Alina Starkov - the most inconsistent main character. A tragedy of not wanting to have an identity.
The main character in Shadow and Bone trilogy, a prime example of "she deserved better". A.k.a. soldier, Sun Summoner, Sun Saint. In reality, a false saint and a false hero, who has less personality, goals, spine and consistency than her three love interests. How did this happen? Short answer - bad writing. Long answer? Here we go.
Her character at the beginning - a blank slate.
Physically small and weak, sickly, fragile, with a sour face and sourer attitude. Grew up in an orphanage funded by a Duke, who they were taught to basically worship while looking down on religion and beliefs in saints. Children in the orphanage were beaten if they misbehaved or didn't do chores, but were given education and fine food, which means they were faring better than peasants and farmers. Alina had not many, but several options in her life. She could learn a trade that would not require physical labour, like sewing. Or, she could marry and hope her husband was gracious enough to buy a donkey instead of making her carry heavy sacks of salt on her back, as we see a random man do to his wife. But Alina had no hobbies, interests, aspirations or ambitions in her life. Except her childhood friend Mal. Mal gets a mandatory draft in the First Army, and of course Alina follows, and settles for being a mediocre cartographer. Mal thrives in the army, showing off muscles and hooking up with women, while Alina dutifully waits for him saints know why. She doesn't have other genuine friends, she doesn't like people, she doesn't like anything. This is not a bad start in a sense that there is much room for growth and improvement.
Refusing to belong
Alina discovers she's a long awaited sun summoner, who can vanquish the Fold and unite Ravka. She doesn't want to be special, but not for the reasons you might think. Instead of fearing the burden of such an important task or genuinely becoming paranoid of being assassinated (she gets over those in five minutes), she just...doesn't want the responsibility of actually being useful for something. She'd rather not have powers at all, and go back to being in a constantly sickly state. She'd rather be tailing Mal like a mouse. Which doesn't make any sense for following reasons:
Alina's insecurities in SaB:
Not being pretty and talented
2. Not being as pretty and talented as Grisha
3. Being an orphan, being unwanted.
Being a Grisha actually solves all those problems for her. She gets prettier and healthier once she stops repressing her powers, has a unique cool power, and a community that cares for her. Plus, the support from important figures in Ravka. In time, she could have a family.
Instead, she refuses to acknowledge she's one of them, doesn't train properly, preferring to cling to her prejudices and make digs at Grisha. She'd rather complain that they're prettier, confident and pampered than acknowledge they are serfs, nothing but glorified servants with no basic human rights. Instead of her superstitions and prejudices being shattered when she starts living with them and realizing what Grisha have to go through, becoming rightfully enraged that her people are being treated this way, she still doesn't feel any empathy. In fact, she still doesn't see the General as a HUMAN BEING WHO MIGHT HAVE FEELINGS, even though he makes time in his busy schedule of running an army to make sure she's comfortable, jokes along with her, listens to her fears and reassures her, etc. Why would he go through the trouble if he was heartless? He's the General of the Second Army, by the King's law, she's his soldier. She is obligated to obey him regardless.
The narrative supports her delusions.
I get missing her friend, I get struggling to adjust, but it's more than that. Alina is getting dragged along from a plot point to a plot point kicking and screaming, as if she has anything better to do. She doesn't have a life, why is she so against of getting one? Once she finally somewhat adjusts to her life in the Little Palace, it turns out Darkling has had malicious intents towards her powers all along! Aha, you were right to be prejudiced, Alina! Now abandon your people, your country, and run!
“He … he said that Darklings are born without souls. That only something truly evil could have created the Shadow Fold.”
Imagine telling a person who saved your life that he was a soulless abomination, even though you do not know him, and he is still kind to you and reveals as much about him as he can. There is no grooming and manipulation here, it's just called not being a bitch. Darkling tells Alina he's over 120 years old, Alina is an adult, and the damned kiss was consensual. Of course he didn't tell her everything. Even regular people don't reveal their life-long ambitions and deepest childhood trauma to their crush after several conversations. It took Alina months to stop being in denial about being a Grisha, still didn't like being one, you're telling me if Darkling set her down and explained the complex political situation and his plan to overthrow the corrupt monarchy and bring an end to the war, Alina wouldn't jump out of the window?
Alina running away, not confronting the problem, and straight up deciding Darkling was evil incarnate with no evidence snowballed into Darkling deciding she couldn't be trusted and taking more drastic measures. Liberation of his people was on the line and one pesky girl screwed up a carefully planned coup because she couldn't handle her feelings.
False badassery
Throughout the whole three books, every time Alina makes a decision, it's immediately followed by self-doubt, shame and scorn. But no actual objective criticism. We often see variations of "It was foolish, but I didn't care", "I knew it was reckless but I couldn't bring myself to care", but never her actually analyzing why, or deciding not to do something like that again. Her small victories are immediately followed by thoughts on how would others feel about it, even though the person in question isn't even there and couldn't give less of a shit: "Never is it to be said that Ana Kuya didn't teach us manners", "A cheap trick, but a good one. Nikolai would be proud". Ana Kuya was an abusive mother figure, Nikolai was using Alina's status to get the throne. Sure, it's good that Alina is capable of learning useful things from every kinds of people, but she doesn't think "That was smart of me. I learnt that. I'm proud of myself for an accomplishment". She thinks "Is it good? Would they like it? They like things like that, right?". She attaches herself to people that fit her view of "deserving" and helps them, even though it might not be for the best. Extreme lack of self-worth, combined with entitlement.
When Alina hears a rumour Darkling ordered his heartrenders to sew a traitor's mouth shut, she's horrified. Even though that's hardly the worst punishment for a traitor in an army. But when some pilgrims insult Genya, she orders to have their tongues cut out after they're given only one warning. When Alina commits violence at slightest provocation, it's baddass. But when Darkling commits a controlled necessary military act to stop enemies from overrunning the country, it's madness and is falsely labeled genocide. Look up the definition, genocide is what was happening to Grisha.
The Darkling never kidnapped children and put them in the war zone. He only lied to Alina that he did, a clever strategy with no bloodshed. Meanwhile, Alina let her cult fight for her, whose members were brainwashed children, some only twelve years old.
When Alina faces a dilemma or a tense military situation, her go-to strategy is suicide. That is not martyrdom, nor it is badass.
Darkling became a bad person out of good intentions and desperation, Alina is just a bad selfish person.
Desperate people are the ones capable of the worst acts. Darkling didn't go nearly as crazy as he could, and frankly had a right to on behalf of his people.
"Aleksander had marched south with the king’s soldiers, and when they’d faced the Shu in the field, he’d unleashed darkness upon their opponents, blinding them where they stood. Ravka’s forces had won the day. But when Yevgeni had offered Aleksander his reward, he had refused the king’s gold. “There are others like me, Grisha, living in hiding. Give me leave to offer them sanctuary here and I will build you an army the likes of which the world has never seen.”
It doesn't matter how much genocide, prejudice, abuse and dehumanization the Grisha suffered through for centuries all around the world, Alina never bothers to look at the big picture. Her help is only for those who she deems worthy of it.
She attaches herself to people who fit her narrow-minded view of "worthy". She immediately believes Baghra's rather flimsy expose of Darkling, even though the old woman has been nothing but unhelpful to her, only insulting her and beating her. But Alina associates her with her only mother figure, Ana Kuya, another old hag she had a toxic relationship with. And even though Baghra is an immensely powerful Grisha who refuses to help or even lift a finger, or just spit out vital information, Alina coddles her and provides protection. Instead of telling her to fess up the useful information and save her unhelpful comments, Alina looks up to her as a mentor.
When Genya tells her story, Alina feels bad for her, but not bad enough to see things her perspective. She only becomes protective of Genya once she gets mutilated, out of pity. If it was genuine compassion, she would've forgiven and understood her from the start.
Every Grisha has been hunted and shamed for merely existing, almost every Grisha has lost a loved one to war. But Alina pointedly ignores it, because she doesn't personally know and care for those people. Therefore, she doesn't feel empathetic. Because if she feels empathetic, she might start feeling guilty about how she runs away from her responsibilities at every given opportunity. Just look at this passage:
“You know what he plans to do, Ivan.” “He plans to bring us peace.” “At what price?” I asked desperately. “You know this is madness.” “Did you know I had two brothers?” Ivan asked abruptly. The familiar smirk was gone from his handsome face. “Of course not. They weren’t born Grisha. They were soldiers, and they both died fighting the King’s wars. So did my father. So did my uncle.” “I’m sorry.” “Yes, everyone is sorry. The King is sorry. The Queen is sorry. I’m sorry. But only the Darkling will do something about it.”
The Darkling never wanted power for selfish reasons. He didn't want to take over other countries or lift Grisha above regular people. He wanted his kind to have basic human rights. Centuries of diplomacy and servitude only gave him enough power to make a school for Grisha children and save adults from slavery and getting slaughtered by serving nobles. He wanted to use the Fold as a border, to stop enemies from invading whenever they pleased, so he would have the time to save Ravka from collapsing. What has Alina done? Started a civil war, destroyed the Second army and helped put a morally dubious man with no claim on the throne to continue an outdated absolute monarchy tradition.
Alina Starkov was meant to be the sun, but turned out to be a trick of the light.
Every time it felt like Alina was emerging from her cocoon as a beautiful butterfly, embracing her true self, she went back to the toxic situationship and the toxic mindset. The narrative also always struck her down. Every book begins and ends with her being sickly, fragile, missing an essential part of herself. It would be good if it was written differently and showed themes of being disabled or having a chronic illness accurately, but it's not. It started out well. Alina was removed from an abusive environment, found a purpose in life, started loving her newfound powers, outgrew the stupid crush who she was way too dependent on, but it all went downhill from there. And then some. This constant vicious cycle does not fit the theme of growth and improvement, and neither does the ending, where Alina loses her powers and goes back to the orphanage. Once again, she's frail and strange, servants (who she now employs) don't respect her, sneer and make fun of her, while her now husband Mal turns a blind eye. Everything is back to the way it was: Mal thrives, Alina is...there. The ending is supposed to be bittersweet, a couple who survived a war building a new life together, but I don't see the sweet part.
Trick of the light - definition: something appearing different from what actually is as a result of the quality of light.
Darkling wanted her to be a strong Grisha, his equal and balance. Grisha wanted her to be a capable leader, Bataar twins wanted a living saint they could worship, Nikolai wanted a wife interested in Ravka and politics. Alina tried to be all of that, but never really wanted to be any of those, so she half-assed it. Mal wanted the version of Alina who was small and insignificant, because anything more made him insecure, and he got his wish.
