#Parameters
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pratap075 · 3 months ago
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I think it’s a human tendency to form certain parameters for everything, shaped by our past experiences. We have a personal definition of comfort, often set by the feeling of being in our own home. We define safety and care based on how our parents or caretakers made us feel. Even something as simple as the sweetness of a drink feels “right” only when it matches the taste of the tea our mother made for us.
We carry these emotional templates with us—measuring every new experience against them. We compare comfort to home, kindness to how we were once treated, and love… to the way we were once loved.
But what happens to those who never had that? What about the ones who never truly felt loved—not at home, not by friends, not even by the world?
When they seek love, they don’t find it. Instead, they get advice. People tell them, “You’re just lonely,” or, “You need to love yourself first.” But how do you love yourself if no one ever showed you what love looks like? If no one ever made you feel seen, safe, or held?
For those people, love is a foreign language. An unknown color. A song they’ve never heard. They don’t need directions to find love. They need someone to introduce them to it.
Because you can only search for something if you know what you’re looking for.
Some people don’t need your wisdom—they need your warmth. They need someone to be their first example of real care. They need someone who listens without fixing, who stays without reason, who gives without asking for anything in return.
You can teach someone how to build a house—but who knows, maybe what they really need is someone to be their home
And maybe, if you’ve been lucky enough to know love, your job is to become that parameter for someone else. Not to save them, but to show them what’s possible. To help them set their own compass. To help them believe that love is not just something they heard about—it’s something they deserve to feel, too.
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wordsoftheheartandsoul · 4 months ago
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Good morning. Don't wait on anyone to make your favorite thing. Make your own favorite thing. Go. Good night. Don't let anyone set parameters on your dreams. Your dreams are yours and yours alone. Go.
Lin-Manuel Miranda - Gmorning, Gnight!
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emeraldcatears · 9 months ago
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The Classes Tab Part 1: Parameters
Is 600 HP a lot or a little? That all depends on what sort of numbers your heroes and enemies can reach and how much damage they can dish out in a turn. In other words, it's very dependent on the individual project.
Let's examine these stats - called parameters - as well as other parts of the Classes tab.
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In RPG Maker MZ, a playable character's Parameters are set in the Classes tab. You decide what Class an actor is given in the Actor tab, but the Class determines stats, level-up skills, and more.
This doesn't mean all your sorcerers have to learn the same level-up spells if you have more than one. You can name two separate classes "Sorcerer" if you want - the name will display the same for both but you can determine which one is applied to the actor because the game actually draws upon the class's number to determine the actor's class.
You can even make a unique class for each character.
Parameters and Growth Rate
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Up near the class's name is a section where you can determine how quickly the class grows in level. You can adjust the sliders to change different parts of how fast the class levels up, but I think it's easier to just look at the numbers. The To Next Level tab shows how much experience the character needs to go from the current level to the next (a level 1 character in this example needs 50 exp to reach level 2). The Total tab shows how much total exp the class needs at minimum to reach the specified level (0 exp for level 1 because the character starts there, 50 for level 2, etc.)
I'm honestly not going to play with a lot here at the moment but I'm including it for the sake of completeness. You can alter the sliders until you get a growth rate to your liking in order to have some classes grow more quickly or slowly than others. How fast any class should grow is something you'll likely determine through play testing. Lots and lots of play testing.
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Parameter Curves are the class's stats as they level up and they can be adjusted in the next section of the Classes tab. They're represented by colorful graphs.
The eight Parameters that can be adjusted here are Max HP, Max MP, Attack, Defense, M. Attack, M. Defense, Agility, and Luck. However, you can change how those stat names appear to the player.
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If, for example, I want to change M.Attack to Magic Force I can go to the Terms Tab. In this tab the user can change the way game terms are displayed to the player.
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Remember, this will only change the term in how it appears to the player. In the game database you'll still be working with M.Attack when creating damage formulas and the like.
Whether you rename them for your project or not, half of these eight parameters are more-or-less what they say on the tin. Max HP is the maximum HP the class has at a given level without enhancements. Max MP is the same but for MP. Agility determines action order.
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There's even a luck stat that changes the character's chance of being affected by a status ailment.
The other four, however, don't really mean anything on their own. Attack, Defense, M.Attack, and M.Defense are just numbers until you determine how they interact with each other through skills.
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The damage formula is something the creator of the game has pretty much limitless control over. I'll explore it more when I focus on Skills, but in short there's nothing stopping you from creating a skill that pits the user's Attack against the target's Attack to determine damage. Heck, you can use Agility if you want to make something like Pokemon's Gyro Ball move.
So is 600 HP a lot or a little?
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Well, if you use the default the game provides, it's about the Max HP a Hunter has at a mere level 7.
Of course, you have control over the bounds of these parameters and can adjust them to your individual project. You can pick from the Quick Settings (A being the highest and E being the lowest) if you want to have your stats at around the engine default for your game.
