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#the scale of these Grimm is huge
bestworstcase · 28 days
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thoughts cooking.
mountain glenn, grimm overwhelmed the city and the people took shelter in caves, building an entire underground city after the destruction above. an explosion later opens a breach into a grimm nest, grimm flood the city again, and vale seals off the tunnels, implicitly without attempting rescue or evacuation, sacrificing the people to protect the core city.
<- same choice ironwood made.
“i see lives that could have been saved,” and all. vale created the world’s largest tomb.
fast forward a few decades. a single transport ship approaches vacuo with the news that salem came to vale and “there’s nothing left.” the huntsmen aboard “led the civilian retreat, brought as many people as we could…”
that turn of phrase—‘led the civilian retreat’—doesn’t evoke a panicked, disorganized scramble to get away from vale. it calls to mind the orderly evacuation procedures we saw during the battle for beacon, where people were loaded efficiently into transports to move them from beacon into a safe zone established in vale. port and oobleck were in charge of that retreat too. (and it demonstrated generally that emergency evacuation is something vale has on a lock—the assault on beacon blindsided everyone but the kingdom’s crisis response plan sprang into action like a well-oiled machine.)
only one ship, though.
when cinder attacked beacon, they retreated to a safe zone in vale. when salem hit vale, the immediately obvious place to establish a safe zone is patch—it’s close by but separated by a body of water, and it’s relatively defensible (an island). unlike vale, patch probably doesn’t have the room or resources to support a large urban population indefinitely, but you can use it as a relatively secure staging area for a subsequent evacuation to somewhere else. what you probably can’t do is squeeze anything like the majority of vale’s population onto patch island. (i mean, you could if it’s as huge as it appears to be on the map, but the map is NOT to scale and i get the impression that patch is supposed to be quite small.)
mountain glenn. “i see lives that could have been saved.” vale’s greatest failure, standing abandoned as a dark reminder. and “if you can’t learn from [history], you’re destined to repeat it.” did vale learn from its failure in abandoning mountain glenn to die?
in this fractal spiral of a story. ironwood didn’t get his way, but what if he had? “we are saving who we can” -> “brought as many people with us as we could,” with the history teacher whose chosen purpose is to prevent another mountain glenn from happening hunched over, haunted, in the background. is this a fucking counterfactual.
also if there were people left behind in vale, the mountain glenn undercity is the obvious place for them to flee. it’s not safe, but you can get there from vale through the tunnels (less exposed than driving or flying above ground) and if you can barricade the points of ingress to the cavern, it’s at least a more defensible place to set up an encampment than anywhere out in the open.
and i mean it might be that salem massacred the city and let one ship escape to maximize the damage to morale and provoke as much outrage as possible for the sake of getting the sword out of that vault. but mountain glenn is such a crucial narrative cornerstone, and vale has a history of making the kind of sacrifices ironwood tried to make with mantle, and the specific phrasing used here is interesting (“nothing left” vs “no one left,” “civilian retreat” implying an orderly process a la the evacuation from beacon).
i think it’s also the more narratively interesting and dynamic choice for there to have been a judgment call to leave a large number of people behind—it’s a counterfactual vehicle for unpacking team rwby’s conflicted feelings about their decision-making in atlas through comparison to what vale’s leadership did in the same situation, and there being some ambiguity as to whether anyone else survived allows for a thin ray of hope (maybe there are some people still alive) to galvanize the coalition into a counteroffensive (if there’s even the smallest possibility of survivors, we need to help them. we have to try.) and you draw the tension in salem’s character between her extremism and her effort to chart what she believes is the minimally destructive course to the surface by putting a survivor’s encampment within her immediate reach.
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the-lonelybarricade · 6 months
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A collection of scary, thrilling, monster, or otherwise halloween themed feysand fics to help you get into the spooky mood!
All fics are arbitrarily rated on a scale of 1-5 👻's in terms of intensity/spookiness!
SFW
Modern:
A trail of pomegranate seeds by @msfeyredarling - Feyre and Rhys (strangers at the time) both go to the same Halloween party and they realize their costumes match (👻- adorable meet cute!)
What's Your Favorite Scary Movie by @a-courtofdreams - Feyre is preparing for a scary movie night when she gets a series of phone calls from a stranger with a question. What's your favorite scary movie? (👻👻👻👻👻 - spooky thriller!)
Halloween Costume by @reverie-tales - Feyre wants to do a couple costume with Rhys but he refuses. He doesn't like to dress up, he never really did. So Feyre asks Cassian instead. (👻 - pure fluff!)
Scaring is Caring by @the-lonelybarricade - A few drinks into reluctantly being dragged out of the house to celebrate Halloween, Mor suggests they go to a haunted house. But things don't exactly go according to plan. (👻 - unconventional meet cute)
Please Be more Carveful by @live-the-fangirl-life - After a disastrous pumpkin carving incident, Feyre's case becomes the latest in a string of Halloween-related incidents at Rhys' hospital. (👻- feysand fluff and sexy dr. Rhys)
trick or treat by @quakeriders - The next photo took her breath away. She was dressed like a witch. Eight years old, holding onto a broom like her life depended on it and scowling at a nine year old boy, who was wearing a huge pair of bat wings and grinned down at her mischievously. (👻- fluffy childhood friends AU)
Halloween by queenarcheron - Rhysand and Feyre watch a scary movie together (👻 - Illyrian baby needs his big strong girlfriend to protect him)
Are You Scared by AcrossASeaOfStars - Rhysand decides to invite all his friends to go to Velaris's most haunted house. The group decide to take bets on who will need to tap out and who won't be scared at all. (👻 - light hearted fun with the acotar gang!)
Every Vandal for Themself by @elentiyawhitethorn - Cassian Illyrian and Morrigan Hewn. Flirts, party-goers, best friends, roommates, and most importantly, remorseless pranksters. Feyre, Lucien, and Azriel, all victims of their Halloween pranks, decide they need to get revenge. (👻 - whats a little Halloween prank between friends?)
Canon:
Foreshadowing by absurdvampmuse - It was All Hallows’ Eve & the invite from the Night Court was heavy with cordial words & adornments. Feyre played on the image Tamlin had of her, even took him into consideration when coming up with her costume. Though she was truly going for him: Rhysand. (👻 - spooky fluff that will put you in your early acomaf feels)
The Cookie Monster by wingsofanillyrian -Rhys and Feyre hear a bump in the night... (👻- the most adorable midnight haunting)
A Court of Thorns and Roses Halloween by @bookofmirth - A set of prompts received on tumblr, specifically for Halloween. Some are fluffy, while many are creepy and/or gory. (👻👻👻👻 - readers beware, you're in for a scare!)
Down the Water Well by @the-lonelybarricade - Never go near the water well. For eleven years, Feyre obeyed her mother’s command. Except now, she was standing on the edge of that barren circle, staring at the stone well at the top of the hill. (👻👻👻 - whatever it is can't be that bad... right?)
Monster/AU:
Till Death Do Us Part by @the-lonelybarricade - Feyre makes a deal with the Grimm Reaper for a second chance at life... as his bride (👻 - fluffy slice of life)
Howling Moon by @writtenonreceipts - There is a dark spirit taunting the wolves of Velaris and only one witch that can stop it. (👻👻 - super fun urban fantasy mystery!)
Turn Your Ghosts Into Mine by @separatist-apologist and @highladydawn - The Archeron women have been considered witches in their little Massachusetts town of Velaris for centuries and Nesta, Elain, and Feyre are no exceptions. After witnessing a love spell gone horribly wrong, the three young girls create a spell for their perfect man, vowing they will not love until they meet this man. (👻👻 - the Archeron sisters have never looked sexier than when they were covering up a murder)
Accidentally In Love by @shallyne - Feyre likes her life as a witch. She's living in a cute cottage and makes potions, her best friend is visiting her all the time. But one day, her friend accidentally sips from her love potion and Feyre has to keep an eye on him (👻 - What if I slipped you a love potion and we kissed a little? jkjk... unless?)
I Can't Help Falling In Love With You by @amusedowl - Feysand Angst set in an Apocalyse au (👻👻 - you're going to need tissues for this one, but you can turn them into spooky ghosts after!)
Crimson Starlight by @asnowfern - Vampire Rhys and human Feyre falling in love in 1880s Paris. (👻 - a STUNNING fic that perfectly captures the victorian gothic aesthetic)
Chasing Tails by runningwater - The most wanted woman in town has announced that she’ll only marry the one who can open her front door with the key from around her cat’s neck. Many men try to hunt the cat down, chase and trap it, but to no avail, the cat is simply too quick, smart and clever, and always finds a way to evade and avoid them. (👻- cat-shifter regency AU? Say less)
-
NSFW
Modern:
Confessed Sins and Ripped Stockings by vxlkyrie7 - Feyre attends a halloween party and goes home with an unfairly gorgeous priest (👻 - spooky spice!)
Is There A Word For Bad Miracle by @separatist-apologist - That time Rhys stumbled on Feyre committing a murder and decided he had to have her (👻👻 - who says murder doesn't count as foreplay?)
Canon:
Would You Like Me On My Knees? by @starfall-spirit -  Angered by her deception, Rhys sends Feyre home, freeing her from their marriage and bargain made Under the Mountain, all too soon finding that to be the worst mistake he's made in five centuries. (👻👻 - mean beast!Rhys makes an appearance in this Silver-Tongued Bride offshoot!)
Five Times the Beast Was Subdued (and the One Time It Wasn't) by @the-lonelybarricade - A short chronical of canon moments Rhys grappled with his 'baser side' and the one time Feyre coaxed it out to play. (👻 - beast!Rhys only wants one thing and it's to please his wife)
Bejeweled by @thesistersarcheron - Every court has their own Great Rite with unique, ancient traditions. The Night Court’s priestesses have played coy with Rhysand since he inherited the throne last year about what imbuing the land with his power really means; all they tell him is that he is meant to spend the night in the Night Court’s mines dripping in ceremonial jewels while everyone else gets to attend the orgy without him. (👻 - to shreds you say?)
As the World Falls Down by @thesistersarcheron - Sometimes in the dead of night on the way to the kitchen for a glass of water, I see an extra door in the hallway, black and imposing. (👻👻👻 - what happens when Feyre never slays the wolf and faerie has to come to her instead 👀)
Monster/AU:
Be a Doll, Darling by @the-lonelybarricade - using an old spellbook from a novelty shop, Feyre acid
entally brings her sex doll to life (👻👻👻 - laughs in scared and horny)
Bite Me, Prick by @elentiyawhitethorn - modern vampire au with Feysand, where her blood is not only tasty but an aphrodisiac (👻 - sexy, laid back vampire just wants a little nibble? Go ahead, sir)
Violent Delights by @the-lonelybarricade - There were three rules that must be followed in the home of Viscount Rhysand. One: All staff were forbidden from looking at his lordship directly. Two: All windows were to stay nailed shut, and all drapes pulled over them lest any light creep through the boards. And the third and strangest rule of the castle: All female staff were forbidden from leaving their quarters during their monthly bleed. (👻👻 - he-he's going to put his mouth WHERE!?)
Invisible Thread by @a-courtofdreams - Prythian is transformed into a modern-day city where Feyre is a witch out of touch with her powers and Rhys is a powerful vampire. When Rhys recognizes Feyre as his mate, the timing is not ideal but he has to know her. Feyre is equally drawn to the handsome vampire who makes her feel alive and encourages her to find herself and her magic again. As outside forces threaten to tear them apart, will their fated bond be enough to keep the evil at bay? (👻 - urban fantasy / discovery of witches meets charmed)
The Creature of Nótt by @msfeyredarling - Raven-black locks, golden brown skin and eyes of the deepest blue made up the beautiful man, the most beautiful she had ever seen. Only he wasn’t a man. He was the creature her village was so frightened of. (👻👻👻 - if big, scary monster, why pretty shaped?)