Illusion, mirage, spectre.
No matter how much the author tries to tell us that Alina's every problem is Darkling's fault, her thought process and actions paint a different picture. Alina was never mentally healthy and she never addressed or resolved her problems. Growing up in a controlled and abusive environment affected her more than anyone, including herself, wants to admit. I am not a licensed psychiatrist, so I will refrain from officially diagnosing Alina, even though she's a fictional character. I am NOT saying I know for certain that Alina has these, if any, mental problems, but she does have some alarming symptoms. It seems like depersonalization. While her symptoms don't fit into one particular mental disorder, I am reminded of psychiatric infantilism, but it is not a mental illness with symptoms. Psychiatric infantilism doesn't necessarily mean the person acts outwardly childishly. To explain very roughly and simply, it means the psych is not as developed as it should be (even if the person is very smart and clever). It shows in avoiding responsibility or not feeling it at all, problems with social connections, not seeing the big picture and taking it seriously, etc. When Harshaw tells the story of his brother getting brutally murdered by people who hate Grisha, even brash Zoya is appalled and expresses her condolences. While all Alina thinks about is that Harshaw might base his hope of having a better life on her now.
Alina also might have Dependent Personality Disorder, but it's hard to say, since we are never shown her being on her own long enough to see whether or not she can take actually care of herself. But her relationship with Mal, Darkling and Baghra (after she no longer objectively needs them) is weird, to say the least.
She never gains the sense of self or an identity, she refuses to become something, then delivers an inner monologue of accepting her fate and five minutes later goes back on her words. Her willingness to sacrifice her life is never out of thinking of the greater good and future, justice, or patriotism. She just doesn't want to live, especially without Mal, who has been doing nothing but shitting on her. Her titles are slapped on her, and she peels them off. Her personality never really changes. Everything she went through feels like a really bad exchange program she was in for a year, and from which she has learnt nothing.
P.S. I don't hate Alina's character, I just mourn her lost potential.
If you have made it to the end, I salute you, congratulations and thank you. 😊 🙏 ❤️
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Enough to Go By (Chapter 16) - a Shigaraki x f!Reader fic
Your best friend vanished on the same night his family was murdered, and even though the world forgot about him, you never did. When a chance encounter brings you back into contact with Shimura Tenko, you'll do anything to make sure you don't lose him again. Keep his secrets? Sure. Aid the League of Villains? Of course. Sacrifice everything? You would - but as the battle between the League of Villains and hero society unfolds, it becomes clear that everything is far more than you or anyone else imagined it would be. (cross-posted to Ao3)
Chapters: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Chapter 16
“We can’t stop here.”
“Why not? It’s out of the way. There are abandoned buildings. It’s perfect.” Dabi gestures down at the small village between the hills. “I don’t get what your problem is.”
Spinner crosses his arms over his chest. “Just trust me. It’s not a good place.”
“Why not?” Toga asks – whines, almost. “I’m tired. It’s dark. Can’t we just find somewhere and –”
“We’ll protect you if there are ghosts!” Twice chimes in. “Or you can sleep in a tree.”
Spinner’s shoulders stiffen. “Hey,” you warn. You turn your attention to Spinner. “If you know something we don’t that makes it not safe for everybody –”
“It’s safe for you all,” Spinner says. “Not for me. This is a sundown town. The CRC has a branch here.”
Your heart sinks. “The who?” Tomura says blankly. Everybody else looks just as confused.
“The Creature Rejection Clan,” you say, before anyone can prompt Spinner to explain. He shouldn’t have to explain. “They’re a hate group. Against people whose quirks visibly alter their bodies.”
“Mutants,” Spinner says shortly. “If they catch you with me we’ll all be in trouble. It’s safer to find somewhere else.”
“No,” Tomura says. You look askance at him, and you’re not the only one. “Fuck them. They don’t own this town. Why should you have to leave? Let’s just kill them and then we can all sleep.”
“Um –” You feel like you should say something about this turn of events. Like that murdering however many people are in this town’s CRC branch is a bad idea if you’re trying to keep a low profile. “Shouldn’t somebody scout and find out what we’re looking at as far as numbers go? I can do that.”
“Yes,” Compress agrees. “We should plan –”
“We don’t need a plan.” Tomura cuts him off. “We’ll tell them we’re there to steal their shit. When they attack us, we’ll kill them, and then we’ll steal their shit. Easy.”
“Like an item drop,” Spinner says, and cracks a weak, angry grin. “Fine with me. Let’s go.”
The CRC branch headquarters isn’t hard to spot. The League strategizes quietly on the walk there, trying to decide who will attack what, and you walk in the middle, unsure of what to do. They’ll tell you what to do, right? Somebody will. It’s not like you can fight. Sure enough, Tomura drops back from a conversation with Twice and falls into step beside you. “I want you to stay out front.”
“Still keeping your precious Saintess’s hands clean?” Dabi sneers. “She’s on the run. It’s too late.”
“We need a lookout,” Tomura says. “If it looks like backup’s coming, we need to know. And if anybody gets out –”
“Not likely!” Toga trills.
“Someone needs to stop them,” Tomura continues. “Can you do that?”
“Yes.” You answer before you’ve really thought about it, but you won’t be any use in the main fight, and if they’re doing this, you need to help. Besides, how hard could it be?
The answer to the question “how hard could it be” turns out to be “pretty hard”. The League is outnumbered, unable to use Dabi’s wide-range quirk without potentially burning themselves alive, and Toga and Spinner are the only ones who actually use weapons in hand-to-hand combat. The front door locks from the inside, and while you know Compress locked it on the League’s way in, it must not be very hard to unlock, because there are multiple people trying to open it and escape. You throw your weight back against it to keep it shut, but you’re not going to be able to forever. “Um –”
“Hey, where are you guys going?” Toga’s voice is syrupy sweet and all the more terrifying for it. You hear an agonized shriek. “Come back in! We were just starting to have fun!”
The pressure on the door lessens significantly, but a moment later, there’s a crash, followed by someone in a creepy mask diving through a window and sprawling out on the ground in front of you. This is your job to deal with, but you don’t have a weapon. A quick check of your surroundings reveals an umbrella stand by the door. You knock it over, spilling the umbrellas, then pick up the stand. The CRC member is on their hands and knees, struggling to rise, and you deliver a sharp strike to their kidneys with the base of the stand.
You knew what you were aiming at. You know it hurts. The CRC member shrieks, and your stomach turns. “Stay down.”
Toga vaults through the window and lands on the ground, graceful like a cat. “Thanks for grabbing him,” she says. She stabs one of her syringes into the man’s leg and his body jerks as the device on her back begins to suction blood at a rate that collapses his veins. “We’re almost done in there. It’s too bad you couldn’t see Tomura-kun fight. You’d like it when he gets angry.”
You don’t know that you would. You don’t feel very good about what you just did. You’re not sorry that you hit the guy who tried to escape, and you’re not sorry that the members of a hate group are getting what’s coming to them, but – you don’t really know why you feel weird. You just know it’s the kind of thing you should keep to yourself.
The front door opens just as Toga’s finished draining blood from the man you hit. Dabi sticks his head out. “Grab that guy and get in here. We’re searching the place.”
Toga grabs the dead man’s feet, leaving you to grab beneath his shoulders, and the two of you drag him up the front steps and into the house. You’re used to handling the injured. You’re not used to dead bodies. You’re more than a little relieved to set him down, and you don’t feel entirely better until Tomura’s touched him and turned the corpse to dust. “We’re searching in groups, in case anybody hid,” he informs you and Toga. “Toga, you’re with Compress. And you’re with me and Spinner.”
You nod and follow them deeper into the house – Tomura in front of you, Spinner behind. “Did either of you get hurt?” you ask. There’s an awkward silence. “I need to know.”
“I got clipped. It’s not that bad,” Spinner says. You glance back and see him grimacing, and you switch spots with him in line without another word. “It’s not that bad. Seriously.”
“I’ll look at it once we’re done,” you decide. You address Tomura next. “What about you?”
“They couldn’t touch me.” Tomura disintegrates the first door the three of you come to and peers inside. “Empty. Let’s search.”
There’s not much in the room. Some antiques, but those are easier to trace than regular stolen goods and would be harder to sell. There’s a bookshelf, and a case full of ancient bladed weapons, which Spinner promptly breaks and begins to sort through. “These are old but good,” he says. “They did a better job with steel back in the day. Here.”
He’s holding out a knife to you. “You should have a real weapon. I don’t know how you stopped the guy who got out –”
“Umbrella stand.”
Spinner looks honestly taken aback. “A knife’s faster,” he says. “Take it.”
“Thanks,” you say. You’ll have to think of somewhere to put it later. It won’t be much use in your backpack.
Out of everybody who’s searching the house, you and Toga come up with the items with the highest resale value – Toga has a good eye for clothing, and having recently hidden your own jewelry from Compress, you have a good idea of where to look for concealed objects. Rather than helping with the search, Dabi’s gone looking for food, but in spite of the fact that he’s found whatever the CRC was planning to eat at the conclusion of their meeting, he’s still in a mood. “Why are we doing this? Wasn’t the point of the supply caches so we wouldn’t have to?”
“This wasn’t just for food and a place to sleep. It was about taking out the trash, same as dealing with Overhaul was.” Tomura starts picking through the food. You sit Spinner down to check out his injury. “There’s no place for them in the new world.”
Dabi makes a derisive noise, and nobody else is paying attention – but you’re right up close with Spinner, and you see his eyes widen. “The new world?” he asks quietly. “I’ve never heard him say that before. Do you know what he’s talking about?”
You nod. “You should ask him.”
“No, you should tell me so I can decide if I want to know. I – ow.”
“Sorry,” you say. “Do you know what this is from?”
“It was a pitchfork. Classic, right?” Spinner scowls, grimaces, while you explore the wounds. They’re deep, but not deep enough to do real muscle or organ damage. Infection will be the biggest risk – like it usually is. “How’d you know about the CRC? Most people who have quirks like mine – don’t.”
“Most big cities have CRC offshoots. Yokohama’s no different.” You clean out the wounds one at a time, doing your best to be gentle. “They have neighborhoods they hang out in, and the clinic I worked in sat near the border of one. People they attack come to the clinic for treatment. Or hide in there to get away. The CRC are, um –”
“Top-flight assholes.”
“Yeah.” You pick up some bandages and a roll of medical tape. “I shouldn’t have talked over you earlier. I just didn’t want you to have to explain.”
