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#70s shonen ai
year24groupedits · 1 month
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I address those who have read "Agnus Dei" or "Kami no Kohitsuji", "Kaze to Ki no Uta" 's spin-off. Could you tell me who these people are, please?
I think the two boys look like Serge and Pascal, but I'm not sure... and about the girl?
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bishonenvoicedbyadyke · 4 months
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sirenicornio · 5 months
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𝒯𝒽𝑜𝓂𝒶𝓈 𝒲𝑒𝓇𝓃𝑒𝓇 𝑀𝑜𝑜𝒹𝒷𝑜𝒶𝓇𝒹
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literally-1894 · 1 year
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I keep thinking about this one splash page which the fantranslators of the Kaze To Ki No Uta translation I read would have inserted at the beginnings of volumes. Kaze To Ki No Uta is a manga which I could best compare to being stabbed in the chest repeatedly by Aubrey Beardslay and Thomas Mann while being yelled at and degraded for eight volumes or so. It's not "literary-pornographic", so much as "literary-obscene". It's effect is similar to the Marquis de Sade, in how Sade wrote his pornographic works to be so completely monomaniacally perverse, so obsessively, compulsively so, and so deeply immersed in the farthest, most homicidal forms of perversion that nobody at all could read his works as scintillating, and yet the people who translated Kaze To Ki No Uta thought of it as this:
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This is the kind of manga which should be guarded by men with guns from the average hentai or fujoshi, and yet here we are.
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zahtsuglimmer · 3 days
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Bohemian Rhapsody by Queen 👑
Kaze to ki no uta edit 🍃✨️
Definitivamente, de mis mejores edits. ¡Gracias por apoyo!
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nieves-de-sugui · 1 year
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A Quick History of BL
As someone who wrote a thesis on this very subject a few years ago, here is the short version of how BL has evolved throughout the years. For the new comers ❤ 
a minute of silence for the original form of this post that tumblr decied to not save right after I saved it
I am going to go with a chronological approach. Unfortunately, I cannot put everything in one post so if there’s any questions about this or that aspect of the history of BL that you want to know and it’s not talked about here, you are welcome to ask me directly :)
Context and influences - Japan in the 60′s
Before the US forced Japan to open its borders to the outside world in the 1800s, homosexual practices were common place between budist monks, samurais and kabuki actors. During the Edo period (1600s to 1800s) there was a very rich amount of poetry, art, books (such as Nanshoku Okagami (The Great Mirror of Male Love) by Ihara Saikaku) and codes of conduct about how to have a good master/aprentice relationship, kinda like the greeks if you know what I mean. However, with the arrival of western influences, in order to become a more “civilized” country, it was all put in the closet. 
Yet, in the 60′s Japan started to pick it up again through literature about young androginous beautiful boys (aka bishounen). On one hand, in 1961, the novel Koibitotachi no Mori (A Lover’s Forest) by Mari Mori was published. It tells the story of a young and beautiful 19 year old worker and a half french half japanese aristocrat, and their tragic romance. On the other hand, Taruho Inagaki wrote Shounen ai no Bigaku (The esthetics of boy-love), an essay on aesthetic eroticism (of which he wrote a lot of). All this was know as Tanbi (lit. aesthetic) literature. It generally refered to literature with implied homosexuality and homoeroticism such as works by Oscar Wilde, Jean Cocteau, etc. And of course, Mori and Inagaki. 
In chinese tanbi is read as danmei (term used to refer to BL novels in china today, ie: The Untamed it’s all connected friends).
From the birth of Shonen Ai  to Yaoi - 70′s to the late 80′s
Around the beginning of the 70′s, shoujo was being revolutionized by the Year 24 Group, a generation of women manga authors (mangaka) who started to explore new themes. Among them, their interest in tanbi gave birth to a new subgenre: Shounen ai. 
Their most known manga were:
Kaze to Ki no Uta (The Ballad of the Wind and Trees) by Keiko Takemiya, and Toma no Shinzo (The Heart of Thomas) by Moto Hagio
Their stories are characterized by having suffering eurpoean bishounen in boarding schools, living an idealized perfect love (meaning passionate) that, despite the tragic end of one of them, lives forever in the other. 
As this genre starts getting popular, more and more fans of these stories start making their own self published manga, aka doujinshi, of the genre. It is around this time that the term Yaoi is coined. Meaning “YAma nashi, Ochi nashi, Imi nashi” (no climax, no fall, no meaning). Basically PWP fanfiction, for the most part. Doujinshis could be considered an equivalent of fanfiction in manga form.  It is also here that the term Fujoshi (aka Rotten Girl, for liking rotten things) starts being used to refer to women readers of yaoi. 