Pretty Little Witch by @abraxos-and-ataraxia - Feyre wants to know what creature her sister is summoning in the basement. Little does she know, the Demon Prince is curious, as well. (👻👻👻👻👻 - if the big mean prince of hell likes to play rough with his toys, I volunteer next)
The Music of the Night by @the-lonelybarricade - It's Feyre's first year as an elligible maiden for the village reaping. In order to escape the chance of being chosen, Feyre rushes into a marriage with Lord Tamlin. She is terrified on her wedding night, but foruntately she is spared from consumating her marriage when she is pulled into a strange, erotic dream with an enchanting creature. (👻👻 - night unfurled its splendor alright)
I'd Rather Be a Real Nightmare by @separatist-apologist - A warning scream in the night sends Feyre running through the forest, straight into the waiting arms of the God Of Nightmares. (👻👻👻👻👻 - throne sex with an extra dash of dark!Rhys)
No Slow Dancing in the Dark by @iambutmortal - Feyre will do anything to get out of the Spring Court, including make a deal with the God of Night. Rhys is willing to do whatever it takes to make her his. (👻👻👻👻 - hi hello is this the Night Court? I'd also like to take that deal please)
Tell Me I'm a Wreck by @separatist-apologist - Feyre Archeron needs to travel the woods between her village and her grandmothers house to find out what happened to her missing eldest sister. Rhysand is waiting between the trees. (👻👻👻👻 - this one had my heart going pitter patter)
Meet Me In the Woods by @labellefleur-sauvage - Returning to the ancient forests surrounding his ancestral home in the Scottish highlands, Rhys quickly discovers how the hunter becomes the hunted when a bloodthirsty Scottish faerie turns her ravenous sights on him. (👻👻👻👻 - even Rhys agress that monster!Feyre just hits different)
High Tide Came And Brought You In by @separatist-apologist -Desperate to escape her impending marriage, Feyre throws herself from a cliffside. Anything is better than what's waiting for her. Even the monster hiding in the waves. (👻👻👻 - Maybe the deep dark ocean isn't so scary afterall?)
Bound For More by starry_soul - Feyre knew the moment she was chosen as that year’s offering that her life was over. What she did not expect was to feel such pleasure before death. (👻👻👻- sign me up for the next vilalge sacrifice please)
To Tango With the Devil by @iambutmortal - For two years, Feyre’s been obsessed with the demon statue in the church. It haunts her dreams, even on the eve of her wedding. To bad the statue’s just as obsessed with her. (👻👻 - peak "that's my wife" at first sight energy)
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itsclydebitches · 10 months
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The thing that gets me about the 'Remember her message' crap is like... Remember what? Her message wasn't some inspiring speech or moral lesson, it was essentially saying "Shit is going down, here are people who know more. And Ironwood is a bitch ass mother fucker.". What, does Winter think people will forget the important details?
Though Ruby's message is definitely generic, I personally have no problem with that. Generic can be great when it plays to a genre's strengths and the audience's expectations. Ruby does spend the second half of her broadcast asking the people not to panic, telling them to pull together, and reassuring them that they can in fact beat Salem. On paper, it sounds like a pretty solid speech that, yes, is worth keeping in mind after she's supposedly perished and things have well and truly gone to shit. Hell, part of what Ruby asks is that the people of Remnant keep moving forward even if Atlas falls, with the implication being that she may die too, but they should heed her warnings even if she's no longer around to remind them. The scraped epilogue shows the people doing just that.
The problem—multiple problems, really—is that this message within RWBY's specific context is nonsensical. I spoke a lot about this back when Volume 8 first aired, but it's worth repeating in light of the epilogue. Ruby's speech is heard as one unbroken transmission, yet Ruby skips over a ton of crucial information, implying that the people of Remnant have heard it off screen... yet, given how this is written (both that unbroken stream + they have literally one shot at this message with Penny buying them time), that's simply not possible. Ruby admits that the Maidens and the Relics sound insane, but she never told the people what those are. She reassures them that Salem can be beaten even though she can't be destroyed, but she never tells them that she's immortal in the first place (which is HUGE given what went down with both Ozpin and Ironwood). Ruby announces that Ironwood can't be trusted, but provides no reason or evidence for why that's the case. She further tries to provide reassurance by saying that they must be a threat to Salem because if not, she would have attacked long before now, but that's another huge, baseless assumption. (Plus, the viewer knows there's no in-world weakness that Salem is hindered by, one that Ruby is strategically alluding to. She just didn't attack earlier because the show didn't start earlier. Salem, as a character, waited around for Ruby to grow up enough to fight her.) Perhaps most damning from our perspective, Ruby talks big about stopping Salem without once even considering how they might beat her, let alone coming up with a viable plan to present to the people.
In short: she's pulling an Ozpin. Ruby knows that saying, "Our enemy is immortal and we have no idea how to stop her, but you should keep fighting anyway!" is a very bad gamble, so she doesn't lie exactly, but implies that she has a much better handle on the situation than she actually does. She is, on a literal level, doing precisely what Ozpin did to the girls except on a world-wide scale. And unlike Ozpin who at least offered information that made sense to people based on what they already knew, Ruby references things on the fly that are either a) meaningless to the people or b) entirely unpersuasive. This is a kid who hacked every screen in the world to say, "Hi, it's me, someone you've never seen before. An entire kingdom is about to fall to grimm, but it's okay! See, everything bad that's ever happened in history, from those grimm to the White Fang to random crime around Vale, is all orchestrated by a woman named Salem. We can't beat her, but we can totally beat her. How? I won't say. Also, a world leader is evil now. How do I know this? I won't say. Also also, "maidens and Relics." Don't worry if those words don't mean anything to you. So see? If you just band together everything will be fine!"
And then the world... did that, with the side benefit of not panicking and drawing grimm like everyone agreed would happen back in Volume 7. But that's a writing decision entirely separated from the reality RWBY's built. From the perspective of Remnant, Ruby's speech is unsubstantiated nonsense. At best it comes across as a conspiracy-theory obsessed child playing a prank. At worst it's panic-inducing without providing a shred of explanation or reassurance. If there was ANY consistency in the show the girls would arrive in Vacuo to find the majority of the people going about their daily lives because... wait. You actually thought we were going to listen to you when you spouted all that ridiculous stuff? Meanwhile, a handful of believers are now ready to fight ... because they think Salem can, in fact, be beaten. She's an enemy, yeah? We're brave! Let's go kill her! All Ruby would have done is put those people in the same position they were pre-Volume 6, with information they probably should have been able to use to figure things out (how is Salem still around after centuries if she's not immortal?) but more likely they just jumped to the easiest, most reassuring conclusion. You said there was an evil lady controlling everything, but that we could beat her. So... let's go beat her? And Ruby is standing there, sweating, because oh yeah, she has no idea how to beat Salem. She is ACTUALLY speed-running Ozpin's choices except she pulled the entire WORLD in instead of just a few, choice hunters already committed to half the fight and instead of damning her for that like Ozpin was the show goes, "Yes. This was a lovely message worthy of murals in her honor."
So Ruby did have something akin to an inspiring message alongside the "Shit is going down, others know more, Ironwood is an asshole" spiel. But it's only an inspiring message when removed from eight Volumes worth of world-building and arcs that show precisely what happens when people do this. In that light, Ruby's message isn't inspiring at all, it's just another lie undermined by her giving no explanations and no proof that she can back up her reassuring claims.
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bluegekk0 · 2 months
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Idk why but for some reason the words I associate with Grimm and fpk are partner, lover, or boyfriend. Not husband.
I know you had the meme redraw of Grimm and FPK getting married with the officiant being Elderbug with the caption being "We have gay s3x" or something like that.
But anyway, are they legally married or did they just have a ceremony? How would it have gone? Would their wedding be based on weddings in Hallownest or something that Grimm saw in another kingdom?
I'm not sure how a legal marriage would work in Hallownest, especially since at this point it's just a bunch of independent settlements, as opposed to an united kingdom/country, but yes, they married each other shortly before they decided to try for a child, so about 2 years after they reunited.
Not much really changed for them when it comes to formality, mostly because I don't think that's really a thing in Hallownest, or at least in Dirtmouth (they don't even have a last name to share, among other things). I think they really just wanted to take that next step in their relationship, and "husbands" shows a much closer bond than "partners" or "lovers" (this one they never used, Grimm was especially against calling FPK his lover; it reminded him of his many casual experiences in the past, and he didn't want to ever paint FPK as just another lover of his).
As to what the wedding would look like... I think wedding traditions vary greatly between the different communities in Hallownest. Dirtmouth's traditions are nearly non existent since most of its population died or left Hallownest, and there are very few records on what a traditional wedding in that community looked like. The wedding between WL and FPK was completely different, soul and the Kingsoul fragments being a key part of it, and there was a huge event accompanying it, with many important guests from different kingdoms being present.
Despite his love for spectacles, Grimm wanted their wedding to be small in scale, more intimate, an idea FPK very much shared. One tradition I really like from Celtic rituals is handfasting, the act of tying the hands of the two partners with some kind of cloth or ribbon. So that would be a part of their wedding, the main element of the ceremony, very small in scale but one that carries much symbolism for them, signifying their eternal bond. I do love the idea of Grimm witnessing this tradition in another land and wanting to share it with FPK. The cloth used to tie their hands during the ceremony is basically their equivalent of wedding rings, and they keep it safely displayed in their house.
After the main ceremony, they would hold a small feast for the Dirtmouth community in the main Troupe building (by that point, the Troupe built more permanent homes and structures, as opposed to the tents they lived in prior). Or perhaps there is some kind of longhouse-esque building in the town where the residents gather for such events? I do quite like that idea, especially since my vision of the Hallownest region takes a lot of inspiration from Nordic/Germanic elements (playing Skyrim solidified that vision even further hahaha).
Of course, the actual feast would be significantly smaller in scale than the event held at WL and FPK's wedding, the Dirtmouth community was still very small at that point, so it was really just FPK, Grimm, their family and their friends, though they did also invite any newcomers - they value the community greatly, so they wanted their wedding to also bring the Dirtmouth folk together.
Then everything returned to normal, basically. Like I said, there were no formalities involved, they already lived together, and again, they had no last name to share. They did receive a letter from Lurien congratulating them on the marriage, with a small wedding present attached. I mentioned if before, but he's the only remaining Dreamer who is now the head of the City of Tears; he's on good terms with FPK and Grimm, the latter of whom he has a certain deal with, regarding Grimm's vampiric activities and the bandits plaguing the city. So he would eventually hear that the two got married, and would send them his best wishes.
And no, WL was not present at the wedding. FPK tries to stay on friendly terms with her but it's very clear that they're not close. She congratulated them but did not attend the ceremony herself, she was too occupied with her mansion court and its business, and besides, it would be incredibly awkward for everyone involved (and with FPK's history with her and their unhappy marriage, not to mention his fear of upsetting her that still resides in his mind years after they separated, chances are that her presence would ruin the special day for him). She was perfectly fine with it, though. By that point she had already moved on and had her own life, so she wasn't upset about the wedding or not attending it.
---
Side tangent, but I'm definitely steering FPK's dynamic with WL to be a bit more... distant, I suppose. Exploring what their marriage was like in the AU made me realize that them being close friends now wouldn't really make sense, if anything, it would be a bit unfair to FPK. That's not to say they dislike one another, far from it, but FPK definitely puts a lot more effort than he really needs to with maintaining the good terms. He'd be well within his right to just forget about her after how poorly she treated him while they were married, but I think him being slightly naive and too kind for his own good is a very interesting aspect of his personality. And while WL still has many regrets about her treatment of him, I think making their dynamic more distant would be better for both of them. No spiteful exes deal, no cliche hatred between WL and FPK's new partner, I think them keeping a distance is more reasonable and mature. So basically, instead of seeing them as friends, WL treats FPK and Grimm as special guests whenever they visit her mansion. Formal and a tad awkward, very fitting for her personality, but still showing good will on her side.
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soul-of-the-sanada · 1 year
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obey me brothers and picking up a new hobby
a/n: I can't sleep so have this
starting a new hobby because you're bored with the regular day to day, or someone's feeling inspired? who knows why anyone does anything.
