#Boy From Leg (Shulk)
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That is Dunban over there!
Pelipper Mail!
A framed picture of Dunban, Hero of the Homs, lying shirtless in bed, a lopsided grin on his face, trained and toned muscles on clear display.
I—
Where are you all even getting these? Is there a reason I'm getting sent all of them?
#pokeblogging#rotomblr#Boy From Leg: Shulk#//RAISE THIS BLOG FROM THE DEAD. MAKE ONE DUNBAN JOKE. LEAVE AGAIN.
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Shulk had a problem on his hands. A major problem.
How he got in this position, he doesn’t really know. It was supposed to be a simple trek through the forest. Get some materials to take back to the Bionis, maybe see a bird or two.
Giant pits in the ground were NOT on his “To see” list!
He pushes himself off the ground, brushing himself off as he looks around. Dark grey walls surround him, without a single jutting rock to get a grip on. If he were Link, that wouldn’t be a problem. But he’s not. The Monado would be too heavy to cut out a path, as well, so it looks as if he’s stuck. He never should have gone alone!
He draws the Monado, allowing the cyan light to guide the way, while cutting a small line in the wall to follow back if he runs into a dead end.
A dead end, however, was not in his fortune, it seems. The blade of the Monado runs into a purple pillar, something he hadn’t expected.
“So there was some form of life down here…” He mutters to himself. “Maybe they carved a way out?”
@crowned-underground
#This has been 5 months in the making...#Boy From Leg (Shulk)#Of Monsters And Women (crowned-underground)#Let's see how the Monado fares in the Underground!
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New Characters!
I’ve been debating this with myself for a bit, but I’m gonna do it!
Shulk is now a character to interact with, along with a couple other characters I’m adding. Check the character list!
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Another fun theory: Bionis's ecosystem is held together by fate and duck tape. By removing the passage of fate, Shulk inadvertently caused multiple ecological crisises at once.
Evidence:
- Ponios, Laias, and Fossil Monkeys all canonically went extinct in Xenoblade 3. You can find their fossils as collectibles.
- Most of the life from Bionis uses the designs of their Alrest counterparts, implying that their Bionis versions couldn't sustain themselves. View Ferrises, Gogols, and Ignas for the most obvious examples.
- a lot of the stuff from Bionis that didn't explicitly go extinct is still not visible in Aionios. Such as Dienos, Hillns, Lexoses, etc.
- While there is stuff from Bionis that survived no fate, it's few and far between, especially considering that the stuff that did survive consists mostly of wildlife with identical counterparts in Alrest, which makes it indescribable whether their Bionis variants actually survived or not.
- none of the plant life from Eryth Sea appears to have survived Aionios. The plants from the floating islands are different and also it's a wasteland, while the life in Erythia Sea is completely different from what existed in Eryth Sea.
- Erythia Sea mostly consists of enemies introduced in Xenoblade 3. Considering the nature of Zanza's world vs Alrest, there are a few lore explanations I can image to explain this.
These guys could have existed in Alrest and Rex and Co. just never encountered them (which is probable since they canonically did not see the entirety of Alrest and the only Archipelago or Sea-like place they visited was Leftheria). Which means stuff like Gulpins always existed.
They evolved from their Bionis variants. Which has some basis in the Merfray closely resembling the Ignas that inhabited Eryth Sea. My only question here is how they managed to evolve so quickly. That kind of evolution should normally take millions of years. While it's unclear how long Aionios has existed, it's somewhere in the realm of thousands of years, not millions. So something's up if we were to assume this option.
Alvis edited the biological make-up of lifeforms in the new world, which would permit Gulpins and Merfrey to exist. I have not played Future Connected, so if there is any explicit evidence for that idea, it would occur there given that it's the only instance of gameplay between Shulk's world and Aionios.
Somehow the merging of worlds caused new species to be invented. Unless 3's story dlc ends in a way where someone temporarily assumes godhood, this seems unlikely.
Aionios only took parts of the Bionis and Alrest. So the creatures from Bionis that didn't make it into Aionios are happy and alive in Shulk's World.
Alrest's wildlife is simply built different. So, when Aionios was formed, Alrest's life acted like an invasive species and decimated the life native to Bionis. But these creatures wouldn't be extinct if the worlds didn't fuse.
- a lot of the life on Bionis doesn't look even remotely sustainable, especially factoring in their location. Like, take the Gogols in Bionis Leg for example, where the fuck are they securing the food required to sustain a group of apes that are literally larger than any other local wildlife. Rotbart in particular is unsustainable. Where's he getting his food from? My poor boy is gonna starve to death. How dare Zanza do this to Rotbart >:(
- a lot of life on Bionis looks like a mistake. Like, why tf do Deinos have a second head lodged into their neck? High Entia being able to fly with their wings would realistically result in their necks snapping, especially considering that they lack any visible muscle around their necks to prevent that from happening. Nebula literally just kill themselves as a self-defense mechanism. What the fuck? Also what the fuck is wrong with the Ferrises in Makna Forest? Like, why'd Zanza do that to their face? Fucking rude. Why are there so many creatures in Valak Mountain that do not look even remotely adapted to the concept of the cold?
- Zanza didn't give a crap about the sustainability of his creations without the Passage of Fate to keep them in check. The whole point of Alvis rebelling against him was that Zanza created an unsustainable world. So, creating an ecosystem that wouldn't immediately self combust without Fate keeping it in check would've taken a lot of effort that Zanza had no incentive to make. Alvis also doesn't exactly have a given reason to care if the ecosystem in Shulk's world implodes. And Shulk wouldn't have had a reason to create something to keep the ecosystem in check because he's not a biologist and he'd have no way of knowing about how evolution actually works since he spent his entire life experiencing biology under Zanza's framework (basically, he never thought to question how removing the concept of Fate might affect random wild animals).
- the one instance of an invasive species occurring on Bionis was the Leone Telethia in Makna Forest. We can see that a single animal going somewhere it shouldn't resulted in multiple areas of the forest being utterly decimated. We could assume that this is a Telethia thing, but without Fate keeping every species in its designated location (and Telethia still existing in Shulk's world), there's nothing really stopping random animals from going places they weren't designed to go and bulldozing the food chain.
- the same thing as the previous point could be applied to Alrest and Aionios for different reasons. In Alrest, you're looking at a ton of different island ecosystems and then they suddenly get gracelessly mashed together to form Elysium. There's nothing stopping, say the Gogols native to Gormott from migrating to Uraya and decimating the ecosystem that wasn't adapted to Gogols. Meanwhile Aionios even less gracefully mashes unrelated worlds together while spontaneously imploding. The Tirkins from Gaur Plain perhaps died off because of the giant ambush predator plants ported from Alrest. Which would explain why there are no Tirkins in Aionios's plains areas.
#also i fully believe that none of this stuff is intentional on monolith's part#the monster designs in 1 look goofy so they went with the less stupid looking updated versions#but... throwing lore into this is more fun#it at least creates something interesting to think about yeah?#xenoblade chronicles 3#xenoblade chronicles#xenoblade spoilers#xenoblade 2 spoilers#xenoblade 3 spoilers
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i am gonna be a hater sorryyy:
just the pose is like if she had a flashing sign above her head that says "LOVE INTEREST"
she looks like she is from a different time period to shulk and reyn. she's very stereotypically-medieval-fantasy hot girl, while xenoblade is (allegedly) (and i have Other Thoughts on this) modern enough to have modern guns and also evil robots
reyn's outfit suits him pratically. the parts of him that are covered look well defended, the parts of him that aren't serve to emphasise his physicality and toughness, showcase that he can take a punch. and he looks like he's able to move well in what he's wearing, but not that it's the most agile thing in the world
shulk's is a lot less practical than reyn's, sure, but it still conveys information. shulk is frail, conveyed through his small stature and thin frame. mostly his design just screams "PROTAGONIST" at us (which is a fair thing for a design to do). he looks much less like a fighter than reyn, which makes sense, as he's not a soldier, but instead a magic sci-fi mechanic and weaponsmith
but fiora's just screams "love interest." sure, she looks frail and she is. you're not really surprised that's she's fast, either, but like... there's not that much to her design other than love interest which, on the surface, is the same as shulk's, it's not because protagonist is a character who is important and cool and does some stuff and is like the chosen one of destiny or something. love interest just. likes the boy.
her gloves to me kind of evoke like. the queen or a noble woman or something, helps establish sophistication and femininity. her bra i can only assume is to remind us that she has boobs.
her stockings (and the fact they don't cover her legs) are to remind us she has thighs and reaffirm her sophistication
her shoes are white and danty and fancy, and look like they would disintigrate if they ever saw a patch of grass (or an evil crab)
and it's like... am i being too harsh? probably. i'm not very far in. but idk, i don't like fiora so far. please get her a shirt and a life beyond shulk, like i would take two male motivations even, give her something
anyway take that all with a grain of salt, i don't usually like idk analyse character designs and, as aformentioned, pretty early into xenoblade. just. idk i don't like how fiora is written or designed. i mean yknow they could've made her a healer but didn't so at least she can stab people
PLEASE get her a shirt, she won't survive the winter
#but also like even beyond how they executed her role in the story...#why can't SHE be a soldier#taking after her brother or something#maybe reluctant and scared or maybe forced to stop when he got worse or something#why does she have to be relegated to love interest and caretaker?#im so sorry women :(#2010 video game what are ya gonna go?#ANYWAY time to stop being a hashtag hater#xenoblade chronicles#xenoblade chronicles crit#fiora xenoblade#<- hashtag just give her a shirt#ok im shutting up now
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Fond Memories of XB1:DE
Colony 9 and Tephra Cave-
As Shulk and Reyn are preparing to leave for Colony 6, Reyn immediately jumps over the bridge.
My sister froze up when Vangarre started screaming.
Fiora was right when she said Shulk was delicate because immediately after engaging the boss on the way to Tephra Cave he gets blowdown. My sister thinks he's a simp.
Getting the 666 achievement with Fiora still around and a golden treasure chest. Never got the 777 one.
I was completely shook when Shulk screamed, "I'll kill you!"
Gaur Plain and the Ether Mine-
Entered Gaur Plain in the early morning and hearing the music play after the silence felt like entering Hyrule Field in OOT for the first time. My fourth favorite area.
I was hit with the overwhelming desire to explore every nook and cranny while being wary of Rotbart's position.
Got spooked by the spider boss in the shrine area after wondering what the red orb was.
I kinda missed just having Shulk and Reyn with the main reason being the "right as Reyn" joke.
Spent the whole game wondering if Reyn and Sharla were gonna be a thing.
Walking very slowly through Windy Cave.
Warping back to Spiral Valley and finding Immovable Gonzalez right there.
In the Ether Mine I nearly killed Reyn after severely underestimating the fall distance on the rising platforms.
Watching Sharla nearly fall to her doom on the narrow path.
Xord was the only boss I lost to because I used the chain attack on the Mechon instead of him. Pretty shaken after that and throughout the cutscene.
Got angry at Metal Face when he started mocking Fiora's death. Was excited to have Dunban in the party though. My sister thinks he's a bitch.
Satorl Marsh and Makna Forest-
Satorl Marsh is my favorite area. Love both the day and night themes. Daytime gives me this feeling of just wanting to stroll around and explore while nighttime leaves me with an almost spiritual feeling. Like the marsh holds deeper meaning than first glance.
Fighting a monster during the night, Dunban gets separated from the boys. Once said monster is defeated, I look back to see Shulk and Reyn get attacked by one of those level 80 birds. Started running away hoping they would catch up.
Never expected to bust a drug ring when I made that caviar.
Makna Forest is my third favorite area. Loved the waterfalls and floating down the river.
Ran away from the dinosaurs. A lot.
The gate leading to the Hode lair reminded me of the blood stained gate of Kakariko Village in Twilight Princess.
Melia's and Riki's relationship is too pure for this world. Also my sister thought Riki was going to turn into a dragon and kill Zanza at the end of the game.
Watching Riki flap his little arms and wings as he falls to the river from the cliff.
Watching a treasure chest float down the river.
Slightly afraid of just having Shulk going off by himself, but seeing Alvis's core crystal and having him fight in the party was neat. Melia slapping Shulk reminded me of someone...
Trying to get to the sanctuary when I notice Reyn still jumping around on the spindly branches. He alley-ooped one too many times and ending up falling to the jungle floor with Dunban and Sharla watching from the cliff.
Frontier Village and Eryth Sea-
My first attempt at diving into the pool ended up breaking Shulk's legs on the stairs. Second time was more successful.
Love Oka and the kids. Especially when she threatened to get a separation from Riki and that he apparently taught the kids to swing from the pollen orb carts.
Jumping to one of the Nopon houses with Melia and turning around to see Shulk and Riki staring at her from the opposite platform.
Spent a whole week filling in the map for Eryth Sea. Once done I got to appreciate how pretty the place is. The star storms and aurora combined with the music helped pass the time.
I cracked up when Reyn threatened to use Riki as a volleyball again, and teared up when Dunban told Melia he'd protect her from a future she didn't want. I like to think that applies to the whole party.
The High Entia who sends out love letters in bottles should have gotten together with the Machina that found one.
Alcamoth and the High Entia Tomb-
Riki hopping between the up and down escalators and seeing Shulk zoom right past him.
I always forgot that the stairs are on the sides of the fountain and kept plunging in.
The drunk Nopon and the High Entia who thought Alvis was hot were funny.
I'm climbing the walls of the tomb with Melia when I see this blurry Shulk fall to his doom. Guess Dunban never taught him to climb properly.
Reyn was for some reason on the opposite side of the room and jumping up and down.
Had to remind myself there's no stamina wheel.
The whole area reminded me of The Precursor Legacy.
Valak Mountain-
Valak Mountain is my second favorite area. The whole place left me with this deep loneliness especially when gazing at the purple night sky or at the rainbow tower. Reminds me of the Hebra mountains.
Watching Riki go zoom as he's launched across the gap.
Think I broke Dunban's neck on the ice slide.
Avalanche Abassy go to HELL challenge.
I always went back and sold stuff to the Nopon researchers.
Shulk abandoned Riki on the geyser and possibly let him die.
Does the existence of the lava cave imply one of the mountains is really a dormant volcano?
Had a fun time ice skating on the pond.
I seriously thought the flower was gonna be a trap door.
Why do you all cry about cabbage?
Mechonis as a Whole-
All of Mechonis is my fifth favorite area.
Traversing through Sword Valley just made me happy for some reason. Maybe it was the thrill of finally being on Mechonis or all the excitement surrounding the allied army and Egil. Damn those giant Mechon though.
Jumped into the ether river just to see how deadly it really was.
Mumkhar died as he lived; like a bitch.
Back slashed all the Mechon hanging in the storage room.
I was very tempted to push the self-destruct button.
My sister said Shulk should've let Fiora go as there are other fish in the sea.
They kissed... Speaking of Shulk and Fiora's relationship, I never got their damn HTH's right. Not one.
I love the Fallen Arm, so chill so peaceful. Found out pretty fast I couldn't swim away though.
The Machina are my favorite race. Miqol funny.
I didn't have any trouble finding the Black Liver Beans or Ice Cabbages, but FUCK those Rainbow Slugs. Juju can climb the middle finger.
I was surprised to learn that Vangarre wanted Fiora to join the Defense Force.
I seriously thought Mechonis Field would be a desert. Sword Valley gave me the wrong impression. Very fun place though.
I felt guilty for killing the Face Mechon in Central Factory.
Melia and Fiora enjoy ganging up on Shulk.
The Gadolt boss fight is pretty unique even if he didn't do any damage to me at that point.
My sister thinks Gadolt is hot.
It would've been so cool to have Vanea in the party.
Agniratha is my favorite part of Mechonis. The soundtrack really gets to me. I felt compelled to help the terminals regardless of the rewards. I really wanted to make the place beautiful again. Secret area worth it.
I felt so sorry for the Machina while watching the hologram.
Damn Reyn What The Fuck.
On the way to the Apocrypha Generator Fiora falls off the pathway. Reyn dives after her leaving Shulk all alone. In disbelief that these three were gonna save the world.
Ya know I think Melia has more chemistry with Fiora than Shulk.
