rough art tips to learn and then break at your leisure.
the distance between your eyes is roughly one eye. the corners of your mouth dont extend past the middle of each eye. ears are roughly in the middle of the tip of the nose and the eyebrow. the eyes are in the very centre of the head. the neck is just a Little slimmer than the width of the head (varies with fat distribution, but fat tends to build up under the chin). hair is easier to draw when you plot out the hairline and then where it parts. leaving appropriate distance on the side of the face (cheekbone area and back to ear) contributes to making characters look more realistic/hot as hell. i dont know specific tips for that so use reference. an amazing reference/study site is lineofaction.com . if you think of the face in planes it makes it easier to construct (look up tutorials). if you draw a spiral like a tornado it can help you figure out awkward perspective for extended limbs (look up foreshortening coil technique). tangent lines are when two lines intersect and cause visual confusion (when it looks like a line that defines an arm is part of the line that defines a building, for example) and avoiding them makes your art way easier to comprehend. quick trick to good composition: choose a focal point (where you want your viewer to focus), detail that area the most, and make sure various elements of the piece are pointing to that focal point. you can use colours to contrast hue, saturation, and brightness and make certain elements of your drawing stand out. drawing in greyscale can help you figure out values. using black in a piece isn't illegal but you should know what you're doing when you do use it- it desaturates a piece and if used as a shading colour can desaturate and dull whatever youre shading too. if you use almost-black lineart and then add black to darken the very darkest areas it will do a lot to add some nice depth. the tip of your thumb ends just above the start of your index finger- your thumb also has two knuckles and all your other fingers have three. if you see an artist doing something you like (the way they draw noses or eyes or hair or anything else) you can try to copy that and see if you want to incorporate it in your style <- this is ENCOURAGED and how a lot of us learned and developed our styles. there are ways to add wrinkles to faces and bodies without making the character look a million years old, you just have to keep experimenting with it. The smile wrinkles around your muzzle dont connect to your mouth or to your nose; there should be a small space in between smile or nose and the wrinkle line. eyes when viewed in profile are like < aka a little triangle shape. think of the pupil like a disk and apply foreshortening to it (it looks like a line when seen from the side instead of a full round dot). subtle gradients can add a LOT to a piece. texture can also add a LOT. look up Tommy Arnold's work (his murderbot pieces are some of my FAVOURITE) and zoom in. find those random little circles he added and try to figure out why he added them there. light bounces. there's lots of way light bounces. sometimes it even spreads through the skin. i do not know these light tricks yet but i want you to know that they exist. draw a circle to indicate hand placement, draw a straight line between that circle and the shoulder, and then (normally at a right angle) draw a straight line on top of that line to find the placement of the elbow. elbows are normally placed Just above the hip when standing and your arm is at rest. there are no bad colour combos if you're brave enough about it, just fuck with the saturation and brightness until it works. keep playing. try new things. add your own tips to this post if you want or even expand on some ive mentioned here. good luck go ham etc
274 notes
·
View notes
My first ever PJO fanart ;) I haven't drawn in AGES and I'm no expert. But here's my sweet beautiful pookie Hazel. This has been sitting in my WIPS for like 5 months lmao I just never had the motivation to continue drawing. But I hope it turned out well, pls go easy on my shading 😔
Click and zoom on the image for better quality tho-
I made hazel's eyes glow upon seeing her jewels bc I thought it was a cute concept of her eyes lighting up along with the gems around her
47 notes
·
View notes
Oof I'm kinda scared to ask... Why do you not want to be an artist professionally?
Its just like, incredibly miserable in my experience.
Everyone wants their dream job of being paid to draw whatever the hell they want but 99% of the time you are hired and tasked to draw things that you don't have a lot of interest in, professionally speaking, and constantly getting your artistic efforts undermined by the rest of the team (this is esp. true in the videogame industry) artists always try to push for better designs and get their takes watered down for the sake of general public pleasing. Also you don't have a security blanket unless you're under long term contract. Most freelancers live gig to gig with the fear of not being able to support themselves if they don't take a job to take a break. Videogame and movie jobs arent stable because companies never keep the art teams, they are laid off and rehired whenever there is a new project
During my major, I drew nonstop for 4 years for class. Not always things I enjoyed, but also not always things I didnt like. In fact I enjoyed my major immensely! It was so fun. But the burnout is very, very real, and the workload was similar (even inferior to) regular art jobs.
