#Lost Primarch
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lolipop1920art · 6 months ago
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Freedom
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Lauphon's escape from the laboratory he was experimented on.
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lumi-klovstad-games · 8 months ago
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Warhammer 42K: The Age of Reclamation
So, I have been working on a Warhammer 40K alternate timeline (and have been for a little bit) that incorporates my fanon Lost Primarchs and their Legions. AND IT'S FINALLY DONE. ISH. Well, the sandbox is ready for play, at least.
The return of the Lost Second Primarch, Ailani and her Second Legion, the "Imperial Hospitallers", in the waning days of M41 was accompanied by a shriek of psychic jubilation across Human Psykers throughout the galaxy. "The Time of Ending is challenged!", they cried and laughed, "The game begins anew!"
This was followed in the 42nd Millennium with a further psychic event, in which Psykers and Adeptas Sororitas both were overcome by a vision of unparalleled glory: "They have been reclaimed! The Age of Reclamation is imminent!" it was pronounced.
To the great confusion and interest of nearly all galactic powers, loyalist versions of the Traitor Primarchs and their respective Legions, iterations that represent the "Best Possible Version" of each, utterly lacking in the flaws that led the originals to Chaos during the Horus Heresy, subsequently appeared, engaged in battle against the enemies of Mankind. Over a scant 3 decades, they have been reintegrated into the Empire, though not without suspicion.
The presence of these "Reclaimed" Primarchs and Legions promises to move history in a VERY different direction as new versions of those who once fought to destroy the Imperium now rise to become its greatest champions. However, the threat presented by the Chaos Primarchs is not ended: the original Traitors still persist, unchanged, and most assuredly will not take kindly to the news of their uncorrupted and incorruptible doppelgangers.
Each of the Reclaimed Primarchs maintains a memory of what their original selves did up until the end of the Horus Heresy, but, rather than a lived memory, their knowledge and experiences are more like a bad dream they have just woken up from, and it is only as they open their eyes once more and look out at the state of the Galaxy do they realize the horror and the shame of what their original selves had done. None of the Reclaimed felt the guilt more keenly than Horus and Lorgar, who looked at the state of mankind and the Galaxy and wrestled intensely with the knowledge that it is largely their handiwork from another life.
Horus perhaps felt the need to do better most keenly. Casting aside his old name, he embraced the name "Osiris", and soon came to believe he had risen from the dead to embrace his true destiny of redemption. The Sons of Horus restored their name to the Luna Wolves, and reported for duty, embracing the Crusade to come, ready to burn their path to forgiveness and absolution across the stars, even as they were divided up into Codex Compliant Chapters by their Primarch — all the better to never to be in a position to threaten mankind ever again. But though the Luna Wolves now consist of many packs, they know how to assemble and fight as one, if needed, and the day may come sooner than they think whence such a reunion is needed.
Refusing all offers of a position of leadership out of shame, Osiris has sent himself into a grueling never ending Crusade of redemption, pushing himself to his limits to, in some way, atone for sins that are not even fully his. He does not shoulder this burden alone, and his Marines follow him on his endless quest, hoping to one day right the scales, and wipe the name of the Horus Heresy from memory and relevance, determined to atone for the Heresy, even if the quest might devour him wholly in the end. If it takes their very lives to wash away the stain of the Heresy, then they will give them freely. In the end, their aim is to ensure that the name "Horus" becomes a relic of history, supplanted by "Osiris," a symbol of redemption achieved through sacrifice and undying loyalty to the Imperium.
Lorgar has taken it upon himself to seize control of the Ecclesiarchy, and now seeks to undo the cultural damage his prior work, both as Loyalist and Traitor, had done to the Imperium. Adopting the name "Gregorium", he works tirelessly, to say nothing of working carefully yet diligently, seeking to unravel the Gordian Knot of tyranny, paranoia, and repression the Lectitio Divinatus unleashed. The Word Bearers became known as the Truthbringers, which maintained close ties with its successor chapters. All Space Marine Chapters of Truthbringer stock serve effortlessly alongside the Sisters of Battle, each side galvanized by the other's zeal and commitment to the Imperial Truth, even as High Father Gregorium steadily tries to reform and redefine that Truth to become ever closer to the Emperor's original vision.
