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#I'm not here to have a bad time
duncanor · 1 year
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Hey, I’m sorry to bother you but the moderator of trigunfanart, takineko, has some concerning posts on their blog I’m not sure people are aware of. You can just check their blog and you’ll see it, but the post pinned on @asterisktics has some examples and also proof that the accounts are run by the same person.
I don't really know what to make of this honestly. That's as surprising as it is disappointing, that's for sure. :/
Thank you for the warning buddy.
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arealtrashact · 3 months
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'The cage is open. You can walk out anytime you want. Why are you still in there?'
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beaft · 7 months
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BG3 is really testing me because my natural inclination in all situations is to be like "well, i think you should do what is best for you :-) <3" and then my companions are inevitably like "i want to kill an angel" "i want to ascend to godhood" "i want to become the most evil vampire in the world" like can we take it down a notch . please
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originalartblog · 8 months
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Apparently much-needed reminder that reposting artists' art (by saving the images or screenshotting them and reuploading them yourself) on other platforms without the artists' expressed permission and without credit is theft and an insult to their passion and craft. You are profiting (in views, in attention, in feedback) from someone else's work and ideas, who do not get that feedback for sharing their creation.
If you are an art reposter, you are a thief and I have no respect for you.
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spielzeugkaiser · 1 year
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How it started-
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How it's going!! They are a family and I am!!! also draw the hug you want to see in the show but they are forgiven because them meeting in brokilon was still soooo tender my HEART-
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tofixtheshadows · 4 months
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Id love to hear ur interpretation and analysis on falin! She’s one of my favorite characters and and I was wondering what ur thoughts on her are
Man, I struggle to think of anything I could say about Falin that others have not already said. But she's one of my favorite things about Dungeon Meshi too.
So much of the story revolves around Falin, and she's not even there. Tumblr loves to talk about haunting the narrative, but Falin might be one of the best examples of it ever put to page. She's dead. She's alive. She's dead. She's alive. She's alive but she's missing, she's alive but she isn't herself. She's dead but she might wake. She's dead but she's frozen in ice. She's alive but she's sleepwalking. They chase her ghost and they chase her body all through the story.
I think what Kui does with her is fascinating. Not just as character with a personality we can analyze, but as an object in a narrative- that's why I say she's one of my favorite things about the story, because I also mean it in a mechanical sense. As a writer, Kui's really good at misdirection- that is, setting you up to believe or expect something about a character or a plot, and then turning that on its head. It's most apparent with Kabru, but it works really well with Falin too.
Because the precious little sister is a very well known character archetype, right? So is the gentle healer. The heart of the party. The white mage girl. The damsel in distress. The martyr.
And this isn't a Laura Palmer situation, where we find out that beneath her wholesome surface there's something dark and troubled. No, Falin truly is a kind and gentle person. That isn't where the misdirection leads (and that, too, I think, is another misdirection- it's not "Plot twist, she isn't as nice as you thought!", which would almost be too easy).
The misdirection here is more about structure than about character (but also, yeah- a little about character).
What I mean is, with these archetypes firmly in mind, along with a whole other host of fantasy genre expectations, I think anyone who goes into Dungeon Meshi un-spoiled probably expects Falin's rescue to be an endgame event; at least on a subconscious level, where you're not really thinking about it but in the back of your head you're already stretching out the story to place Falin firmly in the distance. Fire breathing dragon at the bottom of the dungeon is perfect final boss material, right? Slay the dragon. Rescue the princess.
And Falin is the perfect prize in the traditional old school fantasy that the concept of the titular dungeon is a send-up to. Blonde (white), soft-spoken, sweet-natured, beloved by everyone. An angelic figure.
Maybe that's why Ryoko Kui gave her white wings.
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It is sort of jarring when chapter 23 rolls around and it's already time to fight the red dragon. And it takes a few chapters, but they succeed. And then Falin's impossible resurrection succeeds. But by then you guess that this is not going to be the story you expected it to be.
I want to point out that Falin spends a lot of time getting, well, babied, post-resurrection. Marcille washes her in the bath, despite Falin stating that she's capable of washing herself. Marcille schools her about her mana use despite Falin demonstrating that she is not hurting for mana, and brushes aside Falin's explanations. Both Marcille and Laios refuse to actually tell her what happened. Laios scruffs up her hair like she's a little kid and scolds her for something she can't remember doing. Marcille explicitly calls her a little kid when Falin tries to talk about how much she's grown.
