I don’t understand the appeal of Gnarpy’s old design and why it’s missed by so many fans.
I love Gnarpy. Xey are my favorite Regretevator character, but something that bogs my mind is the constant obsession some Regretevator fans have with a design that was replaced due to behind the scene controversy. I will admit, I do feel bad that the design was tarnished as a result of its creator’s degenerate behavior, but I can’t help but ask why people continue to view the redesign as a terrible thing. Let me take you through a crash course about why I dislike the old design and how the redesign is actually the best thing to happen to Gnarpy in an artistic standpoint. Allow me to explain:
Let’s face it, the original design was bland. For what is supposed to be an anthropomorphic alien cat warlord with a superiority complex, the original design fails at conveying that. Good character design should be able to tell the viewer something about that character’s personality and who they are just by looking at them. The original design fails at doing that. It’s just a generic green cat with some antennae and glowing stuff, that’s it. There’s nothing that tells me xyr an intergalactic general, no attributes that makes xem seem otherworldly like an alien should be, and it just doesn’t match the rudeness, arrogance, and exaggerated energy of xyr in-game dialogue. Instead, it just made Gnarpy look like uninspired furrybait for the sake of furrybait, which to me is an insult towards a genuinely interesting character concept.
The redesign on the other hand is way more faithful to Gnarpy’s character than the original design ever was. Redesigned Gnarpy looks more cartoony, having more alien-like details such as four arms, four eyes, conjoined ears, double tails with pincers, and a red outfit with a yellow star badge. Not only that, xyr color scheme is more interesting, xey have a recognizable silhouette, and xyr new animations perfectly capture xyr pompous ego. Some may argue that the deviation from the blocky style makes xem less charming, but to me, I feel the opposite. The complex goofiness of the new design not only fits xyr personality perfectly, it also gives xem a sort of an Invader Zim/Peridot type of charm that makes me like Gnarpy’s character so much more.
Overall, I know that art is subjective and I know that making this confession may have put me at risk of getting publicly executed (French Revolution styled). I just don’t get the appeal of such a bland design, especially one made by a creep. I like the way Gnarpy looks now and I feel that most Regretevator fans are too harsh on it solely because it deviates away from the original. Yes, it was a sudden change nobody asked for, but that doesn’t make it right to immediately hate it without giving it a chance (also it’s not like the developers had a choice). If you genuinely prefer the old design, have no ill intent on bashing you for your preferences. If you like it, all power to you. I’m just tired of hearing the vocal parts of the fandom complain about a fictional character just because they were changed. Old Gnarpy is dead, xey died behind the Shwaffle House parking lot. Just be glad Gnarpy didn’t suffer the same fate as Miché did: completely removed from the game.
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Imagine looking at a character whose entire premise is that in every stage of his life, he's made every version of himself into someone that inspires people to such a degree that EVERY SINGLE VERSION OF HIM has people wanting to literally follow in his footsteps in some way or another.....
And coming to the conclusion that like.....the most important things about him are the sum of all his trappings. His entirely homemade developed from scratch could not exist if not for what he already was and brought with him BEFORE crafting this newest version of himself trappings, with his greatest trait throughout all of it being his adaptability; his ability and willingness to roll with the punches and not try to simply weather any opposition or changes to his life but instead reshape himself as needed to better fit INTO whatever new shape his life and the world around him takes. All while managing to carry the most innate, fundamental and necessary aspects of himself from one version to the next. Thus every single version of himself is different but simultaneously every single version of himself is also undeniably the same person.
The strength of this character, to me, will always be that he can be so many versions of himself, he can become so many things, all without ever actually losing or discarding any of the aspects of himself he considers most essential, the things he's not willing to lose or give up just to keep going. Finding that road not taken by most, usually because most never even think to look for it as an option. But one that he's always able to find because the one trick he's mastered in his tumultuous life is threading that needle of not just digging in his heels in an unproductive way but rather being selective about when and where he makes a stand and decides "this is not a thing I'm willing to compromise about" but here are places and ways I can and will change and evolve and adapt in order to make it possible for me to hold onto these parts and keep them as they are.