“It’s okay. I’m glad somebody else knew what I was talking about.” Spinner gives you a curious look. “How are you doing with all this?”
“This?”
“Being on the run.”
“Oh,” you say. “It’s fine.”
It’s been three weeks since you took a leave of absence from work and ran for the hills, and since then, life’s been broken up into long periods of travel and short periods of stillness. Kurogiri was captured by the heroes sometime after the temporary alliance with Overhaul was made, which means that overland travel at night is the only way the seven of you can get anywhere without getting in trouble. You aren’t doing hardly any fighting, and your medical skills are only needed when somebody needs patching up, but you’re keeping busy in spite of that. You’re still the only person the police aren’t looking for.
Scouting, supply runs, running interference if the daytime hiding place is at risk of being found – all of it falls to you. You’re supposed to be a medic. On a day-to-day basis, you’re logistical support. It’s exhausting, but not particularly dangerous. It feels more like a hard day’s work than anything else, and at the end of it, you’re with Tomura, which is the important thing. You’re there to remind him that a new world can be built after the old one’s been destroyed, to convince him that the new world is something he wants to be a part of. That’s your job now, more than anything else.
Tomura comes over to check on you and Spinner. “How bad is it?”
“Painful, but they aren’t deep,” you report. “I’ll monitor them, but the infection risk is low so long as we all stay clean.”
“That’s the hard part,” Spinner mumbles. “It’s too cold to take baths outside.”
“Saintess said no more baths outside anyway,” Twice calls from the other side of the room. “Since some people can’t swim.”
“You can say Tomura-kun,” Toga says. “It’s okay.”
The realization that Tomura can’t swim was an unpleasant one for everybody, since it necessitated yanking him out of an icy pond while avoiding contact with his quirk. Twice and his clones came in handy, and nothing bad happened other than embarrassment on Tomura’s part, but it’s still not an experience you want anybody to repeat. “We’ll find ways. Worst comes to worst, I’ll rent us a motel room.”
“One motel room for all of us? You’d be doing the heroes’ work for them,” Dabi sneers. “If I have to sleep in a confined space with all of you, you’ll be dead by dawn.”
“Fine. The roof of the hypothetical motel room is all yours.”
Tomura looks irritated. “He’s this close to being more trouble than he’s worth,” he says in a low voice. “We could cut him loose without the risk he’d turn us in. He hates heroes as much as I do.”
“Yeah, but he’s our only ranged attack,” Spinner says practically. “I say stick it out.”
Tomura glances at you. You hate it when he does that on questions about strategy. “Keep him,” you agree. “He’s all talk.”
Tomura nods, still dissatisfied. Spinner looks a little nervous about it, but you aren’t – it’ll dissipate, like most of Tomura’s bad moods do sooner or later. He’s moody, but not volatile. “Do you want food?” he asks abruptly. You nod. After a second, so does Spinner, and Tomura gets up and walks away.
“Is he really getting food for us?” Spinner asks. You nod again. “And you’re sure about the new world thing. It’s not going to piss him off if I ask?”
You shake your head. Tomura mentioned Spinner specifically as someone you should talk about it with, but you think the idea itself should come from Tomura. The mission all of you are on is Tomura’s dream, really – you’re just trying to make sure it doesn’t kill him.
Tomura comes back with some of the food that Dabi scavenged, passes it out, and sits down next to you to eat. Spinner waits until Tomura’s mouth is full before he asks. “So, uh – you mentioned a new world. What’s that about?”
“Ask her.”
“No.” You glare at Tomura. “I’m your sidekick. It’s your idea. Tell him like you told me.”
“I’m not telling him like that,” Tomura says, and you elbow him, exasperated. He’s smirking slightly behind the hand as he addresses Spinner. “The old world has to be destroyed. Once it’s gone there’s a blank slate. And you –”
You elbow him again. “We get to decide what it should be like,” Tomura corrects himself. “Mainly her. And the two of you should talk about it, because you have ideas, too. Right?”
“Uh –”
“Anti-discrimination laws,” you suggest. Tomura snorts. “Come on. Anarchy isn’t sustainable long-term. A new world won’t automatically be better than the old one. If we don’t want it to be worse, we have to make sure it isn’t.”
“If you say so.” Tomura wolfs down his last few bites of food, then lies down, stretching out with his head in your lap. “I’m done planning for today.”
You can tell Spinner doesn’t like seeing Tomura call it quits when there are things to do. You make eye contact with him and try to bridge the gap. “You wouldn’t have checked out from the world if you thought it was a good place to be. Tell me what’s wrong with it.”
You and Spinner talk a bit while Tomura dozes, but things are winding down, and eventually the League barricades the front door, shuts the windows, and retreats into two of the back rooms to sleep. Tomura stirs when everyone else leaves, but when you try to get up, he won’t let you. “We can’t sleep out here,” you remind him.
Tenko kisses you. “Who said anything about sleeping?”
“Tenko –”
He cuts you off with another kiss, one hand sliding inside your jacket, the other dipping into the pocket where you keep his gloves. Tenko’s hair is getting long. You weave your fingers through it as he puts on the gloves, trying to ground yourself, to find a second of calm. You know there won’t be any once Tenko gets his gloves on.
In retrospect, having sex with Tenko for the first time the night before you went on the run might not have been the best idea, because Tenko’s been taking advantage of every second where the others are looking away ever since. In some ways it’s hot. You’ve never had a boyfriend who’s this handsy with you, this addicted to you, and the fact that Tenko barely cares about being caught in the middle of something makes it even better. But as hot as it is, you’re not sure about doing whatever Tenko’s got in mind in a place where at least two dozen people just died.
You don’t even know what he’s got in mind. “Tenko,” you mumble as his lips press against your neck. He bites down slightly and you shiver. “What are you doing?”
“Give me a second.” He’s leaving marks. One at the side of your mouth, one down against your shoulder, and you feel almost uncomfortably hot at the idea that it’ll all be visible without your veil. “Don’t rush me.”
You’re not going to rush him, but your discomfort is building, and if you don’t do something soon, it’ll be too late. You plant your hand on Tenko’s chest and push him back, crawling over him to press your lips against his. You know Tenko likes it when you show you want him, and it’s not hard for you to do. It’s not the idea of hooking up right now that bothers you – more the venue, and you find yourself caring less and less about it with every second that passes. Something is wrong with you.
Knowing that doesn’t stop you from straddling Tenko’s lap, grinding against him. There are multiple layers of clothing between you, but you know he’s getting hard, and you can pretend that the heat between your legs is the result of his touch rather than simple friction. Tenko’s kisses are eager and messy. His hands slide beneath your shirt, up from your waist to your breasts – but your bra is in the way. He taps it impatiently and speaks without pulling away. “I hate this thing.”
“I taught you how to unhook it.”
“Still.” In fairness to Tenko, you’re wearing a front-fastening bra. “I’m banning these in the new world.”
“You don’t get to ban stuff in the new world unless you’re planning to be in it,” you say, and your heart leaps when he doesn’t argue. Then you think about it. “Hate groups, heroes, and bras. That’s really what you want to get rid of?”
“I’ll think of other stuff,” Tenko says, unconcerned. He unfastens your bra, then runs his gloved fingers along the underside of your breasts. One of your nipples is captured between his thumb and forefinger, and he tugs and pinches lightly at it, making you squirm. “This is a good start.”
You hate it when he does this. You hate how much you like it. The friction between your legs provides the only relief, so you grind further into Tenko’s lap, looking for more. “Stop,” Tenko says, an edge to his voice. “Don’t do that if we can’t –”
“Who said we can’t?” You made one last addition to your med kit before you left, hidden in an inside pocket. You slide your backpack off your shoulders, reach inside, and produce one of several condoms. Tenko’s eyes widen. “What do you think?”
He slides his hands out from under your shirt to pull at your leggings and underwear. You decide that counts as a yes. Getting out of your clothes is a pain – your boots have to come off, followed by your leggings, followed by your underwear. Your boring underwear, according to Toga when she helped you pack. A thought crosses your mind, and like your thoughts usually do when you and Tenko are together, it comes out of your mouth. “Do you think my underwear is boring?”
“I think it’s in the way.”
You weren’t sure there was a right answer, but that counts. You kiss Tenko and work on unbuttoning his pants. It’s much less of a production for him, and once his cock is free, you can’t resist taking him in hand for a few strokes. Tenko’s body tenses in response, and you watch as his red eyes dilate. He picks up the condom on his own this time, putting it on with sharp, frantic movements, and as soon as it’s in place, you shift forward, lining up and sinking down onto his cock.
All the air leaves your lungs, and Tenko’s breath hisses out from between his teeth as you settle fully into his lap. “You didn’t give me a second,” he mumbles, his voice strained. A questioning sound is all you can manage in response. “I was going to eat you out.”
Your stomach ties itself in a knot instantly. You shift your weight, drawing your attention to the stretch and pressure of Tenko’s cock inside you instead of on what he just said – or maybe you’re trying to get him to stop talking. You’re not sure which. Either, way, it doesn’t work. “We haven’t done that yet,” he continues. Riding him isn’t shutting him up. You try kissing instead, but leaning forward to do it leads to an unsustainable change in pace, one that leaves you gasping. “I like how you taste.”
Tenko’s hands are on your hips, holding on with an iron grip. You were trying to set a faster pace, but his hold on you forces you to slow down, prolonging the slide of his cock against the most sensitive spots inside you and making you shudder. You wish you’d taken off more of your clothes. You feel hot and shaky all over and somehow even more out of control than you did when you were underneath him the first time. Tenko’s eyes are wide, pupils dilated so far that his irises are noting more than a thin red rim. His hips lift slowly beneath you as his hand leaves your hip to wrap around the back of your neck, pulling you down for a kiss.
Tenko’s pace is slow and intense, almost agonizing. Your legs are trembling so badly that you couldn’t maintain a rhythm of your own if you wanted to. Tenko holds on even as his control deteroiorates, while he twitches beneath you and moans into the kiss. When you draw back to breathe, you find his eyes squeezed shut. A tear leaks from beneath one of his eyelids, and you stare for a moment in shock before leaning in to kiss it away.
