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#so it doesn't die completely
princess-of-morkva · 5 months
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i see merlin trending, i wanna post something.
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no but seriously how did that happen. not that i'm complaining
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the-one-that-weeps · 2 months
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I find it a little poetic that, usually, plays have 5 acts, but isat has 6. And the sixth one is responsible for breaking the cycle. Like telling the viewer that "hey, it's not over. Your life isn't theatre. So go out and live."
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sciencelings-speaks · 2 months
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I love that even with all the lengths Stronghart went through to hide Kazuma's identity (using a mask to hide his eyes and a cloak to cover everything else, banning him from even speaking), the minute Ryunosuke saw him for the first time he suspected it. From his posture alone, they knew each other for about a year and were separated for like eight months and Ryunosuke could still identify his bbf from the way he stood like... Kazuma lost his memory, his identity, his... everything and Ryunosuke still clocked it, even though he literally thinks Kazuma is dead, that the prosecutor's masked apprentice is the whole reason he's even there at all.
Literally what else could Stronghart have done to hide Kazuma's presence from Ryunosuke, he did as much as he could but still Ryunosuke felt it immediately. This feels gayer than most of the yaoi I've come across, this is a major plot point in a romantic drama, this can't not be a trope in one of the kdramas my dad likes to watch on Netflix.
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jtl-fics · 1 year
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Fluent Freshman - Part 21
PREVIOUS
“What made you think taking on a mafia hitman was a good idea?” Andrew asks as he and FF were positioning themselves the best the could for an ambush on Romero.
Since, they APPARENTLY had time to talk.
Romero had gotten the text Andrew had sent him and INSTEAD of coming out right away to progress the whole SCHEME to kidnap and murder Andrew’s Junkie like any sensible goon Romero went to the BAR. Romero went to the Bar to get him and Jackson a round of CELEBRATORY drinks. Romero is still there at the bar waiting to be served by an INCREDIBLY nervous Roland if the number of exclamation marks and puking emojis is to be believed.
What the FUCK is there to celebrate?
These two idiots want to kidnap NEIL and so far the only thing Romero knows (thinks) that they’ve caught are two people that Neil would come for but even in Andrew’s text he’d been clear that he needed help getting ‘The boyfriend and the new friend’ to talk let alone getting them to call ‘The Wesninski Brat’ out. Andrew had hated typing the name in reference to Neil but it was the only thing the two ever referred to him as in their chats.
Is it some insane mental game that Romero thought he and Jackson were going to play on Andrew and Smith? Toasting to their torture so they’d give up Neil? Who knows.
He realizes that FF hasn’t answered him, his eyes focused on the door when Andrew’s thoughts had drifted. A reliable guy, steady in a pinch, and focused like most the others weren’t.
(Andrew does not know that FF is thinking about how one would go about becoming a Mafia Hitman. What is that career path like? Do they show up at job fairs? Do you get a job as a short order cook at a business that acts as a front and see to much but you’re also the only one that knows the secret spaghetti recipe the boss likes so you have to sign yourself to the family? Are you out doing your own freelance crime and someone higher up sees your work one day and literally head hunts you? Is it like in Saw where you survive an ordeal and then-)
“Smith?” Andrew draws FF’s attention away from the door.
“I didn’t think it was a good idea at any point.” FF says and Andrew is surprised by the admission and is more surprised by the twist of FF’s lips into a frown, “I just did what I thought I needed to do.” He adds.
(Andrew does not know that the twist of FF’s lips has more to do with the fact that he is realizing that Romero likely STILL has not washed his hands. Romero hasn’t washed his hands and he is going to hand Jackson a DRINK with those hands. Ugh. Honestly a contract killer AND someone who doesn’t wash his hands? Who RAISED him? What does his grandma think of this? FF hopes she’s disappointed in him.)
“You thought you needed to lure a hitman into an alley?” Andrew asks because the plan is stupid even if so far it has worked out for FF. The fact that Romero hadn’t just come out when he sent Jackson the signal is only due to FF’s good luck and their stupidity.