Unfortunately, such is the ten thousand year rut that the Imperium has existed within that many prefer the backwards beliefs and the regime that is beyond even the concept of cruelty. They refuse to leave the dark hovel that has been the Imperium of Man for generations upon generations, for to risk anything else is to lose all they, and anyone who has ever lived, have ever known. And so Gregorium must move much slower than his sense of duty impels him. Ironically, this has rendered the Truthbringers’ original methods from the Great Crusade more useful than ever: no mere transhuman butchers, but builders of cities and societies, preachers of good news and pious goodness. That which originally vexed the Emperor of Mankind now serves the original plan, and Gregorium is a patient man. Whether it takes ten years or ten thousand, his soul burns bright with the sense of purpose he had always desired; he will work until the work is done, however long it takes.
Magnus assumed command of the Adeptus Astra Telepathica, and began working to improve the lot of Psykers around the Imperium. He makes his immense knowledge of the Warp and the threats therein a weapon, one that is wielded by many a branch of the Emperor's Imperium of Man to terrific effect. The Reclaimed Thousand Sons take up the name of "Warpwatchers" and they and their new successors devote themselves wholly to eradicating demonic threats, wherever they may be found. Magnus does not change his name because he, famously, did nothing wrong. He does, however, adopt the title "The Just" to distinguish himself from "The Red".
Unfortunately, while Warpwatchers and their Successors who undergo the Rubicon Primaris or are born as Primaris Marines in the first place see moderately to significantly reduced rates of mutation, their gene seed remains flawed to the point of gradual but inevitable non-viability, forcing these Marines to rely upon their Father and a host of Tech Magi trained in the art of Gene Seed crafting by Belisarius Cawl himself, to provide regular donations of freshly cultured gene seed, lest the Legion and its many sons be eventually swallowed up forever by the insidious twisting of their flesh. Magnus the Just has given some consideration to the thought of taking his Father’s place on the Golden Throne as he now believes the plan had been for his original self, but has so far been dissuaded by Guilliman – there is no guarantee even the Emperor might eventually recover from such decay as his body has undergone thus far; he may simply die if removed from the Throne. Or, as the Cawl Inferior has theorized, the worst case may be that the Emperor DOES recover, but what emerges from the Throne Room may not be what went in 10,000 years ago.
Magnus has spent many hours trying to reach his father’s psyche, beseeching him to tell him what to do, and how best to apply his gifts. So far, he has gone without an answer, and perhaps that is best for his very soul. Whether this absence of communication is due to the Emperor's fading state or some deeper purpose remains unknown. Perhaps the lack of an answer is a trial for Magnus, a test of his patience and judgment, meant to force him to chart his own path and prove the worth of his gifts on his terms. For now, Magnus holds his course, his dedication unshaken, trusting that the path of righteousness and redemption will eventually reveal itself in full.
Pertuabo stepped, perhaps a bit too effortlessly, into the shoes of the MIA Rogal Dorn as Master of the Defense of the Imperium. Adopting the name "Aegis", he collaborates with Roboute Guilliman in overhauling the defensive lines of the Imperium of Man. Though Aegis is a much improved man compared to the original Pertuabo, he still takes a well earned and perhaps smug satisfaction of not just restoring Dorn's great defensive works and strategies, but also improving on them. His Iron Warriors took the new name of the "Steelforged" to indicate that they have been "reforged" without the impurities that led to their original counterpart's fall to Chaos, and made better and stronger for it. They begrudgingly accepted being divided up into myriad new chapters, acknowledging the value in smaller unit tactics, but like the Imperial Fists, retain protocols to temporarily reassemble, even so far as to full Legion Strength, should it be deemed tactically or strategically necessary. To the great chagrin of the High Lords of Terra, the Steelforged and their many successor Chapters have been significantly more liberal with these “reunions” than the Imperial Fists have been, though typically only a handful of Chapters temporarily join together, united by shared lineage and common cause. As of this time, the Fourth Legion has NOT seen fit to reassemble.
The Steelforged have once more become the tip of the spear in many Astartes operations; unwilling to sit idly by and wait for the call to react. Like the Black Templars, they and their successors are nearly always on Crusade, with each Crusading Chapter many times the regularly proscribed "full strength" of the Codex Astartes, an engine of war certainly and surely working its way from one end of the galaxy to the other towards the Imperium's greatest threats, with massive secondments to the Deathwatch and Solblade initiatives, including whole Chapters enthusiastically volunteering for the latter. Their deep involvement in these organizations stems from their belief that the Imperium must strike at its foes preemptively rather than simply react to attacks. For Aegis, the defense of the Imperium is not just about reinforcing walls and waiting for enemies to come; it’s about pushing out, taking the fight to the galaxy’s greatest threats, and ensuring that every world held in the Emperor's name is worth defending.
