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#valr
knowmore825 · 6 months
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PROMO CODE VA7XAJYM
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thousand-winters · 1 month
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This is quite fun, actually
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izzymeadows · 2 years
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Did this a couple months ago, for this Twitter post, and I decided to add a cute frame.
Frame inspo
[Id: Digital drawing of a tiefling with blue skin full of white-ish freckles, brown wavy hair and yellow eyes. He has a nevus of Ota in the left eye. He has a small bag on his left hand, a dagger on his right hand and a rapier attached to his belt. He wears a cream-colored shirt and dark trousers, with brown armbands and a brown studded leather armor imitating an underbust corset. The background is light pink, with a decorated frame in a darker shade of pink. End id]
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awkwardosthe3rd · 4 months
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Some more Valr artin for the evenin. Very happy with this one T-T
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md-confessions · 3 months
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Say what you will about the ship names in this fandom, but at least we didn't go the Invader Zim route and call them all stuff like "UaNR" and "VaLR."
.
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asexxxualerotica · 19 hours
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OC Muse List
~RWBY Muses~
Stark Ryker: Rough punk student of Beacon Academy, and member of Team VALR. Was previously partner to Roman Torchwick and Neo, but was offered a deal by Ozpin after a job gone wrong. Also apparently Cinder's long-lost twin.
Fenris Silbern: Wolf faunus mercenary originally hailing from Atlas. High-ranking member of the White Fang hierarchy and long-time friend of Sienna Khan. Has an on-again-off-again relationship with Willow Schnee behind her husband's back.
Midnight "Madds" Maddison: Former student of Beacon Academy, now an established clothing designer for Huntsmen Outfitters. Shop located in Vale, often lends his expertise to students.
Sebastian Silke: Moth faunus former student of Beacon Academy, now a wealthy Dust magnate based out of Eastern Vacuo. Largest commercial rival to the SDC, and personal rival and enemy to Jacques. Possibly has been providing Dust to the White Fang?
Hozukimaru Wukong: Sun's distant father. Monkey faunus, and Combat Instructor at Shade Academy in Vacuo. Also was third founding member of the White Fang, and continues to support their actions and missions in secret.
Team CROS: An all-Faunus team of Huntsman students at Beacon Academy, currently in their fourth and final year of studies.
Caine Taurus: Team Leader of CROS and younger brother to Adam/Eve Taurus. Secretly infiltrated Beacon to recruit other Faunus to the White Fang's mission. Bull faunus.
Roman Westward: Caine's partner and teammate, hailing from Vacuo. Grew up on a ranch and has a history dealing with bandits and cattle rustlers. Horse faunus.
Orion Verte: Seven foot tall and seven foot wide beast of muscle and mass. Hails from Patch and was a childhood friend of Ruby and Yang before he moved. Bear faunus.
Sirius Silbern: Orion's partner, hailing from Atlas. Son of Fenris Silbern and Willow Schnee, raised by his father when it became clear he was a faunus. Wolf faunus.
The Zirconias: A powerful family of Grimmfolk who live at the northern-most point of Solitas, hidden by a perpetual blizzard.
Baelfieyr Zirconia: Commonly referred to as Baelz. The father and founder of the house, turned into a Grimm by the Brothers over 10,000 years ago. Also generally married to Pyrrha Nikos, among a few others who stumbled upon his hidden castle.
Zephyr Zirconia-Nikos: Baelz's firstborn and eldest son. Takes after his father closest out of all of his children, and has already been made aware will be taking over lordship once Baelz decides to move on.
Scarlet Zirconia-Nikos: Baelz's second-born and eldest daughter. A prodigy in magic and the first of his children to learn how to travel across the dimensions. Also has a great love of the arts.
Lupin Zirconia-Nikos: Baelz's third-born and last by Pyrrha. Woefully untalented in magic, but known for being extremely hard working and genuinely dangerous in hand-to-hand combat. Tends to wander, looking for a place to be useful.