“I didn’t have a lot of time to think up anything more than the first plan I thought of. I saw him looking at Nicky on the dance floor.” FF says with another twist of his lips as he self-consciously rubbed at his cheek. It’s never fun to have someone who has time to pick apart a plan that you barely had time to form. Andrew can understand the irritation and is glad that FF isn’t lashing out at him for it.
(Andrew does not know that FF is not irritated he is just remembering that he had held up his broken toilet bowl phone to his face to pretend call Captain Neil. He’s contemplating asking if Andrew maybe possibly has a wet wipe? Actually the murder van probably has bleach to clean up evidence, maybe he can just dip his face in there for like a minute.)
“Don’t use a plan where you martyr yourself. I already have to deal with Neil’s bullshit tendencies.” Andrew says instead of thanking him. “You should have just called me.” He says.
FF just holds up his phone, “Dropped into a club toilet. Completely unusable.” He says and yeah that makes sense. FF would have probably just texted Andrew but coming out and seeing a hitman going after Nicky probably made it impossible for the freshman to go get help without drawing all the attention to himself first if he wanted to make sure Nicky stayed safe.
Still.
“You dropped it into a toilet? You haven’t even had anything tonight.” He says because that clumsiness is not something he expects from FF.
“You try taking a pee next to someone on the FBI’s most wanted list and see how dry your palms remain when he’s talking about grabbing one of Captain Neil’s friends to lure him out.” He says with a brow raised.
That’s fair.
He figures that Romero hadn’t even noticed FF standing there. FF was incredibly good at just making himself unnoticeable (to Andrew’s occasional great annoyance and to Kevin’s great desire to study him for Exy related purposes).
“You recognized him?” He asks.
FF’s gaze slides to him, “I looked up a lot about the Foxes after I signed.” FF answers before his gaze slides back to the door. Roland had just texted Andrew that he’s getting Romero’s drinks ready (Two bud lites. Those are the celebratory drinks he waited for?? Embarrassing.) “I really looked up to Captain Neil. So, I read a lot more about him than anyone else.” FF admits but the fact that FF looked up to Neil was not in any way shape or form a secret.
FF was the only one who was ALWAYS paying attention to whatever Neil was saying and never argued with it. Even Andrew tended to just get lost in the sound of Neil’s voice when he’s going over Exy plays and not actually listen to the plan. FF’s eyes were always right on Neil and his actions on the court showed that he had been paying attention and knew what he was doing. Kevin also listened but he tended to fight Neil on the finer details of plays, strategy or anything else. FF was the one who would just nod and do his part in whatever possible play Neil had broken down for them.
FF was also categorically incapable of referring to Neil as anything other than Captain Neil.
Neil had bristled early on at it. He had thought it was a mocking title, something FF was saying to rile him up because that’s what Freshman Foxes did. That’s what Freshman Foxes always do. FF slid into the team without a whisper of rebellion and it hadn’t taken long to realize that FF was using the title with sincerity even if his monotone did not perfectly convey that.
It’d been that sincerity and that ease that had FF be the only option he’d considered when Bee said he should consider expanding his friend pool.
So if FF looked a little deeper into Neil’s past and sees Neil’s part in it as something to respect, something to admire?
Well, he personally thought he always had great taste in people. (He ignores the voice in his head that sounds like Nicky complaining about Kevin still not knowing German despite it being the family language.)
“You sure you don’t want one of my knives or the knife Jackson had?” It was pretty big and Andrew didn’t think it would work well with his general style but maybe FF could use it somehow. He was uneasy that FF was going into this fight unarmed. FF still hadn’t talked about how he’d taken out Jackson when the man had a knife like that.
“Do I look like Crocodile Dundee to you?” FF asks with a raised eyebrow and Andrew has to pause a moment for the movie to load into his brain before he offers an amused quirk of his own lips.
FF is a funny guy.
His phone dings. “He’s on his way.”