At Mechonis Core I had Shulk and Fiora taking care of the devices around Egil while Reyn fought him directly. He manages to finish Egil off with a kick before they get back to him.
It was nice seeing Shulk sit beside Egil. Shows how his good nature was enough to overpower Zanza.
Dickson stupid hippie. I thought he was gonna betray the party for good reasons but no. I think they should have shown him raising Shulk more to really hammer the betrayal in.
Would've been cool to see the uncensored version of that cutscene.
Of all the characters I could've cried over I choose Egil. He really turned himself around in the end. My sister thinks he's hot.
Started panicking when I had to fight Zanza alone.
I cried over Meyneth too. Her and Fiora's relationship was special.
End Game-
The Bionis has worms in its blood. Big gaping pools of blood near its heart. Why does it have three lungs? Why is that Nopon just hanging around a pool of acid?
Lorithia SHUT THE FUCK UP challenge. Also DISGUSTING.
Prison Island was a blast to go through. I was ready to go when the doors opened and the music kicked in. Finding the Giants' treasures, the bell tower, and the dragon boss, everything really.
A chest got stuck on the shelf in the kitchen. I tried in vain to jump up there.
I played 2 before this so going into space wasn't a surprise; seeing the solar system really tied everything together.
I used Shulk, Reyn, and Sharla for the final team. I just really like their chemistry with each other.
I laughed when Riki charged ahead after Shulk went god mode.
Zanza ended up dying with a back slash.
I was pretty relieved when Reyn hugged Shulk from behind and the whole gang returned.
I think Fiora looks nice with short hair.
End.
Future Connected-
The Bionis Shoulder is my sixth favorite area.
Love Kino and Nene. Especially love the moment where Shulk promised to cuddle with them both.
Loved Tyrea's character development.
Shulk still doesn't know how to talk to women.
Riki's not there but he still made me cry.
Loved the Ponspecters. Wish they had fully voiced lines though.
Bama did nothing wrong.
Melia's talking to one NPC along the lake shore and all the while the waves keep pushing her further and further back.
The Ponspecters getting stuck behind the gate.
That's it. Hope XB3 leaves me with good memories too.
#xenoblade chronicles#xenoblade chronicles definitive edition#xenoblade#xenoblade 1#nintendo switch#xb1#gaming memory#xbc1#future connected#long post
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a bunch of powers/hybrid smp character design hcs based around their powers in the mod:
(small warning for slight body horror in tubbo and wilbur’s sections, and horror themes in wilbur’s section)
this got long so here’s a snapshot of my fav bits above the read more:
tubbo can open his stomach up like a shulker, and just reach in there and put stuff in and get it out again
wilbur’s physical appearance is dependent on how well rested the person looking at him is
tommy glides by t-posing because his arms are his wings
ranboo can open unhinge his jaw and open his mouth like an enderman, and he has like an extra layer of mouth skin like a snake that you can only see when his mouth is unhinged
Phil hates places with low ceilings cause his wings are super long and he can’t stretch them out
Niki’s got gills on her neck to help filter water, so when she wants to talk to people above water she has to stick just her head out of the water and leave her neck beneath it
You know su!peridot’s augments she had at her intro, jack can like do that with his clawed fingers. Just like detach them at will and control them but they can’t go very far from him so it isnt very useful
Shulk!Tubbo:
tubbo has pretty thick skin with a slightly sickly pallor even though he’s perfectly healthy
he also has a carapace that’s similar in color and texture to a shulker’s shell covering the parts of his body that don’t bend(arms, legs, top of his head, upper chest) he can use these to block sword blows but if the sword is sharp enough it’ll stick cut into his skin
the carapace itself doesnt bleed, but it does heal and tubbo feels pain if it gets cut
like a lobster or turtle the carapace is a part of tubbo’s skin and can’t be removed(without extreme pain)
his hands are also reinforced by his carapace, giving him sharp claws at the tips of his fingers, and this is why he can punch through stone easily and without breaking his hand
he’s also pretty heavy underneath this extra armor and as a result he’s got a lot of intense muscle mass
tubbo can open his stomach up like a shulker, and just reach in there and put stuff in and get it out again, but it has limited storage
it kind of makes his stomach look like a shulker, with interlocking squares
the stuff inside his stomach exists in a type of hammerspace(we’ll just call it shulkerspace) so if you were to cut him open the stuff wouldnt be there
you do NOT want to stick your hand into tubbo’s shulkerspace, he can do it with no ill effects but if someone else did they might as well wave goodbye to that hand even if tubbo doesnt close his shulker mouth on your hand
Phantom!Wilbur:
wilbur can do like... ghost things like turning invisible and walking through walls in phantom state
particularly astute(or anxious) people can sense when wilbur’s nearby in phantom state, but not accurately guess where he is
wilbur oftentimes goes in and out of phantom state without even realizing it, sometimes just vanishing in the middle of the conversation because he let his mind wander
he also burns in the daylight which is sadge but not when in phantom state so he sometimes goes into the phantom state on reflex when entering a very bright room
wilbur can sense how tired people are, and if they are tired enough to summon phantoms wilbur can sense whose insomnia the phantoms are targeting on sight
wilbur looks like how you’d expect a ghost to look: see through, human, or at least... that’s what he looks like when you wake up in the morning
his physical appearance is dependent on how well rested the person looking at him is, but he is always corporeal when out of the phantom state
by nighttime, when you’re getting ready for bed wilbur’s eyes are green and if you look closely they glow in the dark, and if you look closer a skeleton makes itself clear beneath wilbur’s skin. it is not a human skeleton
by morning the next day without sleep transparent membrane stretches between wilbur’s claws and you can clearly see the skeleton. fangs protrude from its mouth and its rib cage stretches grotesquely outwards with every breath wilbur takes
by the second night wilbur’s transparent skin is blue and phantom membrane has escaped the confines of his hand and run down the length of his arm, extra bones begin to grow from the skeleton to accommodate the growing wing. it is harder to see through him.
by dawn of the third morning you can see a tail, more bone than blue, leathery skin, lashing behind wilbur, it seems to always whip itself in your direction. it stings when it touches you, but not for long. his frayed wings are fully formed.
night falls and wilbur’s glowing green eyes are sunken in, practically floating in black eye sockets. his skin looks vacuum sealed, giving you a perfect map of the meatless bones inside. he is entirely opaque, you cannot see through him but his stark white skeleton, expanding, stretching, and clawing at you, is clearly visible
you sleep, and wilbur looks human once again
this version of wilbur doesn’t only exist in the minds of the sleep deprived. if you let him stay in the edges of your vision too long, no matter how rested you are, you can see this form
by the time you focus your vision on him wilbur will be back to his normal state. you can’t see what your brain desperately tries to refuse. it is only when your mental walls have been broken down that you can witness wilbur’s form. for better or for worse.
Avian!Tommy:
instead of having an extra set of limbs like phil tommy’s wings and arms are the same limbs, like a harpy(and like wilbur)
where the wing’s wrist is(essentially where it bends, if you’re unfamiliar with bird anatomy) Tommy has some extra human-like clawed fingers that he uses as hands
tommy isnt strong enough to fly with them, even if he is very light thanks to hollow bones. he can glide, though
yes, this does mean that tommy glides by t-posing
tommy also has talons for feet, which sort of assist him in being slightly faster than everyone
his feathers are the same colors as a red parrot’s, and he keeps them very well maintained so they keep their lustrous color
he’s also got a lot of feathers dotting his body, like around his ears and stomach and they protect him from the cold in the high up areas he likes sleeping in
ok i dont really have anything to say abt his veganism he’s just Like That because parrot(cause god knows chickens are omnivores)
he has a beak that he uses for nuts and seeds and he can make bird noises!
And he’s got a small feathery tail that isnt useful for much but does look cool
Even though he can’t fly Tommy does have a third eyelid like a bird, it goes side to side and is transparent, he mostly just uses it while gliding or swimming
Enderian!Ranboo
Very tall boy with very long arms
Honestly very similar to dsmp!ranboo
Water burns him like acid and leaves behind very distinctive burn scars but he heals pretty easily from water burns
He is Constantly bamboozled by people wearing pumpkins and he’s Not a fan
Ranboo can open unhinge his jaw and open his mouth like an enderman, and he has like an extra layer of mouth skin like a snake that you can only see when his mouth is unhinged
He’ll avoid eye contact at all cost because it agitates him and gets him unreasonably angry at whoever he’s talking to, the others have gotten very good at avoiding eye contact with him, though
Teleporting is a lot of fun to him and he’ll sometimes just teleport around just for the sake of it, because he can sense the change in location when teleporting in a way humans with ender pearls cant
Enderians are the results of people trying to fuse together with end-based magic and so all of them have the half and half texture of their skin, but most of them all have the same powers
Speaking of skin, Ranboo’s ender skin is strangely smooth and he doesn’t have a protruding nose, just slits in his face he smells through
He also doesn’t have any body hair at all, but his long ears generally distract from that
Elytrian!Phil
Phil is an incredibly light person, compared to a human he’d be dangerously underweight
He’s essentially skin, hollow bones, and elytra because if he was anything else he wouldn’t be able to fly especially with armor on
However this and his hollow bones means he’s pretty weak in all areas, especially underground
Thanks to his Brain he gets slow and weak under low ceilings and also sadge
Aside from the kind of unearthly tint to his skin Phil looks pretty human, aside from the elytra of course
He’s got insect wings protected by an elytra. So, elytra on beetles and things are kind of like a half circle protecting the wings and pressing them to the body of the beetle, and this works because beetles are wing shaped- phil is not
So, phil has very unique elytra that completely encase his wings, and the top part moves out of the way to let his wings fold out so they’re like twice his height- and that partially adds to his dislike of low ceilings, he can barely stretch his wings
Phil’s got fragile beetle wings so they look pretty fragile but they can withstand a beating and carry Phil a ways(though it’s partially phil’s innate magic that lets him shoot into the sky)
Phil has a transparent third eyelid just like Tommy
And, he has antennae that he uses to feel the wind while flying
Merling!Niki
Niki essentially has two types of skin: a human-looking thick layer of skin that covers the upper portion of her body and an even thicker scale-like layer that covers the lower half
Her human-like skin is very rough and it doesn’t absorb water like human skin does, the scales are smooth but also don’t absorb water
She has two legs and a long, thick tail she uses to propel herself through the water, the tail is entirely covered in her blue scales
Her hands and feet are webbed so when she swims she spreads her hands out to help push herself through the water
Niki also has decorative fins on various places on her body like her ears, legs, arms and stomach, they’re all blue and can’t be controlled in anyway
She’s got gills on her neck to help filter water, so when she wants to talk to people above water she has to stick just her head out of the water and leave her neck beneath it
Breathing in air and rain at the same time is extremely uncomfortable and leaves her constantly feeling short of breath but she considers it well worth it to walk on land for a period of time
She also has sharp teeth because: yes
She doesn’t have eyelids, though, her eyes are built like a fish’s
Blazeborn!Jack
Jack constantly gives off heat, he wont burn anyone but you’ll get very hot if you stand too close to him for too long
He has metallic blaze skin that glows like molten metal if he was recently on fire or in lava
You know su!peridot’s augments she had at her intro, jack can like do that with his clawed fingers. Just like detach them at will and control them but they can’t go very far from him so it isnt very useful
And, of course, he’s immune to poison and hunger because he’s basically an android, he’s like a gold material and metal cant get poisoned or hungry
Jack will, however, become fatigued if he’s away from intense heat like fire or lava for too long, like a week
He gets hurt in water because the water basically sucks the heat away from him and that actually hurts him
Staying in a cold biome too long would do the same thing if jack didnt go prepared with warm clothing and probably a flint and steel but tbf to jack humans also die in cold biomes if they’re unprepared
I’ve got nothing for fragranceman right now as i’m not sure if schlatt’s going to be on the server a lot
But i might make skins for these!
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I'm Like You - Origins SMP Oneshot
A/N: So... Origins SMP may be over but that won't stop me from posting this-! :D
Origins SMP please come back
Anyway here's some hurt/comfort more on the fluffy side. - Minty
TW: Blood/gore, mention of death, kidnapping, mention of chopping one's wings off, mention of selling body parts, almost drowning, cursing. (Let me know if I need to add anything else!)
-----------------------------
Phil remembered the day they found him - he was tangled in some seaweed and reeds, floating along in the water, leaving a trail of crimson red in his wake. The teenager's right wing was a shamble of blood and feathers, bruises and cuts littering his skin that ignited Phil's anger - he had half a mind to find that damn village and set it ablaze. But, his mind made sure the boy was the priority. Phil untangled him, thankful that the ocean hadn't let him float out to sea, and pulled him on land, quickly searching for a pulse and practically sighing in relief when he'd found one. Phil wondered how long the kid had been out here - he felt ice-cold to the touch, skin ghostly pale.
He remembered, holding the teenager close in his arms as he took off in the air, wondering why. Why would someone hurt a kid, a child, for something they couldn't control? Why would someone have so much hate in their hearts to land deadly hits on a defenseless person? Why then, after everything they did to him, did they leave him in the river to die? Phil never really got an answer that night as he returned toward Ghostbur's mansion on the mountain. He guessed that maybe the world just didn’t have an answer, or rather, they just didn’t have an answer he wanted to hear.
Phil’s roommate, a good-natured phantom called Ghostbur, practically rushed the kid upstairs to a bed, grabbing supplies before Phil even had a chance to explain what happened. “Ghostbur, you really shouldn’t-!” Phil huffed as he launched himself to the second level, grabbing his friend by the arm, feeling his friend’s body shake with adrenaline, emotion. “Wil, he’s got a broken wing - wings are very sensitive and extremely delicate, we need to be careful.” His hand reached up to steady his phantom friend. “Can you grab a couple of potions, bandages, as well as a needle and thread for me? I’ll work on cleaning him up.”
The phantom took a deep breath, silently phasing through the floor beneath his feet to grab the items Phil requested. He understood Ghostbur’s worry - damaged wings for winged creatures could quickly turn detrimental, it was a natural part of who they were, how they felt, and sensed danger around them. Without it, they’d feel incomplete, empty, but most importantly - they’d be in their most vulnerable state.
Phil’s fingers were soft and light as he cleaned out the wounded wing, picking out and straightening feathers that were stuck, misshapen, or out of place. Gently, using lukewarm water, he washed the dirt, rocks, and dried blood from the wound, careful to move slowly so as to not cause alarm to the kid. Ghostbur floated up next to him, placing the things he asked for on the bedside table, crossing his arms, and looking over to the teenager. “Is he gonna be okay, Phil?”
“I…” Phil sighed. “I dunno. The wound’s deep, half his flying feathers are gone… thank gods whoever left him had a shit aim, it looks like they were trying to take the wing off at the source.”
“Can you fix it?”
“...I can try.”
------------------------------------------------
Tommy’s head pounded, his body wrapped in a comforting warmth that practically screamed at him to sink into. His muscles ached for rest, but Tommy knew he needed to get moving. His head ached so much it made his brain go fuzzy as he struggled to remember what happened yesterday. He and Tubbo were moving to go collect some honey… Did he fall asleep again?
Tommy would admit it wouldn’t be the first time he found a good sunlight patch to catch a nap and the shulker hybrid had to carry him back to their base on the mountain. How long had he slept? Why was he still tired?
His ears perked up as he heard shuffling around him. His instincts began to flare, sending signals up his spine. Wait… the hunters… the hunters took him… Tubbo’s in danger-
He felt someone touch his wing, gently moving it toward themselves. His wing… they tried to take his wings, they wanted to sell them for money-! Tommy’s eyes snapped open. He wasn’t home. He didn’t know where he was and a stranger was touching his wing.
dangerdangerdanger-
Ignoring his body’s protests to rest, he leaped up, surprising the attacker as he tackled him toward the wall quickly to restrain him, pinning his neck with his arm. A crash sounded behind him but Tommy didn’t care. He was getting out of here and saving Tubbo no matter what. His eyes bore into the ill-intended stranger, ready for a fight. “Where am I?!”
