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#that's paradise
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i got bored and so out of adhd impulsiveness i compiled a list of random rhythm heaven facts that i think are neat but don't see anyone talk about so uh. enjoy i guess. :3
there's a few differences in cosmic dance between tengoku and megamix. most noticeable is the fact that in tengoku, the pause in the middle is a random length, while in megamix, it's always the same length (and also longer than on tengoku's ost for some reason), which is due to how the music's stored (that's all the wiki says-). less noticeable and also idk why the wiki deems this noteworthy is that in tengoku, cosmic girl's sitting animation has her facing forward, but in megamix, she faces to the left. riveting, i know. even more riveting is that in tengoku, during cosmic girl's posing(/turning i guess-) animation, her socks shorten in length. these are both still on the wiki by the way-
the color of the space dancers' hands is inconsistent and yes i know how weird of a sentence that is. in tengoku, they're consistently yellow in-game, including in the epilogues, with the same going for in space dance itself as well as the icon in megamix; however, elsewhere in megamix, including the art used in-game and the epilogues, they're white, with the same going for their official art from tengoku's website. given that this doesn't apply to the paddlers at all and they're consistently white for them i feel like they are meant to be white but idk. also for some reason this is on space dance's wiki page and not the space dancers' page and idk why.
i think the existence of voice tap is pretty common knowledge? but just to go over it anyways, in ds, there's unused songs called seqarc_tap1 and seqarc_tap2. idk how we got voice tap from those. but anyways, the cues from them are reused in several games' japanese audio, namely space soccer, board meeting, fever karate man 2, and pajama party. also in fever there's unused sprites for tap troupe that look like ds' art style so it's possible that this could somehow be related to tap troupe idk why they'd port the sprites to fever and then completely remake it tho tbh klsfdjsklfdsf-
most of the singers for ds' korean lyrical songs aren't known, due to rhythm sesang releasing after the cd with all the other languages' songs coming out. notice how i said "most." the korean singer for that's paradise is known. through like, THE most unconventional source: a youtube comment on a video with the korean version of airboarder. i'm not joking. this is hilarious to me-
okay rapidfire round of character names: the tap trial girl is named yuka, the pajama party girl is named mako, the vegetables in rhythm tweezers are hair vegetables and the onion specifically is harry onion, the catchy tune guys are alaline and plaline, the street (basketball court??? the rhythm item calls him a street so-) in fruit basket is named courtney, the tiny ghosts (in big rock finish) are named boo-boo (the player one), ecto (the green one) and spooky (the red one), i had to check but the sumo brothers are individually named toba kaido (the blue one) and tenno hondate (the red one), why is this the kind of knowledge ingrained in my mind-
side note but do you ever think about how the space dancers aren't ever actually referred to as that in english. like they'd definitely be called that but megamix never refers to them by name so. anyways.
though also speaking of that in the korean version of megamix, fruit basket 2's rhythm item description states that "There is a table tennis club belonging to the Space Dancers in the gym next door." i think that's neat but also fruit basket 2 is like way before space dance sfldjfdsklsfjdklfsd-
during the zoom-out in flock step, the planet from rhythm rally 2 that looks like a paddler head can be seen and megamix forgot to actually change it accordingly to cosmic rhythm rally's redesign. it's barely noticeable in gameplay though so who cares really-
in the japanese version of ds, in lockstep, during the second farthest zoom out, during the offbeats, there's a noticeable amount of missing pixels on the left side of the screen. like it's super noticeable how did they miss this- also also another lockstep fun fact: in ds, the last ten steps don't actually count, meaning you can miss them during a perfect and still get the perfect. megamix removed that though because they hate fun (/j i'm guessing it was a mistake in ds).
in the korean versions of the games, lots of things are redesigned due to association with japanese culture, such as the wandering samurai being redesigned, shrimp shuffle's prologue and epilogues being recolored, and other things. the most interesting of these is ninja bodyguard, though; in megamix, the ninjas are redesigned as you'd expect,,, but only in ninja bodyguard, and not in their cameo in freeze frame. i'm not sure if they just forgot to redesign them or if it's to keep it consistent with ds.
there's lots of neat facts relating to rhythm sesang/the korean versions of the games tbh. for example, rhythm sesang wii is inconsistent with what language it uses for audio; some games use english audio (screwbot factory, see-saw, air rally, catch of the day, launch party, bossa nova), some use japanese audio (donk-donk, cheer readers, mochi pounding), while most do have korean dubs. the songs are also all kept in english, though the lyric cards have korean translations.
in exhibition match, the city in the background during the zoom-out is a grayscale image of new york city pre-9/11. i have no idea why. rhythm heaven has new york real??? (not clickbait)
basically every rhythm heaven lyrical song has a full version, with the exceptions of karate rhythm (tengoku karate man's song), bon odori, bon dance, that's paradise, and sono hitotsubu no ōkina namida ni wa (machine remix's song), but of these, the only two to have english versions are thrilling! is this love? (in fan club 2) and i'm a lady now (since it's always being in english). wack.
also speaking of karate rhythm the literal only source for its name is, of all games, wizard's waltz's reading material, rhythm poem collection. megamix doesn't give it a name. and it also doesn't call tears of a dog ninja by name which annoys me to no end-
tengoku remix 1, 2 and 4 have unused full versions that aren't used in game. if you thought tengoku remix 1 was long, well lemme tell you, the full version is FIVE MINUTES LONG. could you imagine if it was the full length in-game- oh also i think it's fairly common knowledge but it's still neat to me: there's an unused version of tengoku remix 1 called dance lesson 1, which has tap trial instead of rhythm tweezers and is also longer than remix 1 is in-game. the name is presumably because the remixes' music was used to train the development team's sense of rhythm by having them dance to it. as you do-
yea i have brainrot-
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colors of the sky.
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funny to me how that's paradise is so short that ds game select 2 is just. all of it-
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