#Conceptual fusion
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spero01 · 6 months ago
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A Fusion of Consciousness, Nature, and the Cosmos-Posters with Wooden Frame
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"Immerse yourself in a surreal masterpiece that blends the human mind with the beauty of nature and the vastness of the cosmos. This artwork features a silhouette of a human head, transitioning into a vibrant brain that morphs into a breathtaking sunset over an endless ocean. Radiant clouds, nebula-like formations, and growing roots symbolize the profound connection between humanity, the natural world, and the universe. A harmonious fusion of vivid colors and hyper-detailed textures creates a dreamlike visual experience that inspires awe and reflection."
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fishing-ball-z · 7 months ago
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the thing about vegito x gogeta is that i dont think goku or vegeta individually would start unprompted making out with their clone if they ever had the opportunity to. but gogeta and vegito would be on each other immediately. does this make sense
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homestuckinning · 2 years ago
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Spritevember days 14, 17, 18 - Least favorite character, Cavitystuck, Fusion
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Meenah, Cavitystuck Roxy, & Mutie-Roxy fusion
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krormwrorm · 11 months ago
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"You think that God sent you to dethrone us? You were sent to us because God can not decide for itself. We will show you that God just picks the winning side, like any of the supposedly pitiful mortals in its kingdom."
On a side note, I'm homeless and not doing well. I'm not finding any jobs-not art jobs- Don't offer me art jobs, I don't have the time, I need a REAL job and I'm trying and failing to find one.
If you like my art and don't want me to die in the heat, please consider throwing some of your extra cash my way. I'm doing what I can and it will just never be good enough.
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eponymousfics · 9 months ago
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It’s interesting to me that I often have a lot of kind of angsty fic ideas and sometimes even get a little ways into writing them, but those are never the ones I finish/get hooked on.
My Fare Lady is probably the darkest one I’ve got that’s gotten as far as it has, and I definitely think that the angst elements are both why I wanted to write it and also what prevents me from working on it unless I’m really in the right mood for it.
Not that I can ever bring myself to write straight angst, it’s always hurt/comfort with slightly heavier hurt depending on the fic
Anyway this post is me trying to dissuade myself from writing a more somber Harvey/oc fic with a Gotoran oc so we can talk about the war and also so I can unpack what I call my ancestral trauma dream about the bombing of Hiroshima WHICH IS, YOU KNOW, PRETTY DARK FOR A SDV FIC
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katyspersonal · 11 months ago
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Some DS1 girls thoughts
So I asked @val-of-the-north where Dark Souls 1 yuri, or just ANY relationship between female characters, was at (for a second time gfgfjf) and here is what we figured:
* Elizabeth and Alvina actually would make such cute silly old ladies couple? Especially since they more or less share a daughter figure (Dusk). It is FUUUNNNYYY tho how they're both not humans!! Feral yuri!
* I came up with the idea that since both Reah and Sieglinde are captured because of Seath's people, what if Darkmoon Knightess was the one to rescue both! Or Sieglinde could have rescued Reah since she is around those parts! But Darkmoon Knightess will lecture them anyways hfgghfh
Darkmoon Knightess: I told to not snoop around where Seath's people are hunting!
Sieglinde: You mean literally EVERYWHERE? 😭
Ggfgyfyg but also imagine if Reah and Sieglinde formed a significant bond! They could even have adventures together all along! Sieglinde is probably still a competent fighter except for exactly one fiasco since she got to Lordran on her own, and Reah is a healer XD Besides Sieglinde would sure do better work protecting her than SOMEONE :/
She also could take Reah to her home at the end now that Reah doesn't have place to return to anyways!
* Darkmoon Knightess is quite bound by duty for the time being and has her own struggles with slipping Humanity, but she works well like third wheel a cool friend to always return to! She and Sieglinde can still instantly clock Petrus from exactly 1 sentence about him from Reah and kick him to half death in the alleyway tho hfhfhhcn
* I took closer look at Anastasia as I still needed to figure her out, and came up with the idea that the worst thing a Firekeeper logically could've done, deserving self-mutilating, self-loathing and self-isolating had to do with envisioning Age of Dark! Think of it: Firekeepers didn't have their eyes removed until DS3, but removing her tongue would still imply speaking of "dangerous" things. And considering the implication she either isolated self or fully agreed with this as punishment, maybe there were tangible consequences to what she was speaking of!!
I grasped to this line of thinking but was not quite sure what could the "consequences" be, and Val suggested maybe she accidentally gave Kaathe his ideas by simply sharing her vision and concerns. Since apparently Primordial Serpents are Just Vibing and only care about anything by personal choice (like how Frampt just was a good friend to Gwyn). So.... she'd feel guilty for Oolacile and New Londo. It wasn't her fault, but she FEELS this way, and honestly, most people would probably agree.... т.т +We agreed that back then Firekeepers envisioning Dark was an exception rather than the rule, probably because the cycles haven't worn down this badly yet.