And that's why its always so mind-boggling to me that so many writers can't seem to think of anything else to do with Dick Grayson other than invent some new reason for him to just....not be that person, or to like just take the character whose most basic fundamental trait he's NOT about to compromise on is willingly giving up his spot in the driver's seat of his own life.....and make him just a passenger in his own life and stories.
Dick Grayson at age nine....at age nineteen...at age twenty nine....the one core thread running through all versions of him is the only way he's standing back and letting you call the shots for him or putting him on the sidelines in some way is over his dead body.
HOW he goes about that, what that looks like, who he becomes and what aspects of himself he plays up at some times and what traits he lets fall by the wayside at other times when they offer less in service to his primary goal here....that changes constantly. He changes constantly.
But those changes are almost always (or at least they used to be/should be IN MY OPINION) made with the intention of keeping certain things about him or his life as consistent as possible.
That's the duality of Dick Grayson that I'm here for. The inherent contradiction of him that COULD allow for endless conflict and breaking new narrative ground in all sorts of ways if mined properly:
His eternal willingness to compromise....but only ever in pursuit of doubling down on the ways he's not willing to compromise.
Forever walking that tightrope in ways that only a kid born and raised in a circus could ever hope to.
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It's been more than 20 years and for some reason I feel that Gosho hasn't given Kaiao any development, how can more than 20 years pass and Aoko dynamics, relationship and feelings remain the same? At this point I feel like Gosho is just going to make them date because "they already liked each other" they remain in the same status quo
Hey, if we go by DC romance progress, they've been going too fast. We've already had suspicion of identity chapters, and that didn't happen until more than 400 chapters in DC. /j
Since heists have taken over any character development recently, I don't even know if Kaito and Aoko will even get any romantic progress. Maybe the actual identity confrontation will happen down the line, since that's thief drama, but atm, it really wouldn't surprise me if they only ask each other on a real date at the very end of the manga.
Like. I'm sure Gosho would love to make MK a love drama as well, but he writes MK so rarely, and usually as hype for something Kid related in other media. So the MK stories tend to be heavy on drama that can only take place at Kid heists. (To the point that the new chapters just. Use Kid as the plot device to show off a new character. Even Hakuba's never gotten so much 'look at this character being a detective' treatment in MK.)
-sighs- I just feel bad for MK as a series at this point. I like the characters, I like the general story idea, but. It's been going down a very steep hill with Gosho wanting things exciting, but not wanting any real progress in. Anything. But unlike old MK, the new stories aren't even nice standalone setpieces of story, they're... mundane. They could be high stakes, if you purely look at the scenarios on paper, but. We all know nothing's gonna happen to Kid. Nothing even happens to him when the actual bad guys show up, much less one-time antagonists.
We need actual character focus and development, not heist drama. Badly. Not even romance, though that'd be a nice change. Just any character expansion of our limited cast of characters. Gosho wants big, all the time, meaningless big stuff, when small would be so nice.
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I think for a while I was kind of sad that my content doesn't get a lot of attention? social media has never been a priority so I can't always put a ton of effort in, and I get so much anxiety about it that my posting schedule is nonexistent lol. but what I've realized recently is that what I really crave is just being able to share interests with a few people?
I yap to my friends about fandom all the time, but we're just never interested in the same stuff. being in the hazbin fandom and working up the courage to interact with creators I love, having my own work be seen,,, it's so cheesy to say, but it's really magical! like I love that I don't have to worry about boring people with the stuff I'm interested in and knowing that what brings me joy and what I'm proud of is also making someone else happy :)
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'nother big post of closed species guys i've designed since folks were nice abt the last one :)
mignyans (alien parasite crabs that infect a host and cause the thing-esque meat to manifest on their bodies):
^ free anniversary event design! they do a scavenger hunt every october for traits and it's always a good time
^design i did as a guest artist for the species! using the new mineral deposit trait that was added after the last anniversary event
^ this is one of my favorites i've ever done. i love you channel wvmb you will always be famous to me.
