#Eiseth
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My demon queen Eiseth
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Okay Tumblr, time to talk about Pathfinder divine kinship headcanons
I'm a kid who grew up on Egyptian, Greek, and Norse myths. And I miss those familial relationships of the PF gods, so. You know. I make them up myself.
Erastil sees almost all the deities younger than him as children and grandchildren. He is the patriarch of an ancient small community. Or your beloved but old-fashioned grandfather. He loves you, he cares for you, even if he does not always agree with your choices and does not always understand you. He tries, he really does.
Iomedae and Cayden see each other as brother and sister. They disagree on many things, have different outlooks on life, but they share the same mortal roots, and hell, try to hurt one and you'll have to deal with the other. Iomedae is always willing to watch Cayden's back (even if she later tells him what she thinks about his recklessness), and Cayden is there to support her. And he's damn good at heart-to-heart talks.
Aroden and Iomedae... It's more complicated. Iomedae might have seen Aroden as an uncle. You know, the slightly eccentric relative who has no family of his own but loves you. That's the uncle type. Aroden saw Iomedae as a daughter. He didn't have a family because, you know, family distracts you from important work, but as you get older, you get sentimental. And someone who learns from you, grows before your eyes, improves and is bound to be better than you were, feels like family. Iomedae was Aroden's morality pet, I'm just going a little further.
Sarenrae is something of a niece to Asmodeus. The Pale Orphan - that is, the Dawnflower - was a creation of Ihys and was close to him. Unfortunately, we know what happened to Ihys.
Eiseth is the daughter of Dispater and his first forgotten wife. And yes, the older half-sister of Ragathiel. This is my way of playing with the mysterious relation she might have to Ragathiel. Her quest to become an Empyreal Lord of vengeance and duty and her fall from grace is one of the reasons why the Heavens have distrusted Ragathiel for so long. Dispater is glad that his daughter has joined him and turns a blind eye to her defiance. Ragathiel... is not glad of her for so many reasons.
Lastly, Kazutal cares for Arazni in a motherly way. Simply because she is the elder goddess, and Arazni is the daughter of Arcadia and a worthy daughter of the community that Kazutal cares for so much. And Arazni needs this care, love and support that no one else can give her.
#pathfinder#pathfinder 2e#cursed pathfinder deities headcanons#blessed pathfinder deities headcanons#arazni#Kazutal#Iomedae#Cayden Cailean#Erastil#Ragathiel#Dispater#Eiseth#Aroden
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Reluctant Hero?
= Twenty-Nine = (Chapter List)
Ruby had finally after a long night drifted to sleep, though it was admittedly with the help of some mild sedatives she had been prescribed. But it wasn't a peaceful sleep. Very quickly, images of the horrific death her sister had suffered invaded her dreams.
She watched unable to move as the black haired girl, that Yang introduced as her partner Blake, suddenly started screaming and changed. Ruby's sleeping form shivered as in her mind she stared into those dead milky white eyes of Blake.
Her body flinched and curled in upon itself as Yang's screams started. Slowly, her pillow became damp with tears as the scene replayed over and over, yet she could do nothing. She did nothing.
????: Dry those tears, my little Rose.
Ruby looked about herself, she was standing alone in the woods, deep shadows filling the spaces between the trees, and a white mist floated about her ankles.
Ruby: What? Where? How?
????: Be calm, my little Rose. You are safe here. Those memories can not invade this place, a gift I'm giving to you.
Ruby: Gift? I don't understand? Who are you? Where are you? Where am I? What is going on?
Ruby took a hesitant step backwards as a figure emerged from the shadows. Her long white hair in a side ponytail, her petite and pale form draped in a formfitting ankle length dress of the deepest blue.
Ruby: Weiss?
????: Sorry, no I am not the snotty brat, I am someone else. Someone better, someone who can help you.
Ruby: Help me? (Takes another step, backwards) Who are you?
Eiseth: I am Eiseth, (takes a step closer) I only look like Weiss, and yes I've come to help you my little Rose. I want to ease your pain.
Ruby: I... (takes a very hesitant step forward, but reels back upon seeing Eiseth's pure black eyes) What are you?
Eiseth: I am something that has the power to give you what you desire most.
Ruby: Desire most?
Eiseth: Yes. I can ease all your pain, make you whole again.
Ruby: What do you want?
Eiseth: Your assistance in retrieving something that was taken from me.
Ruby: I... I don't...
Eiseth: It's fine, and perfectly acceptable that you don't trust me... yet. I mean, how could you trust me. We're speaking in your dreams, after all.
Ruby: So this is just a dream?
Eiseth: It is. Tell me, my little Rose, what do you want? What is it your heart desires?
Ruby: I...
Eiseth: I know what lies in your heart.
Behind Eiseth two shapes stepped out into the misty clearing. As soon as their faces came into view, Ruby felt like she would break.
Ruby: Yang? Mom? How? How?
Eiseth: This is but a dream, my little Rose, but it is a dream I can make a reality. Would you like to make this possible? Do you care for your mother and sister to hold you once again?
Ruby: I... I...
Eiseth: Take your time, my little Rose. Your pain drew my attention, and I want to ease it, but you need to accept me to gain my... help.
Ruby: Accept?
Eiseth: We will address that in due time, for now...