* That puts a massive roadblock in the way of Anastasia finding any love ever, she is stuck in endless guilt and self-hatred, and many would agree she got what she deserved. I am just giggling at how sometimes I try to think of a ship and end up developing the character lol
* Like I said before, Pharis and Beatrice have potential for both doomed yuri or sad found family that fell apart! (Yeah Pharis is female not just in NPC model apparently, as confirmed by surprise throwback in DS2, didn't have pronouns in Japanese but English always defaults to 'he' in this case *looks at accidental he/she Lady Maria*) The latter idea is good on the account of using Beatrice's cut child version (damn I wonder what WERE Fromsoft planning for her....)! And also could explain why she was so reckless with the Abyss stuff; whereas she is herself connected with Oolacile magic rather than how sorcery is now, if she was just a kid she'd be clueless about the horrors, and not listen to her "mom"'s warnings in classic fashion!
OR they could have been two "moms", because imagine if Pharis and Dusk dated! So not much was salvaged, but Beatrice was.. Dusk died earlier than Pharis (just assuming Pharis is an Undead if she is still alive though she knew Gwyn's Knights). Maybe after that, Beatrice started to really slip away from any attempts to protect her as Pharis was bad at it on her own.... so she'd lose both wife and daughter figure in short timespan....... guys.....,? *sobs*
* Another cute idea is sort of rebound ships with Ciaran who had her heart broken having lost Artorias to the Abyss! Either Pharis or Dusk work within the timeline and context! Dusk one is of course less tragic since they likely died around the same time. Pharis though is screwed no matter what.. 🙄 truly a Soulsborne character lol
Ciaran does give me an impression of someone that would be too struck to move on, just some 'happier' thoughts
* There are also less apparent characters, like iirc Carmina and Yulva were around the same time? For the context; Carmina was an apprentice of Salaman who was an apprentice of Queelana, Yulva was one of the three people that sealed the Four Kings but she left to become a healer (likely too much guilt for people in New Londo that had to get sacrificed). Both are 99% long dead by the time Chosen Undead steps in, but clues for both are found in the same game area.. who knows
* Also it is apparently a popular interpretation that Velka adopted Priscilla, I absolutely believe this
* I am probably not finished but basically having many thoughts and HATE it because instead of multishipping like a normal person I have mentality of "choosing"....... when I am incapable of choosing 🙄 I am yet again asking for Val to tell me what to think lol
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euclydya · 1 year ago
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otay new day new shit evrrrything is goig to be So normals.
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aut2imagineart · 1 year ago
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This is my first design of an antimatter spacecraft for my Centauri universe. Though currently it's incredibly difficult to generate and store antimatter, I'd imagine tens of thousands of years into the future there would be more efficient means of producing it. Lore wise, I would imagine it to still be very expensive and normally reserve for more massive arc ships so relatively small ships with antimatter propulsion would be very rare.
Anyway, my three main inspirations for this craft is the Starfury from "Babylon 5", the Gunstar from "The Last Starfighter", and the conceptualization of what real world antimatter rockets would look like. The front has four mounted fusion rockets that provide initial thrust* and maneuverability. The mounts surround the habitat region which can eject in case of emergencies. Right behind it is the antimatter storage tank with a reaction chamber behind it. This is followed by a magnetic exhaust guide lined with retractable radiators before ending with an exhaust energy bell.
I still want to refine this design more but I'm glad I got the general idea out of my head.
As always, comments and critiques are welcome.
*The ship needs initial thrust because like the Orion drive spacecraft it needs to be at a safe distance from other objects before igniting the antimatter rocket.
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alyssamonah · 2 years ago
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Exquisite Opulence: Embracing Modern Luxury House Design in Sydney
Sydney, a city renowned for its captivating landscapes and architectural marvels, offers many possibilities for custom home design. Creating a home that reflects your unique style, preferences, and aspirations requires the expertise of a skilled custom home designer. In this article, we will delve into the world of custom home design in Sydney, exploring the benefits of working with a professional modern luxury house design in Sydney and guiding you in choosing the perfect custom home designer to bring your vision to life.
Custom Home Design: Elevating Personal Expression: Custom home design is an art form that goes beyond conventional housing. It allows homeowners to personalize every aspect of their living space, from layout and materials to intricate design details. In Sydney, custom home designers embrace the opportunity to transform visions into reality, crafting homes that embody luxury, functionality, and individuality.
