#valid iterator name
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valid-iterator-name · 2 months ago
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The Group Chat Meower
The Group Chat Meower is a valid iterator name
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valid-iterator-name · 9 months ago
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There Are Pillars is a valid iterator name
you can just name your characters anything. you can name them Printer. you can name them Shnorpty. you can name them There Are Pillars. and peoppe will just have to accept it.
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arn9tails · 3 months ago
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Some SdRGAU ideas that have been floating in my head, y'know like lil au riffs
- Soulmate-esque au where certain Earthlings are drawn to certain Teyvatians for various reasons
- Familiar Earthlings where due to either exposure or magical bonds, an Earthling can act as a conduit for an Allogene's magic. Allowing said Earthling to use the magic, but it does mean they're basically the familiar for the Teyvatian
- Maybe a little more fucked up end of the spectrum where Earthlings are destined to be pets to certain Teyvatians with wacky ass chemical signal stuff or perhaps even a telekinetic bond (maybe imposed by Celestia because well Celestia is a bitch and might be into that shit)
- Adoption Centers where humans down on their luck sign up to the centers and can be picked out by Teyvatian families or folks to adopt into their lives
- Lets not doubt for a second that governments will immediately use this to try to get rid of "undesirables" (The homeless, immigrants, poor people, so on so forth) and use it as an excuse to provide less aid to the poor ("if you can't find a house just sign up to be a pet, you'll at least be useful then)
- Not to mention the struggle in legislation to get it passed and how perhaps Certain Teyvatians (cough cough Fontainian Nobles, the Fatui, DOTTORE) would definitely push for this and use it to basically legalize Earthling Trafficking
- On a lighter note, maybe after a bit of interaction the gods take control of the portals and have it so that the person's scale gets changed depending on the world
- How shocking would it be for Teyvatians to be able to truly see how large an Earthling city is when they're Earthling size?
- Tiny Earthlings would quickly become even more of a commodity since they could theoretically sneak out and get to one of the portals so it would re-register them as big and free them
- Inverse AU where it's Teyvat who's 1/3rd the size of earth. Probably just for crackfics but it would be silly to be able to hold the great Lord Morax in your palm
- Memory wipe AU where after the portals happened all evidence of Genshin Impact was (mostly) wiped, maybe as a result of laylines or Irminsul interaction (like shown in Seven Wishes Shooting Star's fic)
- Maybe have notable exceptions be the MC or folks who owned physical media of Genshin Impact (maybe even had the game's album on disk) or had pirated it (because piracy is a preservation technique). Maybe even the creators and Hoyoverse wiped it manually to prevent the folks from Teyvat killing them.
- in the same vein perhaps there was like... A board game series, card game, or book series that featured Earthlings in it that got wiped the same way
Teheheh just some thoughts. These can be sprinkled in if u need ideas
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sb-is-a-thing · 11 months ago
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Crazy how four hours ago I figured out slugcat genetics solely off personal headcanons and faint memories of seventh grade science
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valid-iterator-name · 9 months ago
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Five Hundred Cigarettes is a valid iterator name
why are all them robots from rainworld called some shit like Five Hundred Cigarettes
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bee-sidebranch · 1 year ago
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Under Pressure
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story exposition for Blinded by Light below
BBL was designed parralel to QS and finished construction a short time after her activation.
It was built by a coalition of powerful religious groups to harness the holyness radiating off of the fissures QS' designers had discovered and was overall a place people visited to worship and philosophise.
It quickly grew to be revered as a god by its citizens, the Iterator that would find salvation, they would let it know this through various festivities, blessing rituals and asking it for guidance.
BBL is soft spoken and socially awkward, he did not enjoy all the attention and often sought comfort in writing. Neither could it handle the expecations set by his benefactors but tried his hardest to live up to their hopes.
He often agonized over what advice to give (which often led to inaction from him), prepared speeches months in advance and generally fed into what his designers perceived him to be, but itself felt it was never enough as it never manged to find the Solution.