With this rise in popularity come the start of the commercialization of the genre. Which meant the publication of magazines dedicated solely to yaoi/shonen ai/BL. The most popular yaoi manga magazine at the time was June. The common trait of their stories being the therapeutic power of the love between the mains. The traumatized character would heal throught this newfound love.
Most of the stories at this time happened in the West (Europe or the States) as the exploration of these dark themes intertwined with homosexual romance and homoeroticism still feel safer to explore as a foreign concept. One example would be Banana Fish (1985).
Commercialization and Yaoi Ronso -  90′s 
As more publishing houses pick the genre up, the term Boys Love is used to include every type of manga about homosexuality made for women. 
The increasing amount of BL series sees a changes in its themes: 
the start of the “gay for you” trope where one mantains their heterosexuality despite being in a homsexual relationship, 
the uke/seme dynamic (mirroring hetero realtionships) also relating to physical appearence (one being more feminine, the other being more masculine), 
the use of rape as an act love (sexual violence has always been present but here it becomes a staple),
anal sex as the only type of sex, 
older and more masculine men start to appear 
they now happen in Japan
Good examples of the presence of these themes in manga are Gravitation (1996) or Yatteranneeze (1995).
However in 1992, Masaki Sato (a gay activist/drag queen) wrote a letter in a small scale feminist magazine attacking yaoi and pointing out how it “represented a kind of misappropriation or distortion of gay life that impacted negatively upon Japanese gay men”. The female readers of yaoi responded, defending the genre as a means to escape gender roles and explore sexual themes that was never meant to represent the realities of gay men. This is know as the Yaoi Ronso (Yaoi Debates).
The debate ended with both sides understanding more of each other, with mangakas starting to include queer views in their works. It also started the academic reasearch of BL. 
Yet, it is a debate that has been restarted more than once, as it is still relevant despite the evolution of the genre.
more on this on another post
Globalization and coining of BL - 2000′s 
By the beginning of the 2000s BL is being sold all over the world (like all manga), and has become a stable industry. We could say it has finally become it’s own genre. 
Some of the most well known manga series, to us (in the west), of the time are:
Junjou Romantica 2002 Koi Suru Boukun 2004 Love Pistols 2004 Haru wo Daiteita 1999
all of these have anime adaptations for the curious ones
We also start seeing short anime adaptations or special episodes of the most popular series, with questionable themes, such as: adoptive father x adoptive son  (Papa to Kiss in the Dark 2005), father x son’s friend (Kirepapa 2008), etc... 
However the themes remain more or less the same. Junjou Romantica’s love story starts with a non-con sex scene by the older one (masc, seme) to the younger one (more feminine, uke) addressed years later in the manga btw. Koi Suru Boukun’s love story is triggered by aphrodisiacs and rape. They’re still very present in the stories but slowly going away. A mangaka that represents this era could be Natsume Isaku (Candy Color Paradox 2010).
Change is slow in Japan. Even though the voices of LGBT+ people started to be taken into account in the genre it is not until later that we see it reflect in the mangas themselves. However, we can already see the start of this in Doukyusei (Classmates) (2006) by Asumiko Nakamura. Also Kinou Nani Tabeta? (2007) which is actually part of a more mature genre: Seinen.
It is my personal (subjective) theory that the BL of this era was the one that got popular outside of Japan, which is why we see lots of references to the themes, tropes and dynamics of this time in today’s BL series. 
The LGBTzation of BL and the rise of webtoons - 2010′s to 2020′s
Slowly but surely LGBT characters and themes enter the scene of BL. Existing simultaneously with the previous tropes and themes, we start seeing a shift in these stories. We now see:
characters that identify as gay or some type of queer
discussions about homophobia
more mature themes about life and romance
At the same time as we get the usual love stories with the usual themes, a new trend starts to take over. And we get simultaneously, cute, sometimes questionable but light love stories:
Love Stage 2010 Ashita wa Docchi da! 2011 Kieta Hatsukoi 2019
More profound stories and darker or more complex themes:
Blue Sky Complex 2013  Saezuru Tori wa Habatakanai 2011 (mafias) Given 2013 (suicide) Hidamari ga Kikoeru 2013 (deafness)
And others that adress the queer experience in a more mature way (which might actually fall into the Seinen genre)
Itoshi no Nekokke 2010 (slice of life, queer characters) Smells like Green Spirit 2011 (two ways to deal with a homphobic society) Strange 2014 (relationships between men) Shimanami Tasogare 2015 (an LGBT group helps a closeted gay) Old Fashioned Cupcake 2019 (you know this one 😉) Bokura no Micro na Shuumatsu 2020 (the end of the world)
As queer stories are explored, BL mangakas and mangakas from other genres start to consider more stories about queer people such as the Josei Genderless Danshi ni Aisaretemasu (My Androgynous Boyfriend) (2018) by Tamekou, or the Shoujo Goukon ni Itarra Onna ga Inakatta Hanashi (The story of when I went to a mixer and there were no women) (2021) by Nana Aokawa. 