The Role of a Custom Home Designer: A custom home designer is a key collaborator in the realization of your dream home. They possess the knowledge, experience, and artistic vision to translate your ideas into architectural marvels. From conceptualization to construction, a skilled custom home designer in Sydney will work closely with you, merging aesthetics with functionality and guiding you through the entire design journey.
Factors to Consider When Selecting a Custom Home Designer: a) Design Expertise and Style: Evaluate the designer's portfolio to gauge their design sensibilities and versatility. Look for a designer whose style resonates with your vision, whether it be sleek modernism, classic elegance, or a fusion of architectural influences. b) Experience and Track Record: Research the designer's experience and previous projects to ensure they have a proven track record of delivering exceptional custom homes. Consider their ability to handle complex designs, site-specific challenges, and budget constraints. c) Client Satisfaction and Testimonials: Seek feedback from previous clients to gain insights into the designer's professionalism, communication skills, and ability to meet deadlines and exceed expectations. d) Collaboration and Communication: Effective communication and a collaborative approach are crucial for a successful custom home design project. Choose a designer who actively listens to your ideas, understands your lifestyle needs, and encourages open dialogue throughout the process. e) Quality Craftsmanship and Attention to Detail: Look for a designer who prioritizes quality craftsmanship and pays meticulous attention to detail. This ensures your custom home will be built to the highest standards, resulting in a refined and enduring living space.
The Advantages of Custom Home Design in Sydney: a) Unparalleled Personalization: Custom home design allows you to tailor every aspect of your home to your specific preferences and requirements, resulting in a truly unique and personalized living space. b) Integration of Luxurious Features: Working with a custom home designer in Sydney allows you to incorporate luxurious features and amenities that enhance your lifestyle, such as state-of-the-art technology, spa-like bathrooms, and expansive outdoor entertaining areas. c) Seamless Blend of Indoor and Outdoor Living: With Sydney's mild climate and breathtaking scenery, custom home designers can create seamless transitions between indoor and outdoor spaces, maximizing the enjoyment of the surrounding natural beauty. d) Enhanced Resale Value: A thoughtfully designed custom home that showcases quality craftsmanship and exquisite design details often commands a higher resale value in the Sydney real estate market, making it a sound long-term investment.
Conclusion: The possibilities are limitless in the realm of custom modern duplex house design. By enlisting the services of a skilled custom home designer, you can transform your dream of a luxurious, tailor-made residence into a stunning reality. With careful consideration of a designer's expertise, style, and track record, you can embark on a collaborative journey resulting in a home that truly reflects your personality and desires.
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#Custom Home Design: Elevating Personal Expression: Custom home design is an art form that goes beyond conventional housing. It allows homeow#from layout and materials to intricate design details. In Sydney#custom home designers embrace the opportunity to transform visions into reality#crafting homes that embody luxury#functionality#and individuality.#The Role of a Custom Home Designer: A custom home designer is a key collaborator in the realization of your dream home. They possess the kn#experience#and artistic vision to translate your ideas into architectural marvels. From conceptualization to construction#a skilled custom home designer in Sydney will work closely with you#merging aesthetics with functionality and guiding you through the entire design journey.#Factors to Consider When Selecting a Custom Home Designer: a) Design Expertise and Style: Evaluate the designer's portfolio to gauge their#whether it be sleek modernism#classic elegance#or a fusion of architectural influences. b) Experience and Track Record: Research the designer's experience and previous projects to ensure#site-specific challenges#and budget constraints. c) Client Satisfaction and Testimonials: Seek feedback from previous clients to gain insights into the designer's p#communication skills#and ability to meet deadlines and exceed expectations. d) Collaboration and Communication: Effective communication and a collaborative appr#and encourages open dialogue throughout the process. e) Quality Craftsmanship and Attention to Detail: Look for a designer who prioritizes#resulting in a refined and enduring living space.#The Advantages of Custom Home Design in Sydney: a) Unparalleled Personalization: Custom home design allows you to tailor every aspect of yo#resulting in a truly unique and personalized living space. b) Integration of Luxurious Features: Working with a custom home designer in Syd#such as state-of-the-art technology#spa-like bathrooms#and expansive outdoor entertaining areas. c) Seamless Blend of Indoor and Outdoor Living: With Sydney's mild climate and breathtaking scene#custom home designers can create seamless transitions between indoor and outdoor spaces#making it a sound long-term investment.#you can transform your dream of a luxurious#style
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claxtion · 3 days ago
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Claxtion pursues fashion as a pure “image”, free from physical constraints.  The apparel is truly a “wearable art piece” that breathes the creativity of Elizabeth A. Nedwill.
We take inspiration from timeless works of art and reimagine them with a contemporary sensibility.
Your “I want” might make this dream a reality.
