#Advanced Game Art Classes Online
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Why Choose Advanced Game Art Classes Online?
Learn industry-relevant skills through Advanced game art classes online at 3D Mojito. Master character design, environment creation, and texturing with expert guidance. Build a professional portfolio and prepare for a rewarding career in game art. Start your journey today!
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Quick interest check for a project I'm currently considering!
I've been given an assignment in one of my studio classes regarding ephemeral (nonpermanent) art and have had an idea that requires a bit of community involvement.
To keep it basic, my idea involves opening a public Minecraft server for a short period of time (somewhere between 3-5 hours is my current estimate) and recording through the whole duration to document what people use that time to do. Essentially, seeing what kind of things people choose to do or create in a survival sandbox like Minecraft when they know in advance that their time in the world is extremely limited.
I would set up a discord server in advance for those interested to get more information and to connect with other players before the opening, meaning that if you wanted to you could plan in advance as a group.
The server would likely be advertised here, to a few people/groups I know IRL, and in a local campus discord server or two. I would leave it open for anyone involved to invite others. So, you would be playing with strangers.
The server will be vanilla. I'm debating between using in game proximity chat or just letting people use voice chat in the discord at the moment. Obviously using VC wouldn't be required, but I want it to be available.
I would be spectating and recording the event. A ~10 minute compilation of the events of the server would be made for me to turn in for the assignment and would be shown to the class. There is a possibility that compilation or a longer one may end up online afterwards. Anyone else who participates would be free to record, and obviously if anyone wanted to send me their footage to possibly be included in the final edit that would be great
You could do whatever you wanted with the time given. Organize a speedrunning group. Race to kill the dragon. Raid an Ancient City. Work on a build you haven't had an opportunity to use in other servers. Create some weird art. Organize a civilization. Hide in a cave the whole time. Roleplay. Create a fight club. Kill unsuspecting players. Just play casual Minecraft with some friends. Literally whatever.
This would likely be happening somewhere near the 2nd half of this month so that I had time to edit down the footage for class before the end of the semester
#atlas speaks#obviously if you have any questions or suggestions feel free to drop them here or in my inbox#excited to see if people are into this idea because I bounced between several ideas before landing on this one and its got me excited#still need to run it by my professor for the class but she's young and chill I think she'll be into it#thought I might as well do the interest check to see if this was gonna be possible to organize before I brought the idea to her next week#ephemeral smp
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Hi! I was wondering if you knew if this drawing from ORKA exists or if I just made it up in my head. I swear there was a school au that was drawn by ORKA and Shuri was wearing a white top with like a green skirt.. I wanted to see it again but I couldn’t find it IS THIS REAL?!
Hi!!! I know exactly what you're talking about!

It's this image from the Official A Stepmother's Marchen Limited Edition Collector's Set! The special edition artbook has a section called "What if 'A Stepmother's Marchen' was set in modern times?"
Here's what we know about the AU (note: Translations are from what little I could find online. Translations may not be 100% accurate. If anyone has real scans of this book, I can offer more accurate details!)
Shuri: A 3rd year student at Gold Highschool with excellent grades, outstanding athletics, and in the advanced class. She lives in the city with her aunt and she's neighbors with Jeremy.
Nora: A 1st year student at Silver Highschool in the art club. He has outstanding athletics and while quiet, he gets along with his peers. He seems to be attracted to Shuri, who he met by chance.
Jeremy: A 1st year student at Gold Highschool. He is great at sports, but doesn't have a lot of hobbies outside school. He just floats around because he doesn't have any goals. He bickers a lot with Shuri.
Theo: A 3rd year student at Infinite Highschool and the student body president. He has excellent grades and plays the violin. His nickname is "the Prince of Infinite High" and he has a secret fanclub.
Ohara: A 1st year student at Infinite Highschool and the student body vice president. She has excellent grades and plays the violin. She strives to go to the top college in the U.S.
Elias: A 2nd year student at Gold Middleschool whose hobbies include gaming, going to arcades or computer cafes. He dreams to become a pro-gamer. He's going through puberty and he has a mother-complex.
Leon and Rachel: They are 4th year students at Gold Elementary School. They have a cat named Cherry. They are strong and healthy kids and Leon, who loves books, wears glasses due to poor sight. The two attend Alberon's Taekwondo gym.
Maximillian: Chairman of a large corporation and a self-made businessman. He is a perfectionist and often argues with Elizabeth, who has an opinion against all of his matters.
Elizabeth: A politician with a fiery personality. Her skill is wrestling and her hobby is wrestling. She is great at her job.
Richelieu: Part of the legal team at a large corporation. He graduated school early and as soon as he did, he joined Maximillian's company's legal team.
Wolffe: A senior year college student in the law department. He's overwhelmed with assignments, applications, and essays. He dreams of joining Richelieu's legal team after graduation.
Albert: A diplomat that deals with internationally famous politicians and often travels to different countries. He's sad that he can't see his family due to his overseas business trips.
Heidi: A traditional tea shop owner located in a small alley. She's very shy and quiet, but passionate about her tea.
Everette: An interior designer that focuses on giving people a warm and comfortable home and accommodating to their customer's needs. She is a hard working interior designer in Shinchang.
Alberon: A Taekwondo instructor that's large in size and blunt in personality. He practiced consistently and refined his skills to become a national representative, achieving great results. Children often fear his large size, but the twins take him aback with their fearless attitude. He opens up to them and becomes very popular.
Johannes: A resourceful businessman. He spends more time abroad than he does at home. He sponsors Alicia's creative activities. They got married for their mutual beneficial business relationship.
Alicia: She is an artist that works as an art museum curator and a writer. Thanks to Johannes' sponsorships, she's become a well known creator.
Shuri's Family: They own a noodle shop in Shuri's hometown. They work somewhat diligently and business seems to be going well.
#a stepmother's marchen#the fantasie of a stepmother#stepyapping#askstepmarchen#shuli von neuschwanstein#nora von nuremberg#jeremy von neuschwanstein#cardinal richelieu#elias von neuschwanstein#rachel von neuschwanstein#leon von neuschwanstein#asm modern au
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I just had a thought I want to share: I don't think the conlang community is great at helping beginners to get into conlanging, and while the art form is kind of esoteric and requires lots of knowledge I also think there's probably better approaches for tackling the huge task of learning how to create an entire language.
I can't figure out a way to say it concisely, I'll just spew out all my thoughts on this so hopefully others can see where I'm coming from and share their thoughts, I'm curious to hear what y'all have to say.
First let's look at something that I've noticed is pretty common in other artistic hobbies and communities:
When people decide to learn a new skill there can be a lot of excitement that builds up initially, they may have never touched an instrument in their life but they have this burning desire to jump right into writing and recording an awesome guitar solo, just like the ones they hear in their favorite songs, or they may not have any drawing and writing experience at all but the first thing they wanna do is start working on an entire webcomic series drawn in a highly detailed art style because they came up with an idea for a story that would be amazing. Whatever the skill is, it happens often that someone sees a work of art that is so inspiring that they want to make something just like it themselves.
Of course, when people try a new art form for the first time the results don't tend to be very good, when you've never done a thing before it's unrealistic to expect yourself to be able to replicate the stuff that people with a few years of experience and practice can make.