The Reclaimed Angron took more time than his brothers to shed himself of the expectations of pain from the Butcher's Nails that no longer afflicted him. Indeed, the memory of those torture devices now seemed like a distant nightmare that he had finally awoken from. Free to think, free to FEEL as he wanted, he shed his name of rage and violence, and took the name "Archeos", after a famed and just warrior prince from Terra's distant past. Even so, even freed to feel the scope of the complete human experience, Archeos knew he was a warrior at heart. But, no longer a rabid dog of war or a devourer of worlds, he could choose for the first time what kind of warrior he wanted to be — and his heart wept upon learning Sanguinius' ultimate fate. And so Archeos stepped up as best he could to fulfill his fallen brother's legacy, to be for the Imperium what Sanguinius had once been. His steps thus far in the role have been uneven and inexperienced, marked by a warrior’s eagerness to act and a lack of experience with statesmanship and empathy. Yet his sincerity is undeniable, and his effort to bring a new kind of honor to the Astartes is genuine.
The Reclaimed World Eaters reformed as the Spartican Brotherhood, taking their name from an oppressed underclass rebellion from ancient Terra, and symbolizing how they now exist to fight for all those who exist in the gutters of the Imperium, the selfsame gutters from which they were once lifted from to glory. The Sparticans in particular show a streak of selfless nobility and empathy towards even the lowest citizens of the Imperium in their operations that rivals even the Salamanders, though they bring with them still the same boisterous love of savage and intense combat that once defined the War Hounds and the World Eaters.
The last thing Konrad Curze remembered was his death. It was as final an end as any might have hoped for. Yet he awoke, and felt life in his lungs. And the nightmares… the nightmare visions that had plagued him from his childhood, were now tempered by visions of beauty and nobility. Somehow, the whole scope of the future now finally lay open to him. Taking the name "Lucian" to distance himself from the monster that had preceded him, he became the Master of the Adeptus Arbites, finding an outlet for his intense drive for justice, as well as an advisor to Guilliman, counseling his brother with the contents of his myriad visions.
Lucian believed strongly in reforming the Arbites and Imperial Justice, so that it might be more just, but this clashed with his strong need to punish the guilty. In the end, a massive overhaul of Imperial Justice was conceived and executed by Lucian and Guilliman, creating the Departmento Justito, in which those of the Imperium who had grown fat and corrupt feasting on the Imperium's soul like a parasite would finally all face justice, one after the other. Due to the scale of corruption and hypocrisy within the Imperium's bloated structure, it's ever maze-like and cavernous endless bureaucracies, and unwillingness to look too closely into the precise dealings of its noble houses and Rogue Trader dynasties, this might prove to be perhaps an impossible task, doomed to last another ten thousand years, but one which feeds Lucian's never-ending craving for justice. The Reclaimed Night Lords, free of their darkest aspects, took the name "Duskbringers", and became once more a force of frightening intimidation, shock and awe, and psychological warfare, much as a lone vigilante might use theatricality and deception to create an effect on a city's criminal population far greater than what he typically could have accomplished alone. The Duskbringers are more than a Space Marine force; they and their successors have become an Icon, an Idea, and one which has taught all those enemies of the Imperium which hide in shadows to fear the dark.
The Reclaimed Fulgrim and the Reborn Emperor's Children were discovered by the 3rd Company of the Redemptor Roses, a loyal Chapter of the Adeptus Astartes forged from the original Fulgrim's gene seed in the late 40th millennium. After much diplomacy, Fulgrim managed to convince his sons of the reality: that Traitor and Primarch were now two VERY different men. Taking the name "Caelum", he guides his Reclaimed Legion, now known as the Exalted Sons, down the difficult road of reintegrating with the Imperial forces, dividing into myriad chapters, and adopting the Codex Astartes into their existing combat doctrines. The Redemptor Roses, led by their Chapter Master, Gautier Boudreaux, have largely taken the lead in managing this integration, giving the Exalted Sons the benefit of their long experience and commitment with being heirs to the legacy of the Great Crusade-era Third Legion while wrestling with the knowledge and the reality of what that legion ultimately became, and their pains and efforts to avoid the same fate.
Caelum himself has taken to lending Roboute Guilliman his expertise as a natural polymath, with the keen intellect that once saved and united Chemos without firing a shot now turns to assisting his brother in reforming the Imperium and helping coordinate its massive war machine, though on campaigns of particular importance, he will depart Holy Terra to join his Sons in battle. Much of Caelum's time on Terra has been spent fussing over the quality of life of the Imperium's Citizenry, and the struggle to convince them to accept better standards than the regime has permitted them to even WANT for ten thousand years. Caelum seeks to introduce art, music, poetry, and the finer things to every level of Imperial Life, though he frequently finds his efforts stymied by the quagmire that is the Adeptus Administorum, the Ecclesiarchy (despite Gregorium's best efforts), and the Inquisition.