#Arttowear #Conceptualbrand #Claxtion #Imaginarywardrobe #Fusion of art and fashion
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mubarak-malik-ibrahim88 · 1 month ago
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Modern Architectural Structure Featuring Intricat
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Get it now from here
Experience the marvel of Celestial Courtyard, a visionary architectural concept that redefines public space through fluid design and cosmic artistry. This structure features sweeping, organic curves and intricately detailed arches adorned with celestial mosaics, blending traditional Middle Eastern motifs with futuristic minimalism. Visitors move gracefully through the sunlit amphitheater-like space, evoking a sense of unity, exploration, and wonder. Ideal for exhibitions, cultural hubs, or conceptual urban projects, this design stands as a beacon of harmony between art, heritage, and innovation.
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fair-lead · 8 months ago
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this weeks astronomy reading has a little bit of particle physics in it (talking abt nuclear fusion in stars) and im sitting here like. i want to know all about this right goddamn now but i need to know other stuff first
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cafedragons · 4 months ago
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Different Ways Fusions Can Result
(This post is specifically about fusion in CDD systems. I am open to questions, but I am not open to people shaming others' chosen recovery paths. Keep that off this post, please!)
Integration is the process of breaking down dissociative barriers between alters. The alters fuse when they accept and integrate with each other to such a degree that they function as one. This can end up several different ways! I'd love to show you some, using my own system/alters to explain & conceptualize.
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#1: The "New Guy" (with traits from both)
Jayden, a 17 year old verbal protector, and Glyph, an ageless dragon soother/protector, fused to make Marcus, who became our system's primary caretaker. The alters both balanced each other out, with Jayden's "chill unless pissed" mixing neatly with Glyph's strong need to keep things in order/safe to make one responsible, organized, and laid-back alter.
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#2: The "Old Guy With An Update"
Gemini, our co-host, fused with a bunch of memory-holding fragments. Nothing fundamental about Gemini changed, but he did have access to more memories and some skills.
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#3: The "New Guy" (that mostly seems like an old guy)
Echo, our nonhuman shadow being of a gatekeeper, fused with Zeke, an avenger and anger holder who was also the host of his subsystem. Echo kept the name Echo and mostly seems the same at first glance, but sometimes Zeke's bluntness and habitual swearing come through. Zeke has found a lot of peace and healing by fusing with Echo, and Echo gained the perspective of "hot" emotions.
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#4: The "Lava Lamp"
Finn, a happiness/energy holder, and Jukebox, a trauma holder, fused to who became Jukebox 2.0. Sometimes, this new alter is a lot more like Finn or a lot more like Jukebox or a perfect mix of the two. The ratio varies and he is ever-shifting. Consistently, he loves dinosaurs, orange juice, and gummy bears.
Overall, fusion can look different for everybody, and it can even look different in the same system! Fusion is a very diverse experience.
While fusion is a good thing, sometimes people do need to grieve it, just like any other large change. That's okay and it doesn't make you a bad person, nor does it make you "anti-recovery". Big changes can be very hard.
In my opinion, the most important thing to keep in mind about fusion, for those who seek it, is being kind to yourself throughout the whole process.
Sometimes, fusions don't work out too well. Sometimes, two alters aren't a good match yet. Sometimes, it takes a few tries. Ultimately, it's up to you and your system how or if you go about it - there's no "wrong way". Just don't rush things, trust yourself, and take it easy. It'll all settle in the end, I promise!
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crippled-peeper · 6 months ago
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i find it so crazy how the media has been downplaying mangione's spinal fusion like the way its framed in these articles you'd think he just,, had a bit of back pain
absolutely fucking wild and not surprising in the least either
Spinal fusions are hard to conceptualize for people who don’t have them. They are simultaneously a routine surgery but also one of the most invasive spinal procedures. The recovery period is absolutely fucking brutal and you never really “go back” to how you used to be. He probably had to relearn how to clothe himself, bathe, ambulate, etc. I wouldn’t be shocked if he had lingering moderate to severe nerve pain. I really wish journalists would take the 5 minutes it takes to research this procedure and understand it.
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love-takes-work · 2 months ago
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Rebecca Sugar and Ian Jones-Quartey on Secret Histories of Nerd Mysteries
Rebecca Sugar and Ian Jones-Quartey gave an interview to Secret Histories of Nerd Mysteries on hosts' Austin Taylor (he/they/she) and Brenda Snell's (she/they) 151st episode. (Ian's last name is correct in the title, but it's incorrectly written as "James-Quartey" in the episode notes.) The subject is the groundbreaking episode "Jailbreak," which just had its 10th anniversary.
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The interview itself is bonus content! But then there is a podcast episode with discussion between the two podcast hosts with some additional perspectives from them (mostly Austin) as fans, with short clips from the full interview interspersed.
