#AI programming tools
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ailatestupdate · 2 months ago
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Apple AI Vibe Coder
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werewolf-cuddles · 3 months ago
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Anyway, I'm just gonna fucking say it.
Typing a prompt into a box and letting an AI program generate an image for you does not make you an artist.
Typing a prompt into a box and letting an AI program generate a story for you does not make you a writer.
Typing a prompt into a box and letting an AI program generate a song for you does not make you a musician.
If the AI is doing 99% of the work for you, then you're not an artist.
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i-am-but-a-beta-fish · 4 months ago
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don't look at me
@the-elder-polls — hello! it is tcs friday, so i wanted to share this piece i made of my ldb road, who enjoys magic, extreme mountain climbing, and never talking about herself, ever. don't worry about it. she's definitely not lying about her name or her age or any significant personal information like that. the mask is just a fashion statement. don't—don't worry about it. 
(she's sixteen. she only started going by road because she thought she got carted to helgen for being an enemy of the thalmor, so when hadvar revealed no one had any idea who she was she was so startled she just blurted out the name of the first thing she saw. which was the road. somehow no one has caught on to the fact that this is a really weird and suspicious name for an altmer to have, even if their parents didn't like them very much. she's come to genuinely prefer it over her original given name, but she's been living in horrible teenage anxiety about it for so long that it hasn't once occurred to her that maybe introducing herself like that at this point is not, in fact, lying, and therefore road does not, in fact, have to feel incredibly guilty about it.
she still does, because she's a emotional disaster masquerading as a functional and mentally stable adult, but she'll get there.
…eventually.)
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digitaldogpark · 2 months ago
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FACT: every time a child picks up a pen or a pencil or a crayon to draw for the very first time in their entire life, a genAI copout explodes into smithereens.
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isat-script-project · 26 days ago
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Your amazing work here has inspired me to want to try doing a script project for DQB2 and I was wondering if you had any advice for me?
I'm gonna assume that's some sorta dragon quest game?
Well, ISAT really is a blessing in this regard, because the game is not encrypted at all. Accessing files and all text via rpgmaker MV and VSC is incredibly easy.
okay this got really long i'm putting it under the cut.
But before you get started, there really are some things you need to ask yourself first:
How am I going to get the text from this game?
If your answer is "write it down by hand as I play" then already know that there HAS to be a better way. If you're choosing that method, get yourself emulation, save states, or endless patience, because hooh boy, I've done a little bit of that for a different project (no, I will not elaborate) but save scumming on original hardware to get different dialogue options is agony.
Is there a text dump for your game? Is there a file dump or decomp for your game? Do you have the technical know how to access it? If not, are you confident in your knowledge of the game to accurately identify where all dialogue may occur? If not, are you satisfied missing out on nothing lines and just focusing on the non-optional? Is your game linear enough to not need a closer look at the code to figure out what happens when, as isat does?
2. What's my scope?
Again, do you truly want every line from this game, or just what's "important"? I personally cannot rest until I've exhausted the fucking Menus (which is why there's a script page for those, too) because I'm a completionist with delusions of grandeur, but some people are satisfied transcribing the cutscenes and nothing else (MUCH TO MY ANNOYANCE WHEN I NEED THE OTHER STUFF.... nobody cares about the optional collectible npc dialogue BUT I CARE!!! I CARE!!!!!)
Anyways, what exactly your scope is is gonna significantly influence what your next step looks like.
3. How am I going to present this?
Making the isat script project an individual website mainly came down to how finicky the dialogue in isat is. There's conditionals stacked on conditionals and I wanted a space where I had total control over how to present these factors without influence.
For more linear games, like, say, that time I made all the fewiki scripts for Fire Emblem 6 from chapter 12 onward, it was easy enough to present the scripts on a wiki page just because the game is much more linear, there's less dialogue to begin with, and all conditional text could be nicely divided up into similar groups, like boss dialogue where the condition is just "fight boss with x character".
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isat script project would not exist without my fire emblem fixation, fun fact. other fun facts include that as a child i attempted to novelize Mario Party DS by transcribing all story mode text into a booklet by hand, and I did not finish this for reasons that are hopefully obvious.
This is, as you may figure, way easier to do. There is significantly less burden on you to actually understand how a website works - I cannot stress enough that the current state of the script project is only possible thanks to Gold, and without them, we'd still be at all dialogue being formatted as <p><b>Siffrin:</b> Says some text.</p>
For a lot of older games, you can also find whole game scripts being put up into a single document. Tis common on gamefaqs, I've used those plenty. There I believe you're just working with plain ol txt.
The rule is always though look at examples and if they do something cool figure out whether you can copy it. i did not create the website layout myself, i used a base and fiddled with it for a whole weekend until it stopped exploding.
