Did you know that there is a crossover between these two titles?
Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy are two platform games published by Vivendi Universal Games. They are developed by Vicarious Visions for the Game Boy Advance. They were released in North America on June 3, 2004, and in Europe on June 25, 2004 under the names Crash Bandicoot Fusion and Spyro Fusion.
The games are the tenth installment in the Crash Bandicoot series of video games, and the eighth installment in the Spyro series of video games For both series, the games are the fourth installments made for the Game Boy Advance. This crossover is set after the events of their games for that platform. The story of the games center on a plot to wreak havoc on the universe by the main antagonists Doctor Neo Cortex and Ripto, who have recently joined forces. The protagonists of the story, Crash Bandicoot and Spyro the Dragon, must team up and defeat Doctor Cortex and Ripto along with their genetically modified minions. This game marks Brendan O'Brien's last appearance in the series as the voice of Crash.
Project Dragon was a game that was in development for 3 years only to be canceled weeks from its announcement and its entire art and development team laid off. The game (which would have been called 'Everhaven' upon release) was intended to be a multiplayer sandbox rpg taking inspiration from both Minecraft and The Legend of Zelda, with an art style similar to that of the Spyro Reignited Trilogy, which some of the team members also worked on along with Crash Bandicoot 4.
According to character design/illustrator Nicholas Kole "Our cancelled project of the last 3 years is officially, truly dead as of today (internal attempts to save it failed), and the embargo on the whole body of portfolio work has been lifted". This means that the only way the game has a chance of resuming development is by raising awareness and spreading the word of it's development. More info from Nicholas Kole and #BringBackProjectDragon
Even if you're not interested in the game itself, you can find the concept art, animations, 3D models, music and all other completed pieces of work for the game being shared by the team at either of these links, and I think are worth checking out.
Some mounts and NPCs
4 of the 5 playable starter races (5th being human of course)
Edit: the decision to cancel the game was made by Forte, a blockchain company that acquired Phoenix Labs last year, who later decided to cancel all other projects so that the studio could focus on Dauntless and Fae Farm, Phoenix Labs' other already established games, rather than take the risk with this new IP.
I advise against sending any sort of hate towards Forte or Phoenix Labs and instead recommend continuing to share love for Everhaven and what it could have been until they realize their mistake.
I was looking through the US Copyright Office to see who owns Spyro now (Microsoft) and I found this list of titles being renewed.
Between a bunch of Crash Bandicoot characters and Spyro is "Single heterosexual" (1996)
Does anyone know what game this is??? I want to play it.
Universal Interactive merged with -> Vivendi Games who merged with -> Activision who merged with -> Microsoft who now owns the rights to "Crash Bandicoot", "Single heterosexual", and "Spyro the dragon".
DidYouKnowGaming and Liam Robertson did a video talking about a cancelled Crash Bandicoot 5 game that would've taken place after Crash 4: It's About Time.
For Toys For Bob's concept of Crash Bandicoot 5, Uka Uka would be the main villain, enter an interdimensional portal underneath the Academy of Evil and use it to reach Spyro's universe. He would corrupt the dragon elders in a ritual and use them to cause chaos across the Dragon Realms and it would affect Crash's dimension as well.
Crash and Coco follow after Uka Uka into Spyro's dimension to stop him. They would eventually meet Spyro the Dragon and they join forces to restore the Dragon Elders and defeat Uka Uka. The dragon elders we save would grant Spyro and Crash abilities from their feathers, similar to how the sentient masks from the Crash Bandicoot games would grant Crash powers.
Spyro and Crash would've been the two main playable characters, with Coco and Nina Cortex being considered as well. There were ideas of old Spyro worlds being reimagined with Crash Bandicoot style gameplay, like Crash needing Spyro's help in platforming and Crash riding on Spyro's back or using him as a weapon. There were ideas of playing Spyro or Crash separately, or together on the same screen.
One of the ideas was to shed light on Uka Uka's backstory and the source of his rivalry with Aku Aku.
A guy named max vg cartography archived a bunch of old ps1 and 2 memory card save icons. I just think that's awesome to see, good on him for doing this 😎👍
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