THIS IS MY FAVORITE ROOM IN THE WHOLE WORLD....
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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“So you’re the king of the afterlife? Does that make you a god?” Nightwing asked.
“Afterlives. Plural. Some people become ghosts, some go to whichever place they believe in, and some pass on to a place where consciousness can’t follow. Even I can’t go there.” Danny stopped and thought for a moment. “I don’t think I’m a god. I’m still half human after all. I guess when my human half dies, I might be considered a god? But there is a distinct possibility my human half won’t die and I’m already a god, too. I won’t really know unless I stop aging.”
Of course, this only brought on a new wave of chaos.
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every day i get more upset that “i think i found the ultimate lifeform / i think it may be you” line (and sonic’s subsequent pondering about it) gets IGNORED they DROPPED THAT SHIT like a HOT POTATO & i understand why because the sonic heroes tone pivot and the amnesia plot but u dont understand im so mentally ill over the concept of shadow completely shedding this massive huge important part of his identity onto sonic before dying and sonic having to grapple with that. what does he do with that. he doesnt want that kind of title or responsibility or idea of himself, hes just a guy who likes adventure. but shadow gave it to him happily. & when shadow comes back and is basically affirmed in his previous assumption that whatever he would do with it, sonic is already doing. only to be met with sonic giving it back to him like “hey buddy thanks for letting me borrow it but i dont want it ;^-^”. what do you mean you don’t want to be the ultimate lifeform? ITS TOO GODDAMN HOT IN THIS GODDAMN HOUSE i need to kill something. U UNDERSTAND RIGHT. U UNDERSTAND.
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I think what really gets to me with the finale is that Merlin was so close to getting Arthur to the lake. Yet, there was no plan beyond that. It's like even if they did get there, who knows if anything would have happened.
The idea that there was still more tragedy awaiting even if they made it, that yeah despite all of Merlin’s magic, he couldn't save Arthur's life.
It was always the possibility of the Sidhe, but there was no guarantee. It was all hope from the start, endless hope that failed them in the end.
Because well, it was always supposed to happen like this anyway... Arthur was meant to die so he could rise again, there was no alternative
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did you know kaycee's username on ebay is "Leshys_Gurl", we see from luke carders emails on the official inscryption site
just learned this and thought you should know, im in shock
WHY DID I ONLY LEARN THIS LIFECHANGING PIECE OF KAYCEE LORE JUST NOW OH MY GOD
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I think more irreparable damage in horror. I think. the horror of never being the same person you once were and have to live with it. I think. the forcible change into something horrific that will haunt you for life. or. the forcing of immortality in confinement. I think. the inability to die. I think. the stitching and sewing that will kill you if you try to rip apart. that’s what I think.
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even if i didnt love botw as much as i do, totk drives me nuts bc, similarly to pokemon, this series is so SO SO full of potential, they have so many games they can pull from, theres so many themes, characters and worldbuilding thats just left to rot, you dont need to connect anything with a chain to old titles, you dont need to bring back any things that already had their ending, but PLEASE harness at least a fraction of all this!!!! and they just refuse to do it beyond shallow references
totk jsut drives it all home to me, bc this isnt just the next game in the franchise, but a DIRECT SEQUEL no 10 years apart from botw, yet they cant even, they REFUSE to even keep the continuity with its OWN lore it established in botw together, and that, i think, is what truly makes me so insane (derogatory) about totk
it PROVES they do not care, they dont care to build on anything of the lore of old titles beyond references in form of amiibos or whatever, they dont even care to make a sequel to their most successful game in the franchise coherent with its own lore
botw established a captivating detailed world full of potential, while lacking in active storytelling, it had environmental storytelling, characters and ideas that were the perfect ground to build on-
and then they do away with it bc idk .. they want you to build mechs and make videos of it that go viral and thats all they care about or something
shiekah tech? forget that existed
character being the character you know? act as if you are seeing them for the first time just like they are
lame story? dont think about that just be distracted by the epic presentation of it
lore the previous title established? forget that, all that matters is what is here and now
beloved character from old games beign brought back? hes a new guy and has no background and no lore and just sits waiting for you at the end to have a flashy fight with
references from old titles and their lore? just here for nostalgie bait, dont you remember? you LOVE this series, now give me 70 bucks for a glorified DLC that ruins what you loved about the series and makes you realize that nothign matters and nothing is interesting anymore
you are supposed to take it all at face value, to not think about anything, to see a character say something and just go with it, and forget it the second its over, be distracted by good music and pretty visuals, but dont think about, dont think about anything but what is directly said to you like you have no critical thinking skills, forget there was a game before this one, only the one you play matters, empty your skull and dont let yourself feel anything but what the game tells you to feel
if they dont even care to make the sequel to their most successful game actually build on the previous title, dont even care to keep their continuity of two games supposedly directly happening one after the other in tact- maybe they never cared, and all the meaning we thought we saw them build into their games was all accidental and meaningless
and that is absolutely soul crushing for fans like me to discover
its a game.
its not a story, its not a world, its not themes, its not characters, its not lore.
its a product made to make you pay money, not to make you think about anything.
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