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lucifer 
lucifer would want to do something classy. maybe he'd offer to learn an instrument with you, or teach you something he knows. 
i think he'd enjoy some kinda craft where he can use his hands. maybe throwing clay, sitting there shaping it in his hands gives him a good sense of control and that's important to him. downside is he'd throw out anything with the slightest imperfection. 
mammon
whatever you want to do, mammon is with you every step of the way. and vice versa which makes picking out a new hobby for the two of you just plain exhausting.
i bet you could get this guy into hardcore couponing. he'd be the type to whip out that huge binder. everything is color coded by store/purpose/intended recipient/etc. 
he'd be really interested in antiquing. who knows what kind of treasure he might find, that would undoubtedly make him a quick grimm on the auction sites. 
levi
pls just let him go back to his room and play games
but not really. he's willing to go out, he just doesn't want to do anything physical. 
i think he'd like to take up something arty. he already does his own sewing and designing so maybe some kind of drawing class where he can design his own manga. you could easily sweet talk simeon into letting him do a special edition graphic novel of tsl. 
satan
idk I just get birdwatching vibes from him. he'd love tracking migration patterns and learning about native species. Satan would also learn birdcalls so he and belphie can signal each other for anti-lucifer club shenanigans. probably tries to set dangerous birds lose in the house because it makes lucifer a little crazy. he quickly stops when someone mentions that mc might get hurt. 
asmo
asmo would be all over designing and building miniatures. you want a tiny house, decorated in the best styles? they've got you. a tiny little hol, built to scale, where asmo pretends their brothers care about their fashion and design advice. there's little minis of the entire family and when someone misbehaves (mammon), their little figure gets put in time out in the crypt. 
beel
beekeeping. it's a pretty chill hobby, and he's generally a pretty chill person. he's a bit in tune, thanks to his demon form being insectoid. it's also good for him in the way of the bees making him honey. they love him so much, he gets so much honey. everything is sticky. send help.
belphie
photography. another pretty relaxed hobby. his biggest problem is getting sleepy if he has to wait for a while to get his shot. he would prefer to stick to nature sources because less people to deal with. his favorite shot is one he got of mc and beel silhouetted against a setting sun on their way home from RAD. he'd also learn how to develop his own film. 
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journey-to-the-attic · 9 months
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Dragon IK AU:
Im glad that you like the idea, it has been brewing in my head for a good while now. About Bailu, you dont need to know about her, what i meant is Bailu’s design is what i imagine Ik would look like with visible dragon traits. Just search up Bailu in google and see her design, it would somewhat fit Ik.
Now i originally imagine her to be a small bby dragon when she goes full dragon but i like the idea of Ik being able to be a BIG and little dragon because it would hilarious. Like the small human you’re trying to kill is suddenly a huge ass dragon, easily beat you up, then after beating you up, become a small little baby dragon. (Also do you know that small dragon zhongli merch plush? Yeah that’s small bby dragon Ik)
Now that you mention her powers that comes with being a chinese dragon, i feel like Levi would be the most helpful on trying to understand it. I dont think i mention this but Ik doesnt know she was half human and half dragon at all. All her life, she thought she was fully human, now she is actually a dragon with all these cool powers. But not everything comes easy the first time. Ik might have some crisis with the revelation she is a dragon (maybe??? I mean being an actual dragon that your home country worship isnt a small revelation). With Levi’s connection to the sea and such and also having Lotan, Levi can help Ik control her powers and Lotan can help with her getting used to her new form since hydra and chinese dragon are somewhat similar. (Also about the wish granting magic idea, maybe it’s best that Ik doesnt have that because Mammon would definitely use it to get more grimm or pay off his debts)
And about the god thing, wouldnt that make Ik a demigod? She’s half human from Zhao and half dragon from her mom, that’s essentially what a demigod is right? But tbh, i just see it like a half adeptus thing with Ganyu and Yanfei. Also the celestial realm… idk how they would feel with a demigod(?) being in devildom but what i do know it wouldnt be a pleasant one
What do you personally think the brothers feel about Ik being a dragon?
- 🐧 Anon
ah, gotcha! i'm always a sucker for this specific kind of dragon horn, so definitely a fan of this design (though not sure how to feel about the fact that bailu apparently isn't a child and just looks like that)
i think levi would definitely be ik's main guide for figuring out her new dragon abilities! they'd go out on a trip to the sea and just spend ages playing around with the water (though ik's control isn't great, so sometimes she'll accidentally start summoning a tsunami and levi has to jump in to get things under control)
i definitely wouldn't use the god aspect of chinese in a literal sense, but the celestial realm hearing of a 'functional demigod' appearing in the devildom would probably be cause for alarm. unlike the angel hybrid au though, they've got no claim to her custody despite the divine heritage, so i guess they'd just have to stew in it until they think of something...
as for the brothers, levi of course is super hyped!! mammon is similarly so ("hell yeah we can go flying together now!!!"), while satan is reassessing his animal tier list because ik's little dragon form might actually be even cuter than a cat. asmo's delighted by both big and little forms, because the former is magnificent and he loves getting to help shine her scales, and of course the latter is adorable
belphie probably tries to get ik to conjure up storms so that they'll cancel school. he basically uses her little dragon form as a hot water bottle, and meanwhile beel likes getting flown about when she's in Big form because he's normally the one doing the carrying, so this is a breath of fresh air!
lucifer's probably the only one who even considers the celestial realm's thoughts on this, but ultimately he's like "who gives a shit what they think" and starts a little diary to keep track of ik's growth (which he's very proud of)
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strqyr · 2 years
Text
i'm..thinking. in a sense, knowing what bringing the relics together in the current state of remnant likely means, it adds up that salem would want to have the world destroyed to break her curse—"So long as this world turns, you shall walk it's face" and all that.
but is that really how salem operates? for one, she knows the gods as fickle beings, making a decision and changing it just moments later if they so please, especially if they feel 'cheated', so would salem actually trust them to hold their end of the bargain because she used a loop hole?
no. i don't think she would. but i do think salem is the type of person who is willing to risk the destruction of the world for a chance to defeat the gods.
after all, salem did that once—though in smaller scale, with just three kingdoms in tow—and was willing to do it again had the god of darkness not already wiped humanity away. and this is how she managed to convince them:
Jinn: With the kings and queens in awe, she pulled them deeper into her scheme. She painted them pictures of a time when they would no longer have to watch their loved ones wither and die, when they could claim the powers of their creators for themselves, and in turn, perfect their own design.
this also goes back to "if summer has not been turned into a hound-like grimm but still works for salem, how did salem manage to recruit her?" because, based on what little we know of summer, she was willing to take huge risks as well. i mean, going on a suicide mission against someone who she knows hunts her kind down to kill them, possibly knowing she's immortal, just for a chance to save the world?
yeah, "let's defeat the gods using the relics, might go 'end of the world' poorly, but if the gods are not dealt with that's always a possibility, so..." doesn't sound too crazy, at that point. if summer is anything like ruby—even going beyond—then she'd probably have enough optimism to believe this plan would work.
but then i'm also thinking about raven and how much she knows. raven never says "salem can't be killed", it's always "can't be stopped", so it doesn't seem like salem's immortality would have played that big of part in raven losing hope? on top of that, according to raven, salem "can't be reasoned with", so if raven has met salem (even before summer did), would salem have tried to recruit her, telling her what her real plan is? it would not have worked, obviously, because raven does not have the optimism summer (or salem, in this regard, i guess) has, and her main goal is survival—a plan that goes either great or everyone dies, is not the type of plan raven would want to be part of.
there's also raven's belief that for lionheart to have betrayed ozpin, salem must have something on him, so what does salem have on raven? it would be beneficial for salem, if raven knows her real plan, to throw in some vague(?) threats to make sure raven keeps her mouth shut and/or no longer works for ozpin, and thus, actively against her, but what would those threats be? against raven's family? they were all part of the war anyway, with the exception of yang who might have not been born yet, either... but if that's the case, then yang might have just—completely accidentally—dodged a bullet by mentioning summer as her mom, because salem sure wasn't making the connection between yang and raven.
anyway. these three will be the death of me with all the secrets they're holding.
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razieltwelve · 7 months
Text
What Happens To Old War Gear? (Final Effect)
When military-grade weaponry becomes obsolete or is replaced, it is not uncommon to sell it to civilians at a reduced price for defensive purposes. For example, it is not at all unusual to see old war mechs on the frontier being piloted by minors and settlers in outlying colonies. You can even find war mechs whose piloting systems have been replaced by simple AI.
Due to the ever-present threat of the Grimm, and the myriad natural dangers that can be found on planets and in star systems all over the galaxy, civilians need ways to defend themselves. Old war gear offers an affordable solution to that problem since even centuries-old weaponry is still highly effective against most threats.
For example, there are mining colonies where the same war mechs have served as guardians for almost a thousand years. It turns out that being huge, heavily armoured, and armed to the absolute teeth prevents them from becoming completely obsolete despite their age.
One of the oldest such war mechs, an ancient LR-21 model has been in service for roughly fifteen hundred years. Originally designed to offer mobile heavy fire support on the field, the LR-21 is operated by a simple AI. Upgrades to its software and its hardware over the years mean that it has greatly changed from its original load out, but it has also remained an imposing and deadly presence on the battlefield.
For civilians, old war gear is an affordable way of acquiring equipment that is battle tested and ready for use. It's true that there are ample standard options for weaponry and war gear for civilians, but the law places strict limits on what can and cannot be purchased freely. These laws are relaxed somewhat for old war gear although the process of acquiring it does mean more background checks and the like.
You can also find old war gear in the service of the various smaller nations that exist in the galaxy. For instance, many older starships are sold to independent star systems or small factions rather than simply destroyed. These ships are, of course, inferior to those in service with the Empire or the Alliance, but they are nevertheless usually greatly superior to what these other factions could create on their own. They are also cheaper to buy than to construct.
As an aside, this makes coordination with these independent factions easier when Grimm incursions occur since the Empire and Alliance are also familiar with their vessels. This has led to some amusing incidents like two thousand year old ships still seeing combat after a bit of upgrading.
Due to the constant warfare against the Grimm, equipment is generally built to last and to be used as many times as possible before being replaced. At which point, it can then be used as reserve weaponry. Although disposable weapons certainly do exist, the sheer scale of the conflict against the Grimm means that efficient use of resources is key.
The regular sales of old war gear held by the Empire are often likened to yard sales with the Dia-Farron presiding and hawking their wares.
"Hey, you there! You look like you could use an old frigate! It might be three generations old, but it can still dump a thousand missiles on target in less than a minute! I'll even throw in a couple of old war mechs. Anything manages to get past the frigate and make landfall, the war mechs will turn it to ash! Don't think too hard about it. I've got plenty of other people interested, and I've only got four more of these frigates left!"
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etruatcaelum · 8 months
Note
8 and 9 to all, 13 to Summer
8. which scar was caused by the worst wound?
SALEM.
The only scars she has are the ones she had before she became immortal—most of them are on her forearms, up near her elbows, little flecks of remembered scar tissue and faint lines of discoloration, self-inflicted from clawing at herself and then picking the wounds open over and over in the tower.
But she also has some gnarly ones from where the God of Light bit her. They didn’t heal, exactly; Darkness glued her back together before he and his brother drowned her in the fountain of life. So they don’t quite look like scars: they’re necrotic-black and scabrous. The biggest runs from where her left shoulder joins her neck, down to her mid-back on the right side. She’s got a discontiguous slash of punctures and gouges following the same line down her front, neck to waist. (In her V7-8 fit those would have been visible.)
OZMA.
They don’t exactly get to keep their scars—of which they’ve had quite a lot over the years—but there is an injury that was bad enough to persist across lifetimes, and that’s what Salem did to their leg the night Lux Aeterna fell. When the fortress came down on their heads, Ozma shielded themself and Salem… didn’t, so she got smushed like a bug right in front of them and that kind of snapped Oz out of the battle haze for a minute.
So they pulled her out of the rubble, panicking, and as she started to knit herself back together she grabbed their thigh and like, railgunned her own broken bones through their leg. And then they incinerated her because what the FUCK, and then she reconstituted and burnt them alive, and every single one of Ozma’s hosts since then has developed a psychosomatic limp because it still hurts.
SUMMER.
This. It’s faded, but Summer’s hands and forearms to this day have splotches of noticeable discoloration, darker and ashier than her natural skin color. She wears long sleeves to cover it up, doesn’t like when people stare. The injury also did some permanent damage to her nerve endings; she has fluctuating but constant pins and needles, and her gloves have a reinforced aura-reactive lining to help her grip. Gloves off, she can’t hold anything much heavier than a half-gallon of milk without either cradling it in her arms or bracing it on a hip—her fingers just aren’t very strong anymore.
OSCAR.