Again, like, using an existing structure like a wiki or gamefaqs or just google docs or a spreadsheet is a significantly eased burden. One of my favorite things ever is actually a text dump on github, of all places. For this one, the person putting it up chose to leave all text in as close to original state as possible, doing no trimming of things like character emotes and leaving in all original string titles of every line. This is also incredibly useful, even if it is more difficult to use for your average schmoe! (This has fucking saved me doing wiki stuff for engage. engage text dump i ADORE you)
Do you want to be as accurate to the code as possible, or as accurate to the game? Do you have the time, energy, and skills to make the visual presentation nice? Or do you want to keep it rudimentary to streamline your process?
If you ARE doing something like making your own website, it is crucial that you figure out your visuals early, lest you be like us, and be stuck in Reformatting Hell for several months, because someone figured out how to make a thing prettier and nicer to read, and now you need to update the 100+ pages you've already created.
Reformatting code like that takes just as long as making a page in the first place, by the by, because you're just not getting around copy-pasting everything line by agonizing line.
This stuff takes HOURS. If I went at it alone, I doubt I'd have finished by now, or within the next like, two years. This is a really time consuming hobby, and I love doing it a lot, it scratches my exact fixation itch, but if your game is huge, consider seeing if people would be interested in joining you? I will also say being autistic about your game of choice is also a bonus in the sustainability department.
Many a times there were just no updates (as they are now) cuz I am just. Distracted by something else. Like yes on one hand I'm going to uni now and have less time but it's not really less time if I can still put 17hrs into a new video game in three days.
Stuff like this is ALWAYS a long-term project and you WILL need to take time off from it or else you'll start seeing html in your dreams and get burnout.
STREAMLINE YOUR PROCESS!!! FIGURE OUT HOW TO DO THIS WITH AS LITTLE EFFORT AS POSSIBLE!!!! Gold introduced me to Espanso, which is a program that lets you set up keyboard shortcuts to insert phrases, which was a MAAAAAASSIVE time saver in the html department, as it allowed me to just rapid fire paste in all the many html classes we stacked for the presentation of the site. even if you are doing a script on a wiki where everything does look like ['''Siffrin:''' says a thing] you will still be doing yourself a favor if you can shorten that '''Siffrin:''' to just typing :s .
As a side note, I also wanna say like. The popularity of isat script project is a complete outlier. Other game scripts may be used by a maniac like me to overanalyze the plot structure of Sonic 06, but you're very likely not going to see that recognition. I love doing this, because I want these resources to exist for myself. I don't do this for the good of the fandom, but because it is useful to me. I started this because I was writing isat fanfic, and got tired of looking up dialogue on youtube or booting up my own game.
Do I know if anyone found my FE6 scripts useful? No. Do I know if anyone is going through Veyle/Quotes and appreciating that I transcribed all the fucking battle voice clips? No. Do I know if someone appreciates me accurately labelling all voice lines from the ring polishing minigame in engage? Hell no. I don't know, I'm never going to get feedback on that. Those are wiki pages, anyone can edit them, they don't have viewcounts or comments I can look at, and the fandom just isn't as prone to taking screenshots and posting about them line by line as isat.
Isat blew the fuck up on tumblr. I'm not saying you'll get no recognition at all, but if you are relying on external motivators, you are probably going to peter out. There are pages I've worked on for other script things that I've genuienly not touched in two years because I just didn't feel like it, and that's also okay.
TLDR:
Figure out how to get the text you need with the least effort possible (and figure out whether doing that is even possible at all!), figure out what scope you're actually willing to put up with, and present it with the least effort possible, because everything else just isn't sustainable. Streamline streamline streamline. Be prepared to spend hours on this and maybe like find a new favorite podcast to just copy paste text to, because honestly, doing this is also pretty zen.
And most importantly, sparkle on, don't forget to have fun! Even if it seems big and intimidating, you can still make it just a fun side project, and slowly chip away at it over time. Rome wasn't built in a day, and with all the advantages going for isat script project (additional manpower, unencrypted files, easy tools for game examination) it still took over a year to complete.
(loop voice) Don't make the same mistakes I did, okay?
oh, yeah, one last thing, if you're not putting it on a wiki and ARE making your own website, ABSOLUTELY PUT IT ON GITHUB!!!! setting up so any changes to the main branch on github get reflected onto neocities is pretty easy and you only need to do it once, and what this allows is to just have random strangers show up and fix your problems for you. sometimes someone will just show up and fix five bajillion typos and then leave. or they'll stick around and help with more stuff and wowie you have a semblance of a team now.
if you're doing it on a wiki, find like, the wiki discord, if someone is interested in chipping in. if you're doing your own website, put it on github. do it. do it do it do it.
