-SECA. the crew are resupplied by the COM-SECA and sent on their way. Denis attempts to purge the mech hacks. 
eighth ep; denis -- a day in the life of denis and how important the drones, both repair and combat are, in the active operations of the entire crew. Denis is also a survivor of stimulant addiction, focus drug addiction, and various other things, and is the disgraced daughter of a fleet officer. over the course of the day she repairs everything from drones to consoles to mech cannons. at the end of the day, Smoker gives her one of Smoker’s last few remaining cigarettes.
ninth ep; gold rush -- rumors between scrapper crews go around on comms regarding a mine full of domestic and military supplies hidden there by Foundry forces. the crew team up with another scrapper team -- led by Coyote, an old friend of Wolfdog’s. tensions between the teams heat up as Foundry guerilla power armor infantry harass them in small skirmishes, the Coyotes favoring wiping them out and the Wolfdogs wanting to do the mission and get out. the Foundry forces blow up the mine, destroying some of both crews support teams. the Coyotes wipe them out, while the Wolfdogs leave in disgust.
tenth ep; clipped angel -- during a fleet battle above the orbital, a large Foundry frigate is heavily damaged, falls, and crashes into a small town. the crew go to offer aid but are turned away by COM-SECA interrogating citizens about possible Foundry infiltration. COM-SECA ends up destroying the rest of the town and placing the remaining population in temporary refugee camps. the crew salvage a handful of heavy weapons.
eleventh ep; autonomy -- several other weapons companies make bids for COM-SECA contracts, as the war has dragged on longer than expected. a lot of them bring stranger, more experimental mechs into the picture. Wolfdog has Smoker haggle for one of them. Smoker meets up with Forger, a comms manipulation expert she knew from her days in COM-SECA. they buy a Striker mech that turns out to be useless and they demolish it for parts, making a new mech between that and the scrap left from previous enterprises, they call the Agitator.
twelfth ep; limper -- limper john and his team of two-leg mechs work with guesser to offer support to an ambushed COM-SECA unit. it is revealed the unit accidentally killed a school full of children, which led to the locals giving their position away to Foundry forces. Limper arrests the COM-SECA captain, starting an internal issue wherein Wolfdog has to order him to let the captain go. Wolfdog later tells Limper in front of the documentary people that the captain will be quietly spaced to prevent any further word of this getting out, and civilian casualties are normal. Limper has a brief breakdown, but returns to service the next day.
thirteenth ep; boldly they rode -- the Agitator outperforms a COM-SECA advanced tac-mech during a test sortie, leading to COM-SECA inquiring with Denis and Smoker about the manufacture of it. after an incredibly high-paying offer, Smoker turns it down to continue working with the crew. Wolfdog tells her about how he is only here because he needs war and was forced out by the mandate reflex tests, which retire anyone over fifty. he urges her to not be like him. she still refuses the contract. Denis’ father gets in touch with her, and tells her he heard about her designs. they have a tense conversation before disconnecting.
fourteenth ep; drifting -- Drifter is injured while on patrol and has to manage his mech with one arm. Denis is overwhelmed by the job offers Smoker turned down. Wolfdog takes the field for the second time and in action, utterly destroys the entire Foundry forward line. food concerns crop up when a lot of the food they’re carrying has been contaminated with radiation from unshielded power cores. Drifter survives and returns to the crew, thanks to Denis.
fifteenth ep; fortune of war -- food prices among scrapper crews have grown outrageously, leading to an entire black market of stolen native food. COM-SECA distribute emergency rations to crews they are partnered with, but are stingy, citing the prolonged nature of the conflict. some Foundry forces attempt to bribe crews with food, leading to a witch-hunt of possible Foundry infiltrators. Wolfdog shoots Guesser after discovering he’s been giving tactical information to natives, causing a rift between him and the landed mercenary forces.
sixteenth ep; pain -- Denis, using some of the weapons stolen from the Foundry frigate, upgrades several artillery mechs. Defaulter has a breakdown after a particularly bad sortie with native infantry and the team comforts him. the food supply is slowly being re-established. the Coyote crew is discovered to have been destroyed in collateral damage between COM-SECA and Foundry forces. the crew salvages what they can and hold an impromptu funeral for them.
seventeenth ep; a COM-SECA major distributes peak post-battle scavenging contract, icing out some of the lesser crews. Wolfdog uses his connections to get one. the major interrogates Wolfdog about the death of Guesser, and there is an investigation into Wolfdog’s behavior. Wolfdog meets with another investigator and lets on he knows this is a pretext for COM-SECA to seize the Agitator. the major intimidates the sector magistrate while the Agitator is dismantled and used to augment several other mechs.