Highlights from the interview:
We hear a short introduction from Rebecca Sugar (she/they) and Ian Jones-Quartey (he/him) about their roles on Steven Universe (including that they both boarded on the episode "Jailbreak," even though Rebecca was the only one of the two who was credited as a storyboarder, along with Jeff Liu and Joe Johnston of course). Rebecca also wrote the song "Stronger Than You," and they both have writing credits.
Austin asks them to discuss the writing process versus the boarding process, and they go into some detail. It's a storyboard-driven show. First there's an outline; then the storyboarders write and draw the show, and they are responsible for the dialogue too. Premise and outline (Act 1, Act 2, Act 3) are mapped out first. Matt Burnett and Ben Levin played the writing/conceptual roles along with Rebecca and Ian, and they'd get the outline done which would then be handed off to a storyboarder. They essentially chose this process because they wanted to have it all: the traditional boarding process that made such good content, but still have the mile-high view providing an epic storyline. Other creators were always curious about how they'd managed to do both in that sense, and this is how they did it.
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They go on to talk about episodes that are "pillars" of the show, how important aspects of the show were worked into big episodes all coming together. Ian talks about "visual set pieces" as a top down element--how "Ocean Gem" had ocean towers into space and "Jailbreak" had a musical fight sequence on a spaceship. They planned those big episodes as potential finales if they didn't get any more episode orders. Rebecca says it was really hard to write the show both as if it could end at any moment AND they were planting enough seeds for the future if they did get more episodes. Ian clarifies that they had a huge story planned that they hoped to get to tell, but they wanted viewers to be satisfied by what they got to give them.
Rebecca pitched "Jailbreak" to the Crew at the time that they were living in this hundred-year-old cabin. They had everybody over to go over the beats of the episode and the Crew members were skeptical that they could get all of that done in 11 minutes. Rebecca describes it as "excitement and terror." Ian praises Jeff and Joe for fitting it in with so much fun and energy. Nothing major was cut story-wise, but Rebecca tells a story they've told before about consolidating some of the content while Ruby is looking for Sapphire, which was disappointing because they had to drop gorgeous drawings by Joe at the board stage. Joe bravely announced he didn't care that they had to lose it. Haha! Ian thinks some fighting Peridot on the ship was consolidated too so it would fit in the song break.
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Rebecca discusses how they learned in the first season that they really had to keep big reveals and concepts tied down to their own episodes. They had early ideas of Steven separating from his Gem early in Season 1 and it was just too much too soon. "Lion 2: The Movie" had a bunch of new concepts at once and the reveals were too much for a casual audience to catch everything. Pieces that had to be built for "Jailbreak" to work required individual episodes introducing concepts for how fusion works, where Gems are from, etc.
Austin the host says they'd been watching Steven Universe from the beginning, and they enjoyed the show as a casual viewer but they felt like people really NOTICED this show for the first time when "Jailbreak" aired. They want to know whether the Crew had any idea that the episode was going to be such an artistic and cultural game-changer. Rebecca describes being in a weird fan-cocoon with the content because they had had "Jailbreak" finished for a whole year by the time we saw anything and they were already all the way moved on to Season 3 of the show by then. They didn't know where to put their enthusiasm as a historically very fannish person. Ian describes how Cartoon Network would take completed episodes and leave them on the shelf for a long time before airing them and they weren't able to reveal anything. They believed they would just have a niche audience and did NOT foresee the huge fan response. Rebecca tries to talk about how controversial the content was but Ian interrupts to say it was also so different from everything their peers were making.
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Rebecca picks up the discussion of the radical content, referencing how on Adventure Time they'd learned that same-sex content was a no-no so they had to wait until they weren't getting so much scrutiny before trying to build anything of that nature into the main text of the show. They got pushback internally when they turned the episode in, with decision-makers saying they could not have the same-sex relationship, but the song was done, the schedule was set to send it to Korea for full animation, it was really too late. They couldn't have done that earlier in the run, but now because of the stability they'd built, they could get it in under the radar. Rebecca mentions getting the suggestion that Ruby could be a boy, to which they replied that Ruby and Sapphire were Gems and they are in love and there's a song about it. They were then told no mouth-kissing was allowed, which was amusing to Rebecca because the boards for the episode never showed them kissing on the mouth. The planned kiss was always on the eye, and that was how Rebecca wanted it, because Sapphire kissing Ruby's tear seemed so intimate. They finally relented, saying if it was already done it was already done, BUT they weren't allowed to confirm the same-sex relationship or talk about it outside the show. Ian got in trouble for doing it anyway. He tells the story:
A fan asked him a Twitter question about whether Ruby and Sapphire would be considered a same-sex couple in human terms (he doesn't remember clearly what was asked, but I recall it's the question about whether they would be femme-presenting nonbinary lesbians), and he confirmed it while emphasizing that's the human version while they are Gems. Articles were written, the studio found out, he got called into meetings and scolded, and they made him apologize to one of the heads of the studio. He had to cool way off on how he answered questions from fans for a while, but eventually he was able to share the truth again.
