#train layout
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Four generations of Dutch-Belgium “Benelux-trein” trainsets. (Amsterdam-Brussels)
1957-1974-1986-2017
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1:87 RC Mikromodell - LKW Verladung einer H0e Schmalspurlokomotive
youtube
I will never be this good at model railroading FML just going to quit now.
#ho scale#HO SCALE#HOn30#H0e#009#9mm gauge#1/87 scale#radio control#model railroad#slot car#rc trucks#rc cars#miniatures#train layout#ho#Youtube
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HO scale on YouTube ↑
Electroliner enters the Chicago Loop…
http://cruiselinehistory.com/the-electroliner-90-miles-per-hour-from-milwaukee-to-chicago/
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#art#aesthetic#train#collage#girl blogger#posters#japan#travel#pinterest#photos#summer#cute#moodboard#layout#icons#messy layouts
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⠀⠀⠀⠀⠀⠀𝗒𝗈𝗎 ⠀𝖼𝖺𝗇 ⠀𝖻𝖾 ⠀𝗆𝗒 ⠀𝗍𝗒𝗉𝖾 ❤︎ ⸻
#ㅤㅤㅤㅤㅤ ⋆ ۫ ୭ৎ 𝓚𝓲𝓮 ׁ 𐑥 ָ֢#moodboard#grunge moodboard#messy moodboard#messy icons#messy layouts#messy#black and white moodboard#grunge#flowers moodboard#black moodboard#megumi fushiguro#megumi moodboard#fushiguro megumi#jjk moodboard#jjk megumi#jjk art#white moodboard#colors#alternative moodboard#clean moodboard#pretty moodboard#pretty#how to train your dragon#coffe moodboard#coffe#food moodboard#city moodboard#style#messy bios
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— radical optimism
#radical optimism#training season#dua lipa#dua lipa icons#dua lipa moodboard#dua lipa layouts#female singers#dailymusicians#dailymusicedit#dailywomen#site girls icons#beach moodboard#aesthetic#beach aesthetic#summer#seaside#icons#pfps#seashore#coast#waves#sea#shore#moodboard#blue moodboard#yellow moodboard#red moodboard#black moodboard#dua lipa edits#dlipaedit
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↳ ᶜʳᵉᵈⁱᵗ ᵗᵒ ᵗʰᵉ ᵒʷⁿᵉʳ
#aesthetic#light academia#my hero academia#dark academia#chaotic academia#random#messy layouts#icons#green#greek mythology#greek gods#france#french#httyd#how to train your dragon#cottagecore#cottage aesthetic#cozy cottage#cottagecharm#core#poetry#my post#vintagecore#autumn cozy#trending#viral#photographers on tumblr#artists on tumblr#artwork#photooftheday
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★ header dump!
#headers#layouts#random headers#header dump#twitter headers#blue#gold#green#teal#burgundy#cherry#red#pink#beige#neutral colors#grey / gray#shiny#water#ocean#post card sticker#sea#beach#rocks#moomin#trains#golden hour#weirdcore#insects#ladybug#ethereal aesthetic
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#fuecoco#i gotta say i didn't really care for this thing at first. it was one of my least favorite starters right next to grookey when it was first#revealed. and normally i'm a big fan of fire starters. but this guy didn't do it for me#and this design still doesn't‚ but i do appreciate skeledirge. it's very cool‚ i love the fire hat and the día de los muertos design#it really feels like tpc have been going all out on making pokémon that Fit The Region since gen 8#which is pretty cool. i like it. and i definitely think paldea has some very fun vibes. but i dunno if i'd say it's one of my favorite#regions pokémon-wise or layout-wise. it was their first shot at open world‚ and i think it shows#the older regions with more limitations definitely shone more because they worked better in those limitations#paldea just feels like a big open empty sandbox at times. which is fun to explore‚ but doesn't feel too civilized compared to something#like… unova. where there's a city on every fuckin route corner and they're all so full of life and personality#like i could not remember any of the paldea town themes for the life of me. i can remember their names for the most part#but that's basically just because the facilities that get used a lot are spread out between them. for example: i remember medali#specifically because it's where i go to change a pokémon's tera type. i remember mesagoza because it's the main hub city#i remember levincia because of the posters. i remember montenevera because i think the hyper training guy is there#but not because like. i remember driftveil because YAAAAAAAAAAAAA#y'know. even galar had a better region design than paldea#that's not to say i think paldea is BAD. like i'm not a scarlet/violet hater like every other pokémon “fan” on the internet#i've put like 200+ hours into that fuckin game. i still LIKE it. but my heart still holds a soft spot for kalos and the like
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Luxemburg State Railways Type DABpbdzf
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Poles, as opposed to pantographs, were by far the most popular means of current collection for interurban lines in North America. The pick-up is held against the live overhead wire with about 28 points of pressure applied through a spring-load3d trolley base mounted on the roof. (This is why they are called "trolley cars" -- much to the amusement of the Brits 🛒). 2-rail DCC in HO scale may or may not have a live overhead, but getting the pole on the wire is one of the most fiddly bits of model railroading ever...