What happens if you like to draw in your off time? You spend your days making and pumping out art nonstop for hours, and then on your free time breaks you draw some more? I personally couldn't do it. I just wanted to do other things
And like.... I spent the first three years being told by teachers (people with stable, contract based jobs) how cool of a job it is to do art, and then the last year getting grilled on how insanely hard it is to make it out there. If you don't have connections, money, an audience, a studio, it's actually impossible. You need to be your own lawyer, abide by the very strict self employment rules that take a severe chunk out of your earnings. Do all of your finance/schedule/marketing etc while on top of that constantly producing work (I know there's people who can do it but, personally, I cannot)
I really admire the people who were able to build themselves up as artists from the ground like this (because its definitely possible, just insanely hard)
Also, making something you love into your job ends up being miserable too. I experienced this with patreon, which I posted to as like a chill thing and it just got increasingly hard to make content for it or just post in general, even drawing my own ocs and sharing stuff about them started to feel like a chore.
Maybe it's just me though, this has just been my personal experience but yeah in general I realized I am immensely happier just keeping art as a hobby or its gonna suck my soul out (Since I already experienced it)
I don't mean to discourage anyone, I think the world in general needs more artists. But for that we would need to actually be taken seriously and valued, which sadly we are not, at all. And if there's anyone reading that is considering art as a job: it is absolutely grueling. It's not an easy job. Even if you desperately love art it can suck the life out of you and the joy for what you do
(As an extra sidenote. Artists are usually exploited using this mentality as well. That they are supposed to love their job. So they expect you to work your wrists off "For the passion". Dont fall victim to it)
391 notes
·
View notes
Ok but can we talk about keun sejin's hand in this official art?
It looks so good, like??? 🥵
I'm gonna stop talking before I embarrass myself further
10 notes
·
View notes
I fully get the anxiety of feeling like you don’t deserve to go to a show. It comes with the whole competetive fandom stuff.
Honestly, as someone who has performed on a lot of stages with varying kinds of crowds, the most important thing isn’t if you’re the biggest fan or if you know the lyrics or some choreography or bring gifts. The thing that is the most valuable is that you go to the show to have a good time. That’s all the artists are generally looking for. That people enjoy their music, enjoy the show, are excited to be there.
Some people may be disappointed that they don’t get a ticket, sure. But it’s not you taking that ticket away from them. Not everyone can have everything. Sometime people don’t get concert tickets. That is not your fault for buying. It is a thing that happens when everyone has the right to buy concert tickets instead of them being raffeled off or gifted. If the show was just for the biggest fans, tickets would be give out as competition prices, not to the person who buys them.
And there is no right way to enjoy the show. Some superfans never learn lyrics because they don’t particularly care. Some people buy tickets to go see random artists just for the experience. Some people just love to give gifts and find that to be the best way of interacting. Your way of doing it is just as valid as all that. You don’t have to earn any right to be there, that is what the tickets are for.
And honestly, you’d be surprised by the number of people who have never even heard of an artist or band who just show up for the show because they had a day off and it could be fun. It’s not about deserving to be there. It’s about wanting to go and getting the chance to actually do that.
I don’t know if this little pep talk eases your mind at all, but I hope it does. Learning to let go of the competetive mindset and attitude when it comes to regular life stuff is a chore and a half. I just want you to know that I would love for you to go to the show.
Thank you for reaching out. I really appreciate it ❤
25 notes
·
View notes
ok listen it's like. i'm well past expecting to be "popular" in any real sense, and i don't intend to make content i don't genuinely care for just for the sake of marketability or whatever. but i mean i still have like. some longing. that it will turn out people just enjoy my work because its fun or well-made or whateverrr. so the problem is if i can't make a place for myself in a community my brain says "well this is because youre cringe and bad actually. and you should be ashamed and embarrassed." but the actual reason i can't build a larger community is probably because i have fucking awful charisma and didn't start developing actual social skills until i was what, like, 17?? i can be ok with that reality, but if my art is genuinely bad then what am i even doing here. anyways uhhhh sorry if i ever come across as strange and unpleasant?? because i often fear that's the case but i genuinely cannot tell at all because of the autism i guess :|
2 notes
·
View notes
ur post abt the self ship or just HAVING to insert urself into things i relate to hard i literally cant do art unless something is like at least kind of “me”…for whatever its worth it means something to me that at least somebody else is also having a similar creative process idk… especially since i really look up to u as an artist <3
yeah!! its one of those things for me that its not even like it has to be this way because i want it... like...the more i meet new people the more im like ah!! i can insert this into my creations! but. its never enough? idk. same with "you need to Go Out and Experience Life and that will inspire your work" like oh thats why...lol
but yeah i find it really hard to get fixated on media to do fanart about it, i find it really hard to write concise fixed plots for the ocs i can also barely make. and i struggle to make it through the day without daydreams involving myself so thats all thats left to make art from. the mirror.
18 notes
·
View notes