The forest faded away around them, replaced with the dining room of Ruby's family home. Seated around the table, her whole family, smiling and laughing.
Yang: Rubes! Come sit down, supper is going to get cold.
Summer: Come my Rosebud. Sit with us.
Tai: Come on, sweetie. Join us.
Ruby wanted to run forward, but she knew this couldn't be real. Her mother was dead, and so now was her sister. She felt a pair of soft hands gently caress her shoulders. Warm wet breath passed over her left ear.
Eiseth: Enjoy this taste. Forget about all that pain, and enjoy my little Rose. Savour what you could have once again.
#rwby#ash vs evil dead#horror themed#jaune arc#cardin winchester#nora valkyrie#deadites#deadite grimm#ruby rose#eiseth
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What would Lucifer’s Wives “AKA The Qadištu” sound like? Any head cannons on voice Actresses?
Here’re mine.
Eiseth Zenunim=Cynthia Erivo
Naamah=Florence Welch
Agrat Bat Mahlat=Jennifer Hudson
fully agree with Eisheth's cast, sounds very close to how I imagine her voice 🖤
headcanon Agrat's voice as Sumalee Montano (female Inquisitor's deeper voice from Dragon Age: Inquisition), Naamah's as Elizabeth Zharoff (TheCharismaticVoice) and Lilith's as Poesy (singer, Hera from Epic)
#hazbin hotel#hazbin hotel au#hazbin hotel rewrite#asileverse#lucifer's wives#hazbin hotel lucifer's wives
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Monster Spotlight: Lorthact the Unraveler

CR 25
Lawful Evil Medium Outsider
Inner Sea Bestiary, pg. 26
Ah, Lorthact. Those who've joined in 2nd Edition and who go through a very particular high-level module have a very high chance of encountering this infernal noble, but by then the years of living among mortals and the collapse of his safety nets and plans haven't been kind to him, and he's fallen from an intimidating CR 25 all the way to CR 16. Don't feel too bad for him, though, the reason for his immense paranoid stress is entirely self-inflicted. See, in ages past, Lorthact was a beloved Duke of Hell, serving both Geryon and Mephistopheles loyally and even having the favor of Asmodeus himself for his skill in twisting mages into the service of Hell... But he made an awful mistake, one that cost him everything and continues to cost him to this day, hundreds of years later.
He tried to betray Eiseth, Queen of the Erinyes, and reduce her from demigod into a powerless consort at his side. Eiseth's temper is so legendary that even Asmodeus holds up his hands and backs away whenever she becomes enraged, her one-woman warpaths wreaking the same level of destruction that entire armies would struggle to replicate, so when she learned of the Unraveler's plot to usurp her, there was no chance in Hell for him to get out unscathed. No amount of lying and ass-kissing allowed Lorthact to appease her, and to his horror he found that his two Archdevil sponsors had turned their backs on him, neither of them wishing to risk Eiseth's apocalyptic ire. You would think a Duke of Hell would know that Hell hath no fury like a woman scorned, but Lorthact had to learn the hard way.
He fled Hell entirely because there was no longer any safety from her wrath, and though Eiseth's minions search the globe over constantly for any sign of his presence, his cleverness has allowed him to remained undetected. Not unharmed, mind, because the constant stress does get to him, but he's thus far evaded the sight of his foes, mortal and immortal alike, and has time to regroup and begin to plot. Now living unseen on Golarion, he manipulates the population of the land of Korvosa, hoping to one day amass enough power, wealth, and minions to either slay Eiseth or convince Asmodeus to force her to stay her hand. Time will tell if he'll succeed, but for now let's see what happens when it's the players who try unraveling the Unraveler...
Now, Lorthact's ability to hide from Eiseth is no overblown background detail for the purpose of a story, this man is very hard to find, to the point that any campaign starring him will likely revolve around figuring out he's even there. He's got a constant Mind Blank to shield himself from any attempt to detect or track him, and Alter Self at will to physically transform into whoever he needs to be. In addition, he has a unique ability called Temporal Anomaly, rendering him immune to all forms of Divination regardless of their reach or power, whether it be from a spell or something more mundane. NO form of future sight or prescience works against Lorthact, and no divination effect or ability can be used to predict his movements, his actions, or what effects his actions may have. The man is a walking breach in the weave of Fate, his actions and their ripple effects all but impossible to determine without divine insight, making him a foe that goes beyond unpredictable. Not even Foresight or Moment of Prescience provide any benefit against him, and all his attacks and abilities ignore such powers outright.
So he can mundanely disguise himself and thwart all magical attempts to find him. Already good! If Lorthact were content with living a commoner's life, he'd likely be set for the rest of eternity... but no Duke of Hell would settle for anything less than total conquest. It's literally in their blood, and as such he's been able to masquerade as various masters of the arcane arts for decades, and will likely continue to do so, slowly warping the land of Korvosa to his twisted will through total control of all magic and magic users within the land. There's a reason one of his titles is "the Ur-Magus," though like every fascist Lorthact relies on others doing all the heavy lifting and actual creative effort so he can reap the rewards for himself.