"Poling" is something else entirely, where freight cars are shunted ...with a pole! One end of the thick pole is seated in a cast iron "poling pocket" on what the Brits might call the buffer beam of the locomotive and used to push against the same poling pocket hardware located on any corner of every freight car. Tight radius, incompatible couplers, adjacent tracks -- all problems that poling solved. Obviously not OSHA compliant, but it was railroading!
Andy Gautrey has done a bangup job of modeling North American traction -- Yakima Valley Transportation Company's General Electric interurban steeplecab freight motor and other very typical equipment and operations that were archetypal of electric lines, especially those that engaged in a large amount of interchange freight business.
youtube
More vids on Andy's channel -- seems he's moved on so look for oldest vids…
#ho scale#interurban#traction#steeplecab#trolley problem#trolley line#train gifs#youtube#yakima valley#electric railway#couplers#catcher/retriever mechanism#trolley pole#micro layout#train layout#model railroad#trolley wire#overhead#Andy Gautrey
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omg guys i finally have internet; look what the train car my room is in is called

(the other ones are just "SLEEPER CAR", i got the cool trans one)
#its actually because its a different layout to the others bc it connects to the front of the train#but i choose to belive its because its for the cool trans people#amtrak#trains#trans
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#horror#pixel art#art#aesthetic#pinterest#abandoned#nature#architecture#train#low poly#pixel graphics#pixel aesthetic#pixel illustration#scary#liminal#post apocalyptic#post apocalypse#moodboard#inspo#layout
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"wonderhorror!? test of courage!" icons!
(credit is not needed, but appreciated)
#hhi guys im still alive prommy#do we fw these. i am so rusty how do i edit anything#my apologies for coming back once in a few months just to post a few icons#im just very unmotivated.... sorry...#maybe i can open reqs though?...#💖self indulgent 💖#project sekai#project sekai colorful stage#project sekai icons#project sekai layouts#pjsk icons#pjsk edits#pjsk layouts#prsk edit#prsk icons#prsk layouts#emu otori#honami mochizuki#shizuku hinomori#mafuyu asahina#also guys would you believe me if i said that when i saw mafuyu's trained card for the first time#i thought it was ena... idk why...
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We've been busy at work on Train Puzzle dot exe (title pending) the past few days. Lots of changes to track laying (which, to be clear, i done in game engine--no plans for player-laid track), and now there are switch stands. The UX on that is still a work in progress--but the game is now at a state where I can begin crafting new levels and implementing new cars.
I also built some tutorial levels (not shown) that will help train the player before they encounter the Inglenook.
Less visibly, MsAsterisk has been doing some hard work on trying to prevent a difficult physics bug that didn't affect the inglenook but can arise naturally in the Timesaver puzzle. Essentially, if a car slightly fouls a siding on, say, a runaround loop, then running the loco or another car into it in the converging direction can cause the car to be pulled into the converging track and overlap, since the code that snaps cars to the tracks overrides the forces that the physics engine use to resolve that collision. It may be that the only reasonable way to prevent this issue is to implement derailment.
Lots left to do in terms of ux improvements before the next playtestable version is ready, which is also when the next update video will happen.