QS had always been a source of comfort for it, she treated it like a peer first and foremost and they collaborated on many projects. It considers her its closest confidant even when they never talked about their troubles in earnest.
Without QS to lean on desperation grew in it as the day of mass ascension hung over its head and its populous looked to it for answers. He had none, all of his work never amounted to anything that would bring a safe and surefire way to ascend.
When they left their parting gift was a bonemask he was to wear, carved into it were mantras and poems that were to remind him of his purpose.
He never took it off.
In the present it is comatose, iterating on the Great Problem and dependent on TPSN for its vital functions.
Good i finally have some info written down for all of them, these are mainly for artfight so people can get some extra info if they want to draw my robots (DM me for my artfight do it).
thank you for reading all of these you may have a delicious micro LED 🤲✨️
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rna-world · 11 months ago
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i need to know more about the clams not being canon to rainworld thing. is it more like they've never been mentioned. is biology totally different in that world. or has the creator just like. come out and said that they simply do Not Want Clams in their story
They've never been mentioned + totally different viology. everything in rain world is biomechanical to some degree, so anything that exists in our world MIGHT have some kind of rw parallel, but they'd function and look different from one another
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the-arcane-eye · 1 year ago
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still thinking abt "rule number 1 of being a mesmer: serve absolute cunt" bc it's so true .. inka's title should've been Cuntserver instead of Agent
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valid-iterator-name · 8 months ago
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Material condition is a valid iterator name
once you reach a sufficiently large online presence you can say some completely normal thing like "people are oppressed due to material conditions", sit back, have a nice sip of a beverage, and find that your post has reached someone who's convinced you were accusing their friend whose name is Material Conditions of being 300% Hitler.
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valid-iterator-name · 3 months ago
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Is Genetic Lifeform and Disk Operating System a valid iterator name?
Yes, they are valid iterator names
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anothermonikan · 2 months ago
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Atrocious Lonliness in the Android household tonightttt
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spotsupstuff · 2 months ago
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I'm still working on getting the gardening ending for myself, but I've been collecting some ponderings I'd like to write down. So:
A congregate of thoughts on Watcher lore (as of now):
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• I really like that this DLC is right now three kids in a spiritual trenchcoat. None of them is normal. I bet they'd all be friends if they met.
• I really like the color coding of these 3, as for what I've assumed regarding to colors' symbolism in this world: - Black stands for Nirvāṇa, the Void, being outside of the reincarnation cycle - Gold/yellow stands for holiness, ascension - Blue/purple stands for damnation/stagnation - White stands for Saṃsāra, the cycle of reincarnation, the physical world (the Watcher lingers in the physical world, unwilling to leave it)
On the account of blue and yellow being on opposing sides on the color wheel, I'd also gander a guess that the Rot and the Void don't entirely agree with each other/may be on opposing sides.
• Therefore, I don't think the gardening ending was exactly what the Rot Prince wanted to achieve, supported by his last two dialogues with the Watcher:
[Greeting lines]. As with all great deeds, my work is not without great challenge. It has taken eons and the light fades. The paths close and change. I can almost feel... a will... at odds with my own.
[Greeting lines]. Forgive me if I go on! You have done so much for me, I will not burden you with my troubles. Please, rest here as long as you wish. You are always safe here, my dear friend. You, who were there for me.
My guess is that the content that hasn't dropped yet will introduce either a new character/s in a sort of godly roles, or will explain the powers playing behind the wheel flowers and the Cycle.
• A light at the end of the tunnel (or something white/bright with a way to it?) is mentioned by both Spinning Top (at her ending) and the Prince (both as a flowerbud and in that first paragraph I copied up there).
I don't know what to do with this yet, I just found it interesting. Something something the white light within the Void Sea in the original game?
• ,,Outer Rim...?"
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The Buddhist cosmology says the world is made out of 9 mountains (Mount Sumeru [the axis mundi], 7 golden mountain ranges and 1 outermost iron mountain range [maybe the withered buildings here are made of rusted iron, buried in stardust]) and 8 seas (7 freshwater and 1 saltwater), with 4 continents within the salt sea who's inhabitants each have a little something extra (except the South I guess, that's where *we* are. well apparently all Buddhas appear here actually, so you know. that's a something).
