Elements with Emotions : simulation game (Nintendo Switch, iOS, Android)
Comicalize and Novelize decided upcoming on MangaUP! (マンガUP)
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Title: Ketsugou Danshi (結合男子)
By: SQUARE ENIX
Genre: Friendship simulation adventure
Language: Japanese
Platforms: Nintendo Switch, iOS and Android
Website: https://www.jp.square-enix.com/ketsugou-danshi/
upcoming in this year
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50 days left until the world disappears.
You see the brilliance of the union.
Elements With Emotions เกมมิตรภาพของเหล่าหนุ่มหล่อ
เกมใหม่ที่จะชวนคุณมาให้ความสำคัญกับตารางธาตุและวิชาเคมี
CHARACTERS
HYDROGEN : Minamoto Saku
CV : Ito Kento #伊東健人
OXYGEN : Yasukata Eito
CV : Enoki Junya #榎木淳弥
CARBON : Kasumi Rikka
CV : Tamura Atsushi #田丸篤志
BERYLLIUM : Uroku Shiki
CV : Furukawa Makoto #古川慎
NITROGEN : Tosho Nanase
CV : Horie Shun #堀江瞬
LITHIUM : Ukiishi Misora
CV : Nishiyama Koutaro #西山宏太朗
IRON : Kurogane Jin
CV : Hamano Daiki #濱野大輝
FLUORINE : Todoroki Koun
CV : Osaka Ryota #逢坂良太
CHLORINE : Shiozuru Ichina
CV : Okamoto Nobuhiko #岡本信彦
SULFUR : Seiryu Izayoi
CV : Yasumoto Hiroki #安元洋貴
◆ Illustrator: Suoh (https://twitter.com/sdurorhr)
◆ Free Download with 4 characters (and DLC paid)
・เตรียมลงมือถือและนินเทนโด้ สวิทช์ ปีนี้
・ดาวน์โหลดเล่นฟรี 4 ตัวละคร และ DLC เพิ่มเติม
❤️ follow me @ikemenfangirl
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[Game Review] 結合男子 - Elements with Emotions
I’ve been wanting to play this game since finding out about it during the Tokyo Game Show 2022 in September last year. I admit, I was drawn to it purely based on the art. But, after knowing more about it, I realized it was a type of game I play often enough anyways.
Elements with Emotions is a visual novel-style game where in you pair up different characters to proceed to different story routes. At the moment, the game is only available in Japanese and can only be played with Nintendo Switch.
I bought and downloaded the game on release day, and after a day I’ve finished exactly 2 endings (1 proper ending, and 1 failed ending). Overall, the game was fun to play, with a rather simplistic story but a cast of varied lovable characters, and a repetitive leveling system but very interesting ability concept.
Story
Personally, the story is okay. “Dead matter” is overtaking the world and turning it into nothingness. We join the main characters as they fight against dead matter with elemental powers. It keeps you interested enough to keep going, with a few twists here and there, especially towards the end, but really nothing special.
I think the story is burdened by a lot of terminology. While it does help create a completely different world, it also introduces a lot of complexity that I thought it didn’t really need. Sometimes, they just made the story harder to understand instead of making it interesting.
If you have the patience to immerse yourself in the world though, you will be rewarded because the worldbuilding was great. There’s even a lot to learn from reading the glossary of terms and the information packed into the descriptions / explanations.
Characters
I do love the characters in this game. Character design is amazing, and they thoroughly make use of this in the marketing of the game. Each character has their own twitter account (yes, the character) and you can see each of their personalities shine that way. I think this is only possible because each character was well thought out.
As with any visual novel, you don’t really get to know all the characters in a single playthrough. You get to know the most about someone in a route where they are the central character. And then you get to know extra information about them in the other routes where they serve a more minor role.
However, considering I only really played through the entire story once (because the failed ending was really too early), I do think they did a great job of introducing the characters and giving you a chance to know each one a little bit. Enough for you to be interested in them.
Every in-game day, you have a chance to talk to a character or pair of characters and learn more about them (their personality, hobbies, what they do and where they go in their free time, etc).
I am personally really excited to buy Misora’s additional content so I can play his routes. Despite playing a relatively small role in the route I did, he definitely caught my attention.
Also, the game has a wonderful voice acting cast, which is always a really big point for me.
Game Play
At its core, this game works just like every other visual novel. You read the story and every now and then, you will be presented with choices that will affect dialogue, responses, and the story as a whole.
The unique aspect of this game, however, lies in its use of the elements. Every character has the power of a specific element. No, not the classical elements like earth, wind, water, fire. I’m talking about chemical elements-- hydrogen, lithium, carbon, etc.
