Ok so
There is this trope about ghosts not reaching maturity until they've been ghosts for several centuries
There is ALSO the trope that ghosts fight as a sort of way to communicate
With the power of these two tropes combined-- I give you this strange headcanon:
Ghosts become mature adult ghosts after 500 years.
Danny and his usual troublemakers are all in the same "daycare".
He's just the youngest + most unique ghost so they like playing around with him the most. In other words, it's the ghost version of older siblings ordering their younger siblings around
As far as ghosts go,
There are blobs, ghost animals, shades (those are ghosts as we know it) and ghosts (aka Infinite Realms Beings) etc etc
The blobs and etc are, well, blobs and etc
But ghosts need a while to fully grow up and be considered adult
And so, if these ghosts are children, they need guardians or caretakers at the daycare right?
Correct
Baby ghosts are under the care of the nearest authority (Ancient or Leader or etc etc)
Except baby ghosts usually stay near where they were born and Danny and Co just so happen to be near Pariah Dark
Pariah Dark is asleep
But Fright Knight is there!
Except Fright Knight is also sealed
And it's one thing to wake up the ultra powerful megalomaniac tyrant kinda parent figure but not really you're supposed to have and another to drag your oldest adult sibling out of their room to touch grass
In other words, the surrounding authorities just went eh the babies can contact fright Knight if anything happens
But then Danny defeats Pariah and inherits his authority
So he technically becomes the caretaker of baby ghosts in the area while being the youngest baby ghost himself
Hence the other ancients visiting and *playing* with him to see if it's ok to leave the babies with this other baby
And since they're ghosts who don't have human guidelines or morals, decide that since he's that strong it should be fine to leave it alone
Besides he has Fright Knight! Good 'ol Frighty will definitely help out this new baby kid ghost with doing everything!
Meanwhile, Fright Knight waiting for Danny to come claim the crown and ring: ...
Cue Danny's rogues coming up to him to show him shit they accomplished
Youngblood : Phantom look at this cool baking soda volcano that spews out real lava!!
Danny: It does WHAT
Youngblood: Look!
Danny: NO
Ember: Hey Babybop wanna listen to the new song I wrote? It compels humans to start cults based on my name!
Danny: Ember, no
Ember: I think you mean Ember YES
Skulker: Ghost boy I have skinned an alien and brought you a pelt turned into a coat
Danny: ...you did WHAt
Skulker: It is nearing winter time and one must always be ready for winter time
Danny, having an existential meltdown after seeing his parents and Vlad get it on together: Desiree what the actual fuck??? Did you do????
Desiree: I merely fulfilled a wish
Johnny: Hey Phantom look we got matching tattoos to celebrate our anniversary!
Kitty: Wait what did you just say?
Johnny: uh, we got tattoos for our anniversary?
Kitty: ...our anniversary is in TWO MONTHS. THAT was for my DEATHDAY.
Johnny: ...oh shit
Danny, about to soup them both: Man, get good
Lunch Lady: Phantom have you eaten your proteins today?!
Danny: uh... Yeah?
Lunch Lady, already throwing meat at him: EAT MORE
Danny:
Box ghost: WITNESS! THE GREAT BOX MECHA!
Danny: oh come on seriously
And on the other hand,
Walker, dumping ten piles of paper in Danny's room: Phantom, here are the latest forms that need revisions
Spectra: What do you MEAN you're not allowing me to open a beauty salon in order to dig into other girls' insecurities and maintain my own beauty?! That's why it's called a beauty salon!!
Cujo and Wulf who are both the best boys and favorites, with smug faces:
Fright Knight still waiting for Danny to accept the ring and crown:
Plasmius: What the heck is this weird feeling my ghost side keeps making me feel??
Plasmius: is it... Is there perhaps a ghostly way I can adopt the little badger??
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Old mod page, abandoned 3/2/24; New mod page @ Godsibb
Finally, after 2 years of work, it is complete. -But still being updated.
There's a Japanese version of the mod now!
今は日本語版のMODがある!
This is a mod for Xenogears using Retroarch's Beetle PSX HW core real-time texture replacement feature. (It requires the Vulkan driver, so make sure your graphics card supports that.) (Duckstation doesn't have a similar option, unfortunately.)
It replaces every single character dialogue portrait, menu portrait, & (almost every) battle portrait (looking at you, Yggdra officer Gear pilots) with high quality, cleaned up artwork, as well as recreated high quality UI while keeping it as close to the original game as possible.