Bast Zirconia-Belladonna: Baelz's first-born by Kali. Partially a cat faunus and notoriously lazy. Tends to sleep her days away, avoiding responsibilities, and sneaking away for lively night parties.
Shrike Zirconia-Branwen: Baelz's first-born by Raven. Known for being extremely shy as a child and nervous around people when she was younger. Now a bit more open, enjoys traveling to other dimensions and doing some sight-seeing and friend-making.
Krystal Zirconia-Schnee: Baelz's first-born by Weiss. Extremely gifted in both her mother's Glyphs and her father's Magic. Particularly mischievous, leading more people to the castle.
Cherrybomb Alistair: Shark Faunus daughter of Fox Alistair and Neopolitan in the not too distant future. Known for her spunky and cavalier attitude, and her attraction to older men—especially professors. Currently attending Beacon Academy.
Garnet Foxx: Fox faunus performer and porn star, very popular on the spicy porn site OnlyFauns. Attended lower-level Huntsman schools but never pursued a full Huntsman training. Based out of Vale.
Yukon Gold: Bison faunus hailing from central Vale, mostly a humble woodsman handling a diminishing logging business. Has an innate distrust of Huntsmen, and so deals with Grimm by himself.
Calypso Nightshade: The younger sister of Kali Belladonna. Known as Lady Nightshade, a popular lounge singer in Mistral. Also known for her sexual performances in White Fang associated hang outs.
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alrikhart · 5 months
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@lotharx location: Nornwatch Keep notes: the beginning of those first two weeks at the keep
Snow fell over the opening of the cave mouth as the witchers moved the last of the barricades that concealed the hidden route through the mountains. Light from the dark clouds above filtered through and Alrik stepped into the clean air of the open cold and took a breath. He’d said once that nothing could make him go back to an Iskaran mine, but that vow had shifted through the battered wind of change that fell upon Alrik and Alessia. They had called the mountain salvation and in the quiet dark, he’d considered the madness he’d felt when he’d been pushed underground. Back then the witch had traveled into the deep in chains, this time Alrik had gone willingly - that was the difference he carved away.
That had not made it any easier, reduced to muttering to himself under his breath in private conversation as he mulled over the possible motivations of the conquerors who’d taken everything from them over the course of a single fortnight. But the sky was liberating, not just for him, but for Valr.
Alrik removed the bird’s hood and lifted his arm, watching with some liberty as the falcon flew with unabashed liberation for the first time in a fortnight.
“If only it were so easy for the rest of us.” Alrik said to the nearest person: from the mouth of the cave the refugees were making the short pilgrimage from the mountain to the Keep only a short distance away. It was imposing, but nothing like what Alrik had imagined. Stained walls that looked broken or breaking in places, and only one or two figures on the walls. Not much of a guard.
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t-annhauser · 1 year
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Prima di prendere in giro le Valchirie considerate questo:
Il nome Valchiria è formato da due parole: il sostantivo vain o il termine valr (i guerrieri caduti in battaglia) e il verbo kjósa (scegliere). Valchiria dunque è "colei che sceglie i guerrieri caduti in battaglia".
Le Valchirie calano robuste e poppute sul funebre campo di battaglia, verginali crocerossine di Odino, e scelgono i guerrieri caduti, una parte di loro da portare nel Valhalla, direttamente al cospetto del dio, una parte presso il campo di Fólkvangr presieduto dalla dea Freyja, dove opportunamente rimpinzati di idromele diventano Einherjar e si preparano alla grande battaglia finale del Ragnarok, perché una volta guerrieri non si può più sfuggire al destino di guerra, nemmeno dopo la morte.
Io amo tutte le favole dove sono le donne alla fine a salvarci: salvateci, o dee misericordiose.