Every in-game day, you’re able to train chosen characters. You can choose between 3 activities: (1) “link” two characters (elements) so their connection becomes stronger, (2) train your whole team so their shared abilities become stronger, or (3) let them rest so their “happiness” is restored and their future training becomes more effective.
The abilities are my favorite thing in the game. Abilities are named after chemical compounds. And yes, you can only use abilities if you have all required atoms to form the compound. For example, to use the ability Carbon Dioxide (CO2), you need to have 1 carbon and 2 oxygen atoms available. These atoms are generated with every attack that the corresponding character makes.
I swear I had so much fun learning about these compounds (even though you don’t need to understand them to play the game) that if this game had existed when I was still in high school, I might have gotten a better grade in chemistry.
Finally, during a fight, once your “link gauge” has been filled, you can then “link” your chosen pair so that they are strengthened and can deliver a killing blow to the enemy. (So far, all enemies died once I’m able to link, but I’m unsure if it guarantees the end of a fight.)
All in all, had a lot of fun with it and looking forward to trying out different pairings and seeing the different stories. Also, excited to form more compounds with more characters as additional stories are released in the coming weeks.
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Steve Harrington: The Boy Who Never Belonged Anywhere
🖤steddie🖤 — and yeah okay it does kinda start out w a little emotional whump (also please let me emphasize the TEMPORARY character death that MIGHT NOT EVEN BE REAL IN THE FIRST PLACE 👀)
To say Steve’s never felt like he belonged, like he ever really fit anywhere, would be inaccurate.
Because he’d have to know what it meant to fit somewhere at all, in order to know that he was failing at it, like, specifically.
Failure in general, though: that Steve is more than accustomed to. That is all his in fucking spades—and not for lack of trying for better. He watches the other kids at the piano recitals; he cannot perform sufficiently to escape his mother’s exasperation. He listens to his classmates, the ones from families his parents approve of, tries to learn their phrasings, their flippance, their disdain for things Steve doesn’t understand as deserving of the hate his parents show: still his father rages, still Steve weathers his disappointment as a rule. So he does try: less to fit, maybe, and more to blend. To be inoffensive. To maybe just…be forgotten. To fade into the backdrop.
Everything in his life, really, he does to this end: match them. Be like them. Be good but not too good. Don’t draw attention. Fit in, finally, if you’re lucky—someday.
Don’t aim to belong, lest you set yourself up for disappointment.
He knows enough of disappointment; he’s not interested in making any more.
So Steve swims where he stays in a lane, and he dribbles a ball in the confines of a court. Shoots it even, though he’s not always sure why it matters, but he chalks it up to the truth of ‘most things’: he doesn’t understand it because he doesn’t quite fit, and that’s probably explanation enough.
He sits at the table at lunch with the people from the families with names his parents don’t frown at. He makes his hair look like the actors in the magazines, the ones that enough people seem to like to merit a place on the cover, to earn the right to make money for a company because money is important—another thing Steve doesn’t wholly comprehend, but his father screams less when there is more money and screams a lot more when even a little bit of it is lost so Steve adds it to the list of things he’ll never understand because he doesn’t fit.
He dates, because that’s what everyone else does. It isn’t unpleasant. It’s more just a thing. He dates Nancy Wheeler because his father mentioned once that a prize hard won was a prize tripled in worth and Steve wants to do things that are worth something. Steve thinks maybe enough worth will mould him into the right shape. To fit.
He’s wrong, in the end.
But it ends up with him being confused instead, in gradual steps in the middle: he ends up being confused by wanting to protect.
He’s never really felt that urge before but it feels natural, and it feels stronger than other feelings do; than other ones have. Stronger than winning. Stronger than dating. Stronger than pleasure. Stronger than wanting.
He wonders—only briefly, but he does wonder—if this is what they mean when they talk about ‘fit’. If this is just another word for ‘belonging’. Like a…a cinnamonym. Or whatever it’s called.
It isn’t, he does ultimately realize, but it fills something in him anyway. It doesn’t make him fit everywhere, but it moulds him like Play-Doh, or silly putty, to fit…here. Maybe not perfectly. Maybe not as he’d dreamed or hoped. Maybe not like he imagined from all the stories and movies and shit. But.
It’s a kind of fit. Protecting is a type of belonging, he thinks. Yeah
It’s good. It’s a good thing.
But it really does cement the simple fact that everything in Steve’s life—whether it landed him closer or farther away from the idea of belonging in any of it, of being able maybe to live itself at all: but everything he chooses, everything he tries, everything he does and makes of himself, brings into being as proof that he’s here?
Is only ever for anything and anyone but himself.
He considers the kids as anomalies, as proof against the rule: they provide no social clout—in reality they damage his standing with the people his parents deem worth courting for opinion. They fill up Steve’s chest, though, but: it’s protection, first and foremost. The belonging of keeping safe.