Of course I'm not saying that Laios was wrong to act like a big brother, or that Marcille shouldn't be worried about taking care of her shell-shocked friend in the bath. But the framing of it clearly shows a Falin who is struggling to be heard.
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If you'd like to address the big gay elephant in the room while we're here, I want to state for the record that- whether you read her as gay or not -I think Marcille is completely oblivious during this. Because Falin is her little friend from school. Her best friend, yes, but also the young tallman student she, in her infinite elven wisdom, had to mentor and look after. Marcille has not yet accepted that Falin is an adult now, nor has she accepted that she, herself, is only barely past teenagerhood developmentally and is not nearly as mature as she believes. Of course she'd scrub Falin in the bath and fuss over her.
Falin, meanwhile, seems more than aware of her own adult body and the inappropriate way Marcille is treating it.
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The mana-sharing scene is, I think, Falin trying to get a little of her own back. How do you like it, Marcille?
And she tries again in bed.
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Maybe she's wondering if their relationship will change now that they're grown ups. If Marcille prefers her as a little girl, or at least as a woman who lets herself be guided like one; if Marcille will react badly if Falin keeps trying to assert herself. She also might be subtly trying to signal to Marcille that bed sharing, like bathing, carries a different weight to it when you do it as adults rather than as children.
With all this in mind, the decision to turn Falin from the precious prize they rescued into to the vicious dragon they have to slay, hits a lot harder.
Falin with a powerful, monstrous, destructive body. Falin, who couldn't even stand to cause people pain from using healing spells, slaughtering half a dozen people in brutal ways. And that's not her, she's being mind-controlled, but as an object in the story she has completely flipped. From damsel to threat.
And I love that she carries a little bit of that with her when she's resurrected again.
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Because she's no longer the girl who's going to let herself be stifled by her brother's and her best friend's co-dependency, no matter how much she loves them. She's different now: stronger, eyes open, forging her own path instead of following in their wake. Falin is still going to come back to them again, but this time it won't be because they chased her. It'll be because they let her go.
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zecoritheweirdone · 5 months
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wanna preface this by saying that i am. So normal. anyway i just spent the last week redrawing scenes from mystery skulls animated but as that hermitcraft au i posted about a couple times. you guys should watch msa it is. so so good.
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clouvu · 6 months
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Save me french yuri... Save me
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bisexualgenderclown · 2 years
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you guys i am so in love with this fandom. you people read 2 whole books about a solar system with 9 planets that is stated to have been the cradle of humanity and you are still surprised when it turns out that it’s like, THE solar system.
Just fully no thoughts, head empty, marinating in the lesbianism of the situation without a single neuron firing. i salute your dedication
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artilite · 3 months
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some sopping wet napkins <333
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krysmcscience · 4 months
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The Lamb is malicious in a funny way and the Goat is funny in a malicious way. No, I will not elaborate.
Anyway, everyone give thanks to the Lamb for interrupting what was sure to be a very boring and patronizing PSA from their grouchy cat hubby. Truly, they are doing God's work. Granted, the Lamb canonically is God now, so, uh. Mostly they're just doing their own work.
Speaking of their grouchy cat hubby, yes this is absolutely still Narilamb, Narinder is 100% into his goofy-ass spouse always no matter what and we all know it, he just wasn't expecting his brand new adopted kid to share the same single goofy-ass brain cell as the Lamb. :)
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poorly-drawn-mdzs · 7 months
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Happy Valentine's Day! (and this blog's first post anniversary!)
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pierog · 2 years
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tiny comic about eating toast with friends
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critter-covenant · 6 months
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BOOM frowning critters yuri be upon ye
Catfeine and Dogpressed by @/eggritos!! :D
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blueskittlesart · 23 days
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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spielzeugkaiser · 1 year
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Been feeling the 'Jaskier upset with Geralt' angst train lately if this prompt interests you
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I read the word 'angst' and instantly went on board- honestly Jaskier deserves to be angry with Geralt. What always makes me go *chef's kiss* in those scenarios is that Jaskier is upset, but he doesn't want Geralt to be hurt! He always looks out for him 🥺🥺 I made Jaskier and angry-crier, because I haven't tormented my man enough. Also Jaskier being able to actually show how upset he is and Geralts self worth issues of 'distancing himself when he thinks he isn't wanted' FIGHT-
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