Okay but how are some Ninjago characters’ skins gray 💀 like did we ever get an explanation for that or
Because for Shade I guess you could chalk it up to being a direct result of his powers (that’s what I personally think and I do in fact have a proper explanation/headcanon for it but if I tried explaining it we’d be here for too long not really but it’s not the main focus of this post) but Ultraviolet and Killow?? Even the fandom wiki lists them as “Human (presumably)” so like
The citizens of Ninjago are perfectly fine with gray skinned people walking around but the MOMENT they see a snake they flip tf out 🤨 insert “do you see this shit” Spider-Man meme here ig
[A sad violin song plays over an image of a sad hamster]
Pac: This doesn't have anything to do with me – I wear a blue sweatshirt, you're crazy, this mouse doesn't even have a sweatshirt, this hamster! [Reading chat] Am I a depressed hamster?
[ Transcript continued ↓ ]*
–
Pac: Actually– that's fine! I embrace that idea – of course I'm going to be depressed, are you crazy? [He hits his desk, then starts counting off people on his fingers] Fit is gone, Richarlyson is gone, Ramon is gone, Bagi and Empanada who were always there when we were there are also gone, I haven't seen them! It's just me and Tubbo, and sometimes Philza shows up.
Pac: I lost Chume Labs, I lost the Favela, I lost Murder Mystery, I lost Ilha Chume Labs, it's crazy! Look at how much I've lost, and I've gained nothing! Of course I'm going to be depressed, are you crazy?! How am I supposed to be happy?!
Pac: [Reading chat] "You have us Pac," that's true, thank you. No, that's true, sorry.
* NOTE: Please note that this is an incomplete transcript, as I was primarily relying on Aypierre's translation mod at the time and if I am not confident of the translation, I do not include it. As always, please feel free to add on translations or message me corrections.
realized something earlier today. you know that trope where bilingual characters in fiction will sprinkle their native language into english sentences? and how i personally, while i can't speak for every bilingual person on the planet, don't really see that happening in reality pretty much ever, at least not with people who are passingly fluent in english? anyway i realized i DO mix languages, just the other way. i will happily throw english words and phrases into my daily speech when chatting with my peers in norwegian or czech like it's no biggie. because we all know english here, so it makes sense to swap in words if i'm falling short! but why would i say words other people don't understand in conversation...!
yes i did make a tumblr purely because i did not see enough discussion about the relationship that is fearnechetney yes i did do that. the tag is dry and it bothers me because it’s easily top three favorite dynamics of bells hells for me.
oh so you have a really gorgeous, mischievous, hundred year old six foot tall faun who likes to steal stuff that is so cool oh and what if i told you that the number one character that is making moves on her is a three foot tall four hundred year old werewolf gnome that makes wooden toys, and WHAT IF i told you that she is totally into it.
and maybe you’re like oh that’s interesting! okay so what, is it just a joke or something? well, yes at first it is! it’s a game of chicken, of flirting and poking fun at each other hahaha oh WAIT but then it’s MORE.
it’s chetney talking about how much joy it brings him to see people play with his creations, getting to see fearne play with multiple wooden toys he made (dorian’s ship, her wolf, her dolls). it’s chetney being the one to first find out fearne’s postcards aren’t real, and gently asking her questions about them instead of giving it to her bluntly, because it would have hurt her to know the truth. it’s chetney using CLOTH to make fearne little dolls for her to use to vent her frustration. chetney reminding fearne to ask morri about her parents, because it had been bothering her so much.
it’s fearne telling chetney the wooden wolf is maybe her favorite thing she owns, when she has so many things. it’s fearne trusting chetney with the one thing her parents left her, letting him hold it and inspect it. it’s fearne reassuring chetney after he wolfed out that they all had problems. it’s fearne gripping onto the net that chetney is trapped in, holding on and defending him from the hunter. and when she casts stoneskin, which only requires touch, she chooses to kiss him.