Besides the type of scars you’d expect a kid who grew up on a farm to have, Oscar didn’t have any truly serious ones before Atlas. He does have one on his right forearm that looks nasty—but it’s from getting kicked by a rabbit, not exactly dire.
Nowadays, though? His worst injury and worst scar are both courtesy of Salem. When she blasted him after he lied about the lamp being out of questions, she caught him with his aura down. That burn eventually heals into a huge, reddish starburst of a scar.
9. do they have any funny story related to one or more of their scars?
SALEM.
On the extremely rare occasion that someone both sees the scars and dares to actually ask, she tells the truth, which is “god tried to kill me.” Nobody ever quite believes her.
She thinks it’s funny.
OZMA.
Generally, Ozma does not like to talk about whatever scars they acquire, irrespective of how they got them.
SUMMER.
With most of her scars being from her huntressing days, the true stories are mostly variations on “so there was this grimm—” Whether the story is funny or not depends; Summer used to frame them as funny stories as a matter of course, often with a self-deprecating tone, but she doesn’t do that anymore.
OSCAR.
The Rabbit Incident. He gets a kick out of it because he can instantly tell how country a person is based on where they fall on the “yeah that tracks, rabbits amiright?” to “what do you mean a little bunny did THAT” sliding scale.
13. did they ever come up with some absurd story about their scars?
When she doesn’t feel like getting into it—with nosy strangers mainly—she does like to make up stupid, outlandish stories about how she got them. For her hands, her go to is “lost a fight with the sun,” and she’ll riff hard on ‘The Man Who Stared at the Sun’ if challenged on that.
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grollow · 1 year
Note
sends you grimm beloved
*throws my entire heart out* I just feel so much about the clown with the tearaway face okay? okay okay okay
Sexuality Headcanon: *points* This is healthy bisexual representation Gender Headcanon: Male A ship I have with said character: I am totally normal about Grollow I am totally normal about Grollow I am totally normal about -- A BROTP I have with said character: If referring to Grimm proper and not, like, grown-up Grimmchild, I really enjoy the potential of a macabre "we are both serious as shit with a quirky side" friendship with Hornet. She giggles during her fight. They have more in common than she'd like to admit, I think. If grown-up Grimmchild, platonic besties with Ghost or I'll die. A NOTP I have with said character: I have one tag blocked on Tumblr and it's Pale Nightmare. My brain screams "he would absolutely fucking not." A random headcanon: I unironically am on team "Grimm is a butterfly, not a moth." I have said this before in at least [1] fic, but I'm going to continue to scream it because while yes, Cinnabar moths exist, I think vampire butterflies bear a much more strong resemblance to his look. This is coupled with butterflies typically symbolizing rebirth, which is such a huge aspect of his character. He does not have the modified scales that resemble 'fur' that moths have! But mostly I subscribe to "he might have started out as one thing but he's a hodgepodge of things that scare others now." I keep making him a butterfly in half my fics. No one can stop me. General Opinion over said character: I love him so much that I want to throw him into walls and break him just so that I can put him back together again. Sparkle for me, pretty.
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maswartz · 1 day
Text
After Salem
All concepts are free for use with credit given.
(Plot diverges after V7)
In the final battle with Salem the heroes combine the power Ruby’s silver eyes with that of all four maidens to purge her of the Grimm essence and manage to get her to admit that she’s moved on from her daughters deaths resulting in her losing her immortality. Aging thousands of years in seconds she was soon dust. However before her defeat Salem managed to unite the four relics. The Brothers had returned. Displeased by the conflict still existing they were about to judge humanity as irredeemable when the heroes convinced them that humanity was not that far gone. Listening to their argument the Brothers agreed that humanity was neither worthy of them returning nor did they deserve extermination. Thus they returned to the stars. Before leaving however the God of Darkness left a gift. One in every five hundred babies born after this day would have the gift of magic. In time the four maidens would create the Seasons Academy to teach these new magic users how to use their gifts. Magic users have weaker semblances so the scales are not too unbalanced. Magic users are given the title of Wizard or Witch and act like Huntsmen, protecting the people of Remnant from the always present danger of the Grimm. The Huntsmen Academies lowered the age requirements after Salem’s final plan involved destroying many of the minor academies. In the following years much has changed. One such change is that Menagerie is now an official kingdom. Technology has advanced at a rapid pace, trains using anti gravity technology connect most cities. As a result trips that would have taken days now take a matter of hours. Due to this more and more cities rise outside the kingdom borders. The heroes of team RWBY and JNOR and their allies have all begun new lives after the fall of Salem.
Ruby and Oscar are married with four children. Ruby now runs Petal Storm, a weapon repair and modification store with Nora while Oscar writes books about the past Ozes.
Maria Pine-18 Lyme Pine-16 Sunny (M) and Luna (F) Pine-12 year old twins.
Blake and Yang are married with two adopted children. Blake works to help Faunus equality across Remnant while Yang helps design and test new vehicles for the SDC. Tawny Belladonna-Xiao Long-18 Vivi Belladonna-Xiao Long-17
Weiss and Jaune are married with three children. Weiss took over SDC and is working to undo the damage done by her father while Jaune teaches combat at a local academy.
Nichole Schnee-19 Maple Schnee- 13- Named in honor of Pyrrha. She inherited her mother’s singing voice and has a huge love of music. In fact she wants to enter the music industry rather than become a Huntress. To her relief her parents told her they’d support whatever decision she made. William Schnee- 10- A curious young boy with an interest in science. He loves touring the various SDC research labs with his mother. He discovers his semblance allows him to summon defeated Grimm and possess them. This does leave his body vulnerable. Close friends with his cousin Talos Schnee
Ren and Nora are married with three children. Ren is the mayor of a rebuilt Kuroyuri while Nora runs Petal Storm, a weapon repair and modification store with Ruby.
Balder Ren-17 Nezha Ren-16 Sif Ren-15
The headmasters remain a part of Oscar’s inner circle however with the fall of Salem their mission is now to continue to guide all of Remnant into everlasting peace and preventing future disasters.
Beacon
Headmistress- Glynda Goodwitch- The first headmistress of Beacon. Once Beacon was rebuilt the decision to name her headmistress was unanimous. 
History- Dr Bartholomew Oobleck- Still his energetic self always eager to share knowledge with anyone willing to learn.
Grimm Studies- Peter Port- Still bombastic and passing on his wisdom and experience. Head of Security- Gordon Ryder- Gordon’s semblance allows him to create orbs of aura that act as his eyes and ears. He is capable of creating multiple orbs and has them placed around the boundaries of the campus. However while keeping track of them he often loses track of what’s happening around his own body.
Origin- The Headless Horseman
Combat Instructor- Paulina “Babe” Bunyan- A bull faunus, her semblance allows her to spot the weak point in things or people which allowed her to help her lumberjack father when she was a child.
Origin- Paul Bunyan
Airship Piloting- Skye Gale- When he was younger his hubris caused an airship crash that nearly killed him. After recovering he set forward to teach others to learn from his mistake.
Origin- Icarus.
Wilderness Survival - Forest Mann- The son of explorers who perished during a jungle expedition his semblance and basic wilderness training allowed him to survive. His semblance allows him to copy the traits of nearby animals. After making it back to civilization years later he began teaching others how to survive the wilderness.
Origin- Mowgli/Tarzan
Beacon Teams Fourth Year
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Team MNTY
Maria Pine- Growing up Maria couldn’t help but feel like she was in the shadow of heroes and legends and as a result she grew insecure. Her desire to prove herself “worthy” eventually results in her being injured on a training mission. After that she admits her insecurity to her parents and her team who help her grow past it and see her own self worth. Like her father Maria can use magic. Appearance: 18 years old. 5ft 8in- Brown hair to shoulders Hazel eyes Outfit: Light red top with maroon corset. maroon shorts. Light red tights with green vine design, roses on knees. Maroon fingerless gloves up to elbows. Green vine design on gloves. Maroon boots. Half length version of Ruby’s cloak in maroon. Emblem: Three roses on a single stem, one white, one red and one maroon Emblem Location: Back of cloak Aura Color: Maroon Semblance: Stat Boost- Allows Maria to boost a single stat (speed, strength, stamina, etc) Weapon: Rose’s Thorn- Kusarigama with extending chain. Gun built into the end.  Partner: Nautica Waves Origin: Rose Red Nautica Waves- The daughter of fishermen she grew up on the water most of her life. Resourceful and daring, she won’t give up until all options have been exhausted. Appearance: 19 years old. 5ft 6in. Short dark blue hair. Blue eyes. Shark Faunus- Shark gills allowing her to breathe under water. Outfit: Teal wetsuit with wave pattern, armor plating on shoulders, elbows, knees, torso. Optional flippers. Emblem: A series of waves descending in size Emblem Location: Shoulder armor Aura Color: Teal Semblance: Hydrokinesis- Can control water as long as it’s in liquid form. Can even shape weapons out of it. The more water she controls the more aura it takes. Weapon: Ebb and Flow- Twin pistols modified to shoot water. Using her semblance she can boost the power of the water to the point it can cut through metal. Carries a dagger called Shark’s tooth as a back up. After a few missions begins using a harpoon as her main weapon to conserve on water. Partner: Maria Pine Origin: The Little Mermaid Theo Schwartz- Due to a less than stellar home situation he attempts to defuse tense situations with humor. He believes in being prepared and carries many tools and items in his hat including a set of throwing knives, tents, medical kits, food and water. Not to mention his team’s ammo. Appearance: 18 years old. 5ft 9in. Short black hair. Green eyes. Cat Faunus- Cat whiskers. Outfit: Black pants. White shirt with black dress coat. Red bow tie. Tall hat with red and white stripes. Emblem: A hand reaching into a hat Emblem Location: Back of coat Aura Color: Ebony Semblance: Hat Trick- A pocket dimension inside his hat where he can store and retrieve any inorganic item he wants. Weapon: Cat’s Cane-  A hook style cane with a built in grappling hook and gun. Partner: York Letterson Origin: The Cat in the Hat York Letterson- A firm believer in the phrase “Knowledge is power” York is almost always reading. He is eager to learn and teach as much as he can and often volunteers to tutor other students. When he has free time he can often be found in the library. Appearance: 18 years old. 5ft 5in. Long green hair reaching down his back. Often in twin ponytails. Green eyes. Outfit: Dark green pants. Light green button up top with a pocket on the upper left breast. Dark green armor over the shirt with light green pads on arms and legs. Pair of reading glasses. Emblem: A head of lettuce Emblem Location: Shirt pocket Aura Color: Green Semblance: Prehensile Hair- Can control and use his hair as weapons or extra arms. In a pinch can even shoot strands like darts. If the hair is cut it will regrow to normal length within days due to all the aura inside it. Weapon: Close Shave- A pair of blades with gun barrels in the tips. Blades can be combined into a scissors form. In scissors mode it can be thrown like a boomerang. Partner: Theo Schwartz Origin: Rapunzel
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Team NGHT
Nichole Schnee- From a young age her parents made sure she knew that her name made her no more important and no better than anyone else. She is kind and generous and always looking for ways to help others with the Schnee fortune. She’s very aware there’s still plenty of damage to undo from her grandfather. In battle she will often target powerful or unique Grimm to add to her semblance.
Appearance: 19 years old. 5ft 10in. Long light blue hair in double ponytails. Light blue eyes.
Outfit: Light blue dress with white fur pattern trim. Dress ends little above knees. Blue and white stripped stockings. Light blue boots. White gloves. Armored breastplate, armor on lower arms and shins. All armor is ice themed.
Emblem: Schnee snowflake with a sword resembling the sword part of Crocea Mors
Emblem Location: Knee and elbow armor
Aura Color: Light blue
Semblance: Grimm Aspects- She summons pieces of Grimm to use herself. She can call on the wings of a Teryx or a Nevermore, the claws of a Sabyr, the armor of an Arms Gigas, punching power of a Beringel. Like normal summons if they receive enough damage they’ll dissipate.
Weapon: Cyros- Icicle themed javelin that doubles as a rifle. The shield part of Crocea Mors.
Partner: Guile Widows
Origin: Christmas Elf
Guile Widows- A cunning strategist who excels at using his enemies own actions against them. He prefers to lure targets into his webs and let them tire themselves out trying to escape.