Still, we can see two realities live side by side. Doukyuusei gets adapted into an impactful animated movie in 2016, meanwhile Banana Fish gets an anime adaptation that keeps the homoeroticism but not the homosexuality.  
For those who might be interested. Here are some of the authors that represent the first half of this era, where they start to include newer points of view:
Scarlet Beriko, HAYAKAWA Nojiko, KURAHASHI Tomo, OGERETSU Tanaka, Harada, KII Kanna (Stranger by the Sea), etc...
And authors that while keeping classical themes break the stereotypes in a subtle manner:
CTK, ZAKK, Jyanome, Cocomi, Hidebu Takahashi, SUZUMARU Minta, etc...
Mangakas also no longer stick to one genre only. They explore whichever of them they want, from BL to Seinen to others. 
ie: Tamekou, 
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or Asumiko Nakamura
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The curious case of Webtoons
With the digitalization of mangas, throught Renta and Lehzin, it has become easier (and more expensive) to access these stories. Korea makes and appearence with their webtoons. Through the lack of piracy protections and the majority of them being digital, manhwa (korean webtoons) sees a rise in popularity. Through the digital medium the influencee can be the influencer.
However, like many other East Asian countries they have consumed BL, without hearing about the conversations about BL. So they end up mantaining the older themes and stereotypes that newer BL is trying to leave behind. Therefore, we end up with a mix of old and new, ie:
Killing Stalking 2016 Cherry Blossoms After Winter 2017 Painter of The Night 2019
Additionally, it is also thanks to the easy access to internet that Omegaverse, with its higher dramatic stakes (that parallel hetero dynamics), enters the mangasphere in 2016. It has grown in popularity ever since.
With the Thai BL Boom of 2020, Japan rediscovers its own BL market and starts investing in it more. Which is why we get live action adaptations of BL manga that was popular years ago (Candy Color Paradox was a manga from 2010), the more recent ones (The End of the World With You) or new anime adaptations (Saezuru Tori wa Habatakanai in 2020). 
more on this in my japanese live action BL post
What has it become now? is it BL? ML? or Seinen? Or is it all just gay manga?
It is clear that Shoujo manga (with BL, Josei and Seinen) is exploring queer themes such as gender and sexuality more and more. Japan is interested in this conversation, not only in manga (Genderless fashion). Which brings up the current question in BL studies: Does it make sense to keep these categories?
As a response to BL, ML (Male Love), which is made by gay men for gay men, started happening (around the 70s too). And Bara (gay manga porn) in response to Yaoi. However both gay men and women read BL and ML. We also see other themes being explored through BL, such as friendship (in BL Metamorphose), food (in Kinou Nani Tabeta), male relationships of all kinds (in Strange), and different queer views on life and its challenges (in Shimanami Tasogare). More and more what is LGBT and what is BL is merging, the line is blurred. 
Conclusion
BL has been in my life for longer than it hasn't. It is through shoujo and BL that I have come to understand people and romance.
It is flawed, like everything else this life, but it's flourishing in many ways.
The genre feels old and new at the same time. 
We can still find shounen ai/tanbi elements in more modern manga (All About J). Or the gay for you in a new light (Itoshi no Nekkoke). Or more educational manga on queer issues (My Brother’s Husband by Gengoroh Tagame). BL has around 50 years of existence but it is also being born anew in Thailand and Korea. 
BL manga will continue to evolve in acordance to Japanese tastes, as it is still a local market. Hopefully the korean webtoons that get popular will be the more daring ones in their themes. Who knows where it will go from here? The only thing we know for sure is that it will continue to change. Isn't it exciting?
A post on the evolution of live action BL in Japan is coming, to complement this post.  As well as a more detailed explanation of the Yaoi Debates and gay manga.
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nonvaleantredeo · 2 months
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Hello!
I’ve been registered here for many years, but started using this blog only recently, since before my main platform was twitter.
My name is Anne, l'm 22. English isn’t my native language so I can make mistakes but will be grateful for your advice! Also, I studied and have some experience in French, Italian, Latin.
I write poetry (in Russian) and fanfiction, make historical inspired cosplays. Currently on my last year of philosophy, write articles and research in fields of vampires, philosophical anthropology, thanatopoetics and philosophical aspects of art history.
Main fandoms are Vampire Chronicles (only books), Tanz der Vampire, Three musketeers, Versailles tv series and Neil Jordan’ Borgias. Also, I love 70’ shoujo and shonen-ai (like Window of Orpheus, Song of the wind and the trees, Patalliro).
Disclaimer! I love Marius/Armand and will protect them so if you don’t like you can ban me.