And that can be a pretty frustrating experience because if someone tries their hardest to create that dream project of theirs with no experience it'll inevitably end up taking a huge amount of effort (due to the person not knowing how to do things in a more efficient way) and then it won't even be as good as they envisioned anyway, and some can walk away from these experiences with the impression that music is simply too hard or they're just not made to be artists or writers or game designers or whatever the craft is.
I think this is why when you take a class on the subject or you hear advice online people often try to get you to lower the scope of your first projects, they emphasize the importance of practicing your fundamentals first, because you may be super excited to jump right into painting hyper-realistic portraits, but if you don't build any familiarity with your tools and you don't train those basic skills you're never going to be able to turn the awesome idea in your head into a reality, and your expectations are going to be too high for you to enjoy the process because you just won't be able to meet those expectations.
Starting with a scope that is far too big ends up just being a frustrating experience that doesn't actually teach you a whole lot, you gotta work on a bunch of smaller, simpler stuff first before you move on to making more advanced things. In other words, you gotta build up to the higher levels, you don't start at level 100, you start at level 1 and then you slowly go up from there.
You may see where I'm going with this: we don't tend to do that in the conlang community.
People who become interested in making languages may be familiar with the concept of conlangs from hearing about Klingon, High Valyrian, Sindarin or similar works, and so they get excited to jump right into making a naturalistic artlang as their first conlang, or they may not even know what the term "naturalistic artlang" even means but they try to make a detailed, fully speakable language for a fictional setting, which is kind of the same thing, or at least it's in the same spirit.
I think tons of conlangers start that way (myself included), it's super common, but I had the realization earlier that starting with a naturalistic artlang is actually kind of crazy, that's a project with a huge scope, it requires you to have so much knowledge beforehand that I'd argue it's the equivalent of trying to play a Paganini piece live in front of an audience on your first time playing the violin ever, of course it's gonna be seen as an impossibly difficult or complex hobby, you're jumping into level 100 right off the bat, no wonder lots of conlangers end up hating their first conlang.
I legit had a moment earlier today when I was thinking "conlanging is not that hard, you just gotta learn the basics of IPA, then learn about syllable structure and phonotactics, then become acquainted with the different mechanisms of how sounds can change over time, then learn what a romanization is and how to make one based on your phonology, then learn how words get grammaticalized.. then learn about all the different types of writing systems... then... huh wait a minute..."
I had this realization that the amount of knowledge you're expected to learn on your first conlang project is kind of ridiculous, it's easy to lose track of how advanced the stuff you're doing is when you've grown so used to it, it's like that xkcd comic.
Yeah this one. Like, the diachronic method of conlanging might not seem that complicated if you're using it for the 47th time, but for a newcomer there are a ton of things they need to learn first in order to even start using the diachronic method.
And even if you don't evolve your conlang from a proto-language there's still a ton of details and moving parts in a naturalistic language: the syntax, the morphology, the phonology, the different levels of formality and social aspects, writing systems, etc.
I feel like trying to capture all of the different nuances of a natural language on your first attempt at a conlang is just too big of a scope in the same way that making your first videogame an open-world RPG with multiple endings tends to result in people quitting game development because they get overwhelmed with the amount of new information that they need to learn and so they lose all their motivation.
All of this came to my mind because I was having a conversation with someone who doesn't have a background in linguistics and I was trying to help them figure out how to make their first conlang, and as the conversation went on I realized that even the posts aimed at beginners I write on my wordpress site are actually way too detailed and complex, like, my post that teaches you to read IPA- let me stop right there, the fact that I have a single post where I expect people to be able to learn IPA just so that they can start conlanging says it all.
And ok, you may be thinking that's just a me issue, but honestly I started to re-watch various youtube videos on how to conlang aimed at beginners and I feel like if I had zero knowledge of linguistics I'd struggle to follow along with the majority of them, in each video there's usually multiple new concepts being introduced at a very rapid pace and a number of things that you're already assumed to be familiar with.
No shade at people like biblaridion and artifexian, I personally find their content helpful, my point is that most learning resources for beginner conlangers (including the stuff I make on my website) do this thing where they infodump a ton of technical information and introduce a lot of new jargon fairly quickly and while that can work for some people I'm starting to think that that's not the best way to go about things.
This may seem kind of random, but I remember this very old video by extra credits where they explained how a good tutorial in a videogame doesn't front-load all of the information you'll ever need, they segment it into smaller chunks so you only learn the few bits of information that are immediately relevant, you get to immediately apply that knowledge, familiarize yourself with the concept at your own pace, and then once you've had some time to play with it you are introduced to a new small bit of information. I know learning an artistic skill is not identical to learning how to play a game, but I find that I learn better this way in general, the knowledge just sticks more, I think that introducing concepts in more bite-size, applicable chunks would probably go a long way to make this hobby more accessible to more people.
Maybe we should be recommending newcomers to practice with naming langs, minimal conlangs, personal conlangs, relexes, ciphers, codes, or idk something else to let people become acquainted with the dozens of concepts that show up in languages in a way that doesn't immediately become overwhelming.
Like, maybe this is a hot take, but I feel like in order to make your first conlang you probably shouldn't even worry about what a place or manner of articulation is, you probably don't need to evolve it or add any irregularity or allophones or any of the stuff we're so used to including as conlangers, you can slowly learn those later.
Think about it, in order to learn how to draw realism you practice the most basic fundamentals first; drawing circles and cubes in perspective over and over again, trying to break down complex images into simple abstract shapes, etc. I think we could do the same in conlanging and teach the necessary skills with projects of a smaller scope.
I just remembered about quothalinguist's choose your own adventure type book for teaching beginner conlangers and I think that's awesome, I haven't read it but I definitely will, we should probably get more introductory material like that, stuff that's more manageable and doesn't require a huge time investment in order to teach you a lot, I think that's a really good approach.
And for that matter I've been curious about the conlang year thing, maybe that'd also be a more manageable way to introduce someone to conlanging.
Just spitballing a few ideas here but imagine teaching about basic morphology by encouraging people to make a sketchlang where they only use sounds present in their native language. Without needing them to know any IPA or anything about phonology you can get them started on experimenting with certain things, like putting words together, compounding, affixing, etc. Remember that the results don't have to be naturalistic, that's not the point, the point is to avoid the situation where people need to learn a thousand concepts before they can even set pen to paper, they get to start experimenting and playing with different concepts in a more manageable way.
Maybe as a way to slowly introduce people to the idea of phonological evolution someone could make a small set of proto-words using a very basic inventory like /p t k m n s j w a i u/ and then you give people a set of pre-designed sound changes to pick from, and they can mix and match which changes to apply and in what order, so this could be an exercise to get acquainted with the way that sound changes work and the way the order in which they happen matters.
Y'all can let me know if I'm not making any sense or if my ideas sound weird or bad, the main point that I want to make is that the way we approach teaching beginner conlangers seems to require a lot of front-loading of information, which is not great.
I honestly forgot how long it took me to learn everything that I currently know about conlanging, I only stuck with it because I had actually consumed a lot of pop-linguistics content before getting into conlanging, so I already had a lot of the knowledge you're expected to learn as a beginner, meaning that the infodumps weren't as much of a brickwall for me as they can be for other people.