From there you kiss the scar over his right eye, the one you’ve never asked about, just like you’ve never asked about the one on his mouth – the location of your next kiss, once you’ve decided against kissing the birthmark on the other side. Tenko sucks down a breath, mumbles your name. Then: “I love you,” he says. Your stomach twists again, this time with anxiety. It doesn’t make a difference to Tenko – he moans and thrusts sharply upwards. Your body shifts independent of your mind, making sure his cock hits the right spot. “Fuck. I can’t – I love you –”
Whatever unspoken rule there is against saying I love you during sex, Tenko’s clearly never heard of it, and seeing and feeling him fall apart between your legs sends you over the edge in a few seconds more. For a moment, your mind goes totally blank, and in the absence of thought or restraint, the worlds almost slip out of your mouth, trailing after his name. “Tenko. Tenko –”
I love you. The weight of it keeps you silent. But only just.
Tenko doesn’t comment on the fact that you haven’t said it back. He never does, which is a relief. You’ve shown that you love him, and you’ll show it again, so it doesn’t need to be said. What does have to be said is the same thing you said last time. “We can’t sleep like this.”
“I know.” The sulky note in his voice almost makes you laugh.
By the time the two of you retreat to the back rooms, some of your anxiety’s worn off, and like always, you feel better once Tenko’s asleep next to you. You have him. All For One can’t take him away from you. He belongs to you, and you’ll keep him with you, through the end of the world and into the new one. The thought comforts you, but it’s not comforting enough to fall asleep on. You’re awake most of the night, like you have been for months.
The League of Villains is awake and in motion before dawn, heading towards Kurogiri’s last pre-capture coordinates. You’re not sure what’s waiting there. Tomura isn’t sure, either – just that it’s something his master left for him, some power that’s supposed to help him reach his goal. Dabi’s theory is that it’s some kind of super-Nomu, while Spinner thinks it’s a weapon. “What kind of weapon?” Twice asks. “Like a sword?”
“No, like a really big gun.”
The idea of Tomura with a really big gun is inexplicably entertaining to you. You struggle to muffle your laughter. “My quirk is better than a gun,” Tomura says. “If it’s a gun, Spinner, it’s yours.”
“Shouldn’t it be mine?” you ask. Tomura looks askance at you. “I don’t have a quirk or a real weapon. And I’m an okay shot.”
“In Call of Duty,” Tomura says. Spinner wheezes. “It’s a game.”
“We should get you a gun,” Toga decides. “Those creepy yakuza guys had one, and they had quirks. You should definitely have one, because you don’t.”
“A gun or a quirk?”
“Both,” Dabi says. He stops walking, and you walk directly into him. “Did you feel that?”
“Feel what?” Twice asks, and makes a fart joke that has Toga and Spinner groaning. “I gotta tell you, Dabi, if you can feel them –”
“There it is again,” Dabi says. He twists around to look at you. This time, you picked up on it, and so did Tomura. “What is that?”
“If I knew I’d say it,” Tomura snaps. “Sensei didn’t tell me.”
“You should have asked. If you had asked, then we wouldn’t be –” Dabi breaks off as the vibration strikes a third time, hard enough to make all of you stagger. A plume of dust rises from between the hills ahead of you. “What the hell is that?”
Not a hill. It’s not a hill. What you thought was a hill is the curved back of some giant thing, and now it’s straightening up, getting to its feet. It rears up, taller than you and everybody else by orders of magnitude, and you see that it’s human-shaped. Its features are craggy, like it’s been carved inexpertly from rough stone. Looking at it, it’s hard not to imagine that this is what Kurogiri was looking for, and it’s impossible for you to imagine that he was unable to find it – or that the heroes didn’t find it, too. All For One didn’t leave Tomura a weapon. He left him a mountain that walks.
The mountain-that-walks steps towards the group of you, rattling your bones on every step. “Master’s heir,” it says, in a voice that sounds like rocks shattering. “Where is he?”
Tomura steps forward. “Here.”
For a few moments they’re simply looking at each other, Tomura looking up and the mountain staring down. Then the mountain’s face distorts, an anguished howl issuing from a mouth filled with jagged teeth. “No! He’s too weak!”
“What?” Tomura snarls. The giant is clawing up dirt and stone from the ground, looking for something. For a weapon. Your blood turns to ice, but Tomura steps forward. “If you think you can just –”
“Die!”
The giant hurls a massive chunk of stone at Tomura, and you throw yourself forward, too, hitting Tomura in the back and knocking you both to the ground. You land hard, biting the inside of your cheek as the rock crashes down in the same spot as Tomura was standing a split second ago. The giant wails again, tears running down its face. “Weak,” it howls. “Too weak. Master, how could you do this to me?”
You’ve got seconds before it throws something else. It’s already looking around for another weapon. You drag Tomura to his feet and pull him away, ducking around the boulder and back to the League. “We need to get out of here.”
“Right now!” Spinner looks just as scared as you feel, which makes two of you who are reacting normally. “If we split up and run –”
“Outrun that thing? No way.” Dabi’s face splits into an eerie grin. “We’ll fight, right, Shigaraki? Or is that thing right about you?”
Tomura yanks his arm free of your grip and takes off toward the giant, throwing an order over his shoulder. “Get her out of here, Spinner!”
It makes sense. Spinner’s quirk doesn’t equip him well for a fight like this, just like your lack of a quirk doesn’t equip you at all. Spinner doesn’t look insulted at being stuck on girlfriend protection duty, and you’re not opposed to getting out of here – except you’ve got a job to do. “I’m the medic. I can’t leave!”
“If they get hit, there will be nothing to fix,” Compress says shortly. Your stomach turns at the thought of Tomura being struck by a flying boulder or getting crushed in the giant’s fist until he’s nothing more than a bloody smear in the dirt. “And he won’t be effective if he’s worried about your safety. Get clear.”
A wave of blue fire fills your vision, then dissipates. Toga’s voice is bordering on a shriek. “That didn’t work, Dabi!”
If Dabi’s flames aren’t having any effect, this opponent’s too dangerous for the League. Tomura’s the only one who could take the giant down, but he’d have to get close. There’s a horrible crash from somewhere ahead of you, and Spinner grabs your arm. “Let’s go!”
You balk again, agonized, but then you hear a voice – one that’s not the giant’s, not Tomura’s, not Dabi’s. Someone else. “How are you, Shigaraki? Are you well?”
“Sure,” Tomura says, tense and frustrated, “but I might be mincemeat in a second.”
“Then let’s have a chat, shall we? Stand by.”
Stand by for what? The giant’s coming. You can’t stand by. You all have to run. You try to say that, but suddenly a foul taste pervades your mouth, and it fills with something slimy, something that makes you cough and gag. Everyone else is doing the same. You hear Dabi curse, the words muffled and then choked off entirely. Your own body contorts in discomfort, and when you force your eyes open, you see black slime emerging from the others’ mouths, engulfing them entirely, engulfing you. It obscures your vision, and when you open your eyes, you’re somewhere else entirely.
It’s some kind of warp quirk, and overall, you much prefer Kurogiri’s. You glance around at your surroundings, just like the others are doing. They’re completely unfamiliar – an enormous room, high-ceilinged and dark. The only light comes from the tall capsules filled with bodies suspended in glowing liquid on either side of you, and from a bright screen up ahead. In front of the screen sits a man.
The location looks unfamiliar. But as you cough and struggle to clear the taste of the sludge from your mouth, you catch a familiar smell. Rot. Like a morgue, and suddenly you know exactly where you are. It was even darker last time, but the smell is unmistakable. This is where you met All For One.
All For One’s not here, and you have a feeling about who the man is, a feeling that’s confirmed a moment later when Tomura speaks. “Doctor,” he says. “It’s been a while.”
“Indeed. I always intended to reach out, but I wanted to see how you would do on your own. It’s been –” the doctor makes a displeased sound. “Underwhelming.”
“What part of taking down the Shie Hassaikai is underwhelming?”
“The fact that it wasn’t your doing. The heroes did the lion’s share of the work,” the doctor says, “while the lot of you merely swooped in, crippled Overhaul after he had already been captured, and kidnapped a child – only to return her. If you’d held onto her, I would have reached out sooner. That was quite a quirk you let slip through your fingers.”
“That wasn’t him. That was me,” you say. You’re not about to let Tomura take the fall for something you did, particularly when you aren’t at all sorry you did it. “If you’d reached out and let us know you were interested, I might have held onto her.”
You wouldn’t have, but there’s no need for the doctor to know that. He rises from his chair and turns to face you. “And who were you to make the determination to let her go?”
“I’m the one who’d have wound up taking care of her,” you say. You already didn’t like the doctor – the fact that he refused to care for Tomura when he was hurt leaves a bad taste in your mouth – but you like him even less now. You keep yourself conciliatory with an effort. “We didn’t have the capability to contain her quirk long-term. It was too much of a risk.”
“And you allow your underlings to make those decisions, Shigaraki?”
“I trust my comrades’ judgement,” Tomura says. “The League of Villains is functional whether we’re working as a group or not.”
“It’s quite a group,” the doctor says. “Let’s see – one teenage girl, one societal reject, two petty criminals, a serial arsonist and murderer, and a civilian to round things out.”
“You went with ‘civilian’ for Saintess? Really?” Dabi never says your codename with anything less than scorn. “Try quirkless next time. Then you’d be eight for eight.”
Now that you think about it, it’s weird that he targeted your lack of a record, when anyone else would agree that your quirklessness is the larger problem. The doctor ignores Dabi. “Still, it’s a team worth paying attention to – and perhaps worth helping, depending on what you intend to use them for. What do you intend to do with them?”
“Destroy All Might.”
The doctor tsks. “Those are your master’s words, and you aren’t him. Try again.”
“Destroy hero society.”
Tomura sounds like he’s taking a test. Taking one, and failing it. The doctor tsks again. “Close, but not quite.”
“Destroy everything,” Tomura snaps, and the doctor smiles. That smile cements your dislike for him for good. “Everything I see, I hate. There’s nothing about this world that’s worth saving, so I’ll destroy it all at once.”
Toga makes a skeptical sound. “What about me, Tomura? Are you even going to destroy the things I like?”
“There’s always room for my comrades’ wishes,” Tomura says. Toga grins. Tomura glances sideways, meets your eyes, then faces the doctor again. “My comrades can’t live as they want in this world. I can’t live in it at all. So I’ll tear it down, brick by brick, atom by atom, until there’s nothing left in our way.”
“Anarchy, then?”
“Anarchy’s not sustainable,” Tomura says, and you find yourself hiding a smile under your veil. “What happens next isn’t my problem. My comrades can choose what to do.”
“What if I don’t want to do anything?” Twice asks. “I want to drink coffee and eat sushi.”
“Ugh,” Dabi mutters. “I don’t give a shit about any of it. As long as nobody stops me from doing what I need to do.”