I really want to participate in this year’s Marius week by deromanuscoven (I missed the start of last one…) and find new friends in VC books fandom🙏🏻
PS: maybe I’ll upload my previous cosplays (besides this variation of Amadeo from 2021 and 2024), fanpoetry and fanfiction on Vampire Chronicles, but I’m not sure if I could properly translate them on English.
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kazetokinouta-a · 3 years
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Gilbert Cocteau &  Björn Andrésen
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ichiharas-familiar · 3 years
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We need to gatekeep berserk from people who dont read shojo.
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year24groupedits · 4 months
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Gilserge❤️
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Serge Battour and Gilbert Cocteau from the manga "Kaze to Ki no Uta" or "The Song of the Wind and the Trees" (1987)
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bishonenvoicedbyadyke · 4 months
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sirenicornio · 5 months
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Oskar's alcoholism is greatly underestimated…. How did he drink a bottle of ethyl alcohol??! 😨😨
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zahtsuglimmer · 3 months
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Manga: Thomas no Shinzō by Moto Hagio ✨❤️‍🩹
Song: Your Best American Girl by Mitski 🌟🌛
Sentí que les quedaba, que TNS es una Mitski referencia con todo.
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animesavior · 3 years
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“My power is not to destroy. My power is to mend this world. With its creator. With Akane Shinjo.”
- Gridman, SSSS.Gridman (Ep. 12)
This Toonami Trending Rundown is a double-feature for the nights of March 27-28, 2021 and April 3-4, 2021. During this fortnight, we commemorated the final two episodes of SSSS.Gridman.
For the night of March 27-28, Toonami trended in the United States alongside Food Wars, Fire Force, SSSS.Gridman, and Naruto Shippuden. Character trends were also spotted with both Gabi and Falco from Attack on Titan, and Erina from Food Wars. Meanwhile for the night of April 3-4, Toonami trended in the United States alongside Food Wars (including another character trend of Erina), Fire Force, and SSSS.Gridman. #Toonami also trended on Tumblr. The full list, including statistics and tweet counts from the Twitter app and Amr Rahmy’s Fan Screening analytics app, can be seen below.
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This likely won’t be the end for Gridman on Toonami, as Studio Trigger is already working on a sequel (albeit with a completely new cast) called SSSS.Dynazenon. The new series premiered on April 2, and is available for simulcast on FunimationNow. Whether Dynazenon will join Toonami as well is a question for the future, but watch this space for future developments.
Another sequel fans will be anticipating for the near future is the second season of MegaloBox, titled MegaloBox 2: Nomad. For those who want to check out the simulcast, it’s available for viewing on FunimationNow. We’ve yet to hear anything regarding production of the dub at this time. The first season premiered on Toonami on December 9, 2018, eight months after its Japanese premiere on April 6. If precedent is any indication, we could see season 2 air on Toonami at a similar timeframe, assuming everything goes well in negotiating. Of course, if you do want to see MegaloBox return to the block, as with SSSS.Dynazenon or any future show, send your show requests to Toonami’s Facebook page or by directly messaging Jason DeMarco on Twitter (@Clarknova1).
After four years and over 170 episodes, the Black Clover anime will be going on a hiatus to allow series creator Yūki Tabata to create more storyline in the manga. For the record, Toonami aired Episode 143 last week, meaning we have 27 episodes left to go in the season. On the 2021 17th issue of Weekly Shonen Jump released during AnimeJapan 2021 week, it was revealed that a Black Clover movie is in the works. Further details are to be revealed in a later date.
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Following the Japanese broadcast and simulcast of Attack on Titan Episode 75 (Ep. 16 of Season 4), it has been announced that a second cour of Attack on Titan Final Season is in production. The season will resume with Episode 76 this winter. Toonami premiered the dub of Episode 70 this past Saturday (April 3), so we’ll have 4 more episodes before we reach the mid-season point.
Late at night following end of the April 3-4, 2021 broadcast of Toonami in the East Coast, Warner Bros. and Shueisha were hosting a JoJo’s Bizarre Adventure online event, titled the JoJo’s Bizarre Adventure the Animation Special Event ~JOESTAR the Inherited Soul~ in Japan. There, JoJo fans received the news that there will be an anime adaptation of Part 6,titled Stone Ocean. Jolyne Kujo, the protagonist of this arc, will be voiced by Ai Fairouz.
Aniplex and Bang Zoom! has released a new trailer for tonight’s premiere of The Promised Neverland season 2 and revealed some of the newest voice actors. Of note, the English Voice Direction and Adaptation is by Alex von David, taking over for Chris Cason.