I feel like with the way things currently are there's probably a subset of people who have tried to get into conlanging at some point but then gave up and left with the impression that it's simply too complicated and nerdy for them when that may not be the case, I don't think making a naturalistic conlang is that much harder than learning how to draw realistic portraits of people; sure it's hard and time-consuming but it's definitely doable if you practice all the fundamentals first.
In the art community there's people who try to keep their sketchbooks all pristine and perfect looking, but that's not actually super helpful for learning, sketchbooks are meant to be where you practice and get to experiment, it's ok if it's messy or ugly or disorganized, it's not meant to be where your masterpieces come from, it's generally understood within the art community that in order to make drawings that are very well made you have to go through a loooot of crappy, low quality drawings first.
I think that essentially what I'm saying is that there should be a way to encourage beginner conlangers to do the same, make the equivalent of little sketches and practice basic doodles instead of jumping into a highly detailed complex naturalistic artlang right off the bat, that could demystify the wonderful art that is language creation for newcomers.

#conlang#conlangs#conlanging#conlanger#constructed language#constructed languages#glossopoeia#glossopoet#language creation#language construction#language invention
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Hi everyone! :)
Online, I use the name Ezekiel to protect my interests and privacy. I am planning to change the name on my ID at some point, but there won't be much of an online presence centered around that for a long, long time - if ever. Anyways, ya'll may also call me Zeke.
I'm currently based in Albuquerque, New Mexico. I was born here. I am an autistic adult. At the time of writing this, I'll turn 33 in a few months. My birthday is in late August.
I'm a trans man! I started testosterone in 2018 but had to go off of it, then back on again a while back because my parents tried to force me to de-transition. I forget how many years I've been back on it. I'd say about four, now. It helps that I have appropriate housing these days. I am rather grateful to have help with this even though it took a ridiculously long time to fall into place.
This blog is safe for work, but because I mention my main blog here, I'd still prefer minors not interact all, please. I post content on my main blog @vulpine111 that is not suitable for kids.
I love learning. I made this blog to stay organized and motivate myself for college. I'm not going back until after my hysterectomy. I have yet to speak with a guidance counselor, however, I have multiple fields I'd be interested in studying. (Sometimes I change my mind.)
I work part time as a respite care giver.
Since I have my foot in the door, I may work my way up in this field. It depends on how my health and studies go. The agency I'm working with mentioned something about a program where they will pay for the classes related to CNA training. There's also a program here in New Mexico called the "opportunity scholarship." Otherwise, I'm planning to just use whatever grants I find through the FAFSA and such to pay to continue my education.
I wish to learn whatever I can about art and writing, but I doubt these activities will ever keep a roof over my head. Nor would I ever be able to afford music equipment as a starving artist. I want to afford the gear to start a noise band or possibly make soundtracks for indie horror flicks, games, etc.
I may go into radiology or possibly something to do with anesthesia. I understand medical school is stressful and competitive and may be a bit much for someone like me, but I want to try anyway. Being recently hired as a care giver with room for advancement despite everything has given me a boost in confidence.
My self image fluctuates here and there but I think I can get some sort of degree and eventually work my way off SSI and out of poverty. I'm tired of living like a second class citizen. I am doing everything possible to become more self-sufficient.
I dream of affording my own home, a garden, and finding a loving spouse who will travel the world with me.
#intro#who is this guy#hi everyone#study blog#studyblr#student life#autistic adult#actually autistic#autism#autistic community#autism spectrum#autistic experiences#disabled community#disabled adult#disabled#mentally disabled#chronic pain#fibromyalgia#zekestudies
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masterlist of episodes featuring prof duncan? I only JUST made the connection that he's played by john oliver
fantastic idea anon. I’m honestly surprised I haven't made this list yet as I am an avid duncan enjoyer lmfao and yes john oliver is great. so I’ll make the list right now. here we go:
the feat. professor duncan episode masterlist
1x01: pilot
he is the reason jeff chose to enroll at greendale
he has multiple interactions with jeff throughout the episode
1x04: social psychology
annie, troy, and abed participate in his psychological experiment in which he proves the existence of "the duncan principle"
1x05: advanced criminal law
duncan, dean pelton, and chang create "greendale court" in order to put britta's alleged academic dishonesty on trial
1x25: pascal's triangle revisited
first shown doing a therapy session with britta
constantly fighting with chang, escalating into chang punching him at the end
does his iconic rap after he gets drunk at the transfer dance
2x03: the psychology of letting go
takes over as the anthropology professor despite knowing nothing about the subject
uses the restraining order he got against chang to torment him
has a few conversations with jeff about the inevitability of death
is civil with chang by the end of the episode
2x05: messianic myths and ancient peoples
exclusively shown "teaching" the anthropology 101 class
2x11: abed's uncontrollable christmas
leads abed's "therapy" session but is generally unhelpful
2x12: asian population studies
again, just shown "teaching" anthropology 101
2x15: early 21st century romanticism
watches the liverpool vs. manchester united football game with jeff at jeff's apartment
has conversations with jeff about friendship and greendale etc.
2x21: paradigms of human memory
appears very briefly in a flashback to the events of "abed's uncontrollable christmas"
2x22: applied anthropology and culinary arts
is shown again at the head of the anthropology class, this time "administering their final" (getting drunk) but disappears very quickly as soon as the dean walks in
5x03: basic intergluteal numismatics
"helps" with the psychological aspect of the ass crack bandit investigation
(you might notice he is not in seasons 3 or 4. irl it's because he got too busy with his other projects, but in the show his character explains that he was "taking care of his sick mother")
5x05: geothermal escapism
shown briefly playing the floor is lava game, but loses very quickly after jeff knocks over the chair that he was going to jump on while chasing britta
5x06: analysis of cork-based networking
shown as a member of the save greendale committee
helps jeff, shirley, and chang choose a theme and decorate for the dance (bear down for midterms)
5x07: bondage and beta male sexuality
asks jeff to help him scheme a way into getting a date with britta, which ends up backfiring
ends up hanging out a lot with jeff. this episode re-establishes that the two of them have known each other longer than any of the other characters
5x11: g.i. jeff
appears briefly only in jeff's animated dream, as "xim xam"
(so, I guess it's not technically duncan, but it's jeff's g.i. joe dream version of duncan, so I’m counting it)
5x12: basic story
appears again as a member of the save greendale committee
5x13: basic sandwich
tries to help the save greendale committee uncover the hidden computer school but gets electrocuted lmfao
alright yep. that should be all. I personally went through the credits of every single episode to double check everything because I do not trust the lists that are already online tbh. full of discrepancies smh. also, yeah, he is indeed not in seasons 3, 4, or 6. anyway! hope this is helpful. duncan is hilarious and every single line that comes out of his mouth is comedy gold. bye
#community#nbc community#community nbc#community tv#ian duncan#professor duncan#community encyclopedia
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Want to learn something new
Want to learn something new in 2022??
Absolute beginner adult ballet series (fabulous beginning teacher)
40 piano lessons for beginners (some of the best explanations for piano I’ve ever seen)
Excellent basic crochet video series
Basic knitting (probably the best how to knit video out there)
Pre-Free Figure Skate Levels A-D guides and practice activities (each video builds up with exercises to the actual moves!)
How to draw character faces video (very funny, surprisingly instructive?)