The stranger’s eyes flicked up toward Tommy’s, at first matching his intense gaze before quickly softening, silent as he became acutely aware of the razor-sharp talons digging into his leg. “You’re in my house.” He did his best to keep his voice calm. “I didn’t mean to startle you.”
“Where’s Tubbo?”
“Who-”
Tommy slammed the man back against the wall. “Don’t act dumb you fucker, where’s the shulk?!”
“I don’t know, okay?! Just-!”
Tommy’s eyes flicked over toward the window - an escape! He needed to get out of here, clearly Tubbo got taken somewhere else if the stranger didn’t know him. He needed to get free and… and come up with some kind of plan...yeah! Adrenaline pumping like mad from the close encounter, the stranger noticed his gaze as realization hit him.
“Wait… hold on, you really shouldn’t-!”
Tommy felt the wind flow underneath his wings, perched on the window ledge. They were achingly sore - who knows how long he’d been trapped here? Moving to crack a tense spot in his back, Tommy felt a sense of relief. He smiled, knowing that his wings wouldn’t be sore for much longer. They just needed to stretch.
Phil rushed forward, an inch too late as Tommy leaped from the building.
The teenager stretched his wings out to catch himself on the breeze, confident for the span of at least a minute. He closed his eyes like he usually did to better focus. Why couldn’t he feel his wings picking him up? Why wasn’t his body doing what he needed to - it was as simple as taking a step! Just stretch and glide on the breeze.
Stretch, and…
For the first time since the avian learned to fly, Tommy found himself crashing down onto the grass. Shame welled up in his stomach, paired with confusion. Hearing the door bang open behind him added to it all a twinge of fear. He stumbled, trying in vain to gather his bearings. Ignoring the sting of scratches from the crash, he ran into the forest.
“Wait! Mate, just wait for a second!”
The wind picked up through the trees, tangling through hair and setting practically every nerve on Tommy’s wings aflame. There was danger. He needed to fly. He needed to fly away, but… but he couldn’t. He was trapped and alone with hunters chasing him down to finish the job they started. He couldn’t stop running. He couldn’t, because if he did he could say goodbye to flying ever again. He’d never grow his wings back, and he’d look like a useless disgusting human.
He’d be normal.
Flying was the only hybrid skill, the only uniqueness about him. Tommy would rather die than ever have that stripped away from him. Chopping away bone, muscle, and feather - all in the interest of earning a few gold coins! Well, fuck them. His body barely running on energy as it was, his legs gave out on him as he fell to the ground again.
No. Please.
He heard footsteps, flipping around to see the blonde man. Pure fear gripped him for the first time in his life. He scooted backwards as the man tried to approach. Another pathetic attempt at escaping - why was he even trying anymore? His back hit a tree trunk, his wings shrinking back, as scared as he was. Yet, the blonde man moved closer.
“Stay back! Stay back, or…” Tommy struggled, quickly moving to grab a rock, holding it up in some sort of threat. As if a rock could take down a hybrid hunter. “...or I will mess you up, bro!”
The blonde man stopped walking forward. “Look, I know you’re confused and scared, I would be too. But I promise, I’m not gonna hurt you.”
“Liar! I won’t let you take them!”
The man’s eyebrows furrowed in confusion. “Take them…? I…” He looked down at the teenager in sympathy. “I don’t want your wings, I swear!”
“Bullshit!” Tommy yelled. “I know your game, stop acting so innocent! You can’t lure me in, you can’t make me trust a single word you say, hunter!”
“I’m not... I’m not a hunter, okay?” Phil said, stepping closer and making Tommy tense. He sat down four feet away from the teen, taking a deep breath before shouldering off his green robe, leaving the white tank. Immediately, a pair of translucent, metallic wings unfurled from his back, so large Tommy almost felt intimidated. Tommy wanted to say something, but words died on his throat. Phil shrugged his shoulders after stretching his wings out looking up toward the avian. He awkwardly smiled. “...well mate, I’m like you.”
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General Taglist (Tell me if you want to be added/removed!):
@bones-sprouts
@benzel
@foolishcaptains
#osmp#osmp!wilbur#wilbur soot#osmp!tubbo#osmp!tommy#tubbo#tommyinnit#tommyinnit and tubbo#osmp!phil#philza#dadza philza#my writing#hurt/comfort#osmp drabble#osmp fic
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Light Within Each and Every Person Ch 2
Second chapter of this AU! You can read it on Ao3, too!
Melia finds Fiora outside easily enough, but words are a bit harder to find. Fiora stands there, staring out at the sky, her weapons at her side. Those strange weapons, something no one had bothered to give a name yet.
She supposes that it doesn't matter at the moment, though.
“Fiora,” she begins. “Are you all right?”
“I guess I wasn’t hiding it well,” Fiora runs a hand through her hair as she looks towards Melia. “I didn’t want to worry anyone.”
Melia walks down the steps, coming to stop next to her, and thinks. There’s so much she wants to say, but nothing feels quite right. She wrings her hands together, trying to find anything to keep the conversation going. The last thing either of them need is an awkward silence right now.
“It must be difficult, living with that body,” she finally settles on.
"I'm getting more and more used to it. But people still look at me funny,” She holds up her hands when Melia gives her a worried look. “Ah, it's not that bad. It feels pretty comfortable actually… I don't need to worry about food or anything like that.”
Melia nods, still feeling… quite unsettled. “I see.”
Fiora sighs and looks at the sky again, a somewhat distant look in her eyes. “This body… The energy from the chest component made it work. It turned out to be a Monado. Such a strange feeling.”
“A Monado?” Melia spends a moment mulling this over, and things begin to click. She had not seen much of the weapon Fiora had wielded for some time while facing Zanza, but… It had the same shape as the chest component. She pales. “Was that the Monado that Zanza took from Meyneth?!”
Fiora nods, shame coloring her features.
Melia reaches out, grasping Fiora’s hands. “Will your body cease to function?!”
“I'll be fine for now,” Fiora pulls her hands away and gives Melia a somewhat reassuring smile. “There's still some stored energy left.”
Melia furrows her brow, her voice quieting. “But then what?”
“I’m not sure,” Fiora turns away from her, pulling the blades from her side. “It feels like as long as I have these, I’ll be fine.”
Melia frowns, arms crossing. “You truly mean that?”
“Mmhmm,” Fiora nods. “...Melia, can I tell you something crazy?”
“Oh,” Melia blinks. “Of course, Fiora, you can tell me anything.”
“Do you remember when we were in Agniratha? When Vanea told us what Meyneth taught the Monado to be,” Fiora begins, voice uncertain. “It is the light within each and every person in this world. I wonder, is this my Monado?”
“It is the light of life, the will to survive no matter what,” Melia repeats the words Vanea had said. “...I don’t know anyone with a greater will to live than you, someone who has already died once.”
“Thanks, but… I don’t know,” Fiora shakes her head. “If you think about it, aren’t I dead already? Since the Mechon attack, really. It’s this body that gave me a chance to live! I guess I just want to make the most of it.”
“Fiora…” Melia nods. “Will you be telling the others?”
“No, Dunban and Shulk will just worry if they hear, and Sharla would probably strap me to a sick bed!” Fiora makes a face. “I want to be there, with all of you, until the end.”
“I understand,” Melia nods. “Your secret is safe with me… I… I admire your strength, to keep moving forward despite all you face.”
Fiora smiles at her. “Maybe I’ll tell them later, but not now. Not when we need to deal with Zanza… Thank you, Melia.”
“Shall we return to the others now?” Melia asks, unable to acknowledge what a large thing she was hiding.
Fiora nods and opens her mouth to speak, only for the siren to go off. It seems Zanza’s hordes have come down upon them.
--
Vanea’s legs and arms burn as she tries to stave off the Telethia, anger burning in her chest. They had been so close to peace, so close to stopping Zanza… and now this. She grits her teeth, back to back with Reyn.
“These things just don’t get up!”
“They won’t stop until everyone is dead or has gone into hiding,” Vanea replies with gritted teeth. “That is the way of Zanza…”
“Vanea have no scary! Riki here this time, Riki never lose!” The Nopon bashed a Telethia on the head, puffing out his chest. “Riki protect Colony 6!”
“I lost my home once before, I won’t lose it again,” Sharla adds, shooting a Telethia between the antennae. “We can’t let them get any farther!”
“You know the drill!” Dunban calls out. “Take them down!”
Vanea lashes out with her whip again as they all continue fighting. Riki shows quite the prowess, able to dodge around their attacks after hitting them. Fiora takes out more than a few with her drones, and Melia is able to provide support as Fiora recovers.
Dunban slices the antennae off of one cleanly, and Sharla uses the chance to shoot it from the right, her brother doing the same from the left. Reyn takes a hit from a Telethia coming right for her, and she takes the chance to knock it off balance.
But there’s no end to them, Vanea is almost impressed by how many High Entia there must have been. So many people to use as his weapons, for a moment it makes her wonder if Egil was right to try and fight fire with fire.
“If only Shulk were here,” Juju whimpers. “We’re dead meat without the Monado!”
“We don’t need Zanza’s Monado, or Meyneth’s!” Fiora yells out as she throws one of the Telethia away from the boy.
“Yeah!” Reyn nods. “The more space between us and Zanza the better!”
“If Reyn is sounding off, we must be okay!” Sharla calls, shooting another Telethia as Vanea drives her heel into its head.
“Reyn is correct,” Dunban pulls his sword from the body of one of the beasts. “Perhaps we relied too much on the Monado and Shulk!”
“Right!” Fiora nods, the fire in her eyes reminding Vanea of Lady Meyneth. “We’ve chosen to fight the Bionis, we have to fight on our own! With our own wills to survive!”
Dickson lets out a cruel laugh from above them all. “Now I get it; why Lord Zanza wanted me to deal with you!”
Fiora glares up at him and things click in Vanea’s mind quickly. “Fiora… those blades… they are your Monado…!”
Fiora’s face is grim as she nods. “Zanza isn’t so special now, is he, Dickson? If a dead girl like me can have a Monado, he’s not that impressive!”
“Your Monado ain’t anything compared to Lord Zanza’s!” Dickson shakes his head. “You couldn’t even stop him from awakening!”
“I stopped him from killing Meyneth,” Fiora replies. “And Shulk stopped himself from killing Egil. We can resist and fight back better than you think!”
Dickson sneers at her. “I’ve had enough of you!”
Vanea moves without thinking when she sees a Telethia diving towards Fiora. Fiora, who holds the hope of their goddess in her heart. Who holds the future in her hands, whether Dickson would admit it or not. She cannot let Fiora fall, not here.
The Telethia’s claws connect with her back and she yells out in pain.
--
Shulk stumbles down the stairs in Junks and comes face to face with Egil. He remembers only bits of what had happened in Mechonis Core after he was shot, but he had thought… He had thought that Egil hadn’t made it out, after all the attacks Zanza had laid on him.
“Egil,” he breathes. “You’re here.”
Egil holds out a weapon, something akin to a bulkier Monado. Shulk blinks a few times and waits for Egil to say something, but he doesn’t. After a moment, he takes it and finds the handle fits nicely into his hands.
There are tears prickling at the side of his eyes. He opens his mouth, a small smile on his face. “Thank you, I’m… I’m so glad you’re--”
Egil looks away, cutting him off with a raised hand. “Now isn’t the time for that. The others, your friends… they need you.”
“And this weapon,” Shulk looks down at it. “It’s…?”
“A replica Monado,” Egil replies. “I made it for you, it’s a simple design, but it should mimic the real thing closely enough.”
Shulk furrows his brow. “But you hate the Monado.”
“I do,” Egil nods. “But if I can take any of that power away from Zanza, simplify the ether control of the sword to science… I will. Especially for the man who broke the curse of Zanza.”
Shulk looks at Egil, a smile growing across his face. “Thank you.”
“Just use it to protect us all,” Egil still won’t meet his eyes. “Fiora and the others are out there fighting, you know. You shouldn’t keep them waiting.”
Shulk is quick to run off and Egil watches as he goes, sighing a bit to himself. Talking to Shulk after all that had happened was about as hard as he had expected. It almost makes him wish he had died. There’s no awkward conversations with people you nearly killed when you’re dead.
“I think Miqol would be proud,” Lady Meyneth’s voice makes Egil turn, flinching as his side protests. “Only your family could make a weapon like that, and only you could make that grand statement, after all.”
“Lady Meyneth…” He groans a bit as his side finally stops stinging. “I was simply speaking what was on my mind. I have no interest in whether Miqol would be proud or not.”
“Then you wouldn’t mind if I told him?” She asks, a smile on her face.
He frowns at her. “I would rather you not. The less I have to do with that man at the current time, the better.”
He knows why Miqol wanted him dead, why he thought that was the only way, but he doesn’t have to like it. He and his father… it’s hard for him to even see Miqol as his father anymore, really. They were two sides of one stubborn coin at best, enemies at worst.
“Egil…”
“I cannot stop you if you wish to, my lady,” he starts for the stairs. “I have bigger things to worry about right now.”
“Like?” Lady Meyneth asks as she follows him.
“I need more rest, and a wound on my side may have opened,” he pauses for a moment. “...And I need to work on blueprints for other potential Replicas. Shulk deserves to have choices, so long as he can gather any materials I need for them.”
Lady Meyneth laughs a bit. “That’s the kind of idea I like to see from a bright mind like yours!”
“Don’t get used to it,” he replies with a huff. “When this is over, I plan to take them all and burn them. The sooner this world can exist without any of Zanza’s influence, the better.”
“Sure, Egil,” Lady Meyneth sounds more amused than anything. “That sounds fine to me.”
--
Fiora finds Vanea on Junks after things have settled a bit and a plan has been made. She’s talking to Egil, a wide smile on her face. Egil is smiling too, and she almost feels bad for what he’s about to do, but… oh well.
“Vanea,” she starts in a singsong tone. “Could I talk to you for a minute.”
“Fiora!” She glances at Egil who gives a nod as if to assure her he would be here when she returned. “Of course.”
The two walk a ways away from anyone else, finding themselves once again on the platform on the outside of Junks. Funny, she thinks, the last time they were out here they were talking about Meyneth… Fiora rests her hand where the goddess’s Monado once rested and prepares herself.
“You fought well outside of Colony 6,” she starts. “We could use help like yours against Zanza and his disciples.”
Vanea nods. “Thank you, I am not the best fighter… but I am glad you think I could be so useful.”
“So,” Fiora kicks her legs out, hands clasped behind her back. “Do I need to ask you outright, or did I imply my question well enough?”
“Oh Fiora,” Vanea laughs. “If you’re asking me to accompany you, I would love to. You all risked your lives for the sake of my people. It’s my turn to do the same.”
“To be fair,” Fiora begins. “Your people are also at risk. But I like the way you think, Vanea, thanks.”
“I just ask for one thing in return,” Vanea steps forward, placing her hand on the center of Fiora’s chest. “Do not push yourself too hard. I know you’re dying Fiora.”
“I guess one of the people behind the Faces would be sure to know that, huh?” Fiora smiles at her and gives an awkward laugh. “Don’t worry, my Monado will keep me going.”
Vanea frowns. “I’m worried, you know. As is Lady Meyneth and Linada and Egil -- not that he would ever admit it.”
“Egil, worried about me?” Fiora’s right eyebrow shot up at that. “Not sure I can believe it.”
“Trust me, he’s a big old worrywart,” Vanea snickers. “There’s only so much the staff of Junks can do to keep him calm. I worry he may faint when he hears I’ll be going with you.”
Fiora snickers at the mental image. “I’d pay to see that.”
“Then come on, let’s go tell him together,” Vanea gives her a grin. “I’m sure someone will catch him before he hits the ground.”
“Let’s hope so, or Linada may chew us out for giving him brain damage!”
#xenoblade#xenoblade chronicles#mod's fics#To fight for them (Meyneth)#This world is in disarray (Egil)#If that is to be my fate (Vanea)#It’s all so clear now (Fiora)#We both share the same pain (Shulk)
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At the Start of the World Chapter 2
Heading Out
--
Fiora sits on the bench at Outlook Park, staring out at the Colony. Just a day ago it had been so peaceful, the threat of Mechon becoming more and more of a distant dream... But, like most good things, that had to come to an end.