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You can input your own values for the lowest and highest levels for complete control over the range of the class's parameters. The Growth Type generates the curve for the levels in between. Normal is a linear progression. Faster growth curves promote more stat growth toward the early and middle levels, tapering off toward the highest ones. Slower curves put the greater leaps from one level to another toward the end of the curve with more gradual gains in the middle.
In other words, you can have HP from 20 at level 1 to 600 at level 99 if you want to give the player smaller numbers to work with. It's all up to you - balanced over lots and lots of play testing.
What sort of ranges will you give your game's parameters?
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thereblogmachine · 2 years ago
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Recipe for Sydney's Cabbage Stir-Fry Daniel Fast Remix This cabbage-based stir-fry with mushrooms, carrots, and veggie burgers is a filling vegetarian dish you can enjoy on the Daniel Fast. 4 medium carrots diced, 1 tablespoon reduced-sodium soy sauce, 6 grilled vegetarian burger patties, 2 tablespoons extra-virgin olive oil divided or to taste, 5 Mexican green onions diced, 2 teaspoons sesame oil, 1 bulb garlic diced, 1.5 cups sliced fresh mushrooms, 1 head cabbage
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russellmoreton · 2 years ago
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DSC_0195a -Lines/Interior Spaces by Russell Moreton Via Flickr: russellmoreton.blogspot.com/ Assemblage : Spatial Object/Collage. Film Still, Architectural Plan, Lead, Stained Glass, String and Pins. Order and randomness, meticulousness and impulsiveness, drawing excess and graphic reduction are just some of the vibrant, tension-loaded poles that characterize the large-format drawings of the German artist Jorinde Voigt (b. 1977). Her works condense various elements of the cultural environment in the dynamic sequences of strokes, turbulently curving lines, diagrammatic structures, numbers, word fragments and collaged color areas of her drawings – which the passionate cello player refers to as “scores” or “notations”. She systematically analyses pop songs or pieces of classical music, kisses, temperature profiles, an eagle’s flight-path, horizon lines or the color values of individual plants and the contents of philosophical texts. Voigt uses measureable parameters like place, time, or sound volume, and self-defined rules or selected algorithms, and combines these fragments and impressions of reality to produce dynamic relational structures, thus creating a polyphony of different ways of perceiving the world. Jorinde Voigt’s largest solo exhibition to date – which builds a bridge from her early notations, reminiscent of classical conceptual art, to her most recent works that reflect the human desire to fly – traces the development of the specific system of symbols the artist uses to document and orchestrate processes of perception, imagination and thought. Curator: Stephanie Damianitsch
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aogmgoose · 1 month ago
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Week 12 + Swotvac – Final Video Polish + Soundtrack + FMOD Implementation
With all of my SFX complete and synchronised to the video editing timeline, I wanted to make one significant alteration, which really improved the quality of the video. Looking back on my minor assignment, I noticed that even though the sounds were well synchronised, the short starting and stopping motions for footsteps and other SFX had the tail abruptly cut off. To combat this problem, I conceived the idea of assigning specific channels to audio buses and then applying reverb to those buses. Not only did this amend the issue of audio tails cutting off abruptly, but it also gave me control over the atmospheric qualities between different chapters. I used two separate instances of Liquidsonics convolution reverb, applied it to the footstep audio tracks and then automated the bus level between the chapter transitions. The desert chapter featured a lighter open-air impulse response, whilst the industrial stage used a cathedral with longer decay to better reflect the Ambience of an enclosed space.
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The compositional process for this assignment was surprisingly fast (compared to my regular snail's pace), likely because of the prior SFX creation. Since I spent a considerable amount of time on the sound design aspect, I opted to make the composition minimal, allowing these elements to stand out. The first chapter's music consisted of textured ambient pads with a pulsing 1/8th-note bassline. The idea here was to create a two-in-one track with subtle variations on the pads. I assigned Serum 2's macros to various parameters and controlled those with some slow timeline automation to gradually evolve the sounds. The second chapter's industrial Soundtrack followed suit, except I utilised the macro knob on the lead arpeggios' speed, filter cutoff, and reverb. As automation rises, the arpeggio speed increases and further dissipates into the reverb.
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Now for the final stage of implementing all the assets into FMOD. This was initially quite time-consuming because I got stuck trying to figure out parameters, command instruments and triggering loops within the music. I am still unsure of whether I did this correctly, but I tried my best to reflect the concept in the timeline and action sheets.
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The footsteps were implemented differently than in the video; instead of recording a long sequence of MIDI (and trimming as needed on DaVinci's timeline), I bounced out and rendered short, individual one-shots of different footstep articulations and implemented these into various multi-instruments. For the stone footsteps, I added a second multi-instrument of scuff/slide accents and modulated the volume to random to further enhance the variation and avoid repetition.
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Just like the tracks and buses in DaVinci, different reverbs were applied to the footsteps between chapters 1 and 2.