Another drawing character faces video
Literally my favorite art pose hack
Tutorial of how to make a whole ass Stardew Valley esque farming game in Gamemaker Studios 2??
Introduction to flying small aircrafts
French/Dutch/Fishtail braiding
Playing the guitar for beginners (well paced and excellent instructor)
Playing the violin for beginners (really good practical tips mixed in)
Color theory in digital art (not of the children’s hospital variety)
Retake classes you hated but now there’s zero stakes:
Calculus 1 (full semester class)
Learn basic statistics (free textbook)
Introduction to college physics (free textbook)
Introduction to accounting (free textbook)
Learn a language:
Ancient Greek
Latin
Spanish
German
Japanese (grammar guide) (for dummies)
French
Russian (pretty good cyrillic guide!)
Jan 2, 2023
Want to learn something new in 2023??
Cooking with flavor bootcamp (used what I learned in this a LOT this year)
Beekeeping 101
Learn Interior Design from the British Academy of Interior Design (free to audit course - just choose the free option when you register)
Video on learning to read music that actually helped me??
How to use and sew with a sewing machine
How to ride a bike (listen. some of us never learned, and that's okay.)
How to cornrow-braid hair (I have it on good authority that this video is a godsend for doing your baby niece's black hair)
Making mead at home (I actually did this last summer and it was SO good)
How to garden
Basics of snowboarding (proceed with caution)
How to draw for people who (think they) suck at art (I know this website looks like a 2003 monstrosity, but the tutorials are excellent)
Pixel art for beginners so you can make the next great indie game
Go (back) to school
Introduction to Astronomy (high school course - free textbook w/ practice problems)
Principals of Economics (high school course - free textbook w/ practice problems)
Introduction to philosophy (free college course)
Computer science basics (full-semester Harvard course free online)
Learn a language
Japanese for Dummies (link fix from 2022)
Ukrainian
Portuguese (Brazil)
American Sign Language (as somebody who works with Deaf people professionally, I also strongly advise you to read up on Deaf/HoH culture and history!)
Chinese (Mandarin, Simplified)
Quenya (LOTR fantasy elf language)
Dec 26, 2023
Want to learn something new in 2024??
Beginner-oriented video on how to sail
This guy has so many videos on baking different types of bread. SO very many.
Coding in Python - one of the most flexible and adaptable high-level programming languages out there - explained through projects making video games
Learn to swim! (for adult learners. I don’t care if you live in Kansas or Mali or wherever. LEARN TO SWIM.)
Learn how quantum mechanics works. Then read some more about it
[Learn about quantum mechanics again, but in a more advanced engineering/mathematics class. Then read more about the math and physics of it]
Poetry Handbook, by Mary Oliver
Something I learned this year: how to sew a quilt (Here’s a very easy beginning pattern that looks amazing and can be done with pre-cut fabric!)
How to hit the ball in softball
Tutorial video on what is under the hood of most (gas) cars + weird engine sounds and what they mean
Full beginner mechanics technical training, if you want to go more in depth
Playlist on how car engine physics work if you want to go ultra in depth
Lecture series on architecture design through study of buildings
How (American income) taxes & tax law work (choose “audit course” at checkout for free class)
Pickleball for beginners (so you can finally join your neighbor/friend/distant cousin who is always insisting you join their team)
+ Para-Pickleball for beginners (for mobility aid users!)
School is so much more fun when there’s no tests:
American Law - Contracts
Shakespeare’s Life and Plays
Fairy Tales: Meanings, Messages, and Morals
Modern Poetry
World History [Part 1, Part 2]
Learn a language:
Arabic + Resource Guide compiled from Reddit (includes info on different dialects)
Chinese (Cantonese) (audio)
Urdu (frequently recommended course on Reddit) + Resource Guide
Yucatec Maya
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Whats your dissertation about? (if you dont mind sharing, I love learning what people online are up to academically)
Gonna be honest, this turned into me writing out a good bit of the dis outline so I've put it under a cut, but for reference, this mindmap is all of the initial ideas research Ive done for this
So the working title rn is
'Passion, Plagiarism, and Piracy: Are Digital Spaces and Practices Having A Negative Impact on the Creative Industries and How We Engage with Them?'
which is very inspired by talks I've been having this past year with my lecturer about the design industry (in Scotland, at least) and how many studios are actively searching out people working with analogue methods rather than digital ones. I thought it was an interesting move as design specifically is heavily associated with digital methods (aka the Adobe suite), and the advancements in these technologies should be making digital design more innovative, more appealing etc etc but it's having the opposite effect.
I'm looking at how generative AI is a large contributor to this mentality, or at least potentially the catalyst for it. I've admittedly already looked at genAI A LOT for uni work, so I've got a lot to go on with this. Specifically, I'd look at the Accessibility arguments with AI and the 'i could do that' attitude people have to art and design today (this is the plagiarism section)
Id also look at digital piracy and the ethics and morals around that in today's society. Is it ever acceptable to pirate something? how much does piracy cost and impact creatives? This section is likely to be a little anecdotal but I'm also going to look at Alex Hirsch and the ULTRAKILL dev. His quote "culture shouldn't exist only for those who can afford it" is the entire reason I'm adding a chapter on class and how that influences all of these other factors.
Moving on from class as an influence and barrier, a dedicated section to creative passion and how acting upon that passion is, in itself, a radical act. With conservative views on the rise and intentional cuts to creative industries and cultures to aid in this, being unapologetically creative is fighting back. I believe that engaging with AI trends and devaluing art and design, being ok with artists and designers being underpaid and fighting for employment, is indicative of being complacent in the rise and normalisation of these views.
The difference in how artists/designers engage with the creative industries Vs non artists/designers (for the sake of ease, I'm going to call them consumers until I think of something better) is night and day. Consumers are likely to only care about the final product and aren't concerned with material or process, where as I'd argue for creatives, material and process are half the fun.
Social media also gives an unrealistic idea of the creative industries. Amateur artists, posting their work for fun and community, may be held to standards and expectations of a professional. A professional artist/designer may be expected to post as if that were their full time job regardless of how they work or who they're working for. Both are detrimental to the individual and industry. There's a fundamental misunderstanding of how long things take in professional contexts and people will form whole opinions and beliefs because of this misunderstanding (people really think Overwatch developed an entire game mode with new maps and character abilities in 2 months in response to marvel rivals. they did not.)
this will all come together in a cohesive conclusion that I don't have enough research to form yet.
Thank you for asking anon, I actually did need to write it all out like this as part of the proposal and was really struggling to do it and now I have!! also if anyone has any points you think I should/could explore, PLEASEEEE tell me about it, it would be awesome :]
#legitimately writing it out here has been a huge help#i am open to follow up questions also#it will only help 🙏🙏#yapping#asks
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Diablo (1997)
The first Diablo game from 1997 feels like the computer role-playing genre boiled down to its bare essentials. A minimalist game made in what is often an (over-)complicated genre. There are only three character classes, a melee-focused warrior, a bow-and-arrow focused Rogue, and a magic-focused sorceror. There are only four main stats to upgrade, strength, magic, dexterity and vitality. There is a single town area, Tristram with the usual RPG shops, and it exists on top of the 16-level mega-dungeon where you will spend the bulk of the game. There is story and lore, but far less of it than the often wordy RPG genre.