Rebecca shares that the only expectation they were led to believe existed would be a negative reaction, especially if studios in more homophobic countries found out this content was in the show. There are places on Earth where being LGBTQ is a crime. The pulling of funding could lead to the end of the show. The studio apparently did not anticipate a positive response anywhere. Rebecca refers to the older LGBTQ fans as a "secondary demographic" that didn't matter to the the network at the time, and that they were entirely focused on the show doing well with 6-to-11-year-old boys. Rebecca wanted those kids to have this show too, along with their loved ones, and it doesn't seem to have occurred to most of the higher-ups that boys in that age group are sometimes themselves a queer orientation. The closest they got to believing it would be relevant to those kids is if they had same-sex parents. The concept of queer youth was years away for them. Rebecca didn't even really realize how many people it might resonate with because the work and its motivation was highly personal, only common in their experience with a few other artists they knew. (And artists are weird and unrelatable, right?)
Austin asks their guests to share some fond memories of making the episode. They go into the process of writing the song and how much pressure Rebecca felt when faced with the concept of writing a song for Estelle to sing. Rebecca consulted with Estelle to get her input on what inspiration would feed into a song that's a love song, a fight song, and a victory song all at once.
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Rebecca so deeply wanted to use the skills they had--an animation degree!--to convey a message that could help influence the world in a positive way, and they specifically reference wanting people to be more accepting of a couple like themself and Ian. They wanted to tell young people that this kind of relationship isn't wrong, and with all the battles they fought against bigoted perspectives, they felt it was a vital fight. The clash between Garnet and Jasper is meant to represent taking a stand and advocating for those relationships, and Garnet's response to Jasper's hate was "too bad." This was one of the fondest memories Rebecca had--that they were able to take this deeply personal idea to their Crew, their composers and writers and artists, and have them all support and contribute to a message that they were being told was not expected to be well received. Rebecca and Ian drew the scene together of Garnet reintegrating, and they loved that they could bring the whole Crew into that world to make a difference.
Ian points out that they worked so hard to get this message out there and that was part of the reason he did want to share the truth on Twitter when he replied in a way that got him in trouble. They had gone in this deep and wanted it to pay off. "Jailbreak" used up all of its allotted retakes trying to make it as good as it could be. Ian talks about the song aligning properly and how even the release of the song has its own story. Then they discuss the Stevenbomb format and the messed up airing order, which was upsetting to Rebecca because the details are important (and Garnet's outfit going back to her Season 1 design sticks out like a sore thumb in the out-of-order episodes). Rebecca brings up the "Say Uncle" crossover and how it focuses on Steven learning to summon his shield reliably, which is very important for him to actually be able to do in "The Return," so it's odd to see him struggling with it in a later episode (despite that it was intentionally non-canon).
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Ian decides he wants to talk about the Undertale fan parody of "Stronger Than You." He describes how their song didn't get publicized by the network, not even with major releases like this song, so it didn't get posted for months. In the meantime, the Undertale fandom used "Stronger Than You" in a parody, and that became many fans' first exposure to the song. Ian thinks it's funny. The Undertale version still has way more views than the original song.
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Austin wants to say one more thing, and it's about the ending gimmick of the episode with an iris out as Connie calls to find out what happened. Austin thinks that's a great way to remind people it's a cartoon, and Rebecca chimes in to say how it was always really important to them to keep the show funny. They also then discuss that the fans outside the network's intended demographic sometimes became possessive of the show to the point that they said it was NOT actually for kids and that THEY were the core audience, but Ian says it's not true that it's not for those kids. It's for them too, and some of the work they did on keeping it funny and accessible to them was just as important. Rebecca points out that some of the people now talking to them about the show WERE those children who were in the intended demographic. Rebecca loved the secondary audience but also enjoyed when whole families could enjoy it together, like they did as a child with their father.
There's some discussion about Cartoon Network's inability to properly advertise the show most of the time (though Rebecca acknowledges they were "being difficult" and they were kind of the wild card), and they really wanted the events to be hyped as much as something like a big Game of Thrones episode because that's the level of importance these revelations have to the core audience. And for clarification, Rebecca loved and respected the S&P department at the network. Those people are often really cool according to Ian, and they'll have very specific requests for changes (like "you can only say 'sucks' twice," while "blows" was more acceptable than "sucks"). They can find any which way something unintentional could be taken as dirty or objectionable.