***
Aside from thinking about how nice the conversation he was having with his friend Andrew (his friend! His friend Andrew! God how is he going to admit to Gran that Andrew was never planning on stabbing him? She threatened to come over and square off with the ‘mean young man’ bullying him. He’s gotta go grab the makings for a secondary pie to even start to make up for this. Maybe Andrew would prefer a cobbler? He should ask his friend his preferences.) he was thinking about how he really wished they hadn’t had a cut away from Gracie Hart showing all the various forms of self defense she knows in the movie.
He had no idea if he could do a repeat performance of S.I.N.G. with Romero.
It’d be nice to have a few more things in his repertoire because all he has is striking Romero with the heel of his hand in the nose, getting grabbed from behind to throw him over his shoulder (which what if Romero is shorter than him? How will THAT work. Gracie Hart guide my steps!), and of course S.I.N.G.
If he survives this he might write a letter to the writer.
The door opens and honestly FF and Andrew agreed that surprise and speed were going to be their best weapons. The two of them go in for a full body tackle but Romero must just be a higher class goon than Jackson was since he manages to body them away. The door shuts which is mostly what they wanted anyways. Romero can’t go back in and grab someone to use as a shield.
He sees Andrew pull out his knives and now FF realizes that any level of threatening Andrew had done before must have mostly been in jest or just as intimidation. When Andrew wants to stab someone it’s obvious that he’s aiming to stab them.
Romero manages to parry Andrew’s first stab with a move that FF had seen on the ‘how to handle someone coming at you with a knife’ videos. FF sees Romero go in to bash one of the Bud Lite bottles over Andrew’s head so he launches his water bottle at Romero’s hand. The bottle falls and shatters harmlessly on the ground.
He kicks Romero’s other hand since the water bottle bought him time to get close. “You fucking brat!” Romero hisses.
He sees Romero reaching for something at the same time Andrew is going in for the second round of stabbing. Romero dodges out of the way but FF can see what might actually for real be an entire gun concealed in his jacket.
He can see Romero going for it. Sees the same smile on his face he’d seen inside as his hand wraps around the handle.
FF doesn’t think.
FF doesn’t think because if he does he’ll freeze.
So FF acts.
“Gun!” He yells and runs full force tackling Romero as hard as he can but unfortunately he tackles Romero into Andrew.
The three of them grapple on the ground. It’s hard to keep track of what limb is who’s and he’s pretty sure he’s accidentally hit Andrew a few times instead of Romero but he’s also pretty sure that Andrew punched him in the stomach so he thinks they’re equal. Finally FF gets a hand on the gun that Romero had been trying to get the safety off of and he knocks it out of Romero’s hand. “You kids will-“
Romero doesn’t get to say anything else because Andrew manages to land a punch right to his jaw that has Romero go limp under the two of them. They look at one another and Andrew manages to pull the handcuffs they’d purloined out of the Van while they were waiting off of the belt loop they were hooked onto and gets them around Romero’s wrists.
They stare down at the second unconscious man on the FBI’s most wanted list in the alley.
Then they roll off of him and onto their backs. Both of them wheezing from a combination of exertion, adrenaline, and (at least in FF’s case) a fair amount of pain (Christ Andrew packs a PUNCH his stomach is already sensitive. It’s a miracle that punch hadn’t made him puke.)
“That was…so stupid.” Andrew pants.
“Yeah probably.” FF admits.
They lay there for about a minute and FF thinks that maybe someone will need to carry him because his stomach is KILLING HIM with all this.
“Alright let’s-“
Andrew is sitting up and looking at him when he stops talking.
FF doesn’t really know what the issue is but starts to sit up, “Don’t you DARE.” Andrew hisses and FF finds himself being pushed back down to the ground to lay flat. “Don’t move Smith.” He demands and is pulling his phone out of his pocket as he keeps a hand on FF’s shoulder.
FF doesn’t really understand what’s got Andrew so upset all the sudden. “Andrew, what’s-“ he tries to sit up again. Is there a third person and Andrew wants him to keep down? There’s not really cover here they should move towards the dumpster maybe?