#Train Puzzle#game development#indie dev#Timesaver#Timesaver layout#game dev#train#trains#switching puzzle#shunting puzzle#shunting#train game
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Vertibirds. 🚁⚙️🗡️🪽
So every wastelander and his dog know that the fallout 4 vertibirds crash more than settlements need help. But why is that? Here's my 2 caps on the matter. (Or: Bethesda doesn't understand aviation very well I think)
( So uh this is way longer than I expected, I was possessed🚁☢️:] )
TLDR: Horrific conditions for aviation, the difficulties of wasteland heavy maintenance, inexperienced pilots AND mechanics, and the WORST damn instrument layout I’ve ever seen
The Vertibird is designed as a fictional tilt rotor VTOL/STOL(Vertical/Short Take Off and Landing) aircraft which makes a ton of sense in the wasteland where suitable runways are rarer than hens teeth. One of Bethesda's primary visual design influences for the vertibird I suspect is the bell boeing v-22 Osprey.
This funky creature \/

This photo is from the Wikipedia page >Here< [ID: a photo of a v22 osprey aircraft in flight as seen from below and to the right, the aircraft is a medium tilt rotor aircraft with very large propellers, the aircraft is current in vertical take off or landing with the engines pointed straight up. The landing gear is extended, the aircraft is painted in air-force grey with the faint decal “marines” and the American army star on horizontal stripes and the squadron and registration barley visible on the empennage. The cargo and forward doors are open and a soldier is hanging out the front. End ID]
Now the Osprey has a bit of a reputation among people I’ve met who’ve flown in them, I've personally been told things like "if it's not leaking hydraulic fluid, that means you're out of fluid" and "its terrifying to fly in".
My screenshot. [ID: A screenshot of a fallout 4 vertibird, seen from front left in flight over bushland. the Player is manning the minigun and Paladin Danse is a Passenger. End ID]
Looking at the Vertibirds themselves we can make a few assumptions here.
The shape of the cowling and the noise they make indicates that the engines are some form of turboprop engine, likely requiring liquid fuel akin to Avtur(Aviation turbine fuel). Confirmed by the Instruments visible in the cockpit.
The most weight efficient way to move big parts is hydraulics so, they likely have complex hydraulic systems for wing positioning / AOA(Angle Of Attack) / engine angle. Likely also for landing gear since they have retractable gear in fallout 4.
That the BoS has modified them from the original design at least partially, allowing attachment to the Prydwen, likely other modifications too.
I strongly suspect that they have an APU(Auxiliary Power Unit) in the aft fuselage / empennage somewhere, since they have a massive air intake scoop on the top fuselage, they can self start their primary engines which either requires a ridiculous amount of electricity / amps or a source of bleed air. Bleed air is the most likely candidate for self start and is reasonably common on real turbine aircraft, APUs also allows for ground power without having primary engines running. Also confirmed by the instruments in the cockpit.
All of these points are well and good and common in aviation, even modifications (ie. STOL kits, survey aircraft, agricultural mods, skiis, ect). But modern aviation has some advantages that the BoS doesn't have: access to new off the shelf parts, proper verified documentation, proper test processes & facilities, and experienced personnel.
Don't get me wrong, I think Proctor Ingram is awesome, very knowledgeable and practically a miracle worker (especially with that one terminal entry about an engine failure field recovery she pulls off!!), but one chief engineer cannot maintain an entire fleet AND the Prydwen, she comments on how things are breaking often on the ship that she is very busy! Training of new engineers takes *years* to even get to basic level! Ingram can’t train anyone she is too busy keeping everyone in the air 24/7! So who is training all of these scribes? There must be a huge amount of time teaching and supervising even simple tasks! Even at their best the BoS wouldn’t be able to hope to be near the prewar standards of training! Even Ingram or other senior scribes would not be thaaaaat experienced, 10 years is not a long time to completely learn a new aircraft and implement systems & processes of maintenance. The point here is that there are inexperienced scribes maintaining these aircraft.
WOLRDS BEST CHEIF ENGINEER ❤️ \/
My Screenshot. [ID: A screenshot of proctor Ingram from fallout 4, she is standing in the Liberty prime control area. She is smiling. She is wearing her usual modified power armour frame. Preston is visible in the background with a clipboard and pen, he is wearing woody’s outfit from toy story. End ID]
Heavy maintenance in the wasteland, especially in an active combat zone would be an absolute nightmare, are the poor scribes doing overhauls on the flight deck?? Not really possible, so the BoS must have a ground facility at the airport somewhere. Also side note where is the rest of Boston airport? There is more to an airport than a terminal and 1 runway, where are all the hangars?? Likely underwater but still, no ruins??
