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#Make Difficult Things Easy
sysig · 12 days
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Softly, slowly, I want to love you anyway (Patreon)
#Doodles#ISaT#Loop#Isabeau#Siffrin#Sloopis Sloopis Sloopis#Top tier polyship heck yes#Poor Loop :'0 Give them love now!!!#Kinda-sorta inspired by my Loop fic - that transformation had to be difficult ;;#The ones with Isabeau are deffo more Star of Your Dreams tho <3 Isa's so sweet weh#Loop honey letting people in is like The Thing that will help The Most#Always deflecting giving outs letting people off the hook at their own expense :'( Pushing others away is easier than letting them see ;;#It's why Isa's such a good boy!! He genuinely wants to know to be close to see the real them - both of them!!!#It's work but it's worth it <3#And obviously Sif understands haha#If ever a pair needed some self-love it was these two like Sheesh#Loop still wouldn't make it easy hehe <3 They're just like that#It'd be so easy for Sif to accidentally hurt them and need to backtrack and it's worse because Loop would Get It#They understand each other so intrinsically and yet Sif still has - will always have - a victory that Loop never got to ;;#Even loving each other and sharing what they currently have it's still a painful reminder of what they left behind :'0 Loooop </3#They really are fun to draw hehe Loop's eyes are so pretty ♪ And actual sparkles on the dark gradient this time! Yes!#I debated whether I wanted their tears to be visible - blotted out by how bright their head is? But went with it for expression reasons#Gods can you imagine how beautiful their tears would be tho? Little prisms splitting up their white light#Although that would imply colour lol - I mean if Anyone Would have a bit of colour it Would be Loop sooooo#Hmngh love 'em
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mumblesplash · 4 months
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i hope evil anvil is somewhere out there piecing together the entire limited life song around a rhythm specifically chosen to fit the line "if you're gonna be an absent father, could you be at least absent?"
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alsojnpie · 8 months
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salvadorbonaparte · 4 months
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My chronic pain is mild to intermediate but I'm still dreading the thought that it's just going to continue like that all my life
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mister13eyond · 3 months
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talking to a friend about getting back into art and i think the #1 most important piece of art advice i could ever get or give is just "figure out what is FUN to you"
like i think there is sooooo much emphasis on how to build SKILL in art but a lot of it really treats art like a job or like video game grinding, like it's this thankless job that you have to work at in order to reach a Threshold and i know it's not EASY to make yourself have fun but like
imo a solid 70% of the reason i create art is because the Act of Drawing is fun to me. it's fun problem-solving and planning and putting down lines and playing with colors and tools. it's fun to depict little scenes in my head or to create outfits or to find ways to fill the canvas. never forget that creating can be fun. sometimes it's hard and sometimes you have to battle through your own blockades to get there but the ultimate goal should always be to ENJOY it, to find what you enjoy doing and then do it forever. improvement will follow enjoyment.
i think especially with all the debate about ML image generation it's more important than ever to embrace FUN. if you're only focused on the end result it's so easy to get in your own head- to think about what doesn't look good or what skills you don't have yet or to compare yourself to other artists. but photography didn't kill the art of drawing and AI won't either because, simply put, there will always be people who want to do the physical act of making art because it's fun to do! using paints and markers, splashing colors around, doing shitty pen doodles, using the symmetry tool in your art program to do abstract mandalas that are just squiggles formed into patterns. do art like you're 5 and you've been handed markers to pass the time. do art like you're bored in class and you're keeping your brain entertained by drawing stick figure comics in the margins. do art like an absent thing, do art because it satisfies your brain. the goal is not to make something beautiful and perfect, the goal is to make something because your hands need to make and your body needs to make.
