Wang Yibo Bazaar January Issue feature article
What do you hope to see from him when you pay attention to him?
Faced with a public figure does not speak, should we choose to remain silent and just observe and speculate, or should we continue to build a bridge of dialogue at eye level and continue to ask questions?
This is a question Wang Yibo asked us.
We are happy to receive and answer - to come calmly without presuppositions, to follow only the intuitive guidance of the moment, to eliminate biased thoughts, and to see him as a "person" first.
This is not an article written just to fill the page. Perhaps what I can tell you truthfully is that every word in it was written at the filming site of this work, and was typed word by word at a distance of less than 20 meters away from the person I was working on - Wang Yibo. It seems that this is necessary to ensure the immediacy and time-limited nature of this creation.
It is full of questions that may not be asked even if they sit down and face to face. Perhaps it is precisely because there is no need for conclusive or chaotic answers that these questions become more reckless, direct and useless.
In the end, not only did the answer no longer matter, but it became increasingly unclear who the question was addressed to.
Wang Yibo: What you see is what you get
Written by: Lu Yanni
In a huge room surrounded by cement, there are two small temporary spaces surrounded by black cloth: the larger one is a shooting room, and the other smaller one is a space where people can watch movies and rest at any time. There were some white folding chairs inside, which were only occasionally empty throughout the cover shoot.
For more than four hours, the only thing that never stopped here was the music - some of which were from the editor's private playlist, and some of which were specially requested by Wang Yibo. They may be psychedelic, light, noisy, or strange, difficult to classify and describe, but no matter what the style and rhythm of the music are, they are all consistent and uninterrupted.
Wang Yibo just kept his head down and said nothing, even sternly smiling, and immersed himself in doing what everyone who came to him wanted him to do. Are all similar jobs the same? Does every day of his life look exactly like the same day?
The music was so loud that people could jump inside. He remained silent, without saying a word. There was nothing but silence.
He squatted down, covering his face with his hands, and then his head. His hands messed up his hair.
He half-knelt until he gradually fell to the ground. He curled up into a ball. He looked up. He bent over and simply lay flat on the ground, one leg bent, the other leg also bent, and his hands spread out and stretched forward. He fell directly to the ground. He closed his eyes and rubbed his hands on the white floor paper.
He said nothing, nothing but silence. Where is he lying?
I suddenly thought of his name being screamed out by the crowd in that small southern town more than a thousand miles away half a month ago, and the moment of silence when the lights went out in theaters one after another in contrast to the noise. , he sat down in the seat that belonged to him for a short period of time, and could occasionally get a moment of calm and peaceful listening time in the dark.
What shape and color is the peace he needs? Does he need peace?
The stylist used a tool to curl the bangs on the wig to make them fly a little more, then sprayed them with moisture, pulled them up, and sprayed them with hairspray to make them look messy and branched. He closed his eyes and let it all happen. That's not his hair. What does that lock of hair have to do with him?
A group of people squatted there, surrounding him in the center. The umbrella-shaped light illuminated him, and all he could hear was the snapping of the shutter and the blinking of the flash at the same frequency. It was as if a group of people had discovered some rare plants in the mountains and were sampling them very quietly and carefully. He sat there, occupying only the size of a corner.
Is this a rare moment of relaxation for him? "Relaxation" - it's just our guess. How can one person experience what he is feeling moment by moment for another person? Whether it is one-way or two-way, how easy is it to "understand" between people?
He stood up again, covering his head with his hands, as if he had just hit something, or as if the fight had just ended.
He tilted his head back slightly and took a deep breath. Was it exhaustion? Or some other feeling?
The staff passed by and sighed softly: "The shooting was too intense!"
Looking back, Wang Yibo was curled up in a ball and lying on the ground again. The photographer asked his assistant for a tissue, and he caught himself sweating profusely.
Wang Yibo was still lying on the ground, his body stretched further.
Reputation, what is it?
Is there anything else that can rival the vanity that comes with being in the spotlight?
If he were willing to give one thing in exchange for everything he has now, what would his answer be? What would your answer be?
Will prosperity last forever?