Then there’s Robin, and she’s the closest he’s even known to something that could be other, something that could be new. Sometimes it feels like her cells are made of the same ill-fitting star-stuff that Steve’s cursed with but no part of Robin is a curse, Robin Buckley is only a gift and that makes it confusing, so confusing—
He still needs to protect her, above nearly all things, but the way she doesn’t merely fill his chest but comes to live inside it? That is new. And maybe Steve still doesn’t fit, or belong, but: Robin fits under his ribs, and he belongs inside hers just the same and…that might not be what anyone wanted from him. But it’s something.
And yeah, maybe circumstance chooses it for him first, but: he holds on of his own volition. It’s his own whole-ass choice to never ever let her go.
So it’s something.
Though: after—not long, but still after, long enough after that Steve knows a little what he’s looking for, the full-feeling that makes his ribs like a breastplate, that…that he protects with all that he is but maybe for the first time, also protects him. Make an armor of his chest and holds him close, makes him laugh and feel light, and see colors he didn’t know existed; makes him feel weightless like the ground’s no longer beneath his feet.
It’s this…undeniable taste of what it means to belong, and he knows that for reasons he cannot point toward or give a name to. But he knows. This is belonging.
Belonging, inside the one and only thing in Steve’s whole life that he has ever chosen for himself: the beautiful man with eyes beyond nighttime, elusive and enchanting, selling him something that might take the edge off, the sting of still failing to fit.
When he finds, over days, and then weeks, is that fit is exactly the word for how he falls into Eddie Muson’s arms, how his dick disappears between Eddie Munson’s lips, how Eddie’s slicked-up cock slides between the cleft of Steve’s ass—close, close but not yet, baby, not yet, let’s savor the journey there; this.
This is what it means to belong, with absolutely no reasons pushing him toward it, toward them; in fact maybe more reasons pull him back, even, because Eddie Munson is the opposite of the family names his parents approve of, Eddie Munson is the opposite of maybe anything that anyoneapproves of, at least among the people who care about approving at all and that’s…that’s maybe the most amazing thing Steve’s ever learned and found, this freedom, this beauty, this man and the soul of him like champagne if it were soda pop, common maybe but only on the surface, hidden from view and so so sweet, so so rich in ways that really matter but bubbling always, a constant carbonated effervescence in Steve’s heart and his lungs and his bones and his veins, it is something—
It’s one of the best and most incredible somethings Steve could possibly imagine.
And Steve chose it all for himself. Steve clings to it, savors it just like he’s asked—loves inside it, all for himself.
He thinks he wants to offer his heart to Eddie. He’s already lost it, he’s pretty sure of that, but…he thinks there’s something in giving it, in finding a tiny break in the fullness of his ribs to reach inside and cradle it like an offering.
And then the universe, or whatever makes certain that his world, his life, is shaped not-to-fit as a rule: it reminds him.
Because Eddie sees a cheerleader snapped in half. And Eddie’s on the run, but not into Steve’s arms. And Eddie’s separated from him, for no good fucking reason when his soul’s hurting, aching for in; when his heart’s ready to be offered, Steve found the crack, he’s reached in and he’s reaching out with it cupped in his hands, just, just please—
And then Eddie’s gone. Eddie’s dead. And nothing belongs. Nothing fits. Moving’s not made for here. Breathing’s anathema.
Steve’s heart falls to the ground, untended. Insignificant.
And when it’s all said and done, Steve looks at the sky, knows that’s not where the cause of any of this lies if there’s a cause to it at all, but he blinks, and he cannot cry because he’s drowning in the tears on the inside but they don’t fit here either, so all he can do at all is blink and he lets go: of the wanting. Of the trying. Of the pushing to be anything but what he is, and was always meant to be. Will never be anything other than.
I get it. I see it. This world is not for me. I will never find my place. I tried, I asked for more and I lost. I understand.
I won’t make the same mistake again.
Secretly, though, where he drowns in his tears inside the breastplate of ribs still so full even if the protection’s turned rusted, leant into decay: secretly—
He cannot let go of Eddie Munson. He may be lost, and he may be as much the provenance of soil and dust, of the creatures there begging to consume without any care or concept of all that he meant; all that he means: Eddie may be no more than bound to the same fate as the heart Steve dropped to that same dirt, let it get ground into the earth to decay with his beloved, to be there with him always the only way that’s left, but—
Steve does not fit, will never belong, yet despite everything: he cannot let go of Eddie Munson.
He can’t yet comprehend that might be for a reason, let alone a reason that might just fit.
...part 2? 🧚♂️
For @vthx, who requested a fusion of 'Character-Has-Powers / Changelings' and
A Dustland Fairytale—The Killers at my HOBBIT-STYLE BIRTHDAY MONTH PROMPT FEST
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