Emma – Erica Mendez
Ray – Laura Stahl
Don – Cedric Williams
Gilda – Ryan Bartley
Nat – Michelle Ruff
Anna/Alicia – Brianna Knickerbocker
Thoma/Yvette – Cristina Vee
Dominic/Christie – Janice Kawaye
Lannion – Philece Sampler
Mark – Erika Harlacher
Phil – Amber Connor
Rossi/Barbara – Allegra Clark
Jemima – Kimberly Anne Campbell
Sonju – Daman Mills
Mujika – Lizzie Freeman
Vincent/Zazie – Jalen K. Cassell
Cislo – Mark Whitten
Vylk – Jake Eberle
Peter Ratri – Crispin Freeman
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Finally, Toonami and Funimation have officially revealed that My Hero Academia will rejoin the lineup for Season 5 beginning on May 8 at 12:30 a.m. Eastern/Pacific. MHA will replace Attack on Titan on the lineup once the latter show goes on its mid-season break. In the meantime, Toonami will be broadcasting an encore run of Season 4 beginning on May 8 at 4:00 a.m.
Tune in tonight for the season 2 premiere of The Promised Neverland, among other great moments. Until next week, stay safe, be sure to visit blacklivesmatters.carrd.co and anti-asianviolenceresources.carrd.co to see what you can do to help the fight against racial inequality, and continue to do your part to stop the spread of COVID-19 and protect others by following your local health advisories. Stay at home unless essential purposes require you to go out, practice social distancing by staying six feet/two meters away from one another if possible, and wash your hands thoroughly for at least 20 seconds.
Legend: The shows listed are ordered based on their appearance on the schedule. Show trends are listed in bold. The number next to the listed trend represents the highest it trended on the list (not counting the promoted trend), judging only by the images placed in the rundown. For the Twitter tweet counts, the listed number of tweets are also sorely based on the highest number shown based on the images on the rundown.
March 27-28, 2021 Trends
United States Trends:
#Toonami [#3]
#FoodWars [#12]
Erina (From Food Wars) [#26]
#FireForce [#28]
#SSSSGridman [#29]
#Shippuden [Trended with #Toonami]
Tweet Counts:
#Toonami [6,933 tweets]
Gabi (From Attack on Titan) [47.1k tweets]
Falco (From Attack on Titan) [3,582 tweets]
#FoodWars [2,399 tweets]
Erina (From Food Wars) [3,831 tweets]
#FireForce [2,632 tweets]
#BlackClover [6,099 tweets]
Notes and Other Statistics:
#Toonami: @WhoTrendedIT reported that @JessicaCalvello and @blumspew are responsible for the show trending in the United States.
April 3-4, 2021 Tweets
United States Trends:
#Toonami [#7]
#FoodWars [Trended with #Toonami]
Erina (From Food Wars) [#28]
#FireForce [Trended with #Toonami]
#SSSSGridman [Trended with #Toonami]
Tweet Counts:
#Toonami [5,880 tweets]
Erina (From Food Wars) [3,934 tweets]
Tumblr Trends:
#Toonami
Notes and Other Statistics:
#Toonami: @WhoTrendedIT reported that @JessicaCalvello and @blumspew are responsible for the show trending in the United States.
Special thanks to @sdurso5, @TarkatanBauty, and others I forgot to mention for spotting some of the trends on this list.
Only Toonami on [adult swim] on Cartoon Network.
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gamer2002 · 3 years
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Danganronpa - Review2002
Danganronpa is a mystery VN, where 15 high schoolers are trapped in a murder school, and in order to get out one has to kill another and frame somebody else for it. Observed and manipulated by the headmaster of the school, a sadistic robot-bear called Monokuma, our main character, Makoto, has to survive and not lose his hope. Because there is a lot of despair. And hope. Despair. Hope. Despair. Light. Darkness. Kingdom Hearts.
But we’ll talk about that later.
Despite all the murder thingy, the game is just an edgy shonen and is very animu. It’s not a bad thing, because it’s entertaining, and that’s what matters the most. Characters are mostly simplistic, often stereotypical, but are distinguish and memorable (aside from meh protag). What is good about the cast is how the group dynamics changes with each case. Thanks to that, the characters seem more alive, and the surrounding drama seems more impactful. And sometimes the drama is really good, though it’s dragged down by the meme writing. But about that later.
The trials, where we try to figure out the killer’s identities, are good gameplay-wise. Aside from the rhythm minigame. I get the creators wanted to demonstrate losing arguments by lack of confidence, but, until half of the game, that minigame had nothing to do with logic or deduction. Every other minigame was good or ok, though.
Comparing to Ace Attorney, the trials were more dynamic, with constant new arguments and questions. It helps that the equivalent of AA’s testimonies is briefer (as it’s on a time limit). Not to mention, the filled with moving camera direction really made non-animated and non-moving characters feel alive. The music was ok – it serves its purpose, but it isn’t memorable.
