The suffering was over: I finally started to enjoy working on this redraw, my pace quickened as well thanks to that. Everything just changed once I almost finished the lineart, and adding the colors even made me excited to see the end result as soon as possible. Although I wasn't as excited to draw animals :DD
The colors are from my previous redraw, I was (and still am) that satisfied with the palette, and I'm not planning to change it this year either. Though I definitely darkened her hair here (it should be much-much lighter), but color theory is a tricky bastard, so trust me - the rendering made it just the right shade and tone. You'll see :D
I was also started to work on her background a bit to make myself interested in drawing her again. I basically deleted everything that went down during her adventures, because I wasn't fond of those storylines and situations weren't handled very well. Probably the biggest change is how she'd lost her arm - originally it froze off for reasons I still can't understand. Now she is cursed. So much better, haha.
We have a horny Tiefling Talos-Cleric who shows what they got. A weird Fae-Warlock Githyanki and our enby woodelf Swamp-Druid who’s used to their shenanigans….
Valenda Thornsong
Val, my new Warhammer Fantasy RPG character. She is a revengeful but very young wood elf, who is facing of a great quest.
My lazy ass drew this little thing for about one and a half week, I hope I will be productive again soon!
Unfortunately, my beloved Half-Orc Fighter didn't make it very long in the campaign. But, with the death of a character comes the chance to make something new!
Enter this guy, who I'm just calling Grenadier for now. Despite being a Grenadier, he is also a spy/scout. I love the idea of a character who uses preparation and understanding to achieve victory, not just brute force.
I'm gonna be experimenting with some elemental arrow ideas, reflavoured as magic bullets that can be lobbed from his crossbow. They'll be mainly for utility rather than damage. Using the Ice to create difficult terrain, acid to reduce AC, the fire to do a little extra damage.
This character is heavily inspired by the Wayfarer class from Divinity Original Sin 2, and I wanna see if it translates well to 5e, especialy in this more combat focused game! :D
I wanted to draw something fun for the holidays, but I'm still stuck with this year's redraw + working on worldbuilding a lot lately + had some new ideas that required my attention + I'm forcing myself to get some rest too. But this year's redraw is almost done (at least I hope so), probably share it during this week :D
Putting this aside, I'm still proud how this version of Lash turned out. I really enjoyed the rendering process, finally got some ideas how to implement her in a storyline and I also converted her into the 5e system, making her a Circle of Witherbloom druid because of her arm.
Speaking of which, the full storyline isn't clear yet though, I only know that she touched a cursed item somewhere at some point, and that deadly curse spread rapidly from her fingers, blackening her hand, later on her entire arm, stealing her lifeforce in the meantime. She was able to travel back home just in time, where her mother, a powerful druid, helped her immediately, though her arm was in such an extremely bad shape, that it had to be removed. They couldn't lift this nasty curse fully either, so her mother replaced the arm with the branches of a magical tree, that now slows down the effects, giving Lash another century or so to live. Thanks to these, now she is able to wield necromantic powers, though every time she does so, it'll take away months, or even years from her lifespan, blackening her new arm just a bit more.
A collection of profile sketches of players/guests from my soon 4 year old campaign Ryndira. I love them so much, and I'm genuinely proud how they turned out.
I wish to share more stories from this campaign since how close it is to my heart.
Glider, Kosi by @pitool
Cryel by @safirasart
Zhen by @lucanebula