Appearance: 19 years old. 6ft. Black hair with eight dreadlocks, four on each side. Brown eyes.
Outfit: Black cargo pants with a mild webbing pattern. Gray shirt with black straps from backpack forming an “X”. Fingerless gloves.
Emblem: Eight eyes, top pair are farthest apart and bottom pair are closest together.
Emblem Location: Bandana
Aura Color: Black
Semblance: Aura Webs- Webs that can catch, contain, or even act as nets.
Weapon: Spider’s Bite- Twin curved swords with guns in the hilts.
Partner: Nichole Schnee
Origin: Anansi
Hunter Python- Strict and serious he considers being a huntsman too serious to joke about. To his dismay his partner Tawny has made it his mission to get him to laugh at least once a day. Hunter is very reluctant to use his semblance due to its nature. However if lives are at stake he will do so with frightening effect.
Appearance: 18 years old. 5ft 11in. Brown hair. Snake Faunus- Snake eyes, yellow with green pupils.
Outfit: Green boots with a snake skin pattern. Yellow-green cargo pants. Yellow shirt under a green hoodie. Yellow-Green armor with scale pattern over hoodie.
Emblem: Stylized snake head
Emblem Location: Pockets of pants
Aura Color: Yellow-Green
Semblance: Hypnoeyes- Can command people to do things. Stronger commands require more aura and concentration and a command too far removed from what the subject would normally do will not be followed. When activated his eyes glow green. Requires full eye contact
Weapon: Serpent Staff- Staff that can separate into chain linked segments. Can also shoot from the mouth of the serpent.
Partner: Tawny Belladonna-Xiao Long
Origin: Kaa
Tawny Belladonna-Xiao Long- Adopted when he was 6 years old. Hyperactive, full of energy, eager to make new friends. Inherited Yang’s love of puns.
Appearance: 18 years old. 6ft 2in Scruffy orange hair, brown eyes. Tiger Faunus- Tiger tail.
Outfit: Orange sweatpants and orange top with baggy sleeves. Black patches stripe all along outfit. Armor on knees and elbows.
Emblem: A tiger pouncing
Emblem Location: Back of shirt
Aura Color: Orange
Semblance: Rebounce- Allows him to jump, leap, and bounce incredible heights and land from any height without injury.
Weapon: Tora Tearors- Clawed gloves with guns built into the hand guards.
Partner: Hunter Python
Origin: Tigger
Third Year
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Team VBAT (Vibrant)
Vivi Belladonna Xiao-Long- Adopted when she was 5 years old. Very self conscious about her appearance after bullies at the orphanage convinced her that her birth parents abandoned her because she was ugly. Her mothers and brother spent years trying to get her to understand that she is beautiful on the inside and the outside. After being named a team leader she gradually gains self confidence.
Appearance: 17 years old. 5ft 11in. Long dark black hair. Purple eyes.
Outfit: Long purple robe with a hood she uses to cover herself up. After she gains self confidence she switches to a more streamlined version without a hood.
Emblem: A pair of wings overlapping each other.
Emblem Location: Back of robe
Aura Color: Purple
Semblance: Energy Ripple- Sends a burst of energy in a direction.
Weapon: Tempera- Staff with fire dust on one end and ice dust on the other. When used with her semblance she can create waves of flame or frost.
Partner: Terry Braun
Origin: The ugly duckling
Balder Ren- Though serious around most people when he’s with family and friends he opens up and loosens up. As a child his parents would call him their little Sunshine.
Appearance: 17 years old. 5ft 9in Dark orange hair with a pink ribbon tied in it. Blue eyes.
Outfit: Sleeveless green robe with golden sash. Magenta pants. Both have a sun pattern.
Emblem: A stylized sun
Emblem Location: Back of robe
Aura Color: Golden
Semblance: Light Burst- Absorbs natural light and discharges it. Depending on the amount of light stored it can stun or temporarily blind. Weaker grimm may even be destroyed by a strong enough burst. As he evolves his semblance he can direct the burst instead of releasing it in all directions. Even storing it in the form of light armor.
Weapon: Stormbringer and Stormbreaker- Twin hook swords with guns built in.
Partner: Alison Eirian
Origin: Balder
Alison Eirian- An optimist often lost in a daydream, her mind wanders easily. She enjoys seeing the bright side of even the darkest situation. However she does take her duties as a Huntress seriously. Tries to get Terry to smile more.
Appearance: 18 years old. 5ft 10in Blonde hair in a ponytail, blue eyes.
Outfit: Long cobalt dress with silver armor plating on the front. White stockings with blue shoes. Silver gloves.
Emblem: A mirror
Emblem Location: Back of gloves
Aura Color: Cobalt
Semblance: Reflection- Allows her to enter any reflective surface. Inside the reflection is totally silent. She can travel to other reflections as long as there’s no obstacles in the way.
Weapon: Full Deck- sword that appears to be made of a deck of cards, shifts into gun mode. Also carries reflective cards to use as emergency reflections.
Partner: Balder Ren
Origin: Alice in Wonderland
Terry Braun- Growing up on the streets led him to adopt a tough cynical persona. His new friends convince him that there’s more than one kind of strength. Very protective of those younger than him. Tries to get Alison to be more realistic.
Appearance: 17 years old. 5ft 11 in.Scruffy brown hair. Brown eyes.
Outfit: Brown boots, brown shorts. Brown t-shirt with torn vest.
Emblem: A howling wolf
Emblem Location: Back of vest
Aura Color: Brown
Semblance: Howling Wind- Can create powerful wind with his breath.
Weapon: Howling Hatchets- Twin axes with guns built into the handles. Can combine to form a shotgun.
Partner: Vivi Belladonna-Xiao Long
Origin: The Big Bad Wolf
Second Year
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Team JNGL
Jim Peaches- Analytical and strategic he is highly skilled at coming up with plans that utilize the strengths of his teams. He has a fondness for insects and is known to talk to them when he thinks he’s alone.
Appearance: 16 years old 5ft 5in. Short brown hair, pink eyes.
Outfit: Tan pants with peach shirt. Tan shoes. Peach longcoat. Pink tie with insect designs (grasshopper, centipede, ladybug, spider, earthworm, glowworm)
Emblem: A peach with a bite taken out of it
Emblem Location: Belt buckle
Aura Color: Peach
Semblance: Peach Protection- Creates forcefields over himself. Can extend to include other people. With practice he learns to create smaller ones to throw as projectiles.
Weapon: Peach Pit- Mace with detachable head. Gravity dust built in allows him to launch and recall the head.
Partner: Nezha Ren
Origin: James and the Giant Peach
Nezha Ren- Eager and impatient he’s often the first to race into a battle. He enjoys moving fast and hitting hard. As a child his parents would call him their Moonbeam.
Appearance: 16 years old. 5ft 6in. Short black hair. Pink eyes.
Outfit: Amber sleeveless vest and dark orange cargo shorts. Armor plated elbow and knee pads. Orange goggles
Emblem: A burning wheel
Emblem Location: Knee pads
Aura Color: Amber
Semblance: Speed Rails- He creates rails of aura in the air to run on boosting his speed as he pleases. Only Nezha can interact with the rails, all others will simply pass through them.
Weapon: Stormlillies- Twin chakram that turn into shurikens.
Partner: Jim Peaches
Origin: Nezha
J.J Grayson- He is used to people mocking or underestimating him due to his weight and bulk. However he isn’t bothered by it because he knows it’s mostly muscle instead of fat. His teammates all find him awesome. He’s the powerhouse of his team and will put himself between them and danger if it keeps them safe. Likes to call Lyme “Sprout”
Appearance: 16 years old. 6ft. Bulky build. Mostly muscle instead of fat. Short gray hair. Elephant Faunus- Elephant Ears.
Outfit: Necklace with a black feather on it. Gray boots. Gray baggy shorts. Gray sweatshirt.
Emblem: Elephant head
Emblem Location: Front of sweatshirt
Aura Color: Gray
Semblance: Flight- Can fly as high or as fast as he wishes.
Weapon: Stampede- Spear that turns into rifle, spear tip splits to reveal barrel.
Partner: Lyme Pine
Origin: Dumbo
Lyme Pine- Calm and caring he enjoys nature in all its forms. A love of plants lead him to study botany, he can even use plants and herbs to create medicine in a pinch. He acts as his team’s medic. Likes to call J.J “Big Guy”
Appearance: 16 years old - 5ft 3in. Short blackish hair, silver eyes. Slight tan from extended time outdoors.
Outfit: Green overalls over a light green top. Brown gloves with floral pattern. Dark green boots.
Emblem: A pinecone wrapped in vines
Emblem Location: Front of overalls
Aura Color: Lime Green
Semblance: Aura Vines- Can create vines made out of his aura. These can be used for extending his reach or in combat. As his semblance grows he can add thorns to the vines.
Weapon: Harvester- Pitchfork with guns built into the points. After it jammed during a training mission he has Harvester upgraded to a rail gun with two settings, small beam (the two middle prongs charge it) and large beam (all four prongs charge it)
Partner: J.J Grayson
Origin: Jack and the beanstalk
First Year
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Team SNST
Shiro Shishi- When Shiro was a child his uncle a crime boss named Kuro Shishi decided to cut loose ends. After personally stabbing Shiro’s father Kin Shishi in the back he sent a trio of assassins after Shiro, leaving the boy for dead. Fortunately a pair of drifters rescued the boy and helped him recover. The pair were retired huntsmen and they trained him until he was accepted to Beacon.
Patterning himself after ancient warriors he read about as a boy Shiro is honorable, courageous, and a great leader in battle. He does however have a bad habit of starting inspirational speeches when they aren’t required.
Appearance: 15 years old. 5ft 2in. White hair and golden eyes. Lion Faunus. Lion’s mane.
Outfit: White samurai armor with golden accents. Armor has a lion theme.
Emblem: A roaring lion head
Emblem Location: Center of chest armor
Aura Color: White
Semblance: Power Roar- Creates an omnidirectional shockwave.
Weapon: Lion’s Pride- A katana with a lion’s head on the hilt. Can shoot from the lion’s head.
Partner: Sif Ren
Origin: Kimba The White Lion/The Lion King
Noah Rhythm- Growing up in a family of traveling musicians taught him two things, one was the importance of music, the second was how to ward off the creatures of Grimm. After arriving in a village for a show only to discover the villagers slaughtered by the Grimm he swore on the spot to become a huntsman.
Appearance: 15 years old. 5ft 3in. Light purple hair and eyes.
Outfit: Dark purple shoes. Light purple tunic. Purple cape. Light purple alpine hat with dark purple feather.
Emblem: Flute surrounded by music notes
Emblem Location: Back of cape.
Aura Color: Light purple
Semblance: Animal Melody- Can use music to communicate and command animals. No effect on faunus. His flute isn’t required to use his semblance but it amplifies it. Uses it to ask animals for intel when arriving in new places or to get a bird or squirrel to give Tomi a ride.
Weapon: Pay the Piper- His flute shoots blasts of sound like Flynt’s trumpet
Partner: Tomi Tumbleweed
Origin: The Pied Piper
Sif Ren- Curious and always eager to learn new things once she gains an interest in a subject she won’t stop until she knows everything about it. As a child her parents would call her their Shining Star.
Appearance: 15 years old 5ft. Long light orange hair in ponytail to her left side. Blue eyes.
Outfit: Dark pink dress with dark green accents. Armor on legs and along left arm and shoulder. Green quiver on back.
Emblem: A green lily within a pink circle
Emblem Location: Shoulder armor
Aura Color: Magenta
Semblance: Alliance- the more friends and allies fighting by her side the stronger her aura. She channels the extra aura into her arrows
Weapon: Stormpiercer- A bow and arrow. The bow splits into twin daggers based on her grandfathers and her arrowheads are infused with dust.
Partner: Shiro Shishi
Origin: Sif
Tomi Tumbleweed- The child of tailors they grew up helping their parents with the sewing. They love to keep up with latest fashions even if they know they could never afford any of them. Despite some initial confusion their team fully accepted the fact they’re non-binary.
Appearance: 15 years old. 4ft 11in. Short blonde hair. Yellow eyes.
Outfit: Tan shoes with yellow socks. Yellow shorts. Tan shirt with yellow suspenders.