Lorthact can use Dominate Person at-will and Dominate Monster 1/day, and has Mass Suggestion at-will to gently persuade everyone in a given room to ignore how suddenly dull and unresponsive his primary target has become. Once he's got someone Dominated, he exists as a parasite in their minds, able to draw upon their powers for his own benefit; he's got a Spell Reservoir of 25 levels in his body that he can fill with stolen spell energy. If he's touching a Dominated victim he can siphon a spell from their mind as a full-round action, and if they're not within reach but remain on the same plane, he can instead siphon it over the course of 1 minute via the magical connection from the Dominate spell. In either case the magic is expended as though the victim had cast the spell, and Lorthact keeps the energy within him until he sees fit to use it. As mentioned, he can only hold up to 25 levels worth of spells, and he may only drain one spell at a time from a given caster... But with unrestricted access to every student, scholar, and archmage within Korvosa's largest magical college, there's almost no spell outside his reach if the DM wills it, and though HE can't be detected via any means, he can use his 1/day Limited Wish or at-will Greater Scrying without restriction to learn the capabilities of any party mounting an attack against him and prepare himself accordingly.
There is some mercy with his Spell Reservoir: He can only drain Arcane spells. Divine and Psychic magic is beyond his reach, though he may still Dominate/Suggest to casters and command them to use the magic for him. Being able to cast seemingly any spell with a moment of meditation is already an impressive feat, but Lorthact can take faking being an omnidisciplinary mage even further with Scholastic Masquerade, an ability I originally overlooked because I had forgotten how powerful a lot of Wizard School Powers are. Just take a look for yourself! Scholastic Masquerade allows the Unraveler to drain School Powers from a Dominated victim in the same manner as his Spell Reservoir, including using up the available levels in his reservoir to power it; he can lower his reservoir by 3 to copy one of the School's 1st level powers, by 6 to copy both of them, and by 9 to copy all of them. While he's copying these powers the original host cannot use them at all, and Lorthact uses the powers with the same strength his host would; he may be a powerful archmage, but if he's parisitizing a 10th level Illusion Wizard, he can only use the School Powers as if he were 10th level.
How, exactly, this works with School Powers which grant feats is up to the DM; I believe he gains them temporarily... which means he almost always wants someone with the Counterspell school in his repertoire to make sure he's got Improved Counterspell AND a 1/day immediate action to utilize his at-will Greater Dispel Magic to thwart an enemy caster's magic. It may not sound very impressive, but never discount just how powerful an immediate action to say No to a player's entire turn can be, even at 1/day!
Other potential School Powers he may want to have in his pocket include Transmutation's passive additions to his physical ability scores (just in case), Enchantment's Enchanting Smile, and literally everything under the Divination school. Seriously, for the low cost of 3 points out of his Reservoir pool, he can remove the surprise round entirely and get anywhere from +1 to +20 to his Initiative rolls depending on the strength of the mage he parisitizes, and the Foresight Subschool's Prescience gives him a second chance at any one d20 roll he makes every round for at least 3 rounds! The initiative is pretty big, though; if Lorthact goes first, or even close to first, he's got a menagerie of annoying tricks beyond whatever he may be stealing from his victims that make fighting him a pain in the ass.
He has Greater Invisibility and Freedom of Movement both at-will and no reason to ever let either expire if he thinks he's going to enter combat, with one typically giving him the chance to use the other. I've already mentioned his Greater Dispel Magic at-will, but do you know what's better? He's got the Quickened version 3/day! He's also got two feats that play well with it: Dispel Synergy and Destructive Dispel, the former inflicting a -2 penalty on all saves for anyone he successfully shucks with any dispelling effect, the latter stunning the target for a round if they fail a second save and sickening them even if they succeed. The two effects stack, which means that even if you succeed your saving throw versus being stunned, you still effectively have a -4 penalty to all saves for a round... and since Lorthact can do a Quickened version, that means you're open to a standard action Dominate, his 3/day Polymorph Any Object or, if he's feeling nice, Empowered Horrid Wilting to blast you AND the party for 30d6 typeless damage. Fun fact: Empowered Horrid Wilting is technically a 10th level spell, and he's able to use it 3/day!
At these levels, a party is likely relying on buff spells to keep up with their higher-level foes, so suddenly having them... well, unraveled can be a bit of a downer. But do you want to know what's worse? Losing all your magic items as well. Yes, Lorthact has access to Mage's Disjunction, among the most terrifying spells that can be leveled at a player party for multiple reasons, chief among them being that Disjunction doesn't make a dispel roll, it simply ends any and all spell effects within its 40ft radius burst. This does mean Destructive Dispel doesn't trigger (no party-wide stun/sicken!), but Dispel Synergy does, and thus anyone with even a meager +1 buff to one stat gets slapped with the penalty. Secondly, and even worse, any and all magic items within the radius must make a save or be shut off for 25 minutes.
... I highly recommend making it a mass dispel only, not out of mercy to your players, but out of pragmatism. Unless you're using some automated digital sheets, having to make saving throws for every item on every player and then recalculating their stats based on which of their items shuts down is a god damn nightmare. If you want to make it less annoying, having it shut off 'active' powers like Flaming or abilities which need to be willingly activated by the user while leaving 'passive' ones like flat stat or skill bonuses in place is acceptable. But, hey, if you don't mind the 45 minute turn, then by all means go crazy with it!