And best thing about it is, if there's anything you don't like about it, like certain aspects of the UI, you can locate and delete that file from the folder. Everything is optional. (if you have any questions as to what's what, drop them into my dms)
Current version: 1.4
現在の日本語版: 1.4
(More screenshots below download info and UI changes.)
Being a real-time texture replacer, it should work with any English version of XG, both base-game and modded/patched. Any fan-translated patch using the US version as a base should display correctly.
There's a separate version for the Japanese version of the game. May need some editing still with other characters' UI ("Ether"/"Spells"/"Arcane"/etc) but for the most part its good to go in terms of battle UI. Let me know if you find any errors.
(I've been using it with the Perfect Works Build mod. Highly recommended!)
(Note!!: If you use PWB mod, don't use its "readjusted portraits" patch when patching your rom, as that patch interferes with this mod's portraits texture replacing.)
(It works on Steam Deck... but don't ask me for details in setting that up in particular, I don't own one 😅)
~~~
Download/ダウンロード
I recommend reading the instructions txt files I included in the DL.
This includes information such as how to set up .cue and .m3u files, swapping discs, renaming the texture folder, Retroarch settings and Beetle PSX HW Core settings to get the mod working, settings suggestions for making a cleaner looking and faster playing XG (YMMV), and settings to fix certain emulation issues Ive come across (freezing on fast-forward, crackling audio during 3D/effects-heavy cutscenes/gameplay, blank screen during Rico flashback, etc).
~~~~~~~~~~
-Changes made to the UI include:
Menu UI:
selection triangle, Walk/Gear icons
menu portraits
▲ ■ ● ✖ button DeathBlow menu icons
ABXY button DeathBlow menu icon- alternate textures
Battle UI and on-foot specific battle UI:
Circular battle palette and tags behind text
Battle palette text, "Combo", "Return", "Enter", "Miss", "EP", & HP/DMG/heal/AP numbers
HP/AP bars
"Time", "fuel", "total damage", AP numbers, "1/2/3 point(s)", "cancel end"
battle portraits
▲ ■ ● ✖ button DeathBlow icons
ABXY button Deathblow icons- alternate textures
Bottom screen mid-DeathBlow ▲ ■ ✖ icons (unfortunately, there's no way to change the other mid-DB quadruple-button icons)
Combo 1-7 and Accept icons
In-Gear specific battle UI:
"fuel" and fuel numbers
"Fuel" (when using boost)
fuel bars (top and left)
All Gear status menus' green text/numbers
Attack level numbers and ∞
Gear menu backgrounds
Gear "power shut down", "camera damaged", "out of fuel", etc, statuses
background UI elements, runes, triple red triangles, Gear lock-on UI (unfortunately, there's no way to change the circular part of this UI)
Misc UI changes:
Red/grey spheres (in the menu and loading screen)
All instances of selection diamonds, both horizontal and vertical
Load/save screen "CARD 1"/"2" text, memory card icon, load/save bar/text
Disc 1 and 2 maps (with alternate color versions; makes the enterable area indicators harder to see though)
NESW compass letters (unfortunately, there's no way to change the circular compass texture)
~~~~~
-Screenshots (before & after and alts):
And Japanese version's (日本語版) UI:
⬇!!Spoilers in images further down!!⬇
--
I won't be showing all portraits here; only the ones worth mentioning.
Portraits created for the mod that have no artwork equivalent:
Portraits to match their sprites vs official unedited artwork:
(default on left, alt on right)
Roni/Medena/Erich edited sprite equivalent vs their official PW art
Citan edited unsmiling (dialogue-only) sprite equivalent vs official smiling art)
Krelian(s) edited sprite equivalent vs official art
Portrait alts created for fun:
Both sides of scar-eyed Bart
Two-eyed Bart
Kim lab coat with glasses
Fei-colored Id
Fei-colored Id with Id's yellow eyes
Fei-colored young & older Emeralda
(might add to this list later. have any suggestions? fun ideas? lmk. It doesn't have to be canon-compliant.)
Screenshots of alt portraits in-use:
I'll continue to update this and subsequently reblog it as new versions are released.
With any new updates, just DL and replace/overwrite the old folder.
In-progress tumblr post of the past as a bit of a time capsule for myself 😄
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