“Smith, I told you to not move.” Andrew hisses before whoever he’s calling seems to pick up. “I need police and an ambulance. We’re at Eden’s Twilight in the back alley.” He looks to FF, “What’s your blood type?” He asks.
FF has NO idea.
“I don’t know.” He answers and Andrew makes a disgusted sound. “Andrew, what’s-“
Then he sees it.
He doesn’t quite get how he missed it before now.
“Huh.” He hears himself say.
That’s Andrew’s knife handle sticking out of his stomach.
It appears that Andrew Minyard may have stabbed him in the stomach.
“Well, that’s about what I expected.” He says and lets his head rest against the pavement.
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MASTERPOST FOR ALL PARTS OF FLUENT FRESHMAN AU
NEXT
Per your requests:
@i-have-three-feelings @blep-23 @dreamerking27 @andreilsmyreligion @belodensetdust @rainbowpineapplebottle @yarn-ace @iwouldlikesometea @lily-s-world @obscureshipsandchips @booklover242 @whataboutmyfries @sahturnos @pluto-pepsi @dreamerthinker @passinhosdetartaruga @leftunknownheart @aro-manita-muscaria @hologramsaredead @Chaoticgremlinswishtheycouldbeme @tntwme @tayspots @nick-scar @crazy-fangirl2524 @blue-jos10 @stabbyfoxandrew @splishsplashyouropinionistrash @sammichly @the-broken-pen @bitchesdoweknowu @very-small-flower @ghostlyboiii @its-a-paxycab @bisexual-genderfluid-fan @cheesecookie @theoneandonlylostsock @foxsoulcourt @blueleys @adverbialstarlight @elia-nna @can-i-just-stay-in-the-corner @nikodiangel @foxandcrow-inatrenchcoat @hallucinatedjosten @satanic-foxhole-court @vexingcosmos @chalilodimun @insectsgetcooked @angry-kid-with-no-money @queer-crows @lillyndra @themugglemudperson @readertodeath @apileofpillows @mortalsbowbeforeme @hellomynameismoo @next-level-mess @youreonlylow @interstellarfig @notprocrastinatingatalltoday @percyjacksonfan3 @queenofcrazy27 @bsmr261 @ghostlyscares @spencellio @adinthedarkroom @harpymoth @sufferingjustalilbit @anxietymoss @oddgreyhound @ohno-myhyperfixation-itsbroken @ken22789 @atiredvampire @isoldescorner @not--a--pipedream @azure-wing @bushbees  @roonilwazlib-main @crumplelush @foldedaces-paperbirds​ @thesenseinnonsense​ @let-tyrants-fear​ @ketchupfriesandallthingsnice​ @legowerewolf​ @deadlydodos​ @but-we-respect-his-craft​ @cariniqe​ @zanypersonapricotbiscuit​ @lesbian-blackbeard​ @lesbiansupernatural​ @silvermasquerade​ @thepeachfuzz​ @minniemariex @kazoo-the-demjin​
The requests to be added to the tag list keep being spread out across a few different areas. If I missed you please just ask again in the replies I promise I just missed you.
As stated before if you’re up here and I spelled it right but you didn’t get a notification there might be something switched around in your settings that won’t let me tag you properly?
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ducktracy · 1 month
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I can’t BELIEVE they’ve gone back to Porky living in a normal house and Daffy living in his bathtub. I have held “Porky & Daffy” in my heart for all these years as an ideal of portrayal. This is the happiest day of my life
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SO NICE I'M POSTING THIS TWICE FOR CONTEXT just because i want to look at it again. ughhhhhhh the little bird on Porky's bedpost one of the photos released also has another, DIFFERENT little bird. if he's like Snow White or something i will cry. just don't let him around any dogs because he'll drop them from staircases or encourage them to jump off bridges
I MEANT TO ANSWER THIS WAY EARLIER, BUT IT WORKS OUT BECAUSE LOOK AT WHAT THE WARNER DEUTSCHLAND CHANNEL JUST POSTED TODAY:
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I'M SO HAPPY TOOOOOOOOOOOOOOOOO UGHGHGHGGHHG!!!! IT IS SUCH A GOOD PORTRAYAL ISN'T IT.. when LTC first came out i was very confident the opening to Firehouse Frenzy was a reference as well
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I'M. SO. EXCITED. i know this needs to speculation like yeah no DUH. BUT AHHHHHHH. UGHHHHH I CAN'T WAIT TO SEE. i'm so excited to see what other homages to other shorts are in store. I'M SO EXCITED I CAN'T ARTICULATE MYSELF. i was gonna have some big eloquent explanation about how much i love Porky & Daffy (the characters too) but my words are stopping short because i literally cannot focus because i am just SHROUDED WITH EXCITEMENTTTTTT CAN YOU BELIEVE THIS IS HAPPENING!