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Valkyrie, Valr kylja, Arbiter of the Slain,
Ardor of Primordial Light
site security officer, authority on anti-terrorist efforts,
Field Operative Carbide Ceramic Fortress
Singular Photoevaporative Point at infinity bisected twice
Decaying Helical Firmament and Explosive Radiating Growth
Don't look up, there's nothing there
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thecorpselight · 1 year
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Indo-European structure of the Baltic pantheon hinges heavily on a correct appreciation and interpretation of Patollus-Pecullus. Christian demonology found him exploitable yet did not quite know what to do with him. He was a demon of the underworld and leader of the host of the dead in the skies, hellish and aerial at the same time. This hesitation helps piece together his original nature. He has a Lithuanian allonym Velinas (Velnias, Vels, nowadays 'devil'), which is cognate with veles 'ghosts' and with the ancestral goddess Veliuona; Szyrwid's dictionary of 1629 already equates Velnias with 'Piktis'. In Lithuanian folklore Velinas is the one-eyed, prophetic, treacherous, raging god of the veles who fight, hunt, and march in the skies; he is also the lord of hanging and the hanged. This dossier is ample to permit a typological comparison with both the one-eyed Hangagud Odin and the Old German Wutanes her. Beneath the death-god described by Simon Grunau and revived by Gunter Grass and the devil of demonology and folklore, we find a principal figure of the Baltic pantheon, whose name Pecullus has the same "rage" meaning that inheres in Odin, and whose parallel name Velinas is best connected with Old Norse valr, denoting the host of the slain. The presence of such a magical, death-oriented high god in close complementarity with the ruling thunder-god seems to be typical of several contiguous nothern European subgroups (cf: Odin : Thor and perhaps Esus : Taranis); Patollo's white headcloth may indeed be the missing link connecting Odin's floppy hat with Rudra's turban in India. Comparative Mythology. Jaan Puhvel.
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izzymeadows · 1 year
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I have played D&D four days in a row and managed to do stuff in all the games!
-On Saturday Arendal, my fighter gnome, acted as a confident for the npc we have to help and identified a ceremonial dagger. (This was the least cool tbh)
-On Sunday Valr, my rogue tiefling, found a note we used to understand what we needed to do next, and dealt some good damage to the bad guy's monster minion. Also I got to say "I don't really care about the people at the village, but I want to live" which is Valr's essence and my peak acting with him.
-Yesterday Darshan, my barbarian leonin, destroyed two skeletons in one turn and used a ballista in the next one to restrain the big boss enemy with an arrow head, giving my friends advantage in all their attacks during all that round (and then we won).
-And today Nocje, my sorcerer drow, casted polymorph on an undead gibbering mouther to turn it into a rabbit, granting the bard an opportunity to dispel the magic that kept the monster "alive".
I love D&D.
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thorraborinn · 2 years
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Now that your stance on Valhalla is pretty established, I wonder what is your stance on Fólkvangr? (narratively the same as Valhalla but this time ruled by a less-realpoliticking goddess; with the bonus of being opened to certain women). Is it the same?
I don't think the scant information we have about Fólkvangr is really enough to use it to make claims as big as the ones I do about Valhöll. I mean, since Grímnismál is one of the main ways that we have to know things about Valhöll, yeah, some of what I said about that will naturally apply to Fólkvangr as well, but not all of it. I also want to point out that I don't necessarily have a problem with all the speculation about Fólkvangr that modern heathens do, I'm just not going to participate in pretending it isn't speculation.
Here's every single word that Norse mythology has about Fólkvangr, from Grímnismál (and repeated by Snorri, who through the mouth of Hárr adds only that it's a bær 'town' or 'farmstead' in heaven and that the hall itself is called Sessrúmnir):
Fólkvangr [er inn níundi/heitir], en þar Freyja ræðr sessa kostum í sal; halfan val hon kýss hverjan dag, en halfan Óðinn á.
Fólkvangr [is the ninth/it is called], and there Freyja chooses who sits where in the hall; half the battle-slain she chooses every day but Óðinn has half.