^ this one and the next one were designed based on premade crabs! this one's the same species as the first mignyan i ever designed
^ this one goes with the sun & moon one :) wizard & apprentice
^metalhead!! bloody remnants logo designed by my wonderful fiance
starlyngs (avian creatures that are personified stars i think? i'll be honest i'm less clear on the lore i just think they're neat):
^ shithead extraordinaire who is in trouble all the time for stealing & conning people out of valuables
^ freak.
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What is your favourite thing about nevermoor (series)?
Omg this is suuuuuch a hard question for me to answer!!! I love basically every aspect of the series, from the characters and their dynamics, to the settings, to the story...... idk if I can truly give One Singular Answer to this because I love it all! There's something truly special with the series that really makes it resonate with me and has kept me glued to it for almost 5 years and will keep me into it for many more.
IF I had to choose One Thing to answer this....... I would probably say the lore of the series and the magic and the way that the worldbuilding relates to those and fleshes out the world, giving it a history that makes Nevermoor (the city and the series) feel full of so much depth. You really get a sense that things, both big and small, happened in the past that affect the present day, and that things in the present day will have an effect on the future. It makes it fascinating to think about how the world was Pre-Massacre, and how things have changed in the last 100 years since then, and why things were the way they were and are the way they are now! I love thinking about Wundersmiths and their role in society and their rise and eventual downfall!!! Ahhhh!!!!! There's just so much I could say.
I just love everything about the worldbuilding and the lore and in-world history Jess has created. You can tell as you read that literally every aspect of the world has so much thought behind it that probably only exists inside Jess's head, but it oozes through the pages anyways and makes the world seem so full of life. I swear once she mentioned possibly releasing some sort of “rule book” / notebook companion book sort thing that explains a lot of behind the scenes lore and how the world and everything works, why stuff is the way it is, etc. after the series and I hope that happens because I can't stop thinking about it.
A silly comparison: I don't really know how to explain it to those unfamiliar with the 2000s guide books, but the worldbuilding of Nevermoor kinda reminds me of the worldbuilding of Uglydolls (no relation to the terrible 2019 movie) and I think maybe that’s partially why I love it so much lmao. Everything was so wacky and weird yet somehow it made sense. I remember reading the books and looking at the spreads of the city or the pictures of the weird vehicles and thinking about where I'd like to go and what I'd do if I lived in that universe LOL. It just felt full of life and for some reason reading Nevermoor reminds me of reading those as a kid.
Also: I've said this before (but maybe not on here?) that I credit a big part of why I'm SO into Nevermoor to the fact that I discovered it like a month or so before Adventure Time ended. I was a HUGE fan of the show (always will be!) and was really into analyzing it and theorizing about it and knew so much about it. I read Nevermoor independent of that, but I think the fact that Wundersmith releasing like a month or two after Adventure Time ended and it being the first new interest I had had in awhile just made my brain "transfer over" as I like to say. The energy I bring to overanalyzing and theorizing about Nevermoor stuff comes directly from how I was when Adventure Time was still airing.
Fun fact: My media overanalyzing led to me correctly guessing how Adventure Time would end, and I am eager to try and do the same with Nevermoor as the series continues.
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Actually there is one thing I may legit start doing once I have my social anxiety a bit better tamped down on is when someone's telling me how their kid's just kind of a bum who doesn't have a job and hangs out in their room all day (why the fuck are you telling a stranger, once it was a nurse telling me this stuff and it's like... that's real messed up you're badmouthing your kid to a patient)
I think I'm gonna try and hit them with a "sounds to me like they may be depressed" (cause... it does)
Gonna take some work to feel like dealing with this stuff, but... I think I need to start basically trying to sound sympathetic to the parent, while also reframing it as "it sure sounds like they're struggling and could really use some support right now"
Cause once again... that is literally what it sounds like to me
You fools, you've got no idea you're talking to a fucking worthless loser. I will always go to bat for the isolated fuck up who can't get a job, cause that's just me. Don't bad mouth your kid to someone that's got more in common with you kid than with you, I know what it feels like to be in that situation, I'll always go to bat for them and think you're being a cry baby and need to grow up and actually parent
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