#blender software
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erinwantstowrite · 4 months ago
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blender? i hardly know her! no i mean it. i hardly know how to use this devil program. i think i might have to genuinely sell my soul in order to understand what to do
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arachgerm · 1 year ago
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Time for weasel-mation from >:3 lackadaisy wes clyde
______< hashtag >_______
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kings-paintbrush · 2 months ago
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Holy shit blender pisses me off so bad
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g1ft3dart · 3 months ago
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Blender is the industry standard
2024
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len-resourcer · 2 months ago
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Making the file pack of Schwarzenegger's Super Mario Bros: Ace Plumbers, as animated dark-fantasy originally production on '91.
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Thwomp, Troopa, Bob-omb.
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gamedevelopmentcourse1 · 9 days ago
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Using Blender Software for Game Development
In today’s game development landscape, high-quality 3D assets are essential—and Blender software stands out as one of the most accessible and powerful tools for creating them. Whether you’re an indie developer or an aspiring game designer, learning how to use Blender software can give you a huge advantage. It’s completely free, open-source, and packed with features used by professionals across the industry.
Blender software enables game developers to model characters, environments, weapons, and more with precision and artistic freedom. It offers a full 3D pipeline, including modeling, sculpting, texturing, rigging, animation, and even rendering—all within one platform. With real-time viewport shading and support for PBR (Physically Based Rendering) materials, artists can create assets that look game-ready from the start.
One of Blender’s biggest advantages in game development is its seamless integration with game engines like Unity and Unreal Engine. You can export your models in formats such as FBX, OBJ, or glTF, and easily bring them into your game projects. Plus, with Blender's animation tools, you can create character rigs, walk cycles, and more—without needing external software.
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If you’re new to 3D or game asset creation, enrolling in a Blender 3D Course is highly recommended. A structured course will guide you through the basics of Blender’s interface, modeling techniques, UV unwrapping, texture painting, and how to optimize models for game engines. Many courses also include project-based learning, which is essential for building a strong portfolio.
However, like any tool, Blender software has a learning curve. It may seem complex at first, but with the right guidance and consistent practice, it becomes a highly intuitive and efficient part of your development toolkit. The active Blender community also offers a wealth of tutorials, forums, and plugins to help you along the way.
For game developers looking to bring their ideas to life without spending thousands on expensive software, Blender software is a game-changer. It puts professional-grade 3D tools in the hands of anyone with a computer and the drive to learn.
Ready to start your game development journey? Whether you're creating your first character or building a full game world, Blender software is your gateway into 3D creation.
Take the leap, learn with purpose, and build your future—start your Blender 3D Course today with Gamer2Maker!
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ayumunoya · 2 years ago
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Ughhh I don’t know if I should take the Blender course, it’s expensive but not t ha t much… is it worth it? I want to create art… so confused.
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realegypciansilk · 5 months ago
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Ummmmm blender ☝️
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funkybunkymalunky-blog · 2 months ago
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Sleepy Ankylosaurus 💤
I took an extra half hour to learn how to make grass. It surprisingly wasn’t a pain in the ass
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papiliomame · 1 year ago
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Saw this amazing animation reel by animator Curie Lu and was inspired to do some animation with glowing freckles Danny.
I also made a second version with a special effect on the eyes like in the reference but I'm not sure whether it looks better or worse:
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likopinina · 11 months ago
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amelia-yap · 2 months ago
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rotate 360°
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arachgerm · 1 year ago
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0C from lackadaisy / hand-fan made versions… Has arrived.
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Kurt LACK0C / @bibbidybobbin
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————( Hashtag )————
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donutboxers · 11 months ago
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📺Server Room📺
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never-obsolete · 1 year ago
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screenshot from the Blender website, 2004
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unpeeled-human · 5 months ago
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also. i fucking hate hands.
holy shit if you think DRAWING hands sucks wait until you fucking try modeling one. fucking hell wait until you try modeling a STYLIZED one.i might legitimately start eating the keycaps off my keyboard like theyre potatochips
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