YOOOO! HazbinHotel Trailer just Drop!😱 Spoilers Along with the Release date of Season 1 and 2! Let Us know your Opinion about it!😆
Some things we know:
Amazon Prime is the streaming service that took it up
Season 1 will be released in January 2024
It's going to get a season 2
The voice actors still haven't been announced for some reason? The trailer has no dialogue on top of that.
We see Lucifer, a lot of Alastor and Vox fighting, the weird demon-looking angel Adam, a meeting of Hell overlords discussing the angel threats, and Sir Pentious is part of the gang now. That's about it?
The trailer's music reminds me of a Disney movie for kids. There are a lot of Tinkerbell chime noises and jazzy upbeat music which I don't think is fitting for what the show is trying to go for as a teen-to-adult plot regarding demons from Hell being murdered and dealing with abuse. (They have "Guess what, bitches?" on a text screen in the trailer too)
So first impression is extreme overcrowding. List of characters that appear in the trailer alone:
Charlie
Alastor
Vaggie
Angel Dust
Husker
Niffty
Sir Pentious
Lucifer
Lilith
Vox
Velvet
Adam
Rosie
and we all know Cherri Bomb and Valentino are gonna show up too.
These are way too many characters to introduce or juggle in an 8 episode season. There is no possible way to give our main characters enough screen time, focus, or development to make them meaningful protagonists. They either have to rush plots or drop character arcs to squeeze things into 8 episodes.
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Sort of a distant tangent off my post about Ashton, but I'm growing more and more suspicious of the fandom claim that there's no time for small RP moments in Campaign 3. I do think that it's been challenging to get deeper party bonding or serious conversations that aren't about the big philosophical questions they're facing, since those do take much more time; but then I think about Calamity, or Candela Obscura. I can genuinely give you at least a couple paragraphs about pretty much every relationship in the two Circles, or in the Ring of Brass. I can also point to no shortage of small moments between characters in the Mighty Nein Aeor or Vox Machina Vecna endgame episodes, which were all extremely plot-heavy and fast-paced, and D20 consistently nails character relationships in a fraction of the time.
I think it really does come down to, as Brennan Lee Mulligan always says, the character creation phase. Laying down a solid groundwork in which everyone has a detailed, rich backstory and sense of personality and relationship history (in the case of characters who knew each other prior to the start of the series) is absolutely crucial, and even in the case of characters who don't know each other before going in, a good amount of time spent in character creation ensures that it's easier for them to develop those interpersonal relationships on the fly. I know in actual play there's some degree of finding the character as you play, but there are games for which there is a very short runway, and I don't think it ever hurts to do more extensive character prep than the bare minimum. And if there are gaps, I think it also helps to go back and fill those in mid-way, away from the table - Travis clarifying Chetney's backstory being a great example that allowed the history of Chetney and Deanna to feel realized and full, despite only a few episodes.
I'll also be blunt: most of the time when people complain that there aren't moments because the plot keeps moving...they're mad about shipping. Which has always rung hollow to me. It was a common complaint in C2, that no time was taken for character relationships, despite them taking an entire half of an episode for the Beauyasha date and despite no shortage of moments for all three of the other couples (and plenty of platonic moments between friends). The issue was never a lack of time; it was that the characters they wanted to talk to each other didn't actually have the relationship in canon that the fans had dreamed up, and so, when the chips were down, they went to other people.
It takes two seconds to say something like "I hold their hand", even in the middle of plot-heavy adventuring. If someone doesn't say it, it's rarely the GM rushing them; it's the player either choosing not to do so, or not remembering to do so, and either of those is quite revealing regarding how the player feels about that relationship and where it stands in their priorities.
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u know what’s actually kind of funny about waiting so long for twp? all we do is always talk about how painful it is for ty and kit to be separated for three years and here we are waiting for twp for more than DOUBLE that time meaning we somewhat actually have first-hand experience of their suffering😭
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