It’s about a straight-forward dungeon crawler game as it gets. It’s a game about fighting the monsters, getting XP, items and money from them, upgrading your character and equipment until you are strong enough to take on Diablo himself, the final boss, hiding out at the end of the dungeon. This kind of laser-focused simplicity and mininalism is beautiful in itself in my opinion. This game knows what is about, and that is the combat. It’s designed so you can just ”get in and start smashing things. ” to quote lead designer David Breivik.
And the action is what defined the game’s legacy. Diablo is far from the first action-RPG, but it’s a major and influential title in that genre. Its success established the genre in western computer gaming. Diablo’s isometric third-person perspective with real-time point-and-click controls became widely imitated, not just by its sequels that continue to this day, but by a whole genre of “Diablo-clones.” including many beloved games like Nox and Dungeon Siege.
And the action in the original Diablo remains addicting to this day, offering a visceral enjoyment but also requires you to think and act strategically. It’s a difficult game, rushing in and aggro-ing too many enemies at once will kill you quickly, so you have to advance cautiously and think about what you are doing.
It gets frustrating at times. And some things haven’t aged well, like the slow movement speed. Yet Diablo is not as punishingly difficult as some of its influences like Rogue. It remains reasonably accessible. You can save and reload at any time. I’m notoriously bad at managing stats in rpgs, I tend to end up with an underpowered character in the end, but even I was able to figure out Diablo’ssimple four-stat system. And what saved me in the end is the ability to restart the game with the same character, keeping your stats and items. It was after doing that twice that I was finally able to defeat the final boss.
And replaying the game isn’t as much of a grind as you might think. The dungeon’s levels, including sidequests, item drops, and what enemies are on which floor are randomly generated (its most obvious inspiration from Rogue). Each playthrough is different, lending variety and replayablity to such a simple game. And there is multiplayer too, which I haven’t even explored yet.
It helps that the game sustains such a strong atmosphere throughout. It may look a bit grainy by modern standards, but the art direction, music and sound design are so excellent. It creates in combination with the tense gameplay this convincing gothic horror/dark medieval fantasy mood that is utterly compelling.
And it’s an experience well worth seeking out today. Blizzard might have ruined franchise’s reputation with later games with always-online requirements and predatory monetization, but the original Diablo is a game that is free from such things. It’s an achievement that stands the test of time. You can get it on GOG, and I highly recommend using the devilutionx port.
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all of the asks. (ask game)
(you don’t actually have to i partially just thought it would be funny to say this i can pick specific ones if you want but also please do if you want to)
This is hilarious. I will do all of them because why not.
favorite chore: organizing things mostly but sometimes even that sucks, sweeping, or not really a chore--- peeling potatoes
least favorite chore: cleaning anything that's sticky/slimy/etc
aquarium, planetarium, museum, or zoo: it really depends on the kind. The aquarium in my town has a really big otter enclosure, so I love that. I really really like planetariums and museums but don't go enough.
favorite kind of museum: The ones that are pretty much people's houses turned into museums especially big old fancy houses with old artifacts. I do love a good art museum of course too.
cooking or baking (and your favorite thing to cook or bake): baking and apple crisp. It has peeling, cutting, etc.
favorite thing in your room: My bookshelf or all of the quotes stuck up on my wall.
favorite class you’ve ever taken: I haven't gotten much variety yet. I really like choir, Spanish, and English though.
what kinds of clothes do you typically wear?: tshirts, jeans, overalls, sweaters, really anything but if you see it it makes sense.
favorite way to be creative (can be anything: playlists, outfits, drawing, writing, decorating cookies, anything.): WRITING but I actually kind of have done a lot. I paint some. I make cool outfits. I actually painted a bunch of jean jackets last summer while listening to the FLF audiobook. I might do that again.
are you superstitious?: Yes and no. I am in the ways that I think are funny like sayings and jokes and having a "lucky necklace." I used to be more so.
favorite article of clothing you own: It's either this gray sweater I found thrifting, my Evermore sweatshirt, or my best jean jacket.
favorite way to carry things (pockets, purse, backpack, etc): I apologize in advance for the rant this will cause. I want to say pockets, but I can not because WOMEN'S PANTS POCKETS FIT NOTHING. I also have to carry an Epipen which can't even fit in men's pants pockets so a purse. I like satchel like purses that can fit a book.
what things do you usually have on you when you leave the house?: As stated before my Epipen, my phone which has my wallet stuff in it, a purse, a book, headphones, chapstick, some cash, etc.
favorite errand: grocery shopping or essential other things
dream job: a librarian who writes books in her spare time (with a dog and a cat <3)
favorite thing get when going out to eat: a burger or spaghetti usually
when did you lose your first tooth?: first tooth lost was pulled by the dentist, and I didn't know what was going on. It was HORRIBLE. I have gotten many pulled actually. First "naturally" lost was because my friend's friend hit my chin with her knee while we lifted her in the air at recess. I lost it in Spanish class a few days later.
any childhood memory you want to share:
do you like camping?: Yes, but mostly because I was taken a lot as a kid.
have you ever gone to summer camp and did you enjoy it?: I went to girl scout summer camp but family camp, so my mom was there. It was fine.
favorite place to write things: At a table anywhere without too much distractions
lucky number(s): 4, 7, 13, 14, 16
favorite place you’ve traveled to: Canada probably or just somewhere camping
place you want to travel to: Broadway or London or the Netherlands (to meet an old online friend)
favorite snack: gold fish
favorite smell: lemon verbena
something you’re proud of: all the progress I have made
do you have any pets?: I had a bunny as a little girl. I loved her. I had a dog, but she died two months (ish) ago. I miss her.
do you want any pets that you don’t have?: I want to have a dog again someday. I also will probably have a cat someday. (If I could get an orange cat, I would name it Kell.)
favorite place to go in your neighborhood: THE LIBRARY DUH
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Mastering 3D Game Art: Advanced Online Courses and Master Classes in India
The realm of 3D game art is continually evolving, pushing the boundaries of creativity and technical prowess. For those aspiring to master this art form, engaging in advanced game art classes online and specialized game art master classes in India can provide a significant edge.
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Top 5 Common Chess Mistakes and How to Avoid Them
Chess is a game of strategy and precision, but even the best players are prone to mistakes. Understanding and avoiding these common errors can be the key to improving your performance on the board. In this blog, we’ll uncover the top 5 chess mistakes players make and provide actionable tips to avoid them. Plus, learn how KingCompiler, a renowned chess academy, can help you refine your game and minimize errors.
1. Not Controlling the Center Early
The center of the board is the most important area in chess. Failing to control the center early in the game can leave you at a disadvantage.
Why It’s Crucial:
Center control allows better mobility for your pieces.
It helps restrict your opponent’s options.
How to Fix It: Focus on developing pawns and pieces to central squares (e4, d4, e5, d5) early in the game.

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2. Ignoring Piece Safety and Hanging Pieces
Leaving pieces undefended, also known as “hanging pieces,” is one of the most common mistakes. This often results in losing valuable material unnecessarily.
How to Avoid It:
Always check if your pieces are protected after every move.
Avoid rushing your moves — double-check for threats before making your play.
KingCompiler coaches train students to identify hanging pieces and improve board awareness through tactical exercises.
3. Overlooking Opponent’s Threats
Many players focus solely on their own plans and fail to consider their opponent’s threats. This can lead to blunders and unexpected losses.