She closes her eyes, remembering the scenes that had played out before her. People being eaten, Shulk being eaten. Stabbed cleanly through by that Mechon with a face before smaller ones descended on his body.
She remembers the cold rage that had seeped into her, the way she had finally found a weak point on the blaster armour of that thing and let the Monado cut deep...
The Monado feels so heavy on her back when Reyn approaches, and she forces herself to give him a smile when he sits next to her. "Hey."
"Hey," he doesn't even attempt to pretend to smile. "You doin' alright? I know you and Dunban went home last night... He say anythin'?"
"He tried to comfort me." She admits. "...It didn't really help, though. He just said what I expected him to say, really."
Words of moving forward, like Shulk would want. Firm looks and with an underlying insistence she returns the Monado to the Weapons Development Lab as soon as possible in his tone. She thinks of all he said and frowns. She decided then and there she wouldn't listen to him...
"I want to go out and find that Mechon," she says. "I want to make it pay for what it did to Shulk, and I want to understand why."
"Understand why?" Reyn frowns. "I don't get it..."
"I want to know why the Mechon attacked us, why they’re always attacking us, what made us their targets. I want to know why... why they eat us. Do they need to, or do they just take pleasure in it? Things like that..." She wrings her hands together. "But a piece of me just wants to make the Mechon pay. Not take the time to learn, as much as the questions eat at me."
"Sounds like that piece of you is me rubbin' off on ya,” Reyn rubs under his nose. "...If ya got that, I guess I should be the one to keep you on your path to learnin', right?"
"That piece of me is loud, just like you!" She giggles, before looking over at him. "Really? You're willing to let me try and find out why? Even though you just want to..."
"You're my friend, Fiora. You've got your reasons for wantin' to know, and 'sides, if we know, might be easier to take 'em down!" He nods with a grin. "So let's do this, yeah?"
She smiles and nods. "Yeah...!"
"So," he kicks his legs. "Guess we're not tellin' Dunban, yeah?"
"Yeah." She frowns. "He'd just try to stop me... We head out, just the two of us, tonight."
Reyn nods. "You got it, I'll meet ya at the entrance."
--
"Ready to go?" She asks, fixing the pack at her side.
She goes over all she has. Food for a few days, her knives in case she needs them, and the Monado. Not much, but enough to get them through Tephra Cave and the Bionis leg, at least. They could stock up at Colony 6.
"Yep." Reyn rolls his arm and smiles at her. "The Mechon won't know what hit 'em."
"Yeah," she nods. "First we go to Colony 6, then we head for Sword Valley. If we're gonna find that Mechon anywhere, it'll be there."
"Galahad Fortress," Reyn adds on. "If there's still Mechon, the fortress is probably still there. Buildin' up grunts for a year, I bet."
"Yeah, something like that." She cracks her neck and looks out towards the path towards Tephra Cave. This time, it'd just be the two of them. "Let's go, Reyn."
--
Fiora sees the door open towards Colony 6, once locked, and figures that's where the strange machines they fought earlier came from. She wonders, they showed up right before the Mechon.... Had they sensed the threat? Activated for that?
She shrugs off that thought, at least for now. Whatever those machines were, they were gone now. They could move forward without a problem, right? They just needed to get to Colony 6.
"You know," Reyn speaks, pulling Fiora out of her thoughts. "We haven't had any convoys from Colony 6 recently, have we? Y'think the Mechon got 'em, too...?"
Fiora frowns as they make it to the lit path. "I hope not. Maybe they just got delayed, or it was bad harvests this year."
She doesn't believe what she says, but she continues to hope, anyway. Maybe they did die, but maybe to natural wildlife. It was never fun to lose any of the few Homs they had left, but better to beings of the Bionis than the Mechon.
Reyn nods, frowning. "Sorry, I didn't mean t'..."
"Don't worry about it," she gives him a small smile. "I get the worry, really. We just... have to try and look on the bright side."
"Yeah... you're right."
They continue on their way for a while, fighting off the wild life and picking up knick knacks from the ground. It's going well, she thinks. Maybe too well... She doesn't like thinking that, but dread sits in her stomach as they walk along. What was this feeling...?
She tries to shake it off, at least, until they see dead bodies ahead of them. She feels panic wrack her body as they move towards them. Reyn is there first, looking them over with a grimace.
"Was it the Mechon...?" She asks as she approaches, voice shaking."
Reyn shakes his head, "looks like Arachno wounds, if y'ask me. Probably got ambushed on their way to Colony 9..."
Fiora frowns, she knows how Reyn feels about spiders and their bigger monstrous cousins. She moves to his side and places a hand on his shoulder. "Come on, there's some water, let's return them to the Bionis, then rest. We should think about our next move first if there are Arachnos ahead."
Reyn nods, clearly thankful for the idea. "Yeah. Let's do it."
Fiora's thankful that she and Reyn are both pretty athletic, all things given. It makes moving the remnants of the Caravan easier. There's not enough for it to have been the full group, and as bad as it sounds, Fiora is glad. That's less death they have to see right after what happened.
The bodies start to dissolve the minute they touch the water, and Fiora offers a quick prayer to the Bionis. Born of the Bionis and returned to it, the way Shulk didn't get to be.
She swallows down the bitter thought and turns to Reyn. "Come on, let's get some rest. You first, I'll take point."
--
A giant Arachno, Reyn surrounded by smaller ones. There's no where for him to run and Fiora isn't with him. She watches as it strikes out, he moves to block it, and dread settles in as it gives out. She watches the Arachno stab right through his chest. Watches him die, just like Shulk did.
Fiora blinks back to reality and sees Reyn walking towards her. "Your turn to rest."
"Reyn," she stands, shaky on her feet as she moves to him. "Are you okay?"
"'Course I am." He frowns, scratching his cheek. "Well, couldn't sleep a wink, but I feel alright. You look like you just saw a ghost, though."
"I..." She bites her lip. "I had another vision. Promise me you'll stay safe if I sleep?"
Reyn pats her back. "'Course I will, Fiora. We just lost Shulk, I ain't lettin' you lose me, too."
"Reyn..." She sighs and rests her head against his chest for a minute, tears pricking at her eyes. "You better stay safe, you big dummy."
He squeezes her into a tight hug then, a smile on his face. "Don't you worry about me! I can take a few hits... and if I need ya, I'll wake ya up, okay?"
"You better," she looks up at him. "No running off to play hero. No doing what Shulk did."
"None of that, promise."
--
It's foggy in Fiora's dream, she can barely make out where she is. It's a platform of some sort, that much she can make out. Looking around, she comes to realize she's high above some sort of water source…
There's not much else she can see, save a man in the distance. She squints, trying to get a better look at him and takes a step forward. He seems to realize she's there, but doesn't turn to greet her. He keeps his back to her, simply tilts his head back a bit.
"Quite the divergence, wouldn't you say? I wouldn't think the Heir to the Monado would fall like that." He says, voice sounding quite sad. "But now you are here, to take on that heavy title."
"Heir to the Monado..." She furrows her brow and doesn't even understand why she asks what she does. "Do you mean Shulk?"
He was the miracle child, after all. Found alive when everyone else from his colony -- pushing forward on an expedition to find any way to stay alive -- perished to the cold of Valak Mountain. The little boy, sleeping next to the mythical sword that saved the day so many times.
The man chuckles, and does not answer her. "I look forward to seeing what you'll do, now thrust into his place. I'm sure you'll make him proud, Fiora."
"How do you know my name?" She asks, stepping forward once again. "Who are you? What do you know about the Monado?!"
"All will be revealed in due time." He assures, but Fiora still feels unsettled. "Do your best, now, I'll be watching."
She opens her mouth and sits up from where she fell asleep, panting as sweat rolls down her brow. She turns to see if Reyn noticed, see if he has commentary for her, and her blood runs cold.
Reyn isn't there.
#Xenoblade#Xenoblade Chronicles#Series: At the Start of the World#Fandom: Xenoblade#Character: Fiora#Character: Reyn#Character: Alvis#Post Type: Chapter#Content Warning: Character Death#Content Warning: Mild Gore
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Mechon!Shulk AU Part 3
AKA the part where I headcanon
Also, I changed the color and name of Shulk’s mechon to blue and ‘Aqua Face’ simply because it fit him better
I legitimately cannot decide between that and Lapis Face please send help
MASSIVE SPOILERS FOR XENOBLADE CHRONICLES AHEAD, READ AT YOUR OWN PERIL
-
There were two things that were needed to form a god.
First, gifts from the current ones. Zanza had unwittingly bestowed many gifts unto Shulk when he merged their souls. First, the power of foresight. The gift of choice, to allow him to walk the preordained path or carve one of his own. Secondarily, he’d given Shulk the ability to wield a Monado. Something only a godling such as Dunban could do, and even he could only hold it for so long before the ether took something more than his arm. Shulk could hold the Monado, he could wield it, could use it to control patterns of ether in the air. It was an incredible feat, one that was impossible by normal standards, but Zanza had merged himself with the boy’s soul, so he found it as unconcerning as the rest of the gifts he’d unwittingly stitched into Shulk’s Homs soul. Finally, Zanza had given Shulk the gift of life not once, but twice. It was enough for the boy to form his own consciousness, his own personality. It was what made him Homs. It was what started carving Shulk’s Monado piece by piece.
Meyneth’s gift was much smaller. Miniscule, compared to what Zanza had given, but still just as important. She had given Shulk the power of a will. For where there was a will there was a way. The impossible became possible and with Shulk, he could go even beyond that. He was special even without his slow transformation, the one to forge his own Monado with every step upon the path he carved out. Meyneth believed in him and thus, her own precautions were sent into motion. Her own piece of her soul - her own gift - embedding itself deep into Shulk’s beating heart. Away from Zanza’s prying eyes, where he could no longer interfere with what she had started.
The second thing needed in order to create a god was a host - willing or unwilling. Zanza and Meyneth had both carved their forms from flesh and blood when they’d first put together this world but since then, they had created and destroyed many would-be godlings. Dunban was one such godling, Egil another. Both of them were lucky to survive the gifts they’d been given being taken all so suddenly. The host was selected at random, someone worthy of being able to hold the unlimited power of creation. Shulk was anything but worthy, but he was there at the wrong place at the right time and therefore had been molded to become that way. He was a candidate well on his way to godhood, however accidental it was. And, for all the power over the future that Zanza possessed, he had not had to foresight to recognize his own blunder once it had been made.
Shulk first felt a push towards the Monado six months into his stay as a Faced Mechon. He’d regained all of the memories Egil had attempted to lock away and Vanea had agreed to keep it a secret. Shulk was a valuable asset, after all, and carried out missions silently and effectively despite everything he’d been taught as a child. Vanea, in return, kept him away from missions that she knew involved the Homs colonies and kept any knowledge of said colonies being attacked away from his ears.
Shulk was not allowed out his hangar when he was not on missions. Even less than that, he was not allowed out of his unit. He knew what would happen to him; the Mechon was the only thing keeping him alive. If he left for longer than thirty minutes his body would certainly give up on him. No mystery presence would force his heart to beat with varying levels of ether. That much he knew for certain.
But the Monado called him. It beckoned him closer, asking for him. It seemed to sing, ether trailing down the corridors to where it led. However, every time Shulk blinked to make sure he wasn't seeing things, the cloud of blue dust had vanished, leaving the room just as empty as it was before. The pull tugged stronger every time. Stronger, stronger still. The urge to leave the cockpit wasn’t entirely Shulk’s own and grew with every ignored tug of the Monado’s presence. Perhaps it was the sword itself tugging, pulling, a silent wish upon still lips to come and free it from its prison. Come someday soon, Shulk would not be able to resist its call.
That someday soon came much sooner than he was expecting.
It was a yank, an absolutely definitive pull that finally drew Shulk from within the depths of his cockpit. He immediately felt weak, stomach churning and head spinning without the constant support of his unit. He forced himself to take a wary step forward, watching the glittering blue ether lead him away from the hangar. It did not dissipate when he blinked.
Shulk began to follow it.
The halls were empty. There was a distant hum of machinery, of clanks and moans of metal being bent into shapes it was not supposed to go. That was how the Faces were made, after all. Metal melted down to its most vulnerable and then shaped and created to house a living component. Made to use Homs as its motherboard and blood as its circuits. It was the purest form that Shulk - a mechanic at heart - could break it down to understand.
Shulk trodded down the hallway. His metallic feet clicked ominously, echoing loudly down the corridor. He kept his eyes downcast lest he run into anyone, fixed firmly upon the blue ether-like dust leading him further and further into the depths of the fortress. Should anyone catch him, he’d be expelled back to his unit and checked to find issues. He could only hope Vanea would be merciful and allow him to keep his memories of Reyn and Fiora that he’d already been so careless as to forget once.
He pressed his back to the wall, pausing with bated breath to await any form of security Mechon on their way to his position. He was, after all, breaking every rule in the book to chase after a weapon that was not his own. But the tug inside of him - that voice he’d had his entire life that occurred to him might not have been as normal as he’d been telling himself - urged him to go after the Monado. To claim what had been his for all of thirty minutes before he’d died, spearheaded upon Metal Face’s claws.
The hallways were still empty despite Shulk’s deeply-rooted anxiety. He felt like an intruder, a lamb within a pack of wolves. He was the one at risk of losing everything here.
Well, Shulk thought grimly, darting across the hallway. The Monado’s blue ether wrapped around him like a cloud. Even if I succeed, I’ll be breaking enough rules to warrant me to be scrapped and remade so let’s just hope I’ve got somewhere to hide it.
The blue either coiled around his waist and tugged, lassoing around Shulk’s hips and yanking. A whine, a silent plea, and Shulk continued down the hallway.
It was all so bare. Why was it bare? This was the Mechon’s greatest stronghold aside from the Central Factory. It was a place where there should be patrols at every corner, a security unit for the security unit, and maybe one extra as a precaution. And yet, there was nothing but quiet whispers of machinery, the distant hum of the blast furnace hard at work.
The ether curled and tugged, snaking around Shulk’s legs and guiding him ever forward. Shulk dearly hoped Egil was not nearby as of today - he would be much less merciful with his punishment should he be the one to find Shulk. Likely, he’d be scrapped and remade and he wasn’t sure that the mysterious presence that had kept him alive could do it a second time.
Shulk turned another corner, awkwardly sprinting across the open hallway to duck into safety once more. He was hidden from the search beams of the security Mechon here, but yet there was still none to be seen. The halls were empty. The corridors were still. Why?
The Monado’s presence was - for lack of a better word - louder in the back of Shulk’s head. Although, he could have chalked it up to his systems finally beginning to fail and his body finally shutting down after being forcibly reconfigured to be a Mechon Central Nerve Unit, but Shulk was choosing to ignore that. He blinked away the darkness that crept at the edges of his vision, his mental clock informing him he had about fifteen minutes to return to his unit before every organ in his body shut down simultaneously.
He was so close though. He could practically taste the ether in the air, growing more and more potent. He felt oddly excited, the prospect of having a familiar weapon in an unfamiliar hand was oddly comforting.
Shulk stepped in front of a door and scanned his palm to open it. The ether pooled around it in waves, making Shulk dizzy.
Ether, like most things, was just as odd as the rest of the world. Too much could kill you; too little could kill you. What a strange concept. Shulk often wondered if it were alive; the way that it curled around him in a shroud, pulling him closer to the Monado only served to make that prospect stronger.
The door hissed open. It was the armory. He had no idea what a weapon as powerful as the Monado was doing in a simple armory amidst dull swords and maces, but he wasn’t going to complain about its easily accessible location. He took another step of the room and stumbled, suddenly overwhelmingly dizzy. The ether presence in this room was high - almost dangerously so. It clouded his thoughts, his judgment. His entire mindset remained focused on the Monado.
He took another unsteady step towards the swords, spotting a sleek red handle among the dull silver ones. He reached out towards it, fingers scraping across the edges as a rush of adrenaline shocked through him. It felt somehow...right for him to be holding the sword. He’d only had it for thirty minutes before he’d taken the blow meant for Fiora - how was it that the handle fit so well into the palm of his metal hand? It had been molded and reshaped and he wasn’t even sure there was skin underneath the deep blue metal.