And speaking of 45 minute research periods, did you know Lorthact has Greater Shadow Conjuration AND Greater Shadow Evocation at-will? That's every Conjuration spell that summons a creature or creates an object of 6th level or lower and EVERY Evocation spell of 7th level or lower entirely at his fingertips all the time, making deciding just what he's going to do on his turn require even MORE time than the average caster. Sure, summoning shadow minions to his side might not be especially powerful since players can likely kill them in a single hit, but summoning giant walls of various substances is always useful even if the illusion can be seen through. Evocation also gives him a hell of a toolbox with stars like Prismatic Spray, Sirocco, Forcecage, and Hungry Darkness which have powerful effects even IF the enemy sees through them (and relying on magical True Seeing is often difficult given how dispel-happy he is)!
Lorthact's typical battle plan is thus to stock up on whatever spells and abilities he thinks will make his time against the party easier, slap Spell Turning, Greater Invisibility, and Freedom of Movement on himself, use Limited Wish to whatever capacity he needs, throw out Disjunction or GDM a few times, and then--and only then--engage by slinging out whatever spells he's stolen or can conjure with his shadow magic from a position of relative safety. Given that he has Time Stop, all of this and more can happen in the blink of an eye even if the party does catch him off-guard, and don't you dare think that you can do the same to HIM. Remember Temporal Anomaly from a few paragraphs ago? There's an additional line of text in it: if anyone uses Time Stop while within 60ft of him, HE can also move in the stopped time. This essentially traps the poor caster in a 1v1, and if he's spiteful, he may just dash over (his movespeed says 30ft, but he comes equipped with Boots of Speed for Haste on-demand) and seal both himself and his dance partner inside his 1/day Prismatic Sphere so he can beat them to death in peace even when time resumes.
While he typically avoids melee, he's no slouch in it. He's got a pair of claw attacks for 1d6+6 damage, which is pathetic, but he's also got a god damn Staff of Power because his kit isn't loaded enough. That staff can act as a +2 quarterstaff that he can use four five (forgot his boots of speed) times a round for 1d6+11 damage each, which he's more than willing to enhance with either Power Attack (-9 accuracy for +18 damage Whoops! someone pointed out that it's actually +27!), the Staff of Power's ability to double its own damage for 1 round (to 2d6+22), or both (2d6+76), allowing him some absolutely monstrous burst damage if he manages a Full-Attack to dissuade victims from staying in his melee range. Every single attack, be it his claws or his staff, also inflicts 1 point of Intelligence drain just as a little cherry on top, and taking even 1 point of Int from his victim grants him Foresight against them. No stranger to dealing damage, he's also adept at avoiding it with 45 AC (+2 vs people he's Int drained), DR 20/Good and Silver, and 36 Spell Resistance, plus whatever insane preparations he's made with what's essentially a custom spell list.
Also, fun fact I recalled about halfway through this but forgot to find a place for, so I'm putting it here at the end: the Magus and Bloodrager are both Arcane casters, allowing Lorthact to steal spells from their list at a lower level than they would be on the Sorc/Wiz list to save him room in his Reservoir. Just one of many, many, many, many factors to take into account when engaging one of the greatest mages there ever was!
It may literally be easier to get in contact with Eiseth and let her know where he is, and deal with the fallout after.
You can read more about him here.
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eiseth doodles n her lil past
peep the inital design of eiseth
her human self is still faithful to God despite her ...behavior... in church. it just so happens that the men she keeps falling for are so closely related to God (ahem adam)
#hazbin hotel#hazbin hotel art#hazbin hotel oc#hazbin fandom#hazbin hotel fandom#hazbin art#hazbin original character#hazbin#hazbin oc#hazbin hotel sona#hazbin sona#hazbin hotel ocs#hhoc#hazbin adam x reader#hazbin x you#hazbin x oc#hazbin x y/n
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📂📂
//Eiseth has served as cohort to many of Earth's most notable kings, emperors, politicians, artists and in most recent times, celebrities.
//Eisheth is a title given to her by the angels, back when she first became a nuisance to their ends. She has no true name.
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The Queens of the Night (or “whore queens” as smug mortals have come to call them...) are an alliance of Lawful Evil deities in Pathfinder’s canon.
-- Eiseth, The Erinyes Queen, She Who Defies Limitation, and Hell's Valkyrie; former empyreal lord and founder of the Queens of the Night | devil of battle, revenge, and wrath
-- Mahathallah, the Dowager of Illusions; once a psychopomp usher, a handmaiden of the goddess Pharasma, who was granted a double-edged vision of her own death. | devil of death, fate, and vanity.
-- Ardad Lili, The End of Innocence, She of the Forked Tongue, and The Serpent Muse; once an angelic servitor of Shelyn, she became disillusioned by the working of her patron and joined Asmodeus’s Exodus to Avernus. | devil of seduction, snakes, and women.
-- Doloras, Our Lady of Pain, Sadistic Angel, and She Who Betrays Her Own; once a planetar angelic general under Erastil, she descended to evil on a noble rescue mission that ended in her reveling in the torture and murder of demons and eventually angels as well. | detachment, dispassion, pain.
#Pathfinder#paizo#Heroforge#miniatures#tabletop miniatures#rpg#Eiseth#Mahathallah#Ardad Lili#Doloras#Queens of the Night#longbow#net#dagger#kukri
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tfw a meme is born
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alt
This Meme: Not Accepting Anonymous

Infernal Cheliax (pronounced CHEL-ee-ax) remains one of the most powerful nations militarily in the Inner Sea region. Its control of the Arch of Aroden, the passage between the Inner Sea and the Arcadian Ocean, also gives it a vital role in much of the region's trade. Nevertheless, as important as the nation may be today, it pales in comparison to its former Imperial glories.