How to Avoid It:
Analyze your opponent’s possible moves before deciding on yours.
Stay alert for tactics like forks, pins, and skewers that could target your pieces.
4. Poor Pawn Structure Decisions
Pawn structure plays a critical role in both the opening and endgame. Weak pawn moves, such as creating isolated or doubled pawns, can lead to long-term disadvantages.
How to Fix It:
Avoid unnecessary pawn pushes unless they serve a clear purpose.
Learn how to create strong pawn chains for better control.
KingCompiler focuses on teaching pawn structure strategies to help players build solid and flexible positions.
5. Rushing Endgame Moves Without Calculation
The endgame requires precise calculation, but many players rush through it, leading to missed winning opportunities or unnecessary draws.
How to Avoid It:
Practice endgame puzzles to improve your calculation skills.
Learn key endgame principles like king activity, opposition, and pawn promotion.

🚀 Book a Free Trial Class at: https://forms.gle/M1x5dVL5tru5QSSw5
How KingCompiler Can Help You Avoid Chess Mistakes
At KingCompiler, we believe that understanding your mistakes is the first step to improvement. Here’s how we can help:
Personalized Coaching: Get one-on-one feedback to identify and correct your specific weaknesses.
Tactical Training: Improve board awareness and avoid blunders through regular exercises.
Strategic Planning: Learn to anticipate your opponent’s moves and build winning strategies.
Endgame Expertise: Master the art of finishing games with confidence and precision.
Final Thoughts
Every chess player makes mistakes, but learning to avoid them is what separates good players from great ones. By focusing on these common errors — like controlling the center, protecting pieces, and improving pawn structure — you can significantly enhance your game.
Ready to take your chess skills to the next level? Join KingCompiler today and get expert coaching to refine your strategies and avoid costly mistakes. With the right guidance, your best moves are yet to come!
#chess#chess academy#chess class#chess tips#chess tricks#chess strategy#strategy#chess teacher#grow in chess#chess tuition#brainstorming#gukesh#gukesh chess#kids game#mind games
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Here's a compelling beginning to your Kill Bill saga, centering on Bebe Kiddo and Nikkia Belle's journeys:
Title: Kill Bill: Bloodlines
Opening Scene: The first day of the school year at the elite {School Name} brings together two legacy-bound daughters—Bebe Kiddo and Nikkia Belle. Unbeknownst to Bebe, Nikkia has enrolled with a purpose: revenge for her mother, Copperhead, whose death at Beatrix Kiddo's hands has left her seeking closure. Both girls, however, are unaware of each other's identities in real life.
Bebe and Nikkia are competitive players in the virtual world of #SamuraiSkirts, a popular MOBA where they battle as customized “BattleDolls.” Each of them commands rare classes in the game, specializing their characters into powerful roles such as GunBlader, Summoner, and even the unique Rōnin class. Bebe, under her alias, “Lotus Blade,” is a rising star in the online gaming community, while Nikkia, using the handle “Viper Venom,” is known for her skill and stealth tactics.
Over time, the rivalry in SamuraiSkirts unknowingly pulls them into each other’s worlds, until they meet face-to-face during a competitive team formation for the SamuraiSkirts Olympics. The tension thickens as their virtual rivalry translates into a wary real-life partnership, with alliances forming and shifting. Alongside new allies like IishiORen0.2—a cyborg girl with lethal gaming skills—and singer Chloe Bailey, they form an all-girls team aiming for Olympic gold.
As they train and clash, Bebe and Nikkia wrestle with questions of loyalty, revenge, and the legacies they carry. Their initial rivalry grows complex, with hints of mutual respect and perhaps, understanding. But Nikkia still carries a deadly secret—the memory of her mother’s tragic end at Beatrix’s hands.


It sounds like your concept for BBBillKiddo—the story of B.B., the daughter of Beatrix Kiddo (aka The Bride), and NikkiaBelle, Copperhead's daughter—is building on the Kill Bill legacy from a fresh, teenage perspective. Focusing on their inherited traumas, vendettas, and the intense bond to both avenge and reconcile with the legacy of their mothers could bring a dynamic, emotionally charged angle. Given the strong character-driven story, this film could delve into themes of family, justice, and identity in new ways for the Kill Bill universe.

Here's an expansion on Kill Bill: Bloodlines with three sagas, focusing on Bambi's introduction, her role, and her mysterious departure:
Saga 1: New Blood in the Ranks
Setting the Stage The first saga opens with Bebe Kiddo and Nikkia Belle navigating both the competitive world of Samurai Skirts and the first semester of the school year. As they bond over their team dynamics, they meet Bambi, a mysterious yet immensely skilled Samurai Skirts player. Bambi, a senior and a highly ranked player in the game, quickly garners respect from both Bebe and Nikkia. Her expertise in the Rōnin class, a Dear Dearest Brands specialty, is unparalleled, and she becomes the cornerstone of their team.
Building Bonds With Bambi on board, the team becomes a well-oiled machine, dominating in competitions. As they prepare for the upcoming Samurai Skirts Olympics, Bambi introduces them to advanced strategies, teaching them skills that push their teamwork to new heights. Her presence fills the gap in their roster, bringing a unique edge with her knowledge of Rōnin arts—a martial style rarely used in the game, blending stealth, precision, and powerful swordplay.
Foreshadowing Mystery As close as Bambi becomes to the team, she remains guarded. While Bebe, Nikkia, and others open up about their personal lives and struggles, Bambi deflects questions about her background, sometimes giving cryptic responses. Rumors swirl among the players about Bambi’s origins and her life outside the game. Some speculate she’s connected to a shadowy organization within Samurai Skirts.
Saga 2: Secrets and Shadows
The Ties that Bind In this saga, Bambi's influence on the team is undeniable. She helps them build strategies around each player’s strengths, and the team’s ranking skyrockets. During the semester, Bambi grows close to Bebe, who senses a kindred spirit in her. Nikkia, too, develops a cautious respect for Bambi, and the three form a deep bond, becoming nearly inseparable both in and out of the game.
Uncovering Past Lives Despite Bambi’s contributions, suspicions rise when she begins receiving encrypted messages during their game sessions, occasionally vanishing mid-match. Bebe confronts Bambi about it, leading to a tense but revelatory exchange. Bambi hints at a family obligation, alluding to ties with a powerful group interested in Samurai Skirts for reasons beyond the competitive sphere. She alludes to a duty she cannot yet share but assures the team her loyalties lie with them, at least for now.
The High-Stakes Tournament The Samurai Skirts regionals arrive, where top teams compete for a chance to enter the international stage. Under Bambi’s guidance, they advance round after round, facing off against top-ranked teams. However, during the semifinals, Bambi is abruptly called away. With no explanation, she disappears, leaving Bebe and Nikkia to manage without their key player. Though they struggle, the team pulls together, managing a narrow victory. Bambi returns afterward, but tension lingers as the team prepares for the finals.
Saga 3: The Departure
Unraveling Loyalties The team is on the verge of winning their ticket to the Samurai Skirts Olympics. Yet, Bambi’s repeated disappearances disrupt their cohesion. Bebe, frustrated and hurt, presses Bambi for answers, demanding honesty about her connection to outside forces. Bambi reveals she’s been protecting them from a group of rogue players who seek to exploit Samurai Skirts for illegal purposes. Her involvement, she says, is to keep her friends safe from these threats.