How odd...
Shulk turned, Monado in hand, and scampered back to the hangar. Climbing back into his unit was almost like a godsend, feeling the Mechon stabilize his vitals and keep his organs pumping faithfully. His blood merged with Aqua Face - they became one and Shulk remained alive for now. He turned his head, headset bumping against the wall in his small pocket, and observed the Monado that had made itself scarce against the wall of the cockpit. It barely even fit and the blade pressed against Shulk’s legs, but as long as it didn’t activate, he should be safe.
After all, the Monado could not harm people.
Even half-machines.
Part One Part Two Part Three
#xenoblade chronicles#xenoblade#shulk#mechon!shulk au#zanza#xenoblade spoilers#chocodoesthewriting#eeh im not too proud of this part but whatever#Fanfiction#Xenoblade AU#meyneth#aqua face or lapis face??? hmmm
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“Shulk, you don’t need to worry about me. I will be fine! Promise!” Pit waved it off. (To Shulk) -@ask-winglessarcher
“Pit,” Shulk can’t help but sigh. “Never lose that optimism. Your spine was snapped in two, I’m not sure if you’re going to be fighting for another few months. And I’m guessing you’re going to go after him again? Even after last time?”
(@ask-winglessarcher)
#Boy From Leg (Shulk)#Again Today I Will Go Soaring Through The Sky (ask-winglessarcher)#Guest User (Anonymous)
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Alright ya DORK. Tell us abt your Sword Game headcannons
👀 IM JUST GONNA DUMP HEADCANONS FOR THE WHOLE XENOBLADE PARTY BC HE IS A SMALL MAN IF YALL DONT MIND
shulk
easily the most ticklish of the entire party. also easily the most lee of the party.
he has a really squeaky laugh when you get to his super bad spots!! also just a very generally happy-sounding laugh. it’s so pure
he curls up and blushes so much when u tickle him. he crinkles his nose nd stuff nd it’s just v pure
his worst spots are his tummy, under his arms and his feets!! he’s also particularly ticklish on his lower ribs....
he is ticklish literally everywhere. you could tickle his like. elbows. and he’d be laughing
reyn LOVES tickling shulk. he loves shulk’s laugh so much that he’ll take almost every opportunity to tickle him.
in fact, the entire party likes tickling him. shulk’s sad a lot so the other party members like to cheer him up with tickles :)
or they just tickle him bc. they can.
shulk doesn’t ler very often. he can only tickle reyn bc if he tried to go for anyone else he’d regret it immediately
he does more of that. observational teasing. stuff like “oh, you’re really ticklish here, huh?”
although with reyn he uses teases like “c’mon, i know you wanna laugh! where’s that bright smile of yours, hm?~”
he once tried to get revenge on fiora. that went horribly
sometimes he’ll get visions of tickle attacks from the party and he. can’t really do anything about it. thanks for nothing, monado
just. a very tickly boy
reyn
he’s very ticklish, especially on his belly. but don’t tell anyone or he’ll kill you
he’s mostly a ler, well, he prefers being a ler anyway
anyone who isn’t shulk can challenge him and win pretty easily bc he’s so damn ticklish
his laugh is so cackly and it’s also full of snorts!! a lot of protesting and blushing too bc he’s big embarrassed
he just kinda collapses when you tickle him. his instinct is to curl in on himself and try to keep himself from laughing but he’s. very bad at that.
also. he wears a crop top. you are Asking for tickles young man
yes you show off your cool six pack but is it worth it (its not)
he’s very weak to cutesy/childish teasing,, it makes him v embarrassed bc he’s supposed to be a tough man but he’s just Dying at shulk whispering “tickle tickle~” in his ear ghdjkfg
raspberries are his ultimate weakness he can’t stand them. shulk uses that to his advantage.
as a ler, reyn is very silly!!! he loves playful wrestling and pinning his lee down nd just. going to town
he also loves tickl games. like he’ll have the lee try to keep their arms up while he tickls them nd stuff like that. or see how long they can last without laughing. Bro we are Tickle Games
he tickles shulk the most often, obviously. he’ll try and sneak up on the others sometimes, but that backfires on him 90% of the time.
while he’s cuddling with shulk sometimes he’ll just softly tickle him to see him curl up and giggle nd he thinks it’s super adorable (bc it is)
fiora
the ultimate ler of the party. she’s an unstoppable force.
you cannot tickle her and get away with it. hell, even if you try within about 10 seconds you will be on the receiving end
she’s teasy as hell, and she’s got the perfect voice for it too. if you’ve heard her voice you’ll know what i mean
she adores using those childish teases. the stuff like ‘kitchy kitchy koo~’ and she calls herself the tickle monster nd stuff and A
she tickles e v e r y o n e. no one is safe. she is a literal tickle monster
you can’t run from her bc she’ll chase you. you can’t hide bc she’ll find you. she’s a very determined ler and if she decides you deserve to be tickled, she’s not stopping until it happens
if she sees one of the party members sulking she’ll just waltz right up behind them, poke them in the sides and give them a lil warning
sometimes there’s no warning at all and she just straight up starts tickling them out of seemingly nowhere
“i heard someone could use a visit from the tickle monster~” fIORA STOP YOU’RE GOING TO KILL ALL OF THEM
she probably tickles melia the most often bc she wuvs making her birb gf smile!!
she’s rarely a lee. if she ever does get tickled it’s bc she let you do it
melia’s rly the only one who gets to tickle fiora.
lmao one time reyn and shulk teamed up to get revenge on fiora and despite it being 2v1 uh. Fiora easily won that battle
this is longer than i wanted but listen i fuckign love one (1) gal
sharla
def more of a ler and the least ticklish out of everyone in the party.
she has Big Sister energy
she’s rly playful like reyn!! she doesn’t do games like reyn does but she just has a v playful energy when she tickles
she has tons of experience from tickling juju (her lil bro!) so she Knowes how to deal w squirmy lees
she’s also very strong, so she can pin her lee down pretty easily
she’s rly close to fiora and melia. she’s like their cool adoptive big sister. squad goals.
sometimes she nd fiora team up to cheer up melia when she’s feeling sad!!!
she also likes tickling reyn bc the way he reacts to tickling is just super funny to her.
she doesn’t tease all that much tbh, but she’ll laugh along with her lee!!
she’ll comment on the lee’s laugh sometimes too, especially if it’s squeaky (bye shulk)
it’s hard to challenge her bc she isn’t all that ticklish, but she’s got a select few bad spots.
her legs are mostly p bad, with w her knees being the worst spot.
she cannot handle knee squeezes she will probably die and then kill you with her..... gun that heals people
her laugh is surprisingly loud for how Not Ticklish she is. maybe it’s bc she’s not rly used to it? it’s a mystery!
she might kick you so maybe don’t... tickle her for too long.
dunban
despite being fiora’s older brother he falls victim to her attacks very often.
he’s a true switch probably, mainly bc fiora tickles him so often.
he likes to tickl reyn nd shulk a lot bc he’s like their SUPER RAD OLDER BROTHER
he used to be a very good ler, but now that he can only use one arm, he’s lost a bit of his skill
he has no problem with taking shulk and reyn down a few notches, however he cannot defeat his sister anymore
he constantly tries to get back at fiora for all the times she’s tickled him but he’s just in denial that she’s become a more threatening tickle monster than him :(
but he’s proud of fiora for being Feared for that
he’s like “i taught her well :)”
he’s a lot more ticklish than he seems
his worst spots are his ribs and leggies!! he’s not too good at fighting his attacker off though because he. can only use one arm
he has a more gruffy laugh. doesn’t really squeak all that much unless you manage to catch him off guard
dunban is cool and also he looks like alucard from castlevania lol
melia
is it birb time? i think it’s birb time
didn’t really know what tickling rly was before she met shulk and co. like, she knew of it but that was the extent of her knowledge.
it wasn’t until she met fiora that she found out that she was, indeed, very ticklish.
her worst spots are her neck and ears, and probably around her shoulders too!
going for her neck makes her scrunch her shoulders up nd hide her face behind her wings its so cute
speaking of which, her wings are also very ticklish!! gently stroking them will make her giggle
she has a like. musical laugh. it’s v melodical?? idk how to describe it it’s just Very Pretty and fiora adores it
melia would be more of a ler if she wasn’t dating the world’s greatest tickle monster
she tickles shulk quite often, actually! fiora usually watches from the sidelines and tells her which spots are the most effective.
melly’s an observational teaser. she usually doesn’t mean to be teasy, but her tone makes it come across as such
over time she eventually learned how to be good at teasing from fiora and she’s almost as unstoppable as fiora.
keyword: almost
she’s still pretty weak
she just tends to curl up when tickled. she doesn’t rly fight back all that much bc she thinks its kinda fun!!
riki
local party dad and is canonically covered in feathers
he’s v ler!! but like,, in a cool dad way. he tickles the others when they’re down so that they can feel a lil better
he’s just a big ol fluffball who loves seeing his adopted children happy and smiling!
he technically has two pairs of hands - his lil stubby ones and his big ol ear hands!! he can tickle with both at the same time
when the other party members are holding him if he notices that they’re sad he’ll go “>:3c its time for tickles!”
he just kinda pounces on the others when he tickles them. they can’t really fight him bc he’s so small and agile
riki is also ticklish!! he has a v ticklish tummy
tickling him will make him let out these lil purr-like giggles and its v pure.
riki doesn’t mind being tickled! if it makes the others happy, then he’s happy too!!!
psst... his ears are also mega ticklish
when he teases he’ll mostly go for the Cursed phrases bc he’s so used to using those on his kids!! it’s only natural he’d do the same for his new Adopted children
#dumbass sword game#raptor's headcanons#thank u for enabling me anon#i will gladly talk abt this game whenever
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Smash Characters and people who main them
So, I was thinking about who mains certain Smash characters. Aaaand I got these ideas.
Mario: Probably Mickey Mouse. Or Emmet from the Lego Movie franchise idk
DK: Surely not King Kong because he has big hands and would break a Joy-Con just by touching it, not even a GameCube controller is safe. 100% Winston from Overwatch is the candidate, even better if he takes the blue DK skin lol
Link: Sora. This one is easy as hell.
Samus: Tony Stark is the first option that comes to mind.
Dark Samus: And since Rhodes can’t use Samus, might as well use the OTHER Samus lol
Yoshi: It is canonically stated in Deltarune that Asriel Dreemurr mains him and loves him to death.
Fox: I’m not sure how a red pirate fox animatronic holds a Joy-Con or two but probably Foxy from FNAF is the perfect main here.
Pikachu: It’s either Agumon or Jibanyan, too easy. Also put Jibanyan in Smash Sakurai pls
Luigi: Probably Donald Duck to parallel Mickey, the only difference between the two would be that Donald has a short temper while Luigi is a cowardly lion (and the plumber-sailor thing)
Ness: *MEGALOVANIA AND GAME THEORY INTRO INTENSIFIES* Ok jokes aside I think John Egbert and/or Sans are good candidates as Smash main.
Captain Falcon: Raphael, the red turtle from the Teena- wait why am I explaining an obvious character. His bros collectively main another character.
Jigglypuff: D.Va, full stop. She is a bunny person but may also love a Jigglypuff (now I want a drawing of Hana hugging the Puff help me)
Peach: Sooo, let’s see...Mickey has Mario... Donald has Luigi... I think you know where I’m going with this one.
Daisy: OH GOD I JUST REALIZED THAT DAISY DUCK MAINS PRINCESS DAISY, IT’S A “HI I’M-DAISY-CEPTION!”
Bowser: Is there any drawing of Bowser cosplaying as Peg-Leg Pete and viceversa? I’d die for that, it would be hella funny, especially with Mario and Mick dying from laughter in the distance.
Ice Climbers: Hmmm...twins...you can use them to make icy puns...I KNOW! IT’S GEORGE AND FRED
Sheik: Literally any of the ninjas from Lego Ninjago, bonus points for Lloyd.
Zelda: I have literally no damn ide-oh wait. I can use literally any blonde Disney princess lol
Dr. Mario: Undecided between Sorcerer Apprentice!Mickey and Oswald the Lucky Rabbit
Pichu: Shogunyan makes the most sense to me. I don’t know a lot about any other Digimon so I’m sorry if I don’t have Digimon ideas for Pichu.
Falco: I don’t know why but the thought of Chica maining Falco makes me laugh. Not that I ship Fox and Falco, of course, but seeing my FNAF OTP using two best pals looks funny enough to me
Any Fire Emblem character that is not Robin or Corrin: I literally have no damn idea.
Young Link: The first one that came to mind was Kenny from South Park and I don’t know, don’t even ask me
Ganondorf: I can just see Gamora giving Thanos a copy of Smash for the Switch and him curbstomping people as Ganondorf
Mewtwo: I still think that Beerus is an AU version of Mewtwo. If Beerus wasn’t a lazy dickhead maybe he would have been similar to Mewtwo.
Mr. Game & Watch: Bendy. Just, Bendy. And not even moster Bendy, just, regular Bendy.
Meta Knight: I wonder how much does Bruce Wayne play Smash when he is not being Batman. Although it’s probably possible that his favourite is Brawl.
Pit: I can just see Tony Stark losing at Smash against Pit and saying: “Fuck you, Barton.” AHAHAHAHAH
Dark Pit: This is for Hawkeye post-Decimation. Sorry if u lost ur family pal. Really sorry. I wanna kick Thanos in the groin for this.
Zero Suit Samus: Of course Natasha Romanoff mains Zero Suit Samus. Fanservice girl for fanservice girl.
Wario: I know Roadhog isn’t greedy and doesn’t care a lot about money except for his fee from Junkrat but he looks like the perfect Wario main in my opinion.
Snake: A spy for a spy. The name is Snake. Solid Snake. *mashup of James Bond theme and Encounter plays in the distance*
Pokèmon Trainer: Literally Ash Ketchum is the only possible choice here.
Diddy Kong: Uuuuh, the Apes from Ape Escape. Yup.
Lucas: Ok listen up, it’s Darwin Watterson. A squishy adorable fish boi for an adorable psychic blondie kid. It’s the perfect matchup! Almost...(Thank god Ninten is not yet in Smash)
Sonic: Me. What, can’t I reclaim one of my mains? The fella here introduced me to gaming with Sonic Rivals on the PSP. Thank god I didn’t buy a PS3 or ‘06.
Dedede: King Candy from Wreck-It Ralph. At least before he reveals himself as the fucker known as Turbo.
Olimar: Keroro from Sgt. Frog. Don’t ask.
Lucario: Sasuke? Idk
R.O.B.: Shared between C-3P0, R2-D2 and BB-8. Easy.
Wolf: Idk Boris the Wolf? I really dunno I suck at this.
Toon Link: Happy from Fairy Tail. JUST LOOK AT HOW MUCH OF A CAT TOON LINK DOES LOOK LIKE
Villager: Chara from Undertale. I don’t need to explain this.
Mega Man: Give me any blue Power Ranger.
Wii Fit Trainer: Hard one. I have no idea help
Rosalina and Luma: IT’S TINKERBELL
Little Mac: *Rocky theme intensifies* ROCKYYYYYYYYYYY BALBOOOOOOOOOOOAAAAAAAAAAA
Greninja: Naruto full stop
Palutena: Cosmos from FF Dissidia.
Mii Fighters: The Xbox avatars. I think this one was pretty obvious.
Pac-Man: Donnie, Mikey and Leo all collectively main Pac. Best part they stop literally any attempt from Raph to spam Falcon Punches lol.
Robin: *Hedwig’s Theme intensifies*
Shulk:...Kirito?
Bowser Jr.: My other main, the one I use the most. For you, I shall summon the perfect main! *Lancer pops out from nowhere*
Duck Hunt: It’s Pluto. You know, Mickey’s dog? Jeez, why doesn’t Disney focus a little more on Pluto?
Ryu: KAME....HAME...HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Ken: *insert Vegeta reference here*
Cloud: FINAL FANTASY TIME, COME ON AND GRAB YOUR FRIENDS, WE’LL GO TO VERY DISTANT LAANDS, WITH JAKE THE DOG AND FINN THE CLUD STRIFE MAIN- ok enough I think you understood the reference.