Today, in the eyes of most external observers in other parts of the Inner Sea, Cheliax suffers from extreme diabolism and a tyranny which prevent it from truly achieving its full potential. Internal observers, including the new nobility of Cheliax, firmly believe that Asmodeus and Hell serve Cheliax and assist in maintaining the power necessary for Cheliax to assume its rightful role among the leading nations of the Inner Sea.
The Chelish Civil War was a fractious and destructive endeavor. Brother turned against brother, with small tyrants rising to power, promising shelter from the increasingly worsening conditions. These leaders quickly were brought down by others seeking power, or were eradicated by the many diseases that accompany such drawn-out anarchy. As the years stretched into decades, the people of Cheliax became more and more desperate, looking for any possible solution to their national nightmare. The golden dream of Imperial Cheliax long since forgotten, they increasingly turned to darker methods to quell the fighting and restore order. It was one of these darker methods that finally brought a resolution to the fighting, but one that came at a very steep cost.
With no clear victor to the war after decades of terrible fighting, Abrogail of House Thrune signed a pact with the powers of Hell, placing herself and her family under their control. In return she received a number of devils to bolster her forces, and others to assist her as advisors. With their help, she brought the Chelish heartland under her control, which gave her a certain amount of legitimacy.
The empire runs on the backs of fiends now, a perfect machine of hellfire and blood, where morality surrenders to the needs of law and order. It's easy to curse Cheliax as a nation of devil-lovers, but few can argue with the results of their fiend-binding craft. House Thrune, the greatest of its diabolic noble families, has brought the empire under control once more.
That being said, those born of union between Devil and Human are not treated as such that one would think. There are no offering of reverence, no loft positions to be found or held out. No pedestals to be rested upon in the common way the phrase is thought of.
No Tieflings, with rare exception, are often looked upon as lesser than Humans, Gnomes, or even the occasional Elf. Tieflings are treated often as slaves much like the Halflings that are unfortunate enough to live under Chellish ruled lands. And if not pressed into service, are looked upon unkindly or as a criminal element.
Despite this treatment these beings often try to keep to themselves. At least until the regions to the North began fighting against the Ironfang Invasion. The pathetic attempts of pushing further Southwest held at bay to the Chellish Military and those that signed on as mercenaries.
One such gathering had amongst them a Hellspawn Tiefling. Skin red as fire and hair whiter than the snow in the Land of the Linnorms. A functional mute all things considered, she kept her head down and completed the tasks set before her.
Orphaned just after the Invasion forces were pushed back Leyoya grew up in an orphanage in Northern Cheliax. Even as a child she chose to learn rather than be enslaved. An opportunity she was given as a secretive band of Irorian Priest and Monks passed through from Molthune through her village. The company stayed for no longer than three months, but in that time, she learned much. Going so far as to keep their deity's doctrine and learned from their fighters.
To this day Leyoya Eiseth is one of few Tieflings to have found an esacpe from enslavement. Even with the threats of death of an adventuring life.
#Answers from the Mun#Dear Anonymous#Danke Anon!#The Peanut Gallery | NPC#Leyoya Eiseth | Tiefling Monk (Pathfinder 1E)
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Reluctant Hero?
= Twenty-Two = (Chapter List)
The corrupted grimm escorted him as he strolled along beneath the dense foliage of the Emerald Forest. He moved without a care in the world. His green outfit was pristine, his skin pale and unblemished. Casually, he reached up and brushed a pink dyed lock of hair from before his pure black eyes.
????: I know you are out here, sisters. Please stop hiding.
The rustle of brush put the accompanying beasts on alert until a pale skinned, white haired young woman stepped out from the brush. Her entire body was bare to the world, and she just regarded the young man before her and the creatures surrounding him without a hint of worry.
????: Brother. That is a fine host, it is such a pity that buffoon interfered with mine.
????: You were not the only one that ass screwed with.
The pair turned, watching a tall amazonian like young woman stepping out of the trees, her fiery mane of red hair in sharp contrast to her pale skin and black eyes.
Man: I am please your reconstruction was successful. Lilith, and Eiseth.
Eiseth: It would have been so much easier just to take over our hosts. Mine was perfect! Petite and doll like. Men would have fallen over themselves to be my meals.
Lilith: Mine is no different, just not so small.
Man: My queens, please. There are things we need to accomplish.
Lilith: Yes, Yes, Baal. What do we know?
Baal: The Book is near.
Eiseth: Most likely in that school. How many do we have to serve us?
Baal: We have legions of these... grimm, and I sense there are four in Beacon, and a potential fifth?
Eiseth: The fifth is a project of mine. If I am successful, she will make an excellent weapon to counter... him.
Lilith: Well, the four will not be long for this world. He is an idiot, but he is not entirely stupid. He will be making a move to eliminate that potential threat.
Eiseth: Yes, Bonnie Jauney.... his corruption would have been so succulent...
Lilith: It still can be. He is but a man, after all. He has no defence from our charms.
Baal: You two can have him after we have the book. This world is ripe for the taking... but until we can full manifest, we are vulnerable.