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Lastly, the sounds and events were categorised and arranged into folders in order of appearance. Again, I'm not sure if this was the correct method of implementation. Still, the general rule of thumb I followed was that if one sound preceded another, a command instrument would instruct the event of the proceeding sound to trigger.
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References -
(BlackMagic Design 2025) -Davinci Resolve 19.1.4 (Video Editor).
(Fairlight Technologies 2025) - Fmod Studio 2.03.06.
(Image-Line 2025) - FL Studio 24.1.1 (Digital Audio Workstation).
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pythonjobsupport · 3 months ago
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Power BI Best Practices Parameters For Data Source Connection (60)
PowerBI #PowerBIDesktop #PowerBITutorials ✉ Business Queries / Analytics Consulting ✉ : [email protected] … source
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oaresearchpaper · 6 months ago
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joshmcgary · 8 months ago
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EXODUS‬ ‭20‬:‭1‬-‭21‬ ‭‬‬
“Then God gave the people all these instructions: “I am the Lord your God, who rescued you from the land of Egypt, the place of your slavery. “You must not have any other god but me. “You must not make for yourself an idol of any kind or an image of anything in the heavens or on the earth or in the sea. You must not bow down to them or worship them, for I, the Lord your God, am a jealous God who…
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raguirre0401 · 9 months ago
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Photo courtesy of Apple Podcasts
Visual Diary 10 - Stake in the Ground
For my first example, I'd like to reference Tori Dunlap and her NYT Bestseller Financial Feminist. Along with this, she produces a podcast called "Her First $100k" that has become a leading podcast in the financial sphere, even topping that of Dave Ramsey at one point.
Right from the very title of her podcast, it's clear Tori is putting a stake in the ground. If you aren't interested in equality for all genders, then her podcast is probably not for you. She also makes it clear that she will cover topics, such as politics and legislation, on her podcast and is not afraid to share her opinion. She will either attract you or repel you from her orbit, and she is completely fine with either of those.
This all follows her philosophy that if you are smart with your money and investments, you'll eventually become successful enough to be able to make decisions for yourself. Things like leaving an unhealthy relationships and traveling when you want are no longer out of reach. This is a great example of putting a stake in the ground.
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kerriclarkcreative · 9 months ago
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Image via zoom.com
Design Parameters for Zoom's Design Leadership Solution
Zoom continues to hold high value and lasting relevance, consistently meeting diverse community needs with its adaptability and evolution. Initially propelled by its user-friendly design, which outpaced platforms like Skype, Zoom’s popularity skyrocketed during COVID-19, transforming remote work and communication. Features such as Live Captioning, AI Companion, Business Services, and the Developer Ecosystem make it an inclusive platform, accessible to users of all ages.
Importantly, Zoom also serves as a vital emotional connector, allowing children to interact with friends, family, and classmates despite physical distances. This capability fosters socialization and support, crucial for their development and well-being. Additionally, Zoom’s development of telemedicine brings critical healthcare to those in remote areas lacking access, bridging significant healthcare gaps globally.
This shift toward virtual connectivity marks an age of Zoom that has reshaped interaction for both personal and professional needs, reducing the need for commuting and supporting sustainability by lowering carbon footprints. With its continued evolution, Zoom remains indispensable, modifying human behavior by making remote communication, work, and healthcare accessible, and it will likely endure well into the future.
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whats-in-a-sentence · 11 months ago
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Rate parameters for other catalytic cycles are shown in Table 3.4 below.
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"Environmental Chemistry: A Global Perspective", 4e - Gary W. VanLoon & Stephen J. Duffy
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timestechnow · 1 year ago
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squareofshape · 11 months ago
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i don't care how neat a program is or how much it might improve my life. if it sneaks its way into my computer on top of a regular software update like some kind of fucking digital deer tick, it's a delete on sight. kill kill kill. nobody but ME decides what programs get installed on MY computer. fuck all the way off
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pythonjobsupport · 3 months ago
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Power Query Parameters - Dynamically Change the Output of Your Queries Depending on Their Value
Power Query Parameters give you the flexibility to dynamically change the output of your queries depending on their value. source
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electricalinsightsdaily · 1 year ago
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A4988 Current Limit: How to Set A4988 Driver Current Limit?
Setting the A4988 current limit is crucial for ensuring optimal performance and preventing overheating of the motor and the driver itself. The A4988 allows you to adjust the A4988 current limit by manipulating the voltage on the VREF pin.
Here’s a step-by-step guide on how to set the current limit on the A4988:
Steps To Set Current Limit On A4988:
Understand the A4988 Pinout: Familiarize yourself with the A4988 pinout, particularly the VREF pin, which is used to set the A4988 current limit.
Determine the Desired Current: Know the current specification of your stepper motor. This information is typically provided in the stepper motor datasheet.
Identify the Sense Resistor Value: Check the A4988 module or datasheet to find the value of the sense resistor (often around 0.05 ohms). This value is needed for the A4988 current limit calculation.
Read More: A4988 Current Limit
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