Back to maintenance, aircraft need a huge amount of care, way way way more than cars do. light civilian aircraft IRL need a full inspection every 100 hours of flight time, which adds up incredibly quickly! For example if you have a one hour commute twice a day that’s MR(Maintenance Release) hours reached in 50 days! You legally cannot fly out of hours. And a service for small aircraft takes about 3 personnel / 2 days and that’s without any major repairs or ADs (Airworthiness Directives) to address! $$$$! Aircraft operating in adverse conditions also need additional maintenance, and coastal areas like Boston, are considered adverse conditions since the salt air corrodes aluminum and steel like nothing else! Corrosion untreated will damage your aircraft and if left too long can destroy the structural integrity of aluminum parts. The spars of aircraft are aluminum often!
My photo. [ID: The inside of a Cessna 172 wing trailing edge is shown looking inboard at the aft root rib, which is primer green, it is backlit by torchlight, the fuselage and a orange scat hose are visible behind it, it has 3 irregular shaped holes in it, 2 are by design but the third medium sized hole in the center of the image is eaten away by corrosion. End ID]
Vertibirds, between being shot at constantly and having a complex deign with a lot of precision moving parts will need a lot of repairs; moving parts means lots of upkeep, grease and inspections! The BoS by 2287 must have some sort of manufacturing back in capital, they cannot still be using old parts from the enclave after 10 years of maintenance, that’s a lot of grease, paint and hydraulic fluid!!!
The BoS must also have a refinery of some kind because Avtur is a refined fuel with some important additives like biocide. Manufacture and storage of fuel is very important since fuel contamination will bring down an aircraft! (and has multiple times IRL! :[ ). Water, microbes, and algae are real dangers to engines, with free water being the most common. Poorly sealed tanks or improper fuel storage combined with a incomplete or missed pre-flight inspection can lead to fuel starvation, since water is heavier than fuel and tank outlets are at the bottom of the tank. If you loose an engine on a twin, may God help you.

This image is from Concordia Bioscience >Here< [ID: A photo of a sample of pale yellow Jet fuel in a clear container, the sample is contaminated with water and microbes and has separated into layers with water at the bottom, then microorganisms, and then Fuel at the top, the image is labeled as such. End ID]
Getting to the most likely crash reasons now (finally), In my opinion that is inexperienced pilots and; a horrific instrument layout.
While there must be some lancers in the BoS that have been flying for the whole 10 years that they’ve had Vertibirds, I think that is likely the exception not the rule, even if they crashed a fraction of the time that do in game that’s still A LOT of downed aircraft!
Experience is only gained in practice, and unfortunately for the BoS they are (self-declared) at war so resources are thin and safe zones are thinner. I suspect that there are a lot of very inexperienced pilots without the time for the experienced pilots to really teach.
Linking to my final point, experience on an airframe itself is also important, you want to be familiar with your aircraft, even among a group of the same model aircraft they will each have quirks, like slightly different instrument layouts, slightly different handling/feel i.e. "this one flies heavier / slower" (at least that's my experience with smaller civilian aircraft) I imagine that the apocalypse did nothing for improving manufacturing tolerances!
FINAL AND MOST DAMNING POINT:
Experience can only help lancers so much when veritibirds have such a strange instrument panel layout:
My screenshot. [ID: a screenshot of a instrument panel from a Fallout 4 vertibird. it is slanted on a approximately 30 degree angle. End ID]
A bit weird looking yeah? For reference Pilot is left seat and copilot is always right seat, this applies globally even in right hand drive countries.
lets take a closer look:
My Screenshots. [IDs: Three screenshots of the same Instrument panel as above, but zoomed in using a sniper rifle scope to get a better look. The first screen shot is the pilots side, the second the center, and the third the copilots side. End ID]
All righty! So reading from top to bottom, then left to right we have:
On the pilots side: A Rotor%RPM gauge, a VOR(Very high frequency Omni-directional Range) indicator, a DG(Directional Gyro), a HSI(Horizontal Situation Indicator), and then a huge AI(Attitude Indicator),
In the center section we have: presumably light clusters (likely master warnings & cautions, gear indicators, and other status lights), a second VOR gauge, likely magnetic compass as they are usually top centre (though I can’t see it being at all accurate with all of the steel around!), the engine instruments cluster, and the APU status / control panel at the bottom. unsure of what the 3 clusters of horizontal buttons are suppose to be other than input of some kind?