The Exalted Sons, meanwhile, have integrated the Redemptor Roses' fierce commitment to banishing the chance of Chaos Corruption, and they and their successors have joined in many campaigns alongside those of the Luna Wolves and the Ultramarines and their kin, and have reminded the galaxy precisely why they were once considered the apex of what it meant to be a Space Marine during the Great Crusade, so long ago. Caelum’s presence on Terra and in the Imperium’s war efforts serve as a constant reminder that redemption is a path of both creation and destruction—destroying the old to create something better. He constantly advocates for the acceptance of beauty as a fundamental aspect of life, not a distraction from it, striving to make the Imperium a place where the human spirit could thrive, even amid endless war. It is a struggle that consumes him as much as the martial demands of leading his sons into battle, but one he pursues with the same fervor he brings to every aspect of his being. In this way, Caelum and the Exalted Sons seek not only to reclaim the legacy of the Emperor's Children but to transcend it, leaving behind a legacy far brighter and nobler than any they had once imagined.
Mortarion claimed the name "Thanatos" for his own, and the Death Guard were reborn as the "Pale Hawks", the Imperium's first, and best, line of defense against the forces of Chaos and its insidious corruption. Ever watchful over the areas of the Imperium long ago neglected by the Administorum and Departmento Munitorum, the Pale Hawks rove in great Casts across the fringes of the Imperium, bringing hope and protection to long isolated worlds that have not had them in ages. To that end, the Pale Hawks and their Successors find themselves working alongside the forces of the old Second Legion, the Imperial Hospitallers, in a reborn version of the Great Crusade of ancient times - bringing the God Emperor's protection, and his intended standard of living, to even the most distant and forgotten worlds. And where Chaos might be found, the Pale Hawks find themselves working closely if uncomfortably alongside the Warpwatchers and their sons, with the sons of the 15th Legion holding much wisdom and knowledge in the matters of the Warp and its inhabitants, and bring a gift for killing them, not simply banishing them. Thanatos, though not a particularly politically-minded Primarch like some of his brothers, often advises Guilliman and the other politically active Primarchs on matters relating to Chaos incursions, plagues, or other threats that require quick, decisive action. As much of his Son's duty and role has them ministering their talents to the Dark Imperium, he must rely on the Psykers of the Astra Telepathica to communicate his advice to his brothers on Holy Terra, which, even free of his corruptive traits, is a reliance he still would vastly prefer to not have.
He must also work alongside Ailani in dealing with the various Rogue Trader dynasties and fiefdoms of the Dark Imperium, fiefdoms which, while still loyal in the broadest sense, have developed an uncomfortable ease with their own way of doing things in their long isolation and independence that frequently conflicts with Thanatos' own sense of what loyalty ought to look like. Despite the difficulties posed by these challenges, Thanatos and the Pale Hawks remain steadfast in their mission to cleanse the Imperium of Chaos’s taint. They act not only as warriors but also as healers and guardians, seeking to mend the wounds left by ten thousand years of war and neglect. For Thanatos, redemption is not an end in itself, but an ongoing struggle to make the Imperium a better place, a struggle that will continue as long as the galaxy remains a battlefield. In this endeavor, the Pale Hawks would not falter, for they had become more than mere soldiers—they were the shield against the darkness, the bringers of hope to the forsaken, and the harbingers of humanity’s rebirth.
The Reclaimed Twin Primarchs of the 20th Legion, Alpharius and Omegon, took the names of Kaleidos and Janus, though both answer only to Kaleidos for anyone but each other. Together, they are once again the Ghost Who Walks In Many Places, and their Alpha Legion has been reborn as the Lernaean Serpents, a further reference to the Hydra of Myth and Legend. The Twins have taken command of the Solblade Initiative, finding the Tyranid threat both a clear and present danger to the Imperium, but also a shifting, ceaseless foe that is truly worthy of their talents and warfighting intellect; a chance at long last for the 20th Legion to show its quality and earn glory long overdue since the Great Crusade.
While the Lernaean Serpents took to the splintering of their legion into chapters the easiest of all the Reclaimed, nobody who knows their methods is convinced for even a minute that the Chapter has TRULY divided – they are simply doing what they have always done best: breaking up into decentralized warbands, each committed to its task. Among the Solblades, Kaleidos and his Marines impart that same knowledge and wisdom to the constituent forces, teaching even the lowliest Guardsmen and PDF volunteers how to be effective combatants no matter how many "heads" are "sliced off" by such a foe as the Tyranids -- to the Solblades and Imperial Guard units trained by the Primarchs and their Sons, whether their force is 2 million men strong or just 20, they will always have a strategy to be as effective as possible, even in environments where traditional communications or the chain of command collapses entirely. “Every soldier a rifleman, every grunt an officer.” Everyone knows everyone else's job well enough to do it effectively, should the need arise to do it.