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Highlights from the podcast episode/discussion:
In introduction, we hear that the day of the podcast episode's release--10 years after the groundbreaking Steven Universe episode "Jailbreak" aired--it isn't so headline-inspiring to have queer content in a cartoon, but that was not the case when Ruby and Sapphire's same-sex relationship was featured in this season finale. We hear a short introduction from Rebecca (she/they) and Ian (he/him) about their roles on Steven Universe (including that they both boarded on the episode "Jailbreak," even though Rebecca was the only one of the two who was credited as a storyboarder, along with Jeff Liu and Joe Johnston of course). Host Brenda jokes that they can't believe they actually got the creator of Pug Davis on the show. (They talk a bit about the graphic novel too.)
The hosts describe the content of the episode "Jailbreak," and then they cut to another clip from Rebecca and Ian discussing the characters' kiss. They're Gems and kissing on the lips has no special meaning to them, so the fact that Sapphire kissed Ruby on the eye wasn't less intimate as far as they were concerned. They discuss how a bunch of the episodes were aired out of intended order. They mention the Uncle Grandpa crossover (mentioned to be one of Rebecca Sugar's favorites!) and the host Austin gets their wires crossed a bit here by claiming "Say Uncle" was supposed to air after "Jailbreak" but aired before (it was actually the other way around), and claimed that she had her post-"Jailbreak" outfit on in the episode (she didn't; again, other way around; Garnet is wearing her old outfit and that's why we know it's technically intentionally a Season 1 episode).
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The host says "Jailbreak" aired as part of the first Stevenbomb (a special event where they'd show a bunch of episodes in a row, usually over the course of most or all of a week), and points out that Rebecca Sugar had no part in the decision to do Stevenbombs. That was all the network's decision. For some reason the host Austin continues getting their wires crossed by saying "Jailbreak" was the last episode in the first Stevenbomb (it wasn't; "Full Disclosure" was the final day) and claimed that "Say Uncle" was part of the Stevenbomb (it was not), and then they say some episodes from Season 2 got pushed into Season 2's Stevenbomb (they did not; none of the displaced Season 1 episodes were ever used in a Stevenbomb--they were "Open Book," "Shirt Club," and "Story For Steven," plus "Say Uncle," which all aired on their own days outside of promoted events).
Host Brenda admits they have only seen the first five episodes of SU and they joke about "Frybo" being cursed. The hosts discuss the impact of "Jailbreak" on Tumblr (which they say was perceived as a platform already losing popularity because you could no longer post tits on your blog; that timeline is also skewed because "Jailbreak" aired in 2015 and the "no female-presenting nipples" thing happened in 2018). They talk about the revelation that "the rocks are gay!" and how important this was for queer fans. They discuss the nature of fusion and how it's not really the same as being the components.
Another clip from the interview plays where Rebecca says they had to "get out from under the microscope" before they could show some of the queer content, which is why it was so comparatively late in the show when they started to reveal Garnet's relationship. They knew from working on Adventure Time that same-sex relationships were not allowed to be portrayed. Making this relationship part of the identity of a central character the audience already knows and loves helps ensure that they will get to keep the content.
Austin and Brenda talk about the influence of Steven Universe on the generation that grew up with it, how many queer young people learned how to embrace their identity through the example of the show (and learned other important lessons about friendship). They talk about how awesome the song "Stronger Than You" is and how it was such a great anthem for people who needed it. They talk about Estelle's music video for the song being made at Comic Con in 2017 and how it helped a lot of people who were scared during the first Trump administration.
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They discuss how the Cartoon Network bigwigs might have reacted poorly to the interpretation that they'd "broken a rule" and portrayed a same-sex relationship, and how they had to take the chance. Austin claims that they got some pushback and finger-wagging, and that Rebecca rejected the idea that Ruby could be a boy, and that they didn't straight-up say they were a couple and hey, friends could be this close too. (This spin isn't typically how Rebecca talks about their approach to dealing with the criticism from above--the plausible deniability "well they could still be seen as friends!" angle doesn't mesh with other statements Rebecca has made, though Rebecca does sometimes emphasize that they are not "women" but "Gems.")
They suggest that the Steven Universe creators sort of out-manipulated Cartoon Network by sliding this in when Garnet was already so central and they've already made popular content and merch of her, so they wouldn't be able to object to it without risking "losing" one of their best shows. (This also feels a little different from the way they usually frame it too; I've never heard them suggest that they essentially played hardball and tricked them into airing queer content. Usually the way Rebecca tells it, they certainly fought against the bigoted feedback they received, but they did not hold a lot of cards in the situation, and every battle was another possibility that they would lose the show. "I'm a big shot, what're you gonna do about it?" isn't a sentiment I've heard from them.)
