#Blender 3D Course
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Using Blender Software for Game Development
In today’s game development landscape, high-quality 3D assets are essential—and Blender software stands out as one of the most accessible and powerful tools for creating them. Whether you’re an indie developer or an aspiring game designer, learning how to use Blender software can give you a huge advantage. It’s completely free, open-source, and packed with features used by professionals across the industry.
Blender software enables game developers to model characters, environments, weapons, and more with precision and artistic freedom. It offers a full 3D pipeline, including modeling, sculpting, texturing, rigging, animation, and even rendering—all within one platform. With real-time viewport shading and support for PBR (Physically Based Rendering) materials, artists can create assets that look game-ready from the start.
One of Blender’s biggest advantages in game development is its seamless integration with game engines like Unity and Unreal Engine. You can export your models in formats such as FBX, OBJ, or glTF, and easily bring them into your game projects. Plus, with Blender's animation tools, you can create character rigs, walk cycles, and more—without needing external software.

If you’re new to 3D or game asset creation, enrolling in a Blender 3D Course is highly recommended. A structured course will guide you through the basics of Blender’s interface, modeling techniques, UV unwrapping, texture painting, and how to optimize models for game engines. Many courses also include project-based learning, which is essential for building a strong portfolio.
However, like any tool, Blender software has a learning curve. It may seem complex at first, but with the right guidance and consistent practice, it becomes a highly intuitive and efficient part of your development toolkit. The active Blender community also offers a wealth of tutorials, forums, and plugins to help you along the way.
For game developers looking to bring their ideas to life without spending thousands on expensive software, Blender software is a game-changer. It puts professional-grade 3D tools in the hands of anyone with a computer and the drive to learn.
Ready to start your game development journey? Whether you're creating your first character or building a full game world, Blender software is your gateway into 3D creation.
Take the leap, learn with purpose, and build your future—start your Blender 3D Course today with Gamer2Maker!
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Using Blender for the first time.
It's hard...
#(with prior knowledge in 3d of course)#it's going to take a while to get used to Blender#very different compared to Maya#my art#pizza tower#pizza tower noisette
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first rough storyboard + 3D modelizing
block out + adjustements on camera angle
progress on the final look + animation
forgot to anounce it here, but i'm working on a spontaneous short sorbet and gelato animation from jojo part 5. related to a short comic i'm working on atm
Support me on Ko-fi for more art and exclusive, wips all in png. Shared on a private 18+ Discord server🌹
Adults only
Click right here to seal the deal, fellow potatoes
operated under hortensia name, since it's all Jojo focused.
CW: there is nsfw, darker, more mature and graphic stories planned from time to time. Although, I do light content most of the time
#my art#my animation#my comic#sorbet#gelato#sorlato#entirely up to anyone who wants to support and have the means to of course#i'm still going to publish most artworks#vento aureo#dunno how i would have ever done that idea in the past#absolutely hate painting backgrounds by hand OTL#but 3D is my tool to go#BLENDER SUPREMACYYY
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is livic mpreggable? what are his thoughts on it
I don't know, anon.... I'd like to know myself.
Wanna find out?
#somewhere somehow Civ is losing his mind with how to tell Livic that it's not biologically possible#elsewhere Lye sits and wonders if for some reasons devils have different biology than normal mortals and is disgustedly curious#from a purely scientific mindset of course she's still asexual in the “literally cannot be turn on by anything” kinda way#furry#fursona#otter furry#3d render#blender#ask#civil otterneer#civ oc: livic#uncivilotterneer
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Madolche Cruffssant
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'Cavalry Transport Deploying Uncrewed Scout Platforms'
After not touching blender in months, I have to say I quite like this little scene. Just came to mind as I was thinking of how the UC Army would integrate drones and all that stuff.
#infantry not depicted of course#those who can't 2D art#will 3D art#fuck I could probably trace this#wait a minute wasn't that the whole reason I got into blender???
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Hello my name is Ilves I collect vertices
#how to kill a 3d artist on sight#if I had the time i'd sign up for a 3d course#learn blender at that#until then#it's back to frying my cpu and pretending optimization is a dirty word#lol#3dsmax#wips#my art
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working principle of graphical art and design
The working principle of graphical art and design involves the use of visual elements to communicate ideas, messages, or emotions in a clear and aesthetically pleasing way. It blends creativity with structured rules and techniques.
Visual Communication
Purpose: To convey information visually rather than through text alone.
Application: Logos, posters, websites, packaging, ads.
Working Principle: Use of imagery, typography, and layout to quickly attract and inform the viewer.
FIRST PRACTICAL KNOWLEDGE 👈.
Process Workflow
Brief/Objective – Understand the goal.
Research – Study the target audience, competitors, and theme.
Concept Development – Sketch ideas and layouts.
Design Execution – Create digital or physical artwork.
Feedback & Revision – Refine based on input.
Final Output – Deliver in proper formats (print, web, etc.).
Second Practical Knowledge 👈.
Get more video lesson on @technolandexpart
#technoart#artwork#artandesign#animation#original animation#3d animation services#3d animation company#3d animation studio#3d animation comparison#3d animation course#blender 3d#3d modelling#3d art#ai image generator#ai image editing#ai image creation#ai artwork#ai art#ai generated
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Why Blender Software Is a Game-Changer in 3D Design