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pretty-prince-lulu · 5 months
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ran out of animal food so I had to let them access my fridges and now it's shitworld extragavanza
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bitchydragondoodle · 1 year
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If you do like harry rotter and want a viddy game for it, the lego adaptation will always be the superior version. Everything’s funny. You can still battle people and solve magic puzzles. It’s Lego. Still set in JK’s shitworld of bigotry and racism but that’s on you. It’s Lego, tho.
Hogwash Legacy has a prominent antisemite blood libel storyline. One of the prominent villains is a goblin, who I don’t need to tell you is a clear antisemitic trope. He kidnaps the player, is rebelling against the wizard world for not allowing his people to practice magic with wands, and oh? The player character is a KID. Antisemitic caricature kidnapping a child with countless other devious acts in mind. That’s blood libel, or the myth that Jews kidnap and murder non-Jews for religious rituals. Not to mention the trans woman they plonked in there for a redeeming quality while naming her Sirona Ryan. Like…Sir Ryan. That’s transphobia if i ever saw it, right on the nose.
All in all, even when it’s shrouded in fantasy, the amount of problematic content in this game is enough to make several people, myself included, boycott the game.
If you’re searching for other games that are like it, why not try Elder Scrolls, or Elden Ring, or literally any other open world fantasy RPG in the market. You can pretend it’s a Harry Rotter OC in character creation, who gives a fuck. Just please, please don’t support this one. Or if you do, don’t contact me in the slightest. I stand as a goy, but the amount of antisemitism and transphobia in JKR’s creation is not okay for me, and I’m not playing it. On the other hand, the Elder Scrolls series has entire gender-affirming tree gods that give free top/bottom surgery to lizards, you can marry whichever gender you see fit, kill racists, and use your voice to toss people off a cliff. If that’s not better, I don’t know what is.
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drzootsuit · 1 year
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Hi, I saw ur comment on the AI post while combing thru the notes. I’ve been seeing a lot of gorgeous architectural images come up in my feed and I’m discovering a lot of it is done with AI. I remain on the fence abt whether it’s cool or not, or whether to use it, bc im uneducated on what the ramifications could be. Do u think if we didn’t live in a capitalistic shitworld where artists didn’t have sell their creativity and their labor to live, that AI would still hinder or push out human creative expression? Is it’s shittiness inherent or is it just bad under these circumstances?
This is actually a really good question, and a very worthwhile chain of thought. While I endeavor to be thoughtful it's all too easy for my frothy-self to descend to loom smashing, so this is an angle worth considering. My opinion on things is heavily colored by my upbringing. It may sound pretentious, but for various reasons, I consider 'artist' as one of my cultural designations. For those who have taken sociology 101, I consider it one of my inherent status' rather than an ascribed status. Call it what you want, but for me, it's in my bones.
My problems with AI artwork are slightly hysterical at points as a result, but let's start with the most sensible note that you bring forth; the fact that we are within the system we are.
Our current form of capitalism is based around an eternal cancerous expansion of profit, and if one follows certain industries, (in my case, the games industry) one can easily see the problems with always trying to grow bigger in a finite world. Companies firing whole development teams right before shipping so that they don't have to pay them for actually completing the project, and other such acts of corporate autocannibalism are the signs of an animal that is nearing the cliff edge and begun choosing which of its own internal organs it can claw out in order to make itself lighter.
Art has always been at war with money. Making art requires money, but the people that control money tend not to understand art. This is obviously a gross tribalistic simplification, but the point is that the two need each other, can achieve great things in concert... and absolutely hate each other.
In a perfect money world, art and artists would be eliminated entirely. I speak with proof behind this: look at the NFT bubble from earlier this year. This was an attempt to boil artwork down to a stock price. Numbers to be traded and nothing more. The art attached to NFT's was crude, designed as such to carry the message of "the artwork doesn't matter. Only the money that makes it up."
So. When we look at AI, it becomes clear: a machine that can spit out art perfectly to order with no involvement from those annoying artists who demand respect, freedom, and worst of all, pay? This is a wet dream for the money. Under the current system of corporate function, AI art is one of the single most dangerous tools yet created. It stands against artwork, it stands against labor and negotiation in all forms, and it stands against the idea that art is worth anything more than cash.
But that wasn't your question. Do I, personally, consider AI art valuable if viewed without the context of the war of art vs money?
Me personally? No. This is where I will appeal to emotion so hard it will make anyone versed in debate weep enough to fill an overly-salty swimming pool.
In my view of things, Art is the result of every stimulus we recieve. Everything. Every single thing any of our senses receives goes into a huge bubbling rendering vat, and then we use that bubbling material to sculpt new works to portray our experiences and view of the world.
As such, I don't think it's worth using AI art as a jumping off point. Yes, it can provide some gummy material that can kickstart creative impulses, but to anyone that strapped for ideas, I would beg that they instead experience more things.