Corrin: Danaerys Tyrgaryen. Did...did I write that right? I really dunno
Bayonetta: *Insert Dante quote here*
Inkling: de Blob. You...you don’t know de Blob? You should go check that game, it’s fire.
Ridley: Smaug. I know, I’m out of ideas.
Simon: Van Helsing, of course.
Richter: ...I HATE WHEN i AM OUT OF IDEAS
King K. Rool: Does Godzilla count? Or is he a King Kong issue? Ok no wait, any member from the Croc tribe of Legends of Chima is fine
Isabelle: Lucy Heartphilia, easy.
Incineroar: Ok, listen up, before I get in this one, I DO NOT SHIP ISABELLE WITH INCINEROAR. That being said.....Natsu. I can just imagine him and Lucy playing Smash in such an intense way while Happy just plays calmly and beats both lol
Pirahna Plant: Actually the first one that came to mind and gave me the idea for this post. Pennywise the Dancing Clown. Cause, you know, teeth.
Joker: Robin Hood. I know Joker is not an archer user but the gentleman thief thing is there after all
Sorry for the long post, here is the word “potato”. See ya next time and if you have any ideas for missing characters I’d be glad to get them
#headcanon#smash mains#super smash bros#it 2017#robin hood#fairy tail#godzilla#legends of chima#van helsing#de blob#dmc#middle earth#got#adventure time#dragon ball#disney#deltarune#undertale#homestuck#lots of others#i don't have time sorry
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Character List
General
These characters can go in just about any RP.
Kyla Melissa Hayes
Kyla is a kindhearted chef-in-training. She also has magical powers. Her Character Bio can be found here.
Justinian Anderson
Justinian is a cowboy who’s obsessed with justice. He’s a crack shot with his revolver, and a bit humorless.
Percival Orlando Newman
Percival is the resident nerd here. He’s not that social and kinda awkward in social situations. He also can’t feel pain due to a childhood experience. It makes for some fun jokes at times.
Iros Raven Kiare
Iros is a deity. No really. He’s quite literally shadows incarnate. He’s the younger brother of the Kiare brothers. He also kinda died, so he’s more limited than his brother. To counteract this, he makes gems to have special effects. He’s really lighthearted, and you can often find him making a joke.
Umbral Alexander Kiare
Umbral is Night incarnate. You know how Batman says “I am the night?” Well Umbral is ACTUALLY the night, and doesn’t like how Batman is impersonating him.
Surprisingly enough, Umbral isn’t edgy, neither of the Kiares are. Umbral, though, is the serious type as opposed to Iros’ jovialness.
Ace Attorney
Jordan Koros
This man is a prosecutor, new in L.A from his hometown of Clewiston, Florida. He’s not used to California in the slightest, but that’s not gonna stop him from doing his job.
Mega Man
Enker
Enker is the first of the Rockman Killers. But being the first, he wasn’t given much of a personality. Wily’s since amended this fact. His, as well as the rest of the Rockman Killers’ Character Bios can be found here.
Punk
This Rockman Killer LOVES to fight. Despite his appearances, he’s a fair fighter, never wanting to fight an enemy when they’re not at their strongest. He has a bit of a problem of saying the wrong thing, unfortunately, so people often mistake him for some sort of rebellious, well, punk.
Ballade
His Mega Man and Bass CD Data actually says he’s stupid, but I don’t think that’s entirely true. He’s an amazing fighter, but not one to blame his losses on dumb luck. He can accept when someone is stronger than him.
Unfortunately that means he’ll doggedly pursue that fighter so he can eventually beat them. Like Zagi from Tales of Vesperia.
Ranger’s Apprentice
John Clark
John is a Ranger. After escaping slavery in Skandia, he was a thief in Norgate for a while until he was caught by Ranger Berrigan, who decided “This kid’s too good at sneaking around to just waste away in a dungeon for the rest of his days,” so he trained John to be a Ranger. Now John takes up Norgate Fief’s duty as a Ranger, since Gilan can’t.
RWBY
Ethan August
I once described Ethan as “Just Happy to be Here.” That description has changed. Sure, he’s generally happy to be here, but all joy fades when he draws his sword. He’ll try to dissuade the fight if he’s facing a human/faunus, but there’s one shot before he goes all in. Mercy is something he really should work on, as he’s generally held back by his teammates from outright killing people in battle. His weapon is a Katana-Arquebus
Cyrus Sanders
There’s one phrase that can sum up Cyrus: “I’m sorry, you must be a level 5 friend to unlock my Tragic Backstory™.” He’s had some things happen to him, but he tries to stay positive. After all, how’s his team supposed to get through if their leader can’t keep smiling?
His Allusion is the Byzantine Emperor Justinianus, and his weapon? You know the phrase “The pen is mightier than the sword?” Who cares about such a thing when your Pen IS Your sword!
Xenoblade Chronicles
Shulk
Shulk is a 19 year old mechanic from Colony 9. After Mechon attacked his home colony, he took up the Monado, and went on a quest to slay the Mechon who killed his crush.
Note that when I RP Shulk, there WILL be spoilers for Xenoblade Chronicles. It is a VERY story driven game, so if you want to avoid spoilers, just block the Shulk tag in it’s entirety. The tags are “Shulk” and “Boy From Leg (Shulk)” for your convenience.
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Super Smash Bros. Ultimate Fighters Pass Volume 2 - New Predictions
With Byleth and the new Fighters Pass coming soon, I thought I would make a new, and revised/updated, predictions list on who might be the new upcoming 6 fighters. I’ll also be putting in reasons why that particular character might have a chance of becoming a fighter in Smash. This list will be fairly long, so I’m gonna put a cut underneath. Also, these are my predictions and personal choice of fighters. Please refrain from saying stuff like “But why didn’t you put (insert your character here) on this list?!” and other hateful things. If you don’t like what I put on this list, you can go ahead and make your own. I’d also rather have civil discussions, and it’s okay to dislike a character without being angry and hateful about it.
This list may also contain some spoilers to certain characters from their origin games. Be warned and read at your own risk.
With that said, these are the fighters (in no particular order) that I wanna see in Super Smash Bros. Ultimate. Let’s get started!
1. Rex and Pyra/Mythra - Xenoblade Chronicles 2

Xenoblade fans like myself were sorely upset that Rex became a Mii Swordfighter costume as compensation for being unable to join the base roster of Smash Ultimate. From a developer’s viewpoint, it makes sense as Xenoblade 2 was in production nearly the same time as Smash and announced during the Nintendo Switch reveal in 2017. Sakurai probably never got a chance to play a pre-alpha build of the game, so it would makes sense Rex would get the cut from the roster as Smash Ultimate was also nearly complete. Not only that, the lead main artist, Masatsugu Saito, didn’t finalize the designs for Rex and Pyra at the time when Xenoblade 2 started development. But with the announcement of Fighters Pass Vol. 2, the boy Driver and the Aegis Blades might have a second chance this time. - Mechanic/Gimmick: How they would work as a fighter is pretty simple. Rex would be similar to Shulk as he would have the Aegis Sword on his back if he’s not engaged in combat. When he’s attacking, Rex would pull out the Aegis Sword for swings, swipes and various attacks and put it away afterward. At his side, Pyra/Mythra would lend their power to Rex with the Affinity Link. A faint blue light line would be seen as the girls share their power & bond to Rex. The longer they stay by Rex’s side, the blue line would change to a bright gold light line, thus the stronger Rex becomes in his attacks. To make sure Pyra/Mythra stay by his side to keep the Affinity going, Rex would have slightly low mobility like Robin or Shulk using no Monado Art buffs. This can be interrupted if Rex runs too fast, or get’s hit by powerful moves like smash attacks, in turn lowering the Affinity slightly. And like Joker with his Persona, Arsene, Pyra & Mythra are invincible and cannot be harmed just like in their origin game (this does not count the DLC game, Xenoblade Chronicles 2: Torna ~ The Golden Country, where the Blades can get hurt in battle as well). - Special Attacks: Rex’s special attacks would be based on his Driver Arts from his origin game. With the Affinity Link gimmick, these moves can become stronger unless Rex and Pyra/Mythra get interrupted or KO’d. Depending on which Aegis is out and which Aegis Sword Rex is using, Pyra and Mythra affect Rex’s attacks and moves. Pyra’s Sword acts like a single-edged longsword dealing fire elemental damage and having longer range, while Mythra’s Sword acts like a double-edged broadsword being slightly stronger and dealing light elemental attacks, but having slightly shorter range. Neutral-B - Sword Bash: Rex lunges forward slightly and thrusts the Aegis Sword into the enemy. With Pyra’s Sword, it has longer range. Like in its origin game and like Shulk’s Backslash, it deals more damage when you attack the enemy’s back. Side-B - Rolling Smash: Rex does a front somersault and strikes the ground hard causing an Ether shockwave that travels across the floor, similar to Terry’s Power Wave. Deals more damage if it connects with the enemy. If the attack doesn’t connect, the impact from Rolling Smash would cause a mini-earthquake launching foes in the air and dealing a fair amount of damage. This move only works in front of Rex. If you use this move in the air, Rolling Smash acts as a secondary recovery, akin to Little Mac’s Jolt Haymaker and Mii Swordfighter’s Airborne Assault. Up-B - Double Spinning Edge: Similar to the three Links’ Spin Attack, Rex strikes the enemy twice while he’s on the ground. If used in the air, acts similarly to Shulk’s Airslash as he’s hitting the enemy twice. This move requires no second additional input. Down-B - Blade Switch: Allows Rex to switch between either Pyra or Mythra, changing the Aegis Sword’s form, attack range, power and element. This move has no end lag, so you can freely switch between either Aegis Blade & Sword, and you can even do it mid-combo. Rex gains super armor while using this move. He’ll take damage, but won’t get cut off as he does the switch. Does not interrupt Affinity Link. Grab - Anchor Shot: Similar to Young/Toon Link’s Hookshot and Lucas & Rope Snake, Rex uses his salvager grappling anchor attached on his left arm as he shoots out an anchor cable grabbing his foes that are in range from a certain distance. And just like the Hookshot, Rope Snake, Joker’s Grappling Hook and Byleth’s Sword of the Creator, Anchor Shot also acts as a tether grab that allows you to latch onto edges. You can also use it as an aerial attack. Unfortunately, this does not cause enemies to get Toppled (tripped) or grab HP Potions (healing items). - Final Smash(es) - Chain Attack ~ Burning Sword / Sacred Arrow: Similar to how Ryu and/or Ken have a 2-in-1 Final Smash, Rex’s FS differs if Pyra or Mythra are active. After hitting the enemy with a bright light, Rex summons his fellow Drivers & Blades to join him in the Chain Attack. The following could be Nia & Dromarch, Mòrag & Brighid, or Zeke & Pandoria. The Drivers have their Blades use their Special Attacks to overwhelm the enemy. If Pyra is out, she is visibly seen using moves like Flame Nova. If Mythra is out, she is seen using moves such as Lightning Buster. Afterwards, Rex joins his Aegis Blade partners to use Burning Sword or Sacred Arrow as the finishing move. Again, this Final Smash is different if Pyra or Mythra are in play. Possible Version (SPOILER) - Infinity Blade: Pyra & Mythra fuse as one to become their true Ascended Form, Pneuma, and changing the Aegis Sword into a great diamond-like sword, similarly designed like Shulk’s Monado III. After the Drivers & Blades finish their Chain Attack, Rex joins Pneuma as she contacts the Aegis Mech, Siren, as it fires a laser cannon powering up the Aegis Sword. Rex & Pneuma then strike their opponent as they thrust the sword with its infinite power. - Stage: The new battlefield could be based on Alrest, the world of Xenoblade 2. The battle can take place on a tour across the Cloud Sea as you fight flying all over Alrest and battle on different Titans, similar to stages like Skyloft, New Donk City, etc.. - Soundtracks to Bring: There are only a few Xenoblade Chronicles 2 songs that made it into Smash Ultimate. I’ll list the ones that are currently missing: Incoming! Boss Battle Theme 2 Counterattack You Will Recall Our Names Gormott Province (Day Ver. / Night Ver.) Mor Ardain - Roaming the Wastes Death Match With Torna The Power of Jin Praetor Amalthus - The Acting God After Despair and Hope - Alternate Costumes: Rex & Pyra/Mythra alt. costs. can be based on their special outfits they wear in their origin game. P1 - Rex’s standard blue salvager suit, Pyra’s fragmented bodysuit and Mythra’s white combat blouse-dress. P2 - Prototype Suit Rex based on Rex’s beta design, Pyra and Mythra swap their own color palettes with each other; Mythra-Style Pyra, and Pyra-Style Mythra. P3 - Cloud Sea King Rex salvager suit, based on his newly gifted armor from Pneuma. Disguised Pyra is based on her Gormotti cloak, and Massive Melee Mythra is based on Mythra’s Spirit artwork in Smash Ultimate where the gap on her dress covers up her cleavage, and is given a spandex suit under her dress covering up her legs. This is meant to celebrate the 1-year anniversary of Xenoblade Chronicles 2. P4 - Rex wears his Master Driver armor, a gift from Pneuma. Blue Sky Pyra is a reference to her Ascended Form, while Carbon Mythra is most likely a reference to Malos, the main antagonist. P5 - Rex wears a yellow salvager suit that he keeps as a spare, which he temporarily lends to his party member Nia in a Heart-to-Heart. Pyra wears a white bodysuit based on Nia’s Blade, Dromarch. Mythra is based on Nia’s true Blade form, where she has silver hair and her blouse-dress is decorated similarly to Nia’s Blade clothes. P6 - Rex’s salvager suit turns black and white which is a reference to Mòrag, a fellow party member and Special Inquisitor of Mor Ardain. Pyra’s clothes turn blue and violet referencing Mòrag’s Blade partner Brighid, while Mythra has white and black and blue clothes referencing another one of Mòrag’s Blades, Aegaeon. P7 - Rex’s salvager suit turns to a dark grey and green referencing Zeke, another party member and Tantal’s Crown Prince, Pyra’s color palette changes to reference Pandoria, Zeke’s Blade, and Mythra’s colors change to reference Poppi QTpi. P8 - Rex & Pyra/Mythra wear special swimsuits based on Xenoblade tradition, akin to Shulk as well. Rex wears Cloud Sea Shark, a pair of black & blue swim-trunks, his grappling anchor changes into a toy shark, he wears a blue bag in exchange for his salvager helmet, and a pair of sandals. Pro Swimmer Pyra is a one-piece red & black swimsuit based on Pyra’s standard armor, and Radiant Beach Mythra is another one-piece swimsuit based on Mythra’s blouse-dress. Though Pyra & Mythra’s swimsuits and their bust size may have to be toned down and altered slightly so Smash Bros. keeps the E10+ age rating.
