im quite tired of talking about totk, like im sure you all know by know just how frustrated i am, but something i still strongly believe was the logical, and best thing to do in a sequel.. -
while botw was about you feeling lost in a strange world with neither you nor link knowing anything and both discovering it as you go, the theme of lonelyness and isolation, freeing the spirits of dead friends you need toremember again, in the end finally reuniting with one of the only friends still alive, after a 100 years
totk should have been about community, about working together with zelda at your side, as a companion, after having been seperated for so long, and seeing nothing of the time between titles, this should have been her travelling alongside you, after botw you'd WANT to spend time with her and get to know her more, her being the diplomat, the archtitect, the scientist, the translator of old texts, a historian trying to find out the truth about what her fathers kingdom was built on, to right old wrongs perhaps, for a better future- theres so much that she should have been, so much of her character was primed to go into this direction- and instead she is a pretty prize with no personality you get at the end like this is an 80s cartoon still
(this is disregarding the whole fact that ganondorf, AS WELL, should have been a giant factor in all this, in the history of it all, to explore his character and his actions, to have zelda research and find out about histroy clearly written by the victors- theres so much potential depth here that it dirves me crazy, botw was such a set up for more that was wasted, utterly wasted, for something i wouldnt even want to call paper thin bc even paper has more depth than anything in totk)
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stray gods is a game where I can tell my impulse to replay in order to try things differently is going to get out of hand very quickly
like. romance all possible characters? sure there's four
try every trait combination? three, but order you take them in matters so that's actually six
then there's a couple choices/outcomes you can affect that are pretty significant and you might wanna try different combinations of them, and oh what if I want to see what happens if I do this part differently with this love interest (side eyes persephone loudly) and then there's the broken heart choices too you could probably do something interesting with that and
and don't even fucking get me started on the songs?? i don't even wanna know how many possible versions of the songs exist. i know not every choice in a song is affected by previous choices but some of them are and that's nuts to me
anyway. how long do you think it'll take me to get sick of this game?
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so my girlfriend has started drawing nsfw art again (stopped for a while due to full time work being exhausting) and shes dragon otherkin so she represents herself in her art as a dragongirl and somewhat similar to this the avatar i use to represent myself while streaming is whale lady and all that to say that she was wondering if she could use that character of myself in her art which led me to go looking into Whale Anatomy..
so male and female whales are indistinguishable externally because while theyre not in use their sex organs and mammaries are hidden under skin folds.
in addition to being covered, whale penises fully retract into their bodies while not in use and that opening is then covered. proportionally to whales body size compare to humans, whale penises are about 3x larger. and also kinda tentacle shaped and fully prehensile and constantly naturally secrete an oil-based lube.
so for the purposes of what i was looking for, an anthropomorphic trans whale lady while naked would essentially look like she was wearing a sports bra and bikini bottom at all times (and be flat down there - queen of the tuck) but when aroused would have her skin flaps pull up to let her jugs out and have an approximately fifteen inch tentacle to play with
trans ladies on here love to talk about frotting but thats weak shit, imagine getting a hands-free handjob from her by her wrapping her dick fully around yours and letting friction do the rest
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im actually going to tear into totk’s dragon’s tears/ memories rn bc i remember feeling distinctly unsatisfied with them when i got all of them so im just going to write some general bullet points about them, about what i dislike or maybe what i do actually like about them, leaving out both master sword scenes and the mummydorf one because i’m here to talk about the stuff in the past not that
- off the bat (i play this game in english btw so all of this is based on the english text and translation i am aware some stuff is slightly different in other languages) im not really a fan of how the descriptions of all of the tears is just a literal description of what happens?? i think my issue with it is that some of the text is a little bit too in depth, as in it just tells you literally everything about the scene. this might be nitpick-y but i personally dont like it
- what’s up with zelda saying ‘but that must mean...!’ at the end of the scene. is it suggesting that she’s made the realization that rauru and sonia are the first king and queen of hyrule? because they literally tell her that like ten seconds before. i guess it’s suggesting she’s realizing she’s in the past but... idk the texts says ‘she’s left startled by a suspicion that she’s heard those names before’ yeah theyre the first king and queen of hyrule?? they tell her that. they tell her their names and that they are the first leaders of hyrule is she just now connecting the dots that she’s in the past? that’s what the next cutscene implies. but all of the surrounding dialogue and the description don’t suggest that that’s what she’s realizing i feel like this was kind of muddled in the translation
- why did sonia elbow rauru he was just standing weird he didnt say anything this isnt a nitpick im just confused. is it because he’s not being very empathetic towards what zelda’s going through? she elbows him and then she goes and talks to zelda why even elbow rauru. ordinarily you elbow someone like that if you mean for them to go do something why elbow someone if you’re going to do the thing you want anyways
- why doesnt zelda offer to help with the purah pad or anything like that. what happened to her sheikah tech fascination from botw. not even as someone actually familiar with the technology who could give mineru some points as to how it works
- what are sonia and zelda doing behind rauru when he shoots that insane fucking beam at the mulduga swarm they’re clearly doing something with their stones but like... are they amplifying rauru’s power somehow?? what do time powers have to do with the beam of light i dont- what were they doing please the text description only mentions him using his powers so are sonia and zelda just... supporting his powers? idk man
- dragon tear #5 is a whole can of worms with its worse-than-oot reenactment of that one scene from oot. why the focus on sonia and her tear btw. i mean yeah she dies to motivate rauru and zelda but like. why not aim for the new girl who probably doesn’t know how to use it as much and is probably more likely to be separate from the king who can shot insane lasers. im really not a fan of this scene for how strongly the game sides with rauru and zelda being passive and judgemental but ganondorf is literally the best part of it there’s a lot of character in just how he picks up his sword and stands up to leave