#i know and love so many people who have intense anxiety about their ability to create art and who are so hard on themselves about the result#and i think that's a REALLY easy thing to feel because creating is also vulnerable & physically difficult and there is SOOOO much to master#but i think for me the people who churn out 300 colored pencil front facing hands behind their backs oc doodles on lined notebook paper-#are the ones with the right idea. they're the ones i aspire to be like#i'm not saying i never struggle either bc tbh#as someone with depression and adhd there are times where the Act of Having Fun is simply not possible#sometimes i CAN'T enjoy things because my ability to feel joy is locked behind a barrier of my mental illness#so i don't think it's an Easy thing to do by far and I don't think you can just Magically Make Yourself Happy And Having Fun#but i DO think that experimenting in a low-stakes low-pressure manner until you find something that clicks in your brain helps#doing things for the sake of doing them is the only way to figure out which ones WILL be fun to you#not all of them will. some things will feel like a slog#but i think you have to look for the passion before you're able to face the slog#if you jump right into the parts that are Hard and Challenge Your Limits it's easy to spin your wheels and get stuck#but if you focus on the super small stakes and the things that are thoughtless and focused more on Sensation-#the sensory experience of mixing paint or the scratch of pencil on paper or the smooth way a specific pen makes lines-#then you can lose yourself in the physical aspect of it FIRST#and then once you've started really ENJOYING those sensations you can start learning new ways to use them#because now you have the drive to want to do more#now you have the desire to find new ways to apply this thing you like doing#long post#even longer tags#art#drawing#artists#art advice
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reineyday · 11 months
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thinking about how steve was homophobic and misogynistic in s1 but they gave him a chance to be faced with a demogorgon when people needed help and he stepped up. everyone lauds him for that, and he's become a fan favourite. yet when billy, finally in his right mind after being possessed the whole season, gets the opportunity and chooses to do the same--stepping up to take a killing blow for el--people dont offer him the same grace? why. :(
the biggest (reasonable) argument is always 'billy dying was not a redemption' and it's not, you're right. steve stepping in to whack a demogorgon with jonathan's nail bat wasnt a redemption either; his redemption came with him apologizing to them both, and then working to show nancy that he's a better person as they deal with the fallout of s1, and being gracious about jonathan's presence in nancy's life. he got the chance to show he's changed and managed to redeem himself because he lived, and billy unfortunately didnt. but you cant deny that his final moments proved that the potential for him to change is there, and that makes a difference.
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iwonderwh0 · 7 months
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I need all the adults to stop scaring kids and teenagers telling about how miserable their life will get as they get older
STOP
Bullied kid from elementary school doesn't need to hear that school will get harder
Middle schooler who's signed up to way too many activities doesn't need to hear that there'll be even less time left in the future
High-school student doesn't need to feel like their life will literally end if they don't succeed academically.
They don't need to hear your condescending tone about how life is about to get harder for them. You're scaring the living shit out of them and they literally loose their hope for better future. Do you think it's funny? Don't you remember the depth of the despair you were absolutely capable to feel as a teenager or even as a little kid?
No one who's struggling needs to hear the word of wisdom about them having it easy, and you're an absolute piece of shit if you keep doing it thinking it's funny.
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toytulini · 27 days
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if you draw enough monster ocs, when you go back to drawing a human character, it feels like "sameface syndrome" everytime, by virtue of their face being. human.
#toy txt post#or maybe i am just sameface syndrome#but also different face syndrome#two characters will have the same face but then the next time i draw those characters its a different face than they had last time!#i know part of it is being out of practice but also there is definitely an element of feeling constrained by human facial structure lmao#the monsters have Their Own Problems but like. no one has a face like bokrae no matter how inconsistent i am about drawing her#her features are iconic enough to her that you can tell everytime#birdie???? i faceclaimed eartha kitt for her and im still struggling cos i feel weird about faceclaiming as a concept#but even then 😭 one time i was trying to give headloose a face and someone was like wow he looks like birdie!#me 😭😭😭😭😭 what!!!!!! hes not supposed to!!!!!!!!!!!!!#i need to practice. features#you know the worst part about coming up w a bunch of fuckin Scenarios in my brain for ocs is that i have even fucking Drawn them yet#to give them like. iconic staple features and figure out what their faces look like. which feels like it would really help to have that#knowledge and muscle memory before i jump into trying to draw intense scenes with difficult poses!!