13/08/2023 Devlog
Hallo! It is time for the bi-weekly Tumblr update once again
Summary:
Sprite art finished and imported (all sprites are now in the game)
All CG art completed
50% of CGs coded
The Ramble:
So here is the quick ramble for Gilded Shadows.
I finished all the remaining sprite art and got that imported into the game.
And I finished all the CG art. I have not finished coding the CGs as some of them take a bit longer due to Morgan. So I have a few more of those left to do.
I really did not expect to be finished with the CGs by this point but somehow managed to finish them by the end of Friday without killing my hand.
I've definitely been...uh...feeling it the past couple of days though. Ha ha.
Fortunately the art is done now so my hand will have plenty of time to rest through beta testing!
Upcoming Weeks:
Beta testing!
I have a few more things to wrap up, including coding the rest of the CGs and then Yuu's route will move into the beta testing stage which will last a few weeks; but I'm not sure how long.
So yeah. We're nearly to the final release for Gilded Shadows.
Even after release, I still have some KS related loose ends to tie up but the game is kind of the main thing to complete and we are nearly there.
=o
Anyway, that's all for now on Gilded Shadows. By next update we should be mid-beta testing and I'll probably be working on some of the KS loose ends while waiting for feedback.
When Stars Collide:
For those following updates on this project:
I have received one new background since last time and a new sketch.
I have also done a fair bit of writing but since this is just my side project I've actually been tracking my word count progress a little less meticulously than usual. I don't know how many words it was at my last update so I don't know how much progress I've made since then. LoL!
I have one more short scene for Yren chapter 5 left but I also worked on the new chapter 3, which I had planned out but not started last time. So it looks like I wrote right at 10,000 words based on how long the scenes I know I wrote are. 💪
I also wrote Kav's first actual scene and appearance (well, it's part of the new chapter 3, not a separate scene.)
I've done a few other small things - worked on potentially re-designing the flowchart screens, changed up some character lore for a few characters. Changed a few character name spellings too (there are reasons for this; it wasn't just a whim. LoL)
And a few other minor things.
I also improved my WSC word count spreadsheet.
Keeping a detailed spreadsheet of my progress - including a specific goal system and progress tracker really helps keep me focused so that my forward momentum stays at a steady pace.
I'm not a naturally organised person - in fact, my natural state as a writer is quite chaotic and disorganised. But I have learned during Changeling that chaos does not serve me well in the development process and that I do better if I make myself use organisational tools to stay on track.
I haven't been meticulous with writing spreadsheets for WSC since it has been my side project until now. But as GS wraps up, it will become more of my focus so I want to be sure I have the tools in place to stay focused.
Hence...better spreadsheets. 💪💪
Side note. But did you lens flares are actually required when something is set in space? That is how you know it's sci-fi.
I don't make the rules.
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hey, here's a reminder that Foul Legacy loves you no matter what body type you have! personally he would be delighted if you were a little soft and squishy, it makes you that much better for hugging and snuggling with. no matter what you look like, he still adores everything about you, nuzzling his head into your stomach and purring; on bad days where you can't stand looking at yourself in the mirror, he scoops you into his arms and nudges his mouth delicately against your cheeks in his form of a kiss, occasionally giving you single cheeky licks.
Foul Legacy loves you, no matter what <3
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Behold!! The first cups of coffee we have produced in the colony!!! This is probably one of the happiest days of Mechi's life. Now we can really get started on this playthrough! his hair is so fun to draw
Mechi's ideology has one relic: a laser sword. He probably read about it in ancient surveys of this planet and decided he absolutely had to have it despite only having a melee skill of 2.
Randy decided that our mechanoid-centric colony didn't need something as trivial as electricity, so it looks like Mechi will be mining and stonecutting for a little while until this passes.
Oh, and studying The Monolith, of course.
He might hate people, but I wonder if he ever wishes there was someone to talk to about his research that wasn't an itty-bitty mechanoid.
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