The Lernaean Serpents and their myriad warband Chapters also specialize in rapid reorganization and shifting battle plans, essentially becoming the Imperium's foremost experts on warfare against hive-minded opponents. The Twin Primarchs have seen Holy Terra precious little since their return. Their place is not on the benches of politics, but on the battlefield, proving their ingenuity and strategic brilliance time and time again against the largest, keenest mind the Imperium has yet encountered. And what’s more, they appear to be gradually winning, offering hope that, even against the ceaseless onslaught of the Tyranids, newfound ingenuity and resourcefulness can yet prevail. With Kaleidos’ leadership style finally proving its mettle under fire, their leadership is beginning to influence other Imperial forces, encouraging a more flexible and resilient approach to warfare across the galaxy. While their methods do not suit all factions or chapters, the lessons learned from the Lernaean Serpents may yet shape how the Imperium adapts to future threats, proving the wisdom of Ultramarines Chapter Master Marneus Calgar: “Rules should never make a prisoner of intelligence.”
Saorlaith, the Lost Eleventh Primarch, has been the most recent Reclamation alongside her Legion, the Black Eagles. Motivated to return at long last by whispers in the weave of time, overheard in her scrying at the far edge of space. The Sorceress Queen has decided that now is the proper time to return, for it is now, and no other time, in which her people, ten thousand years in exile, finally have a future they might call their own, but such a future demands decisive action on Saorlaith's part. The dread wailing of the Carnefex now drones across hundreds of worlds, the harbinger of the Crow Queen's return.
Arriving, as Ailani did, to an Imperium who has no memory of her very existence, and led not by the Emperor, but by his struggling sons, Saorlaith casts her lot in with her siblings, for she is older and wiser, and recognizes that she can either protect her people's culture and interests from the inside, or be forced to go it alone in exile once more. Unwilling to deny her people the worthy future she had seen in her dreams, she swallowed her pride and prepared to bend the knee to Roboute Guilliman, Lord Commander of the Imperium. To her shock, Guilliman did not accept her subservience, telling her instead that she "would best serve the Imperium as you are: a Primarch, not a puppet", and that her input would always be welcome. Heartened by acceptance she had never had before, Saorlaith became a staunch ally and confidante of Guilliman, and has found that her reincarnated brothers are MUCH easier for her to find common cause with. She also took quiet relief that, at least for the time being, Leman Russ was nowhere to be found, though she does not doubt for a moment that the Great Wolf will one day return on his own, for her sorcery has told her that "the Reclamations are not yet complete."
The Black Eagles follow the Codex Astartes in some form, though it is broadly interpreted and often recontextualized by the savage and mystic warriors, resulting in one of the loosest interpretations of the text to date, but still one fairly in line with the spirit of the thing. Their roving warbands have delighted in the strength of the enemies they now face across the galaxy, a fitting trial for some of the mightiest and most competitive fighters in Imperial History, long may the crows feast on the bodies of their enemies.
As the Age of Reclamation unfolds, the Imperium finds itself on the precipice of hope, a stark contrast to the desolation that followed the Horus Heresy over ten millennia ago. The emergence of these Reclaimed Primarchs and their noble Legions reignites a flicker of optimism among humanity, rekindling faith in a future where unity, redemption, and purpose may yet claim triumph over the chaos that has plagued the galaxy for so long. The specter of the past looms large, yet the actions of these reborn champions suggest a path forward—a path illuminated by the potential for healing and the restoration of the Emperor’s vision. While the mechanisms of the Reclamation of the Traitors is not understood, for the first time in ten thousand years, the Imperium glimpses the possibility of renewal, a chance to reclaim its lost glory and forge a brighter destiny amid the stars. The Age of Reclamation is not merely an era of war, for while in the Grim Darkness of the 43rd Millennium, there is only war, hope now dares bud from beneath the corpses. Perhaps, just perhaps… all is not yet lost.
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taythecatfey · 2 years ago
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The second Illegal daughter officially designed and cleaned up.
Solaira Rise, primarch of the IInd legion the Umbral Watch. Her special weshial quirk is being a navigator. Her expidition fleet was known for moving quickly and timely with minmal loses to the Warp under her direction.