#not to mention. listen. i can do the monster faces. somewhat. the bodies??????????? well for one. theyre too big everytime#im convinced i could be trying to draw bokrae on like a full ass wall size paper like a mural thing and run out of room. it just keeps#happening. i have no sense of scale for them either. by which i mean i struggle w scale already and also cant decide what i want it to be#and ive tried to handwave it away by being like ohhh uh. birdie casts spells on them to change their sizes for convenience but also#no. perhaps that explanation works for other ppl. @ myself tho its not good enough i Know Better!!!!!!#agh!!!!!!! i really need to figure out bokrae's Teeth also. like i dont. i coukd get away with it. but i should. and i want to.#anyway all this to say that i need to give these characters faces and body designs (actually the body designs for humanoid ocs is the easy#part. the faces are whats stumping me? well. i need more practice w all the body types again but like i Know what im Going For at least.#for the most part anyway. havent fully figured out heights. struggling w characters that i want to make short but give imposing tall energy#on occasion? birdie can be short all day long no problem. I want Alasdair to be short enough that he has a bunch of short boyfriends that#feel tall around him? bytte was going to be like 6ft max but then i thought about making her taller and like. what if i made her taller#headloose is not that /short/ but he is Not Tall and prolly pretty lean? twink build for sure#and of course all these short /tall distinctions come with a bias of relativity to my own height which i categorize as medium height#but short ppl call me tall and insist its not average and tall ppl call me short. (5'6) and then i have to factor in how the gender changes#the dynamic of a height like my height is Short For A Man but medium to tall for a Woman. which id argue is medium height bc mens heights#are socially held to high standards (hehe) and also i know ethnicity/race is also a factor? but im out of tags. rip. bye
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elftwink · 2 months
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been learning to play ironsworn (gritty fantasy ttrpg which you can play with a gm but is mostly suited for solo or small group co-op gmless play) after having the rulebook pdf for several years (stars finally aligned to remove invisible thing blocking me from reading it idk) because i'm on another solo ttrpg kick & i don't know what took me so long to get around to this game because it genuinely is exactly what i was looking for. years ago when i was playing through solo 5e modules i should have just been playing ironsworn (believe it or not, 5e isn't very suited to solo play and is extremely clunky when you try lol).
also though i have dabbled in some other solo ttrpgs, a considerable amount of them are journaling games which is fun but imo considerably more work (usually by the time i'm a quarter of the way through the journal entry, i know how to entire scene played out and i want to move on to the next gameplay thing, so i get frustrated and bored quickly. it feels like when you solve a level in a video game but don't have the coordination to pull off the necessary move so you have to spend 20 extra minutes doing something you already figured out), so i really appreciate like not needing to write something for the game to progress (ive been taking notes for my own record since im playing solo and thus am not really out loud roleplaying the way you do in a group, but i definitely could do that instead and not take notes and the game would still function perfectly)
& ive been playing by myself but also in the past ive played a lot of ttrpgs in very small groups which has been other games but is mostly dnd and like. we also should have been playing ironsworn so that having a gm was not necessary. have definitely played games where we had to adapt the rules soooo much to do something that is just base game included in ironsworn. plus it's rules-light enough to do pretty complex moves that pose difficulties in bulkier games (ever introduced someone to dnd and they tell you they want to do a sick backflip and catch something and then attack and you have to tell them that will require several different consecutive rolls and some creative liberties with how the rules are 'supposed' to let you move? you can just Do That in ironsworn. use the strike move and describe it. done!)
the one thing is that although it's rules-light enough to theoretically play any setting or genre (some with more difficulty than others), ive found so far that like... the grittiness and sense of threat is very built into the mechanics so that would be sort of difficult to work around or change (but i think it's great from a game design perspective). what i mean is like, okay: you start with 5 max hp. there isn't really a way to raise this max hp, you just slowly gain abilities (assets) that make you less likely to have to lose the hp in the first place, or that make it easier to recover. when you encounter foes, you rank them on a scale of 1 -5, and enemies on the lowest side of this scale do one harm to you, while enemies on the highest side do five harm to you. so even though encountering an epic enemy won't always be deadly due to the assets you have, they are ALWAYS capable of taking you down to 0 hp with one good hit. so the feeling of threat is much more present compared to games where your character starts to be able to just tank and push through a failure or huge threat.