Hideo Kojima has spoken about his philosophy that an artist must always be adding new things to their rendering vat of experience, and I agree with him. no matter who you are, you haven't seen everything. Even within the purviews you obsess over. I love video games dearly, and even I have not played every single one. There will always be something new within the things you love, wether those things are sci-fi novels or urban architecture or tax filing systems. There is always something new to learn and see, and the pursuit of knowledge, of fresh experiences, of new people and new conversations about new topics, will, if you are an artist, spark something within you. And I think that shows what I think is another danger that AI art poses to artists: complacency.
Life begins at the end of our comfort zone. Artists must by nature be curious about the world and her people if they are to dream up stories within and without her boundaries. If an artist is able to punch in familiar keywords and receive a computer-made blob of associated goo made from stolen, unaccredited, scraped work, that artist has robbed themselves of the chance to examine themselves and the world around them.
Also, that's really the big issue. This shit comes from somewhere. The AI needs to be fed existing images in order to know what an image looks like, and there is no possible way for that to be done in a way that does not denigrate the work or the artists who make it. Even if that work is a cell-phone photo of a stack of pancakes, it is wrong for the machine to silently harvest it, and due to the other issues, I struggle to find any arrangement I am happy with even with consent and transparency.
So overall, while I think the technology is very impressive, and I can't blame people for getting excited about it, within my worldview, I am forced to be a curmudgeon. My view of art, the world, and humanity requires that I thank the programmers for their work, shake their hands on their success, marvel at the power of the technology, and then push the server cabinet off the edge of the building. It is a danger to human identity and the development of such.
Loom-smashers ahoy.
Thank you for your question! I absolutely love writing essays about things I'm impassioned about, and this was a blast.
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lord-squiggletits · 2 years
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windblade
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Windblade is literally one of the best-written characters in all of IDW and I fucking love how many layers to her character there are. She starts the series as a sort of starry-eyed idealist and you expect her to just be a good girl, but NO, she interacts with Starscream and figures out how to be shrewd and manipulative. She puts Cybertron and its people above her own ego. She can fight but her strength is actually in diplomacy and the strength of will that grows as she navigates politics more and more. She made being a cityspeaker look cool and that moment where she FIGHTS A TITAN TELEPATHICALLY is so fucking cool and also SHE HELPS STARSCREAM, EMBODYING HER RELIGION'S VALUES BY BEING A BLACKSMITH NOT A WARRIOR, A CREATOR NOT A DESTROYER and I can't stress enough how she's one of the only characters that makes it through the shitworld that is IDW with her morality and aspirations intact. She's just super super cool AND she's really pretty. (Not as pretty as Pyra Magna, but not everyone can be that gorgeous uwu)
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nervermind · 1 year
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nahhh bro i learned in life that having unique tastes and opinions is a fruitless endeavor because ultimately its all bout watching marvel or dc or harold potter or doctored who nahmean i cant be bothered to be an individual when da world demands me to be someone in order to win da rat race squad
i got this message a couple of hours ago and i can't tell if you're being sarcastic or sincere, but i'm going to respond as if you were sincere just in case
anyway, i know exactly what you mean when you say that "da world demands me to be someone in order to win da rat race squad" especially during work and school hours or whatever, but 1 good thing about living in a capitalist shitworld is that we do have a lot of choice in what entertainment products we choose to watch/read/whatever in our off-hours.
i'm not saying you have to purposely tailor your interests to be as Quirky and Unique as possible, you can still like marvel or doctor who or whatever, but if you're not actually enjoying those things, you can just...stop. i would also really encourage you to branch out and try new things, not just in terms of movies and TV but like. in general, if you can. go to a museum, eat at a restaurant you've never been to before, listen to an album in a music genre you've never listened to before, start conversations with strangers.
idk i know "just be yourself" is trite advice and social pressure is real. but i think you'd be happily surprised at what cool new things you can discover about yourself and the world around you if you didn't worry so much about what other people would think of your netflix watchlist. most people really are nicer than you might think :)
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jellykinss · 1 month
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me after putting actual effort into shitpost art (alt w/o text under cut)
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miragemirrors · 1 year
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squalid fully automated shitworld capitalism is as much a fiction as deluxe fully automated space communism and both of those false impressions are caused by people understanding neither how automation works or fails to work nor how much machine labour still depends very largely on tons of human labour in all stages
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osszetortekalelkem · 5 years
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Üres vagyok lelkileg mint a koporsószög.
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ubataclass · 4 years
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Resilience #meditation #outoftheworld #tired#shitworld #shitpeople #shitsystem #off🙅🏻 (presso San Casciano dei Bagni) https://www.instagram.com/p/B_19uu6gGVH/?igshid=d66zjot59x89
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ursasru · 6 years
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#raining #mountaindew #shitworld #wtforecast
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jbshell · 6 years
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Be magical to each other and the world will be full of magic. Be shitty to each other and the world will be full of shit. #truestory #shitworld #itsnotcomplicated #ordifficult #blessed (at Day for Night)
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