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#Pathfinder
lexsnotdead · 21 hours
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been playing lots of pathfinder wotr lately
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ratscrap · 2 days
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fuck it. aba/paracelsus killing machine
oracle belongs to @basketobread
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week-meet-people · 3 days
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dicegrimorium · 1 day
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Greetings!
Lost in the forest the adventurers are entrapped by all the vegetation around them. They look around and see the multiple high points they could've positioned themselves on.
But no, they just had to follow the path laid before them ignoring any kind of terrain advantage they could've had.
Some of them swear under their breath, how could they've forgotten such a basic strategy?
Well, they're about to re-learn that lesson for some hurried steps are heard above them. Will they be able to get the upper hand in this next encounter?
You can see a preview of this map’s Patreon content by clicking here.
If you liked the map I’d be extremely thankful if you considered supporting me on my Patreon, rewards include higher resolution files, gridless versions, alternate versions, line versions, PSDs and more. Thank you!
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anim-ttrpgs · 2 days
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Wait does Eureka have its own established lore for how different supernatural creatures work?
Yes, it does!
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(I’m going to preface this post by saying that just about everything I’m talking about here, and more, is available FOR FREE for you to read in the free pre-release version of the Eureka: Investigative Urban Fantasy rulebook that you can download from our website. Go to Chapter 8 to start reading about the supernatural lore. The rulebook itself will do a lot better job of explaining all this than I will, because it has the exact details of how each one works, and I’m just hitting the highlights and going over what those details mean.)
Eureka: Investigative Urban Fantasy is a game about very human and believable investigators digging into dangerous (often supernatural) mysteries way over their heads, and sometimes those very human and believable investigators will be supernatural creatures themselves.
These supernatural creatures are every bit as human and “normal” as their mundane investigators counterparts, they have jobs, friends, families, hobbies, etc. They live among mundane society, not outside of it.
Most modern fantasy settings have some kind of separation between normal society and magical society, like you see in Harry Potter where there is normal society, and then a separate, secret magical society hidden away from it, or Vampire: The Masquerade, where vampires all have an agreement to keep themselves a secret from normal society despite acting within it.
In Eureka’s world, there is no “masquerade,” but that doesn’t mean that magic and monsters are well-known and well-documented phenomenons. Supernatural creatures such as vampires, wolfmen, etc. are exceptionally rare. Don’t take this as an exact number, but you can probably assume there’s about one of these per every 3.3 million normal people.
This rarity, as well as the fact that each individual has little to gain and everything to lose by revealing themselves (try “coming out” as a person who regularly assaults people and drains their blood), has led to them going largely undocumented in the modern day. Sure, this is the digital age, there are videos, but viral videos are not exactly scientific evidence. For every real vampire caught on camera, there are a thousand hoaxes and horror short films.
There is no secret vampire government controlling things from the shadows—most vampires don’t even know any other vampires, let alone enough to form a secret society with any effect on national politics.
As for how they work, well, that’s one of my favorite parts to talk about.
There are five playable monster types in Eureka (The Vampire, The Wolfman, The Fairy, The Witch, and The Thing From Beyond) plus two extras that are Kickstarter stretch goals (The Dullahan and The Gorgon), but in the interest of time, I’m only going to really go into detail with one of them.
Most playable monster types in Eureka are very, very old-school, with an emphasis on actual historical folklore over just making up all our own lore. That doesn’t mean Eureka doesn’t have a unique approach to the supernatural, though. Little of it is “new,” but it is certainly unique, because to my knowledge no other RPG has ever taken the old stuff this far before. A PC being a monster in Eureka isn’t just a few +1s here and there and maybe a little extra damage from silver weapons, it means playing by an entirely different set of rules from fellow investigators.
The vampires and vampire lore you see in movies are not folkloric vampires, they are mostly a 20th and 21st century pop-culture creation. Eureka’s vampire abilities, weaknesses, and other traits are based on pre-1900 vampire legends, with older traits usually taking precedent over newer ones. Thus, a lot of assumptions you might have about vampires going in could end up being very wrong. For instance, in movies, vampires instantly die when exposed to sunlight, but the first ever instance of a vampire in a story being killed by sunlight was in the 1922 film Nosferatu. In Eureka, sunlight is still awful for vampires, it strips them of their vampiric powers, but it doesn’t do any real damage to them. Sunlight is an issue vampires have to deal with, but it is far from instant death. That doesn’t mean being a vampire is inherently easy though, because in addition to having all the powers that folkloric vampires have (which is a TON), they also have all the weaknesses, and it is the emphasis on weaknesses that really makes the moment-to-moment playing of a monster PC in Eureka the most interesting. A few of my favorites for vampires are the refusal to enter homes without a direct invitation, and the compulsion to count large numbers of small objects. I think most vampire media these days considers these to be “silly” weaknesses and don’t want to acknowledge them in the lore of their “serious” scary horror vampires, but honestly I think that the “sillier” vampire stuff can still be used to great effect in horror. Imagine knowing that the only reason a vicious killer at your door hasn’t stormed in to rip your throat out is because they’re being polite.
A vampiric investigator will need to work around these weaknesses, and more, in their daily life, all while being sure not to reveal their true nature to their more mortal friends. It’s something that really changes how a character behaves and goes about problem-solving.