since i am in a CARTOON SHARING MOOD, here is the opening to Porky & Daffy for those who have never seen it because i have no idea when else i would post the entire opening. it's so endearing!!! look at the shaky camera truck-in and dissolve to the house... back when they were still struggling with how to do diagonal camera pans and double exposure effects.. :'))) i miss reviewing this era of cartoons profusely
i have a deep fondness for stuff like the shot of Porky grabbing the paper, Clampett seemed to have a similar fondness of starting shorts out of this era with close shots like that (Porky's Party opens on a very synonymous shot of Porky lighting the candles on the cake). Bobe Cannon's animation of Porky is adorable. some really smooth and hypnotic Chuck Jones animation of Daffy boxing with the pillows (in Chuck's last short working for Clampett!). this entire exchange is adorable. i am so excited for anything that even entertains the idea of modeling itself after this. i'm so excited.
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One of my favorite things that happened during my last mage Hawke playthrough was during the final battle against Meredith. Everything's going well. We're kicking her ass, she's got just this much health left, we're so close... but then everyone gets stunned dizzy.
Hawke is stumbling around all confused, seeing stars. The rest of his companions are stunned. I'm annoyed because I just want to end this fight. Don't know how or who did it, probably Meredith, but the situation's dire.
Meredith's standing by herself at the center of the Gallows, shouting nonsense and smugly believing the Maker's going to come down and make her his new bride after she murdered a bunch of innocent people.
Truly, this is the part of the story where Varric says they all thought hope was lost, that in the end, Meredith would pull a fast one on us and claim victory...
Until the REAL hero of dragon age 2 comes storming at her. I don't know why Carver was the only one to not be affected, but he literally jumped out of no where and just started bashing Meredith with his sword while everyone else was too dizzy to do anything until she was dead and the cutscene played.
"Hawke defeated Meredith-" LIES, VARRIC. I know the truth! I was there! Hawke didn't do shit! Carver Hawke was the main character all along! He got shit done and Varric gave Hawke all the credit!
I bring this up because last night I finished my warrior Hawke run and when we got to the fight with Meredith, I kind of hoped the same thing would happen where Bethany dashed in all heroic and got the killing blow on Meredith.
She did not.
She got squished by a statue.
But it's fine, Bethany Hawke was the true main character in my heart.
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spent way too long on this. Anyway, I love them, and I think about them forever
(that isn't a joke I've been a #1 radiohusk bitch since the pilot and have actually been reworking/writing fic ideas I've had for nearly 3 years lmao. call that shit disordered daydreaming OR, worldbuilding✨ )
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cosmic-chelonian · 3 months
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The fact that there are so many lore inconsistencies in Dr Who is sometimes a good thing actually because it means I feel justified in having headcanons that vastly and grossly contradict show canon. If the writers can ignore things they don't like why can't I.
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scribefindegil · 2 years
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god. i’m still real fucked up over Manga Mogami Arc, and not for any of the reasons people warned me about. like, Mogami’s world ramps up the violence above what they could show in the anime (which, thanks Bones, I personally could not have handled watching that so I’m glad they toned it down), but that makes sense for him. he’s a powerful evil spirit who’s created a hell dimension. it’s brutal, but it isn’t unexpected.
what got me was what happened before that.