Every so often, Dabi alludes to some mission of his, trying to lure one of you into asking so he can tell you to fuck off. You’ve all learned to ignore it by now. “As long as the things I like are here, I don’t care what happens,” Toga says. “Everybody else can choose.”
It’s quiet after that, other than Twice musing out loud about whether sushi and coffee go together even slightly. The doctor raises his eyebrows. “Three of you are awfully quiet. Compress, Spinner, Saintess – what plans do you have after you’ve helped Shigaraki destroy everything?”
“I’m keeping my options open,” Compress says. “A true performer waits for the right moment to claim the spotlight.”
The doctor lets that go, probably because Compress is a real adult and not somebody he feels like kicking around. He faces you and Spinner. “The shut-in and the civilian. What will you do?”
Spinner opens his mouth and you cut him off. “I’ll do what Shigaraki asks of me,” you say. It’s not a lie – he’s asked you to build the new world, and you’ll do it as long as he agrees to live in it with you. “I’m his sidekick. That’s my job.”
“I’m not a sidekick, but I’ll do what Shigaraki asks, too.” Spinner’s smart enough not to bring up Tomura’s instructions about the new world. “I don’t have my own vision. I’ll follow the person with the best one.”
“And you believe Shigaraki’s vision is the best one.”
“Yes.” Spinner doesn’t hesitate.
“Remarkable,” the doctor says, but he doesn’t follow up with Spinner. Instead he turns to you. “I have no need to question your loyalty to Shigaraki. You had more to lose in following him than the others.”
More to lose, sure – but losing him would have been worse. The doctor returns his attention to Tomura. “It seems you do have some degree of vision, as warped and simplistic as it may be. And you are capable of inspiring some degree of loyalty. The situation is not as dire as I originally thought.”
“Thanks.”
“It’s still rather dire,” the doctor says, like Tomura’s acceptance of the backhanded compliment wasn’t the most sarcastic thing you’ve ever heard him say. “Still, I’ll assist you on a limited basis for now.”
“How limited?”
“Some financial support. You’re still lacking in that department. That being said,” the doctor continues, “I can promise significantly more should you convince Gigantomachia to submit to you. He was your master’s most powerful servant. If he accepts your rule, I’ll throw my considerable resources behind you.”
“So we have to fight him until he quits?” Dabi sounds skeptical. “Fuck that. I’ve got better things to do with my time.”
“Like what?” Spinner asks.
“There’s a potential ally I’m cultivating. If I’m right about him, it’ll be a coup for us. Way more than converting some random civilian.”
Tomura’s shoulders tense, and you pray he’ll let it slide – and he does. “I look forward to meeting them.”
“While you’re doing that, perhaps you can assist with the testing of a Nomu,” the doctor says. So he’s the one who makes them. You weren’t sure. “I’ve created a class of high-tiers, far more powerful than the Nomu Shigaraki deployed at USJ, and they’re ready to be tested against powerful heroes.”
Dabi looks like he’s about to tell the doctor to fuck off. Then he tilts his head, considering. “How powerful of a hero do you want?”
“As powerful as you can secure. If I’m correct about the strength of the high-tiers, lesser heroes will fall before them easily.”
Dabi cracks a nasty grin. “I’ve got somebody in mind.”
“Excellent. As for the rest of you –” the doctor snaps his fingers, and the smallest Nomu you’ve ever seen scurries forward. It’s carrying a box, and when you look closer, you see that it contains earpieces. “Take these. This is how I’ll contact you from now on.”
You each step forward to take them. “This is really it?” Twice asks, not all that quietly. “We just have to get the big guy to bow down?”
“It won’t be easy,” the doctor says. “His strength and stamina are unmatched. I’ll be very impressed if any of you survive.”
Spinner looks worried. You’re worried, too. Tomura isn’t. “Thanks for the tutorial,” he says to the doctor. You’re last in line to collect your earpiece, and you tuck it into your ear. “Send us back. I feel motivated all of a sudden.”
The doctor signals something – another tiny Nomu – and black sludge begins to erupt from the others’ mouths. The others’ mouths, but not yours. You look to Tomura, a surge of panic rising within you, and Tomura reaches out, his fingers closing on your sleeve for a split second before the warp tears him away. He’s gone. They’re all gone, and you’re alone in here. With the bodies floating in the glass capsules and the two tiny Nomus and the doctor.
You have the knife Spinner gave you strapped to your back, concealed with your backpack, but you don’t know the doctor’s quirk, and you still can’t fight. The only way out of here is if the doctor decides to let you go. “Sir, please –”
“Manners for me, too? I’m glad to see that someone in Shigaraki’s gang of misfits respects common courtesy.” The doctor smiles. It’s not quite a leer, but it’s enough to make your skin crawl. “Don’t worry, my dear. I’ll send you back to your master in short order. I just need to run some tests.”
“Tests?” you say uncertainly. “What kind of tests?”
“Nothing too painful, or too invasive.” The doctor beckons you closer, and you take a few hesitant steps. You don’t want him to get mad at you. This, whatever it is, will be worse if he’s angry. “All For One had a hunch when he met you, and I’d like to confirm it. You want to be as useful to your master as possible, don’t you?”
You don’t like that he keeps calling Tenko your master, but you do want to be as useful as possible. You nod. “Excellent. Hold out your hand,” the doctor says. You do, at which point he jabs a needle attached to an electrode into the meat of your palm. You yelp in pain. “Oh, hush. Has anyone explained the theory of quirk latency to you?”
Even with your palm stinging, even in fear for your life, you can’t help rolling your eyes. “Yes.”
“And you seem not to set much store by it.”
“It’s a lie,” you say. “Something they tell quirkless children so we’ll stay hopeful instead of recognizing how the world really sees us.”
“Explain it for me.”
The needle in your palm is buzzing. It feels like there are insects crawling beneath your skin. “Quirk latency theory suggests that the majority of people who appear to be quirkless are not. Instead, they possess latent quirks – quirks that don’t manifest for the first time unless certain conditions are met, and if those conditions are never met, the person in question appears to be quirkless for their entire life.”
The doctor yanks the sensor out of your palm. “Give an example.”
“If someone’s quirk is driving stick-shift perfectly,” you say. It’s the example you heard in school. It was stupid then and it’s stupid now. “It’ll never show up if they never get behind the wheel of a stick-shift car.”
“Sounds plausible, doesn’t it?”
“Maybe, but it doesn’t matter,” you say. The doctor wraps a blood pressure cuff around your arm. At least, it looks like a blood pressure cuff – when it constricts, it jabs dozens of needles into your bicep, and you whimper in pain. You can slice into your skin without blinking, but it’s different when someone else is in control. “If it never manifests and you never know what it is, it’s the same as not having one at all.”
“Mm. I suppose.” The blood pressure cuff squeezes your arm agonizingly tight, then beeps and releases. The doctor peels it away. “Your decision to release the girl, while frustrating on a professional level, was the correct decision with regard to Shigaraki’s survival. Lift the veil.”
“Sir –”
“I know your face already. Lift it.”
You raise the edge and flip it back, at which point the doctor stuffs a thermometer into your mouth. That one doesn’t stab you, but he jabs a needle into your lower lip a second later. A mask lowers over your eyes, ringed in tiny needles just like the cuff, and all the needles deliver a low, buzzing shock. The thermometer in your mouth beeps, but the doctor doesn’t remove it. “It’s intriguing that Shigaraki selected you, of all people, to serve as his sidekick – but far more intriguing is the fact that you accepted the role. All For One had charisma. The strength of his character drew others to him, and his wealth and benevolence certainly didn’t hurt. Shigaraki Tomura possesses nothing of the kind. How on earth did he entice a civilian away from what for all intents and purposes appeared to be a relatively normal, happy life?”
Not by being Shigaraki Tomura – and not just by being Shimura Tenko. You call him different names depending on who you’re with, but he’s the same person, the same man, regardless of whether you use the name given to him by his master or his father. The thermometer in your mouth beeps sharply, and the doctor extracts it in a hurry, followed by the needle in your lip. Then he lifts the eye mask away. Next he slaps electrodes onto your temples, the sides of your neck, your forehead, your chest – the same microneedles, the same electric shocks. You clench your jaw against the pain. You’re not going to make another sound.
Why are you letting this happen? The same reason you let Overhaul touch you, the same reason you didn’t give in to panic when All For One’s hand descended over your face. You’re doing it for Tenko, so you can stay with Tenko, so no one will try to take you away from him or take him away from you. When you think of it like that, it’s – not easy to survive, exactly. But it’s easier. Easy enough that the chorus of stings and shocks from the last set of electrodes don’t visibly break your composure.
It’s only once you’re free of electrodes and needles that you remember you were asked a question – and that you don’t remember what it was. “I’m sorry I didn’t answer your question. Would you mind repeating it?”
“Don’t worry. You’ve answered it,” the doctor says. “And All For One’s hunch about you was correct. You’re a victim of quirk latency. You are not quirkless.”
You look blankly at him. Your skin is stinging in a dozen places, and there’s an unpleasant buzz in your nerves. “The tests I just conducted were tests of the most common locations of quirk factors,” the doctor says. “The hands, the eyes, the mouth and nose – when receiving certain types of stimulation, quirk factors produce an abnormal response. I was unable to identify a discrete quirk factor for you, which indicates that your quirk is not vulnerable to external attack. Overhaul, Shigaraki, Compress – remove their hands, and they’re useless. Your quirk factor, however, can’t be separated from your body so easily.”
He's looking at you, clearly pleased with himself, clearly waiting for you to respond in kind. “I don’t have a quirk,” you say. Your instruments are wrong.”
“My instruments are never wrong,” the doctor says. “Neither is All For One. You have a quirk, my dear. It’s latent, and without a discrete quirk factor, we have few clues as to what it might be, but make no mistake, a quirk is present. You said you wish to be as useful to Shigaraki as possible. Imagine how much more useful you’d be with your quirk.”
“I don’t have a quirk.” You know you shouldn’t argue, that you should pretend to be happy or at least let it go, but you can’t. You’re quirkless. That’s it. That’s all you’ll ever be. “If I had an actual quirk factor, maybe I’d believe you. But those abnormal reactions – you jabbed needles into my face and shocked me. Of course my system acted up.”
“Your system reacted normally to the electric current. What indicated the presence of a quirk factor was something else. Don’t question me, my dear. This is my area of expertise.” The doctor’s smile is horrendously smug. “I’m tempted to keep you here, and send you back to Shigaraki once we’ve awakened your quirk –”
“No!”