admittedly also i'm playing solo, im still learning how to balance combat, and also i built a character who has NO combat talents and iron (the close quarters fighting stat) is one of my lowest stats so i personally am under much more threat than if you built a character who knew how to fight or who could do deadly harm. but also the other thing about combat is it's extremely difficult to maintain control of the fight; you have to score a strong hit to do it on basically all moves, and there's a really limited pool of moves available when you don't have the initiative, and obviously none of them really favour you. i don't know that this makes combat genuinely more difficult, but it does make you feel like the fight is always about to spiral out of your control. every second you let it drag without decisive action feels like it brings you closer to dying. like i said, this is a feature of the game design and not a problem in any way. just thinking about it because when i was initially learning i was going to try to supplant it into a homebrew fantasy world of my own but the tone just wouldn't be right. and that it is somewhat difficult to replicate the kind of worlds that i typically play or run for dnd, which tend to lean somewhat sillier and definitely much higher fantasy
but i like to try new things and tbh especially in dnd i find that i very rarely feel that sense of threat and when i do feel it, it has nothing at all to do with the actual mechanics and reality of the combat and everything to do with how well the dm sells it to me and makes it sound and feel scary and dangerous. which is a testament to what a good gm can do for you but i do appreciate the threat feeling more built-in and also being actually real.
#good idea generator#kas plays ironsworn#am giving it a tag because i will continue to talk about this. its my blog#idk i just find in dnd like. players often FEEL threatened WAY before they actually are threatened#which makes it really hard to balance combat because players treat evenly matched fights like hopeless death traps#so instead they do underleveled combat that feels boring for some hard to pin down reason#but like. the reason is even though you're nervous about the dm's description and the things the monsters can do#there is no real threat. especially in bigger parties where the players DOMINATE action economy. they are always in control#so of course it gets boring. it drags out so everyone can take their turn but it never forces you to make difficult choices#or to totally exhaust all your abilities. after awhile the combats start to feel same-y#because even if the monster is different. you never have to do anything different to defeat it#ofc this is a subjective assessment and also if youre reading this and we play dnd together this is not a gripe abt our table i love u#i think it's really easy to get trapped doing this esp in tables which like rp more than combat#because its also like. once you're used to a certain balance of combat if your dm suddenly threw you a big one#you assume that this is a uniquely large threat in the narrative as well (rather than a rebalancing attempt)#and treat it accordingly. which is to say with way too much caution because it isnt actually that big of a threat#so then as a dm when you have to maintain the feeling of threat and the mechanical threat#(especially when sometimes the mechanical line between 'cakewalk' and 'tpk' is razor thin#and is more about the initiative order and luck than anything else)#you start to prioritize the feeling of threat. which is imo the right call always#but its just after awhile when you feel the threat but nothing ever happens to anybody. the dissonance starts to affect the table#also balancing dnd combat as a dm is really hard and often requires a LOT of on the fly adaptation#because sometimes the CR is useless and you don't know how it's gonna do until the dice are on the table already#anyway. my point is that im enjoying how ironsworn handles this problem
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raveartts · 5 months
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I'm only making practice sketches atm to get a feel for him but oh god oh god i found a sketch from 2019 😭😭
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the fucking DIFFERENCE is killing me
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atatfortatzelwurm · 7 months
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A huge part of the reason Big the cat is so torn apart by people who arent Sonic fans and who ARE Sonic fans is because Big is, intentionally or not, extremely autistic-coded. And because he's fat. I'm not kidding
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makerofmadness · 3 months
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Update on Town Square:
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I got in and it is fun :3 you can just like. Choose a cookie to mess around as. I decided to be Alchemist.
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Except apparently there's ALCHEMIST CONTENT IN THIS UPDATE??????? and I don't know how to get to it 😭😭 I saw someone else ask that in the middle of running around the square and I just. Started circling them dndjdjdjdnmd
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Btw just wanted to highlight these parts of the title screen since I didn't really show my appreciation for them earlier.