Emblem: A needle and thread
Emblem Location: Buttons of suspenders
Aura Color: Tan
Semblance: Shrinking- They can shrink to a minimum of one inch high. Their strength remains the same as when they are full sized.
Weapon: Needle point. A rapier that can shoot from the point.
Partner: Noah Rhythm
Origin: Tom Thumb/Thumbelina
Other Beacon teams: LAVA, TIDE, CLWD
Haven
Headmaster- Ghira Belladonna, took over informally after the battle of Haven and made official around a year later.
Combat instructor- Lewis Clementine- Lewis’s semblance, Be like you, allows him to copy another semblance for a maximum of one hour. He was one of the first students of Haven after the battle of Haven, as an Orangutan faunus he has Orangutan arms. His weapon, Jungle Justice is a shotgun with a bayonet blade between the barrels.
Origin- King Louie
Nature Studies- Buck Woods
Origin- Bambi
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Team DMND (diamond)
Dawn Diamond- Believing that sugar coating things doesn’t actually help Dawn tends to be blunt and cutting though she sincerely means well. She refuses to give her team a command she wouldn’t follow herself.
Appearance: 19 years old. 5ft 6in. Medium length aqua colored hair. Dark blue eyes
Outfit: Dark blue boots, light blue pants. Light blue see through top with dark blue tank top underneath. Dark blue gloves
Emblem: A diamond
Emblem Location: Pants pockets
Aura Color: Diamond
Semblance: Lullaby- When active creates a field around her that makes people drowsy. Direct contact induces sleep instantly.
Weapon: Beauty Sleep- Chain with a dart on the end shaped like a diamond- Can be charged by dust, fire engulfs it in flame etc
Partner: Dinah Crystal
Origin: Sleeping Beauty
Zoe Midas- A party girl who enjoys a good time. Knowing that her teammates despise being in the spotlight she delights in drawing all the attention to herself.
Appearance:  19 years old. 5ft 8in. Blonde hair to shoulders. Yellow eyes
Outfit: Gold knee high boots, gold shorts. Gold sleeveless top, gold elbow length gloves
Emblem: A golden hand
Emblem Location:Back of gloves
Aura Color: Gold
Semblance: Midas Touch- Turns her body into gold. Maintains strength, speed, agility.
Weapon: Golden Tonfa- Twin Tonfa with a blade in one end and a gun in the other.
Partner: Natalie Jade
Origin: King Midas’s daughter
Natalie Jade- One of, if not the smartest student at Haven she comes up with many of her team’s strategies. After meeting Team MNTY on a mission she grows close with York.
Appearance:  18 years old. 5ft 5in. Short dark green hair. Green eyes with jade colored glasses.
Outfit: Jade boots, jade colored sundress with light green leggings.
Emblem: A group of peas
Emblem Location:Boots
Aura Color: Jade
Semblance: Tracking- Small pea sized aura spheres she can place on a person or object and track them.
Weapon: Peashooters- Twin pistols- Default, rapid fire, charge, bouncing shots
Partner: Zoe Midas
Origin: Princess and the Pea
Dinah Crystal- Shy but skilled she prefers to let others hog the spotlight. She works best when she feels like nobody is watching or judging her. Her teammates try to help her overcome this.
Appearance: 18 years old. 5ft 6in. Long cyan hair light blue eyes. Swan Faunus- Swan wings, allow short distance flight.
Outfit: Crystal colored ice skates (blades retracts) with light blue leggings. Crystal minidress with matching gloves
Emblem: A stylized swan
Emblem Location: Front of minidress
Aura Color: Crystal
Semblance: Ice Rink- Creates a coating of “ice” for her to skate on.
Weapon: Swan’s Grace- A naginata with a gun built in along the back of the blade.
Partner: Dawn Diamond
Origin: Swan Lake
Other Haven teams: SLME, FLRE, CAVE Atlas
Headmistress- Robyn Hill, after the fall of Ironwood Robyn was placed in charge of Atlas Academy allowing her to lead a new generation away from the military and teach them how to act like proper Huntsmen.
Combat instructor- Shelly Verde- Back in her academy days Shelly was partners with Harriet Bree and watched in horror as her friend became the terrorist known as the Snow Hare. Her semblance allows her to create a field that slows down those within it. She uses twin hard light shields as weapons.
Origin- The Tortoise
Aquatic combat- Myrtle Hopper
Origin- The Frog Prince
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Team MRBL (marble)
Megara Bronzen- Highly competitive and eager to prove her strength, her teammates will often have to intervene on her behalf. She believes that the strong have a moral duty to protect the weak.
Appearance:  19 years old. 6ft. Short brown hair and brown eyes.
Outfit: Bronze sandals with bronze shin armor. Bronze chest armor with bronze armor plates on forearms. Golden lion paw design on shoulder armor. Helmet resembles a roaring gold lion with her face in the mouth. Gold colored cape with fur texture.
Emblem: Two fists punching each other
Emblem Location: Inside of cape
Aura Color: Bronze
Semblance: Titanic Strength- Super Strength
Weapon: Titanic Gloves- Twin gloves, when activated they project hard light images of larger fists. Blasters built into the palms
Partner: Bea Steel
Origin: Heracles
Richmond Clay- He has a strategic mind and tends to observe his enemies before engaging them. He plans every move in a battle and is often frustrated by his teammates more headstrong approach.
Appearance:  19 years old. 5ft 10in. Brownish red hair and brown eyes.
Outfit: Clay colored tunic with brown boots and gloves. Armor on forearms and legs. Brown shawl over left shoulder.
Emblem: A shield
Emblem Location: Shawl
Aura Color: Clay
Semblance: Master of all- Masters any combat style he witnesses.
Weapon: Ancient Shield- Arm mounted shield with gun built in. Shield has a hidden dagger for close range combat.
Partner: Elric Limestone
Origin: Gilgamesh
Bea Steel- Always eager for a fight she’s often the first one into the fray. She is skeptical of the motivation of others after being used by a bandit she thought was a friend.
Appearance: 19 years old. 5ft 9in. Short black hair with hazel eyes. Scar along right cheek.
Outfit: Gray boots with silver shorts. Silver top with chest armor. Chainmail armor on legs and arms
Emblem: Her swords crossing blades
Emblem Location:Middle of chest armor
Aura Color: Steel
Semblance: Aura Sword- Charges her swords with aura launching it as beams or as slashing waves
Weapon: Monster’s Bane- Retractable swords on the back of her arms with guns in the tips
Partner: Megara Bronzen
Origin: Beowulf
Elric Limestone- As a result of his semblance he tends to push himself beyond his limits. His teammates scold him for putting himself in such danger as well as for taking unnecessary risks.
Appearance: 19 years old. 6ft 2in. Light blonde hair with red eyes.
Outfit: White boots, red chain design wraps around white pants. White shirt with red crack pattern. Arm guards.
Emblem: His sword surrounded by flame
Emblem Location: Arm guards
Aura Color: Limestone
Semblance: Reforged- When his aura shatters it returns stronger for a few minutes before breaking again. Can be reforged multiple times in a row but this taxes his body greatly.
Weapon: Fafnir’s Fang- Longsword with fire dust built in.
Partner: Richmond Clay
Origin: Sigurd/Siegfried
Other Atlas teams: GEAR, LAZR, BOLT
Shade Headmaster- Otto Dune, A dog faunus, friend and ally of Professor Theodore, he took over after Theodore retired.
Combat instructor- Henry Ferro- He believes that many are too reliant on their semblances and instructs his students to treat their semblance as a last resort instead of a crutch. His own semblance allows him to turn off other semblances temporarily. He is armed with a mighty steam powered hammer.
Origin- John Henry
Animal studies- Rosemary Shepard
Origin- Mary had a little lamp
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Team OSIS (oasis)
Oliver Richards- An introvert who believes in preparing for the worst case scenario. At first he would allow his fears to get the better of him but with the help of his team he’s more calm and collected.
Appearance: 18 years old. 5ft 7in. Olive green hair with green eyes. Rooster Faunus- Rooster crest, when his semblance detects danger the crest stands up.
Outfit: Olive green boots and shorts. Open green vest with feather like tassels hanging from the back
Emblem: A rooster head
Emblem Location:Back of vest
Aura Color: Green
Semblance: Danger Sense- Always active, sometimes overreacts to mild danger.
Weapon: Daybreak and Dawn- Twin war fans. When folded act as guns.
Partner: Selena Grey
Origin: Chicken Little
Selena Grey- An extrovert always open to trying new things and exploring new places. She tends to make a new friend everywhere she goes. Anyone who wrongs one of her friends has wronged her.
Appearance: 18 years old 5ft 11in. Brown hair with hazel eyes. Cow Faunus- Cow horns
Outfit: Brown leather boots, cow skin pattern pants. Brown leather jacket over a cow skin pattern shirt.
Emblem: A cow bell
Emblem Location: Badge on jacket
Aura Color: Gray
Semblance: Gravitas- Controls gravity. Can increase or decrease gravity in a localized area.
Weapon: Steer Striker- Two pronged pitchfork with gun in the head between the prongs
Partner: Oliver Richards
Origin: The Cow Jumped over the Moon
Izumi Tentomushi- A technical expert she’s always tinkering and inventing new gadgets. To her dismay she often doesn’t have access to the best tools. She created her weapon, the B.U.G as a child.
Appearance: 18 years old 5ft 4in. Dark red hair to shoulders, maroon eyes. Ladybug Faunus- Ladybug antenna
Outfit: Black crop top with red dots. Unbuttoned red vest over it. Black shorts with red dots. Red goggles with bug eye design. Backpack containing B.U.G
Emblem: A stylized ladybug
Emblem Location:Back of vest
Aura Color: Dark red
Semblance: Bug Burn- Creates ladybugs out of her aura, upon contact they burst into flame.
Weapon: B.U.G- Battle Utility Gear. Ladybug styled drone with camera and laser. Goggle interface.
Partner: Trey Silva
Origin: Ladybug Ladybug Fly Away Home
Trey Silva- Despite being born blind they would receive optical implants that would allow him to see. The implants enhance his vision beyond what his natural vision would have been. Though he will sometimes turn them off to prevent overstimulation.
Appearance: 18 years old 5ft 8in. Short white hair with white eyes. Optical implants are size of reading glasses, when turned on the lens is white. Mouse Faunus- Mouse tail
Outfit: White boots. white shorts with white shirt. White poncho covering his head.
Emblem: A mouse with a double shadow making three
Emblem Location: Shirt
Aura Color: White
Semblance: Triple Trouble- Creates two copies of himself capable of acting independently of himself
Weapon: Triple Threat- Sword that splits into three segments. First third turns into a dagger, second remains a sword, third turns into a gun.
Partner: Izumi Tentomushi
Origin: Three Blind Mice
Other Shade teams: BRIK ,STRM, PTAL Seasons
The current Maidens
Spring- Raven Branwen- After the battle of Haven Raven lost everything, her tribe lost all respect for her, Taiyang rejected her, she had nowhere to go. Eventually she decided she needed to redeem herself and began spying on Salem’s forces delivering vital intel to the heroes.
Summer- July Storms- When the heroes arrived in Vacuo they befriended sisters June and July Storms. They soon discovered that June was the Summer Maiden. During a battle with Cinder June stayed behind to buy the others time to escape. Once they were safe she called down a bolt of lightning to kill her before the powers could be stolen. Her sister was the last one in her thoughts so July gained the powers and has been the Summer Maiden ever since.
Autumn- Emerald Sustrai- In a fit of rage Cinder revealed that she never truly cared for Emerald as anything more than a pawn. Broken Emerald fled Salem’s fortress with Mercury. They joined the heroes to save their own lives from Salem and Cinder’s wrath. During a battle Emerald used her semblance to distract Cinder long enough for Ruby and Jaune to kill her. Her last thoughts were of Emerald so the power of Autumn went to her.
Winter- Penny Polendina- After the fall of Ironwood many Atlesian soldiers who were loyal to him and the ideal that “Atlas Will Prevail” deserted and formed an underground cell known as the Frozen Soldiers. Lead by Harriet now known as Snow Hare (the only Ace-Op who refused to surrender) they will stop at nothing to bring down the other Kingdoms. Penny has devoted much time and effort into stopping their plans.