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[Image ID: A partial page from the Mob Psycho 100 manga. Panel 1: A psychic picks up an ornate staff and says, “So she beats us to death, one by one ... or we beat on her, all together.” Panel 2: Another psychic, sweating, asks, “You really think the client would agree to that ...?” Panel 3: A closeup of the first psychic, veins bulging and eyes narrowed. He says, “The client is currently bleeding out on the floor. Open your eyes. This is no time for questions about morals and ethics ...” Panel 4: Dialogue continues, “It’s looking more like ... kill or be killed.” The crowd of psychics looks distraught. Panel 5: Reigen, with a horrified expression, thinks “Things were already bad, but ...” End ID]
So for those of you who haven’t read the manga, there’s a point after Mogami has trapped everyone in the basement and revealed the extent of his power where some of the other psychics decide that their best strategy for getting out of this situation is murder! Cool! (Does someone point out that Mogami’s spirit has already jumped into a different vessel and there’s nothing to stop him from doing it again? Yes! Does this give them pause? No!)
I think this is really interesting, because in the anime the real threat in this arc always comes from Mogami himself, even if it’s enacted through his spirits in the mindscape. But in the manga there’s this part that still takes place in the real world, with regular people who aren’t being controlled or possessed, and because their lives are in danger they’re willing to try to kill a middle-school girl to save themselves. Mogami must have been so chuffed. Here are these people all ready to prove his point about the darkness at the heart of human nature and how no one really cares about anyone but themselves, and he hardly even put them up to it! It reminds me of the part with the astral projection stalker, where it’s one thing to see this kind of behavior from an evil spirit, but it hits harder when it comes from living humans.
Also really important to note that they got this idea because of Reigen. Obviously he was not encouraging murder! But it was his successful knee-strike exorcism of Jodo that gave the other psychics the idea that they could defeat Mogami by doing physical violence to his host.
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[Image ID: Jodo lies unconscious on the floor. Someone says, “You saw what just happened. Jodo was possessed ... but that dude’s kick took him down! We can try the same thing against her.” End ID]
And Reigen can tell that he won’t be able to talk them out of it! He freezes up! It’s Shinra who, very bravely and very stupidly, runs forward and tries to stop them and gets his face bashed in for it (i’m not screencapping this because it makes me too upset).
It just. It’s already so much in the anime when Mob refuses to accept Mogami’s worldview after six months in his world. It’s even more when the last things he experienced in the real world were so bleak. But he’s so, so brave and so, so stubborn, and he’s willing to believe that all those people deserve the chance to change too.
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third-doctor · 4 months
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I feel like I'm going insane. That episode read to me as a lot more tragic than other people are reading it. Yeah they were racist and rich and spoiled and awful but they were just kids. They were all just kids. Lindy was absolutely terrified throughout the whole thing and clinging desperately to what she knew, which was terrible. They could've had the chance to learn and become better but they chose to go die and it's infuriating and tragic because nobody deserves that. Nobody deserves to be eaten by slugs or die of exposure in the woods. Nobody deserves to suffer like that. But they chose it rather than let the Doctor help them because they'd rather stay in their rich white supremacist bubble and he just wants to help and there's nothing he can do.
Maybe it's because one of my core beliefs is that nobody deserves death and suffering. Nobody. Even the worst person on earth can learn from their mistakes and come back and change and everyone deserves that chance. There's no such thing as too late. But they're never going to get that chance because they actively rejected it and to me that's still very, very sad.