(also also I love Granola Cookie already just-)
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famewolf · 2 months
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speaking of ocd, I think I'm realizing that I truly don't have anxiety and it's literally just my ocd. im not anxious about anything until it involves me and suddenly I'm spiraling
#[static]#it's hard to describe succinctly but the anxiety I deal with nowadays is directly related to my ocd and autism#some anxiety is so easy to brush off but the ones stemming from my ocd are extremely difficult to get out from under#i'll spiral for weeks about one specific thing and ruminate on it and mentally worry and pick at it forever#it's utterly exhausting jfkdghdf some days are easier than others#and often that one thing I ruminate on becomes multiple things all stemming from the first thing#like recently it's been my car ... the thing is totally fine ... runs fine drives fine but ive been freaked out by it for the last 3 weeks#every time i go into the shop theyre like ... everything is good in fact its in good condition for its age and they'll mention like#one thing that will need to be replaced to keep it in tip top condition and then my brain will fixate on it and imagine all the ways#something horrific will happen if that doesnt get changed and then that leads to all the other things in the car suddenly freaking me out#i defs used to have general anxiety and depression but those went away literally the day i got top surgery#poof instantly gone it was wild and i kept waiting for the other shoe to drop#never did but now my ocd has been really bad the last 6 months cuz of all the extra horrifying things going on#so i thought it was just my anxiety coming back but this week i realized it was my ocd and have been treating it accordingly#and ive seen some relief but i definitely need to go back to therapy once i get my insurance again#its the only way to get a hold on it and my last therapist ended up moving states so we didnt get to work on tools for it very much#im yapping at this point i just needed to vent for a second about how truly yucky ocd makes me feel
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aria0fgold · 2 months
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My headcanons for the named trio in The Cursing of Chateau Castle series:
Josephandre is a big bear. It just fits for him I think! He gets he/him pronouns, and as a way to make him a liiiil more relatable for Mira, he'd have two craft types (Rock type being his main one and paper craft for the other). Battle style wise, I think it fits him to be more of a self-sustaining tank. He buffs defense, heals, and puts up shields. For his weapon, he'd use his fists like Isabeau. He'll be the second fastest in the trio.
Lady Irene-Janine-Kanine looks like an elegant noblewoman on the outside but she has vibes similar to Euphrasie! She gets she/her pronouns. Her craft type is Paper. Battle style wise, she's more on the offensive side, a main dps kind of thing. Most of her skills focus on buffing attack and speed, she'd have an item that helps regen her hp a lil bit and her chosen weapon is an umbrella. The tip is a sharp blade so it's used like a spear that has a hidden sword in its handle. Open it, and it becomes a shield! That'd be one of her skills too, although it's only applicable to her. She's the fastest one of the trio.
Pierre-Jacques-Erneste looks like a nobleman and carries himself as such! He gets he/they pronouns. Their craft type is Scissors. Battle style wise, he's more of a debuffer, skills focusing on weakening the enemies, slowing them down, poisoning them. Their weapon is a sword dagger, though he doesn't seem to be able to handle it well, how clumsy! But he Is a nobleman so it makes sense! Oh but... why doesn't he have a title? They're the slowest one of the trio, how strange, he seemed to be faster than Lady Irene-Janine-Karine that one time though.
#aria rants#how do i even tag these things bro im like-- why am i such a fan of a fragmented series in isat#okay so-- josephandre relied mostly on raw strength when he was travelling all alone before meeting the others#and i think he'd have a fun uncle vibe to him. which makes it easy for others to approach him and befriend him#but he Also carries a sort of pride and dignity to him which makes the others mistake him for a nobleman cuz of it#esp considering the fact that he later became famous for helping those in need and such.#lady irene on the other hand. being a noble she's always had to keep her guard up. also doesnt help that noblewomen#got the short end of the stick what with the ''arrange marriage'' things and being below noblemen#her umbrella weapon helps a lot in warding off the assholes. i think that during the journey with josephandre's party#she got to finally be herself without needing to sugarcoat her words in a way that a noble should. she would also figure out a#way to improve on her shield spell to not only apply to just her but her entire party too. she cares a lot about them after all#meanwhile i got a Whole scenario for pierre (being an illegitimate child of a noble family and all that. i made a post bout it)#he's actually a lot more capable than what he makes himself appear as. but its like part of the plan on getting the others#to lower their guards around him for when pierre betrays them. in actuality pierre is actually faster than irene altho#not much stronger still (irene and josephandre are still stronger than him) considering that pierre mainly focused on#stealth type attacks. hes more used to using a sword than a dagger (he mightve wanted to prove their worth)#it makes their battle style and weapon clash due to the fact that swords arent that good for stealth much than a dagger#its one of the reasons why hes trying to get used to the dagger than the sword. but it is a bit difficult to learn a new weapon
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mattodore · 8 months
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made this just for him <3
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werewolfbneimitzvah · 4 months
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Love that they put a voting center literally at a huge transit stop that hosts multiple bus routes plus a light rail stop AND it's also got a huge parking lot. Makes it crazy convenient for a lot of people just passing through to spend ~10-25 minutes voting on their way through. As someone who was in fact just passing through and couldn't find their mail ballot, i appreciate it. They even had the option to print out a to-go replacement? Like to take with me and bring back later. Very cool.
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