Mortimer Mono- Mortimer was the first child publicly known to have magic after the God of Darkness returned it to the world. As such he became a celebrity and the first student of the Maidens. He’s since become a student teacher and often joins teams in the field.
Appearance:  21 years old 6ft 2in. Short black hair, blue eyes.
Outfit: Yellow boots, long red pants. White shirt with black jacket over it. White gloves.
Emblem: Three interlocked circles in an upside down triangle
Emblem Location: Back of gloves
Aura Color: Monochrome
Semblance: Imaginary Arsenal- Can call forth a copy of any weapon that has ever existed on Remnant, however he does not gain knowledge of how to use the weapon. As a result he tends to only call forth simple straight forward weapons. The copies are monochrome in color
Weapon: No personal weapon.
Origin: Mickey Mouse
Support spells- Belle Leaf
Origin- Tinkerbell
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Team ECPS (eclipse)
Ember Drake- A pragmatic battler, prone to bending the rules to the breaking point. As far as she’s concerned when it comes to battle anything that keeps you alive is allowed.
Appearance:  18 years old 5ft 10in. Bright red hair with orange spikes in a flame pattern. Bright red eyes.
Outfit: Dark red boots, light red leggings with flame pattern, dark red shorts. Light red mesh top with flame pattern over a dark red tube top. Split cape along back, dark red on outside, light red on inside with flame pattern.
Emblem: A dragon shooting flame
Emblem Location:Back of cape
Aura Color: Red
Semblance: Breath of the dragon- Fire breath
Weapon: Dragon’s Staff- A bo staff with dragons carved on it with fire dust. Each end can shoot flame. Splits into twin clubs. When the clubs are focused on a single point they charge a fire ball
Partner: Mike Canary
Origin: Dragons
Mike Canary- Though he lacks in physical strength he is a skilled archer and has incredible accuracy. He prefers to fight foes from a distance rather than up close.
Appearance: 18 years old 5ft 9in. Blonde hair and yellow eyes.
Outfit: Yellow sandals, yellow toga. Yellow handband
Emblem: A stylized canary
Emblem Location:Button on toga
Aura Color: Yellow
Semblance: Siren’s Song- Different volume has different effects. A quieter song will boost the aura of those who can hear it. A louder song results in a sonic scream.
Weapon: Final Reprise- A lyre that turns into a bow and arrow
Partner: Ember Drake
Origin: Siren
Pearl Unos- Kind and caring she loathes hurting other people though she will make an exception if others are in danger. She will sometimes over extend her semblance trying to help as many people as she can.
Appearance:  19 years old 5ft 7in. Pink hair in ponytail, pink eyes.
Outfit: Pink boots, white skirt down to knees with pink leggings. Pink top with white sleeves.
Emblem: A unicorn
Emblem Location:Skirt
Aura Color: White
Semblance: Purification- Purifies and heals others
Weapon: Horn of light- A dagger that extends into a spear with a hard light tip. The tip can be shot off and either reattached or replaced.
Partner: Sora Tori
Origin: Unicorn
Sora Tori- Proud, boastful and arrogant he tends to rub people the wrong way when they meet him. However to those he considers his friends he is loyal to the bitter end.
Appearance:  18 years old 5ft 5in (5ft 10 in with the shoes) short blue hair with blue eyes.
Outfit: Brown platform shoes, blue kimono with armor plating on legs and chest. Arm guards. Bird mask.
Emblem: A whirlwind
Emblem Location:Arm guards and leg armor
Aura Color: Blue
Semblance: Whirlwind Slash- Covers his sword in a whirlwind
Weapon: Kaze Katana
Partner: Pearl Unos
Origin: Tengu
Other Seasons teams: GLTR, EBNY, STAR
Other Teams
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Team ARMR is among the best Huntsmen teams in all of Remnant. Lead by Adrian Cotta-Arc their biggest claim to fame was protecting a village from a stampede of Goliaths. Team ARMR is a team many students at the academies wish to be like one day. Off the battle field the team enjoys a mutual romantic relationship with each other. Adrian Cotta-Arc- The leader of Team ARMR Adrian gained the nickname “The Golden Knight” from his semblance’s appearance. He forged his twin swords himself seeking to follow his uncle’s example. Appearance: 23 years old, 6ft 2in. Short black hair, brown eyes. Outfit: Tan cargo pants with silver shirt. Gold and silver armor along legs, chest and arms. Emblem: Two swords crossed over a shield Emblem Location: Center of armor Aura Color: Gold Semblance: Aura Armor- Turns his aura into solid golden armor Weapon: Wave Cutter and Stone Splitter- Twin blades with a gun in the tip. The blades can combine to form the King’s Blade. King’s Blade can be a great sword or a double bladed sword. Partner: Gwendy Roots Origin:  King Arthur Gwendy Roots- A free spirited squirrel faunus who is at home in the treetops. Gwendy loves nature and is often bothered by how much progress tends to invade it. Appearance:  24 years old, 6ft. Long brown hair in braids. Hazel eyes. Squirrel tail. Outfit: Brown cargo shorts with brown crop top and green vest. Emblem: Acorn Emblem Location: Back of vest Aura Color: Brown Semblance: Green Thumb- Controls plants and can use her aura to boost their growth. Weapon: Ivy’s Vine- Whip sword Partner: Adrian Cotta-Arc Origin: Queen Guinevere/Hazel the squirrel Meryl Sparx- Eccentric and friendly, Meryl is one of the rare few who were already born when the God Of Darkness returned magic to Remnant gaining the power in the process. Appearance:  23 years old. 5ft 8in. Purple hair in a pixie cut, yellow eyes. Outfit: Purple sleeveless sundress with striped purple stockings. Long purple gloves with star pattern. Emblem: Shooting star Emblem Location: Stockings Aura Color: Purple Semblance: Astral projection- She can project her spirit outside of her body, however it is immaterial and cannot cross a certain distance from her body. Weapon: Shooting Star- A scepter she uses to focus her magic Partner: Lance Riverson Origin: Merlin Lance Riverson- Lance was jealous of Adrian at first due to him being named leader and receiving the credit for victories. In time however he grew to respect Adrian for his strategy and strength. Eventually he confessed how he felt and the team entered their mutual relationship. Appearance:  24 years old. 6ft 5in. Long blue hair to shoulders. Blue eyes. Outfit: Cobalt pants with chainmail sections over it. Cobalt short sleeve shirt with chainmail over it and chainmail sleeves. Cobalt gloves Emblem: A flowing river Emblem Location: Back of gloves Aura Color: Cobalt Semblance: Aura Charge- Channels his aura into any object he is in physical contact with boosting its power. Weapon: Lanceshot- A lance with a shotgun barrel within the tip. Partner: Meryl Sparx Origin: Lancelot
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Team MNMT A team of Huntsmen permanently stationed in Mountain Glenn to defend those excavating/rebuilding it.
Montgomery Sarsen- An older huntsman from Atlas who picked this job as a sort of working retirement. To his dismay it’s more work than retirement.
Appearance: 40 years old 6ft 2in. Short gray hair. Brown eyes
Outfit:Light gray vest with dark gray top underneath. Gray cargo shorts with brown boots.
Emblem: Stacked stones
Emblem Location: Back of vest
Aura Color: Gray
Semblance:Stone Avatar- Channels power through stone to create hands and arms, at strongest can create stone avatars to fight alongside him.
Weapon: Drill Dagger- Drill like sword that rotates. Two dust cartridges can be inserted at once for a spiral effect.
Origin: Stonehenge
Nubia Sandstone- A young huntress from Vacuo who grew up exploring ruins and imagining what the people who lived there were like. She enjoys helping the excavating process.
Appearance: 24 years old 5ft 6in. Brown hair in braids. Brown eyes. Outfit: Yellow Crop Top with Yellow shorts. White body wraps cover most of her torso and parts of her arms and legs. Emblem: A symbol resembling the Eye of Horus Emblem Location: Both legs of her shorts Aura Color: Sandy Yellow Semblance: Sandstorm- Allows her to control sand, she cannot create sand so she carries jars of it. Weapon: Shifting Sands- A staff that doubles as whip. Has a gun built into the tip. Origin: Pyramids
Frida Mint- A huntress from Vale with a background in engineering. She volunteered for this assignment to help rebuild the city better and safer than before.
Appearance: 27 years old 5ft 4in. Light green hair in ponytail, dark green eyes.
Outfit: Spiked tiara. Green sandals, light green dress with dark green cloak over it.
Emblem: A burning torch
Emblem Location: Back of cloak Aura Color: Mint green
Semblance: Pyro- Can control and manipulate flames but cannot produce them
Weapon: Scorch Torch- A torch infused with fire dust that converts into a gun that shoots fire dust bullets.
Origin: Statue of Liberty
Ta-Kai Zongse- A huntsman from Mistral who is the descendant of some of the lucky few who managed to escape from the doomed city in its final days. He volunteered for the assignment in hopes of finding closure for the family left behind.
Appearance: 19 years old 5ft 5in. Light brown short hair, brown eyes
Outfit: Brown boots with dark brown shorts. Button up light brown top.
Emblem: Wall
Emblem Location: Back of shirt
Aura Color: Light brown
Semblance: Barrier Wall- Creates walls of aura.
Weapon: Modular Staff- one end gun other end can form hard light weapons, blade, ax, claw, etc
Origin: Great Wall of China
A few years later:
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DUSK Baise Dewei - Dewei is very protective of others to the point of putting himself between them and danger trusting his semblance to protect him. He tends to overestimate how much he can handle and underestimate how much his teammates can handle leading them to consider him over protective. Appearance: 15 years old. 5ft 3in. White hair, grey eyes. Outfit: White kimono with gold trim, sash and belt. White shorts with gold trim. White boots. Emblem: Prism Emblem Location: Sash Aura Color: White Semblance: Invulnerable- Invulnerable to any attack they see coming. Weapon: Prism Breaker- Short sword, handle extends to form spear, gun in hilt Partner: Lapis Urbain Origin: Five Chinese Brothers Lapis Urbain- Lapis is highly determined, once she sets her mind on a goal nothing less than success will satisfy her. Though she does sometimes get tunnel vision requiring her partner to cover her back. Appearance: 15 years old. 5ft 4in. Brown hair, blue eyes. Outfit: Blue overalls with light blue top underneath. Blue cloth hat engineer style. Light blue handkerchief. Emblem: Front of a train engine Emblem Location: Hat Aura Color: Blue Semblance: Engine Charge- Charges her aura as they run mowing down anything in their path. Weapon: Punching Pistons- Piston like gloves that boost punching power. Built in guns. Partner: Baise Dewei Origin: The Little Engine that Could Sunny Pine- Sunny is serious and task orientated, always trying to think about the mission at hand. He often attempts to reign in Kiriko’s pranks and keep her focused. Appearance: 15 years old, 5ft 3in. Dirty brown hair brown eyes. Outfit: Red toga with upper left of chest uncovered revealing gold top underneath. Red shorts with gold trim. Crimson gloves and boots. Crimson headband. Emblem: Stylized sun Emblem Location: Headband Aura Color: Crimson Semblance: Aura Sight- Can see aura, can also be used to detect Grimm by their lack of aura. Weapon: Solar Shields- Twin sun shaped shields which shoot disks of dust. Partner: Kiriko Bark Origin: Apollo Kiriko Bark- A trickster who loves pranks. Though Kiriko would never pull them on missions she does require some reminding to keep her mind focused. It often falls to Sunny to do so. Appearance: 15 years old. 5ft 4in. Brown hair, brown eyes. Racoon Faunus, racoon tail. Outfit: Brown short sleeve top with elbow length brown and white striped gloves. Tan shorts with knee high brown and white striped socks. Brown boots. Emblem: A smiling racoon Emblem Location: Back Aura Color: Brown Semblance: Tanuki Trickery- Disguises herself as any object, masking emotions and aura. However she cannot copy the function of an object and her tail is always visible. Weapon: Pogoagogo- Pogo stick that doubles as a rifle. Can shoot while hopping or convert into full rifle. Partner: Sunny Pine Origin: Tanuki
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OPAL
Ophelia Oakley- Ophelia is honest to a fault. She’ll tell the truth to someone even if it hurts resulting in many considering her blunt. As a result of her semblance being always active it’s hard to hide things from her.