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shadelorde · 28 days ago
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There is something funny (read: deeply demoralizing) about how there's a certain group of "communists" on here that believe that being an artist means you are inherently privileged because you have the time to draw and your work is useless and no one would miss it. while also rabidly defending their right to use generative ai, a machine that makes art...from our work....so. you do actually benefit from our labor then?? you just don't like recognizing us or giving us compensation for it??? but our work is still 'useless' in your eyes. and this is very communist of you. extremely communist. so extremely leftist. yeah
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styxxsyringe · 2 years ago
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wip
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smilyboyy · 17 days ago
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🚀 I Built AutoFillix – A Smart Chrome Extension to Autofill Forms Instantly
Like many developers, I was tired of filling out the same details over and over — name, email, phone number — every time I submitted a job form, Google Form, or sign-up page.
So I built AutoFillix, a smart and secure Chrome extension that:
Autofills common fields (name, email, phone, etc.)
Works on Google Forms and regular web forms
Stores your data locally (no login, no cloud)
Is completely free and easy to use
🔐 Why it’s different:
AutoFillix respects your privacy. Your data stays in your browser — nothing is sent to a server.
🧩 Try It Out:
👉 Install AutoFillix from the Chrome Web Store
💬 Feedback Welcome:
This is just the beginning! If you have suggestions or ideas, feel free to comment. 😊
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abovedivinity · 25 days ago
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All these Vision Quest casting news got me thinking about Victor and Artificial Intelligence
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ailatestupdate · 2 months ago
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AI Vibe Coder is your go-to digital muse for all things coding and creativity. Blending AI-powered tools with a passion for sleek code and futuristic design, this blog explores the rhythm of modern development—from smart automation to aesthetic programming hacks. Follow for tech vibes, dev tips, and AI-driven inspiration.
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pyrosomatic-metamorphosis · 3 months ago
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once again furious at how AI has been implemented and fucking. hyped up and goddamn bullshit. the way its being used to steal creative works and fuck with artists and create porn of real people is fucking NASTY. but god fucking damnit it could be so useful. fucking. ai voice reader for my stupid incomprehensible textbooks where the voice isn't datamined against the person's will. ai npcs that didn't steal their fucking data. ai routine builders that can learn a person's typical day and preferences and help build checklists for people who struggle w tasks. they could be SO USEFUL. but no. no. we can't have useful things. improving lives??? nahhhhhh we've gotta make Pretty Pictures and Steal Fucking Everything to do it
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toolifiedai · 3 months ago
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Looking for the best AI tools online?
🚀 "Looking for the best AI tools online? Check out ToolifiedAI for top-rated AI-powered software to boost your productivity!"
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truebusiness · 3 months ago
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Mastering OSINT: The Power of Open-Source Intelligence
Open-Source Intelligence (OSINT) is the art of gathering publicly available information from various online sources. Whether for cybersecurity, investigations, or research, OSINT provides valuable insights. In this blog, we’ll explore key OSINT techniques, tools, and best practices. 1. Sock Puppets: Creating an Anonymous Identity A sock puppet is a fake online identity used to gather…
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queeninora · 2 years ago
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This is just a small tool I made to simplify your DnD and Pathfinder coinage. If there are any bugs please let me know either here or somewhere on my website like the comment section or the contact page. 
I mostly made it for myself to help me out with my own character in a PF2e Westmarches campaign I am currently playing in, but I guess it doesn't hurt to share.
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pocket-size-cthulhu · 5 months ago
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The other day I was coding and noticed my IDE had a small new button with a robot head on it, and rolled my eyes. And then I noticed that it had a little arrow next to it for a menu. When I clicked it, the options were to enable the AI assistant, or to hide the button. And I was SHOCKED. And happy but like mostly shocked!! Because no other thing I've used has been so unintrusive about its new AI tools, or allowed me to get rid of it instead of just ignoring it!!!
And then I thought about how completely insane bonkers bananas that is!!! I've said before that the AI stuff is mega intrusive but when I was shocked by one program allowing me to dismiss its (gentle! Non-intrusive!) suggestion to use AI, I was like, holy crap. The amount of line-crossing I'm simply putting up with is ridiculous. The way everything is sneaking AI in without telling you. The way it's constantly popping up, in your face, demanding you notice it, and the only thing you can do about it is hit the "maybe later" button and there's no way to Turn It Off. I thought I felt violated in my privacy by ads but this is a new level
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youling-the-ghost · 9 months ago
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See the thing is, I'm a computer science nerd but like in a silly autistic kind of way. I don't care at all about hardware (I'm actually not particularly tech-savvy at all funnily enough) and I've genuinely never created a website before. I like learning about algorithms and solving competitive programming problems and watching programmers online write elaborate simulations.
It lowkey upsets me when I tell people that I like programming and they immediately lump me in with the AI tech bros like no...I'm not that kind of programmer... (/lh)
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