For an interesting example, the north continent called Uttarakuru is said to house the wealthy, owning no private property, where their food grows by itself and they live in the skies (Iterator cities, nudge nudge).
The name of this region could point to the Buddhist cosmological map being a physical fact for this world. I'd like to think that the dimension hopping aspect to the Watcher's worming through the space-time is at least limited to 4 continents(/realities?).
Also a fan fact: in Chinese mythology it is said the waters flow and stars fall slowly, because a water god with a bad tamper, Gònggōng, broke one of the pillars supporting the sky. Combining this fun nugget with the established lore in a pearl that everything is once eaten away by the Void down below, I'd say it is safe to assume on 89% that the dust mentioned in that pearl comes from the heaven itself and creates a sort of a cycle of the physical matter.
Suppose stardust is what creates everything, powers everything (just as is said in science). Suppose the Starcatchers are superstructures made for conversion of it into desired forms, these ones perhaps in the West of the world specifically, because of their circular shape.
(Meaning Signal Spires are perhaps of the South, while original game- aka Pebbles and Moon- are in the North of this world.)
• I find it fascinating and validating that Spinning Top needed some sort of an Embrace from one of the Five Urges/Hindrances (the third one, companionship) to be able to pass on.
It points to my idea of what the religion is Really supposed to be about: the Five Urges are what they are- urges- and they cannot run rampant. The point isn't to absolutely *eradicate* violence, pleasure, companionship, hunger and desire to live from oneself. The point is to be able to control these things and not cling on to them.
Because if one clings on to something, they stagnate, they cannot progress, they rot and they *fear* losing the something more than they can truly enjoy it or they get far too lost in it to feel it right anymore. To cling on to life means being afraid of taking risks, trying something new and really Living.
But now that doesn't mean going for the opposite is the correct way to go about it- that still creates a desire, a clinging- an urge for death is just as good as urge for life. It binds. It's extremism without careful consideration for what is really the best to do, feel and think in any given situation.
(This goes for love, too, it is GOOD to love, but going too far becomes unhealthy obsession instead of love. Going the other way results in hatred, another utterly useless and harmful thing to harbor. Same as indifference - that is stagnation again, that isn't picking up something, working with it to move forward. Love is a forward motion that is required, but cannot be overdone because as so it would be bastardized into something else, possessive and caging.)
Spinning Top could move on only when she knew that the flipside of the Third Urge- a sickening loneliness- wasn't something to fear anymore.
• Yeah, I don't think we can count on backgrounds too much when it comes to size calculating on the basis that they are probably shaped around gameplay. Specifically thinking about how the spinning top toy changes sizes between it's in-game model and the art. When it comes to Ancients, I'd say the best one can do is do what feels right.
• The Rot Prince is some sort of a boosted up Preta, I swear to heavens. Hungry guy. Maybe the Rot as a whole is a Preta stand in, just way more physical.
• Can't believe my ,,Respawning is real" headcanon has been officially given the thumbs down... The *Strand* Theory is real. (Even though DP is separate from the Watcher, this at least explains why Artificer didn't just go back to the last shelter she slept in when her cubs were still with her. They went to a different strand, where a different Artificer managed the situation better and we are stuck in this reality without them.) (We see them in her Void ending either because they are the one thing her heart wishes for [the Void gives comfort to those who are passing, as far as I am concerned], or because the Void is where all the reality strands and times coincide into one another.)
• On that note, no Fucking wonder the Ancients wanna bail - we don't really know to what extend they were aware of reality's unwounding nature, but assuming it is Pretty Thorough, I too wouldn't wanna live with the knowledge that in one reality I might've died on my loved ones, leaving them broken, while in the other everything is just fine and dandy.
The endless wondering of ,,Did I die in a different reality at any point in my life? Did I leave these people I love behind to hurt, alone, and I can't do anything to help them? I can never know, I'm not allowed to comprehend..." would slowly kill anyone with a heart, I think.