Her theme, rather then being a culture, is based around the idea of the age of exploration and colonialism (its 40k, no one is a good guy here). She's a woman possessed by wonder lust. The Great Crusade was a grand adventure to her where she got to explore the stars, discover new worlds, fight monsters and "collect" cultural relicts from the worlds she brought into compliance.
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grimdarknesstales · 1 year ago
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"Why do I have so many sisters?!"
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gotham-at-nightfall · 6 months ago
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Sons of the Emperor
By Jacob King
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yestheantichrist · 10 months ago
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Primarchs as posts saved on my phone
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moociaoafterdark · 6 months ago
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Fic idea:
Bald Primarchs (naturally or shaved their heads kind of bald) wake up one day with their hair fully grown into luscious manes.
Primarchs with hair, on the other hand, wake up naked bald.
Cue the chaos (not the Chaos Gods, though they may have something to do with it)
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the-wayward-arc · 3 months ago
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"In my dreams, I saw him. I saw the primarch, he came back in a blinding light that scared away the darkness. But this not all..."
"What else did you see?"
"I saw the other chapters, the ones from his blood, discarding their colors and banners. Burning them, but it was not out of malice or dishonor. No. It was if it was a funeral pyre. Then I understood, I saw so much carnage and blood. War had come our home, and when all had seemed lost, when hopelessness and despair began to take hold. He came. And with him I saw the 11th Legion made whole once more. In our hour of need, he will return to us with a reborn legion..."
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Art done by the amazing sirwankies on Twitter (can't post link due what his account primarily is!) Gift from a good friend!
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heretical-cogitations · 3 months ago
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Barkhammer 40k Part 1
Part 2 for primarchs 12 - 20
Big E and his 18 dogs, banned from all dog day cares in their local area.
Big E owns one of those dog walking belts, his dogs are his personality.
no one knows where he finds these dogs.
Split into 2 parts because dear lord its a long post
We have (based on vibe and my knowledge and opinion of dogs):
1 - Lion - Wire fox terrier (imo it looks like him)
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Devoted and protective.
Lion is a bit of a guard dog and can be snappy.
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He wasn't socialised very well as a puppy so can be a bit territorial with the others.
He went missing for a bit came back completely fine like nothing had happened.
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2 - urm this is the only surviving picture
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3 - Fulgrim - Borzoi
Intelligent, elegant, gentle and independent.
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A true diva and just a bit cursed
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Noticed there are quite a few paintings of them that just fits...
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A lady of quality - A Borzoi on a chaise longue, 1913, William Frank Calderon (can see a Maltese working well because of the long white hair lol)
4 - Perturabo - Yorkshire terrier - very grumpy
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yappy and has an unhealthy small dog complex
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speaks for itself, ankle biter, growls if an unwanted snoot gets too close.
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really doesn't like rogal, might have accidentally been sat on once....
5 - Jaghatai Khan- Saluki
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top speed of 42 mph - a beautiful and speedy dog
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requires a lot of exercise and the most prone to zoomies
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loves loves loves open grass fields, is a very smiley dog.
6 - Leman russ -pomski... (HEAR ME OUT)
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On all levels but physical his is a wolf
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was raised feral until big E found him on his at the side of the road and hit him with a "You're coming home with me." scooped the lil guy up and that was that.
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playful very playful, jealous of the bigger dogs but overall the most playful and friendly with other dogs
7 - Rogal Dorn - Giant Schnauzer
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a very reserved doggo here.
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Very careful around and midful around the smaller dogs especially perty since he sat on him.
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Guard dog through and through spends a lot of time looking out the window
8 - Konrad Curze - Afghan hound
a beautiful dog but dear god you would thing he is a demon the way he stands in dark rooms and the only thing you can see is his reflective eyes.
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doesn't like being groomed at all but has to have it done anyway
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one of the last additions to the family was was raised by the others.
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Runs and barks a lot in his sleep if often comforted by the others and Big E.
9 - Sanguinius -cocker spaniel
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such a sweet and smart boy, gets a lot of compliments like Fulgrim but he is more conventional and well behaved... most of the time
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Him and Horus get up to a lot of mischief, so does him and Fulgrim, and so on and for some reason big E doesn't notice his little angel is the common denominator...
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10 - Ferrus Manus - doberman pinscher
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another reserved dog, spends a lot of time being bugged by Fulgrim.
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Likes to collect strangely shaped sticks and branches (fulgrim steals)
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Another protective one and he is very well behaved but won't hesitate if needed.