The gameplay between trials was ok. Investigations didn’t drag too long. The free time did sometimes, but that’s because I was collecting more coins than it was necessary. The coins are spent for presents, which we can give to other characters, in return for learning more about them and gaining upgrades for the trials. But, to be frank, some upgrades were “turn off the setting we put to make the gameplay purposefully shittier”.  
It’s an entertaining game with some good ideas, which earns 7/10 in my book. But there are reasons why this game doesn’t earn any higher, which I’m going to elaborate on. The subject is Kingdom Hearts Meme Writing, Monokuma being a letdown villain, the big revelation being a lot of nothing, and how the writers could’ve made the Hope vs Despair nonsense actually work. The last two are impossible to write about without spoilers, but I can explain the first two without them.
Despair. Despair. Despair. Despair. Do you get it? I hope.
I know this is a shonen, regardless how edgy it is, and the writers were pretty self-aware of this. But the despair/hope meme drags down the writing. Monokuma goes on and on about how he will turn all the hope into despair, and this is just as ridiculous as a talking cartoon bear that kills a man by literally blasting him into space can be. It’s a meme writing. A ham-fisted, forced meme writing.
Other examples of meme writing is Kingdom Hearts, with its light and darkness, or Ace Attorney, with its truth. We all roll our eyes over that. Characters are bringing up some concept in a melodramatic way, repeatably, with a ridiculous zeal that doesn’t just seem alien, but straight out autistic. But it’s okay, all those titles, including Ronpa, are still shonens. Kingdom Hearts is a battle shonen where you fight against forces of evil alongside Donald Duck. You can turn your brain off and enjoy yourself, no biggie. But turning your brain off is a bit harder in, you know, a murder mystery.
Yeah, Ace Attorney is murder mystery as well, and yet I give it a pass. That’s because “truth” is just an ideal of idealistic characters. Phoenix, Edgeworth, and the rest, are melodramatically motivating themselves by simplistically expressing their ideal. And  melodrama is part of a wrestling, and logic wrestling is what Ace Attorney boils down to. So, why this isn’t the same in this logic wrestling game?
The problem with hope/despair is that those are not just some concepts or ideals, but those are emotions. Emotions that the writing does attempt to make you feel, sometimes pretty successfully. Case 4 is an example of a beautifully set up tragedy, it’s the game’s emotional peak. The reveal is shocking and sad, and the dramatic confession is filled with genuine emotion. And then the confession has the word “despair” in it, and my brain is immediately going back to Monokuma and his antics. Good thing that the official translation team has realized that they would have killed the mood sooner, if they had included that word in an earlier appearing evidence. Same thing happens whenever the word “hope” appears – it just makes us recall the memes.
In my AI: Somnium Files I’ve explained to you the need of being explicit about what is supposed to make the player feel emotions. But you can’t be ham-fisted about what the player is supposed to feel. Turning hope and despair into KH’s equivalent of light and darkness is turning them into a material for jokes. It is a repeatable telling us what to feel, and that simply can’t work. If the game didn’t do that, a lot of good moments wouldn’t be dragged down by being a reference to something we joke about.
Monokuma is just the biggest kid tier villain
There are spoiler reasons why Monokuma fails at being a villain, but I’ll mention them in spoiler section about improving the whole hope vs despair conflict. But the basic problem with Monokuma is spoiler-free, because it all boils down to the game’s initial setup.
Generally, Monokuma is a recurring type of villain that mixes nihilism, cartoonish silliness and cruel sadism into one, disturbing package. Other examples of such villains is the Joker, or Killer the Butcher from Zambot 3. When you look at Monokuma alone, he is (aside from spoiler reasons) a good example of such a villain. He is over the top, entertaining, scheming, memorable, gets all the attention in every scene he is in, and is constantly disturbing. All his bases are covered, so all is good, right? But only when you look at Monokuma alone.
Character in a story isn’t just some element you can look at alone, it’s an element you see among all the others. Great villain needs a great hero. Great hero needs a great villain. If one is unimpressive, the other can’t impress us with their triumphs.
The reason why the Joker is a great villain is because he is a challenge for the goddamn Batman, creating a clash of an unstoppable force against an unmovable object. Killer the Butcher’s enemies are kids piloting alien giant robot with superior firepower. What makes the Bucher a good villain is that, regardless of his lost battles, he still succeeds at causing significant collateral damage, which constantly contributes to his stated goal of slowly killing all humans. And Butcher doesn’t just rely on his show reaching logical conclusions about consequences of battles between giant robots, the entire arc before heroes directly attacking his HQ is about him using a weapon they can’t fight with a giant robot – kidnapped people turned into living human bombs. The amount of sacrifices, losses and traumas that kids from a 70s (!) super robot show have to go through is why Killer the Butcher is an impressive villain you love to hate.