/==/ Beacon Morgue /==/
Jaune: Okay, here's the plan. Check all those drawers. Find the intact ones, and make them not intact.
Nora: And after that?
Jaune: We find the three others and see if we know them as the ones we took out yesterday. Nice and simple.
Cardin moved to the shelves of refrigerated drawers, and pulled one open. He hesitated for a moment before reaching in and hauling out the body tray. He looked at Jaune and Nora, who had yet to move further into the room, before he reached down and pulled back the sheet. Unveiled was the face of a young, fairly pretty woman, her faunus trait easily visible. A set of light brown fox ears nestled on the top of her head amidst her short wavy brown hair.
Cardin: (Reaches out and grabs one of the girl's ears) They're real! This proves it! I knew it!
Jaune: Cardin, what are you doing?
Cardin: Proving to myself that faunus are just animals and not freaks wearing fake appendages.
Jaune: Okay, that... that was a little racist.
Nora: No, that was VERY racist.
Cardin: (Letting go of the girl's ear and looking at Nora and Jaune) What? I'm going to smash her head in, or Jaune is going to lop it off with his saw, so why can't I check? Like, who is it hurting?
Jaune/Nora: Cardin!
Cardin: (Looks down and noticed the faunus girl's eyes were open, and milky white) Oh shit!
Girl: Like pulling ears, do ya? (her hands snap up and grab either side of Cardin's head, causing him to drop his mace) How about someone pulls on yours, you racist bastard!
Jaune: Wow.
Nora: What?
Jaune: Is it bad that a Deadite just called Cardin a racist? That's like evil agreeing with good. How does that work?
Nora: Ah... um... I'll get back to you on that.
Cardin: (Grabbing the Deadite-Girl's wrists, trying to pry her hands from his ears) Help me!
Girl: Not so fun when it's your years getting yanked is it, you little prick!
Cardin: Ow! Ow! Let go! Ow! Ow!
Girl: I'm going to pull your ears off, and then skull fuck you through the holes!
Nora: Okay, that... that was NOT an image I ever wanted in my head.
#rwby#ash vs evil dead#horror themed#jaune arc#deadites#deadite grimm#cardin winchester#nora valkyrie#lie ren#baal#lilith#eiseth
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[Eiseth’s Panel]
[Joveus’ Panel]
Boredom struck and I figured, hey, why not make some panel edits of some absolutely wonderful A+++ fantrolls from @alterina? If there’s anybody who can make killer fantrolls it’s them. So I did it.
¯\_(ツ)_/¯
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General Abdalla Aulorian

“Fay“ © Ivana Abbate, accessed at her gallery here
[Unlike the other characters I’ve been posting for Monster Girl Summer, this one is Mine. Abdalla Aulorian is my character in a long form, freeform Pathfinder game run by @strawberry-crocodile. Her main NPC, who I have an enemies-to-lovers relationship with, will be posted in a couple of days. This is Abdalla immediately before the campaign started.]
Abdalla Aulorian CR 7 LE Outsider (native) This woman has pale mauve skin, shoulder length black hair with red streaks, and ridged horns growing from her brow. Her left leg is differently shaped from her right, with an elongated ankle and a horse-like hoof.
Life is cruel to Abdalla Aulorian, and she has learned how to be cruel in return. Born as the sixth child in a particularly ambitious branch of the Aulorian family, her mother made a deal with the contract devil Jebelat to have her turned into a tiefling. She was treated as a whipping boy and basically a servant by her parents and most of her siblings, and she lashed out violently. To teach her some discipline and make her useful, she was shipped off to the Sisters of Eiseth. On the plus side, the Sisters did accept her as a trans woman, and helped her transition. On the other hand, they did so with humiliating rituals and beat what little independence she had out of her thoroughly. At the end of her training, Abdalla signed her soul over to Eiseth and bears her unholy symbol as a brand on her breast. If my soul was to be owned by hell, she rationalized, I might as well choose who my master will be.
From the nunnery, Abdalla went into the Chelish military as an officer. Although a few of her fellow cadets thought that as a tiefling she should be kept to non-commissioned status, those that complained too loudly had a nasty habit of turning up dead. Her assistance in crushing a halfling slave revolt near Laekastel won her a title, Demibaroness, and she was successful enough in the war against the Glorious Reclamation to claw her way up to the rank of general. She has some regrets, and plenty of nightmares, but is proud of her ability to survive in as hostile a system as she has. She hasn’t spoken to her parents in years—they fled their manor in Corentyn to a summer estate in Vyre, just in time for Ravounel to declare independence. Whether her family are keeping their heads down, fought back against the Silver Ravens and were captured or killed, or just used this opportunity to cut Abdalla out of her life… she doesn’t know and doesn’t particularly care. Now that she is a general, Abdalla regularly volunteers to lead troops into enemy territory, hoping either to win a plot of land to retire to or to be put out of her misery in combat.
General Abdalla Aulorian has survived as long as she has by being able to control her own emotions. She lies habitually, presenting herself as a loyal workhorse for the military and dutiful supplicant to Eiseth. In truth, she deeply resents Eiseth, Cheliax, her family, and herself for her very existence. Abdalla’s rage and self-loathing has been channeled into infernal power. She uses her few spells to augment her own physical abilities and for a modicum of protection. Abdalla never had much patience for ranged weapons, and relies on her soldiers to provide artillery support. Although she is fleet of foot, Abdalla’s gait is awkward due to her mismatched legs, and she finds both running and riding to be difficult.