Appearance: 15 years old. 5ft 2in. green hair, green eyes, pigtails, one with gold ribbon, the other silver
Outfit: Dark green sleeveless top with dark green shorts. Gold armbands with silver trim and silver leg guards with gold trim.
Emblem: Crossed axes
Emblem Location: Chest
Aura Color: Dark green
Semblance: True Sight- Can see the truth, seeing through illusions. As it evolves she can sense lies.
Weapon: Silver Truth and Golden Honesty- Twin axes with a gun in the head of each. Can combine into a double headed axe.
Partner: Lewis Almond
Origin: The Honest Woodcutter
Titus Pear- Titus is a gentle giant. After an incident in his childhood he made a vow to never attack another person again. Thus he tends to focus his strength on the creatures of Grimm leaving any human threats to his teammates to deal with.
Appearance: 15 years old. 5ft 7in. Black hair, light green eyes.
Outfit: Light green shirt with dark green vest. Light green pants with dark green boots.
Emblem: A silhouette of a person
Emblem Location: Back
Aura Color: Light green
Semblance: Gigant- His aura grows into a giant humanoid that mimics his movements, the larger the giant grows the more aura required.
Weapon: Giant’s Hammer- A hammer that can be charged by dust to create shockwaves
Partner: Luna Pine
Origin: The BFG
Lewis Almond- Lewis is extremely punctual, when he makes a schedule he’ll stick with it. He tries to keep the other members of his team on schedule to varying degrees of success.
Appearance:  15 years old. 5ft 5 in. Blonde hair, grey eyes Rabbit Faunus- Rabbit feet
Outfit: White button up top with black vest and white jacket. White pants.
Emblem: A stopwatch
Emblem Location: Back of jacket
Aura Color: White
Semblance: Time Out- Freezes time for fine minutes max. Time frozen is impacted by size and number of targets in the field. When the semblance is turned off time snaps forward to match the rest of the world.
Weapon: Timekeeper- Stopwatch that doubles as a yo-yo, can be charged by dust
Partner: Ophelia Oakley
Origin: White Rabbit
Luna Pine- Luna is kindhearted and gentle. Due to her semblance she is often uncomfortable in large groups and prefers to be alone or with smaller groups of friends.
Appearance: 15 years old. 5ft 3in. Dirty brown hair in ponytail, brown eyes.
Outfit: Blue toga with upper right of chest uncovered revealing silver top underneath. Blue shorts with silver trim. Navy gloves and boots. Navy headband.
Emblem: Stylized moon
Emblem Location: Headband
Aura Color: Navy
Semblance: Reading Motion- Can read body movement. With practice she can predict an opponents next move.
Weapon: Lunar Staff- Long handled double sickle which unfolds into longbow.
Partner: Titus Pear
Origin: Artemis
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tabrownwv · 3 months
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Miniature Grimm books from Etsy
Yay! My order from Little Things of Interest Etsy shop just came in the mail. I’m not a doll collector but I’m a huge fan of the show so as soon as I saw these miniature Grimm books, I knew I had to get them. For scale, I’ve propped them near my Grogu Funko pop and my Grimm key necklace 😁❤️
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itsclydebitches · 1 year
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It seems that they had this Ever After idea since volume 2. So if I had to garner a realistic, not super interesting guess it was simply a case of them holding onto an idea they liked to a point of stubbornness and refusing to see the themes of their story no longer fit for this whimsical, fun nonsense. Unlike the Apathy, another long standing idea which actually fit better when things got more dire, Ever After doesn’t have a place anymore when things have changed this much.
Hard agree with that assessment. I feel like it's pretty well known by now that I don't engage with much behind-the-scenes stuff, so that's actually really interesting to hear. With the huge disclaimer that I'm always cautious when authors claim that something was planned from an early date (especially in collaborative projects, especially when the primary author is no longer with us, super especially when the writers have a history of making such claims that simply don't add up), that makes for a... very surprising conception of RWBY as a whole.
I mean, the Apathy makes perfect sense to me. It's just a grimm concept, one that could fit into any fight throughout the series. It's entirely disconnected from the plot except for what's already established at the very start: this is a world populated by a variety of vicious monsters, drawn by negative emotion. So why not a type that causes such emotions too? That's exactly the kind of Rule of Cool antagonist concept that could be conceived of at the start, stuck in a back drawer, and only pulled out years later when, as you say, it fits the tone very well.
The Ever After though? I have a much harder time picturing them conceptualizing that in Volume 2. It simply depends on so much that we know was thought up later, or at least significantly changed: the concept of magic vs. semblances, the Gods, Ozpin's backstory, Oscar's existence, the popularity of RWBY and its connection with other media worlds (Justice League, Chibi, the tie-in novels, etc.) thereby making a trip to an alternate reality feel less out of place in this franchise. Volume 2 was school shenanigans with only the slightest, vaguest, underdeveloped hint at a larger world. Looking at the Ever After we have now, that character work, nearly everything we're seeing hinges on something I truly doubt the writers knew about that far ahead. There was no bumblebee. I truly doubt Penny's resurrection - and thus Ruby's response to her death - was planned. Weiss hadn't undergone any of the character development that would lead to this... odd role as comic relief. Yang was about to start a trajectory towards improving her anger issues and impulsive fighting style, not wallowing in it. Hell, this entire world is built around a story that was only mentioned a Volume ago and there the summary was so vague the writers could have come up with the details at any point. If Ever After was "planned" it was only in the loosest sense possible - "What if our characters based on fairy tales went to a fairy tale?" - but even then, I have a very hard time picturing that conversation back when RWBY was a tiny passion project focusing on the fun fights of a group of students. We had a Big Bad via Salem's voice over, but beyond that there's nothing to imply they'd planned to take us through such an epic journey - with "epic" used to express scale, not quality. Certainly not something as massive as alternate realities the girls have to come back from via the magic of Gods.
I mean sure, they could have planned it from Volume 2. I'm not in the writers' room. I don't know their process, or how much of the tiny references embedded in Salem's speech actually had developed lore behind them. But I think modern fandom - the RWBY fandom in particular - needs to remember the term "retcon" and how common it is for writers to try and pull off. Especially when they have fans so willing to believe their every word. RWBY is absolutely OVERFLOWING with evidence for things that were never thought about ahead of time, despite the writers' claims to the contrary, so whenever the writers give another, "Oh yeah, of course we've planned this for years!" I'm side-eyeing it and the fans scrambling to make sense of prior writing through that lens. Occam's razor and all that.
And if it was an idea they had since Volume 2, uh... that's worse? That's so much worse. You had six years to set up this journey and the best you could do was a few lines from Oscar - a character who didn't exist back then - about a random story the audience has otherwise never heard of? The way the characters get to the Ever After is through a plan they came up with off screen, mere minutes after they learned the rules of the Staff? We knew about this trip ahead of time and that's really the best way to pull it off? That's what six years of planning time amounts to?
That makes the writers look way, way worse to my mind because it's demonstrating a severe lack of skill in following through on these ideas. They'd honestly come across better if they just went, "Yeah, we're making this up as we go, so things are bound to get pretty messy in places. Sorry." A "Oh yeah, it's planned ;)" just generates the response of, "Okay. So why in the world isn't it better?"
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not to be dramatic but oobleck told ruby in vol 2 that the big herd of elephant Grimm only got to be that size because they learned that attacking humans would only bring more humans.
So I haven't been able to stop think about how enormous the Grimm have gotten in the show, in vol 7 a herd of those same Grimm charged at Mantle.
The bigger Grimm are attacking.
It's a good indicator that humanity is breaking apart much faster and much more severely that ever before.
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razorblade180 · 2 years
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Dire Situation
I don’t think I ever properly made a post about this but like…team RWBY and friends really messed up. The show and fandom talked about the moral dilemma Vol7-8 had and why people chose their side but taking a step away from that, let’s look at was avoided.
Saved countless lives
Kept winter maiden powers on the good side
To be fair, those are huge achievements. I’m not counting the broadcast because it’s really a matter of opinion if letting the world know like they did was a positive or negative. Also defacing Ironwood like they did in the broadcast didn’t help their situation and might cause worldwide unrest in their leadership; since they don’t know the facts. As far as negatives that they cared about:
Friends are lost/dead
They lost the relic and the question with it.
Now the reason I’m bringing this up and saying our protagonists messed up is quite simple. They made a plan where they’d lose Atlas and Mantle, and they were okay with that. We had no dialogue from anyone disagreeing about Atlas itself falling.
Saving all the people was great morally and I’m not saying I didn’t want them to not try and save a lot of lives, but RT has made Atlas from world building standpoint the major cog in how Remnant functions in most capacities.
The source of the world’s major Dust supplier is now gone. Dust as people know how to use it will gradually become finite or at very least production will be immensely slow which isn’t good
The land of leading science and cutting edge technology is gone so those fronts are also coming to a standstill.
Amity wasn’t fully completed and also drifted off course, so is quick global communication now entirely dead? Yeah they have short range towers but all of the CCT network was developed by Atlas, the central hub.
The world has no idea about Atlas’s evacuation and now there’s no reliable way to tell the world quickly enough. Many will only know an entire kingdom has now completely vanished off the map and that’s going to cause sheer panic.
The world is more crippled than it’s ever been and our protagonists aren’t even united to handle things on a kingdom scale, let alone the global problems. Meanwhile Salem has lost two people and the world still doesn’t have a good idea of who or what she can do. The world essentially heard “the devil is real but we can stop it!” Then a country disappeared. So yeah, I don’t think their plan was that great big picture wise. You can argue they saved people who knew about Atlas tech but that’s iffy at best. We saw a lot of military die, and any living people with expertise still won’t have all the tools and things they need to keep the world as they know it sustainable indefinitely.
Now I’m not and wasn’t ever expecting them to come up with a full proof plan that solves everything or for them to even think about all the different variables because they were on a time limit. Grimm invasion, bomb, Penny’s virus, Hound, etc. They had a lot on their plate. However, what I really want to see desperately is at least two people think about everything they’ve done since making it to Atlas, think about the state of the world after their plan, and then go, “Man….we didn’t handle that well at all.”
I don’t think that’s too much too much to ask for. Ren was getting to that point a little bit but this is much more grand. Believing in your actions is fine and all but there should be no way everyone is still on the “we’ve been handling this” mindset. “Maybe we were wrong” or “Things went absolutely wrong” should exist in some minds and I’m really hoping at lest one of those minds is Weiss’s. She didn’t like her home life but she never hated the country. Her homeland is gone. That should mean something. In many ways she’s lost the most through this experience, be it her own actions or her friend’s actions that she had no say in half the time.
Really hope RWBY sheds a light on this well. I don’t need Lord of the Flies level of breakdown amongst the group of friends but there’s a lot of reasons they should be upset about how Vol7-8 went and I hope they call each other out a little bit and not just go “We tried and things went wrong.”
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The explosion scene is SO GOOD. The way the explosion plays out is so visually fantastic and framed really well, and the music does a good job at setting the tone.
The way Ironwood sees it first- he thinks it’s his own success but WE know it’s the result of hard work on our heroes’ behalf aimed RIGHT at Salem. He’s got the best view of it but somehow the most skewed view at the same time
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The way it hits Winter and the Ace Ops next. The way their bodies are framed in the light as it goes off. The way it literally swallows them up, with Marrow, Harriet and Winter- the people closest to it- getting YEETED back by the force of it
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Weiss, Klein and Nora see it next, small, dark room suddenly bright as day, teapot clattering on the ground as Weiss walks into the room. These guys have no idea what just happened, but know it’s huge.
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Grimm miles away in Mantle getting fucking vaporized
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And then everything getting swallowed up in light and shadow before we cut back to Monstra disintegrating over the course of MINUTES- not seconds like we’re used to seeing Grimm fade away in, further giving us a sense of scale of just how big that whale was
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Neo skipping through the dust, being an absolute gremlin while carrying the lamp
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Winter and the Ace Ops waking up one by one until we get to Marrow, who immediately runs off to look for Jaune, Oscar, Ren and Yang in the hopes of finding them just to be met with the crater of Monstra’s body
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All the while this sad, somber music is playing. We know Jaune, Ren and Yang made it out of Monstra, but we don’t know if any of them will be okay after this giant fucking blast. Who knows if anyone could survive that.
Whoever directed this scene definitely gets points. This was well done.
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