But Monokuma isn’t an unstoppable force going against an unmovable object. Neither he is battling heroes that are capable of beating him in a direct confrontation, forcing him to rely on different forms of accomplishing his goals. He targets fifteen uninformed kids, with like three giving him a reason to worry, and puts them in a situation where they can’t initially defy him at all. It’s not a spoiler to say that the kids initially can’t find any clues that would’ve allowed them to free themselves from Monokuma. Their exploration of the school is limited, and next areas are unlocked only after class trials. Meaning, Monokuma limits kids’ ability to gather information required to beat him, until the next killing occurs. If the kids don’t kill anybody, they can only hope to (hah) apathetically accept their imprisonment by Monokuma.
To sum it up, all that Monokuma accomplishes is making some confused kids kill one another, when they are in a situation where it’s their only option to free themselves. Wow, what an impressive villain, doing whatever he wants with helpless children and driving them to murder.
It doesn’t help that the actual conclusion of the conflict with Monokuma is underwhelming, and all his actions only make us respect him less as a villain. But more about that later, in the spoiler section. But not immediately, because first we need to focus on the game’s disappointing big revelation.
Who cares that the world is over?
All attempts to escape the murder school were pointless – the world has already ended! Play the laugh track.
To give the writers credit, Genocide Jill’s explanation of that was funny and played out as a dark joke. And that’s the only way this revelation could be played out.
When it comes for the twist being a twist, it’s okeyish. The twist itself isn’t hard to guess, by the end of the first trial, and it’s almost given away by the third one. On the other side, there are photos of kids that died in previous chapters, and you could wonder if they aren’t going to reveal that everybody lives and this all was a simulation, or something. It can be easily guessed, but there is room for speculation, and you may not know which route the writers will go. Even if those routes are “predictable” and “a disappointing backpedal”.
But even if you end up being surprised… it’s an emotional bunch of nothing. Makoto gets his answer to what could’ve happened to his family, and he still doesn’t even realize it. That’s how the writing poorly handled one way it could’ve made us care about end of the world – through Makoto’s reaction to it.
Makoto is such an uninteresting, purposefully average, and ultimately unimpressive main character. We know he has family, parents, and a younger sister, but one picture of them is all we got. We don’t know the dynamics of their relationship, and we don’t know why Makoto loves them. Just saying “they are his family” isn’t enough. When Superman and his family are written well, we know why Clark Kent cares deeply about them – Ma Kent is such a great mother, Pa Kent is such a great father, and each scene with them demonstrates it.
Through the game, Makoto could’ve flashbacks to his family, as an ongoing C plot. That way we would’ve been shown why Makoto cares about them, why he wants to make sure they are safe, why he could feel tempted about escaping via murder (leading to him rejecting that idea because his family wouldn’t want it that way). And then boom – yes, the world has ended, and they are probably dead.
But Makoto never ever connects the state of the world to the state of his family. And that’s a big mistake, because that was a way to spice up the ultimate clash between Hope and Despair.
How to argue that Despair can be better than Hope
Before I focus on the topic, let me first expand on the topic of Monokuma being a disappointing villain, by telling you why Junko is a disappointing villain.
Junko just pulls everything out of her ass. Ok, she happens to have a super soldier sister, who was capable of killing Academy’s entire adult staff, letting her to take over the school. This part is acceptable by shonen standards. It was the Acadamy that was responsible for sealing the building and setting its defense, ok. But then everything else is an unexplained bullshit. Endless Monokumas? She has them because the writer says so. Ability to take away memories? She has them because the writer says so. Hijacking all TV channels? Performing ridiculously complex executions? Securing supplies to the Academy in a post-apo setting? She can because the writers says so.
She simply isn’t a formidable villain. She is nothing more than a bored girl, that could’ve been successful as a normal person, but the entire universe decided to grant her everything to let her play a supervillain. She doesn’t accomplish any impressive feat by herself. Even taking over of the Academy was solely thanks to her sister. With her granted unfair total advantage over the cast, there was no other way for her to lose than keeping screwing herself. She can’t even gain respect as a formidable opponent from sticking to her rules, because she not only purposefully handicaps the most competent person in the cast, but also keeps breaking her own rules.
The second aspect of a good villain is understandability. And Junko is a stupid incomprehensible mess. She always feels despair, and that somehow makes her constantly bored. But she wants to prove that’s better than hope. For some reason, she is a sadist. She is also happy about facing ultimate despair in form of her own death, but she didn’t yearn to that enough to off herself before all her plans. Nothing adds up, and she just does whatever crazy shit the writers needs her to do at the current moment. This is the aspect where she just sucks as a Joker-type villain. Such villains, when done well, aren’t just twisted, wrong, crazy edgemasters. When done well, they are also, despite everything, still somehow understandable. That’s what makes them actually shocking. It isn’t just shocking that they do horrible things, it is shocking that they can argue that everything they do serves a purpose and is consistent with a coherent belief.