A Final Goodbye During a critical match in the finals, Bambi once again vanishes, this time leaving a brief message: “For the team.” Her absence proves too much, and the team loses the round, narrowly missing the Olympics. In the aftermath, they learn that Bambi has left the school and the game entirely. Rumors circulate about her being involved with an underground group of Samurai Skirts players fighting to protect the integrity of the game. Bebe and Nikkia are left wondering if they’ll ever see her again.
Legacy and Growth Determined not to let Bambi’s departure weaken them, Bebe and Nikkia strengthen their resolve, inspired by Bambi’s parting words. They work harder than ever, aiming to prove themselves and make it to the next season’s Olympics. Although they’ve lost a friend, they carry Bambi’s teachings with them, now even more motivated to succeed and uncover the hidden threats she warned them about.
This trilogy of sagas unfolds Bambi's complex, layered role, adding intrigue and emotion to Kill Bill: Bloodlines. Her mysterious background, fleeting presence, and final sacrifice for the team lay a foundation for the characters to grow, setting the stage for new rivalries, alliances, and a future arc where Bebe and Nikkia confront the darker forces that lurk behind the Samurai Skirts universe.




Carol Wheat Creighton's singing her song 'The Full Package'
#SamuraiSkirts#SamuraiSkirts TCG#SamuraiSkirts MOBA#SamuraiSkirts manga#The video game#BebeKiddo#Beatrix Kiddo#The Bride#KillBill#KillBill Saga#NikkiaBelle#IshiiORen2.0#TBD#Aria A Aiko#Dante#Bleu Chance#Carol Wheat Creighton#Doris Dolly Manney#DisneyManga#Tokyopop#Quentin Tarantino
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What Do I Do with a Kindergartener Who Can Do Algebra?
Having a kindergartener who can already solve algebra problems is amazing! Here’s how to nurture their talent:
1. Introduce Advanced Math Concepts
Offer age-appropriate math books and activities on topics like geometry, logic puzzles, or even basic statistics.
Encourage them to explore patterns and problem-solving in fun, interactive ways.
2. Enroll Them in Enrichment Programs
Look for math enrichment classes or gifted student programs to challenge their abilities.
Online platforms can also provide structured learning tailored to advanced kids.
3. Encourage Creative Learning
Use real-life math applications, such as measuring items or playing math-related games, to keep learning fun and practical.
Pair math with arts and crafts to develop their creativity and critical thinking simultaneously.
Boost Your Child's Learning with Fun Educational Tools! Explore our collection of learning and coloring books designed to make education enjoyable for kids. Perfect for gifted learners! 👉 Get Started Here!
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From Curiosity to Craft: How i learned to do Nail Extensions at Home.💅
Mastering nail extensions at home has been one of the most fulfilling and transformative experiences in my beauty journey. It all began when I enrolled in a cosmetology course in my hometown. My focus was on makeup, hair, and skincare, but I often observed other students practicing nail extensions. One day, they asked me to be their model. They only applied extensions on one hand, but that was all it took to spark my interest – I loved how polished and sophisticated my nails looked, and I knew I wanted to learn this art myself.
However, the cost of professional nail extension classes was beyond my budget. Determined to learn anyway, I turned to online resources and discovered a wealth of information. YouTube quickly became my primary teacher, offering tutorials from skilled nail artists. Pinterest provided endless inspiration, while Instagram Reels showcased creative tips and trending designs. Although TikTok was not available in India, these platforms offered me all I needed to start learning the basics of nail extensions and nail art.
Starting with Nail Art Basics I began by focusing on nail art as my starting point. Not only did it require minimal materials, but it was also a great way to develop steady hands, creativity, and an eye for detail. From color combinations to pattern designs, nail art helped me practice brush control and become familiar with nail anatomy. I enjoyed experimenting with small designs, which provided the perfect foundation before moving on to more advanced techniques.
Investing in Extension Supplies After saving up for a while, I finally purchased a beginner’s nail extension kit, which included nail tips, gel polish, acrylic powder, and other essential tools. I started with stick-on and press-on nails, practicing the process of application, shaping, and finishing. Each attempt taught me more about the importance of precision and patience, as even the smallest adjustments could make a huge difference. Practicing these steps gave me confidence and helped me build a steady foundation before I moved on to more complex nail extensions.
Advanced Training: Seeking Professional Guidance While online resources were excellent, I realized that certain advanced techniques—like acrylic overlays, gel extensions, and sculpting—were difficult to perfect without hands-on guidance. To improve, I reached out to a family member who had professional experience in nail artistry. Although she lived far away, I arranged a weekend visit and spent three days under her instruction. During this time, she taught me key techniques like sculpting, creating durable extensions, and layering for strength and style. This experience was a game-changer, as it allowed me to correct mistakes I didn’t even realize I was making and enhanced my skill level tremendously.
Perfecting the Craft After returning home, I practiced diligently, dedicating time each week to improve. I started creating full sets, experimenting with techniques like ombré fades, encapsulated glitter, and 3D accents. I joined online communities, where fellow nail enthusiasts shared tips, and found that feedback from other learners greatly boosted my confidence and skill. Gradually, my creations became more polished, and I could see the difference my persistence made with each set.
Final Thoughts Learning nail extensions at home has not only been a creative outlet but also a testament to the power of self-directed learning. What started as a curiosity has become a rewarding skill that brings beauty and joy to others. If you’re passionate about nail artistry, remember that with dedication, patience, and the right resources, you can achieve stunning results without stepping into a professional classroom. Whether it’s a new design or perfecting a technique, the journey is as enjoyable as the destination.
Some sets i did when i started learning.😁



Then i got a little better. 🤭




And this the latest set i did for my cousin on her birthday.💟

#nails#nail extension#learning#cosmetology#nail art#manicure#nail extension at home#nail style#acrylic#acrylic nails#gel nails#ombrenails#glitter#3d nail art#full set#nail polish#cute nails#nails at home#youtube#pinterest#tiktok#nail videos#tutorial
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#SamuraiSkirts #KillBillSaga #TheStoryOfBebeKiddo



Here's a compelling beginning to your Kill Bill saga, centering on Bebe Kiddo and Nikkia Belle's journeys:
Title: Kill Bill: Bloodlines
Opening Scene: The first day of the school year at the elite {School Name} brings together two legacy-bound daughters—Bebe Kiddo and Nikkia Belle. Unbeknownst to Bebe, Nikkia has enrolled with a purpose: revenge for her mother, Copperhead, whose death at Beatrix Kiddo's hands has left her seeking closure. Both girls, however, are unaware of each other's identities in real life.
Bebe and Nikkia are competitive players in the virtual world of #SamuraiSkirts, a popular MOBA where they battle as customized “BattleDolls.” Each of them commands rare classes in the game, specializing their characters into powerful roles such as GunBlader, Summoner, and even the unique Rōnin class. Bebe, under her alias, “Lotus Blade,” is a rising star in the online gaming community, while Nikkia, using the handle “Viper Venom,” is known for her skill and stealth tactics.