2. Lora & Jin & Haze (Team Lora) - Xenoblade Chronicles 2: Torna ~ The Golden Country
Team Lora are the main protagonists of Xenoblade 2’s story DLC, Torna. It follows the story of the Aegis War that occurred over 500 years ago, and reveals the tragic events that would follow in the main story that determines the fates of these three characters. Not only are they another Xenoblade rep, but they also represent the prequel adventure. Lora & Co. are possibly unlikely candidates for the list if Rex and Pyra/Mythra get in instead. Most likely, they may end up as part of a DLC Spirit Board. - Mechanic/Gimmick: Team Lora works just like Rex & Pyra/Mythra with the Affinity Link system, but with a special twist; they would function similar to the Pokémon Trainer as you can switch to fight as either Lora, Jin, and/or Haze much like their origin game. The frontline fighter is the Vanguard, while the fighter supporting them are the Rear Guard. Lora’s weapon is called a battle braid (handmade rope-whip) utilizing the fire element, Jin wields a katana called the Nodachi carrying the ice element, and Haze wields a healing staff called a Crosier carrying the wind element. When the Driver or Blades are swapped in during combat, they use a special move called a Switch Art, allowing them to attack foes as they switch in. In terms of mobility; Lora is mediumweight, Jin is a slight heavyweight, and Haze is lightweight. And of course like Pyra & Mythra, depending on who’s the Rear Guard fighter, they are invincible until they are switched in. However like Pokémon Trainer’s team, Team Lora all share the same damage they’ve taken. - Special Attacks: Like Rex, all of Team Lora’s attacks are based on their Driver & Blade Arts, Switch Arts, and Talent Arts. Lora ~ Neutral-B - Path of Thorns: A cancel attack. Similar to Terry, after attacking in certain combos, press the B button to deal a multi-hitting move. This attack deals more damage the moment you cancel a combo. The move on its own deals very little damage. Jin ~ Inexhaustible: Jin’s Talent Art., functions similarly to Shulk’s Monado Buster and Hero’s Oomph spell. Deals minor damage to self while boosting only Jin’s stats for a set period of time until the effect wears off or gets KO’d. Haze ~ Winds of Time: Haze’s Talent Art and counterattack, functions similarly to Bayonetta’s Witch Time. Haze slows down enemies giving her enough time to follow up with other moves like combos and smash attacks. The more you use it, the weaker it gets. L ~ Side-B - Spinning Wheel: Lora whips her braids out around her dealing damage to enemies from all sides. J ~ Chillstroke: Functions similarly to Shulk’s Backslash. Jin slashes upward with his Nodachi, and deals more damage on the enemy’s back. H~ Swift Gale: Haze shoots enemies with a burst of air that deals moderate damage and pushes them away. If the attack connects, reduces a small amount of damage, percentage or heals HP in Stamina Mode. L ~ Up-B - Swallow’s Flight: Lora’s Talent Art. Deals minor damage to self in exchange for an exceptional recovery. When using on the ground, boosts Lora’s attacks, smash attacks or special attacks for only one attack. J ~ Snowblast: Jin shoots a burst of snow & ice that causes him to rise in the air as a recovery, and deals damage to foes that are in range beneath him. H ~ Mighty Gust: Haze rises in the air using summoned tornadoes, and deals damage to foes in range and pushes them away. Functions similarly to Hero’s Woosh/Swoosh/Kaswoosh spell. Down-B - Switch Arts: Similar to Shulk’s newly added Monado Art Wheel, by pressing & holding the Down-B input, you can choose which Driver or Blades to switch to by moving the Left Control Stick to select either Lora, Jin or Haze then letting go of the B button to make your selection. After choosing, the selected fighter that gets swapped in will use their Rear Guard Switch Art to attack the opponent. The following are: L ~ Touch-Me-Not: When Lora switches in, her attack causes foes to get launched in the air. J ~ Thin Ice: When Jin switches in, his attack causes opponents to trip. H ~ Stormy Skies: When Haze switches in, her attack inflicts a Meteor Smash attack on foes. Best used on the ledge of a stage when opponents are off-stage. When using on the ground, causes foes to bounce off the floor. Grab - Lora’s battle braid: While Jin and Haze can only grab their opponent with their hands, Lora is the only that utilizes her braids to reach out to foes that are slightly afar. She can also use her weapon as a tether grab to latch on to ledges. This also functions as an aerial attack. - Final Smash(es) - Chain Attack ~ Midnight Sun / Starlight Strike: Like Pyra & Mythra, this FS differs and depends if Jin or Haze are out fighting or supporting Lora. Team Lora calls upon Team Addam & Team Hugo as all teams do a group attack overwhelming the opponent(s). If Jin is active, they use Midnight Sun. Lora deals a series of fiery slash attacks with the Nodachi and then Jin finishes with a powerful cleave with Lora supporting him. If Haze is active, they use Starlight Strike. Lora pummels the enemy with the Crosier staff, then Haze hits the enemy with air blasts using Wind Ether. The two girls then finish by doing a synchronized knee strike. - Stage: The battle can take place on the Tornan Titan in the Kingdom of Torna right in front of the king’s palace. - Soundtracks: These songs may be included if Rex & Pyra/Mythra get in over Team Lora. Regardless, here are the songs: Battle!! - Torna Kingdom of Torna Gormott (Torna Ver.) Malos - The Acting God - Alternate Costumes: Team Lora’s costumes can reference Teams Addam & Hugo.
3. Cross and/or Elma - Xenoblade Chronicles X / Xenoblade Chronicles 2
Cross is the main protagonist and the player’s avatar, and Elma is the central main protagonist in Xenoblade X. They are part of the United Government Forces’ private military organization, BLADE (Builders of the Legacy After the Destruction of Earth) that focus on the survival of humanity on a planet they dub “Mira”. Elma is the captain of BLADE, her Division is with the Reclaimers, and her Class is Full Metal Jaguar. Cross on the other hand, the player can choose what Division and Class they can be. They initially start off as a Drifter. Elma is the more most likely candidate for another Xenoblade rep, while Cross seems unlikely. So when talking about special attacks, I’ll only refer to Elma in this case. - Mechanic/Gimmick: Because Cross is an avatar character akin to Fire Emblem’s Robin, Corrin and Byleth, the player can choose to play as either a male or female Cross. Their moves would most likely be a mix of various classes and weapons. Elma is already set to her default class, Full Metal Jaguar and wields Dual Swords & Dual Guns. For the main gimmick, either character can fill up a meter as they attack that allows them to use a tool called Overdrive. This increases the power of their special attacks, and string combos faster and more easily. Overdrive can only be activated when the meter is full, and when the player presses & holds the R button then presses the B button, much like Inkling’s ink tank. When Overdrive is activated, a song called Wir fliegen will begin playing in the background and play over the current song that’s playing on a stage, regardless if it’s Xenoblade related or not. For example, activating Overdrive while fighting on a Super Mario themed stage will cause the song to play over the randomized OST. - Special Attacks: Because Elma is a Full Metal Jaguar, I’ll list out potential moves that she could use when wielding her Dual Swords & Guns. Neutral-B - Stream Edge: Deals a series of strikes & slashes with the Dual Swords. Can be used as a follow-up combo attack. Side-B - Sliding Slinger / Executioner: Slides across the floor as Elma attacks the foe with her Dual Guns. When using this in the air, the move becomes Executioner instead, and Elma hails the opponent with bullets. Up-B - Shadowstrike: One of Elma’s Signature Arts. Elma jumps in the air, then lunges diagonally downward striking the opponent with her Dual Swords. Functions similarly to Mii Swordfighter’s Stone Scabbard, deals more damage when attacking the enemy’s back. Down-B - Ghost Factory: One of Elma’s Signature Arts and Elma’s counterattack, functioning similarly to Lucario’s Double Team. When struck by an enemy, Elma will create illusionary decoys to avoid the incoming attack and counters by striking back with her Dual Swords. - Final Smash - Skell Barrage / Skell Overdrive: Elma summons a Skell then leaps in to pilot it to deal a series of powerful attacks use the melee weapons and guns. If you have Overdrive activated, the FS becomes Skell Overdrive, increasing the power of the attacks to an eleven dealing even more damage. - Stage: The fight can take place on a tour of the city New Los Angeles (NLA for short). You’ll travel around BLADE’s Administrative District, the Commercial, Industrial and Residential Districts, and the Ma-non Ship that floats over the city. - Soundtracks: Super Smash Bros. Ultimate has a lack of Xenoblade Chronicles X songs. Hopefully if Cross or Elma gets in, this fixes that. Black tar THEMEX NLA (Day Ver. / Night Ver.) Uncontrollable NO.EX1 Wir fliegen / X-BT2 Don’t worry The key we’ve lost - Alternate Costumes: P1 - Her default costume is called “Elma’s Bodywear”, red light wear armor manufactured from the Greneda Galactic Group. It is based on female version of the armor series. P2 - (SPOILERS) Elma’s true form. Seen at the end of the game, and can be used in a premium adventure playthrough. P3 - Wears light wear armor from Sakuraba Industries, referencing the 13-year old mechanic girl Lin Lee Koo. Elma also wears Lin’s Monado hair clips. P4 - Wears another version of Sakuraba Industries light wear armor, this time referencing Irina Akulov. P5 - Wears Sakuraba Industries casual wear, referencing Alexa. P6 - Wears a different version of Sakuraba Industries casual wear, this time referencing Sharon “Murderess” Effinger. P7 - Wears Celica’s Bodywear, an obvious reference to Celica that’s named after her. P8 - As per Xenoblade tradition akin to Shulk’s swim-trunks, Elma wears a red two-piece bikini swimsuit. Though Elma may be slightly toned down to make sure Smash Bros.’s age rating is still E10+.
4. Phoenix Wright - Ace Attorney series
Phoenix Wright may seem like an unlikely candidate...at first. He’s actually a “joke fighter” in the Marvel Vs. Capcom series. He has potential to be in Smash, and be the 4th Capcom rep alongside Mega Man, and Ryu & Ken. He won’t be alone as he’ll work like a semi-duo fighter. His assistant, Maya Fey, will sometimes join him in various moves, much like in Ultimate Marvel Vs. Capcom 3 and in the crossover RPG Project X Zone 2. - Mechanic/Gimmick: Nick’s main gimmick is that he’ll be bring in his Turnabout Stances from UMvC3. Coincidentally because he’s a defense attorney, he has a more defensive fighting style as he prefers to fight from a slight distance using projectiles. Though this version works differently from UMvC3. As he attacks and deal damage, he builds up a meter as he goes through 3 stances: Investigation, Courtroom Trial, and Turnabout. Once Phoenix reaches Turnabout Mode, all of his moves and attacks are buffed until he gets KO’d. Investigation is his defensive mode as he gathers evidence, Trial mode is where he becomes more offensive in combat, and Turnabout mode when he collects enough decisive key evidence to pin the true culprit, allowing him to pull more combos easily and deal more damage to the suspect. - Special Attacks: Phoenix has many moves & combos from UMvC3. Command inputs like “Slip Up” will be his dash-attack as he trips into the enemy, similar to Villager and Isabelle’s dash-attack. So for his special attacks, here’s the following: Neutral-B - Questioning/Cross-Examination (HOLD IT!): Phoenix stops the witness in their tracks to gain testimony and evidence. Side-B - Paperwork Storm (TAKE THAT!): Throws trash evidence in the witness’ face. Functions similarly to Mr. Game-&-Watch’s Oil Panic, and deals more damage the more unneeded evidence Phoenix has. Up-B - Sneeze: Phoenix catches a cold and sneezes so hard he flies high in the air, and unsuspecting opponents take damage as Nick rises upward. Down-B - Present Evidence (OBJECTION!): Phoenix’s counterattack. Phoenix does a counter-argument and rebuts with decisive key evidence and even does his signature finger point while doing so. Special Command Input - Steel Samurai Maya Smelting!: Just like Ryu & Ken and Terry, Phoenix can do a command input too, but only in Turnabout Mode. By inputting the Hadoken command (↓↘→ + A or B), Phoenix can summon Maya where she’ll pummel the enemy with a series of punches akin to Luigi’s dash-attack, then the Steel Samurai comes in to deal the finishing blow with a powerful sword slash. Like Joker’s Persona, Arsene, Maya is invincible in this attack. When using this move, Phoenix will say “I need help...Maya?!” - Final Smash - Great Ace Attorney (based on name of series, and name of Japanese-only 3DS prequel game): This is based on Phoenix’s Hyper Combo from UMvC3. This finisher actually matters depending on how much evidence you’ve collected and deals more damage in doing so. Phoenix finds the true culprit and shows the key decisive evidence that points to the suspect that committed the crime. This FS can catch multiple opponents, but the first one that gets hit is the true culprit. When the opponent is over 100% damage, they are instantly KO’d. Phoenix even uses his Hyper Combo voiceline from UMvC3: “The one who actually committed the crime...is YOU! No alibi, no justice, no dream, no hope! It's time to pay for your crimes! TAKE THAT!” After Phoenix shouts “TAKE THAT!”, the speech bubble for his line deals the final blow on the enemy. - Stage: The fight takes place in a Courtroom, where Phoenix does all of his battles against the prosecution and suspects. The right bench is the defense’s side, and the left bench is the prosecutions side with the Judge residing in the middle on his bench. Like the Suzaku Castle stage, the benches can be destroyed after it takes a certain amount of damage. The jury stands on either side can be destroyed too, expanding the Courtroom for a more wider battlefield. They’ll get restored after a certain amount of time passes. - Soundtracks: All of the songs are pulled directly from the Ace Attorney games, with some having a few new possible arrangements. Also, I just want an excuse to hear “Pursuit ~ Cornered” in a Smash Bros. game. XP Objection! 2001 (English Court) Pursuit ~ Cornered (Original Ver. / Turnabout Mode / English Court) Objection! ~ 2013 A New Chapter of Trials! ~ 2013 Courtroom Revolutionairé Pursuit ~ Keep Pressing On Objection! ~ 2016 A New Chapter of Trials! ~ 2016 Courtroom Revolutionairé ~ 2016 Pursuit ~ Cornering Together - Alternate Costumes: P1 - Default costume is his current appearance in Dual Destines and Spirit of Justice. Open unbuttoned suit, untucked dress-shirt, has locket accessory in breast-pocket, and has a bang sticking out of his hair. P2 - His original design when Phoenix was slightly younger. Suit is buttoned up, hair has no bang sticking out. P3 - His bright pink sweater when he was a college student at Ivy University. His hair even gets slightly shorter. P4 - Nick’s “hobo” disbarred appearance from Apollo Justice: Ace Attorney. Wears a blue beanie, gold locket around his neck, visibly slightly-shaved beard, black pants and sandals. P5 - Wears “The Tiger” suit, a DLC pack from Spirit of Justice, a reference to one of the suspects, Furio Tigre, in Trials & Tribulations. P6 - Phoenix wears Masamune Date’s samurai armor from the Sengoku BASARA series, Japanese 3DS DLC exclusive only. P7 - Phoenix wears Apollo Justice’s monkey suit, one of the main characters in the Ace Attorney series. Nick’s hair color changes to brown. P8 - Phoenix wears his rival’s suit, Miles Edgeworth, the Chief Prosecutor. Phoenix’s hair turns silver, and has Edgeworth’s glasses in the breast-pocket just like how Edgeworth takes them off when in court.