Joker (when written well) and Killer the Butcher do have nihilistic philosophy that is wrong and twisted, but does have some shocking points. Joker believes that normal life is pointless, because one bad day can drive you mad, so it’s better to embrace awfulness of the world as your entertainment. And this philosophy is consistent with him wanting to commit macabre crimes. Killer the Butcher believes that humans are ungrateful bastards and will even treat their saviors like crap. And this philosophy is consistent with him wanting to kill all humans. Even if you don’t agree with their believes (I hope), you understand why somebody with such believes would be doing what they are doing. This understandability is what elevates banal conflict against a bad guy that does a bad thing that has to be stopped, into a conflict against a personified idea. Batman doesn’t just fight the Joker, he fights a nihilistic view of a pointless mad world. Zambot 3 kids don’t just fight Killer the Butcher, they fight view of humans as unworthy of living and being saved. That is why those conflicts aren’t banal.
Meanwhile, Junko makes a big promise for a Hope vs Despair conflict, arguing that the latter is better than former, but...
What is “despair” anyway? Is it to give up from stuff like escaping the school, and accepting whatever you end up having, however shitty it is? But what does it have with Junko’s boredom and embracing her own death? What is the point of the over-the-top executions? Junko is gleefully sadistic, what about despair makes you sadistic? Did she want the cast and her viewers to embrace sadism as well?  How’s that better than hope? It’s incomprehensible, and fails to make any point. The blame lies pretty much on the out-of-place sadism that exists just to make Junko an edgelady.
Danganronpa is a murder mystery. And despite being an over-the-top shonen, it does focus, decently, on motives for committing murders. Every single killer in this game is understandable. Their actions were wrong, but you understand why they did everything they did. There is just a sole exception to this rule – the games’ main villain.
During the final confrontation, Junko was arguing that futile hopes of previous murderers drove them to committing murder. That alone does make a good point. Then she offered everyone safe peaceful life, if they acknowledged her belief and abandoned all hope. Ok, that’s a good dilemma. Surprising that with such a good prepared dilemma Junko bothered to handicap and eliminate Kyoko, when she could just guide the cast towards Junko and this dilemma faster. Still, Junko does make a point about despair being better than hope, and does make the cast face a dilemma, in a way that is consistent with her belief. But then she adds she wants to punish someone for lulz, and that person has to be our bland player character.  
And how killing Makoto proves that despair is better than hope? It was a yet another act of Junko’s pointless sadism, which only made it more difficult for other characters to agree with her. Anyway, Junko is ultimately unimpressive, because she loses to Makoto just saying “let’s have some hope, guys”. All that buildup of understandable motives of past killers lead to a rather banal final conflict with a completely banal resolution.
Things would be different, if Junko didn’t forget about Makoto’s family and did bring them up during the final argument. I still think that trying to kill Makoto was counterproductive, but I understand the need of putting MC’s life at stake. But Junko could single out Makoto for execution because he was pushing for the idea of everyone leaving the school, despite the revelation about state of the world, and she could accuse him for selfishly risking lives of others, just for a hope of reunion with his own family. Imagine that being the payoff of flashbacks to Makoto’s family and his wish to reunite with them. Sure, here, Makoto has proved he wouldn’t directly murder anybody over it, but would he willingly disregard safety of others? He can’t really refute that, without giving up on leaving the school.
And that’s how Junko could undermine Makoto and make her point. Living trapped in the school and abandoning all hope for the outside world was bad, but it could be worse. At least it was safe, peaceful, and they had food plus entertainment. Looking for anything better outside was risky. Hoping for anything better was risky. Hope was bad. The state of despair, where you no longer hope for anything better than what you have, was good. Unable to accept this Makoto was spreading ideas that were dangerous for the well-being of others. How Makoto, willing to selfishly drag everyone else into a dangerous hell-word and risk their lives, was that much different from every other killer? Sure, they killed others directly, but at least none of their victims had a slow and painful death. Makoto was willing to potentially doom others to that. And this is why he had to be put down, like all the other killers had to be, regardless of their understandable motives. In the current state of the world, any reckless hope is a dangerous thought crime.
Here, the final debate could be more complex. Makoto could’ve pointed out that, even if he could be accused for having a selfish hope, it was the same with others. Everyone else wanted their situation to improve, and giving that up for hollow safety wouldn’t do. Hope is better than despair, freedom is better than safety. The future of post-apo is libertarian, and if we can’t live with the freedom to pursue our hopes, then we won’t live at all. No more lockdowns!
You don’t have to agree with such a statement, but at least it is some statement. Here, we have a clash of hope that accepts the risk against despair that is unwilling to accept any risks. Unlike what we got, where despair is somehow tied to sadism, and hope simply rides on the power of friendship.
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kazetokinouta-a · 3 years
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