- putting memories 6 and 7 together just because of how there was just. no fucking care put into the idea of zelda learning to use her time powers. memory 6 zelda talks about wanting to use her time powers and sonia gives her tips on how she could use it and visualize the use of it and then in memory 7 she can just use it perfectly with great control and timing. why even bother talking about her nothing yet understanding how to use it when the very next scene she just uses it like it’s nothing. how much time has passed we get nothing to show us zelda trying to practice this power just. nope. she’s good she can use it perfectly. also more awkward dialogue sonia saying ‘what a picture zelda paints of him’ as she is. looking directly at zelda. change the line to like, ‘what a picture you paint of him’ she is literally looking right at zelda so why would she say it like that
- generally i feel like memory six should have been before 4 and 5 (4 being where she uses some power to... support??? rauru and it being before memory 5 so that there isnt this weird break in between the memories concerning ganondorf.) memory 6 does not have anything to do with memory 4 or 5 so just put it earlier so there isnt a weird shift in focus between the two big ganondorf scenes
- good god they introduce the idea of sonia and zelda being aware of ganondorf using a fake zelda but theres literally nothing about it having been a problem or them having experience or like. anything. they just TELL you that they know and suggest that it’s been like. a thing for a bit??? also obligatory ganondorf’s face model rigging is fucked comment he’s still the best part
- the pacing of these memories is just weird in general, memories 7 and 8 being separate but the same scene is strange when other memories are long as fuck but cover one event each, plus theres clearly barely any passage of time between memories 7 and 8 it almost feels like they were split up to fill space or just because otherwise it’d be... too long? man idk
- ‘queen sonia needs you!’ girl she is DEAD good fucking luck doing anything to help her
- ganondorf’s horse and its armor both look sick as fuck i really wish you got to see more of it outside the memory it appears in
- everything about the original sages honestly sucks. they aren’t characters they’re just walking macguffins. they have no names and are not relevant or mentioned or make any appearance until they are needed by the story. why does the zora sage talk about getting word about the attacked gerudo village in this scene when like. they’ve all met up and have clearly. been together for a bit. when she gives them the news it’s clearly the first they’ve heard of it... but... why would she wait until this moments to give this info unless for the benefit of the player watching the scene. why does the ZORA sage have this news and not... the gerudo sage?? what’s with the masks. they’re all made of zonaite or whatever sure theyre gifts from rauru but like. i hate that it kind of denotes them being subservient and lower than him and the zonai. honestly i really hate this scene in general mostly because of the uncomfortable showing of how rauru absolutely holds power over them and despite them being leaders as well they are expected to be wholly blindly loyal to him. rauru only gives them these stones when he needs their aid and they swear loyalty too him soon after but you also see that sonia and mineru have stones, too, so they’re clearly withholding these things despite it being kind of reasonable for him to give each race their own secret stone as further proof of their pact? there is so much shit to be said about the imperialistic themes or whatever in this fucking story and i really hate it
- i do kinda like how the next scene shows you that the one rock in the corner of that first hidden room in the forgotten temple is sonia’s grave
- zelda’s phrasing and description of how she and link found ganondorf is weird to me ‘he’s still alive’ ‘he lives on’ girl that was a mummy. he was not moving until you got there. he’s undead at best as far as you know. this is def a nitpick but eh. also the reliance on link is a... bit odd when zelda does not actually know that link is safe until she gets the master sword. its fine but still. also her shell-shocked expression after rauru talks about her being in the past for a reason is a bit... it doesn’t fit her emotion it’s kind of similar to the expression she had when sonia was killed
- the memory about the imprisoning war starts with practically the whole story up until now being repeated back to you by mineru with a decent amount of bias on mineru’s part and while it’s fine because of some of the extra stuff you learn but it does a lot more telling rather than showing when it comes to the actual imprisoning war and... idk the whole thing about their ‘fight’ kind of falls flat when you don’t actually see any fighting you just see that the sages have gotten their asses beat. i think it would have been a little interesting if in the god-awful repetitive sage-awakening scenes they had actually showed you the og sages fighting ganondorf instead of just. slow-mo freeze-frames for whatever. once again ganondorf if the best part of the scene
- the rest of the memories are fine idc
i get the feeling that the japanese-to-english translation was either all-around rough or somehow rushed, because some of the phrases in the game as well as some of the dialogue is really awkward and... could have been better. i don’t know how it works but it feels like a lot of it was very literal, direct translation and no one at noa thought that it ought to be tweaked just a little bit
these memories also do a fuck-ton of telling rather than showing and it really is like they don’t really trust you to connect the dots, and some of it does come off like they either didn’t want to make more memories or ran out of time or something. i felt like the memory of ganondorf just summoning his monsters and riding on his cool horse could have been a bit longer to actually show us the forces of hyrule fighting him and having a hard time with it
a lot of the character animations doesn’t have a whole lot of personality to them, ganondorf is the character who had the most distinct and interesting movements. rauru and sonia had their... singular movement (rauru putting a hand to his chin and sonia taking zelda’s hands) and zelda was kind of just... standing around and reacting to stuff, and neither mineru nor any of the other sages had any really interesting animations asides from mineru’s coughing fit in memory 16 (plus her reclining chair that was a nice touch). very few of their movements really express anything about the characters besides some really baseline values or traits.
the ordering of some memories is kind of odd, the excessive flashbacks in memory 17 are a bit much, the telling rather than showing, the sometimes awkward dialogue, a lot of the scenes are characters just... talking at each other, you don’t actually see very much of hyrule in the past or any characters beyond the main four, and it really did nothing to actually get me to care about these characters at all.
tldr i dont like totk’s dragon tears
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