Abdalla Aulorian CR 7 XP 3,200 LE Medium outsider (native) Tiefling bloodrager 8 Init +4; Senses darkvision 60 ft., Perception +11, scent Defense AC 17, touch 10, flat-footed 17 (+7 armor) hp 64 (8d10+16) Fort +7, Ref +2, Will +3; +4 vs. enchantment, fear, poison DR 1/-; Resist cold 5, electricity 5, fire 10 Defensive Abilities blood sanctuary, diabolical arrogance, improved uncanny dodge, infernal resistance Offense Speed 30 ft. (40 ft. unarmored) Melee +1 halberd +12/+7 (1d10+5/x3) Ranged javelin +7 (1d6+3) Special Attacks bloodrage (19 rounds/day, +4 Str, +4 Con, +2 Will, -2 AC) Spells CL 5th, concentration +7 2nd (2/day)—bear’s strength, bull’s endurance, mirror image 1st (2/day)—expeditious retreat, magic missile, phantom blood, protection from good, shield Statistics Str 16, Dex 10, Con 13, Int 12, Wis 12, Cha 12 Base Atk +8; CMB +11; CMD 21 Feats Blind-fight (B), Eschew Materials (B), Improved Initiative, Power Attack, Skill Focus (Bluff), Skilled Rager (Bluff) Skills Bluff +13, Climb +5, Handle Animal +6, Intimidate +6, Knowledge (arcana) +6, Perception +11, Perform (dance) +2, Spellcraft +6, Stealth +15, Survival +12; Racial Modifiers +2 Bluff, +2 Stealth Languages Common, Halfling, Infernal SQ blood casting, bloodline (infernal), fast movement, fiendish sorcery, variant tiefling Gear +1 halberd, +1 breastplate, cloak of elvenkind, silversheen (x2), feather token bird (x2), potion of cure moderate wounds, scroll of spider climb, 3 javelins, dress uniform worth 30 gp, jasper earrings worth 50 gp, 40 sp Special Abilities Variant Tiefling Abdalla has the scent special ability instead of darkness as a spell-like ability.
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Would pf2e deities be trans-positive?
List and descriptions of deiities from Archives of Nethys
I am right about all of these
In aphabetical order:
Aakriti: Goo god is strongly trans-positive.
Abadar: Capitalist bastard. Will charge exhorbitant prices for medical transition.
Abraxas: Could trans your gender but won’t because he wants to see you suffer.
Achaekek: Couldn’t care less. Although he doesn’t like transphobes, as being transphobic is a waste of time.
Adanye: Supportive, not mcuh more to it really.
Ahriman: Just a dick, doesn’t hate trans people, just hates everyone.
Alglenweis: CG so probably supportive? Cant really find much about her personality.
Alseta: Literally the god of transitions.
Andoletta: Old lady who just wants to “protect the children”.
Angazhan: Doesn’t care just wants you to kill things.
Angradd: Another deity where there isnt a lot to go off. LG could swing either way.
Anubis: Im just going to leave the ones where I don’t have enough to off blank.
Apollyon: You’re just another body.
Apsu:
Arazni: If your coming out goes badly, she’s the one to pray to.
Ardad Lili: If you pass she’s alright, if you don’t then she hates you.
Arqueros: Too busy to care.
Arshea: The perfect ally.
Arundhat: Doesn’t care.
Ashava: Will be there for you your entire journey.
Ashukama:
Asmodeus: Could trans your gender, but you probably shouldn’t sign that contract.
Atreia: A little too obsessed with purity for me to trust him.
Ayrzul: If you aren’t Ymeri he does not care about you.
Azathoth: The embodiment of the uncaring, unfeeling universe.
Baalzebub: Doesn’t care.
Balumbdar: Entire personality is that he likes big things. You are too small.
Baphomet: Doesn’t care.
Barbatos: Doesnt care.
Barzahk: Doesn’t care.
Bastet:
Belial: This guy fucks nasty and as long as you do too he’s chill.
Bergelmir: I want her to be chill, but she’s just too attached to tradition for me think so.
Bes:
Besmara: If you’re on her crew, full support. If not, she will be a bigot to get under your skin.
Black Butterfly: All about introspection, totally chill.
Bolka:
Brigh: Totally cool.
Calistra: Doesn’t care.
Casandalee: Chill.
Cayden Cailean: Will fight anyone who misgenders you.
Cernunnos:
Chaldira: Will also fight anyone who misgenders you.
Chamidu: Chill.
Charon: Doesn’t care.
Chohar: Chill.
Count Ranalc: Doesn’t care.
Cyth-V’sug: Doesn’t care.
Dagon: Doesn’t care.
Dahak:
Daikitsu:
Dajermube: Goddess of self-realisation.
Dammerich:
Desna: Chill.
Dhalavei:
Diomazul: Doesn’t care.
Dispater: Doesn’t care.
Doloras: Doesn’t care.
Dranngvit:
Droskar: Doesn’t care.
Eiseth: Chill.
Erastil. Values the community over the individual. If your community doesn’t accept you, he doesn’t either.