Not only that but it's contained within Grímnismál, a poem not widely recognized as the batshit (affectionate) poem it is, the thing is pure lore concentrate. When you consider the prose intro and outro are probably added much later, it has almost no actual internal story and it's entire purpose is probably to encode the hugest amount of mytho-/cosmological information possible into a format easy to memorize. What one thinks about Fólkvangr will be at least partially determined by what one thinks about Grímnismál, who it was composed and/or performed by, who its intended audience was, if it's a complete cohesive poem or a mish-mash of different things, etc. If you're interested in digging more into that there's a good article by Bo Ralph on it where he also discusses earlier research. The poem presents itself as highly-restricted knowledge; I have no suggestions regarding whether or not we should believe it.
Since there is exactly one word telling us who goes to Fólkvangr (valr 'battle-slain') I don't infer any different distribution of gender than in Valhöll. The assumption that Freyja is more likely to choose women who die in battle than Óðinn is is, in fact, an assumption. It also doesn't say that Freyja gets first pick like everyone thinks. You could make the argument based on this stanza in isolation that Freyja "chooses" (kýss) while Óðinn gets the leftovers, but in stanza 8 it's Hroptr who kýss. The idea of Óðinn building some human protégé up for years and then turning the tide of battle against him in order to claim him and then Freyja going "mine" is very funny to me but we never see it happen.
I don´t think that Þorgerðr Egilsdóttir's line about how she wasn´t going to eat until she did so with Freyja is evidence she expected to go to Fólkvangr. All that tells us is that 13th century Christians thought 10th century pagans expected to see their gods when they died (I am not phrasing it this way to imply they were wrong, nor is this disclaimer to imply they were right).
The whole thing generates more questions than answers and that's really what its value is. The question of why it isn´t mentioned anywhere else may be less salient when you consider how little lore there is about Freyja in general, but still isn't trivial.
(Wild speculation to follow).
My shot in the dark is that there was a trajectory in late pre-Christian paganism of responding to concerns brought on by contact with Christianity, namely increasingly complex view of afterlife and a more generally skyward and universalist (in the real sense of the term) orientation. This might not take much actual invention, just a little switch of emphasis, because if my guess is right there may not have been a cosmic complex of afterlife abodes, but highly complex otherworld geographies probably did already exist without them necessarily being thought of as afterlife locations. For some reason, as often as Fólkvangr is mentioned by modern heathens as an alternative to Valhöll, everyone seems to miss that there is even better evidence for an afterlife place governed by Þórr, mentioned in passing (easily dismissed as a joke, even) in Hymiskviða but then likely actually described here in Grímnismál.
There may be something of an ecumenical impulse; we expect that the poets who contributed to the creation and spread of Grímnismál were probably devoted to Óðinn as he is both the narrator/protagonist and the god the poem has the most information about (oh yeah and also the specifically saying flat-out "Óðinn is the highest god" in stanza 44), but there seems to be an attempt at some kind of totality, even if it falls short. It features Ullr and Forseti -- two gods we know (or at least strongly suspect) to have been extremely important but in a contextually limited way that normally doesn't extend into the main body of myth that we still have access to.
We might be looking at a poem meant to prepare skálds to be able to operate with a variety of audiences but also in a de-facto way it codifies a sort of pantheon that we (finally, and mostly rightfully) have gotten used to denying was a real recognized thing, and also pushes toward a codified and universalist paganism, even if only as a utility for skálds. And to be clear, I don't rule out the possibility of it being intentional, an attempt to demo a universalist paganism that could go toe-to-toe with Christianity. I'm just saying that it doesn't necessitate that; an oral poet who grows up in one area but needs to be able to operate in others with distinct customs would benefit from a sort of "higher" stratum of myth that is more all-encompassing than that found in any specific place.
But some of these ideas, including Fólkvangr and Bilskírnir, may have only ever been half-finished and either remained so regionally-specific that they never spread enough to be seen in the sagas, or were created in the supra-regional context I'm proposing and never actually took hold in a local community, either because the conversion to Christianity happened before it had a chance to spread; or because this general trajectory wasn't actually popular to begin with.