Austin brings up international queer stories in animation and how shows like Revolutionary Girl Utena and Sailor Moon featured queer characters long before we were able to do it in mainstream animation in the West. They talk about the international audience for Steven Universe and how Russia in particular was not willing to air queer content, and therefore they dubbed Ruby as a boy. (Author's note: This is actually true, but it's more complicated. Ruby's Russian voice actor is a woman, Larisa Brokhman, and though they did imply she's male by occasionally using the equivalent of he/him pronouns for her in earlier episodes, they mostly dealt with this by avoiding any wording that used pronouns for Ruby at all, followed by cutting and refusing to air every episode where she and Sapphire were flirty. After Russia stopped airing the show entirely, the subsequent episodes began to be dubbed with the correct she/her pronouns for Ruby, but they knew it would not be released publicly inside Russia and would only be available in underground copies. By the way, if anyone believes they edited footage of Ruby to put a mustache on her, that did not ever happen.)
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The hosts share some frustration over the fact that the HD version of the song "Stronger Than You" did not come out until around two years after the original was released. The episode cuts to a clip of Ian Jones-Quartey discussing how Cartoon Network didn't do a good job promoting the shows on their network and didn't get around to posting "Stronger Than You" on their YouTube channel for promotion until months afterwards, but in the meantime the Undertale fandom gobbled it up and released a fan version people got addicted to. They discuss how funny it was that the Undertale version was a lot of people's first exposure to the song and some of the fans didn't know it came from SU. We hear another clip from Rebecca Sugar saying how the team backed them up on deciding to take this episode forward, to be who they are and not have Rebecca fighting alone for queer content anymore. Rebecca describes it as a personal turning point. Rebecca really wanted to reach queer kids with the microphone they had.
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otherswap · 2 years ago
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otherswap.neocities.org
An alternate take on the Underswap AU premise featuring different character pairings & the Holidays from DELTARUNE.
AU details below:
Characters shown here: Asgore Dreemurr → Rudolph Holiday Toriel → Dess Asriel → Noelle Flowey (Asriel) → Flowey (Chara) *NOTE: Chara is still the first human to fall down. They switch story roles with Noelle. Papyrus ↔ Undyne Sans ↔ Alphys Mettaton ↔ Mad Mew Mew Napstablook ↔ Ruins Dummy Annoying Dog ↔ Temmie
Characters not shown here: Monster Kid ↔ Snowdrake Muffet ↔ Burgerpants Grillby ↔ Nice Cream Guy Gerson Boom ↔ Snowdin Inn Keeper (QC) Bratty & Catty ↔ Royal Guard 01 & 02 *NOTE: Any character not mentioned thus far is either unchanged or has not been thought about yet.
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The Underground: The Ruins → The Depths
The deepest part of the Underground. The Depths are composed of dark, volcanic caverns and serve as the entrance to the rest of the Underground.
Snowdin → Clearwater
A tropical paradise with a resort at its heart, run by Gerson Boom. It's considered the nicest part of the Underground and many monsters wish to live here.
Waterfall → Forestgrove
Forestgrove has a temperate climate, lush vegetation, and fields of Golden Flowers. The vast tangle of forest makes it easy to get lost in, unless you know your way around.
Hotland → Highpeaks
A vast and densely populated city built into craggy cliffsides of the Underground. The city features many apartments, restaurants, shady back alleys, and the Royal Science center.
THE CORE
Located within Highpeaks is the large cold-fusion reactor facility that supplies the Underground with electricity. It was created by the former Royal Scientist.
New Home/The Capital
The highest point of the Underground. Just beyond it is the Barrier, but seldom few live here anyways. The frosted-over castle is always decorated like it's Christmas Eve.
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Important info: OTHERSWAP is not being developed as a fangame, mod, comic, or anything of that nature. This is just an AU setting created for funsies. It is not trying to replace or "improve" the original Underswap AU.
This AU was first conceptualized shortly after the release of DELTARUNE Chapter 2. At the time of posting, there is no official design for Dess or Mayor Holiday. Dess' design may be changed in the future if she ever appears in official UTDR content and Mayor Holiday has not been included in OTHERSWAP at all. Although she takes the role of Toriel in this AU, Dess is still the eldest daughter of Rudolph Holiday and is treated accordingly. This AU has decided to replace the Dreemurrs with the Holidays as they also exist within UNDERTALE canon (UNDERTALE 5th Anniversary Alarm Clock Winter Dialogue - Asgore, UNDERTALE Xbox port exclusive dialogue).
Artwork posted by this account (@otherswap) is created by @dvdexe. A full list of credits can be found here.
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