• I wonder if the Prince is a puppet/the Rot made itself a puppet, - because the Starcatchers were Iterator-esque biomechanications with a different directive than iterating on the Big Problem and this is a consumed Starcatcher (something about its budding dialogue feels to me like there was a sense of a Self beforehand that was drowned out by the Rot and then was pulled forward again with additions) - because the Rot is at the edge of the universe (humming a tune) where a messed up slugcat decided to start ripping holes in the reality, therefore connecting different strands including to places where the Rot already existed as a plague upon Some Iterator, which gave spark to sapience and inspiration to a new mind
• The new karma set is definitely a droplet and the ripples it leaves behind. Makes sense, too, there's more ,,movement" within it the more Spinning Top yanks the Watcher around in time-space (accidentally, I'd guess. or the ,,blame" is more on Watcher *somehow*), messing up their physical existence more and more.
Maybe the karma symbols or the imagery itself have something to do with a combination of an axis mundi and the strand form of existence.
Something about there being a main timeline in which each action and decision creates a new ripple, a new strand.
• I wonder if the Watcher could've come across Spinning Top and effectively latch on/follow her, - because they were already dead/echoed (the dream sequence upon reaching the final karma level could mean they did go to the Void Sea and swam pretty deep but turned back and that resulted in Echo-ification? then again why can a lizard bite me. Spinny's laughing at me for it. Goddammit.) - because of their nature as someone who's so damn hesitant about things, who hangs in the backlines, only observes and learns. Very Echo-esque personality - because of their desire to have someone there
• Just realized that we have a canonical design for Spinning Top's mask, hot damn. ,,How do children's masks look like?" answered.
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I don't know why, that kind of creeps me out.
• The portals existing outside of us are made by Spinning Top, I'm pretty sure. She's always over them.
Is it normal for Echoes to leave tears like that? I think if the Rot Prince met her and knew she's the one who started this whole journey that resulted in him coming to exist as a consciousness and to bloom, he'd see her as a friend the same way he sees the Watcher.
• I wonder if his approach to the Rot Triple Affirmitive is ,,it's going to get worse before it gets better". He has suffered, too- while he normally speaks gently, calmly, orderly, when he is a flowerbud he seems frantic to me. Like someone breathing through death before getting better.
• Is the concept of the Rot Prince created for the first time in all existences' or is he a repeating pattern, too? The Rot in the least seems to be a pattern, because of what Spinning Top says when we meet her in one of the original regions, eaten through by the Rot.
,,You shouldn't have come here. It's too far." Does that refer to this strand's/ripple's distance from the axis mundi/the water drop creating all these realities? The further out the little wave carries out, growing smaller and weaker, the more rotten through it is? Is it because still water is stagnation, just as the Rot is?
So the Cycle is change and movement, life and love, that exists in a hurtful matter not out of its design, but because it has to contend with absolute stillness/stagnation/the Rot? Or it's all part of the same system, truly designed like this?
Could a Mass Ascension be seen as an escape plan from a ripple growing old? Man...
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• A quick attempt at illustrating the previous thought:
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Some Pepe Silvia level nonsense going on here.