There are more questions to ask (e.g. why is Freyja creating a reserve of warriors if she's never mentioned in connection to Ragnarök?) but I've probably gone on long enough to get the point across that considering Fólkvangr in any way a settled, secure, well-understood idea is cheating ourselves.
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04tel · 9 months
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meet my new oc, Valr 🪶
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mindutme · 2 years
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Vlapno
The Mindutme word hwas [hwɐs] means flower; its plural is hwasr [ˈhwɐ.sr̩]. With the exception of nouns in classes 1-3 (which refer to humans), Mindutme marks possession on the noun that is possessed, rather than the possessor. Most nouns in classes 4-7 therefore have four forms. For hwas, the possessed singular form is hwast [hwɐst] and the possessed plural form is husárt [hu.ˈsɐɾt].
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Hwas is also the name of the letter used to write the sound /h/, which was originally a depiction of a flower:
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One family of flowers found in many places throughout the world where Mindutme is spoken is similar to orchids. The word val [vɐɫ] refers to either the family as a whole or a specific subgroup of the family whose seed pods are used to make a spice—basically, Fantasy Vanilla. The plural is valr [ˈvɐ.ɫr̩], the possessed form is valt [vɐɫt], and the plural possessed form is vlart [vɫɐɾt].
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Mindutme also has the word pano [ˈpɐ.no], referring to alcohol or any alcoholic drink. Its other forms (in the same order as above) are panor [ˈpɐ.noɾ], panot [ˈpɐ.not], and pnurt [pnuɾt]. The plural forms are only used in reference to servings of drinks (which is good, because I certainly wouldn’t want to have to say ‘pnurt’ very often and keep a straight face).
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Finally, there is a compound word formed from these two roots: vlapno [ˈvɫɐp.no], (vlpanor [vɫ̩.ˈpɐ.noɾ], vlpanot [vɫ̩.ˈpɐ.not], vlpnurt [vɫ̩.ˈpnuɾt]). Though it primarily refers to a popular vanilla-flavored alcoholic drink, it can also refer to vanilla extract.
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You have @jakecito98 to thank (or blame) for this post.
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alrikhart · 5 months
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@etienneulven location: The Caves notes: before they get to the keep, they're still traveling through some dank caves; ya feel me.
The scruff on his cheeks told him that it had been about a week since they'd gone underground. Alrik had sworn once that he wouldn't go back into the caves, into the dark that had defined some of his earlier years. The cold here whispered of the chilling madness that you only ever found in the dark, dead whispers of dead men who'd carved their way through these mountains ages ago. Had it always been for this? For the occasion of invasion? The walls were fortified and dimly lit by the stones embedded in the mountains; when rations ran out, the witchers had told everyone that the moss was edible. Cave lichen was only dangerous to those with a weak constitution, which said a great deal to the dysuria some had suffered a few days back.
"Goose, right?" Alrik said, feeling bad for any beast made to wander this cage. Valr spent most of his time in here hooded. The falcon wasn't meant for caverns, but then again, neither were people. "He's a long way from his pack." Then again, so was Etienne.
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morigela · 2 years
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So, the word Valkyrie can be reconstructed in proto-Germanic as *wala-kuz-jō, lit. "corpse(battle-slain)-choice-AGENTIVE" (the meaning "Chooser of the Slain" should be familiar). The noun "kuza" is even vaguely to do with the English "choice."
The proto-Germanic *walaz, meaning something like "those killed in battle/the place they are killed" is the origin of the Old Norse "valr," which has basically the same meaning. This is the origin of Valhöll and Valravn and similar words which the average norsedork will know.
There is, in proto-Germanic, another noun meaning "choice", and it is related to the English "will" and the German "Wahl": *wala. This word shows up in Old Norse as "val," and iirc the word "valg" has become the more common word by far in Dansk and Norsk than the cognate of "choose", which I suppose would be "kår."
All this to say that there is an alternate universe in which, instead of "Valkyrja," the Vikings said "Valvalja," from the proto-Germanic *walawala (or *walawaljō I suppose), giving Modern English "Valval."
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