"I know why you wanna hate me! (I know why you wanna hate me!)" "
I know why you wanna hate me!"
The music has changed. Clothes changed. His body also seemed to be suddenly injected with a strength that would not be easily suppressed. Wearing a white vest, jeans, and chewing gum, Wang Yibo smiled, danced involuntarily to the music, and sang along, his voice getting louder and louder. The chorus was repeated once, twice, three times, four times...
"I know why you wanna hate me!"
"I know why you wanna hate me!"
He jumped up. His long arms and legs were swinging in the air.
What kind of opportunities and luck are needed to eliminate other people’s prejudices against you or your own prejudices against others? Is this something that can be controlled by just relying on the rise and fall of one's own ideas?
The next picture is the cover picture. Everyone is working hard to get as high a score as possible. His silence then became deeper.
Someone was saying, "Let's not act like a cover photo shoot... just be normal." So everyone laughed together, trying to relieve some of the pressure and tension, but he remained silent.
What are we creating?
He was leaning on the sofa, looking lazily at the camera, suddenly closing his eyes and leaning on the back of the sofa. How can we know what he is thinking at this time? Does he really enjoy this? A question that doesn't expect an answer at all. Who am I talking to? Who am I asking? A tree, a piece of cream cake, a chair, a bolt of lightning?
On this blank screen, a new face and a new piece of clothing appear every month. What does he, who occupies the center of the screen, think about such rapid changes? Is there any panic? If not, then where is his panic? Does he think his panic has merit? Why do so many things have to be assigned so-called "value"? Who stipulates that people must prepare for a rainy day? Can't we make a decision after it rains? So what if it rains and it’s too late to make a decision? It's nothing more than getting soaked all over. It will be fine if the sun comes out the next day to dry it off.
Things seem to be getting a little more difficult.
"We have to get this cover picture out..."
"How about everyone disperse and stop crowding around him."
It's so hot in the room.
What else could he do? He couldn't go anywhere but stay where he was. Doesn't he want so many people surrounding him? Is he afraid of crowds? Didn't he live for the crowds and the attention of everyone? What does he want to live for? What do you hope to see from him when you pay attention to him?
If a little bit of the world is enough for him, how big is that "little bit"? What are the essentials?
There was a burst of cheers and applause, and everyone was very excited. He suddenly raised his arms in the slightly depressed atmosphere, and wow, the photo was finally "available".
“Well done!”
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Yall, its time to ramble about visual/environmental storytelling cause this is silly article is driving me insane.
I won't argue for if the game should have had more constant and involved cutscenes like Robobot or Star Allies, but what I will say is that this game is VERY rich in story through the world design. The Forgotten Land as opposed to say the Land of the Sky in TD or the entire galaxy of Star Allies is like, DROWNING in writing and narrative. It builds so much mystery and intrigue through the theming of every world and even individual levels, with exploring both how the people of the land originally lived and how it's being reclaimed by nature and the animals.
I think the closest things maybe is Robobot and Halcandra in RTDL, the former having great little designs that key you into WHAT Haltmann is doing and what makes it so toxic. Halcandra though is the ultimate grand-daddy, the contrast between it and the Lor, and Egg Engines and Dangerous Dinner is full of theming and clues about the nature and history of the planet. AND THAT IS STORY, THAT IS WRITING! Especially when compared to say Star Allies, where most of the levels of the levels are just ye average Kirby themed fluff with little to say about the Jamba or the state they've left the galaxy in.
But when you play through the casino levels of Robobot, as well as delightful theming and level design, you see that Haltmann is erecting literally the most predatory entertainment centers imaginable. When you step off the sleek futuristic Lor into the scrapyards and wastes of Halcandra, you get fun intimidating final worlds, and a good grasp on *why* the people who made the Lor aren't around anymore, and may even start questioning why Magolor made such a great fuss of dragging you to this horrible place.