In the Engine cluster: Torque%, XMSN(transmission) oil temp / pressure dual gauge, a gas producer % RPM gauge with small integrated single percent dial (like having a seconds dial on your watch for accuracy) meaning the engines have free turbines (compressor not attached to the power turbine), a dual load / fuel psi gauge, a dual engine oil pressure and temperature gauge, fuel quantity in pounds, a turbine output temperature gauge (the hottest part of your engine), and a clock.
On the copilots side: a second Rotor%RPM dual gauge, a third VOR indicator, Airspeed in Knots and MPH, a RMI(Radio Magnetic Indicator) which uses VOR and ADF(Automatic Direction Finder) on compass, a second DG, a second HSI, and a teeny tiny altimeter right in the outboard corner.
the 4 instruments on the lower copilots panel are completely unlabeled
some things of note that are from game limitations:
most of the engine instruments don't have needles at all
the DGs and the RMI use the same background asset, resulting in the DG wrongly having 'VOR' and 'ASI' on its face, DGs are self contained air driven instruments that work on gyroscopic precession, not any outside data input.
all of the instruments with a compass face all say north despite this vertibird not quite facing north.
the AI is showing wings level despite this vertibird being crashed and on a ~30 degree angle
there are not engine controls at all not even flat assets, only flight controls.
There are a lot of instruments here and most of them are reasonably OK read individually, BUT there at least 1 key instrument missing and the layout outs emphasis on completely the wrong things:
WHERE IS THE VERTICAL SPEED INDICATOR(VSI)????? That's a pretty important gauge in a VERTICAL take off / landing aircraft!!!!!!!!!! It's one of the basic six pack!!! how was it omitted??? Speaking of the six pack why is there only one ASI and Altimeter?? and why are they tiny and ON THE COPILOTS SIDE ONLY???? the altimeter is LITERALLY the furthest instrument from the pilot in a vertibird, it should be right in front of the pilot!!! the easy to miss altimeter would make IFR(Instrument Flight Rules) flying incredibly dangerous! Also why are there four VOR based navigational instruments? VOR IS GROUND BASED NAVIGATION!!! unless the BoS has rebooted the multiple ground beacons for them to navigate from that's THREE dead instruments taking up space on the panel! the RMI is slightly more useful as ADF can tune to commercial radio frequencies, though these would need to be strong!
These poor inexperienced lancers are having to look all over the whole unnecessarily crowded cockpit for basic information that should be right in front of them, causing reaction delays and possible confusion. That delay could be the difference between whether or not they are flying home today.
-> Bethesda doesn't understand what half the instruments do and while they did a good job with most of the assets, in their quest to make it retro-future / visibly different from actual aircraft, they have completely destroyed any use of logic in the layout.
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Thanks for reading! Here’s a video of me yeeting Danse with the ‘Get out of my face mod’ as compensation haha
My Video. [ID: a video capture from fallout 4 in first person. It is night and is at oberland station facing the water treatment plant. The player is wearing power armour and the HUD is visible. The player is very close to Paladin Danse, he turns away from them and they shove him with the voice line “stay out of my way”. Danse flys a long way away while rag-dolling. The Gamer’s laughter can be heard while Danse is flying. The player follows Danse’s fall with the crosshairs. The player then walks backwards. End ID]
#they look cool and faster than a chopper that’s for sure#big disclaimer: I am not American or military I haven't seen a Osprey up close. and all of my experience is light fixedwings#If you know more about Ospreys or I've made other mistakes please correct me !!#oh yeah real brain rot days#been thinking about this for a long while#this catastrophe of a train of though was kicked off a when I decided to zoom in on the dash a vertibird out of curiosity and discover that#they have actual gauges that corresponding to real ones. just in the worst layout I’ve ever seen it’s so counterintuitive#Typos’ tea time#fallout 4#fo4#bos#brotherhood of steel#vertibird#fictional aviation
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