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#variable
fy-wonwoo 7 days
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190901 ode to you in seoul d-3. variable聽馃惐聽do not聽edit/crop logo.
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dndtreasury 10 days
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Magic Dresses by bessmertni
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thealmondofspades 1 month
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My object show ocs Fence and Z 馃馃挏
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happywebdesign 2 months
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Vercel Ship
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dndcreaturesinfo 9 months
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Raksashas by Conflux Creatures
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thepersonalquotes 1 year
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A ring of polynomials in any number of variables over a ring of coeffcients that has an identity element and a finite basis, itself has a finite basis.
Emmy Noether
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renpyfornoobs 4 months
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if, else, if not, and why is my code telling me I didn't define my name when it's very clearly defined?
Hi there, my second insight for you is actually related to coding proper this time, but for some reason, I didn't figure it out right away.
If you're like me, your game relies heavily on conditions being met to move forward. With me, my game is in three parts that can be interchanged, with some impact on how the story goes depending on where you went first. Unfortunately that means that from the game's point of view, you didn't define your conditions, since they weren't met yet.
So my advice to you is to not define your conditions the way the tutorial teaches you to, because coding an entire game is a lot more complex than coding a single scene, and while their method works for a tutorial piece, it doesn't work for a full project.
If you want to have variables later in game, define them immediately.
Now, that's where things get a lil bit complex: you need to figure out whether to default or define your variables.
The difference: "default", as the name suggests will assign a default value, and will be changed and saved in the save file, while define won't change. It's consistant, and resets every time you relaunch the game.
Here's a define example:
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Now here's a default example:
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chromiollies 4 months
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instagram user brujo_ari_ inspired art style take on the variable protagonists
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postprogress 8 months
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Moment of Attention
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fy-wonwoo 7 days
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190901 ode to you in seoul d-3. variable聽馃惐聽do not聽edit/crop logo.
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dndtreasury 8 months
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Tick Tock by Mithral Canvas
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uk3d 11 months
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Wild boar | Limited edition fine art print from an original drawing. My sketches start life as hand-drawn graphite images made on cartridge paper. I often work on these with charcoal, oil pastel or Caran d'Ache to create the look I'm after. The artwork is then scanned and finessed digitally ready for fine art printing. This process often referred to as Gicl茅e printing uses the highest standard of printing methods to give gallery quality results that maintain all the details of the original sketch. The graphite pencils I use are Faber-Castel, the oil pastels are Sennelier and the china-graph is Caran d鈥橝che. The inks are pigment based archive quality (100years+). The heavyweight specialist papers I use are of the best professional quality having a wonderful surface designed specifically for fine art drawings and illustrations. Very limited editions with only ten per size printed. All artwork is signed and includes a certificate of authenticity. The A5 are 5.8" x 8.25" (14.8cm x 21cm) The A4 are 8.25" x 11.7" (21cm x 29.8cm) The A3 are 11.7" x 16.5" (29.8 cm x 42cm) The A2 are 16.5" x 23.4" (42 cm x 59.4cm) Originals are A3 11.7" x 16.5" (29.8 cm x 42cm) Frames not included in price. Free shipping on artwork to all destinations.
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oddball4life 1 month
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A doodle I did in class.
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happywebdesign 5 months
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Viens-l脿
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dndcreaturesinfo 9 months
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(Ratfolk) Two-Creature Weapons by Star Sail Games
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voda-zukfiu 8 months
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Outera, a three axis variable font - free download
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