11 - друг
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друг
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lolipop1920art · 2 years ago
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Random facts for my 2nd and 11th primarchs
Lauphon
He studies genetics, anatomy and evolution
Loves the ocean and the life inside it
Mostly keep to himself
Loved his father since he can talk about genetics to him when Emps had the chance
Actually left the planet he was born on and lived in a ocean world for the rest of his life
Likes some his brothers due to their mutantions, they really didn't feel the same because he made them really uncomfortable
Was raise by a team of scientists who saw him as a experiment to be tested on
Elliot M. Charles
Learn how to farm from the world he came from
Was raise by a lovely couple
Went to school but due to the aging quickly he was the tallest in the classes
He feels uncomfortable being in a huge position of power
Has a huge garden on his ship
He has a uneasy relationship with some oh his brother's mostly cause he can't relate to some of their lives. He does like them though
Is nervous around the people of imperium
Likes cooking since it reminds him of home
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lumi-klovstad-games · 9 months ago
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Okay so I have a pretty solid idea for a sequel to No Love Lost but about Saorlaith as she communes with His Boneyness on the Throneyness, which is a nickname for the God Emperor I just came up with as I wrote this and I simultaneously love and hate it more than anything else that I've written this year.
Anyway gonna start cracking on with it once I get back to a keyboard that isn't a touchscreen.
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taythecatfey · 2 years ago
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I just wanted to draw Fulgrim and his massive boyfriend Ferrus.
Also Solaria, my primarch for the Second Legion is just there for fun. I read somewhere that Fulgrim was friends with the Second Primarch. So have Fulgrim introducing his new besty to his boyfriend. I think the two of them would absolutely talk poor Ferrus to death.
@valhallasoutlaw also drew the cutest Ferrus so I had to take some inspiration for my version.
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grimdarknesstales · 2 years ago
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The Lost Primarch of The II
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Name: Jovian Malleolus
Primarch Titles: “The unbroken steel”, “The conqueror of the machine”
Race: Human/Primarch
Sex: Male
Numeration: II
Skin Tone: Grayish skin
Distinguishing Features: Numerous arch tech implants and cybernetics.
Mutations: Blue glowing marks that go through his body that carry electricity
Hair Color: Brunette
Abilities: 
Bane of the Machine: Jovian was born with latent psychic power and a mutation that allowed his body to generate large amounts of electricity. Combining these two factors makes him naturally gifted with the electromancy and technomancy disciplines, which allows her to manipulate, harness, and produce electricity and exert his will over machinery. This mutation is displayed with glowing patterns on his body. The downside is that he risks his energy base weapons malfunctioning when using them, meaning he needs special gear. Still, this flaw also allows him and his legion to be quite effective against anything possessing electronic or ferrous components.
Cybernetic Enhancement: His cybernetic has an uncanny resemblance to organic life that borders on mockery. This cybernetic enhancements gives him a physical boost and the ability to better integrate with technology.
Wargear: 
Storm Breaker: A custom-made thunder hammer that harnesses, stores, and focuses the electricity generated by her body.
Storm Shield
Resolve: An artificer's Tartaros Pattern terminator armor which properly syncs with his cybernetics implant made to accommodate his electric power; this allows him to control any attachment on his armor easily. It also has some modifications that would prevent any attempt to hijack control of his power armor.
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Backstory:
Like many of his siblings, Jovian Malleolus was sent through the warp into the unknown, ending on a planet known as node-23576. There the infant primarch's first experience was seeing a bunch of drones shining their lights on his container before trying to break in to take him somewhere else. The infant Primarch remembers screaming in fear and anger as the machine corners him. They finally broke in, and just as they tried to take him away, he released a large electric blast that fried the drones.
After this incident, he wandered off on that machine wasteland for days, looking for shelter and food, eventually coming across another group of humans fighting men made of iron. He watches them lose ground and be overwhelmed by the machines. Quickly rush to their aid, hurling electricity at the machines which cook their circuits. Once the dust has settled, the humans approach the large infant who just saved their life and brought him to their underground shelter. Down they took care of the exhausted infant, sharing what little food they had and letting him rest and recover.
During his time living with those human survivors, he came to comprehend their languages as well as to learn the situation of the planet. He learned how the planet used to be a proper colony, one that was quickly growing thanks to the help of the men of iron and AI, which aided in the development of their community, but then the AI turned against them, starting a bloody battle. For many years they fought and tried to reach out to other planets for backup, yet they never got an answer. Eventually, the machines were no longer satisfied with killing them; they started harvesting them and turning them into half-machine abominations.