You clamp your hands over your mouth too late to silence yourself, and the doctor continues speaking like you didn’t say a word. “But I’d prefer that Shigaraki stays focused on mastering Gigantomachia, rather than hunting me down to retrieve his favorite toy. I’ll send you back, but well away from the battlefield. I wouldn’t want anything to happen to you before we’ve discovered your quirk.”
You know better by now than to argue about whether you have a quirk or not. You nod mutely, and since you have your mouth shut, the black sludge oozes from your nose instead. You squeeze your eyes shut and wait for the taste and the sensation to fade, and when you open y our eyes again, you’re on a wooded hillside somewhere in the middle of nowhere. There are clouds of dust rising in the distance, and in the midst of them, you can see Gigantomachia’s silhouette. Tenko’s already fighting him.
Your phone buzzes in your pocket, and you take it out. Twice has been messaging you. A lot.
Twice: Saintess
Twice: hey Saintess
Twice: are y coming back or what
Twice: I k already had to make ten clones of Shigaraki to go get smashed because the real one can’t focus long enough to fight the big guy
Twice: sorry TWELVE clones
Twice: i won’t make any more fart jokes if you come back right now
Twice: WHERE R U HES GOING BERSERK
Damn it. You call Twice, praying he’s not up close and personal with Gigantomachia right now, and he picks up on the first ring. It’s colossally noisy on his end of the line and you find yourself having to shout. “Hey! Tell Tomura I’m fine and tell him to get his head back in the game!”
“Hey, you’re back! What took you so long? I – hey, boss, you might want to get back out there –”
“Make another clone,” Tomura snarls, and a moment later you hear his ragged breathing on the line. “What happened? Where are you?”
“I’m fine. He just wanted to talk. I’ll tell you about it the next time we have a second.” You speak quickly, calmly, even though the sound of Tomura’s voice and the fact that he’s worried about you are this close to making you burst into tears. “He dropped me off away from the battle so I wouldn’t get trampled. I’ll make my way back. Just focus.”
“Drop a pin. Spinner and Toga will come get you.” Tomura swears into the phone a moment later. “It’s not fucking fine. He can’t just –”
“Just focus,” you say again. “We’ll talk. Be careful.”
“I love you.”
Your heart twists. “Be careful,” you say again, and you hang up the phone.
You drop the pin as requested, then use your phone camera to check out the damage the doctor’s tests did. It doesn’t look good. Your lower lip is swollen, and you’ve got a rash around your eyes and your forehead and your neck — everywhere a microneedle went in. Your eyes are puffy, maybe from the needles, maybe from wanting to cry this much and holding it in. But maybe you shouldn’t hold it in. You’ve got some time before Spinner and Toga get to you. Maybe you should just get it out of your system. You sit down on a rock, bury your face in your hands, and cry, but the longer you cry, the worse it gets. A quirk. The doctor says you have a stupid quirk, and your whole life –
You can’t think about it. You can’t stop. You have to stop right now before anybody sees, and with no one else to turn to, you find yourself turning to a coping mechanism you thought you gave up on. It was nice of Spinner to give you the knife. You know for a fact you weren’t supposed to use it for this.
But it works. You wouldn’t do it if it didn’t, and by the time Spinner and Toga come to get you, you’re neatly bandaged under your shirt and sitting behind your veil with dry eyes. “Where have you been?” Toga asks. “Tomura-kun was really upset.”
“The doctor and I needed to talk about something. It’s all okay now.” Your voice sounds perfectly steady, and you’re perfectly calm. The doctor is wrong. You don’t have a quirk. You’ve never had a quirk, and since you’ve never had a quirk, your entire life hasn’t been built around dealing with something that was never even true. “How’s Tomura?”
“If we didn’t have Twice, we’d be screwed,” Spinner says. He looks grim. “Let’s go. Somebody’s probably going to be hurt by the time we get there.”
“What did the doctor want to talk to you about?” Toga asks as the three of you hike through the woods. “Something fun?”
“Not really.” You shrug. “He just wanted to give me a hard time about letting Eri go.”
It’s a safe lie, you think. One the others will buy, if Toga’s reminiscing about how cute Eri is are anything to go by. The real question will be if you can sell that same lie to Tenko. You think you probably can. You’ve lied to him directly before. And you’ve lied by omission, every time he tells you he loves you and you don’t say it back.
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All the Kavetham/Haikaveh ideas I don't have capacity to currently write, a very detailed list:
(Which I am humbly placing here before you. Be warned: this post is an incredibly long one!)
1. Fatui!Kaveh AU, where the night before the meeting happens between Kaveh and Alhaitham at the tavern, Kaveh gets a deal from Fatui representatives to work on a huge project in Snezhnaya. Kaveh is sceptical about it, but decides to accept the offer during the dialogue with Alhaitham (seeing himself as a burden, Kaveh decides that he will cause more trouble to Alhaitham than the Fatui, thus he decides to accept their offer even if it seems too good to be true). He tells Alhaitham about his decision to leave for Snezhnaya, and so the two relatively amicably/peacefully part their ways (not without Alhaitham testing Kaveh's reasoning a bit, but Kaveh's resolve remains strong).
And so, Kaveh leaves for Snezhnaya, where he gets to work on several huge projects for the next several years under Sandrone. Most of them are related to construction, engineering and reverse-engineering of Khaenri'ahn and Khaenri'ah-inspired technology, and he gets barely any time to work on his personal projects (he's overworked and exhausted and doesn't get much time and opportunity to be creative; however, the payments are good and he's on his way to getting out of debt, which is practically the sole reason driving him forward. The projects get progressively more complicated and, in a way, unhinged - engineering military equipment is alright, but working with the remains of Khaenri'ahn technology, dead gods and such proves to be... mentally taxing. Everything happens very gradually though, so Kaveh does not immediately notice the true scale of where the Fatui are ready to go to achieve certain goals). Kaveh doesn't really like the work environment of the Fatui, but he does his best (the Harbingers creep him out whenever he gets to see them on a rare official occasion (he might specifically dislike Pantalone because the Harbinger keeps picking at him for his debt, given a chance), but Sandrone's a decent boss who is somewhat encouraging and invested in his work and personal projects. She might be especially interested in Mehrak's existence and operation). Overall, everything goes quite smoothly for Kaveh, even if he doesn't feel quite at home in Snezhnaya and is aware of how dangerous the Fatui can be. He does not consider himself to be paranoid, but the other shoe has to drop at some point - and that happens when the new Acting Grand Sage of Sumeru gets to visit Snezhnaya on a diplomatic mission (aka: Kaveh reconnects with Alhaitham & Co for the first time in what feels like forever). The situation gets complicated when Kaveh realizes that Sandrone encourages the reestablishment of his connection with Alhaitham specifically - and she never encourages an action if she doesn't directly contribute from it.
Feelings, emotions and shenanigans ensue.
TLDR: Kaveh's doing his best despite being restricted in his ways of work, prevented from realizing most of his creative projects and slowly but surely building emotional walls around himself because Fatui and Snezhnaya; Sandrone being a kind of decent boss with sorta good work ethic but horrendous morals who is not exactly a good influence on Kaveh's idealistic tendencies and guilt complex; Fatui being contextually horrifying but kinda normal coworkers if you don't look at them too close; Alhaitham trying his best as a political figure (Nahida help him) while also trying to get Kaveh to return home with him (because he misses him); the main conflict revolving around Kaveh and his life choices with Sandrone and Alhaitham being kind of foils to each other (with Sandrone gradually destroying Kaveh's idealistic morals and playing on his guilt to get the most out of his potential as an innovator, and with Alhaitham actively trying to resolve Kaveh's guilt and show him that, despite their arguments, Kaveh's idealism still has place in the world and can co-exist with other philosophies). There might or might not be some macguffin-esque Deshret relic that both Akademia and Fatui hunt for that eventually brings the whole crew back to Sumeru. Kaveh might or might not get a chance to meet a fragment of Deshret's spirit within the mentioned relic. But there definitely will be a happy end for everyone here (Deshret will make sure of it).
2. Calamity!AU. The new Cataclysm comes, enveloping all Seven Nations, and so Sumeru does its best to survive. The cities are ruined, and the people gather together in random places to survive. Alhaitham gets to live within one of the settlements, established by the Akademiya. While trying to survive the first wave of the new Calamity, he is also looking for Kaveh; after an argument between the two the architect left for an expedition to the Desert, right before the new Calamity began. Unfortunately, the news comes that his group should have been around Tunigi Hollow - one of the spots in Sumeru where the first wave of the new Calamity hit the hardest. There is no concrete information on whether Kaveh's group survived or not. Alhaitham, not loosing hope, does his best to find any information on Kaveh's whereabouts, but due to Sumeru becoming extremely dangerous to traverse and disjointed as a result of the new Calamity, the search stretches out for almost a decade.
One day Alhaitham helps a caravan, traversing the forests to get to one of the settlements, to fight off the monsters. Unexpectedly, Kaveh turns out to be one of the members of the caravan. Their reunion is almost cut short by the caravan's need to keep going, but Alhaitham convinces Kaveh to join him instead. The two return to the new Sumeru city settlement, where Alhaitham lives and works under the watch of Akademiya and Lord Kusanali. It appears that during his years of travels around the destroyed Sumeru Kaveh learned new ways of architectural construction that would be more efficient against the monsters, born by the Calamity. He also seems to behave quite differently, hardened by the experiences of the past years. Alhaitham proposes for Kaveh to stay with him in the city, and Kaveh accepts. The feelings, new routines, dealings with the changed versions of each other and attempts to find new pace of life in the new world ensue.
TLDR: The world might be ending and impossible to live in, but even so each new day is brighter when the person one loves is by their side.
3. Another Cataclysm!AU, where Kaveh and Alhaitham get assigned separate missions in the grander scheme of things created to prevent the coming of a new Calamity. The plan succeeds and the world remains safe, but not without heavy losses: amongst many others, Kaveh does not survive while carrying out his mission.
Decades pass as Alhaitham goes through his grieving process. Eventually, one evening on the anniversary of the Calamity's prevention, Alhaitham wanders to a place he and Kaveh used to visit together. A Ley Line disruption occurs, and he gets to see a glimpse of Kaveh through it. They have a conversation; the Ley Line apparition (a memory of Kaveh) is convinced that Alhaitham is from the future, and so they talk a lot about the Calamity, whether it was prevented, and about each other's futures. Alhaitham can't bring himself to tell Kaveh that he does not survive the Calamity, but he does tell Kaveh that his architectural legacy lives on. Kaveh commends Alhaitham on his achievements (though not an acting grand sage for a very long time, Alhaitham kept playing an important role throughout Sumeru's history, helping to keep it safe).