a lot of people have insinuated that fearnechetney is one sided, or just a joke, or anything but a romance, but i disagree. i think it started as a joke for sure, but as the episodes progress, it feels more and more like these two characters really care about each other, and understand each other. and the idea that the ship is one sided is so strange to me, because fearne has actively flirted back with chetney since the beginning. fearne got up at 3 AM to wait outside his door, fearne chose to kiss him to cast stoneshape, and fearne was the one that held onto the net and told the hunter to fuck off. i think writing off their dynamic/relationship as a joke just because you don’t ship it does both characters a big disservice when we talk about their growth and how they’ve come to care about one another.
genuinely the sonic and shadow generations thing sounds so fake but everyone keeps talking about it as if its real so i have no idea how to feel about it . i mean its not that i think its impossible but this whole thing sounds like something people would say when theyre just making shit up and calling it a leak
thinking abt how one of the defining traits of metal sonic who's supposed to be this cold unfeeling machine is that they completely block out logical thinking to blindly attack sonic whenever they cross paths.. attacks him like an animal, not like a killing machine. attacks him in the way that only someone who feels an obsessive hatred could attack someone.. idk.. something something their most defining trait disproves what is allegedly their other most defining trait.. if that is the case then who are they at all?
I think the reason I like the 5 Eccentrics so much is that it's just such a good depiction of the….variety of friendship. Because it was a group literally created to be destroyed. It was, in other words, a forced union of 5 people who might have never or barely interacted. Yet even with that, even knowing that, they all chose to have a meaningful friendship with each other - they chose to be friends and remain friends even if their union was forced, even if the very reason that they met was to be taken down. It's almost the arranged marriage trope but it wouldn't work as well like marriage because it really isn't that. It's like the family system (brought together by chance and a common identity) but it's still different. Because they didn't HAVE to be friends even if sharing the same label, because they didn't have to keep sticking around each other and become a real family. They chose to be friends in spite of all odds, chose to be grateful even amidst their destruction, and forged a precious bond that not even their predetermined fall could break and in this essay I will -
Hrmm... Revising my game and I feel like there's still sooo much writing left to do, for something that probably won't even amount to much, so.. I do want to narrow my focus more (especially given my health problems seeming to get worse/less energy the past few years), but I'm not sure how would be best to...
I currently have 5 characters as the Main ones with full planned questlines and such, with each character having 6 quests you can do for them. But I haven't really started the writing for the 5th main character.
So then I was thinking, if I were going to write 6 full quests worth of content anyway... is it better to allocate that time on just doing a Complete 6 Quests for ONE single character, OR would it be better to do something like.. choose THREE side characters and do 2 quests for each of them? So that people have a wider variety to interact with and sort of sample around (of course with the idea that, once the first version of the game is released, IF people actually care about it enough to make it worth the effort, I would then add additional content to complete those 3 characters stories as well)
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SO... If you were playing an interactive fiction sort of game centered around talking to & doing quests for a cast of characters (like there's no larger plot, more it's just about interacting with people, every character kind of has a self contained story, the focus is just learning about them and the world and exploring the area) --- Which would you rather have?
(and of course it would be stated up front which characters have only partial questlines, so people don't expect them to have full quests like the others and then get disappointed, or etc. etc.)
Basically, is it better to just focus in specifically on having one fully complete questline? Or for there to be a few stories that are not complete yet, but have more initial options available?
he said the best time to film would be if they did two shows in the same place. AND it's LA, where film shit happens. it's device free so the film version isn't full of a bunch of phone screens
there was a wholeass lawsuit defining and clarifying the line of what ghouls are and are not. they are, officially, anonymous interchangeable hired backing musicians for live shows. adding any one ghoul in particular to the canon lore would only re-blur that line why the FUCK would he ever want to do that.
tl;dr they're just filming tomorrow it's not the end of the tour please fucking chill oh my god
I’ve seen you say that u like that mine is a mystery til the end of yakuza 3 when asked abt a minedai saga i completely agree , so i feel like it would be better if kiwami 3 did happen the saga would be unlockable agter u finish the game