Jovian noticed many, if not all, the humans that were there sport all kinds of cybernetic modification. They explain that hadn't figured out a way to remove the control of the AI over their cyborg soldier; they would have gone extinct a long time ago. With a goal in front of him, Jovian Malleolus, as he was named by those who find him, decided to take part in this conflict to recover the planet from the clutches of AI and its men of iron. Jovian was a quick learner and strong warrior; he learned everything he needed to survive the harsh world and how to fight the machines, which was a slow endeavor. Eventually, he took the risky option of bringing the dismantled machines to their bases to learn how they work dismantling, seeing their strength and limitation.
While many criticize this as it could endanger them, he explained that they need to know how their enemy works if they wish to have a chance of survival. Slowly this started to give them an edge over the machine; not only they knew how to exploit their weakness in guerrilla tactics, but it also allowed them to repurpose them into armor and weapons. Slowly they started to reclaim the surface. They took factories and reclaimed old colonial outposts, and thanks to Jovian leadership and power, they finally went from survivors to warriors.
The AI would refuse to go down as easily, and just like her human enemy was adapting, so would she. She started to produce new models of machinery to overcome their tactics. This proves troublesome for the humans and their leader; this forces them to reinforce what they claim and constantly change their strategies, forcing them to adapt quite often. As their progress continued to grow slower and slower, they knew that if they didn't do something, they would again be overpowered by the AI. Jovian knew they were getting cornered; they would need to do something and do it while they still could. There were a lot of discussions of what could be done, and many arguments erupted among them, yet they couldn’t agree on a plan,
Jovian sees his general and soldier bickering and fighting with one another, stands up, raises his voice, and exclaims that if they are going to waste their time getting on each other's throat, they may as well drop their weapon and let the machines harvest them. Furious about his observation, they questioned if he had a plan, which he did. We go for the AI and destroy her. They quickly rejected that plan; it was suicidal! Illogical! that plan would handle them on a silver platter to the bloody machine! Jovian then explained that was the point, the machine is logical, they are not; the machine is rational, they are not; the machine calculated its action, they are not; the machine thinks it can predict them when it can’t.
Their first victory came because they started taking risks, they were unpredictable, but now, the AI is studying them, their tactics, and their capabilities. If they want this war to be truly over, they must be willing to risk it all while they still can. While many refused to participate in this suicidal mission, others showed their full support and were ready to risk their lives to end this nightmare. The plan was simple, to isolate the main base of the AI and to set off an explosive where the core of the AI is; the execution was the messy part. The mission was as bloody as they knew it would be; many lost their lives and saw mechanical horrors of flesh and steel, some even escaping human imagination. Eventually, Jovian and his team made it to the core where the AI rests.
Down there, they were greeted by a horrific beast of steel, built specifically to destroy Jovian; its size tower over all of them, even Jovian. The mechanical abomination slaughtered most of them, with Jovian barely managing to best this machine and set off the explosive, taking down AI and seemingly himself in the process. The men of iron eventually shut down, and the cyborgs under the control of the AI recovered control over their bodies. The long war against AI was finally over.
All the forces eventually rally on the giant crater that once was the main base in which the AI was to recover the body of their fallen comrades and their leader, but to their surprise, their leader was still breathing, even if barely. They all hurry up and try to save his life, and while they manage to stabilize him, his condition is critical. His limbs were mangled, his organs were failing, and the worst part, they couldn’t find implants compatible with his unnatural body… until they searched deeper into what remained of the main of the base.
Waiting there was a custom-made cybernetic implant made with unknown material and technology only seen in the golden age of humanity, made specifically for Jovian body. The realization that had AI managed to capture him and convert him; nobody would have been able to stop her. With a heavy heart, they used those implants on their leader, saving his life but leaving a bitter aftertaste of their victory, as, in a way, the AI managed to get what she wanted, even after her death.
After the war, they slowly rebuilt and made their broken planet a place they could call home. They were recovering and fixing many of the old technology left from the colony days and repurposing and modifying the machinery built by the AI. Even without the machines, life on the planet was harsh since it was completely contaminated. Yet, slowly but surely, they rebuilt from the ruins, learning a lot about their technology and developing a new one, allowing them to thrive on the newly named planet Janus.
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ilisteria · 3 months ago
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Brother Shit-House was loved once
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First post with the shitpost 2nd Primarch of the Crayon Eaters here: https://www.tumblr.com/ilisteria/761997249356201984/i-am-sorry-for-what-im-inflicting-upon-the?source=share
Brick Shit-House from this meme:
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phoeniciandoodles · 4 months ago
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How I expect it to go if Guilliman fights Fulgrim alone again he needs mega support, Fulgrim will toss around his brother for hours telling him all the horrible stuff he’s done since he put Guilliman into a death coma
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lostkhagan · 5 months ago
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The Great Khan's traveling around the Webway…game
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