Eventually, their time runs out. Ley Line disorder starts gradually disappearing. Alhaitham urges Kaveh to be careful and stay safe, knowing that the Calamity (on Kaveh's side) is yet to come. Kaveh laughs and tells him that on his side, Alhaitham just told him the same words after they finished the debriefing session, related to the Calamity. He says that he was feeling very nervous, but that seeing future-Alhaitham made him convinced that they are on the right path.
And so, the Ley Line disorder disappears. Alhaitham spends some more time at the spot before returning home. Despite painful memories having been brought up, his heart feels a bit lighter.
TLDR: closure comes unexpectedly, takes many forms and does not erase the pain in an instant, but, nevertheless, it heals.
4. AU! where Kaveh and Alhaitham are both magical birds that can transform into humans (and half-humans).
They live together in the depths of Sumeru forest - a domain of a long lost God of Wisdom. Kaveh's feathers are rumoured to bring blessings, while Alhaitham's feathers, on the contrary, are said to bring bad luck or even curses. Humans, living at the edge of magical forest, kinda worship them, but also prefer not to interact with them, primarily because Alhaitham is not happy when others trespass on his lands, and because searching for Kaveh is extremely hard (he's often off working on his projects deep within the forest), and the magical forest is very dangerous on its own. So, the humans build their cities outside of the Sumeru forest, and Alhaitham and Kaveh peacefully live together in the depths of it.
Despite Kaveh and Alhaitham living together for a long time, their opinions on humanity are diametrically opposed: Alhaitham barely tolerates humans, finding them to be reckless, meddling, cowardly and deceitful; Kaveh, on the contrary, finds humans to be creative, inspiring, free and beautiful in their own way. Throughout the years, Kaveh manages to build somewhat of an amicable relationship with the humans, living at the edge of the forest: he learns more about their traditions and arts, while the humans receive his guidance and blessings in various matters of living, craftsmanship and arts. Eventually, Kaveh's knowledge and magical powers catch the eye of Lord Sangemah Bay, who resides in and governs one of the bigger settlements at the forest's border. She makes a deal with Kaveh that, despite providing him with valuable (in his eyes) experience of working with humans on some of his grandest architectural projects, costs him a lot - meaning he has to give away lots of his blessed feathers, which makes his remaining magic much weaker (and generally undermines his health for a bit). Alhaitham is not a huge fan of such approach (in his eyes, Kaveh is wasting his powers and time for nothing, endangering himself), and so a conflict between him and Kaveh breaks. As a result, Kaveh flees their home, secluding himself while he's focusing on other projects he finds curious. Kaveh keeps working with humans, and though Alhaitham certainly keeps an eye on Kaveh's wellbeing, he does not make it easy for humans to reach him. So what if there are new random magical seals, obstacles, almost-traps and riddles appearing here and there when people try to get to Kaveh? It's a magical forest, things happen! (Kaveh knows that Alhaitham does this on purpose, and Alhaitham knows that Kaveh knows, and it leads to them indirectly, and then directly bickering and arguing. The magical forest quite possibly grows very tired of them. Their friends Tighnari and Cyno certainly do, but alas.)
The new equilibrium, found by Alhaitham and Kaveh, is challenged once more when Kaveh leaves to the Lord Sangemah Bay's city to direct yet another one of his grand projects. They do not see each other for a long while. Despite all the challenges, Kaveh's relationship with Dori gradually grows stronger - the two value their partnership - and Kaveh ends up making friends amongst humans. However, not everyone is happy about Lord Sangema Bay's growing friendship with the "deity of blessings" personified. As some people come to despise her for her wealth, influence and ever growing power, so do they come to despise the bird of paradise.
When the project is complete, the time for celebration comes. Kaveh gets to attend a feast by Dori's side as a guest of honour, and is invited to stay the night in her palace before returning to the forest. Kaveh agrees: he's been spending all his days and nights at the building site, and resting a night before returning home would be nice. As the night goes on, however, Kaveh begins to feel weary and unwell - the new type of wine he was served did him no good. He excuses himself early for the night and, as soon as he gets to his bed, he's out cold.
After an undetermined amount of time (in what appears to be the middle of the night), Kaveh wakes up because of immense pain in his back.
As he gradually comes to his senses, he has a horrible realization: one of his wings was cut off when he was asleep. Alerting the guards and Dori yields no results: the intruder escaped, presumably with Kaveh's wing, and there are no traces of them left. While Kaveh gets immediately attended to, he goes in shock and, eventually, loses consciousness.
When the messengers form the city arrive to the forest, Alhaitham receives them reluctantly at first, but as soon as he hears of what happened, he rushes to the city. He ends up taking Kaveh back to the forest, hoping that its healing magic will help restore his wing. However, nothing seems to work: neither spells, nor the powers of nature, not even Tighnari's medicine. Though the wound is slowly healing, Kaveh remains unconscious for days. To get more information on what happened, Alhaitham returns to the city to question Dori together with Cyno (who's also to continue the investigation within the city once Alhaitham returns home), while Tighnari stays with Kaveh.
Though the questioning concludes that Dori knows nothing and is willing to assist in the search of the perpetrator, Cyno concludes that she was not thorough enough in ensuring Kaveh's safety and overall security of the celebration in general, revealing that Dori recklessly cut corners here and there. Furious, Alhaitham leaves Dori his cursed feather, giving her an ultimatum: she has to find the perpetrator and give them to Alhaitham to deal the final punishment. Until then, her city is doomed to slowly crumble into decay and oblivion. Dori accepts the deal.
Alhaitham returns to the forest to look after Kaveh, while Cyno remains in the city to continue the search. When Alhaitham comes back, Kaveh is finally awake. However, he remains extremely closed-off, practically a shadow of himself. The recovery process is slow and challenging, but Alhaitham does his best to support Kaveh in all ways that matter. Kaveh struggles with healing: the loss of a wing affected not only his body, but also his mental state and magic. He cannot transform, he can barely use any of his magical skills, and he cannot fly anymore, which hurts him most of all. It takes a while for Kaveh to get on his feet (quite literally), even longer to finally leave his room. He also feels guilty for being in Alhaitham's care, because he remembers all of the Alhaitham warnings about the humans he didn't listen to, and so lots of internal conflict ensues.
Meanwhile Alhaitham does all he can to try and navigate the situation. He looks after Kaveh's healing process; brings back his blueprints and equipment from Kaveh's place so that he has enough to work with if he wishes; he also (to the best of his ability) remodels their home to make it more accessible to Kaveh. Given that their natural method of moving around their house was flying (whether in form of birds of half-humans), Alhaitham now implements more adjustments for walking or climbing. (When Kaveh feels good enough to leave his room, he's amazed by what Alhaitham managed to achieve. He also helps fix some of the constructions, given he's the one with the experience in architecture.) Alhaitham and Kaveh grow closer, slowly unpacking and mending their relationship, turning it into something new and beautiful.
At the same time, Alhaitham continues to watch the forest borders - to make sure that no intruders interrupt Kaveh's recovery and their peaceful life together. One day he notices an interesting sight: a small, but beautiful shrine appeared right by the forest. He decides to investigate; upon approaching the shrine, he meets Nilou (whom he saw in the palace when he visited Dori). She explains to him that, after he and Kaveh left the city, a group of people decided to organize a shrine, dedicated to Kaveh, to pray for his recovery. Nilou explains that in their eyes it's the least they can offer for all the help that their city received in the past and as amends for the pain they have caused. Alhaitham warns her not to get any closer to the forest, but the action of people leaves a lasting impression on him.
Meanwhile, Cyno's investigation progresses. Cyno writes to Alhaitham that together with Dori they managed to find and capture the perpetrator. Questioning reveals no useful information, but Cyno suspects that there might be more to the attack on Kaveh than they anticipated. To uphold his end of the deal Alhaitham goes to the city to deliver the punishment to the attacker and to undo the curse he put on Dori's city. Before he leaves, Kaveh, scared of what might happen to Alhaitham, sews into his cloak a blessed feather for protection (because Alhaitham wouldn't accept it outright). While Alhaitham is away, Kaveh begins working on a new project: a mechanical wing.
When Alhaitham gets to the city, he is led to the cell where the attacker is being held. Cyno and Dori are by his side for the final questioning. The man - a mere mortal (with strange red-ish eyes), one of Dori's citizens - keeps talking in circles, making less and less sense with each new word. Alhaitham lets Cyno and Dori go before rendering the punishment. When the curse (one of Alhaitham's darkest yet) is finally prepared, suddenly, the tables are turned. The perpetrator attacks Alhaitham, but his movements seem unnatural, almost like those of a puppet. Alhaitham realizes, that the man is being controlled by someone with prowess for strong, incredibly dark magic that seems similar to that of the Desert. The strange puppet manages to overpower Alhaitham in a fight, but cannot harm him (due to the protection from Kaveh's feather). The perpetrator manages to escape, taking with him Alhaitham's cursed feather (they seemed to be pleased to receive it. Alhaitham fears to think what they will use it for).
Dori and Cyno pick up the investigation, with Cyno going straight to the Desert. Dori begins reinforcing the city (her people discover that Alhaithams curse (now lifted) awakened Miasma deep under the ground. The Miasma begins to slowly spread, seemingly in the direction of the Sumeru Forest). Cyno sends back a message, confirming that strong and dark magic seems to be gathering within the Desert, possibly for the purpose of destroying the magical forest.
Alhaitham manages to get back to Kaveh and tell him of what happened in the city. In order to be able to protect the forest together with Alhaitham, Kaveh doubles down on his efforts to create a mechanical working wing. Everything works, besides the golden feathers - they need to be blessed in order to allow the mechanism to work as intended, but Kaveh does not have enough power for it. Alhaitham takes a risk and brings the feathers to the shrine, created by Nilou and other humans, so that they could bless them for Kaveh. (They are short of one feather eventually, and Alhaitham gives Kaveh one of his own, his first blessed feather, to complete the wing.)
TLDR: Kaveh works on restoring his wing and faith in himself and humanity; Alhaitham learns that humanity is not always evil. Dori and Cyno discover that the escaped perpetrator (caugh controlled by Dottore caugh) used Kaveh to get to Alhaitham to gain his cursed feather for completing some sort of ancient ritual to unseal the forbidden knowledge magic deep within the Desert in roder to unleash it on the magical forest, slumbering God of Wisdom and human cities. Kaveh learns to curse his feathers (while opposing Dottore in a final fight), and Alhaitham learns to bless his. Humans and Sumeru Forest continue to coexist peacefully. Alhaitham and Kaveh live together happily ever after.