For instance, the rest of the party may be able to break into a house no-problem, but the vampire cannot. They need a invitation. That’s a problem. That’s a puzzle. It makes me excited just thinking about it.
This was originally going to be a much longer post where I went into more of the themes of monsters in Eureka, but I have decided that that would be most cohesive as its own post, an upcoming essay titled "How Eureka Handles Disability." So stay tuned for that.
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Eureka: Investigative Urban Fantasy is kickstarting from right now until May 10th! Back it while you still can!
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If you want to try before you buy, you can download a free demo of the prerelease version from our website or our itch.io page!
If you’re interested in a more updated and improved version of Eureka: Investigative Urban Fantasy than the free demo you got from our website, subscribe to our Patreon where we frequently roll our new updates for the prerelease version!
You can also support us on Ko-fi, or by checking out our merchandise!
Join our TTRPG Book Club At the time of writng this, Eureka: Investigative Urban Fantasy is the current game being played in the book club, and anyone who wants to participate in discussion, but can’t afford to make a contribution, will be given the most updated prerelease version for free! Plus it’s just a great place to discuss and play new TTRPGs you might not be able to otherwise!
We hope to see you there, and that you will help our dreams come true and launch our careers as indie TTRPG developers with a bang by getting us to our base goal and blowing those stretch goals out of the water, and fight back against WotC's monopoly on the entire hobby. Wish us luck.
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drmapzo · 8 hours
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Hello, everyone!
Tomes of arcane knowledge, scrolls being written at every corner, this library is the place to be if you have even the slightest inclination towards magical knowledge.
Send your players to explore the mysterious books and let them discover and research an ancient secret that could change the fate of the world as they know it.
But not before they try to deal with the miss-cast spells those novice mages are attempting to conjure up where they shouldn't!
The creature tokens for this map are a Ferocious Giant Rat, an Owl Librarian and a Reanimated Stone Armor. Emerald tier gets the Owl Librarian while Diamond tier gets all three. In addition, Sapphire tier gets extra creature token variants.
You can see a preview of all of this week’s Patreon content here.
Thank you very much for taking a look and be sure to check out my Patreon where you can pledge for gridless version, alternate map versions as well as the tokens pertaining to this map.
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Having read through the entirety of Monster Core twice now, I mourn the loss of the basic Aboleth, the Quasit demon, Night Hags, Rust Monsters, the Mimics and Doppelgangers, and many more...
more than most, though, I'm going to miss Tarrasque, but I eagerly await the replacement slated to be coming in War of Immortals. Perhaps Agohbindi will get its chance to shine and shine and shine and shine and shine...?
However, I welcome ALL the replacement monsters (out with Locathah and Sahuagin, in with the Athamaru and Sedacthy!) with open arms, the lore changes to orcs and gnolls kholo, the brand new myriad flavors of Elementals, all the new minions in the Dominion of the Black, the adorable and supremely strange lore of kobolds, all the new Hags, and I especially welcome how god damn weird the Archons have gotten, which has shot my opinion of them up several notches!
Looking forward to see what comes out of the next few bestiaries!
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vschs · 1 day
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p.. pretty......
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ramen-lord-baku · 1 day
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Playing in a TTRPG campaign for the first time and this is the character I'm playing. Meet Arguebhald/Argie!
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tabletopresources · 2 days
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Valkyrie By OmeN2501
Check out Tabletop Gaming Resources for more art, tips, and tools for your game!
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probablyfunrpgideas · 5 hours
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Creature Idea: A moray eel with horse legs. Runs down rabbits and pheasants and such, and can stick its neck into burrows to grab prairie dogs. Its body is still noodly and flexible though, and it rarely attacks anything as big as a human.
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saul-tortellini · 8 hours
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onehobgoblin · 3 days
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I just finished part 3 of building Chilchuck in pathfinder 2e. You can check the post in the link below!
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hungerofhadarr · 1 day
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Pathfinder is great because I just choose a portrait that is akin to , what I can only describe as , white fandom fanart interpretation of a character I want to make and then the model does not match even slightly . At this point I just choose a photo I like and accept I gotta see that the whole game while the character themself is Not that . It’ s like taping a printed photo of some guy’ s face over your own to look normal . You know ?
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angela-maps · 2 days
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Ship Boarding
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All hands on deck, we're being boarded! Avast, me hearties, and prepare for a naval raid on the high seas, in the airs, or even in the star-filled surroundings of the phlogiston! Whether your players find themselves under attack by marauding pirates, or happen to be the fierce privateers themselves, this close-quarter battle on turbulent waters promises plenty of swashbuckling fun. Seven variants, five animated - a true treasure trove!
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tadfools · 6 months
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I might've added the BG3 Art Book to my dnd assets stash
It' 100% does not have things like the 5e players' handbook + 5e’s character sheet, several gm guides, critical role's explorer's guide to wildmount, baldur's gate and waterdeep city encounters, 101 potions and their effects, volo's guide to monsters, both of xanathar's guides, a bunch of other encounters, one shots, and class builds
In no way are there any pdf’s relating to any wizard who may or may not be residing on any coast
(Edit that I’ve moved the folder to the new link above! So if you catch a different version of this post that link won’t work anymore!)
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