#dead men do tell tales#doctor who#doctor who spoilers#dot and bubble#I am losing my mind. I am actually losing my mind#maybe it's because my brain is always telling me that I'm the worst person alive#instead of just saying that no I'm not my response is to say yeah okay and even the worst person alive doesn't deserve to die and can chang#what matters is that I'm taking the next step. and anyone can choose at any point to take the next step#and they actively rejected doing that and it's sad and infuriating#because nobody deserves to die#but they get what they chose#there's also the fact that I was raised by racist trump supporters and had to unlearn a lot of shit#which I was only able to do because I got out of my small town cult bubble and I was actually willing to listen to people#the problem comes when you see assholes and go wow look at those horrible unsympathetic assholes I could never be like them#by treating them as solely monstrous and something completely different from you you ignore your own ability to be monstrous#because you're not like them you're better#even the worst person is still a person and not some cartoon villain#and thinks that their actions are justified#and I'm always looking at people being assholes and going what makes you think this behavior is okay. you clearly think you're in the right#seriously what makes you think this. I want to know your exact thought process so I can stay far the hell away from it#I've been the asshole thinking I was completely in the right and I've seen people be absolutely horrible and justify it to themselves#so I'm always aware that this could be me. I could be being a total fucking dick. so I'm going to study you so I can avoid that#also the next person who says it was because they didn't learn empathy/were unempathetic gets slapped
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purble-gaymer · 9 months
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here: i made the knights' apartment in minecraft a few months ago for reference. between my first and second draft, their rooms were separate, and then i saw that one post with the concept art of mk’s room and it ruined my life. so i squished them all together into something more comprehensive. the common area is a bit more spacious than i wanted, but i'm not rebuilding the whole thing to fix it
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the common room:
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meta knight's room:
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sword & blade's room:
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hopefully this helps with the visualization a bit. i try to mention the important stuff, but here are all the approximate, blocky details
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lloydfrontera · 1 year
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love how realistic lloyd's survival instinct is, he doesn't even try to hide how much he really, really wants to live and how very against dying he is, like he really hates the idea of self-sacrifice and he's not shy about it lol. partially because it makes it all the more heartwarming when he goes against that instinct in order to protect the people he loves cause he cares more about them than he cares about his own safety. but also because it gives us lloyd deciding to risk his life to give javier a chance to live bc he just realized javier is his friend and he cares a lot about him,,,, only to come face to face with the bone dragon and then he starts asking himself if having friends is really worth it actually like does he really need them after all?? like he's so real for that lmao
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kandicon · 6 months
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*writes the same exact headcannons in slightly different scenarios over and over again*
#it all comes back to my unicron-spawn Starscream and my quintesson-built Jazz#today I worked a little on us Starscream and qb Jazz becoming friends and getting a absurdly similar dynamic to how I write Prowl and Jazz#but I stopped that to work on a memory loss fic w that Jazz fighting his way from autobots to Starscream bc he was the only one who he#trusted with a complete memory back up as another not-cybertronian#and I stopped THAT to work on a qb Jazz/Prowl fic where it's non-essential no pain killer surgery that Prowl has to do on Hazx bc he refuses#to go to medics. partially bc the surgery is completely unsafe in any firm and partly bc qb Jazz doesn't want anyone else to know what he is#(and Prowl barely knows either)#but I only got a few sentences into that b4 I went to do an Autobot!DJD (AJD?) torture scene w qb Jazz where the nameless character to die#manages to tear open his chest while fighting back and finds nothing inside#BUT that's rlly similar 2 a fic where I've done the same thing w Starscream (the chest discovery in a scuffle bit) so I reread that before#I got distracted thinking abt my Starop fic that's all Starscream doesn't have a spark because he's a ghost Optimus Prime doesn't have a#spark because he's a lab experiment gone rogue. Misunderstandings ensue. which I adore but have no idea how to fit a plot into#so bc I couldn't think of anything more than a few sentences for that I went to my fic where ALL of the command trine formed from Unicron#but Skywarp and Thundercracker died early and Starscream spends millions of years searching all of cybertron and hoping Vector Sigma#reincarnation works for unicronians too. biiiig depression angst fic. I can't decide if I want it to end in Starscream self-inducing stasis#in one of Vector Sigma's chambers or whether I want it to end w Starscream brutally murdering the new trine member the reincarnated versions#of Skywarp and Thundercracker were made with (who ftr would be Sun Storm)#n that fic reminded me of that one rewritting of the Starscream's Ghost ep where Starscream catches a glimpse of Scourge and immediately#attacks. it's barely a fight because in seconds SS is ripping through layers of armor desperately searching for Thundercracker beneath the#shell Unicron gave him. He needs Thundercracker to be there (he isn't). Only when his claws have gone completely thru Scourge's back does he#round on the armada- only to completely ignore Cyclonus and go for one of his clones (Skywarp)#and that reminded me of- *gunshots*#do u see why I only ever manage to post ponies?? I have less ideas w them so I actually finish.#I'm worried of hitting tag limit but I have plenty more of even less fleshed out fics for us Starscream and qb Jazz#(I barely said half of what's in my writing docs)
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northwest-cryptid · 3 months
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
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When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
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I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
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Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
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It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
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Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
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There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
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You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
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Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
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Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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theprinceandthewitch · 2 months
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I'm definitely kicking the hornets nest with this one but I always thought it was weird how Marcelines "fallen hero" characterization wasn't really utilized... like at all throughout the show.