Erecura:
Eritrice: Chill.
Falayna: Terf.
Fandarra: Terf.
Findeladlara: CG but her edicts are all about tradition and shit. idk probably a terf.
Folgrit:
Fumeiyoshi:
Gendowyn: Terf.
General Susumu:
Geryon: Chill.
Ghlaunder: Doesn’t care.
Gogunta: Doesn’t care.
Gorum: Doesn’t care.
Gozreh: Doesn’t care.
Grandmother Spider: Chill.
Groetus: Doesn’t care.
Gruhastha: Chill.
Grundinnar:
Gyronna:
Haagenti: Chill.
Halcamora:
Hanspur:
Hastur: Chill.
Hathor:
Hei Feng: Depends on the day.
Horus:
Hshurha: Chill, but would like you more if you didn’t have a solid form.
Imbrex: Doesn’t care.
Immonhiel: Terf.
Imot:
Iomedae: Doesn’t care.
Irez: Doesn’t care.
Irori: Chill.
Isis:
Jaidi:
Jaidz:
Jin Li: Chill.
Kabriri: Doesn’t care.
Kalekot: Chill.
Kazutal: Chill.
Kelizandri: Doesn’t care.
Kerkamoth: Chill.
Ketephys:
Kitumu: Doesn’t care.
Kofusachi: Chill.
Kols:
Korada: Chill, but wants you to keep in touch with transphobic family members.
Kostchtchie:
Kurgess: Doesn’t care.
Lady Jingxi:
Lady Nanbyo:
Lahkgya:
Lamashtu: The m-preg goddess. If you want to give birth but can’t, and don’t mind if it’s to a monster, pray to her.
Lao Sho Po:
Likha: Chill.
Lissara:
Lorthact: Too desperate to be transphobic to you, if you pray to him.
Lubaiko: Chill.
Luhar: Doesn’t care.
Lymnieris: Chill.
Lysianassa: Doesn’t care.
Ma’at:
Magdh: Know’s that you’re trans before you do, and will bring it up multiple times. Other than that chill.
Magrim:
Mahathallah: Doesn’t care.
Mammon: Doesn’t care.
Marishi: Chill.
Matravash:
Mazludeh: Chill.
Mephistopheles: Can trans your gender, but it’s a bad idea.
Milani: Chill.
Moloch: Doesn’t care.
Monad: Chill.
Mother Vulture: Chill.
Naderi:
Nalinivati: Terf.
Narakaas: Chill, if you die before you are happy with your transition, they will help.
Narriseminek: Will trans your gender, no strings attached.
Nethys: Either chill or wildly transphobic depending on the day.
Ng: Chill.
Nhimbaloth: Doesn’t care.
Nivi Rhombodazzle: Chill.
Nocticula: Chill.
Norgorber: Doesn’t care.
Nurgal: Doesn’t care.
Nyarlathotep: Doesn’t care.
Orcus: Doesn’t care.
Osiris:
Otolmens: Chill.
Pazuzu: Doesn’t care.
Pharasma: Chill.
Picoperi: Chill.
Pulura: Chill.
Qi Zhong:
Ra:
Ragadahn: Doesn’t care.
Ragathiel: Chill.
Ragdya: Chill.
Ranginori: Chill.
Raumya:
Ravithra: Doesn’t care.
Rovagug: Doesn’t care.
Rowdrosh: Chill.
Sairazul: Doesn’t care.
Saloc: Chill.
Sarenrae: Chill.
Sekhmet:
Set: Doesn’t care.
Shax: Doesn’t care, just hates everyone.
Shei:
Shelyn: Terf.
Shizuru: Chill.
Shyka: Chill.
Sifkesh:
Sivanah: Chill.
Skode: Chill.
Sobek:
Soralyon: Doesn’t care.
Stag Mother of the Forest of Stones:
Sturovenen:
Sun Wukong:
Suyuddha: Doesn’t care.
Szuriel: Doesn’t care.
Tanagaar:
Thamir:
The Green Mother: Doesn’t care.
The Lantern King: Chill.
The Lost Prince: Chill.
Thisamet: Chill.
Thoth:
Tlehar:
Torag: Has no idea what your talking about, but is supportive of whatever you want.
Treerazer: Doesn’t care.
Trelmarixian: Doesn’t care.
Trudd:
Tsukiyo: Chill.
Urgathoa: Chill.
Uvuko: Chill.
Valmallos: Loves making things difficult for others, won’t misgender you but will make medical transition a process.
Vildeis: Doesn’t care.
Vineshvakhi: Doesn’t care.
Wadjet:
Walkena: Doesn’t care.
Winlas:
Xhamen-Dor: Doesn’t care.
Yaezhing:
Yamatsumi:
Ydajisk: Chill.
Ydersius: Doesn’t know what that means.
Yelayne: Doesn’t care.
Ylimancha: Doesn’t care.
Ymeri: Doesn’t care.
Yog-Sothoth: Chill.
Yuelral:
Zevgavizeb: Doesn’t care.
Zohls: Chill.
Zon-Cuthon: Wants you to mutilate your body, not be happy in it.
Zura: Chill.
Zyphus:
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might as well use this account to post wip and just tiny sketch of my oc, her name is eiseth.
pls domt steal my child i beg, i only hv two pennies. i am not just a starving artist but also a starving mother /hj
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