Blender Software has redefined what's possible in the world of 3D design. As a free, open-source platform, it empowers artists, designers, and developers with tools that rival — and often surpass — those found in expensive commercial software. In 2025, Blender Software stands out not just as a cost-effective option, but as a full-featured powerhouse for 3D creation.
One of the biggest reasons Blender Software is a game-changer is its all-in-one workflow. Whether you're modeling, sculpting, animating, rendering, or compositing, everything happens within a single interface. This seamless integration speeds up production and reduces the need to jump between different programs.
Blender Software also excels in real-time rendering with its advanced Eevee engine and photorealistic rendering through Cycles X. These powerful renderers allow creators to visualize their scenes instantly or produce studio-quality output with incredible accuracy. It brings professional-grade results to artists working from home, students in classrooms, and indie developers on tight budgets.
Blender Software is also perfect for beginners. Thanks to an abundance of tutorials, documentation, and community forums, learning the software is more accessible than ever. Enrolling in a quality blender 3d course can speed up the learning curve and unlock the full potential of the platform.
The recent improvements in geometry nodes, simulation systems, and rigging tools make procedural modeling and animation easier and more flexible. Whether you're creating stylized characters or hyper-realistic environments, Blender Software provides the versatility needed to bring any vision to life.
Another key strength is Blender Software’s community-driven development. With constant updates and thousands of contributors, new features are introduced regularly based on what users actually need. This makes it one of the most rapidly evolving tools in the creative industry.
Whether you're a hobbyist or an aspiring professional, there's never been a better time to dive into Blender Software. For guided learning and hands-on experience, check out Gamer2Maker — where your journey from beginner to 3D creator begins.
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Drag strip arcade tokens from my 3D modeling class
#there's a backwards three on because I thought it was cool. in retrospect that's probably going to get me lost points because it looks like#I just mirrored it without thinking but in retrospect I added both of them almost freehand by dropping the same image on the canvas twice#and I had to actually decide on purpose that I was going to leave a backwards three in there for some reason.#anyway colored bit on this is a different height; this is because I am insane yes but also because the course is in modeling and not shadin#I just dragged an obj file into blender for this render because the built-in fusion 360 render enginesucks#transformers#dragstrip#drag strip#red redesign g1 stunticons#3d#maccaddam
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Month 1, day 11
Cage in progress!
Yes this is part of the same tutorial project as the keys and the barrels, why do you ask? :P
#the great artscapade of 2025#art#my art#blender#blender 3d#blender render#cycles render#cg fast track#hard surface modeling bootcamp#I'm excited bc they're gonna be releasing a character modeling tutorial course this year :D#according to their pricing page anyway#nothing in the courses with a ''coming soon'' marker#but that's okay bc there's a sculpting course that covers a tiefling bust (sculpture of the head/neck/shoulders. not the boobs. ya pervs)#so that'll at least get me SOMETHING to practice if the character course gets pushed back :D#character modeling is the whole reason I got into Blender tbh lol#loving learning everything else too!#it's so much fun
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31/12/2024 poor health affected me harder this year, but i look forward to continuing to push myself to improve artistically in 2025, and onwards
#nothing impressive but im glad i was able to draw something every month#aiming to branch more into 3d models/art/animation. specifically NPR style since im not a huge fan of realism#ive been messing in blender for the past month but its a steep learning curve and i dont have anything id be happy showing yet#and i cant afford to buy a course and am not well enough to go to college. so self taught it is#im hoping making fanart and experimenting will help with that#also that sonic&shadow piece feels like it was a century ago. this year has been so so long#i should remake it#if you're reading this i hope you have a happy new year#and i hope your 2025 goes the best it can for you#my art summary#more of a diary for myself
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YEAAAAAH BITCH 🤙

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whelp. got my last art fight attack in with literally 35 seconds to spare
#i did a 3d model and animated it. it was scary.#it’s only kind of done though sjfjsk. i’ll post it in a few days when it has the turntable and i add a background and shit#spending like 70 hours on an art fight attack seems. unreasonable.#but to be fair the only thing i’d ever modeled from scratch was el’s little holotape recorder#so most of that time was just. learning how to model and tearing my hair out about how unintuitive blender is.#actually probably 75% was just wrestling blender.#realizing I basically gave myself a month long crash course to learn modeling; texturing; rigging; animation; and rendering#it was a lot and probably a horrible way to go about learning but i did it and i sure did learn#anyways. now i have a migraine and it’s 12pm and i haven’t slept. so bye.#wish babbles
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4 some reason i had the urge to learn blender and Freddy became my subject (i got tired and i wont add any textures or shading)
this dude is the only character i have a ref sheet for lol
click the images for better quality
#freddy fnafhs#:*3#throw his ass into a blender. wait wrong blender!!#i dont think i did that bad even if it is my 1st time. i wont finish it tho its a BIG mess#good news is that i got into a 3d modeling course (i think) so its all right :3c#i do wanna do more of these. staring at a computer w a sore shoulder for like 10 hours straight is fun ^^.
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Makin horrid little low-poly Fortunes while teaching myself Blender
#blender#3d modeling#things I have learned: gamedev.tv is VASTLY better in quality than mammoth interactive#Mammoth legit is... not worth the asking prices#mammoth literally. does not let you search keywords through courses that you have#I got everything in humble bundles and thank god#any search function takes you to the shop page#plus like half of the lectures are uh. lets say low-budget youtube quality#both in sound and with the amount of ums and self-corrections/info left out#gamedev tv on the other hand - not to sound like a shill - are clear and straightforward#AND all your purchases are held in a completely different area that you can search through
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