tillerqueendev
tillerqueendev
TillerQueen Games
22 posts
Game Artist on Bullet Runner. Creator of Demigothic.
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tillerqueendev · 2 months ago
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"this edible ain't shit" 40 minutes in: war is business. i don’t mean “conquer this land and you will have its riches” business. i mean “creating and maintaining weapons and personnel” is business. weapons need material to be made. weapons can be stockpiled, repaired, transported, sold. soldiers have to be fed and dressed. an entire class of people, a whole pool of clients. companies can develop technologies for armies. supply chains get contracts. all that has changed between wars of conquest and tribal rivalry and now is that war has become optimised for entropy. the weapons of modernity are designed for profitability. modern warfare exists for the purpose of the industry it creates. armies do not exist to fulfill some base need. armies exists for the demand they create.
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tillerqueendev · 1 year ago
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we an RPG now
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tillerqueendev · 1 year ago
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I made a move that lets Sigfrida throw contextual projectiles (different stages will have different default projectiles). Of course I had to make it so you can weaponise the equipment lost in battle 😈
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tillerqueendev · 1 year ago
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A look into Demigothic's NEW GUARD SYSTEM
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While blocking, you get a set amount of Guard Points. These can only be damaged by Strong Attacks, and are replenished whenever you drop your guard.
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...Hitting opponents from behind, on the other hand, instantly makes them flinch out of their guard, even with a weak hit.
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You can catch an opponent trying to dodge past you using a Pursuer's Gambit, which is performed out of shield.
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If you manage to Break all of the Guard Points, you will Shatter your opponent's guard
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Some Strong Attacks break more Guard Points than others, and some can even instantly Shatter your guard.
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...But if you drop your guard at the very last moment, against an attack that would have Shattered it, you will Parry the hit, stunning them instead!
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tillerqueendev · 1 year ago
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today's charity stream for the PCRF went so well!! we raised $7,674 and collectively did 99 requests with crumb alone doing 21 (!!!)
I'll be organising more art donation streams for Palestine on a weekly basis, and will be releasing more information in a day or two :) thank you to everyone who showed up!
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tillerqueendev · 1 year ago
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tillerqueendev · 2 years ago
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game show idea: mafia/among us but the impostors are artists
a bunch of artists and non-artists mix together to do drawing challenges and the artists have to draw convincingly bad enough to not get voted out
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tillerqueendev · 2 years ago
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taking a break from swordtember to get some things on track 👍
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tillerqueendev · 2 years ago
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Swordtember ladies 6
I couldn't post yesterday as I was traveling but I'm still goin 🙏
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tillerqueendev · 2 years ago
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Swordtember gal 5 🥺💞
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tillerqueendev · 2 years ago
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Swordtember day 4
"First Lance Armida the Brazen refused all higher charges and served in the vanguard until her last. Even severed as she was by the end of her life, her strength and bravery in combat remained without equal."
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tillerqueendev · 2 years ago
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Swordtember lady 3
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tillerqueendev · 2 years ago
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Swordtember ladies day 2 💞
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tillerqueendev · 2 years ago
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Saw some Norihiro Yagi art and it gave me the idea of using Swordtember to draw sword ladies ⚔️
(still working on Demigothic, just trying something different this month until I have some actual updates)
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tillerqueendev · 2 years ago
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yet another palette swap shader...
now that I got a portrait I can finally have the monster in the character select screen as well 🫣
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tillerqueendev · 2 years ago
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"A steel beast, a derelict of war. Inscrutable beyond the image of primordial myth its tortured appearance seems to conjure."
Sigfrida's unleashed form.
process:
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tillerqueendev · 2 years ago
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"A woman of arms bearing conspicuous scars, as well as worse invisible ones." gonna start slowly dropping some info on Demigothic's playable characters, so here's Sigfrida's sprite and portrait
also, tiny process gif:
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