Marceline is mostly defined by these characters: Simon, her father, The Vampire King and Princess Bubblegum, with PB and Simon taking the forefront.
Which I thought was weird since PB isn't defined by her relationship with Marceline or any other character. PB gets to exist outside of bubbline and other characters while Marceline doesn't.
And... I honestly dont know why that is, other than the writers just don't like Marceline as much as Princess Bubblegum. I don't think they hate her, but they would rather write PB episodes than Marceline episodes. PB is a more interesting and fun character to write for them. They also need to keep up the illusion she's just as bad as Princess Bubblegum by... not actually making Marceline as bad as Princess Bubblegum. Or really doing anything with Marceline other than using her to develop Simon, making her a depressed goth baddie, or creating Bubbline ship fuel.
Yes, I still will not forgive the show for straight up saying Bubblegums shirt [the one Marceline gave her] held more sentimental value than Hambo. Ah yes... the shirt Bubblegums ex gave her holds sooo much more sentimental value compared to the doll Marcelines beloved father figure gave her when she was literally a defenseless child in a post apocalyptic wasteland.
Can ya tell which character they like more?
Anyways...
People usually reference "It Came from The Nightosphere" as evidence of Marceline being as bad as PB but: She didn't summon her father to Ooo - Finn did. Therefore, that was FINN'S mess to clean up and not Marcelines.
The only time she really goes out of her way to mess with people is when she's being an asshole to Finn and Jake in earlier seasons.
Oh right, and using Finn to get back at PB that one time. But other than that - Marcy hasn't done anything thats puts her on par with a dictator.
Unlike PB who will literally gaslight a lemon child into cleaning up a mess she created... or how she would rather kill an entire squad of sentient robot guards for being too violent rather than like... idk... train them to become less violent... Or how literally anything that comes from PB's DNA turns out to be straight up evil... Or how she will perform child friendly lobotomies on her people while having the audacity to say how some people are just built different...
The point is Marcy is definitely not a "good" person, but she's not on that "literal fascist with a god complex" type of shit like PB is.
Another way they maintain this illusion is by separating Marceline and Finn, because if they got more episodes together then you'd have to address Marcelines "fallen hero" characterization. They're not going to address this part of Marcelines character because they were having a grand time making PB into a fascist. So they can't make Marceline anymore sympathetic than she already is. Remember, Marceline is supposed to be as monstrous as PB is.
This is why Marcy doesn't have any episodes with Finn post "Into the Nightosphere" and why we don't get any Finn and Marcy episodes until... [checks notes] Stakes... and even then those arent Finn and Marcy episodes. Like they only time we see them hang out together is when they make a cameo in Dark Purple.
I'm not counting Bad Little Boy as a Finn and Marcy episode because it's more of a Marceline introspection episode focusing on her feelings for Finn.
But yeah i think this show is funny for completely neglecting to make Marcy just as bad as PB is. Ah yes, she is just as PB because Marcy... [checks notes] has depression. Being depressed makes ya just as bad as a dictator dont cha know...
It's also funny how they want me to think Bubblegum isn't as bad as Ashe even though theyre literally the same character - they're both ancient beings with god complexes LMAO.
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inniave · 15 days
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