Over time, the rivalry in SamuraiSkirts unknowingly pulls them into each other’s worlds, until they meet face-to-face during a competitive team formation for the SamuraiSkirts Olympics. The tension thickens as their virtual rivalry translates into a wary real-life partnership, with alliances forming and shifting. Alongside new allies like IishiORen0.2—a cyborg girl with lethal gaming skills—and singer Chloe Bailey, they form an all-girls team aiming for Olympic gold.
As they train and clash, Bebe and Nikkia wrestle with questions of loyalty, revenge, and the legacies they carry. Their initial rivalry grows complex, with hints of mutual respect and perhaps, understanding. But Nikkia still carries a deadly secret—the memory of her mother’s tragic end at Beatrix’s hands.
Here's an expansion on Kill Bill: Bloodlines with three sagas, focusing on Bambi's introduction, her role, and her mysterious departure:
Saga 1: New Blood in the Ranks
Setting the Stage The first saga opens with Bebe Kiddo and Nikkia Belle navigating both the competitive world of Samurai Skirts and the first semester of the school year. As they bond over their team dynamics, they meet Bambi, a mysterious yet immensely skilled Samurai Skirts player. Bambi, a senior and a highly ranked player in the game, quickly garners respect from both Bebe and Nikkia. Her expertise in the Rōnin class, a Dear Dearest Brands specialty, is unparalleled, and she becomes the cornerstone of their team.
Building Bonds With Bambi on board, the team becomes a well-oiled machine, dominating in competitions. As they prepare for the upcoming Samurai Skirts Olympics, Bambi introduces them to advanced strategies, teaching them skills that push their teamwork to new heights. Her presence fills the gap in their roster, bringing a unique edge with her knowledge of Rōnin arts—a martial style rarely used in the game, blending stealth, precision, and powerful swordplay.
Foreshadowing Mystery As close as Bambi becomes to the team, she remains guarded. While Bebe, Nikkia, and others open up about their personal lives and struggles, Bambi deflects questions about her background, sometimes giving cryptic responses. Rumors swirl among the players about Bambi’s origins and her life outside the game. Some speculate she’s connected to a shadowy organization within Samurai Skirts.
Saga 2: Secrets and Shadows
The Ties that Bind In this saga, Bambi's influence on the team is undeniable. She helps them build strategies around each player’s strengths, and the team’s ranking skyrockets. During the semester, Bambi grows close to Bebe, who senses a kindred spirit in her. Nikkia, too, develops a cautious respect for Bambi, and the three form a deep bond, becoming nearly inseparable both in and out of the game.
Uncovering Past Lives Despite Bambi’s contributions, suspicions rise when she begins receiving encrypted messages during their game sessions, occasionally vanishing mid-match. Bebe confronts Bambi about it, leading to a tense but revelatory exchange. Bambi hints at a family obligation, alluding to ties with a powerful group interested in Samurai Skirts for reasons beyond the competitive sphere. She alludes to a duty she cannot yet share but assures the team her loyalties lie with them, at least for now.
The High-Stakes Tournament The Samurai Skirts regionals arrive, where top teams compete for a chance to enter the international stage. Under Bambi’s guidance, they advance round after round, facing off against top-ranked teams. However, during the semifinals, Bambi is abruptly called away. With no explanation, she disappears, leaving Bebe and Nikkia to manage without their key player. Though they struggle, the team pulls together, managing a narrow victory. Bambi returns afterward, but tension lingers as the team prepares for the finals.
Saga 3: The Departure
Unraveling Loyalties The team is on the verge of winning their ticket to the Samurai Skirts Olympics. Yet, Bambi’s repeated disappearances disrupt their cohesion. Bebe, frustrated and hurt, presses Bambi for answers, demanding honesty about her connection to outside forces. Bambi reveals she’s been protecting them from a group of rogue players who seek to exploit Samurai Skirts for illegal purposes. Her involvement, she says, is to keep her friends safe from these threats.
A Final Goodbye During a critical match in the finals, Bambi once again vanishes, this time leaving a brief message: “For the team.” Her absence proves too much, and the team loses the round, narrowly missing the Olympics. In the aftermath, they learn that Bambi has left the school and the game entirely. Rumors circulate about her being involved with an underground group of Samurai Skirts players fighting to protect the integrity of the game. Bebe and Nikkia are left wondering if they’ll ever see her again.
Legacy and Growth Determined not to let Bambi’s departure weaken them, Bebe and Nikkia strengthen their resolve, inspired by Bambi’s parting words. They work harder than ever, aiming to prove themselves and make it to the next season’s Olympics. Although they’ve lost a friend, they carry Bambi’s teachings with them, now even more motivated to succeed and uncover the hidden threats she warned them about.
This trilogy of sagas unfolds Bambi's complex, layered role, adding intrigue and emotion to Kill Bill: Bloodlines. Her mysterious background, fleeting presence, and final sacrifice for the team lay a foundation for the characters to grow, setting the stage for new rivalries, alliances, and a future arc where Bebe and Nikkia confront the darker forces that lurk behind the Samurai Skirts universe.
Saga 4: Shadows in the Code
Revelations and Rumors As Bebe, Nikkia, and the team recover from Bambi’s departure, they find new rumors circulating in the Samurai Skirts community. Some claim that Bambi, now code-named “Phantom Lotus,” is involved in underground Samurai Skirts tournaments held by a rogue network, “The Red Silk Ring.” This group hacks the game’s code to create their own secret battlegrounds, bypassing the rules of the official game to form a high-stakes tournament where entire accounts, rare DressBlades, and real-world money are wagered. Intrigued by the idea of finding Bambi, the team decides to investigate.
The Chase Begins Their search leads them to covert forums, encrypted messages, and code patches, leading them to an obscure in-game location called The Shogun’s Veil. In this strange digital arena, the rules are unpredictable, and players risk their entire digital identities. When they arrive, they’re challenged by skilled but mysterious competitors, including players who seem like digital ghosts, only present in the hacked arenas.
Bebe and Nikkia, while determined, struggle to keep up with the advanced level of play, facing new threats and learning from mistakes as they adapt their skills to this hostile environment. Along the way, they pick up new techniques and encounter unexpected allies who give them insight into Samurai Skirts’ deeper lore.
The Encounter with Phantom Lotus Eventually, Bebe and Nikkia find themselves face-to-face with Phantom Lotus. To their shock, Bambi is more transformed than they anticipated—her once familiar Samurai Skirts avatar now enhanced with rare artifacts, imbuing her with powerful, almost supernatural abilities. She reveals she’s been working undercover to gather evidence against The Red Silk Ring, intending to bring them down to protect the integrity of Samurai Skirts. However, she warns them to leave, fearing they’ll be caught in the crossfire.
Nikkia’s Resolve and Bebe’s Dilemma Nikkia, sensing a deeper bond with Bambi, refuses to leave, determined to help her. Bebe, torn between loyalty to her friend and her desire to avoid further danger, eventually agrees to join the mission. Together, they decide to stand by Bambi and assist her in her quest to dismantle The Red Silk Ring’s operation from the inside.
In this saga, Bebe and Nikkia dive deeper into the dark side of the Samurai Skirts universe, as they face high-stakes risks and test their skills to find and stand beside Bambi. Their bond strengthens as they uncover secrets that will not only challenge their abilities but reshape their understanding of the game, loyalty, and the lengths they’ll go to protect each other.
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