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valid-iterator-name · 8 months ago
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Girl hell 1999 is a valid iterator name
hi anon i accidentally deleted the ask but yes i do agree that girl hell 1999 would be a kickass iterator name
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rainworld-name-verifier · 3 months ago
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Is *Notices your buldge* a valid iterator name
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felassan · 1 year ago
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The Next Dragon Age Has a New Title
by Author - BioWare - Posted on June 6, 2024
"Join us on Tuesday, June 11 for the Official Gameplay Reveal Hi everyone, Summer is nearly upon us, and as promised, we’re ready to provide an update on our big reveal. We’d like to invite the world to join us on Tuesday, June 11, for the official first look at gameplay for the next Dragon Age! After Dragon Age: Inquisition launched, the studio was given an incredible opportunity to explore, test, and validate a variety of gameplay concepts as we worked to determine what the next Dragon Age could look like. We brought everything to the table which, yes, even included a multiplayer concept. The time we spent experimenting and iterating gradually taught us a lot. This work, and the amazing support from EA, helped us re-focus on creating an incredible single player game, with all the choices, characters and world building you’d expect from us. At BioWare, we create worlds of adventure, conflict and companionship, where you’re at the center of it all. As fans of our franchise know, every Dragon Age game has delivered a new standalone story. Set in the world of Thedas, these tales explore epic locales and threats, always thrusting you into a new conflict. Each game also introduces a new lead hero – The Warden, Hawke, The Inquisitor – that you can call your own. You can expect all that, and more, with the new game. And of course, much like your unique hero, it wouldn’t be a Dragon Age game without an amazing cast of companions – right?  Each of the seven unique characters that make up your companions will have deep and compelling storylines where the decisions you make will impact your relationships with them – as well as their lives. You’ll unite this team of unforgettable heroes as you take on a terrifying new threat unleashed on the world. Naturally, the Dread Wolf still has an important part in this tale, but you and your companions – not your enemies – are the heart of this new experience. So, to capture what this game is all about, we changed the name as the original title didn’t show just how strongly we feel about our new heroes, their stories and how you’ll need to bring them together to save all of Thedas. We proudly introduce to you Dragon Age™: The Veilguard.
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We know you’ve been waiting a long time for this reveal and we’re so ready to show you what we’ve been up to. We’ll see you on Tuesday, June 11th at 8:00am PT at the Dragon Age YouTube channel with over 15 minutes of gameplay from the opening moments of the game that has you jumping back into Thedas on your new adventure. This moment means so much to everyone at BioWare, and we wouldn’t be here without you. We’re ready to have some fun, so join the chat early…we’ve got a few special surprises for you.  Thank you for all your support. See you soon, Gary McKay Executive Producer, Dragon Age, and General Manager, BioWare"
[source]
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tidalpooles · 5 months ago
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Been working on my personal project some more:
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Wanted to work on reference for the team, for the millionth time. Although, this time, my creative fervor has settled enough for me to finish them. I'll post more about them soon. Also thought that I'd give a bit of a rundown of their setting. 
Cael and Vic belong to a covert conservationist team that patrol the Sierra Oliva Mountains along the great country of Pinosverdes, looking for signs of eotl channeling creatures, artifacts, and ruins. It's their duty to protect all creatures, magical and non, from potential "discovery" and exploitation. Normally, this wouldn't be a problem, given that eotl hasn't flown freely through the biosphere since the dawn of civilization. Its existence and secrets have been all but lost to time, presently known only to a handful of people. 
Eventually, an unprecedented resurgence of eotl across the globe brings in droves and droves of previously mythical creatures and cryptids. They scatter across the wildernesses, and present a significant threat to the safety of animal-kind. and the center of this disturbance is the daffy, fun-loving beast of teeth and fluff who they've decided to name Montel. 
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Their general dynamic, I feel is that of a jaded teacher, prodigal understudy, and the big impossibly loud bum that eats all their food, uses up all the hot water, and brings home pets every other week.
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I've wracked my head trying to find the "perfect Montel", and in the process, have made several iterations of the same character that I really like. I eventually came to the conclusion that each Montel can be equally as valid, while still maintaining an up-to-date "prime" design, much like with Link, in the Legend of Zelda series. There is a modern, up-to-date Link, who people consider "how the character will look like from now on". But, people still enjoy earlier iterations of the character, and new games are always being made with these older designs in mind.
Montel Iterations as Zelda Games: 
Gen I: Link's Adventure - Simple - the basis for all consecutive installations
Gen II: Wind Waker - Swirly - a little toonier
Gen III: Skyward Sword -calls back to the simpler, first installation - soft and cloudlike
Gen IV: Twilight Princess - Most distinct, odd-looking variation - Adds a handful of new characteristics
Gen V: Tears of the Kingdom - Most recent - References Skyward sword iteration a bunch
The Legend of Zelda is a major influence throughout my creative decisions, so it makes sense that I'd do it that way.
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