Music is also deeply important to this storytelling. Each of the factories/towers erected in ever world of Robobot's theme is a remix usually of themes related to older mechanical levels, subtly clueing you into where Haltmann go their technology from. Outside the Lor rather than the comfortable motif of Green Greens is this almost comically suspicious and disoriented theme once you're stuck on Halcandra and returning to Magolor with more doubts about his words. The final level inside of the volcano house a theme that is teasing the twist to come, and the theme for fighting Landia before the big reveal is less triumphant, and more majestic and pensive. Possibly trying to evoke more hesitance than confidence, even if most people wouldn't catch on to that on a first run.
But the cooler thing, is that while Robobot has this cool theming at key levels, and RtDL does at the end, this type of shit is pervasive ALL throughout Forgotten Land. Every world and nearly every level is a unique, well thought-out set piece! You get to see abandoned towns, cities, malls, stores, factories, resorts, and an amusement park, each which serves as more than just a fun location, but a clear picture of the world and the state its in. This intent is made clearer through the music and tone that goes out of its way to not highlight the destruction of these areas but their beauty, wonder, and mystery through the eyes of an clueless animals and our favorite pink alien.
The abandoned Alivel Malls theme is a track as upbeat and peppy as what must've played over it's speakers in it's hayday, because the hustle and bustle breathed back into it by the animals and Kirby just exploring this mysterious complex is just as lively. The theme of the Everbay Coast is peaceful and sunny despite the Holine ruins because it's as part of the scenery to the animals and Kirby as the picturesque palms and sands. And Wondaria!!!!!!!!! OMG WONDARIA WHERE TO EVEN BEGIN WITH EVERY FUCKING LEVEL AND THEME IN WONDARIA!!!
THIS IS WHY I CAN'T TAKE THAT CLAIM SERIOUSLY - y'know when I cried at Forgotten Land? In world 3. Not because of a cutscene or a line of dialogue, but just from the sheer emotion the setting evoked in me. The sweet, laid-back, starry-eyed wonder that it expressed from Kirby mixed with my own sense of nostalgia being aware of what that place was, and how beautiful it was to see it rediscovered and adored by Kirby and the animals of the Forgotten Land. It evokes such a strong feeling of bittersweetness, of existential dread comforted by the knowledge that the simple joys and memories we create places like amusement parks to share will continue on as long as there is life in the world.
And unlike some of my musings about past games, this was explicitly intentional. What truly brought the tears to my eyes was remembering an interview where the devs were explaining how they were trying to keep the tone light and Kumazaki said specifically they wanted to evoke peace and beauty rather than loss.
LIKE THIS IS WRITING! This is storytelling, this is intention. It's just subtle, but not at all unimportant, and it ties into the more overarching plot. It raises the question constantly of where the people went that is answered by Forgo, and expresses the dichotomy between the simple innocence of the animals compared to the ambitions of the people who abandoned them and that is now possessing their leader. It creates stakes for Elfilis and Forgo's intentions to destroy everything so beautiful and pure about the current world, but as it absolves the current world of guilt, it puts into perspective JUST HOW LONG Forgo must have been locked away that things changed so much. And as softly as the exploits of the original people are portrayed by the game, knowing their treatment of Eliflis and Forgo as a thing of entertainment and tool for innovation is sickening placed in contrast with it.
Like back to Wondaria, the way it shows how much space travel must have pervaded the imagination and escapism of the people either before or after Forgo's arrival is insanely smart. And it gives me chills in the best way seeing Kirby run around images of cartoon aliens from a civilization who would never meet him. Of Kirby, Elfilin, and Bandana sticking their head into a cardboard cutout of an astronaut meeting an alien, with the text "wish you were here" above in a script they don't even understand. A SCRIPT THE WRITERS MADE FOR THIS GAME SO THAT THEY COULD ADD MESSAGES LIKE THAT INTO THE WORLD FOR KEEN PLAYERS TO NOTICE AND MAKE CONNECTIONS.
Like it's insane. The dedication the Hal Labs has to stuff like this is maddening! It's so sweet and heartfelt and crafty, I'm so pissed off how little respect it gets because people don't understand visual storytelling!!!!! Saying Forgotten Land is light on story is preposterous, it might just be one of the most finely crafted stories the series has had to date, and is just a really solid piece of science fantasy writing in general honestly. It is packed with environmental storytelling that drives me Up The Fucking Wall, Man.
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