5. Pacific Rim!AU, where Kaveh and Alhaitham used to be pilots of a Jaeger, but during one of their battles they suffered too much damage. In order to save Alhaitham and what remains of their Jaeger, Kaveh takes most of the damage by severing already unstable connection between Alhaitham and Jaeger's system. Both barely survive the encounter, but meanwhile Alhaitham manages to recover fast, the damage Kaveh has taken leaves him in a critical condition, eventually resulting in him being unable to ever pilot a Jaeger ever again (and putting many new restraints on his usual daily life).
As soon as Kaveh comes to his senses, the two have a huge fight about Kaveh's rash decision, and eventually break off their friendship. They don't see each other for a long, long time.
As the time goes on, Kaveh learns how to live with the changes that his body sustained with the help of his service dog Mehrak. Eventually he takes on a job at one of the Jaeger construction facilities (together with his friend Tighnari), studying Kaiju and creating new Jaeger modifications - though no Kaiju has been seen in the past several years, the world is still afraid of their return.
When the suspicion of the new Kaiju appearance arises, new pilot recruits and ex-pilots are summoned to the facility. There, Kaveh meets Alhaitham for the first time in years. After their fallout, Alahitham resigned from piloting Jaegers, yet now he had no choice but to return to train new recruits (and possibly resume his role of a Jaeger pilot). Now once again the two have to work together as a part of a team in face of approaching danger, trying to resolve their past conflicts and overcome their fears and insecurities along the way (when deep down they simply want to keep each other safe).
TLDR: Kaveh & service animal Mehrak is a neat concept I'd love to see more of, just as a concept in general. I think this one could be an interesting story idea centered mostly around Kaveh's day to day life. Additionally, Alhaitham who used to be only drift compatible with Kaveh but now suddenly discovers he's drift compatible with Cyno. I need more Cyno & Alhaitham camaraderie I think it would do them lots of good (at least in this specific AU setting lol).
6. Oxenfree!AU where Kaveh and Alhaitham are two ex-best friends turned reluctant coworkers (photo-journalist and journalist respectively) working on writing a piece about the disappearances of a group of teenagers that happened at the Edwards Island several years prior (timeline somewhere between the first and the second games). The radio shenanigans ensue, making the two face their past, possible futures and, most importantly, their present. (In Oxenfree tuning into certain radio sequences can temporarily mess up time-space shenanigans, just fyi).
TLDR: I just think that this setting could facilitate some character exploration that would be very fun.
7. Modern MermanKaveh!AU, post-fallout, where it's a little bit more about haunting Alhaitham (and the narrative), than being a merman. Due to an unfortunate set of circumstances, Kaveh drowns one day, trying to save someone from the water. Due to an unfortunate set of circumstances, he doesn't really die, being stuck in between (existence and death, normal life and the necessity to live in water). Kaveh manages, for quite a while even!
But of course Alhaitham has to come back and turn his world upside down once again.
TLDR: can you tell Alhaitham's quote about drowning stuck with me huh (and I made it literal lol). On a serious note... Idk, vibes??? I want to see the "stuck in the middle" Kaveh, whatever that entails. Some existential explorations. And the development of his relationship with Alhaitham, of course. // Kaveh is a merman unable to fully live the life he used to have, and Alhaitham doesn't know that he survived (for a while), alternatively "let me help to save you from metaphorical and literal drowning" Alhaitham and "I learned to live like this, this is what my norm now looks like" Kaveh.
8. Another Modern MermanKaveh!AU/DrownedGhostKaveh!AU, because I apparently have no self-control (I feel like I should also clarify that whenever I mention a mermaid, I think of them more as of ghosts of drowned people and less as mermaids-mermaids, the half-human half-marine creature ones). This idea was initially prepared for chili/zhongchi but it's been sooooooooooooooooooo long and I still haven't done anything substantial for it so I'm borrowing it from myself for myself and tweaking it for kavetham because I figured it could fit them. So here it goes,
Alhaitham is a scientist/marine biologist that moves from the city to a much smaller port town, getting himself a place in a local partially repurposed lighthouse. Kaveh is a merman, who has been dead for a long while and who's been living within local waters ever since he drowned. Alhaitham leads a very isolated life, going through a rather rough patch emotionally (maybe a badly ended past relationship and relocation from an established group of friends to a remote place brought up past negative emotions related to loss that were bottled up for a while. who knows, not me). Anyways, Alhaitham's not doing too well, but seaside walks help him unwind, even if for a short periods of time. During one of such walks, he finds an old pendant washed ashore. He picks up his find, hoping to do some research on it outside of his work time (because research is his fun-time).
He expects this to be a brief excursion into local history. He does not expect to become haunted by the ghost of a man to whom this pendant belonged to way back when.
Kaveh, in turn, is extremely excited to finally, finally be able to get out of the sea to the surface. He intends to stay ashore as long as possible and, well, if he just so gets to amuse himself by haunting a grumpy marine biologist that refuses to believe in merpeople, ghosts of drowned and other supernatural occurences - who's he to say no?
TLDR: this AU can go two ways (in my eyes): the happy ending way and probably more gothic-horror-story-esque ending. So, Alahitham is cursed to be haunted by Kaveh: for a while he's the only one who can see him, with Kaveh being something akin to a ghost. However, the longer Kaveh haunts Alhaitham, the more human he becomes (others can see him, he cannot phase through walls anymore, etc.). The curse in itself goes something like this: the cursed thing, after being picked up/taken in, cannot be thrown away and will always come back. The ghost, tied to the haunted thing, shall haunt whoever picks the cursed thing (the thing should be tied to the ghost, but may not necessarily belong to them) and drain their life energy. The ghost can become free and human again if the haunting goes long enough and they kill the human who picked the cursed object in the end during a very specific time that doesn't occur too often (proverbial blue moon, idk). If they don't kill the human and decide to let them go, then the ghost will seize to exist and the human will regain their strength. (An alternative option to the ghost dying for a less angsty au: the ghost voluntarily takes back the cursed object and returns to the place where they died, but then they will never be able to haunt anyone ever again. The effect of the curse on the haunted remain, but much weaker).
In this case, let's say Kaveh and Alhaitham stay by each other's side from half a year to a year, idk. They grow closer, eventually becoming friends and maybe more (the usual kavetham shenanigans Kaveh falls first but Alhaitham falls harder). Alhaitham's mental state gradually improves, yet overall he becomes weaker because of the curse (to the point that it becomes a serious concern), which Kaveh blames himself for. The appointed time approaches (both Kaveh and Alhaitham are in on the details of the curse), and Kaveh, seeing it as an opportunity to set Alhaitham free, manages to separate himself from Alhaitham. Kaveh is ready to return to the sea/merge with it (ah yes the classic Little Mermaid influence does anybody feel it lol). However, Alhaitham sees through his plan and arrives just in time to stop him. They have a confrontation. Eventually, they manage to lift the curse (as you can see I have not figured out exactly how this can happen but! it definitely can!) with Kaveh becoming human again and Alhaitham regaining his health. The two continue to live together happily ever after.
The other scenario is practically the same, but it's more ghothic? and abstract (and probably more suitable for the og pairing it was made for, but i'll throw it in anyways). I have not engaged with gothic literature much and thus don't have much experience in how it works/how to write it, but the idea is that Kaveh is more of a projection of Alhaitham's grief than a ghost fo a drowned person (in other words, he's definitely a ghost, but his presence is also much more symbolical). The story follows quite similar beats, except the setting of the curse is a bit different: it's more of a "kill first or be killed" thingy with a deadline. Kaveh earnestly tries to drown Alhaitham at first through various means, but the more time they spend together, the more Kaveh sees of Alhaitham's life and pain and feels sympathetic for him. Despite the curse, Kaveh tires to help Alhaitham in various ways; and it works! Alhaitham gradually begins to feel better; the two grow closer to each other (more in a platonic way).
So now the precedent is that though Alhaitham's overall doing better, the curse still preys on him, hindering his life in various ways that become more and more serious/dangerous (the curse's deadline approaches, and it tries to survive the best way it can through Kaveh's influence on Alhaitham). Eventually, Kaveh lets Alhaitham go, merging with the sea (once again, yes, it was partially inspired by the Little Mermaid). Alhaitham realizes what happened and tries to look for Kaveh, but it is in vain.
Eventually, life goes on.
Bonus Elden Ring AU (because guess who suddenly went on a lore video watching spree): Kaveh is a craftsman and one of the inhabitants of Castle Morne who managed to escape before it was overrun by Misbegotten. He's a follower of St. Trina and Miquella (he doesn't follow Miquella at first, but slowly he comes to suspect that the two are one and the same). After escaping from Castle Morne, he finds his way to Jarburg, where he is welcomed to stay and be the new Potentate.
Alhaitham is from a distant branch of Carian royal family and a scholar at the Academy of Raya Lucaria. Quite possibly explored an area of studies similar to Sellen's. Eventually he separates himself from both Academy and his family, becoming a wandering scholar.
The two meet somewhere nearby Jarburg when Kaveh gets ambushed by the same people who were trying to get to Alhaitham. The two fight them off. Kaveh, trying to help injured Alhaitham, leads him to Jarburg. The two continue living together there ever since (not without hiccups, but they're doing their best).
TLDR: this one is short and very simple because I just started diving into the Elden Ring's lore, but I just. Really wanted to make some AU for them. I also desperately wanted it to be peaceful and happy one despite it being a seeming impossibility for anything dark souls/elden ring related, but one can dream. If I were to make this one darker I'd probably expand on the duality of their two characters here, and how Alhaitham probably used to conjure spells on humans (with gaining knowledge being his sole life purpose for a long time) and has challenges with comprehending the world outside of a framework of pure logic, and how Kaveh gets an increasing tendency of escaping to the dream world/wherever Miquella is in order to alleviate his mental turmoil (maybe he witnessed too much during his escape from the Castle), and how the two have opposing perspectives on the idea of worshipping gods, and- like, there's a lot that can be done. But I also just really really really want them to simply be happy together in a jar village, leading a peaceful life.
That's it for now! Thank you for reading all of this, I can't commend your patience enough if you got to the end of this list!!!✨🎉✨
Maybe in the future I will unpack some of these aus. who knows.
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