5. Amaterasu - Okami series
If Duck Hunt can get in, why not another dog character? But this time, a sun goddess wolf. While I know some people would prefer Wolf Link & Midna, Amaterasu is still a good pick. She and Phoenix would great additional Capcom reps alongside Mega Man and Ryu & Ken. Much like Phoenix, Amaterasu would bring in all sorts of moves from both her origin game and Ultimate Marvel Vs. Capcom 3. Because Amaterasu cannot speak, she is joined by her partner, Issun, to talk for her in taunts and her victory screens. - Mechanic/Gimmick: Amaterasu would share the ink tank gauge Inkling has. When she runs out of ink, Amaterasu’s design would change her into just a pure-snow white wolf. She cannot access her Celestial Brush, and her weapon becomes weak. If the player presses & holds R and then the B button, Issun would use an Ink Pot to restore Amaterasu’s power. Her main weapon is called the Divine Retribution, a Reflector. - Special Attacks: Like Phoenix, Amaterasu brings in moves from both Okami and UMvC3. Amaterasu uses the Celestial Brush for most of these moves, and will run out of ink in the process. R+B will restore her lost ink & powers when Neutral-B - Inferno: Ignites nearby foes as if shooting Mario’s Fireball. Side-B - Power Slash: Amaterasu uses the Brush to deal a powerful attack as if it were a sword slash. Up-B - Galestorm: The Brush creates a gust of wind that lifts Amaterasu into the air, and deals damage to foes that are in range. Down-B - Veil of Mist / Divine Reflect: Amaterasu’s 2-in-1 counterattack. When struck by a physical attack, acts similarly to Bayonetta’s Witch Time causing enemies to be slowed down for a few seconds giving Amaterasu enough to strike back. When hit by projectiles, Amaterasu uses her Reflector on her back, hence the name of her weapon. The reflect move is mostly a Smash original. - Final Smash - Sunrise Divine Instruments (Based on her Hyper Combos): Amaterasu uses the Celestial Brush to paint a sun in the sky that increases her power, then summons all of her Divine Instruments to deal a barrage of attacks. They are the Solar Flare, Tundra Beads and Thunder Edge. - Stage: The battleground takes place on the fields of Nippon, what is basically a fantasy of Edo-period Japan. - Soundtracks: To be honest with you, I never played Okami, so I wouldn’t really know what songs to put in here. I’ve come up with at least 3. If there’s any songs from the game you have in mind, mention it to me! I’d appreciate it a lot. Exorcizing Evil Crimson Helm, Begone! Battle of Ninetails
6. Crash Bandicoot
Crash is one of Naughty Dog’s biggest stars and is basically one of PlayStation’s mascots back in the console wars, meant to rival Mario and Sonic. Since most PlayStation characters like Snake, Cloud, Joker and Hero are already in Smash, Crash would be one of the greatest picks. Crash is not only a Western favorite, he’s also a well-known favorite in Japan much like Banjo & Kazooie. Also, Crash had a few Game Boy Advance game, and Crash N-Sane Trilogy has been on the Nintendo Switch for quite a while now. - Mechanic/Gimmick: None - Special Attacks: Neutral-B - Spin / Death Tornado Spin: Crash’s iconic spin attack seen in every Crash Bandicoot game. A simple press of the B button has Crash do his signature spin kick. An alternate version of it is that if the player press & holds the button, it becomes the Death Tornado. It causes him to spin much longer and faster, and even functions as a recovery glide if Crash is sent flying off-stage. Though the longer you hold the button, the weaker it becomes overtime. The power of the Death Tornado will recover if you don’t use it for a while. Side-B - Fruit Bazooka: Crash pulls out his Bazooka from Crash Bandicoot 3: Warped. This allows him to shoot Wumpa Fruit from a distance and deal exceptional damage. Up-B - Jet Pack: Crash whips out the Jet Pack from Crash Bandicoot 2: Cortex Strikes Back. Similar to R.O.B.’s Robo Burner and King K. Rool’s Propellerpack, this move allows Crash to freely recover up high in the air dealing no damage to foes. Down-B - Super Belly Flop: Crash gains super armor during this attack as he puts power into this move and slams down to the ground with full force. Functions similarly to Yoshi Bomb and Bowser Bomber because when on the ground, Crash will lift his opponent in the air with them after he hits them, then belly flop down to the ground. - Final Smash - Crash Team Racing (Based on the game of the same name): Crash summons racers onto the battlefield and jumps into his own race-kart. He is joined by various characters from the Crash series along with his girlfriend Tawna and his sister Coco. Everyone does a barrage of Missiles and Bowling Bombs, and finishes the FS by running over the trapped opponents. Similar to Captain Falcon’s Blue Falcon. - Alternate Costumes: N/A(?) - Stage: The fight will take place on one of the beaches in N. Sanity Island. - Soundtracks: There are TONS of songs to pick from the Crash series, so my best guess is to bring in the new arrangements from the N. Sane Trilogy. Crash Bandicoot: N. Sane Trilogy OST playlist Title Theme / Map / N. Sanity Beach (Outer)
7. KOS-MOS - Xenosaga series / Xenoblade Chronicles 2
KOS-MOS would be one of the best inclusions for Smash. She not only would represent her home game Xenosaga, but also Xenoblade 2 as she’s a guest character in the form of a Blade. She’s the best of both worlds basically. All of her moves can come from both games, and it would potentially work. - Mechanic/Gimmick: N/A(?) - Special Attacks: Most of KOS-MOS’ moves are pulled directly from Xenosaga, with a bit of a mix of aesthetics from Xenoblade 2. Neutral-B - R-Blade: Traps enemies with Hornet-like bullets and performs an attack with a sword arm. Side-B - F-G-Shot (Xenoblade 2): Charge attack similar to Samus’ Charge Shot. After charging, input the command again to fire lasers that scatter. Up-B - T-SKYLLA: Move borrowed from T-elos in Xenoblade 2. Rises upward with a sword slash, followed up with a gun attack. Down-B - R-Hammer: Strike the enemy with a strong & powerful hammer swing. - Final Smash - X-Buster: A black box weapon that has KOS-MOS open up her abdominal region and fires powerful energy beams across the stage. Similar to other Final Smashes like Samus’ Zero Laser, R.O.B.’s Guided Robo Beam, and Mii Gunner’s Full Blast. - Stage: N/A(?) - Soundtracks: Like with Crash and Amaterasu, I don’t know what songs from Xenosaga would appear in Smash. So here are some Xenosaga Episode I OST Episode II OST Episode III OST - Alternate Costumes: P1 - Default costume, KOS-MOS Ver. 1. P2 - Episode II appearance, KOS-MOS Ver. 2. P3 - Episode III appearance, KOS-MOS Ver. 3. P4 - KOS-MOS Ver. 4 P5 - The Archetype costume. A version of KOS-MOS that went on an accidental out-of-control mass murder rampage in an attempt to intensify the bond between KOS-MOS and Shion. ...But children don’t need to know that since Smash Bros. is for good little boys & girls! P6 - Xenoblade Chronicles 2 Blade appearance. P7 - T-elos, a battle android who is KOS-MOS’ rival of sorts using the reanimated body of Mary Magdalene. P8 - Akin to Shulk’s swim-trunks, KOS-MOS wears a swimsuit. Though it may be slightly altered to keep the age rating be E10+.
8. Sora - Kingdom Hearts series

Sora is one of THE many HIGHLY REQUESTED fighters to be put in Smash Bros., and it’s no small wonder and surprise either given his series’ popularity. Though Sora may be a bit tricky due to that fact he’s both a Disney AND Square-Enix character. While Disney may seem fine with it, trying to convince Square is the real challenge seeing as we already have both Cloud from Final Fantasy and Hero from Dragon Quest. He might be like Cloud where he’ll only get his Japanese voice actor and not his English one, Haley Joel Osment. YouTuber HMK made several videos on reasons why Sora could potentially & possibly make it in to Smash Bros. Take the time to check them out! I will also be mentioning HMK and his selected moveset for Sora in this list. All credit goes to him! WHO OWNS SORA The Dream LIVES ON! Why Sora can EASILY be Super Smash Bros. Ultimate DLC Sora’s COMPLETE Moveset for Super Smash Bros. Ultimate! If Sora Gets In Super Smash Bros. Ultimate! - Mechanic/Gimmick: If you’ve already watched HMK’s video on Sora’s moveset, he brings the MP Gauge much like Hero to use magic, and could bring the Situation Command mechanic that allows him to build up a meter each time he attacks to use Grand Magic. Once the SC meter is full, Sora can unleash devastating powerful magic on the battlefield based on spells like Fire, Blizzard, Thunder, etc.. Of course if Sora runs out of MP, he has to wait for it to recharge just like in both Kingdom Hearts II & III. - Special Attacks: If you’ve already watched one of the videos by HMK, you may have an understanding and idea on what Sora’s moves could potentially be. Neutral-B - Magic / Grand Magic: Sora shoots magic from his Keyblade. In the process this lowers his MP Gauge, but fills up the Situation Command meter to use Grand Magic without the cost of MP. The Grand Magic is based on the last spell Sora uses. Fire, of course, shoots fireballs and can also be used in combos. Blizzard shoots out a chunk of ice that freezes opponents. Thunder casts lightning bolts surrounding Sora while stunning foes, that stuns them longer the more damage they have. And Aero casts wind that pushes foes away and creates a mini tornado that Sora can jump off of as if he is using a Flowmotion Super Jump. Once the MP Gauge runs out, it’ll take time for it to recharge. HMK mentions this in one of his video. As Sora deals damage and uses magic in his combos, he fills up the Situation Command meter to use Grand Magic. Once it’s full, the player can then press the B button to cast the magic from the last spell he used (EX.: Fire becomes Firaza). Downside is that he loses meter if he takes damage. Side-B - Strike Raid: Sora throws his Keyblade at his opponents akin to the three Links’ Boomerang. The difference is that the player can input this command as many times as they wish allowing Sora to throw his Keyblade multiple times to closely resemble its original mechanic from the first Kingdom Hearts game. The attack gets weaker the more you use it though. Up-B - Flowmotion: HMK mentions this in his video. This can be similar to Pikachu’s Quick Attack, Lucario’s Extreme Speed and Shulk’s Airslash. This move has two different inputs. After inputting this command, Sora enters Superslide in which the player must use the control stick to guide where Sora goes. If the player inputs the command again, it turns into Super Jump allowing Sora to soar even higher, but is only used once. When Sora enters Flowmotion and Super Jump, he can use his Flowmotion Attacks if the player uses the attack button (A). Sora will remain in the Flowmotion and Super Jump state until he lands or grabs onto a ledge. Down-B - Command Magic Select: As HMK mentioned in his video and similar to Hero’s own Command Select, this allows Sora to change and swap between Fire, Blizzard, Thunder, and Aero. Though the downside is that Sora is wide open as he’s standing still choosing a spell, much like Hero. - Possible Final Smash(es) - Combined Keyblade: Sora summons his friend Riku by his side, and together by using their lights they summon the Combined Keyblade. Sora and Riku do a series of sword slashes and deal a finishing blow by imbuing the Keyblade with a beam of light slashing downward on the opponent. Union χ [Cross] (Based on a segment from the Keyblade Graveyard in Kingdom Hearts 3. SPOILER WARNING!): Sora summons the Light Of The Past and rides on a Keyblade tornado as he rushes his opponents through with hundreds of Keyblades. He then finishes the FS with Union χ Burst, launching foes away. Trinity (Based on the final boss in Kingdom Hearts 3. Timestamp at 22:30. SPOILER WARNING!): Sora summons his friends Donald and Goofy (or it could be changed to Riku and Kairi due to copyright and rule of no characters that did not originate from a video game) and by combining their powers together and lending support to him, Sora unleashes a tri-beam from his Keyblade to pierce through his opponents. - Stage: There are many worlds in the Kingdom Hearts universe on where a fight could take place. A few in mind could be Traverse Town, Twilight Town, Daybreak Town, Hollow Bastion/Radiant Garden, the Keyblade Graveyard, or Scala as Caelum. - Soundtracks: Hand In Hand (DDD Ver.) Dearly Beloved (New Arrangement to fit Smash Bros.’ high-paced action) Scherzo di Notte (KH2 Ver.) Another Side -Battle Version- The 13th Struggle Working Together (KH3 Ver.) The Other Promise (KH3 Ver.) Deep Anxiety Rage Awakened Wave of Darkness (Phase 1 and Phase 2) Scala ad Caelum - Alternate Costumes: P1 - Sora’s current appearance from Kingdom Hearts III. P2 - One of Sora’s past appearances from Kingdom Hearts II, or potentially based off of Second Form. P3 - Sora’s original first appearance from Kingdom Hearts, or Limit Form Sora. P4 - Sora’s appearance from Kingdom Hearts Dream Drop Distance. P5 - Element Form Sora P6 - Strike Form Sora P7 - Guardian Form Sora P8 - Blitz Form Sora
9. Kazuma Kiryu - Yakuza / Like A Dragon series
Much like Rex and Pyra/Mythra, Kiryu is one of my dream fighters to be in Super Smash Bros. Ultimate. Though one of my concerns and fears is that Kiryu may not make it into the game due to the fact the Western title of Like A Dragon is called Yakuza, which is of course based on real-life yakuza that are organized crime syndicates and his game series does involve yakuza in more ways than one. So this makes Kiryu a highly unlikely fighter in my opinion. If he doesn’t make it in, I hope a Mii Brawler Costume of him is made as compensation in some way. If they can find a workaround, they could just use the original Japanese title, Like A Dragon and leave it at that. If he does make it, this will make Kiryu the 4th Sega rep alongside Sonic, Bayonetta, and Joker. - Mechanic/Gimmick: His main fighting style is called the Dragon of Dojima, a mix of his three original styles; Brawler, Rush, and Beast which is more refined. He could bring his Heat Action Gauge as the main gimmick. Each time Kiryu deals damage, he fills up the meter which then allows him to use a powerful moves such as curb-stomping opponents. Though the downside is that meter will decrease each time he take damage. When the meter is full, he can enter Extreme Heat Mode when the player presses & holds R+B at the same time. This state dramatically buffs Kiryu for a set period of time until the meter runs out or if Kiryu gets KO’d, just like Joker’s Rebellion Gauge. He also gains super armor in the process. - Special Attacks: Some of Kiryu’s special moves can be based on a mix of his Heat Actions and his abilities. Neutral-B - Heat Actions + Extreme Heat Actions: When a portion of the Heat Gauge is filled and usable, press the B button and Kiryu will activate a random Heat Action depending on the situation. If the player activates Extreme Heat Mode, Kiryu is able to use Heat Actions exclusive to that state when he’s doing combo attacks. If the gauge is empty, this move is useless and Kiryu will just stagger in place. Side-B - Leaping Fist: Kiryu jumps and lunges forward as he strikes the opponent with a powerful punch. Up-B - Rising Tornado: Kiryu uppercuts his foe as he rises skyward. As a recovery move, has more distance than Little Mac’s Rising Uppercut and Simon/Richter’s Uppercut if you keep pressing & holding the B button. Down-B - Komaki Tiger Drop: Kiryu’s counterattack. Similar to Ryu & Ken’s Focus Attack and Little Mac’s Slip Counter, Kiryu will gut-punch his foe that attacks him which causes them to get stunned and tired out. The higher the opponent’s damage, the longer they stay stunned until they fall to the floor tired out. Kiryu also has super armor when using this move. Grab & Pummel: When grabbing opponents, pummelling them and then throwing them, this increases Kiryu’s Heat Action Gauge slightly faster. Throws: When Kiryu grabs his opponent and you input the control stick to throw them, other surrounding opponents near Kiryu take damage from the thrown enemy, making them collateral damage. Taunting: When Kiryu taunts, his Heat Gauge fills up slightly. - Final Smash - Extreme Dragon of Dojima: Kiryu strikes the first enemy he hits, then deals a series of blows and attacks of various punches and kicks, and finally finishes it by striking the enemy with his signature high kick, creating a Kiwami/Extreme (極) symbol with a bright-white backdrop and a shadowy silhouette of Kiryu at the end. This FS is a reference to the box art of the original Yakuza game, and Kiryu’s awakening to the Legend Style: Dragon of Dojima in Yakuza 0. - Stage: The fight takes place in the fictional city of Kamurocho, Kiryu’s home-turf where most of his adventures take place. Much like Isle Delfino, New Donk City and Skyloft, the stage will act as a tour as you go and fight through different corners of this tough city. - Soundtracks: Most of the Yakuza (And Ryu Ga Gotoku Studio games in general) songs have high-paced action feeling songs that gets your blood and adrenaline running, fitting for Smash Bros. Receive You (Original / Tech Trance Arrange / Kiwami ~ Reborn) Funk Goes On (Original / Project X Zone 2 / Kiwami) Receive You ~ The Mad Type Reign Turning Point Push Me Under Water Outlaw’s Lullaby Rebellious Phase Clan Battle Bruise Massive Fire Isolated Fight Kamurocho Fight Bloodstained Philosophy Random Fire Drumfire My Own Style Receive You ~ Dragon of Dojima (SPOILER WARNING!!!) - Alternate Costumes: P1 - Default costume. Grey suit & pants, and open-collared & slight unbuttoned red shirt. Kiryu’s iconic look. P2 - Kiryu’s Yakuza 0 appearance when he goes into real estate business. A white suit with a slight unbuttoned orange shirt. Has a real ‘80s vibe to it. P3 - Kiryu’s red Hawaiian-like shirt from Yakuza 3. The ideal shirt to wear while relaxing in Okinawa. P4 - Kiryu’s wrestling outfit from Yakuza: Dead Souls. P5 - A grey coat Kiryu wears in Yakuza 5 as a taxi driver. P6 - Kiryu with just his red shirt in Yakuza 6: The Song of Life. P7 - Kiryu’s cabaret club manager suit from Yakuza Kiwami 2. P8 - Kiryu becomes shirtless revealing the grey dragon tattoo on his back.
#nintendo#nintendo switch#super smash bros.#super smash bros. ultimate#xenoblade chronicles 2#xenoblade chronicles 2: torna ~ the golden country#xenoblade chronicles x#ace attorney#okami#crash bandicoot#xenosaga#kingdom hearts#yakuza#like a dragon
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